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DAMAGEHIT DIE

CHARACTER NAME NICKNAME TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE REDUCT TYPE SPEED

HP =
CLASS LEVEL RACE hit points

DISCIPLINE SIZE AGE GENDER
AC 10 = 10 + + + + +
ABILITY ABILITY ABILITY TEMP TEMP armor class ARMOR SHIELD DEX SIZE NATURAL DODGE MOBILIY MISS ARMOR SPELL
NAME SCORE MODIFIER SCORE MODIF.
BONUS BONUS MODIFY MODIFY ARMOR BONUS BONUS CHANCE PENALTYRESISTANCE
STR INITIATIVE 2 = 2 +
strength 16 3 MODIFIER TOTAL DEX MISC

DEX BASE ATTACK =
dexterity 14 2 BONUS

CON
constitution 10 0 POWERPOINTS USED/CURRENTPP
Ego Id
Min
d Mind
Psychi
c
INT Whip Insin Blas Thrus Crush
intellegence 8 -1 3PP . 3PP t 9 t 1 5PP

WIS 10 0
= d4 d2 PP PP d2 2d4
wisdom Dex: Str: Cha: Int: Wis:

CHA EmptyMind (1PP) +
1 -2 +
3 -3 -5
charisma 10 0
BASE ABL MAGIC MISC TEMP ThoughtShield (1PP) 1MH -2 +
1 +
0 +
6 +
4
SAVING THROWS TOTAL SAVE MODIFY MODIFY MODIFY MODIFY
Mental Barrier (3PP) 2MH -1 +
4 -3 +
1 +
3
FORTITUDE = +
CONSTITTUTION 0 0 + + +
IntellectFortress (5PP) 3MH -4 -1 -2 +
4 +
2
REFLEX = + Tower of IronWill (5PP) 1MH +
3 +
0 -1 +
5 -3
DEXTERITY 2 2 + + +
Non-Psionic Buffer -8 -9 +
4 -8 -8
WILL = + + + +
WISDOM 0 0 Power
STR SIZE MISC TEMP POWER NAM E LEVEL ABILITY DC Points
TOTAL BASE ATTACK BOUNS MODIFY MODIFY MODIFY MODIFY
MELEE = +
ATTACK BONUS 0 3 + + +
RANGED = +
ATTACK BONUS 0 2 + + +
DEX MODIFY

WEAPON TOTAL BONUS DAMAGE CRITICAL

RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES

WEAPON TOTAL BONUS DAMAGE CRITICAL

RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES

WEAPON TOTAL BONUS DAMAGE CRITICAL

RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES

WEAPON TOTAL BONUS DAMAGE CRITICAL

RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES

ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS

CHECK PENALTY SPELL FAIL SPEED WEIGHT SPECIAL PROPERTIES

SHIELD/PROTECTIVE ITEM ARMOR BONUS WEIGHT ARMOR CHECKPNALTY SPELL FAILURE

SPECIAL PROPERTIES
SKILLS MAXRANKKS /
CAMPAIGN KEY SKILL ABL MISC
SKILL NAME ABL MODIFY MODIFY
RANKS
MODIFY

ALCHEMY INT 0 = + +
EXPERIENCE POINTS
ANIMAL EMPATHY CHA 0 = + +
GEAR APPRAISE INT 0 = + +
ITEM WT ITEM WT AUTOHYPNOSIS

BALANCE DEX 0 = + +

BLUFF CHA 0 = + +

CLIMB STR 0 = + +

CONCENTRATION CON 0 = + +

CRAFT(___________) INT 0 = + +

DECIPHER SCRIPT INT 0 = + +

DIPLOMACY CHA 0 = + +

DISABLE DEVICE INT 0 = + +

DISGUISE CHA 0 = + +

ESCAPE ARTIST DEX 0 = + +

FORGERY INT 0 = + +

GATHER INFORMATION CHA 0 = + +

HANDEL ANIMAL CHA 0 = + +

HEAL WIS 0 = + +

HID
IDE
E DEX
H

INNUENDO WIS 0 = + +

INTIMIDATE CHA 0 = + +

INTUIT DIRECTION WIS 0 = + +

J UMP INT 0 = + +

KNOWLEDGE (ARCANA) INT 0 = + +

KNOWLEDGE (ARCHITECHTURE INT 0 = + +

&ENGINEERING)

KNOWLEDGE (GEOGRAPHY) INT 0 = + +

KNOWLEDGE (HISTORY) INT 0 = + +

KNOWLEDGE (LOCAL) INT 0 = + +

KNOWLEDGE (NATURE) INT 0 = + +

MONEY KNOWLEDGE

ceramics- (NOBILITY&ROYALTY) INT 0 = + +

KNOWLEDGE (PSIONICS)

silver- KNOWLEDGE (THEPLANES) INT 0 = + +

INT
gold- KNOWLEDGE (RELIGION) 0 = + +

LISTEN WIS 0 = + +

MOVE SILENTLY DEX 0 = + +
Special Abilities/Feats OPEN LOCK DEX 0 = + +

PERFORM

CHA 0 = + +

PICKPOCKET DEX 0 = + +

PROFESSION(___________) WIS 0 = + +

PSICRAFT

READ LIPS INT 0 = + +

REMOTE VIEW

RIDE DEX 0 = + +

SCRY INT 0 = + +

SEARCH INT 0 = + +

SENSE MOTIVE WIS 0 = + +

SPELLCRAFT INT 0 = + +

SPOT WIS 0 = + +

STABALIZE SELF

SWIM STR 0 = + +

TUMBLE DEX 0 = + +

USE MAGIC DEVICE CHA 0 = + +