Stength: 12 $e%ense: 11 $e&teit!: 10 'isdom: 11 C(ent )*: 0 )* needed to level (p: 100 S+ills and "agic Skill/Magic spell name Mana/Energy usage Short Description ,,,,,,,,,,,,,,,,,,,, N/A -nloc+ at level # .................... ,,,,,,,,,,,,,,,,,,,, N/A -nloc+ at level 10 .................... ,,,,,,,,,,,,,,,,,,,, N/A -nloc+ at level 1# .................... ,,,,,,,,,,,,,,,,,,,, N/A -nloc+ at level 20 .................... ,,,,,,,,,,,,,,,,,,,, N/A -nloc+ at level 2# .................... ,,,,,,,,,,,,,,,,,,,, N/A -nloc+ at level /0 .................... C(ent 0eapon Weapon Name Damage Bonuses/Modifiers 1(st! S0od 1d2 C(ent amo Body Arms Legs Head Shield 3lac+ Hoodie None 3lac+ *ants 3andana None C(ent mone!: latinum !old Sil"er #opper 0 0 2 0 Acti"e $uff assi"e Buff Acti"e De$uff assi"e De$uff 4ehicle/"o(nt: 56 $67 '8LL 3E A$$E$ 8N E85HE1 4E1S86N 2: -L58"A5E E$8586N9 4E1S86N 2: S8"*L8F8E$9 61 4E1S86N /7 C(ent items: %tem Name &uantity Description Ad"enturers Starter ack ' #ontains ' small $ackpack ' Lantern (') uses* + Bandages ' Sleeping $ag ' Small ,aterskin ' Healing cream 1ation o% Simple %ood # 8t:s a ation o% simple %ood9 !(m; 3asic appeaance Appeaance: A c(te and !o(ng eighteen !ea old gil7 She has long blac+ hai9 billiant ed e!es9 and a some0hat paleish s+in tone7 She stands at # %eet 10 inches7 Shot bac+ sto! 5he <(een o% Seinen =ingdom9 gone o(t into the 0old as a simple advent(e9 loo+ing %o a >o(ne! o% a li%etime7 No one co(ld tell she is a <(een9 the onl! 0a! the! co(ld is i% the! head it diectl! %om he7 Note: Eve!one stats 0ith a state9 level 1 0eapon o% thei choosing that:s 0ithin thei class9 along 0ith 2 S+illpoints and 'eapon points7 5he! also stat 0ith # silve ?#00 coppee@9 an advent(es state pac+ ?8ncl(des small bac+pac+9 lanten ?Can (se 10 times be%oe needing to be e%illed@9 # bandages9 sleeping bag9 small 0ates+in?Can din+ # times be%oe needing to be e%illed7@ and 1 healing ceam ?heals 100 H* in the d(ation o% a min(te7@@7 # ations o% simple %ood7 Fiendl! tip: Each level(p9 !o( eceive / S+ill points and # 'eapon points7 Ao( can (se said 0eapon points do0n thee7 Also at the moment 8:m laB! so 8:ll add the magic spell table late7 Eve! # points in each 0eapon e<(als 1 e&ta damage point7 E&: 1d2 is no0 1dC than+s to # pistol s+ill7 Also eve! / S+ill points into eithe $E)9 S519 and '8S incease damage %o all 0eapons associated 0ith those atib(tes7 All melee 0eapons go to S519 all magic 0eapons/spells go to '8S9 and all anged 0eapons go to $E)7 S0ods D/E "aces D0E Speas D0E =nives D/E $agges D0E *istols D0E 1i%les D0E Shotg(ns D0E Assa(lt 1i%les D0E 1oc+et la(nches D0E Fenade La(nches D0E Spell 5ombs D/E "agic 6bs D/E Sta%%s D0E 'ands D0E =atas D0E 3l(dgeons D0E F(t(e 'eapons D0E Ancient 'eapons D0E $(al 'ielding D0E 4 Light Amo Light Amo "edi(m Amo Heav! Amo 4 Heav! Amo D0E D0E D/E D0E D0E Chaacte sheet 2: Advanced Edition