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01. +alt1 (/command/counter-strike-global-offensive/+alt1/)
02. +alt2 (/command/counter-strike-global-offensive/+alt2/)
03. +attack (/command/counter-strike-global-offensive/+attack/)
04. +attack2 (/command/counter-strike-global-offensive/+attack2/)
05. +back (/command/counter-strike-global-offensive/+back/)
06. +break (/command/counter-strike-global-offensive/+break/)
07. +camdistance (/command/counter-strike-global-offensive/+camdistance/)
08. +camin (/command/counter-strike-global-offensive/+camin/)
09. +cammousemove (/command/counter-strike-global-offensive/+cammousemove/)
10. +camout (/command/counter-strike-global-offensive/+camout/)
11. +campitchdown (/command/counter-strike-global-offensive/+campitchdown/)
12. +campitchup (/command/counter-strike-global-offensive/+campitchup/)
13. +camyawleft (/command/counter-strike-global-offensive/+camyawleft/)
14. +camyawright (/command/counter-strike-global-offensive/+camyawright/)
15. +commandermousemove (/command/counter-strike-global-offensive/+commandermousemove/)
16. +csm_rot_x_neg (/command/counter-strike-global-offensive/+csm_rot_x_neg/)
17. +csm_rot_x_plus (/command/counter-strike-global-offensive/+csm_rot_x_plus/)
18. +csm_rot_y_neg (/command/counter-strike-global-offensive/+csm_rot_y_neg/)
19. +csm_rot_y_plus (/command/counter-strike-global-offensive/+csm_rot_y_plus/)
20. +duck (/command/counter-strike-global-offensive/+duck/)
21. +forward (/command/counter-strike-global-offensive/+forward/)
22. +graph (/command/counter-strike-global-offensive/+graph/)
23. +grenade1 (/command/counter-strike-global-offensive/+grenade1/)
24. +grenade2 (/command/counter-strike-global-offensive/+grenade2/)
25. +jlook (/command/counter-strike-global-offensive/+jlook/)
26. +jump (/command/counter-strike-global-offensive/+jump/)
27. +klook (/command/counter-strike-global-offensive/+klook/)
28. +left (/command/counter-strike-global-offensive/+left/)
29. +lookdown (/command/counter-strike-global-offensive/+lookdown/)
30. +lookspin (/command/counter-strike-global-offensive/+lookspin/)
31. +lookup (/command/counter-strike-global-offensive/+lookup/)
32. +mat_texture_list (/command/counter-strike-global-offensive/+mat_texture_list/)
33. +movedown (/command/counter-strike-global-offensive/+movedown/)
34. +moveleft (/command/counter-strike-global-offensive/+moveleft/)
35. +moveright (/command/counter-strike-global-offensive/+moveright/)
36. +moveup (/command/counter-strike-global-offensive/+moveup/)
37. +posedebug (/command/counter-strike-global-offensive/+posedebug/) // Turn on pose debugger or add
HOME (/) › GA MES (/GA MES/) › COUNTER-STRI KE: GLOBA L OFFENSI V E (/GA ME/COUNTER-STRI KE-GLOBA L-OFFENSI V E/) › COMMA NDS (/COMMA NDS/COUNTER-STRI KE-
GLOBA L-OFFENSI V E)
2393 console commands for Counter-Strike: Global Offensive
Last uploaded configs:
KolBásZ best...
(/config/counter-strike-
global-
offensive/kolbsz+best+competitive+cf,1614/)
tomatex (/config/counter-
strike-global-
offensive/tomatex,1612/)
Best config? (/config/counter-
strike-global-
offensive/best+config,1610/)
Grenade.cfg (/config/counter-
strike-global-
offensive/grenadecfg,1605/)
config.cfg (/config/counter-
strike-global-
offensive/configcfg,1604/)
Top configs:
Best Config Ever In CSGO
(/config/counter-strike-
global-
offensive/best+config+ever+in+csgo,1403/)
GeT_RighT (/config/counter-
strike-global-
offensive/getright,1252/)
f0rest NiP-Gaming
(/config/counter-strike-
global-
offensive/f0rest+nipgaming,1256/)
CS: GO Config
(/config/counter-strike-
global-
offensive/cs+go+config,1228/)
CS:GO FPS Boost CFG
(/config/counter-strike-
global-
offensive/csgo+fps+boost+cfg,1312/)
Last comented command:
1. sv_pure (/command/counter-
strike-global-offensive/sv_pure/)
2. mp_tkpunish
(/command/counter-strike-global-
offensive/mp_tkpunish/)
3. ammo_grenade_limit_total
(/command/counter-strike-global-
offensive/ammo_grenade_limit_total/)
4. ammo_grenade_limit_default
(/command/counter-strike-global-
offensive/ammo_grenade_limit_default/)
5. ammo_grenade_limit_flashbang
(/command/counter-strike-global-
offensive/ammo_grenade_limit_flashbang/)
6. menuselect (/command/counter-
strike-global-
offensive/menuselect/)
7. m_mousespeed
(/command/counter-strike-global-
offensive/m_mousespeed/)
Filter:
Type a command...
Download configs (/configs/counter-strike-global-
offensive/)
Game overview (/game/counter-strike-global-
offensive/)
Games (/games/)
Sign in with Google (/login/social/Google/) Y U No Signup?! Sign in with Facebook (/login/social/Facebook/) Hide
ents to pose debugger UI
38. +reload (/command/counter-strike-global-offensive/+reload/)
39. +right (/command/counter-strike-global-offensive/+right/)
40. +score (/command/counter-strike-global-offensive/+score/)
41. +showbudget (/command/counter-strike-global-offensive/+showbudget/)
42. +showbudget_texture (/command/counter-strike-global-offensive/+showbudget_texture/)
43. +showbudget_texture_global (/command/counter-strike-global-offensive/+showbudget_texture_global/)
44. +showscores (/command/counter-strike-global-offensive/+showscores/)
45. +showvprof (/command/counter-strike-global-offensive/+showvprof/)
46. +speed (/command/counter-strike-global-offensive/+speed/)
47. +strafe (/command/counter-strike-global-offensive/+strafe/)
48. +use (/command/counter-strike-global-offensive/+use/)
49. +vgui_drawtree (/command/counter-strike-global-offensive/+vgui_drawtree/)
50. +voicerecord (/command/counter-strike-global-offensive/+voicerecord/)
51. +walk (/command/counter-strike-global-offensive/+walk/)
52. +zoom (/command/counter-strike-global-offensive/+zoom/)
53. +zoom_in (/command/counter-strike-global-offensive/+zoom_in/)
54. +zoom_out (/command/counter-strike-global-offensive/+zoom_out/)
55. -alt1 (/command/counter-strike-global-offensive/-alt1/)
56. -alt2 (/command/counter-strike-global-offensive/-alt2/)
57. -attack (/command/counter-strike-global-offensive/-attack/)
58. -attack2 (/command/counter-strike-global-offensive/-attack2/)
59. -back (/command/counter-strike-global-offensive/-back/)
60. -break (/command/counter-strike-global-offensive/-break/)
61. -camdistance (/command/counter-strike-global-offensive/-camdistance/)
62. -camin (/command/counter-strike-global-offensive/-camin/)
63. -cammousemove (/command/counter-strike-global-offensive/-cammousemove/)
64. -camout (/command/counter-strike-global-offensive/-camout/)
65. -campitchdown (/command/counter-strike-global-offensive/-campitchdown/)
66. -campitchup (/command/counter-strike-global-offensive/-campitchup/)
67. -camyawleft (/command/counter-strike-global-offensive/-camyawleft/)
68. -camyawright (/command/counter-strike-global-offensive/-camyawright/)
69. -commandermousemove (/command/counter-strike-global-offensive/-commandermousemove/)
70. -csm_rot_x_neg (/command/counter-strike-global-offensive/-csm_rot_x_neg/)
71. -csm_rot_x_plus (/command/counter-strike-global-offensive/-csm_rot_x_plus/)
72. -csm_rot_y_neg (/command/counter-strike-global-offensive/-csm_rot_y_neg/)
73. -csm_rot_y_plus (/command/counter-strike-global-offensive/-csm_rot_y_plus/)
74. -duck (/command/counter-strike-global-offensive/-duck/)
75. -forward (/command/counter-strike-global-offensive/-forward/)
76. -graph (/command/counter-strike-global-offensive/-graph/)
77. -grenade1 (/command/counter-strike-global-offensive/-grenade1/)
78. -grenade2 (/command/counter-strike-global-offensive/-grenade2/)
79. -jlook (/command/counter-strike-global-offensive/-jlook/)
80. -jump (/command/counter-strike-global-offensive/-jump/)
81. -klook (/command/counter-strike-global-offensive/-klook/)
82. -left (/command/counter-strike-global-offensive/-left/)
83. -lookdown (/command/counter-strike-global-offensive/-lookdown/)
84. -lookspin (/command/counter-strike-global-offensive/-lookspin/)
85. -lookup (/command/counter-strike-global-offensive/-lookup/)
86. -mat_texture_list (/command/counter-strike-global-offensive/-mat_texture_list/)
87. -movedown (/command/counter-strike-global-offensive/-movedown/)
88. -moveleft (/command/counter-strike-global-offensive/-moveleft/)
89. -moveright (/command/counter-strike-global-offensive/-moveright/)
90. -moveup (/command/counter-strike-global-offensive/-moveup/)
91. -posedebug (/command/counter-strike-global-offensive/-posedebug/) // Turn off pose debugger or
hide ents from pose debugger UI
92. -reload (/command/counter-strike-global-offensive/-reload/)
93. -right (/command/counter-strike-global-offensive/-right/)
94. -score (/command/counter-strike-global-offensive/-score/)
95. -showbudget (/command/counter-strike-global-offensive/-showbudget/)
96. -showbudget_texture (/command/counter-strike-global-offensive/-showbudget_texture/)
97. -showbudget_texture_global (/command/counter-strike-global-offensive/-showbudget_texture_global/)
98. -showscores (/command/counter-strike-global-offensive/-showscores/)
99. -showvprof (/command/counter-strike-global-offensive/-showvprof/)
100. -speed (/command/counter-strike-global-offensive/-speed/)
101. -strafe (/command/counter-strike-global-offensive/-strafe/)
102. -use (/command/counter-strike-global-offensive/-use/)
103. -vgui_drawtree (/command/counter-strike-global-offensive/-vgui_drawtree/)
104. -voicerecord (/command/counter-strike-global-offensive/-voicerecord/)
105. -walk (/command/counter-strike-global-offensive/-walk/)
106. -zoom (/command/counter-strike-global-offensive/-zoom/)
107. -zoom_in (/command/counter-strike-global-offensive/-zoom_in/)
108. -zoom_out (/command/counter-strike-global-offensive/-zoom_out/)
109. achievement_debug (/command/counter-strike-global-offensive/achievement_debug/) "0" // Turn on
achievement debug msgs.
110. achievement_disable (/command/counter-strike-global-offensive/achievement_disable/) "0" // Turn
off achievements.
111. addip (/command/counter-strike-global-offensive/addip/) // Add an IP address to the ban list.
112. adsp_debug (/command/counter-strike-global-offensive/adsp_debug/) "0"
113. adsp_reset_nodes (/command/counter-strike-global-offensive/adsp_reset_nodes/)
114. ainet_generate_report (/command/counter-strike-global-offensive/ainet_generate_report/) //
Generate a report to the console.
115. ainet_generate_report_only (/command/counter-strike-global-offensive/ainet_generate_report_only/)
// Generate a report to the console.
116. air_density (/command/counter-strike-global-offensive/air_density/) // Changes the density of air
for drag computations.
117. ai_clear_bad_links (/command/counter-strike-global-offensive/ai_clear_bad_links/) // Clears bits
set on nav links indicating link is unusable
118. ai_debug_los (/command/counter-strike-global-offensive/ai_debug_los/) "0" // itl
119. ai_debug_node_connect (/command/counter-strike-global-offensive/ai_debug_node_connect/) // Debug
the attempted connection between two nodes
120. ai_debug_shoot_positions (/command/counter-strike-global-offensive/ai_debug_shoot_positions/) "0"
121. ai_disable (/command/counter-strike-global-offensive/ai_disable/) // Bi-passes all AI logic
routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and
to t
122. ai_drawbattlelines (/command/counter-strike-global-offensive/ai_drawbattlelines/) "0"
123. ai_drop_hint (/command/counter-strike-global-offensive/ai_drop_hint/) // Drop an ai_hint at the
players current eye position.
124. ai_dump_hints (/command/counter-strike-global-offensive/ai_dump_hints/)
125. ai_hull (/command/counter-strike-global-offensive/ai_hull/) // Controls which connections are
shown when ai_show_hull or ai_show_connect commands are used Arguments: NPC name or classname,
126. ai_next_hull (/command/counter-strike-global-offensive/ai_next_hull/) // Cycles through the
various hull sizes. Currently selected hull size is written to the screen. Controls which
connections are
127. ai_nodes (/command/counter-strike-global-offensive/ai_nodes/) // Toggles node display. First call
displays the nodes for the given network as green objects. Second call displays the nodes a
128. ai_report_task_timings_on_limit (/command/counter-strike-global-
offensive/ai_report_task_timings_on_limit/) "0"
129. ai_resume (/command/counter-strike-global-offensive/ai_resume/) // If NPC is stepping through
tasks (see ai_step ) will resume normal processing.
130. ai_setenabled (/command/counter-strike-global-offensive/ai_setenabled/) // Like ai_disable but you
manually specify the state (with a 0 or 1) instead of toggling it.
131. ai_set_move_height_epsilon (/command/counter-strike-global-offensive/ai_set_move_height_epsilon/)
// Set how high AI bumps up ground walkers when checking steps
132. ai_show_connect (/command/counter-strike-global-offensive/ai_show_connect/) // Displays the
allowed connections between each node for the currently selected hull type. Hulls are color code
as follows: Gre
133. ai_show_connect_crawl (/command/counter-strike-global-offensive/ai_show_connect_crawl/) //
Displays the allowed connections between each node for the currently selected hull type. Hulls are
color code as follows: Gre
134. ai_show_connect_fly (/command/counter-strike-global-offensive/ai_show_connect_fly/) // Displays
the allowed connections between each node for the currently selected hull type. Hulls are color
code as follows: Gre
135. ai_show_connect_jump (/command/counter-strike-global-offensive/ai_show_connect_jump/) // Displays
the allowed connections between each node for the currently selected hull type. Hulls are color
code as follows: Gre
136. ai_show_graph_connect (/command/counter-strike-global-offensive/ai_show_graph_connect/) // Toggles
graph connection display for the node that the player is looking at. Nodes that are connected to
the selected node by
137. ai_show_grid (/command/counter-strike-global-offensive/ai_show_grid/) // Draw a grid on the floor
where looking.
138. ai_show_hints (/command/counter-strike-global-offensive/ai_show_hints/) // Displays all hints as
small boxes Blue - hint is available for use Red - hint is currently being used by an NPC Orange -
139. ai_show_hull (/command/counter-strike-global-offensive/ai_show_hull/) // Displays the allowed
hulls between each node for the currently selected hull type. Hulls are color code as follows:
Green -
140. ai_show_node (/command/counter-strike-global-offensive/ai_show_node/) // Highlight the specified
node
141. ai_show_visibility (/command/counter-strike-global-offensive/ai_show_visibility/) // Toggles
visibility display for the node that the player is looking at. Nodes that are visible from the
selected node will be d
142. ai_step (/command/counter-strike-global-offensive/ai_step/) // use ai_step again. To resume
processing no
143. ai_test_los (/command/counter-strike-global-offensive/ai_test_los/) // Test AI LOS from the
players POV
144. ai_think_limit_label (/command/counter-strike-global-offensive/ai_think_limit_label/) "0"
145. ai_vehicle_avoidance (/command/counter-strike-global-offensive/ai_vehicle_avoidance/) "1"
146. alias (/command/counter-strike-global-offensive/alias/) // Alias a command.
147. ammo_338mag_max (/command/counter-strike-global-offensive/ammo_338mag_max/) "30"
148. ammo_357sig_max (/command/counter-strike-global-offensive/ammo_357sig_max/) "52"
149. ammo_357sig_min_max (/command/counter-strike-global-offensive/ammo_357sig_min_max/) "12"
150. ammo_357sig_small_max (/command/counter-strike-global-offensive/ammo_357sig_small_max/) "24"
151. ammo_45acp_max (/command/counter-strike-global-offensive/ammo_45acp_max/) "100"
152. ammo_50AE_max (/command/counter-strike-global-offensive/ammo_50AE_max/) "35"
153. ammo_556mm_box_max (/command/counter-strike-global-offensive/ammo_556mm_box_max/) "200"
154. ammo_556mm_max (/command/counter-strike-global-offensive/ammo_556mm_max/) "90"
155. ammo_556mm_small_max (/command/counter-strike-global-offensive/ammo_556mm_small_max/) "40"
156. ammo_57mm_max (/command/counter-strike-global-offensive/ammo_57mm_max/) "100"
157. ammo_762mm_max (/command/counter-strike-global-offensive/ammo_762mm_max/) "90"
158. ammo_9mm_max (/command/counter-strike-global-offensive/ammo_9mm_max/) "120"
159. ammo_buckshot_max (/command/counter-strike-global-offensive/ammo_buckshot_max/) "32"
160. ammo_grenade_limit_default (/command/counter-strike-global-offensive/ammo_grenade_limit_default/)
"1"
161. ammo_grenade_limit_flashbang (/command/counter-strike-global-
offensive/ammo_grenade_limit_flashbang/) "1"
162. ammo_grenade_limit_total (/command/counter-strike-global-offensive/ammo_grenade_limit_total/) "3"
163. askconnect_accept (/command/counter-strike-global-offensive/askconnect_accept/) // Accept a
redirect request by the server.
164. asw_engine_finished_building_map (/command/counter-strike-global-
offensive/asw_engine_finished_building_map/) // Notify engine that weve finished building a map
165. async_resume (/command/counter-strike-global-offensive/async_resume/)
166. async_suspend (/command/counter-strike-global-offensive/async_suspend/)
167. audit_save_in_memory (/command/counter-strike-global-offensive/audit_save_in_memory/) // Audit the
memory usage and files in the save-to-memory system
168. autobuy (/command/counter-strike-global-offensive/autobuy/) // Attempt to purchase items with the
order listed in cl_autobuy
169. autosave (/command/counter-strike-global-offensive/autosave/) // Autosave
170. autosavedangerous (/command/counter-strike-global-offensive/autosavedangerous/) //
AutoSaveDangerous
171. autosavedangerousissafe (/command/counter-strike-global-offensive/autosavedangerousissafe/)
172. banid (/command/counter-strike-global-offensive/banid/) // Add a user ID to the ban list.
173. banip (/command/counter-strike-global-offensive/banip/) // Add an IP address to the ban list.
174. benchframe (/command/counter-strike-global-offensive/benchframe/) // Takes a snapshot of a
particular frame in a time demo.
175. bench_end (/command/counter-strike-global-offensive/bench_end/) // Ends gathering of info.
176. bench_showstatsdialog (/command/counter-strike-global-offensive/bench_showstatsdialog/) // Shows a
dialog displaying the most recent benchmark results.
177. bench_start (/command/counter-strike-global-offensive/bench_start/) // Starts gathering of info.
Arguments: filename to write results into
178. bench_upload (/command/counter-strike-global-offensive/bench_upload/) // Uploads most recent
benchmark stats to the Valve servers.
179. bind (/command/counter-strike-global-offensive/bind/) // Bind a key.
180. BindToggle (/command/counter-strike-global-offensive/BindToggle/) // Performs a bind <key>
increment var <cvar> 0 1 1
181. bind_osx (/command/counter-strike-global-offensive/bind_osx/) // Bind a key for OSX only.
182. blackbox_dump (/command/counter-strike-global-offensive/blackbox_dump/) // Dump the contents of
the blackbox
183. blackbox_record (/command/counter-strike-global-offensive/blackbox_record/) // Record an entry
into the blackbox
184. bot_add (/command/counter-strike-global-offensive/bot_add/) // bot_add <t|ct> <type> <difficulty>
<name> - Adds a bot matching the given criteria.
185. bot_add_ct (/command/counter-strike-global-offensive/bot_add_ct/) // bot_add_ct <type>
<difficulty> <name> - Adds a Counter-Terrorist bot matching the given criteria.
186. bot_add_t (/command/counter-strike-global-offensive/bot_add_t/) // bot_add_t <type> <difficulty>
<name> - Adds a terrorist bot matching the given criteria.
187. bot_all_weapons (/command/counter-strike-global-offensive/bot_all_weapons/) // Allows the bots to
use all weapons
188. bot_autodifficulty_threshold_high (/command/counter-strike-global-
offensive/bot_autodifficulty_threshold_high/) "2" // Upper bound above Average Human Contribution
Score that a bot must be above to change its difficulty
189. bot_autodifficulty_threshold_low (/command/counter-strike-global-
offensive/bot_autodifficulty_threshold_low/) "-6" // Lower bound below Average Human Contribution
Score that a bot must be below to change its difficulty
190. bot_chatter (/command/counter-strike-global-offensive/bot_chatter/) "0" // or normal.
191. bot_crouch (/command/counter-strike-global-offensive/bot_crouch/) "0"
192. bot_debug (/command/counter-strike-global-offensive/bot_debug/) "0" // For internal testing
purposes.
193. bot_debug_target (/command/counter-strike-global-offensive/bot_debug_target/) "0" // For internal
testing purposes.
194. bot_defer_to_human_goals (/command/counter-strike-global-offensive/bot_defer_to_human_goals/) "0"
// the bots will not do the scenario tasks.
195. bot_defer_to_human_items (/command/counter-strike-global-offensive/bot_defer_to_human_items/) "1"
// the bots will not get scenario items.
196. bot_difficulty (/command/counter-strike-global-offensive/bot_difficulty/) "1" // 3=expert.
197. bot_dont_shoot (/command/counter-strike-global-offensive/bot_dont_shoot/) "0" // bots will not
fire weapons (for debugging).
198. bot_freeze (/command/counter-strike-global-offensive/bot_freeze/) "0"
199. bot_goto_mark (/command/counter-strike-global-offensive/bot_goto_mark/) // Sends a bot to the
marked nav area (useful for testing navigation meshes)
200. bot_goto_selected (/command/counter-strike-global-offensive/bot_goto_selected/) // Sends a bot to
the selected nav area (useful for testing navigation meshes)
201. bot_join_after_player (/command/counter-strike-global-offensive/bot_join_after_player/) "1" //
bots wait until a player joins before entering the game.
202. bot_join_team (/command/counter-strike-global-offensive/bot_join_team/) "0" // or CT.
203. bot_kick (/command/counter-strike-global-offensive/bot_kick/) // matching the given criteria.
204. bot_kill (/command/counter-strike-global-offensive/bot_kill/) // matching the given criteria.
205. bot_knives_only (/command/counter-strike-global-offensive/bot_knives_only/) // Restricts the bots
to only using knives
206. bot_loadout (/command/counter-strike-global-offensive/bot_loadout/) "0" // bots are given these
items at round start
207. bot_mimic (/command/counter-strike-global-offensive/bot_mimic/) "0"
208. bot_mimic_yaw_offset (/command/counter-strike-global-offensive/bot_mimic_yaw_offset/) "180"
209. bot_pistols_only (/command/counter-strike-global-offensive/bot_pistols_only/) // Restricts the
bots to only using pistols
210. bot_place (/command/counter-strike-global-offensive/bot_place/) // bot_place - Places a bot from
the map at where the local player is pointing.
211. bot_quota (/command/counter-strike-global-offensive/bot_quota/) "10" // Determines the total
number of bots in the game.
212. bot_quota_mode (/command/counter-strike-global-offensive/bot_quota_mode/) "0" // Determines the
type of quota. Allowed values: normal, fill, and match. If fill, the server will adjust bots to
keep N p
213. bot_randombuy (/command/counter-strike-global-offensive/bot_randombuy/) "0" // should bots ignore
their prefered weapons and just buy weapons at random?
214. bot_show_battlefront (/command/counter-strike-global-offensive/bot_show_battlefront/) "0" // Show
areas where rushing players will initially meet.
215. bot_show_nav (/command/counter-strike-global-offensive/bot_show_nav/) "0" // For internal testing
purposes.
216. bot_show_occupy_time (/command/counter-strike-global-offensive/bot_show_occupy_time/) "0" // Show
when each nav area can first be reached by each team.
217. bot_snipers_only (/command/counter-strike-global-offensive/bot_snipers_only/) // Restricts the
bots to only using sniper rifles
218. bot_stop (/command/counter-strike-global-offensive/bot_stop/) "0" // immediately stops all bot
processing.
219. bot_traceview (/command/counter-strike-global-offensive/bot_traceview/) "0" // For internal
testing purposes.
220. bot_zombie (/command/counter-strike-global-offensive/bot_zombie/) "0" // bots will stay in idle
mode and not attack.
221. box (/command/counter-strike-global-offensive/box/) // Draw a debug box.
222. buddha (/command/counter-strike-global-offensive/buddha/) // Toggle. Player takes damage but wont
die. (Shows red cross when health is zero)
223. budget_averages_window (/command/counter-strike-global-offensive/budget_averages_window/) "30" //
number of frames to look at when figuring out average frametimes
224. budget_background_alpha (/command/counter-strike-global-offensive/budget_background_alpha/) "128"
// how translucent the budget panel is
225. budget_bargraph_background_alpha (/command/counter-strike-global-
offensive/budget_bargraph_background_alpha/) "128" // how translucent the budget panel is
226. budget_bargraph_range_ms (/command/counter-strike-global-offensive/budget_bargraph_range_ms/) "16"
// budget bargraph range in milliseconds
227. budget_history_numsamplesvisible (/command/counter-strike-global-
offensive/budget_history_numsamplesvisible/) "100" // number of samples to draw in the budget
history window. The lower the better as far as rendering overhead of the budget panel
228. budget_history_range_ms (/command/counter-strike-global-offensive/budget_history_range_ms/) "66"
// budget history range in milliseconds
229. budget_panel_bottom_of_history_fraction (/command/counter-strike-global-
offensive/budget_panel_bottom_of_history_fraction/) "0" // number between 0 and 1
230. budget_panel_height (/command/counter-strike-global-offensive/budget_panel_height/) "384" //
height in pixels of the budget panel
231. budget_panel_width (/command/counter-strike-global-offensive/budget_panel_width/) "512" // width
in pixels of the budget panel
232. budget_panel_x (/command/counter-strike-global-offensive/budget_panel_x/) "0" // number of pixels
from the left side of the game screen to draw the budget panel
233. budget_panel_y (/command/counter-strike-global-offensive/budget_panel_y/) "50" // number of pixels
from the top side of the game screen to draw the budget panel
234. budget_peaks_window (/command/counter-strike-global-offensive/budget_peaks_window/) "30" // number
of frames to look at when figuring out peak frametimes
235. budget_show_averages (/command/counter-strike-global-offensive/budget_show_averages/) "0" //
enable/disable averages in the budget panel
236. budget_show_history (/command/counter-strike-global-offensive/budget_show_history/) "1" // turn
history graph off and on. . good to turn off on low end
237. budget_show_peaks (/command/counter-strike-global-offensive/budget_show_peaks/) "1" //
enable/disable peaks in the budget panel
238. budget_toggle_group (/command/counter-strike-global-offensive/budget_toggle_group/) // Turn a
budget group on/off
239. bug (/command/counter-strike-global-offensive/bug/) // Show the bug reporting UI.
240. bugreporter_uploadasync (/command/counter-strike-global-offensive/bugreporter_uploadasync/) "0" //
Upload attachments asynchronously
241. bugreporter_username (/command/counter-strike-global-offensive/bugreporter_username/) "0" //
Username to use for bugreporter
242. bug_swap (/command/counter-strike-global-offensive/bug_swap/) // Automatically swaps the current
weapon for the bug bait and back again.
243. buildcubemaps (/command/counter-strike-global-offensive/buildcubemaps/) // Rebuild cubemaps.
244. building_cubemaps (/command/counter-strike-global-offensive/building_cubemaps/) "0" // Indicates
were building cubemaps
245. buildmodelforworld (/command/counter-strike-global-offensive/buildmodelforworld/) //
buildmodelforworld
246. buymenu (/command/counter-strike-global-offensive/buymenu/) // Show or hide main buy menu
247. buyrandom (/command/counter-strike-global-offensive/buyrandom/) // Buy random primary and
secondary. Primarily for deathmatch where cost is not an issue.
248. buy_stamps (/command/counter-strike-global-offensive/buy_stamps/) // Temporary solution for Pinion
to kick back to community map makers.
249. cache_print (/command/counter-strike-global-offensive/cache_print/) // cache_print [section] Print
out contents of cache memory.
250. cache_print_lru (/command/counter-strike-global-offensive/cache_print_lru/) // cache_print_lru
[section] Print out contents of cache memory.
251. cache_print_summary (/command/counter-strike-global-offensive/cache_print_summary/) //
cache_print_summary [section] Print out a summary contents of cache memory.
252. callvote (/command/counter-strike-global-offensive/callvote/) // Start a vote on an issue.
253. cam_collision (/command/counter-strike-global-offensive/cam_collision/) "1" // an attempt is made
to keep the camera from passing though walls.
254. cam_command (/command/counter-strike-global-offensive/cam_command/) // Tells camera to change
modes
255. cam_idealdelta (/command/counter-strike-global-offensive/cam_idealdelta/) "4" // Controls the
speed when matching offset to ideal angles in thirdperson view
256. cam_idealdist (/command/counter-strike-global-offensive/cam_idealdist/) "150"
257. cam_idealdistright (/command/counter-strike-global-offensive/cam_idealdistright/) "0"
258. cam_idealdistup (/command/counter-strike-global-offensive/cam_idealdistup/) "0"
259. cam_ideallag (/command/counter-strike-global-offensive/cam_ideallag/) "4" // Amount of lag used
when matching offset to ideal angles in thirdperson view
260. cam_idealpitch (/command/counter-strike-global-offensive/cam_idealpitch/) "0"
261. cam_idealyaw (/command/counter-strike-global-offensive/cam_idealyaw/) "0"
262. cam_showangles (/command/counter-strike-global-offensive/cam_showangles/) "0" // print
viewangles/idealangles/cameraoffsets to the console.
263. cam_snapto (/command/counter-strike-global-offensive/cam_snapto/) "0"
264. cancelselect (/command/counter-strike-global-offensive/cancelselect/)
265. cash_player_bomb_defused (/command/counter-strike-global-offensive/cash_player_bomb_defused/)
"300"
266. cash_player_bomb_planted (/command/counter-strike-global-offensive/cash_player_bomb_planted/)
"300"
267. cash_player_damage_hostage (/command/counter-strike-global-offensive/cash_player_damage_hostage/)
"-30"
268. cash_player_get_killed (/command/counter-strike-global-offensive/cash_player_get_killed/) "0"
269. cash_player_interact_with_hostage (/command/counter-strike-global-
offensive/cash_player_interact_with_hostage/) "150"
270. cash_player_killed_enemy_default (/command/counter-strike-global-
offensive/cash_player_killed_enemy_default/) "300"
271. cash_player_killed_enemy_factor (/command/counter-strike-global-
offensive/cash_player_killed_enemy_factor/) "1"
272. cash_player_killed_hostage (/command/counter-strike-global-offensive/cash_player_killed_hostage/)
"-1000"
273. cash_player_killed_teammate (/command/counter-strike-global-
offensive/cash_player_killed_teammate/) "-3300"
274. cash_player_rescued_hostage (/command/counter-strike-global-
offensive/cash_player_rescued_hostage/) "1000"
275. cash_player_respawn_amount (/command/counter-strike-global-offensive/cash_player_respawn_amount/)
"0"
276. cash_team_elimination_bomb_map (/command/counter-strike-global-
offensive/cash_team_elimination_bomb_map/) "3250"
277. cash_team_elimination_hostage_map_ct (/command/counter-strike-global-
offensive/cash_team_elimination_hostage_map_ct/) "2000"
278. cash_team_elimination_hostage_map_t (/command/counter-strike-global-
offensive/cash_team_elimination_hostage_map_t/) "1000"
279. cash_team_hostage_alive (/command/counter-strike-global-offensive/cash_team_hostage_alive/) "0"
280. cash_team_hostage_interaction (/command/counter-strike-global-
offensive/cash_team_hostage_interaction/) "500"
281. cash_team_loser_bonus (/command/counter-strike-global-offensive/cash_team_loser_bonus/) "1400"
282. cash_team_loser_bonus_consecutive_rounds (/command/counter-strike-global-
offensive/cash_team_loser_bonus_consecutive_rounds/) "500"
283. cash_team_planted_bomb_but_defused (/command/counter-strike-global-
offensive/cash_team_planted_bomb_but_defused/) "800"
284. cash_team_rescued_hostage (/command/counter-strike-global-offensive/cash_team_rescued_hostage/)
"0"
285. cash_team_terrorist_win_bomb (/command/counter-strike-global-
offensive/cash_team_terrorist_win_bomb/) "3500"
286. cash_team_win_by_defusing_bomb (/command/counter-strike-global-
offensive/cash_team_win_by_defusing_bomb/) "3250"
287. cash_team_win_by_hostage_rescue (/command/counter-strike-global-
offensive/cash_team_win_by_hostage_rescue/) "3500"
288. cash_team_win_by_time_running_out_bomb (/command/counter-strike-global-
offensive/cash_team_win_by_time_running_out_bomb/) "3250"
289. cash_team_win_by_time_running_out_hostage (/command/counter-strike-global-
offensive/cash_team_win_by_time_running_out_hostage/) "3250"
290. cast_hull (/command/counter-strike-global-offensive/cast_hull/) // Tests hull collision detection
291. cast_ray (/command/counter-strike-global-offensive/cast_ray/) // Tests collision detection
292. cc_emit (/command/counter-strike-global-offensive/cc_emit/) // Emits a closed caption
293. cc_findsound (/command/counter-strike-global-offensive/cc_findsound/) // Searches for soundname
which emits specified text.
294. cc_flush (/command/counter-strike-global-offensive/cc_flush/) // Flushes asyncd captions.
295. cc_lang (/command/counter-strike-global-offensive/cc_lang/) "0" // Current close caption language
(emtpy = use game UI language)
296. cc_linger_time (/command/counter-strike-global-offensive/cc_linger_time/) "1" // Close caption
linger time.
297. cc_predisplay_time (/command/counter-strike-global-offensive/cc_predisplay_time/) "0" // Close
caption delay before showing caption.
298. cc_random (/command/counter-strike-global-offensive/cc_random/) // Emits a random caption
299. cc_showblocks (/command/counter-strike-global-offensive/cc_showblocks/) // Toggles showing which
blocks are pending/loaded async.
300. cc_subtitles (/command/counter-strike-global-offensive/cc_subtitles/) "0" // wont help hearing
impaired players).
301. centerview (/command/counter-strike-global-offensive/centerview/)
302. changelevel (/command/counter-strike-global-offensive/changelevel/) // Change server to the
specified map
303. changelevel2 (/command/counter-strike-global-offensive/changelevel2/) // Transition to the
specified map in single player
304. chet_debug_idle (/command/counter-strike-global-offensive/chet_debug_idle/) "0" // many debug
prints to help track down the TLK_IDLE issue. Set two for super verbose info
305. ch_createairboat (/command/counter-strike-global-offensive/ch_createairboat/) // Spawn airboat in
front of the player.
306. ch_createjeep (/command/counter-strike-global-offensive/ch_createjeep/) // Spawn jeep in front of
the player.
307. clear (/command/counter-strike-global-offensive/clear/) // Clear all console output.
308. clear_anim_cache (/command/counter-strike-global-offensive/clear_anim_cache/) // freeing the
memory (until the next time a streaming animblock is requested).
309. clear_debug_overlays (/command/counter-strike-global-offensive/clear_debug_overlays/) // clears
debug overlays
310. clientport (/command/counter-strike-global-offensive/clientport/) "27005" // Host game client port
311. closecaption (/command/counter-strike-global-offensive/closecaption/) "0" // Enable close
captioning.
312. closeonbuy (/command/counter-strike-global-offensive/closeonbuy/) "0" // Set non-zero to close the
buy menu after buying something
313. cl_allowdownload (/command/counter-strike-global-offensive/cl_allowdownload/) "1" // Client
downloads customization files
314. cl_allowupload (/command/counter-strike-global-offensive/cl_allowupload/) "1" // Client uploads
customization files
315. cl_animationinfo (/command/counter-strike-global-offensive/cl_animationinfo/) // Hud element to
examine.
316. cl_autobuy (/command/counter-strike-global-offensive/cl_autobuy/) "0" // The order in which
autobuy will attempt to purchase items
317. cl_autohelp (/command/counter-strike-global-offensive/cl_autohelp/) "0" // Auto-help
318. cl_autowepswitch (/command/counter-strike-global-offensive/cl_autowepswitch/) "1" // Automatically
switch to picked up weapons (if more powerful)
319. cl_backspeed (/command/counter-strike-global-offensive/cl_backspeed/) "450"
320. cl_bobamt_lat (/command/counter-strike-global-offensive/cl_bobamt_lat/) "0" // The amount the
viewmodel moves side to side when running
321. cl_bobamt_vert (/command/counter-strike-global-offensive/cl_bobamt_vert/) "0" // The amount the
viewmodel moves up and down when running
322. cl_bobcycle (/command/counter-strike-global-offensive/cl_bobcycle/) "0" // the frequency at which
the viewmodel bobs.
323. cl_bobup (/command/counter-strike-global-offensive/cl_bobup/) "0"
324. cl_bob_lower_amt (/command/counter-strike-global-offensive/cl_bob_lower_amt/) "21" // The amount
the viewmodel lowers when running
325. cl_bob_version (/command/counter-strike-global-offensive/cl_bob_version/) "0"
326. cl_brushfastpath (/command/counter-strike-global-offensive/cl_brushfastpath/) "1"
327. cl_buy_favorite (/command/counter-strike-global-offensive/cl_buy_favorite/) // Purchase a favorite
weapon/equipment loadout
328. cl_buy_favorite_nowarn (/command/counter-strike-global-offensive/cl_buy_favorite_nowarn/) "0" //
Skips the error prompt when saving an invalid buy favorite
329. cl_buy_favorite_quiet (/command/counter-strike-global-offensive/cl_buy_favorite_quiet/) "0" //
Skips the prompt when saving a buy favorite in the buy menu
330. cl_buy_favorite_reset (/command/counter-strike-global-offensive/cl_buy_favorite_reset/) // Reset
favorite loadouts to the default
331. cl_buy_favorite_set (/command/counter-strike-global-offensive/cl_buy_favorite_set/) // Saves the
current loadout as a favorite
332. cl_camera_follow_bone_index (/command/counter-strike-global-
offensive/cl_camera_follow_bone_index/) "-2" // Index of the bone to follow. -2 == disabled. -1 ==
root bone. 0+ is bone index.
333. cl_chatfilters (/command/counter-strike-global-offensive/cl_chatfilters/) "63" // Stores the chat
filter settings
334. cl_class (/command/counter-strike-global-offensive/cl_class/) "0" // Default class when joining a
game
335. cl_clearhinthistory (/command/counter-strike-global-offensive/cl_clearhinthistory/) // Clear
memory of client side hints displayed to the player.
336. cl_clockdrift_max_ms (/command/counter-strike-global-offensive/cl_clockdrift_max_ms/) "150" //
Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to
the servers.
337. cl_clockdrift_max_ms_threadmode (/command/counter-strike-global-
offensive/cl_clockdrift_max_ms_threadmode/) "0" // Maximum number of milliseconds the clock is
allowed to drift before the client snaps its clock to the servers.
338. cl_clock_correction (/command/counter-strike-global-offensive/cl_clock_correction/) "1" //
Enable/disable clock correction on the client.
339. cl_clock_correction_adjustment_max_amount (/command/counter-strike-global-
offensive/cl_clock_correction_adjustment_max_amount/) "200" // Sets the maximum number of
milliseconds per second it is allowed to correct the client clock. It will only correct this
amount
340. cl_clock_correction_adjustment_max_offset (/command/counter-strike-global-
offensive/cl_clock_correction_adjustment_max_offset/) "90" // it moves towards apply
341. cl_clock_correction_adjustment_min_offset (/command/counter-strike-global-
offensive/cl_clock_correction_adjustment_min_offset/) "10" // then no clock correction is applied.
342. cl_clock_correction_force_server_tick (/command/counter-strike-global-
offensive/cl_clock_correction_force_server_tick/) "999" // Force clock correction to match the
server tick + this offset (-999 disables it).
343. cl_clock_showdebuginfo (/command/counter-strike-global-offensive/cl_clock_showdebuginfo/) "0" //
Show debugging info about the clock drift.
344. cl_cmdrate (/command/counter-strike-global-offensive/cl_cmdrate/) "128" // Max number of command
packets sent to server per second
345. cl_cmm_showteamplayercolors (/command/counter-strike-global-
offensive/cl_cmm_showteamplayercolors/) "1" // etc.
346. cl_cmm_teamplayercolors_showletters (/command/counter-strike-global-
offensive/cl_cmm_teamplayercolors_showletters/) "0" // this will show letters over the colors.
347. cl_crosshairalpha (/command/counter-strike-global-offensive/cl_crosshairalpha/) "200"
348. cl_crosshaircolor (/command/counter-strike-global-offensive/cl_crosshaircolor/) "1" // Set
crosshair color as defined in game_options.consoles.txt
349. cl_crosshaircolor_b (/command/counter-strike-global-offensive/cl_crosshaircolor_b/) "50"
350. cl_crosshaircolor_g (/command/counter-strike-global-offensive/cl_crosshaircolor_g/) "250"
351. cl_crosshaircolor_r (/command/counter-strike-global-offensive/cl_crosshaircolor_r/) "50"
352. cl_crosshairdot (/command/counter-strike-global-offensive/cl_crosshairdot/) "0"
353. cl_crosshairgap (/command/counter-strike-global-offensive/cl_crosshairgap/) "0"
354. cl_crosshairscale (/command/counter-strike-global-offensive/cl_crosshairscale/) "0" // Crosshair
scaling factor (deprecated)
355. cl_crosshairsize (/command/counter-strike-global-offensive/cl_crosshairsize/) "5"
356. cl_crosshairstyle (/command/counter-strike-global-offensive/cl_crosshairstyle/) "1"
357. cl_crosshairthickness (/command/counter-strike-global-offensive/cl_crosshairthickness/) "0"
358. cl_crosshairusealpha (/command/counter-strike-global-offensive/cl_crosshairusealpha/) "1"
359. cl_crosshair_drawoutline (/command/counter-strike-global-offensive/cl_crosshair_drawoutline/) "0"
// Draws a black outline around the crosshair for better visibility
360. cl_crosshair_dynamic_maxdist_splitratio (/command/counter-strike-global-
offensive/cl_crosshair_dynamic_maxdist_splitratio/) "0" // this is the ratio used to determine how
long the inner and outer xhair pips will be. [inner = cl_
361. cl_crosshair_dynamic_splitalpha_innermod (/command/counter-strike-global-
offensive/cl_crosshair_dynamic_splitalpha_innermod/) "1" // this is the alpha modification that
will be used for the INNER crosshair pips once theyve split.
362. cl_crosshair_dynamic_splitalpha_outermod (/command/counter-strike-global-
offensive/cl_crosshair_dynamic_splitalpha_outermod/) "0" // this is the alpha modification that
will be used for the OUTER crosshair pips once theyve split.
363. cl_crosshair_dynamic_splitdist (/command/counter-strike-global-
offensive/cl_crosshair_dynamic_splitdist/) "7" // this is the distance that the crosshair pips
will split into 2. (default is 7)
364. cl_crosshair_outlinethickness (/command/counter-strike-global-
offensive/cl_crosshair_outlinethickness/) "1" // Set how thick you want your crosshair outline to
draw (0.1-3)
365. cl_csm_server_status (/command/counter-strike-global-offensive/cl_csm_server_status/) // Usage:
cl_csm_server_status
366. cl_csm_status (/command/counter-strike-global-offensive/cl_csm_status/) // Usage: cl_csm_status
367. cl_cs_dump_econ_item_stringtable (/command/counter-strike-global-
offensive/cl_cs_dump_econ_item_stringtable/) // cl_cs_dump_econ_item_stringtable
368. cl_custommaterial_debug_graph (/command/counter-strike-global-
offensive/cl_custommaterial_debug_graph/) "0"
369. cl_debugrumble (/command/counter-strike-global-offensive/cl_debugrumble/) "0" // Turn on rumble
debugging spew
370. cl_debug_ugc_downloads (/command/counter-strike-global-offensive/cl_debug_ugc_downloads/) "1"
371. cl_decryptdata_key (/command/counter-strike-global-offensive/cl_decryptdata_key/) "0" // Key to
decrypt encrypted GOTV messages
372. cl_decryptdata_key_pub (/command/counter-strike-global-offensive/cl_decryptdata_key_pub/) "0" //
Key to decrypt public encrypted GOTV messages
373. cl_detail_avoid_force (/command/counter-strike-global-offensive/cl_detail_avoid_force/) "0" //
percentage of the width of the detail sprite )
374. cl_detail_avoid_radius (/command/counter-strike-global-offensive/cl_detail_avoid_radius/) "64" //
radius around detail sprite to avoid players
375. cl_detail_avoid_recover_speed (/command/counter-strike-global-
offensive/cl_detail_avoid_recover_speed/) "0" // how fast to recover position after avoiding
players
376. cl_detail_max_sway (/command/counter-strike-global-offensive/cl_detail_max_sway/) "5" // Amplitude
of the detail prop sway
377. cl_detail_multiplier (/command/counter-strike-global-offensive/cl_detail_multiplier/) "1" // extra
details to create
378. cl_disablefreezecam (/command/counter-strike-global-offensive/cl_disablefreezecam/) "0" // Turn
on/off freezecam on client
379. cl_disablehtmlmotd (/command/counter-strike-global-offensive/cl_disablehtmlmotd/) "0" // Disable
HTML motds.
380. cl_disable_ragdolls (/command/counter-strike-global-offensive/cl_disable_ragdolls/) "0"
381. cl_dm_buyrandomweapons (/command/counter-strike-global-offensive/cl_dm_buyrandomweapons/) "1" //
they will receive the
382. cl_downloadfilter (/command/counter-strike-global-offensive/cl_downloadfilter/) "0" // nosounds)
383. cl_download_demoplayer (/command/counter-strike-global-offensive/cl_download_demoplayer/) "1" //
2:all)
384. cl_drawhud (/command/counter-strike-global-offensive/cl_drawhud/) "1" // Enable the rendering of
the hud
385. cl_drawleaf (/command/counter-strike-global-offensive/cl_drawleaf/) "-1"
386. cl_drawmaterial (/command/counter-strike-global-offensive/cl_drawmaterial/) "0" // Draw a
particular material over the frame
387. cl_drawshadowtexture (/command/counter-strike-global-offensive/cl_drawshadowtexture/) "0"
388. cl_draw_only_deathnotices (/command/counter-strike-global-offensive/cl_draw_only_deathnotices/)
"0" // For drawing only the crosshair and death notices (used for moviemaking)
389. cl_dumpplayer (/command/counter-strike-global-offensive/cl_dumpplayer/) // Dumps info about a
player
390. cl_dumpsplithacks (/command/counter-strike-global-offensive/cl_dumpsplithacks/) // Dump split
screen workarounds.
391. cl_dump_particle_stats (/command/counter-strike-global-offensive/cl_dump_particle_stats/) // dump
particle profiling info to particle_profile.csv
392. cl_entityreport (/command/counter-strike-global-offensive/cl_entityreport/) "0" // draw entity
states to console
393. cl_ent_absbox (/command/counter-strike-global-offensive/cl_ent_absbox/) // Displays the clients
absbox for the entity under the crosshair.
394. cl_ent_bbox (/command/counter-strike-global-offensive/cl_ent_bbox/) // Displays the clients
bounding box for the entity under the crosshair.
395. cl_ent_rbox (/command/counter-strike-global-offensive/cl_ent_rbox/) // Displays the clients render
box for the entity under the crosshair.
396. cl_extrapolate (/command/counter-strike-global-offensive/cl_extrapolate/) "1" // Enable/disable
extrapolation if interpolation history runs out.
397. cl_extrapolate_amount (/command/counter-strike-global-offensive/cl_extrapolate_amount/) "0" // Set
how many seconds the client will extrapolate entities for.
398. cl_fastdetailsprites (/command/counter-strike-global-offensive/cl_fastdetailsprites/) "1" //
whether to use new detail sprite system
399. cl_find_ent (/command/counter-strike-global-offensive/cl_find_ent/) // Find and list all client
entities with classnames that contain the specified substring. Format: cl_find_ent <substring>
400. cl_find_ent_index (/command/counter-strike-global-offensive/cl_find_ent_index/) // Display data
for clientside entity matching specified index. Format: cl_find_ent_index <index>
401. cl_fixedcrosshairgap (/command/counter-strike-global-offensive/cl_fixedcrosshairgap/) "3" // How
big to make the gap between the pips in the fixed crosshair
402. cl_flushentitypacket (/command/counter-strike-global-offensive/cl_flushentitypacket/) "0" // For
debugging. Force the engine to flush an entity packet.
403. cl_forcepreload (/command/counter-strike-global-offensive/cl_forcepreload/) "0" // Whether we
should force preloading.
404. cl_forwardspeed (/command/counter-strike-global-offensive/cl_forwardspeed/) "450"
405. cl_freezecameffects_showholiday (/command/counter-strike-global-
offensive/cl_freezecameffects_showholiday/) "0" // Happy holidays from the CS:GO team and Valve!
406. cl_freezecampanel_position_dynamic (/command/counter-strike-global-
offensive/cl_freezecampanel_position_dynamic/) "1" // Turn on/off freezecams kill panel dynamic Y
movement
407. cl_fullupdate (/command/counter-strike-global-offensive/cl_fullupdate/) // Forces the server to
send a full update packet
408. cl_game_mode_convars (/command/counter-strike-global-offensive/cl_game_mode_convars/) // Display
the values of the convars for the current game_mode.
409. cl_idealpitchscale (/command/counter-strike-global-offensive/cl_idealpitchscale/) "0"
410. cl_ignorepackets (/command/counter-strike-global-offensive/cl_ignorepackets/) "0" // Force client
to ignore packets (for debugging).
411. cl_interp (/command/counter-strike-global-offensive/cl_interp/) "0" // Sets the interpolation
amount (bounded on low side by server interp ratio settings).
412. cl_interpolate (/command/counter-strike-global-offensive/cl_interpolate/) "1" // Enables or
disables interpolation on listen servers or during demo playback
413. cl_interp_ratio (/command/counter-strike-global-offensive/cl_interp_ratio/) "2" // Sets the
interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
414. cl_inv_showdividerline (/command/counter-strike-global-offensive/cl_inv_showdividerline/) "0" //
will show a divider line above the grenades in the inventory panel.
415. cl_jiggle_bone_debug (/command/counter-strike-global-offensive/cl_jiggle_bone_debug/) "0" //
Display physics-based jiggle bone debugging information
416. cl_jiggle_bone_debug_pitch_constraints (/command/counter-strike-global-
offensive/cl_jiggle_bone_debug_pitch_constraints/) "0" // Display physics-based jiggle bone
debugging information
417. cl_jiggle_bone_debug_yaw_constraints (/command/counter-strike-global-
offensive/cl_jiggle_bone_debug_yaw_constraints/) "0" // Display physics-based jiggle bone
debugging information
418. cl_jiggle_bone_invert (/command/counter-strike-global-offensive/cl_jiggle_bone_invert/) "0"
419. cl_lagcompensation (/command/counter-strike-global-offensive/cl_lagcompensation/) "1" // Perform
server side lag compensation of weapon firing events.
420. cl_language (/command/counter-strike-global-offensive/cl_language/) "0" // Language (from Steam
API)
421. cl_leafsystemvis (/command/counter-strike-global-offensive/cl_leafsystemvis/) "0"
422. cl_leveloverview (/command/counter-strike-global-offensive/cl_leveloverview/) "0"
423. cl_leveloverviewmarker (/command/counter-strike-global-offensive/cl_leveloverviewmarker/) "0"
424. cl_loadout_colorweaponnames (/command/counter-strike-global-
offensive/cl_loadout_colorweaponnames/) "0" // the weapon names are colored in the weapon loadout
to match their rarity.
425. cl_logofile (/command/counter-strike-global-offensive/cl_logofile/) "0" // Spraypoint logo decal.
426. cl_mainmenu_show_datagraph (/command/counter-strike-global-offensive/cl_mainmenu_show_datagraph/)
"0"
427. cl_maxrenderable_dist (/command/counter-strike-global-offensive/cl_maxrenderable_dist/) "3000" //
Max distance from the camera at which things will be rendered
428. cl_minimal_rtt_shadows (/command/counter-strike-global-offensive/cl_minimal_rtt_shadows/) "1"
429. cl_modemanager_reload (/command/counter-strike-global-offensive/cl_modemanager_reload/) // Reloads
the panel metaclasses for vgui screens.
430. cl_mouseenable (/command/counter-strike-global-offensive/cl_mouseenable/) "0"
431. cl_mouselook (/command/counter-strike-global-offensive/cl_mouselook/) "1" // 0 for keyboard look.
Cannot be set while connected to a server.
432. cl_observercrosshair (/command/counter-strike-global-offensive/cl_observercrosshair/) "1"
433. cl_overdraw_test (/command/counter-strike-global-offensive/cl_overdraw_test/) "0"
434. cl_panelanimation (/command/counter-strike-global-offensive/cl_panelanimation/) // Shows panel
animation variables: <panelname | blank for all panels>.
435. cl_particles_dumplist (/command/counter-strike-global-offensive/cl_particles_dumplist/) //
optional name substring.
436. cl_particles_dump_effects (/command/counter-strike-global-offensive/cl_particles_dump_effects/)
437. cl_particles_show_bbox (/command/counter-strike-global-offensive/cl_particles_show_bbox/) "0"
438. cl_particles_show_controlpoints (/command/counter-strike-global-
offensive/cl_particles_show_controlpoints/) "0"
439. cl_particle_retire_cost (/command/counter-strike-global-offensive/cl_particle_retire_cost/) "0"
440. cl_pclass (/command/counter-strike-global-offensive/cl_pclass/) "0" // Dump entity by prediction
classname.
441. cl_pdump (/command/counter-strike-global-offensive/cl_pdump/) "-1" // Dump info about this entity
to screen.
442. cl_phys_show_active (/command/counter-strike-global-offensive/cl_phys_show_active/) "0"
443. cl_phys_timescale (/command/counter-strike-global-offensive/cl_phys_timescale/) "1" // Sets the
scale of time for client-side physics (ragdolls)
444. cl_pitchdown (/command/counter-strike-global-offensive/cl_pitchdown/) "89"
445. cl_pitchup (/command/counter-strike-global-offensive/cl_pitchup/) "89"
446. cl_portal_use_new_dissolve (/command/counter-strike-global-offensive/cl_portal_use_new_dissolve/)
"1" // Use new dissolve effect
447. cl_precacheinfo (/command/counter-strike-global-offensive/cl_precacheinfo/) // Show precache info
(client).
448. cl_predict (/command/counter-strike-global-offensive/cl_predict/) "1" // Perform client side
prediction.
449. cl_predictioncopy_describe (/command/counter-strike-global-offensive/cl_predictioncopy_describe/)
// Describe datamap_t for entindex
450. cl_predictionlist (/command/counter-strike-global-offensive/cl_predictionlist/) "0" // Show which
entities are predicting
451. cl_predictweapons (/command/counter-strike-global-offensive/cl_predictweapons/) "1" // Perform
client side prediction of weapon effects.
452. cl_pred_track (/command/counter-strike-global-offensive/cl_pred_track/) // for field fieldname.
453. cl_radar_always_centered (/command/counter-strike-global-offensive/cl_radar_always_centered/) "1"
// even at map extents.
454. cl_radar_icon_scale_min (/command/counter-strike-global-offensive/cl_radar_icon_scale_min/) "0" //
Sets the minimum icon scale. Valid values are 0.4 to 1.0.
455. cl_radar_rotate (/command/counter-strike-global-offensive/cl_radar_rotate/) "1" // 1
456. cl_radar_scale (/command/counter-strike-global-offensive/cl_radar_scale/) "0" // Sets the radar
scale. Valid values are 0.25 to 1.0.
457. cl_ragdoll_gravity (/command/counter-strike-global-offensive/cl_ragdoll_gravity/) "600" // Sets
the gravity client-side ragdolls
458. cl_rebuy (/command/counter-strike-global-offensive/cl_rebuy/) "0" // The order in which rebuy will
attempt to repurchase items
459. cl_reloadpostprocessparams (/command/counter-strike-global-offensive/cl_reloadpostprocessparams/)
460. cl_removedecals (/command/counter-strike-global-offensive/cl_removedecals/) // Remove the decals
from the entity under the crosshair.
461. cl_remove_all_workshop_maps (/command/counter-strike-global-
offensive/cl_remove_all_workshop_maps/) // Removes all maps from the workshop directory.
462. cl_remove_old_ugc_downloads (/command/counter-strike-global-
offensive/cl_remove_old_ugc_downloads/) "1"
463. cl_report_soundpatch (/command/counter-strike-global-offensive/cl_report_soundpatch/) // reports
client-side sound patch count
464. cl_resend (/command/counter-strike-global-offensive/cl_resend/) "6" // Delay in seconds before the
client will resend the connect attempt
465. cl_resend_timeout (/command/counter-strike-global-offensive/cl_resend_timeout/) "60" // Total time
allowed for the client to resend the connect attempt
466. cl_righthand (/command/counter-strike-global-offensive/cl_righthand/) "1" // Use right-handed view
models.
467. cl_rumblescale (/command/counter-strike-global-offensive/cl_rumblescale/) "1" // Scale sensitivity
of rumble effects (0 to 1.0)
468. cl_saveweaponcustomtextures (/command/counter-strike-global-
offensive/cl_saveweaponcustomtextures/) // Save custom textures of current weapon.
469. cl_scalecrosshair (/command/counter-strike-global-offensive/cl_scalecrosshair/) "1" // Enable
crosshair scaling (deprecated)
470. cl_shadowtextureoverlaysize (/command/counter-strike-global-
offensive/cl_shadowtextureoverlaysize/) "256"
471. cl_showanimstate_activities (/command/counter-strike-global-
offensive/cl_showanimstate_activities/) "0" // Show activities in the (client) animation state
display.
472. cl_showents (/command/counter-strike-global-offensive/cl_showents/) // Dump entity list to
console.
473. cl_showerror (/command/counter-strike-global-offensive/cl_showerror/) "0" // 2 for above plus
detailed field deltas.
474. cl_showevents (/command/counter-strike-global-offensive/cl_showevents/) "0" // Print event firing
info in the console
475. cl_showfps (/command/counter-strike-global-offensive/cl_showfps/) "0" // 5 = Thread and wait times
+10 = detailed )
476. cl_showhelp (/command/counter-strike-global-offensive/cl_showhelp/) "1" // Set to 0 to not show
on-screen help
477. cl_showloadout (/command/counter-strike-global-offensive/cl_showloadout/) "1" // Toggles display
of current loadout.
478. cl_showpluginmessages (/command/counter-strike-global-offensive/cl_showpluginmessages/) "1" //
Allow plugins to display messages to you
479. cl_showpos (/command/counter-strike-global-offensive/cl_showpos/) "0" // Draw current position at
top of screen
480. cl_show_clan_in_death_notice (/command/counter-strike-global-
offensive/cl_show_clan_in_death_notice/) "1" // the clan name will show next to player names in
the death notices.
481. cl_sidespeed (/command/counter-strike-global-offensive/cl_sidespeed/) "450"
482. cl_skipfastpath (/command/counter-strike-global-offensive/cl_skipfastpath/) "0" // Set to 1 to
stop all models that go through the model fast path from rendering
483. cl_skipslowpath (/command/counter-strike-global-offensive/cl_skipslowpath/) "0" // Set to 1 to
skip any models that dont go through the model fast path
484. cl_sos_test_get_opvar (/command/counter-strike-global-offensive/cl_sos_test_get_opvar/)
485. cl_sos_test_set_opvar (/command/counter-strike-global-offensive/cl_sos_test_set_opvar/)
486. cl_soundemitter_flush (/command/counter-strike-global-offensive/cl_soundemitter_flush/) // Flushes
the sounds.txt system (server only)
487. cl_soundemitter_reload (/command/counter-strike-global-offensive/cl_soundemitter_reload/) //
Flushes the sounds.txt system
488. cl_soundfile (/command/counter-strike-global-offensive/cl_soundfile/) "0" // Jingle sound file.
489. cl_soundscape_flush (/command/counter-strike-global-offensive/cl_soundscape_flush/) // Flushes the
client side soundscapes
490. cl_soundscape_printdebuginfo (/command/counter-strike-global-
offensive/cl_soundscape_printdebuginfo/) // print soundscapes
491. cl_spec_mode (/command/counter-strike-global-offensive/cl_spec_mode/) "5" // Saves the last viewed
spectator mode for use next time we start to spectate
492. cl_spec_show_bindings (/command/counter-strike-global-offensive/cl_spec_show_bindings/) "1" //
Toggle the visibility of the spectator bindings.
493. cl_spec_stats (/command/counter-strike-global-offensive/cl_spec_stats/) "1"
494. cl_sporeclipdistance (/command/counter-strike-global-offensive/cl_sporeclipdistance/) "512"
495. cl_ss_origin (/command/counter-strike-global-offensive/cl_ss_origin/) // print origin in script
format
496. cl_steamscreenshots (/command/counter-strike-global-offensive/cl_steamscreenshots/) //
Enable/disable saving screenshots to Steam
497. cl_sunlight_ortho_size (/command/counter-strike-global-offensive/cl_sunlight_ortho_size/) "0" //
Set to values greater than 0 for ortho view render projections.
498. cl_sun_decay_rate (/command/counter-strike-global-offensive/cl_sun_decay_rate/) "0"
499. cl_team (/command/counter-strike-global-offensive/cl_team/) "0" // Default team when joining a
game
500. cl_teamid_overhead (/command/counter-strike-global-offensive/cl_teamid_overhead/) "1" // 1 = on
501. cl_teamid_overhead_maxdist (/command/counter-strike-global-offensive/cl_teamid_overhead_maxdist/)
"3000" // max distance at which the overhead team id icons will show
502. cl_teamid_overhead_maxdist_spec (/command/counter-strike-global-
offensive/cl_teamid_overhead_maxdist_spec/) "2000" // max distance at which the overhead team id
icons will show when a spectator
503. cl_teamid_overhead_name_alpha (/command/counter-strike-global-
offensive/cl_teamid_overhead_name_alpha/) "240" // The max alpha the overhead ID names will draw
as.
504. cl_teamid_overhead_name_fadetime (/command/counter-strike-global-
offensive/cl_teamid_overhead_name_fadetime/) "0" // How long it takes for the overhad name to fade
out once your crosshair has left the target.
505. cl_timeout (/command/counter-strike-global-offensive/cl_timeout/) "30" // the client will
disconnect itself
506. cl_tree_sway_dir (/command/counter-strike-global-offensive/cl_tree_sway_dir/) // sets tree sway
wind direction and strength
507. cl_updaterate (/command/counter-strike-global-offensive/cl_updaterate/) "64" // Number of packets
per second of updates you are requesting from the server
508. cl_updatevisibility (/command/counter-strike-global-offensive/cl_updatevisibility/) // Updates
visibility bits.
509. cl_upspeed (/command/counter-strike-global-offensive/cl_upspeed/) "320"
510. cl_use_new_headbob (/command/counter-strike-global-offensive/cl_use_new_headbob/) "1"
511. cl_use_opens_buy_menu (/command/counter-strike-global-offensive/cl_use_opens_buy_menu/) "1" //
Pressing the +use key will open the buy menu if in a buy zone (just as if you pressed the buy
key).
512. cl_view (/command/counter-strike-global-offensive/cl_view/) // Set the view entity index.
513. cl_viewmodel_shift_left_amt (/command/counter-strike-global-
offensive/cl_viewmodel_shift_left_amt/) "1" // The amount the viewmodel shifts to the left when
shooting accuracy increases.
514. cl_viewmodel_shift_right_amt (/command/counter-strike-global-
offensive/cl_viewmodel_shift_right_amt/) "0" // The amount the viewmodel shifts to the right when
shooting accuracy decreases.
515. cl_winddir (/command/counter-strike-global-offensive/cl_winddir/) "0" // Weather effects wind
direction angle
516. cl_windspeed (/command/counter-strike-global-offensive/cl_windspeed/) "0" // Weather effects wind
speed scalar
517. cl_wpn_sway_scale (/command/counter-strike-global-offensive/cl_wpn_sway_scale/) "1"
518. cmd (/command/counter-strike-global-offensive/cmd/) // Forward command to server.
519. cmd1 (/command/counter-strike-global-offensive/cmd1/) // sets userinfo string for split screen
player in slot 1
520. cmd2 (/command/counter-strike-global-offensive/cmd2/) // sets userinfo string for split screen
player in slot 2
521. cmd3 (/command/counter-strike-global-offensive/cmd3/) // sets userinfo string for split screen
player in slot 3
522. cmd4 (/command/counter-strike-global-offensive/cmd4/) // sets userinfo string for split screen
player in slot 4
523. collision_test (/command/counter-strike-global-offensive/collision_test/) // Tests collision
system
524. colorcorrectionui (/command/counter-strike-global-offensive/colorcorrectionui/) // Show/hide the
color correction tools UI.
525. commentary_cvarsnotchanging (/command/counter-strike-global-
offensive/commentary_cvarsnotchanging/)
526. commentary_finishnode (/command/counter-strike-global-offensive/commentary_finishnode/)
527. commentary_firstrun (/command/counter-strike-global-offensive/commentary_firstrun/) "0"
528. commentary_showmodelviewer (/command/counter-strike-global-offensive/commentary_showmodelviewer/)
// Display the commentary model viewer. Usage: commentary_showmodelviewer <model name> <optional
attached model name>
529. commentary_testfirstrun (/command/counter-strike-global-offensive/commentary_testfirstrun/)
530. computer_name (/command/counter-strike-global-offensive/computer_name/) // Spew computer name
531. condump (/command/counter-strike-global-offensive/condump/) // dump the text currently in the
console to condumpXX.log
532. connect (/command/counter-strike-global-offensive/connect/) // Connect to specified server.
533. con_enable (/command/counter-strike-global-offensive/con_enable/) "0" // Allows the console to be
activated.
534. con_filter_enable (/command/counter-strike-global-offensive/con_filter_enable/) "0" // 2 displays
filtered text brighter than ot
535. con_filter_text (/command/counter-strike-global-offensive/con_filter_text/) "0" // Text with which
to filter console spew. Set con_filter_enable 1 or 2 to activate.
536. con_filter_text_out (/command/counter-strike-global-offensive/con_filter_text_out/) "0" // Text
with which to filter OUT of console spew. Set con_filter_enable 1 or 2 to activate.
537. con_logfile (/command/counter-strike-global-offensive/con_logfile/) "0" // Console output gets
written to this file
538. con_min_severity (/command/counter-strike-global-offensive/con_min_severity/) // LS_ERROR=3.
539. crash (/command/counter-strike-global-offensive/crash/) // Cause the engine to crash (Debug!!)
540. CreatePredictionError (/command/counter-strike-global-offensive/CreatePredictionError/) // Create
a prediction error
541. create_flashlight (/command/counter-strike-global-offensive/create_flashlight/)
542. creditsdone (/command/counter-strike-global-offensive/creditsdone/)
543. crosshair (/command/counter-strike-global-offensive/crosshair/) "1"
544. csgo_download_match (/command/counter-strike-global-offensive/csgo_download_match/) // Downloads a
match via serial code and starts playback
545. cs_enable_player_physics_box (/command/counter-strike-global-
offensive/cs_enable_player_physics_box/) "0"
546. cs_hostage_near_rescue_music_distance (/command/counter-strike-global-
offensive/cs_hostage_near_rescue_music_distance/) "2000"
547. cs_make_vip (/command/counter-strike-global-offensive/cs_make_vip/) // Marks a player as the VIP
548. cs_ShowStateTransitions (/command/counter-strike-global-offensive/cs_ShowStateTransitions/) "-2"
// cs_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.
549. CS_WarnFriendlyDamageInterval (/command/counter-strike-global-
offensive/CS_WarnFriendlyDamageInterval/) "3" // Defines how frequently the server notifies
clients that a player damaged a friend
550. cursortimeout (/command/counter-strike-global-offensive/cursortimeout/) "60" // Seconds before
mouse cursor hides itself due to inactivity
551. custom_bot_difficulty (/command/counter-strike-global-offensive/custom_bot_difficulty/) "0" // Bot
difficulty for offline play.
552. cvarlist (/command/counter-strike-global-offensive/cvarlist/) // Show the list of
convars/concommands.
553. c_maxdistance (/command/counter-strike-global-offensive/c_maxdistance/) "200"
554. c_maxpitch (/command/counter-strike-global-offensive/c_maxpitch/) "90"
555. c_maxyaw (/command/counter-strike-global-offensive/c_maxyaw/) "135"
556. c_mindistance (/command/counter-strike-global-offensive/c_mindistance/) "30"
557. c_minpitch (/command/counter-strike-global-offensive/c_minpitch/) "0"
558. c_minyaw (/command/counter-strike-global-offensive/c_minyaw/) "-135"
559. c_orthoheight (/command/counter-strike-global-offensive/c_orthoheight/) "100"
560. c_orthowidth (/command/counter-strike-global-offensive/c_orthowidth/) "100"
561. c_thirdpersonshoulder (/command/counter-strike-global-offensive/c_thirdpersonshoulder/) "0"
562. c_thirdpersonshoulderaimdist (/command/counter-strike-global-
offensive/c_thirdpersonshoulderaimdist/) "120"
563. c_thirdpersonshoulderdist (/command/counter-strike-global-offensive/c_thirdpersonshoulderdist/)
"40"
564. c_thirdpersonshoulderheight (/command/counter-strike-global-
offensive/c_thirdpersonshoulderheight/) "5"
565. c_thirdpersonshoulderoffset (/command/counter-strike-global-
offensive/c_thirdpersonshoulderoffset/) "20"
566. dbghist_addline (/command/counter-strike-global-offensive/dbghist_addline/) // Add a line to the
debug history. Format: <category id> <line>
567. dbghist_dump (/command/counter-strike-global-offensive/dbghist_dump/) // Dump the debug history to
the console. Format: <category id> Categories: 0: Entity I/O 1: AI Decisions 2: Sc
568. debugsystemui (/command/counter-strike-global-offensive/debugsystemui/) // Show/hide the debug
system UI.
569. debug_map_crc (/command/counter-strike-global-offensive/debug_map_crc/) "0" // Prints CRC for each
map lump loaded
570. debug_visibility_monitor (/command/counter-strike-global-offensive/debug_visibility_monitor/) "0"
571. default_fov (/command/counter-strike-global-offensive/default_fov/) "90"
572. demolist (/command/counter-strike-global-offensive/demolist/) // Print demo sequence list.
573. demos (/command/counter-strike-global-offensive/demos/) // Demo demo file sequence.
574. demoui (/command/counter-strike-global-offensive/demoui/) // Show/hide the demo player UI.
575. demo_gototick (/command/counter-strike-global-offensive/demo_gototick/) // Skips to a tick in
demo.
576. demo_listhighlights (/command/counter-strike-global-offensive/demo_listhighlights/) // List all
highlights data for the demo.
577. demo_listimportantticks (/command/counter-strike-global-offensive/demo_listimportantticks/) //
List all important ticks in the demo.
578. demo_pause (/command/counter-strike-global-offensive/demo_pause/) // Pauses demo playback.
579. demo_recordcommands (/command/counter-strike-global-offensive/demo_recordcommands/) "1" // Record
commands typed at console into .dem files.
580. demo_resume (/command/counter-strike-global-offensive/demo_resume/) // Resumes demo playback.
581. demo_timescale (/command/counter-strike-global-offensive/demo_timescale/) // Sets demo replay
speed.
582. demo_togglepause (/command/counter-strike-global-offensive/demo_togglepause/) // Toggles demo
playback.
583. developer (/command/counter-strike-global-offensive/developer/) "0" // Set developer message level
584. devshots_nextmap (/command/counter-strike-global-offensive/devshots_nextmap/) // Used by the
devshots system to go to the next map in the devshots maplist.
585. devshots_screenshot (/command/counter-strike-global-offensive/devshots_screenshot/) // use the
screenshot command instead.
586. differences (/command/counter-strike-global-offensive/differences/) // Show all convars which are
not at their default values.
587. disable_static_prop_loading (/command/counter-strike-global-
offensive/disable_static_prop_loading/) "0" // static props wont be loaded
588. disconnect (/command/counter-strike-global-offensive/disconnect/) // Disconnect game from server.
589. display_elapsedtime (/command/counter-strike-global-offensive/display_elapsedtime/) // Displays
how much time has elapsed since the game started
590. display_game_events (/command/counter-strike-global-offensive/display_game_events/) "0"
591. disp_list_all_collideable (/command/counter-strike-global-offensive/disp_list_all_collideable/) //
List all collideable displacements
592. dlight_debug (/command/counter-strike-global-offensive/dlight_debug/) // Creates a dlight in front
of the player
593. dm_reset_spawns (/command/counter-strike-global-offensive/dm_reset_spawns/)
594. dm_togglerandomweapons (/command/counter-strike-global-offensive/dm_togglerandomweapons/) // Turns
random weapons in deathmatch on/off
595. drawcross (/command/counter-strike-global-offensive/drawcross/) // Draws a cross at the given
location Arguments: x y z
596. drawline (/command/counter-strike-global-offensive/drawline/) // Draws line between two 3D Points.
Green if no collision Red is collides with something Arguments: x1 y1 z1 x2 y2 z2
597. drawoverviewmap (/command/counter-strike-global-offensive/drawoverviewmap/) // Draws the overview
map
598. drawradar (/command/counter-strike-global-offensive/drawradar/) // Draws HUD radar
599. dsp_db_min (/command/counter-strike-global-offensive/dsp_db_min/) "80"
600. dsp_db_mixdrop (/command/counter-strike-global-offensive/dsp_db_mixdrop/) "0"
601. dsp_dist_max (/command/counter-strike-global-offensive/dsp_dist_max/) "1440"
602. dsp_dist_min (/command/counter-strike-global-offensive/dsp_dist_min/) "0"
603. dsp_enhance_stereo (/command/counter-strike-global-offensive/dsp_enhance_stereo/) "1"
604. dsp_mix_max (/command/counter-strike-global-offensive/dsp_mix_max/) "0"
605. dsp_mix_min (/command/counter-strike-global-offensive/dsp_mix_min/) "0"
606. dsp_off (/command/counter-strike-global-offensive/dsp_off/) "0"
607. dsp_player (/command/counter-strike-global-offensive/dsp_player/) "0"
608. dsp_reload (/command/counter-strike-global-offensive/dsp_reload/)
609. dsp_slow_cpu (/command/counter-strike-global-offensive/dsp_slow_cpu/) "0"
610. dsp_volume (/command/counter-strike-global-offensive/dsp_volume/) "0"
611. ds_get_newest_subscribed_files (/command/counter-strike-global-
offensive/ds_get_newest_subscribed_files/) // Re-reads web api auth key and subscribed file lists
from disk and downloads the latest updates of those files from steam
612. dti_flush (/command/counter-strike-global-offensive/dti_flush/) // Write out the datatable
instrumentation files (you must run with -dti for this to work).
613. dumpentityfactories (/command/counter-strike-global-offensive/dumpentityfactories/) // Lists all
entity factory names.
614. dumpeventqueue (/command/counter-strike-global-offensive/dumpeventqueue/) // Dump the contents of
the Entity I/O event queue to the console.
615. dumpgamestringtable (/command/counter-strike-global-offensive/dumpgamestringtable/) // Dump the
contents of the game string table to the console.
616. dumpstringtables (/command/counter-strike-global-offensive/dumpstringtables/) // Print string
tables to console.
617. dump_entity_sizes (/command/counter-strike-global-offensive/dump_entity_sizes/) // Print
sizeof(entclass)
618. dump_globals (/command/counter-strike-global-offensive/dump_globals/) // Dump all global
entities/states
619. dump_particlemanifest (/command/counter-strike-global-offensive/dump_particlemanifest/) // Dump
the list of particles loaded.
620. echo (/command/counter-strike-global-offensive/echo/) // Echo text to console.
621. econ_build_pinboard_images_from_collection_name (/command/counter-strike-global-
offensive/econ_build_pinboard_images_from_collection_name/) // Renders and saves images for all
models in a collection.
622. econ_clear_inventory_images (/command/counter-strike-global-
offensive/econ_clear_inventory_images/) // clear the local inventory images (they will regenerate)
623. econ_highest_baseitem_seen (/command/counter-strike-global-offensive/econ_highest_baseitem_seen/)
"62"
624. econ_show_items_with_tag (/command/counter-strike-global-offensive/econ_show_items_with_tag/) //
Lists the item definitions that have a specified tag.
625. editdemo (/command/counter-strike-global-offensive/editdemo/) // Edit a recorded demo file (.dem
).
626. editor_toggle (/command/counter-strike-global-offensive/editor_toggle/) // Disables the simulation
and returns focus to the editor
627. enable_debug_overlays (/command/counter-strike-global-offensive/enable_debug_overlays/) "1" //
Enable rendering of debug overlays
628. enable_skeleton_draw (/command/counter-strike-global-offensive/enable_skeleton_draw/) "0" //
Render skeletons in wireframe
629. endmatch_votenextmap (/command/counter-strike-global-offensive/endmatch_votenextmap/) // Votes for
the next map at the end of the match
630. endmovie (/command/counter-strike-global-offensive/endmovie/) // Stop recording movie frames.
631. endround (/command/counter-strike-global-offensive/endround/) // End the current round.
632. english (/command/counter-strike-global-offensive/english/) "0" // running the english language
set of assets.
633. ent_absbox (/command/counter-strike-global-offensive/ent_absbox/) // Displays the total bounding
box for the given entity(s) in green. Some entites will also display entity specific overlays. Ar
634. ent_attachments (/command/counter-strike-global-offensive/ent_attachments/) // Displays the
attachment points on an entity. Arguments: {entity_name} / {class_name} / no argument picks what
player is loo
635. ent_autoaim (/command/counter-strike-global-offensive/ent_autoaim/) // Displays the entitys
autoaim radius. Arguments: {entity_name} / {class_name} / no argument picks what player is looking
at
636. ent_bbox (/command/counter-strike-global-offensive/ent_bbox/) // Displays the movement bounding
box for the given entity(ies) in orange. Some entites will also display entity specific overlay
637. ent_cancelpendingentfires (/command/counter-strike-global-offensive/ent_cancelpendingentfires/) //
Cancels all ent_fire created outputs that are currently waiting for their delay to expire.
638. ent_create (/command/counter-strike-global-offensive/ent_create/) // Creates an entity of the
given type where the player is looking.
639. ent_dump (/command/counter-strike-global-offensive/ent_dump/) // Usage: ent_dump <entity name>
640. ent_fire (/command/counter-strike-global-offensive/ent_fire/) // Usage: ent_fire <target> [action]
[value] [delay]
641. ent_info (/command/counter-strike-global-offensive/ent_info/) // Usage: ent_info <class name>
642. ent_keyvalue (/command/counter-strike-global-offensive/ent_keyvalue/) // Applies the comma
delimited key=value pairs to the entity with the given Hammer ID. Format: ent_keyvalue <entity id>
<key1>=<v
643. ent_messages (/command/counter-strike-global-offensive/ent_messages/) // Toggles input/output
message display for the selected entity(ies). The name of the entity will be displayed as well as
any mes
644. ent_messages_draw (/command/counter-strike-global-offensive/ent_messages_draw/) "0" // Visualizes
all entity input/output activity.
645. ent_name (/command/counter-strike-global-offensive/ent_name/)
646. ent_orient (/command/counter-strike-global-offensive/ent_orient/) // only orients target entitys
YAW. Use the allangles opt
647. ent_pause (/command/counter-strike-global-offensive/ent_pause/) // Toggles pausing of input/output
message processing for entities. When turned on processing of all message will stop. Any mess
648. ent_pivot (/command/counter-strike-global-offensive/ent_pivot/) // Displays the pivot for the
given entity(ies). (y=up=green, z=forward=blue, x=left=red). Arguments: {entity_name} / {class
649. ent_rbox (/command/counter-strike-global-offensive/ent_rbox/) // Displays the total bounding box
for the given entity(s) in green. Some entites will also display entity specific overlays. Ar
650. ent_remove (/command/counter-strike-global-offensive/ent_remove/) // Removes the given entity(s)
Arguments: {entity_name} / {class_name} / no argument picks what player is looking at
651. ent_remove_all (/command/counter-strike-global-offensive/ent_remove_all/) // Removes all entities
of the specified type Arguments: {entity_name} / {class_name}
652. ent_rotate (/command/counter-strike-global-offensive/ent_rotate/) // Rotates an entity by a
specified # of degrees
653. ent_script_dump (/command/counter-strike-global-offensive/ent_script_dump/) // Dumps the names and
values of this entitys script scope to the console Arguments: {entity_name} / {class_name} / no
argume
654. ent_setang (/command/counter-strike-global-offensive/ent_setang/) // Set entity angles
655. ent_setname (/command/counter-strike-global-offensive/ent_setname/) // Sets the targetname of the
given entity(s) Arguments: {new entity name} {entity_name} / {class_name} / no argument picks wh
656. ent_setpos (/command/counter-strike-global-offensive/ent_setpos/) // Move entity to position
657. ent_show_response_criteria (/command/counter-strike-global-offensive/ent_show_response_criteria/)
// an entitys current criteria set used to select responses. Arguments: {entity_name} /
{class_name} /
658. ent_step (/command/counter-strike-global-offensive/ent_step/) // When ent_pause is set this will
step through one waiting input / output message at a time.
659. ent_teleport (/command/counter-strike-global-offensive/ent_teleport/) // Teleport the specified
entity to where the player is looking. Format: ent_teleport <entity name>
660. ent_text (/command/counter-strike-global-offensive/ent_text/) // Displays text debugging
information about the given entity(ies) on top of the entity (See Overlay Text) Arguments:
{entity_
661. ent_viewoffset (/command/counter-strike-global-offensive/ent_viewoffset/) // Displays the eye
position for the given entity(ies) in red. Arguments: {entity_name} / {class_name} / no argument
picks wha
662. envmap (/command/counter-strike-global-offensive/envmap/)
663. escape (/command/counter-strike-global-offensive/escape/) // Escape key pressed.
664. exec (/command/counter-strike-global-offensive/exec/) // Execute script file.
665. execifexists (/command/counter-strike-global-offensive/execifexists/) // Execute script file if
file exists.
666. execwithwhitelist (/command/counter-strike-global-offensive/execwithwhitelist/) // only execing
convars on a whitelist.
667. exit (/command/counter-strike-global-offensive/exit/) // Exit the engine.
668. explode (/command/counter-strike-global-offensive/explode/) // Kills the player with explosive
damage
669. explodevector (/command/counter-strike-global-offensive/explodevector/) // Kills a player applying
an explosive force. Usage: explodevector <player> <x value> <y value> <z value>
670. fadein (/command/counter-strike-global-offensive/fadein/) // fadein {time r g b}: Fades the screen
in from black or from the specified color over the given number of seconds.
671. fadeout (/command/counter-strike-global-offensive/fadeout/) // fadeout {time r g b}: Fades the
screen to black or to the specified color over the given number of seconds.
672. ff_damage_reduction_bullets (/command/counter-strike-global-
offensive/ff_damage_reduction_bullets/) "0" // How much to reduce damage done to teammates when
shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an en
673. ff_damage_reduction_grenade (/command/counter-strike-global-
offensive/ff_damage_reduction_grenade/) "0" // How much to reduce damage done to teammates by a
thrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is don
674. ff_damage_reduction_grenade_self (/command/counter-strike-global-
offensive/ff_damage_reduction_grenade_self/) "1" // How much to damage a player does to himself
with his own grenade. Range is from 0 - 1 (with 1 being damage equal to what is do
675. ff_damage_reduction_other (/command/counter-strike-global-offensive/ff_damage_reduction_other/)
"0" // How much to reduce damage done to teammates by things other than bullets and grenades.
Range is from 0 - 1 (with 1 being damag
676. find (/command/counter-strike-global-offensive/find/) // Find concommands with the specified
string in their name/help text.
677. findflags (/command/counter-strike-global-offensive/findflags/) // Find concommands by flags.
678. find_ent (/command/counter-strike-global-offensive/find_ent/) // Find and list all entities with
classnames or targetnames that contain the specified substring. Format: find_ent <substring>
679. find_ent_index (/command/counter-strike-global-offensive/find_ent_index/) // Display data for
entity matching specified index. Format: find_ent_index <index>
680. firetarget (/command/counter-strike-global-offensive/firetarget/)
681. firstperson (/command/counter-strike-global-offensive/firstperson/) // Switch to firstperson
camera.
682. fish_debug (/command/counter-strike-global-offensive/fish_debug/) "0" // Show debug info for fish
683. fish_dormant (/command/counter-strike-global-offensive/fish_dormant/) "0" // Turns off interactive
fish behavior. Fish become immobile and unresponsive.
684. flush (/command/counter-strike-global-offensive/flush/) // Flush unlocked cache memory.
685. flush_locked (/command/counter-strike-global-offensive/flush_locked/) // Flush unlocked and locked
cache memory.
686. fogui (/command/counter-strike-global-offensive/fogui/) // Show/hide fog control UI.
687. fog_color (/command/counter-strike-global-offensive/fog_color/) "-1"
688. fog_colorskybox (/command/counter-strike-global-offensive/fog_colorskybox/) "-1"
689. fog_enable (/command/counter-strike-global-offensive/fog_enable/) "1"
690. fog_enableskybox (/command/counter-strike-global-offensive/fog_enableskybox/) "1"
691. fog_enable_water_fog (/command/counter-strike-global-offensive/fog_enable_water_fog/) "1"
692. fog_end (/command/counter-strike-global-offensive/fog_end/) "-1"
693. fog_endskybox (/command/counter-strike-global-offensive/fog_endskybox/) "-1"
694. fog_hdrcolorscale (/command/counter-strike-global-offensive/fog_hdrcolorscale/) "-1"
695. fog_hdrcolorscaleskybox (/command/counter-strike-global-offensive/fog_hdrcolorscaleskybox/) "-1"
696. fog_maxdensity (/command/counter-strike-global-offensive/fog_maxdensity/) "-1"
697. fog_maxdensityskybox (/command/counter-strike-global-offensive/fog_maxdensityskybox/) "-1"
698. fog_override (/command/counter-strike-global-offensive/fog_override/) "0" // Overrides the maps
fog settings (-1 populates fog_ vars with maps values)
699. fog_start (/command/counter-strike-global-offensive/fog_start/) "-1"
700. fog_startskybox (/command/counter-strike-global-offensive/fog_startskybox/) "-1"
701. forcebind (/command/counter-strike-global-offensive/forcebind/) // Bind a command to an available
key. (forcebind command opt:suggestedKey)
702. force_audio_english (/command/counter-strike-global-offensive/force_audio_english/) "0" // Keeps
track of whether were forcing english in a localized language.
703. force_centerview (/command/counter-strike-global-offensive/force_centerview/)
704. foundry_engine_get_mouse_control (/command/counter-strike-global-
offensive/foundry_engine_get_mouse_control/) // Give the engine control of the mouse.
705. foundry_engine_release_mouse_control (/command/counter-strike-global-
offensive/foundry_engine_release_mouse_control/) // Give the control of the mouse back to Hammer.
706. foundry_select_entity (/command/counter-strike-global-offensive/foundry_select_entity/) // Select
the entity under the crosshair or select entities with the specified name.
707. foundry_sync_hammer_view (/command/counter-strike-global-offensive/foundry_sync_hammer_view/) //
Move Hammers 3D view to the same position as the engines 3D view.
708. foundry_update_entity (/command/counter-strike-global-offensive/foundry_update_entity/) // Updates
the entitys position/angles when in edit mode
709. fov_cs_debug (/command/counter-strike-global-offensive/fov_cs_debug/) "0" // Sets the view fov if
cheats are on.
710. fps_max (/command/counter-strike-global-offensive/fps_max/) "300" // Frame rate limiter
711. fps_max_menu (/command/counter-strike-global-offensive/fps_max_menu/) "120" // main menu
712. fps_screenshot_frequency (/command/counter-strike-global-offensive/fps_screenshot_frequency/) "10"
// While the fps is below the threshold we will dump a screen shot this often in seconds (i.e. 10
= screen shot every 10 seconds w
713. fps_screenshot_threshold (/command/counter-strike-global-offensive/fps_screenshot_threshold/) "-1"
// Dump a screenshot when the FPS drops below the given value.
714. fs_clear_open_duplicate_times (/command/counter-strike-global-
offensive/fs_clear_open_duplicate_times/) // Clear the list of files that have been opened.
715. fs_dump_open_duplicate_times (/command/counter-strike-global-
offensive/fs_dump_open_duplicate_times/) // Set fs_report_long_reads 1 before loading to use this.
Prints a list of files that were opened more than once and ~how long was
716. fs_fios_cancel_prefetches (/command/counter-strike-global-offensive/fs_fios_cancel_prefetches/) //
Cancels all the prefetches in progress.
717. fs_fios_flush_cache (/command/counter-strike-global-offensive/fs_fios_flush_cache/) // Flushes the
FIOS HDD cache.
718. fs_fios_prefetch_file (/command/counter-strike-global-offensive/fs_fios_prefetch_file/) //
Prefetches a file: </PS3_GAME/USRDIR/filename.bin>. The preftech is medium priority and
persistent.
719. fs_fios_prefetch_file_in_pack (/command/counter-strike-global-
offensive/fs_fios_prefetch_file_in_pack/) // Prefetches a file in a pack:
<portal2/models/container_ride/fineDebris_part5.ani>. The preftech is medium priority and non-pers
720. fs_fios_print_prefetches (/command/counter-strike-global-offensive/fs_fios_print_prefetches/) //
Displays all the prefetches currently in progress.
721. fs_printopenfiles (/command/counter-strike-global-offensive/fs_printopenfiles/) // Show all files
currently opened by the engine.
722. fs_syncdvddevcache (/command/counter-strike-global-offensive/fs_syncdvddevcache/) // Force the 360
to get updated files that are in your p4 changelist(s) from the host PC when running with -dvddev.
723. fs_warning_level (/command/counter-strike-global-offensive/fs_warning_level/) // Set the
filesystem warning level.
724. func_break_max_pieces (/command/counter-strike-global-offensive/func_break_max_pieces/) "15"
725. fx_new_sparks (/command/counter-strike-global-offensive/fx_new_sparks/) "1" // Use new style
sparks.
726. g15_dumpplayer (/command/counter-strike-global-offensive/g15_dumpplayer/) // Spew player data.
727. g15_reload (/command/counter-strike-global-offensive/g15_reload/) // Reloads the Logitech G-15
Keyboard configs.
728. g15_update_msec (/command/counter-strike-global-offensive/g15_update_msec/) "250" // Logitech G-15
Keyboard update interval.
729. gameinstructor_dump_open_lessons (/command/counter-strike-global-
offensive/gameinstructor_dump_open_lessons/) // Gives a list of all currently open lessons.
730. gameinstructor_enable (/command/counter-strike-global-offensive/gameinstructor_enable/) "1" //
Display in game lessons that teach new players.
731. gameinstructor_find_errors (/command/counter-strike-global-offensive/gameinstructor_find_errors/)
"0" // Set to 1 and the game instructor will run EVERY scripted command to uncover errors.
732. gameinstructor_reload_lessons (/command/counter-strike-global-
offensive/gameinstructor_reload_lessons/) // Shuts down all open lessons and reloads them from the
script file.
733. gameinstructor_reset_counts (/command/counter-strike-global-
offensive/gameinstructor_reset_counts/) // Resets all display and success counts to zero.
734. gameinstructor_save_restore_lessons (/command/counter-strike-global-
offensive/gameinstructor_save_restore_lessons/) "1" // Set to 0 to disable save/load of open
lesson opportunities in single player.
735. gameinstructor_verbose (/command/counter-strike-global-offensive/gameinstructor_verbose/) "0" //
Set to 1 for standard debugging or 2 (in combo with gameinstructor_verbose_lesson) to show update
actions.
736. gameinstructor_verbose_lesson (/command/counter-strike-global-
offensive/gameinstructor_verbose_lesson/) "0" // Display more verbose information for lessons have
this name.
737. gamemenucommand (/command/counter-strike-global-offensive/gamemenucommand/) // Issue game menu
command.
738. gamepadslot1 (/command/counter-strike-global-offensive/gamepadslot1/)
739. gamepadslot2 (/command/counter-strike-global-offensive/gamepadslot2/)
740. gamepadslot3 (/command/counter-strike-global-offensive/gamepadslot3/)
741. gamepadslot4 (/command/counter-strike-global-offensive/gamepadslot4/)
742. gamepadslot5 (/command/counter-strike-global-offensive/gamepadslot5/)
743. gamepadslot6 (/command/counter-strike-global-offensive/gamepadslot6/)
744. gameui_activate (/command/counter-strike-global-offensive/gameui_activate/) // Shows the game UI
745. gameui_allowescape (/command/counter-strike-global-offensive/gameui_allowescape/) // Escape key
allowed to hide game UI
746. gameui_allowescapetoshow (/command/counter-strike-global-offensive/gameui_allowescapetoshow/) //
Escape key allowed to show game UI
747. gameui_hide (/command/counter-strike-global-offensive/gameui_hide/) // Hides the game UI
748. gameui_preventescape (/command/counter-strike-global-offensive/gameui_preventescape/) // Escape
key doesnt hide game UI
749. gameui_preventescapetoshow (/command/counter-strike-global-offensive/gameui_preventescapetoshow/)
// Escape key doesnt show game UI
750. game_mode (/command/counter-strike-global-offensive/game_mode/) "0" // The current game mode
(based on game type). See GameModes.txt.
751. game_type (/command/counter-strike-global-offensive/game_type/) "0" // The current game type. See
GameModes.txt.
752. getpos (/command/counter-strike-global-offensive/getpos/) // dump position and angles to the
console
753. getpos_exact (/command/counter-strike-global-offensive/getpos_exact/) // dump origin and angles to
the console
754. give (/command/counter-strike-global-offensive/give/) // Give item to player. Arguments:
<item_name>
755. givecurrentammo (/command/counter-strike-global-offensive/givecurrentammo/) // Give a supply of
ammo for current weapon..
756. global_event_log_enabled (/command/counter-strike-global-offensive/global_event_log_enabled/) "0"
// Enables the global event log system
757. global_set (/command/counter-strike-global-offensive/global_set/) // 2 = DEAD).
758. glow_outline_effect_enable (/command/counter-strike-global-offensive/glow_outline_effect_enable/)
"1" // Enable entity outline glow effects.
759. glow_outline_width (/command/counter-strike-global-offensive/glow_outline_width/) "6" // Width of
glow outline effect in screen space.
760. gl_clear_randomcolor (/command/counter-strike-global-offensive/gl_clear_randomcolor/) "0" // Clear
the back buffer to random colors every frame. Helps spot open seams in geometry.
761. god (/command/counter-strike-global-offensive/god/) // Toggle. Player becomes invulnerable.
762. gods (/command/counter-strike-global-offensive/gods/) // Toggle. All players become invulnerable.
763. gotv_theater_container (/command/counter-strike-global-offensive/gotv_theater_container/) "0" //
setting it to live will play top live matches
764. groundlist (/command/counter-strike-global-offensive/groundlist/) // Display ground entity list
<index>
765. g_debug_angularsensor (/command/counter-strike-global-offensive/g_debug_angularsensor/) "0"
766. g_debug_constraint_sounds (/command/counter-strike-global-offensive/g_debug_constraint_sounds/)
"0" // Enable debug printing about constraint sounds.
767. g_debug_ragdoll_removal (/command/counter-strike-global-offensive/g_debug_ragdoll_removal/) "0"
768. g_debug_ragdoll_visualize (/command/counter-strike-global-offensive/g_debug_ragdoll_visualize/)
"0"
769. g_debug_trackpather (/command/counter-strike-global-offensive/g_debug_trackpather/) "0"
770. g_debug_vehiclebase (/command/counter-strike-global-offensive/g_debug_vehiclebase/) "0"
771. g_debug_vehicledriver (/command/counter-strike-global-offensive/g_debug_vehicledriver/) "0"
772. g_debug_vehicleexit (/command/counter-strike-global-offensive/g_debug_vehicleexit/) "0"
773. g_debug_vehiclesound (/command/counter-strike-global-offensive/g_debug_vehiclesound/) "0"
774. g_jeepexitspeed (/command/counter-strike-global-offensive/g_jeepexitspeed/) "100"
775. hammer_update_entity (/command/counter-strike-global-offensive/hammer_update_entity/) // Updates
the entitys position/angles when in edit mode
776. hammer_update_safe_entities (/command/counter-strike-global-
offensive/hammer_update_safe_entities/) // Updates entities in the map that can safely be updated
(dont have parents or are affected by constraints). Also excludes entit
777. heartbeat (/command/counter-strike-global-offensive/heartbeat/) // Force heartbeat of master
servers
778. help (/command/counter-strike-global-offensive/help/) // Find help about a convar/concommand.
779. hideconsole (/command/counter-strike-global-offensive/hideconsole/) // Hide the console.
780. hidehud (/command/counter-strike-global-offensive/hidehud/) "0"
781. hideoverviewmap (/command/counter-strike-global-offensive/hideoverviewmap/) // Hides the overview
map
782. hidepanel (/command/counter-strike-global-offensive/hidepanel/) // Hides a viewport panel <name>
783. hideradar (/command/counter-strike-global-offensive/hideradar/) // Hides HUD radar
784. hidescores (/command/counter-strike-global-offensive/hidescores/) // Forcibly hide score panel
785. hostage_debug (/command/counter-strike-global-offensive/hostage_debug/) "0" // Show hostage AI
debug information
786. hostfile (/command/counter-strike-global-offensive/hostfile/) "0" // The HOST file to load.
787. hostip (/command/counter-strike-global-offensive/hostip/) "-1062686208.000" // Host game server ip
788. hostname (/command/counter-strike-global-offensive/hostname/) "0" // Hostname for server.
789. hostport (/command/counter-strike-global-offensive/hostport/) "27015" // Host game server port
790. host_filtered_time_report (/command/counter-strike-global-offensive/host_filtered_time_report/) //
Dumps time spent idle in previous frames in ms(dedicated only).
791. host_flush_threshold (/command/counter-strike-global-offensive/host_flush_threshold/) "12" //
Memory threshold below which the host should flush caches between server instances
792. host_map (/command/counter-strike-global-offensive/host_map/) "0" // Current map name.
793. host_reset_config (/command/counter-strike-global-offensive/host_reset_config/) // reset config
(for testing) with param as splitscreen index.
794. host_runofftime (/command/counter-strike-global-offensive/host_runofftime/) // Run off some time
without rendering/updating sounds
795. host_sleep (/command/counter-strike-global-offensive/host_sleep/) "0" // Force the host to sleep a
certain number of milliseconds each frame.
796. host_timer_report (/command/counter-strike-global-offensive/host_timer_report/) // Spew CPU timer
jitter for the last 128 frames in microseconds (dedicated only)
797. host_timescale (/command/counter-strike-global-offensive/host_timescale/) "1" // Prescale the
clock by this amount.
798. host_workshop_collection (/command/counter-strike-global-offensive/host_workshop_collection/) //
Get the latest version of maps in a workshop collection and host them as a maplist.
799. host_workshop_map (/command/counter-strike-global-offensive/host_workshop_map/) // Get the latest
version of the map and host it on this server.
800. host_writeconfig (/command/counter-strike-global-offensive/host_writeconfig/) // Store current
settings to config.cfg (or specified .cfg file).
801. host_writeconfig_ss (/command/counter-strike-global-offensive/host_writeconfig_ss/) // Store
current settings to config.cfg (or specified .cfg file) with first param as splitscreen index.
802. hud_reloadscheme (/command/counter-strike-global-offensive/hud_reloadscheme/) // Reloads hud
layout and animation scripts.
803. hud_scaling (/command/counter-strike-global-offensive/hud_scaling/) "0" // Scales hud elements
804. hud_showtargetid (/command/counter-strike-global-offensive/hud_showtargetid/) "1" // Enables
display of target names
805. hud_subtitles (/command/counter-strike-global-offensive/hud_subtitles/) // Plays the Subtitles:
<filename>
806. hud_takesshots (/command/counter-strike-global-offensive/hud_takesshots/) "0" // Auto-save a
scoreboard screenshot at the end of a map.
807. hunk_print_allocations (/command/counter-strike-global-offensive/hunk_print_allocations/)
808. hunk_track_allocation_types (/command/counter-strike-global-
offensive/hunk_track_allocation_types/) "1"
809. hurtme (/command/counter-strike-global-offensive/hurtme/) // Hurts the player. Arguments: <health
to lose>
810. impulse (/command/counter-strike-global-offensive/impulse/)
811. incrementvar (/command/counter-strike-global-offensive/incrementvar/) // Increment specified
convar value.
812. inferno_child_spawn_interval_multiplier (/command/counter-strike-global-
offensive/inferno_child_spawn_interval_multiplier/) "0" // Amount spawn interval increases for
each child
813. inferno_child_spawn_max_depth (/command/counter-strike-global-
offensive/inferno_child_spawn_max_depth/) "4"
814. inferno_damage (/command/counter-strike-global-offensive/inferno_damage/) "40" // Damage per
second
815. inferno_debug (/command/counter-strike-global-offensive/inferno_debug/) "0"
816. inferno_dlight_spacing (/command/counter-strike-global-offensive/inferno_dlight_spacing/) "200" //
Inferno dlights are at least this far apart
817. inferno_flame_lifetime (/command/counter-strike-global-offensive/inferno_flame_lifetime/) "7" //
Average lifetime of each flame in seconds
818. inferno_flame_spacing (/command/counter-strike-global-offensive/inferno_flame_spacing/) "42" //
Minimum distance between separate flame spawns
819. inferno_forward_reduction_factor (/command/counter-strike-global-
offensive/inferno_forward_reduction_factor/) "0"
820. inferno_friendly_fire_duration (/command/counter-strike-global-
offensive/inferno_friendly_fire_duration/) "6" // FF is credited back to the thrower.
821. inferno_initial_spawn_interval (/command/counter-strike-global-
offensive/inferno_initial_spawn_interval/) "0" // Time between spawning flames for first fire
822. inferno_max_child_spawn_interval (/command/counter-strike-global-
offensive/inferno_max_child_spawn_interval/) "0" // Largest time interval for child flame spawning
823. inferno_max_flames (/command/counter-strike-global-offensive/inferno_max_flames/) "16" // Maximum
number of flames that can be created
824. inferno_max_range (/command/counter-strike-global-offensive/inferno_max_range/) "150" // Maximum
distance flames can spread from their initial ignition point
825. inferno_per_flame_spawn_duration (/command/counter-strike-global-
offensive/inferno_per_flame_spawn_duration/) "3" // Duration each new flame will attempt to spawn
new flames
826. inferno_scorch_decals (/command/counter-strike-global-offensive/inferno_scorch_decals/) "1"
827. inferno_spawn_angle (/command/counter-strike-global-offensive/inferno_spawn_angle/) "45" //
Angular change from parent
828. inferno_surface_offset (/command/counter-strike-global-offensive/inferno_surface_offset/) "20"
829. inferno_velocity_decay_factor (/command/counter-strike-global-
offensive/inferno_velocity_decay_factor/) "0"
830. inferno_velocity_factor (/command/counter-strike-global-offensive/inferno_velocity_factor/) "0"
831. inferno_velocity_normal_factor (/command/counter-strike-global-
offensive/inferno_velocity_normal_factor/) "0"
832. invnext (/command/counter-strike-global-offensive/invnext/)
833. invnextgrenade (/command/counter-strike-global-offensive/invnextgrenade/)
834. invnextitem (/command/counter-strike-global-offensive/invnextitem/)
835. invnextnongrenade (/command/counter-strike-global-offensive/invnextnongrenade/)
836. invprev (/command/counter-strike-global-offensive/invprev/)
837. in_forceuser (/command/counter-strike-global-offensive/in_forceuser/) "0" // Force user input to
this split screen player.
838. ip (/command/counter-strike-global-offensive/ip/) "0" // Overrides IP for multihomed hosts
839. ipc_console_disable (/command/counter-strike-global-offensive/ipc_console_disable/) // Disable IPC
console(s)
840. ipc_console_disable_all (/command/counter-strike-global-offensive/ipc_console_disable_all/) //
Disable all IPC consoles
841. ipc_console_enable (/command/counter-strike-global-offensive/ipc_console_enable/) // Enable IPC
console
842. ipc_console_show (/command/counter-strike-global-offensive/ipc_console_show/) // Show status of
IPC consoles
843. joinsplitscreen (/command/counter-strike-global-offensive/joinsplitscreen/) // join split screen
844. joyadvancedupdate (/command/counter-strike-global-offensive/joyadvancedupdate/)
845. joystick (/command/counter-strike-global-offensive/joystick/) "0" // false otherwise.
846. joystick_force_disabled (/command/counter-strike-global-offensive/joystick_force_disabled/) "0" //
Prevents any and all joystick input for cases where a piece of hardware is incorrectly identified
as a joystick an sends bad si
847. joystick_force_disabled_set (/command/counter-strike-global-
offensive/joystick_force_disabled_set/) "0" // Sets controllers enabled/disabled just before the
config is written.
848. joy_accelmax (/command/counter-strike-global-offensive/joy_accelmax/) "1"
849. joy_accelscale (/command/counter-strike-global-offensive/joy_accelscale/) "3"
850. joy_accelscalepoly (/command/counter-strike-global-offensive/joy_accelscalepoly/) "0"
851. joy_advanced (/command/counter-strike-global-offensive/joy_advanced/) "0"
852. joy_advaxisr (/command/counter-strike-global-offensive/joy_advaxisr/) "0"
853. joy_advaxisu (/command/counter-strike-global-offensive/joy_advaxisu/) "0"
854. joy_advaxisv (/command/counter-strike-global-offensive/joy_advaxisv/) "0"
855. joy_advaxisx (/command/counter-strike-global-offensive/joy_advaxisx/) "0"
856. joy_advaxisy (/command/counter-strike-global-offensive/joy_advaxisy/) "0"
857. joy_advaxisz (/command/counter-strike-global-offensive/joy_advaxisz/) "0"
858. joy_autoaimdampen (/command/counter-strike-global-offensive/joy_autoaimdampen/) "0" // How much to
scale user stick input when the gun is pointing at a valid target.
859. joy_autoAimDampenMethod (/command/counter-strike-global-offensive/joy_autoAimDampenMethod/) "0"
860. joy_autoaimdampenrange (/command/counter-strike-global-offensive/joy_autoaimdampenrange/) "0" //
The stick range where autoaim dampening is applied. 0 = off
861. joy_axisbutton_threshold (/command/counter-strike-global-offensive/joy_axisbutton_threshold/) "0"
// Analog axis range before a button press is registered.
862. joy_cfg_preset (/command/counter-strike-global-offensive/joy_cfg_preset/) "1"
863. joy_circle_correct (/command/counter-strike-global-offensive/joy_circle_correct/) "1"
864. joy_curvepoint_1 (/command/counter-strike-global-offensive/joy_curvepoint_1/) "0"
865. joy_curvepoint_2 (/command/counter-strike-global-offensive/joy_curvepoint_2/) "0"
866. joy_curvepoint_3 (/command/counter-strike-global-offensive/joy_curvepoint_3/) "0"
867. joy_curvepoint_4 (/command/counter-strike-global-offensive/joy_curvepoint_4/) "1"
868. joy_curvepoint_end (/command/counter-strike-global-offensive/joy_curvepoint_end/) "2"
869. joy_diagonalpov (/command/counter-strike-global-offensive/joy_diagonalpov/) "0" // too.
870. joy_display_input (/command/counter-strike-global-offensive/joy_display_input/) "0"
871. joy_forwardsensitivity (/command/counter-strike-global-offensive/joy_forwardsensitivity/) "-1"
872. joy_forwardthreshold (/command/counter-strike-global-offensive/joy_forwardthreshold/) "0"
873. joy_gamma (/command/counter-strike-global-offensive/joy_gamma/) "0"
874. joy_inverty (/command/counter-strike-global-offensive/joy_inverty/) "0" // Whether to invert the Y
axis of the joystick for looking.
875. joy_lowend (/command/counter-strike-global-offensive/joy_lowend/) "1"
876. joy_lowend_linear (/command/counter-strike-global-offensive/joy_lowend_linear/) "0"
877. joy_lowmap (/command/counter-strike-global-offensive/joy_lowmap/) "1"
878. joy_movement_stick (/command/counter-strike-global-offensive/joy_movement_stick/) "0" // 2 =
legacy controls
879. joy_name (/command/counter-strike-global-offensive/joy_name/) "0"
880. joy_no_accel_jump (/command/counter-strike-global-offensive/joy_no_accel_jump/) "0"
881. joy_pitchsensitivity (/command/counter-strike-global-offensive/joy_pitchsensitivity/) "-1" //
joystick pitch sensitivity
882. joy_pitchthreshold (/command/counter-strike-global-offensive/joy_pitchthreshold/) "0"
883. joy_response_look (/command/counter-strike-global-offensive/joy_response_look/) "0" //
1=Acceleration Promotion
884. joy_response_look_pitch (/command/counter-strike-global-offensive/joy_response_look_pitch/) "1" //
1=Acceleration Promotion
885. joy_response_move (/command/counter-strike-global-offensive/joy_response_move/) "1" //
1/sensitivity
886. joy_sensitive_step0 (/command/counter-strike-global-offensive/joy_sensitive_step0/) "0"
887. joy_sensitive_step1 (/command/counter-strike-global-offensive/joy_sensitive_step1/) "0"
888. joy_sensitive_step2 (/command/counter-strike-global-offensive/joy_sensitive_step2/) "0"
889. joy_sidesensitivity (/command/counter-strike-global-offensive/joy_sidesensitivity/) "1"
890. joy_sidethreshold (/command/counter-strike-global-offensive/joy_sidethreshold/) "0"
891. joy_wingmanwarrior_centerhack (/command/counter-strike-global-
offensive/joy_wingmanwarrior_centerhack/) "0" // Wingman warrior centering hack.
892. joy_wingmanwarrior_turnhack (/command/counter-strike-global-
offensive/joy_wingmanwarrior_turnhack/) "0" // Wingman warrior hack related to turn axes.
893. joy_yawsensitivity (/command/counter-strike-global-offensive/joy_yawsensitivity/) "-1" // joystick
yaw sensitivity
894. joy_yawthreshold (/command/counter-strike-global-offensive/joy_yawthreshold/) "0"
895. jpeg (/command/counter-strike-global-offensive/jpeg/) // Take a jpeg screenshot: jpeg <filename>
<quality 1-100>.
896. kdtree_test (/command/counter-strike-global-offensive/kdtree_test/) // Tests spatial partition for
entities queries.
897. key_findbinding (/command/counter-strike-global-offensive/key_findbinding/) // Find key bound to
specified command string.
898. key_listboundkeys (/command/counter-strike-global-offensive/key_listboundkeys/) // List bound keys
with bindings.
899. key_updatelayout (/command/counter-strike-global-offensive/key_updatelayout/) // Updates game
keyboard layout to current windows keyboard setting.
900. kick (/command/counter-strike-global-offensive/kick/) // Kick a player by name.
901. kickid (/command/counter-strike-global-offensive/kickid/) // with a message.
902. kickid_ex (/command/counter-strike-global-offensive/kickid_ex/) // provide a force-the-kick flag
and also assign a message.
903. kill (/command/counter-strike-global-offensive/kill/) // Kills the player with generic damage
904. killserver (/command/counter-strike-global-offensive/killserver/) // Shutdown the server.
905. killvector (/command/counter-strike-global-offensive/killvector/) // Kills a player applying
force. Usage: killvector <player> <x value> <y value> <z value>
906. lastinv (/command/counter-strike-global-offensive/lastinv/)
907. lightcache_maxmiss (/command/counter-strike-global-offensive/lightcache_maxmiss/) "2"
908. lightprobe (/command/counter-strike-global-offensive/lightprobe/) // Samples the lighting
environment. Creates a cubemap and a file indicating the local lighting in a subdirectory called
material
909. light_crosshair (/command/counter-strike-global-offensive/light_crosshair/) // Show texture color
at crosshair
910. linefile (/command/counter-strike-global-offensive/linefile/) // Parses map leak data from .lin
file
911. listdemo (/command/counter-strike-global-offensive/listdemo/) // List demo file contents.
912. listid (/command/counter-strike-global-offensive/listid/) // Lists banned users.
913. listip (/command/counter-strike-global-offensive/listip/) // List IP addresses on the ban list.
914. listissues (/command/counter-strike-global-offensive/listissues/) // List all the issues that can
be voted on.
915. listmodels (/command/counter-strike-global-offensive/listmodels/) // List loaded models.
916. listRecentNPCSpeech (/command/counter-strike-global-offensive/listRecentNPCSpeech/) // Displays a
list of the last 5 lines of speech from NPCs.
917. load (/command/counter-strike-global-offensive/load/) // Load a saved game.
918. loadcommentary (/command/counter-strike-global-offensive/loadcommentary/)
919. loader_dump_table (/command/counter-strike-global-offensive/loader_dump_table/)
920. lobby_voice_chat_enabled (/command/counter-strike-global-offensive/lobby_voice_chat_enabled/) "1"
// Lobby microphone is enabled when this is set to 1
921. locator_split_len (/command/counter-strike-global-offensive/locator_split_len/) "0"
922. locator_split_maxwide_percent (/command/counter-strike-global-
offensive/locator_split_maxwide_percent/) "0"
923. lockMoveControllerRet (/command/counter-strike-global-offensive/lockMoveControllerRet/) "0"
924. log (/command/counter-strike-global-offensive/log/) // and udp < on | off >.
925. logaddress_add (/command/counter-strike-global-offensive/logaddress_add/) // Set address and port
for remote host <ip:port>.
926. logaddress_del (/command/counter-strike-global-offensive/logaddress_del/) // Remove address and
port for remote host <ip:port>.
927. logaddress_delall (/command/counter-strike-global-offensive/logaddress_delall/) // Remove all udp
addresses being logged to
928. logaddress_list (/command/counter-strike-global-offensive/logaddress_list/) // List all addresses
currently being used by logaddress.
929. log_color (/command/counter-strike-global-offensive/log_color/) // Set the color of a logging
channel.
930. log_dumpchannels (/command/counter-strike-global-offensive/log_dumpchannels/) // Dumps information
about all logging channels.
931. log_flags (/command/counter-strike-global-offensive/log_flags/) // Set the flags on a logging
channel.
932. log_level (/command/counter-strike-global-offensive/log_level/) // Set the spew level of a logging
channel.
933. lookspring (/command/counter-strike-global-offensive/lookspring/) "0"
934. lookstrafe (/command/counter-strike-global-offensive/lookstrafe/) "0"
935. loopsingleplayermaps (/command/counter-strike-global-offensive/loopsingleplayermaps/) "0"
936. map (/command/counter-strike-global-offensive/map/) // Start playing on specified map.
937. mapcycledisabled (/command/counter-strike-global-offensive/mapcycledisabled/) "0" // repeats the
same map after each match instead of using the map cycle
938. mapgroup (/command/counter-strike-global-offensive/mapgroup/) // Specify a map group
939. mapoverview_allow_client_draw (/command/counter-strike-global-
offensive/mapoverview_allow_client_draw/) "0" // Allow a client to draw on the map overview
940. maps (/command/counter-strike-global-offensive/maps/) // Displays list of maps.
941. map_background (/command/counter-strike-global-offensive/map_background/) // Runs a map as the
background to the main menu.
942. map_commentary (/command/counter-strike-global-offensive/map_commentary/) // on a specified map.
943. map_edit (/command/counter-strike-global-offensive/map_edit/)
944. map_setbombradius (/command/counter-strike-global-offensive/map_setbombradius/) // Sets the bomb
radius for the map.
945. map_showbombradius (/command/counter-strike-global-offensive/map_showbombradius/) // Shows bomb
radius from the center of each bomb site and planted bomb.
946. map_showspawnpoints (/command/counter-strike-global-offensive/map_showspawnpoints/) // Shows
player spawn points (red=invalid). Optionally pass in the duration.
947. mat_accelerate_adjust_exposure_down (/command/counter-strike-global-
offensive/mat_accelerate_adjust_exposure_down/) "40"
948. mat_aniso_disable (/command/counter-strike-global-offensive/mat_aniso_disable/) "0" // NOTE: You
must change mat_forceaniso after changing this convar for this to take effect
949. mat_autoexposure_max (/command/counter-strike-global-offensive/mat_autoexposure_max/) "2"
950. mat_autoexposure_max_multiplier (/command/counter-strike-global-
offensive/mat_autoexposure_max_multiplier/) "1"
951. mat_autoexposure_min (/command/counter-strike-global-offensive/mat_autoexposure_min/) "0"
952. mat_bloomamount_rate (/command/counter-strike-global-offensive/mat_bloomamount_rate/) "0"
953. mat_bumpbasis (/command/counter-strike-global-offensive/mat_bumpbasis/) "0"
954. mat_camerarendertargetoverlaysize (/command/counter-strike-global-
offensive/mat_camerarendertargetoverlaysize/) "128"
955. mat_colcorrection_forceentitiesclientside (/command/counter-strike-global-
offensive/mat_colcorrection_forceentitiesclientside/) "0" // Forces color correction entities to
be updated on the client
956. mat_colorcorrection (/command/counter-strike-global-offensive/mat_colorcorrection/) "1"
957. mat_configcurrent (/command/counter-strike-global-offensive/mat_configcurrent/) // show the
current video control panel config for the material system
958. mat_crosshair (/command/counter-strike-global-offensive/mat_crosshair/) // Display the name of the
material under the crosshair
959. mat_crosshair_edit (/command/counter-strike-global-offensive/mat_crosshair_edit/) // open the
material under the crosshair in the editor defined by mat_crosshair_edit_editor
960. mat_crosshair_explorer (/command/counter-strike-global-offensive/mat_crosshair_explorer/) // open
the material under the crosshair in explorer and highlight the vmt file
961. mat_crosshair_printmaterial (/command/counter-strike-global-
offensive/mat_crosshair_printmaterial/) // print the material under the crosshair
962. mat_crosshair_reloadmaterial (/command/counter-strike-global-
offensive/mat_crosshair_reloadmaterial/) // reload the material under the crosshair
963. mat_custommaterialusage (/command/counter-strike-global-offensive/mat_custommaterialusage/) //
Show memory usage for custom weapon materials.
964. mat_debugalttab (/command/counter-strike-global-offensive/mat_debugalttab/) "0"
965. mat_debug_bloom (/command/counter-strike-global-offensive/mat_debug_bloom/) "0"
966. mat_debug_postprocessing_effects (/command/counter-strike-global-
offensive/mat_debug_postprocessing_effects/) "0" // 2 = only apply post-processing to the centre
of the screen
967. mat_disable_bloom (/command/counter-strike-global-offensive/mat_disable_bloom/) "0"
968. mat_displacementmap (/command/counter-strike-global-offensive/mat_displacementmap/) "1"
969. mat_drawflat (/command/counter-strike-global-offensive/mat_drawflat/) "0"
970. mat_drawgray (/command/counter-strike-global-offensive/mat_drawgray/) "0"
971. mat_drawwater (/command/counter-strike-global-offensive/mat_drawwater/) "1"
972. mat_dynamiclightmaps (/command/counter-strike-global-offensive/mat_dynamiclightmaps/) "0"
973. mat_dynamicPaintmaps (/command/counter-strike-global-offensive/mat_dynamicPaintmaps/) "0"
974. mat_dynamic_tonemapping (/command/counter-strike-global-offensive/mat_dynamic_tonemapping/) "1"
975. mat_edit (/command/counter-strike-global-offensive/mat_edit/) // Bring up the material under the
crosshair in the editor
976. mat_exposure_center_region_x (/command/counter-strike-global-
offensive/mat_exposure_center_region_x/) "0"
977. mat_exposure_center_region_y (/command/counter-strike-global-
offensive/mat_exposure_center_region_y/) "0"
978. mat_fastclip (/command/counter-strike-global-offensive/mat_fastclip/) "0"
979. mat_fastnobump (/command/counter-strike-global-offensive/mat_fastnobump/) "0"
980. mat_fillrate (/command/counter-strike-global-offensive/mat_fillrate/) "0"
981. mat_forcedynamic (/command/counter-strike-global-offensive/mat_forcedynamic/) "0"
982. mat_force_bloom (/command/counter-strike-global-offensive/mat_force_bloom/) "0"
983. mat_force_tonemap_min_avglum (/command/counter-strike-global-
offensive/mat_force_tonemap_min_avglum/) "-1" // Override. Old default was 3.0
984. mat_force_tonemap_percent_bright_pixels (/command/counter-strike-global-
offensive/mat_force_tonemap_percent_bright_pixels/) "-1" // Override. Old value was 2.0
985. mat_force_tonemap_percent_target (/command/counter-strike-global-
offensive/mat_force_tonemap_percent_target/) "-1" // Override. Old default was 60.
986. mat_force_tonemap_scale (/command/counter-strike-global-offensive/mat_force_tonemap_scale/) "0"
987. mat_frame_sync_enable (/command/counter-strike-global-offensive/mat_frame_sync_enable/) "1"
988. mat_frame_sync_force_texture (/command/counter-strike-global-
offensive/mat_frame_sync_force_texture/) "0" // Force frame syncing to lock a managed texture.
989. mat_fullbright (/command/counter-strike-global-offensive/mat_fullbright/) "0"
990. mat_hdr_enabled (/command/counter-strike-global-offensive/mat_hdr_enabled/) // Report if HDR is
enabled for debugging
991. mat_hdr_uncapexposure (/command/counter-strike-global-offensive/mat_hdr_uncapexposure/) "0"
992. mat_hsv (/command/counter-strike-global-offensive/mat_hsv/) "0"
993. mat_info (/command/counter-strike-global-offensive/mat_info/) // Shows material system info
994. mat_leafvis (/command/counter-strike-global-offensive/mat_leafvis/) "0" // or [3] entire PVS (see
mat_leafvis_draw_mask for what
995. mat_loadtextures (/command/counter-strike-global-offensive/mat_loadtextures/) "1"
996. mat_local_contrast_edge_scale_override (/command/counter-strike-global-
offensive/mat_local_contrast_edge_scale_override/) "-1000"
997. mat_local_contrast_midtone_mask_override (/command/counter-strike-global-
offensive/mat_local_contrast_midtone_mask_override/) "-1"
998. mat_local_contrast_scale_override (/command/counter-strike-global-
offensive/mat_local_contrast_scale_override/) "0"
999. mat_local_contrast_vignette_end_override (/command/counter-strike-global-
offensive/mat_local_contrast_vignette_end_override/) "-1"
1000. mat_local_contrast_vignette_start_override (/command/counter-strike-global-
offensive/mat_local_contrast_vignette_start_override/) "-1"
1001. mat_lpreview_mode (/command/counter-strike-global-offensive/mat_lpreview_mode/) "-1"
1002. mat_luxels (/command/counter-strike-global-offensive/mat_luxels/) "0"
1003. mat_measurefillrate (/command/counter-strike-global-offensive/mat_measurefillrate/) "0"
1004. mat_monitorgamma (/command/counter-strike-global-offensive/mat_monitorgamma/) "2" // monitor gamma
(typically 2.2 for CRT and 1.7 for LCD)
1005. mat_monitorgamma_tv_enabled (/command/counter-strike-global-
offensive/mat_monitorgamma_tv_enabled/) "0"
1006. mat_morphstats (/command/counter-strike-global-offensive/mat_morphstats/) "0"
1007. mat_norendering (/command/counter-strike-global-offensive/mat_norendering/) "0"
1008. mat_normalmaps (/command/counter-strike-global-offensive/mat_normalmaps/) "0"
1009. mat_normals (/command/counter-strike-global-offensive/mat_normals/) "0"
1010. mat_postprocess_enable (/command/counter-strike-global-offensive/mat_postprocess_enable/) "1"
1011. mat_powersavingsmode (/command/counter-strike-global-offensive/mat_powersavingsmode/) "0" // Power
Savings Mode
1012. mat_proxy (/command/counter-strike-global-offensive/mat_proxy/) "0"
1013. mat_queue_mode (/command/counter-strike-global-offensive/mat_queue_mode/) "-1" // 2=queued
1014. mat_queue_priority (/command/counter-strike-global-offensive/mat_queue_priority/) "1"
1015. mat_reloadallcustommaterials (/command/counter-strike-global-
offensive/mat_reloadallcustommaterials/) // Reloads all custom materials
1016. mat_reloadallmaterials (/command/counter-strike-global-offensive/mat_reloadallmaterials/) //
Reloads all materials
1017. mat_reloadmaterial (/command/counter-strike-global-offensive/mat_reloadmaterial/) // Reloads a
single material
1018. mat_reloadtextures (/command/counter-strike-global-offensive/mat_reloadtextures/) // Reloads all
textures
1019. mat_remoteshadercompile (/command/counter-strike-global-offensive/mat_remoteshadercompile/) "0"
1020. mat_rendered_faces_count (/command/counter-strike-global-offensive/mat_rendered_faces_count/) "0"
// Set to N to count how many faces each model draws each frame and spew the top N offenders from
the last 150 frames (use mat_re
1021. mat_rendered_faces_spew (/command/counter-strike-global-offensive/mat_rendered_faces_spew/) //
mat_rendered_faces_spew <n> Spew the number of faces rendered for the top N models used this frame
(mat_rendered_faces_count
1022. mat_reporthwmorphmemory (/command/counter-strike-global-offensive/mat_reporthwmorphmemory/) //
Reports the amount of size in bytes taken up by hardware morph textures.
1023. mat_reversedepth (/command/counter-strike-global-offensive/mat_reversedepth/) "0"
1024. mat_savechanges (/command/counter-strike-global-offensive/mat_savechanges/) // saves current video
configuration to the registry
1025. mat_setvideomode (/command/counter-strike-global-offensive/mat_setvideomode/) // windowed state of
the material system
1026. mat_shadercount (/command/counter-strike-global-offensive/mat_shadercount/) // display count of
all shaders and reset that count
1027. mat_showcamerarendertarget (/command/counter-strike-global-offensive/mat_showcamerarendertarget/)
"0"
1028. mat_showframebuffertexture (/command/counter-strike-global-offensive/mat_showframebuffertexture/)
"0"
1029. mat_showlowresimage (/command/counter-strike-global-offensive/mat_showlowresimage/) "0"
1030. mat_showmaterials (/command/counter-strike-global-offensive/mat_showmaterials/) // Show materials.
1031. mat_showmaterialsverbose (/command/counter-strike-global-offensive/mat_showmaterialsverbose/) //
Show materials (verbose version).
1032. mat_showmiplevels (/command/counter-strike-global-offensive/mat_showmiplevels/) "0" // 1:
everything else
1033. mat_showtextures (/command/counter-strike-global-offensive/mat_showtextures/) // Show used
textures.
1034. mat_showwatertextures (/command/counter-strike-global-offensive/mat_showwatertextures/) "0"
1035. mat_show_histogram (/command/counter-strike-global-offensive/mat_show_histogram/) "0"
1036. mat_show_texture_memory_usage (/command/counter-strike-global-
offensive/mat_show_texture_memory_usage/) "0" // Display the texture memory usage on the HUD.
1037. mat_softwareskin (/command/counter-strike-global-offensive/mat_softwareskin/) "0"
1038. mat_spewalloc (/command/counter-strike-global-offensive/mat_spewalloc/) "0"
1039. mat_spewvertexandpixelshaders (/command/counter-strike-global-
offensive/mat_spewvertexandpixelshaders/) // Print all vertex and pixel shaders currently loaded
to the console
1040. mat_stub (/command/counter-strike-global-offensive/mat_stub/) "0"
1041. mat_surfaceid (/command/counter-strike-global-offensive/mat_surfaceid/) "0"
1042. mat_surfacemat (/command/counter-strike-global-offensive/mat_surfacemat/) "0"
1043. mat_tessellationlevel (/command/counter-strike-global-offensive/mat_tessellationlevel/) "6"
1044. mat_tessellation_accgeometrytangents (/command/counter-strike-global-
offensive/mat_tessellation_accgeometrytangents/) "0"
1045. mat_tessellation_cornertangents (/command/counter-strike-global-
offensive/mat_tessellation_cornertangents/) "1"
1046. mat_tessellation_update_buffers (/command/counter-strike-global-
offensive/mat_tessellation_update_buffers/) "1"
1047. mat_texture_list_content_path (/command/counter-strike-global-
offensive/mat_texture_list_content_path/) "0" // itll assume your content directory is next to the
currently runn
1048. mat_texture_list_exclude (/command/counter-strike-global-offensive/mat_texture_list_exclude/) //
save - saves exclude list file
1049. mat_texture_list_txlod (/command/counter-strike-global-offensive/mat_texture_list_txlod/) // -1 to
dec resolution
1050. mat_texture_list_txlod_sync (/command/counter-strike-global-
offensive/mat_texture_list_txlod_sync/) // save - saves all changes to material content files
1051. mat_tonemap_algorithm (/command/counter-strike-global-offensive/mat_tonemap_algorithm/) "1" // 0 =
Original Algorithm 1 = New Algorithm
1052. mat_updateconvars (/command/counter-strike-global-offensive/mat_updateconvars/) // updates the
video config convars
1053. mat_viewportscale (/command/counter-strike-global-offensive/mat_viewportscale/) "1" // Scale down
the main viewport (to reduce GPU impact on CPU profiling)
1054. mat_wireframe (/command/counter-strike-global-offensive/mat_wireframe/) "0"
1055. mat_yuv (/command/counter-strike-global-offensive/mat_yuv/) "0"
1056. maxplayers (/command/counter-strike-global-offensive/maxplayers/) // Change the maximum number of
players allowed on this server.
1057. mc_accel_band_size (/command/counter-strike-global-offensive/mc_accel_band_size/) "0" //
Percentage of half the screen width or height.
1058. mc_dead_zone_radius (/command/counter-strike-global-offensive/mc_dead_zone_radius/) "0" // 0 to
0.9. 0 being just around the center of the screen and 1 being the edges of the screen.
1059. mc_max_pitchrate (/command/counter-strike-global-offensive/mc_max_pitchrate/) "100" //
(degrees/sec)
1060. mc_max_yawrate (/command/counter-strike-global-offensive/mc_max_yawrate/) "230" // (degrees/sec)
1061. mdlcache_dump_dictionary_state (/command/counter-strike-global-
offensive/mdlcache_dump_dictionary_state/) // Dump the state of the MDLCache Dictionary.
1062. memory (/command/counter-strike-global-offensive/memory/) // Print memory stats.
1063. mem_compact (/command/counter-strike-global-offensive/mem_compact/)
1064. mem_dump (/command/counter-strike-global-offensive/mem_dump/) // Dump memory stats to text file.
1065. mem_dumpvballocs (/command/counter-strike-global-offensive/mem_dumpvballocs/) // Dump VB memory
allocation stats.
1066. mem_eat (/command/counter-strike-global-offensive/mem_eat/)
1067. mem_incremental_compact (/command/counter-strike-global-offensive/mem_incremental_compact/)
1068. mem_incremental_compact_rate (/command/counter-strike-global-
offensive/mem_incremental_compact_rate/) "0" // Rate at which to attempt internal heap compation
1069. mem_test (/command/counter-strike-global-offensive/mem_test/)
1070. mem_vcollide (/command/counter-strike-global-offensive/mem_vcollide/) // Dumps the memory used by
vcollides
1071. mem_verify (/command/counter-strike-global-offensive/mem_verify/) // Verify the validity of the
heap
1072. menuselect (/command/counter-strike-global-offensive/menuselect/) // menuselect
1073. minisave (/command/counter-strike-global-offensive/minisave/) // Saves game (for current level
only!)
1074. mm_csgo_community_search_players_min (/command/counter-strike-global-
offensive/mm_csgo_community_search_players_min/) "3" // When performing CSGO community matchmaking
look for servers with at least so many human players
1075. mm_datacenter_debugprint (/command/counter-strike-global-offensive/mm_datacenter_debugprint/) //
Shows information retrieved from data center
1076. mm_debugprint (/command/counter-strike-global-offensive/mm_debugprint/) // Show debug information
about current matchmaking session
1077. mm_dedicated_force_servers (/command/counter-strike-global-offensive/mm_dedicated_force_servers/)
"0" // Comma delimited list of ip:port of servers used to search for dedicated servers instead of
searching for public servers. Use sy
1078. mm_dedicated_search_maxping (/command/counter-strike-global-
offensive/mm_dedicated_search_maxping/) "150" // Longest preferred ping to dedicated servers for
games
1079. mm_dlc_debugprint (/command/counter-strike-global-offensive/mm_dlc_debugprint/) // Shows
information about dlc
1080. mm_queue_show_stats (/command/counter-strike-global-offensive/mm_queue_show_stats/) // Display
global server stats
1081. mm_server_search_lan_ports (/command/counter-strike-global-offensive/mm_server_search_lan_ports/)
"27015" // Ports to scan during LAN games discovery. Also used to discover and correctly connect
to dedicated LAN servers behind NATs.
1082. mm_session_search_ping_buckets (/command/counter-strike-global-
offensive/mm_session_search_ping_buckets/) "4"
1083. mm_session_search_qos_timeout (/command/counter-strike-global-
offensive/mm_session_search_qos_timeout/) "15"
1084. mod_combiner_info (/command/counter-strike-global-offensive/mod_combiner_info/) // debug spew for
Combiner Info
1085. mod_DumpWeaponWiewModelCache (/command/counter-strike-global-
offensive/mod_DumpWeaponWiewModelCache/) // Dumps the weapon view model cache contents
1086. mod_DumpWeaponWorldModelCache (/command/counter-strike-global-
offensive/mod_DumpWeaponWorldModelCache/) // Dumps the weapon world model cache contents
1087. molotov_throw_detonate_time (/command/counter-strike-global-
offensive/molotov_throw_detonate_time/) "2"
1088. motdfile (/command/counter-strike-global-offensive/motdfile/) "0" // The MOTD file to load.
1089. movie_fixwave (/command/counter-strike-global-offensive/movie_fixwave/) // etc.
1090. mp_afterroundmoney (/command/counter-strike-global-offensive/mp_afterroundmoney/) "0" // amount of
money awared to every player after each round
1091. mp_autokick (/command/counter-strike-global-offensive/mp_autokick/) "1" // Kick idle/team-
killing/team-damaging players
1092. mp_autoteambalance (/command/counter-strike-global-offensive/mp_autoteambalance/) "1"
1093. mp_backup_restore_list_files (/command/counter-strike-global-
offensive/mp_backup_restore_list_files/) // accepts a numeric parameter to limit the number o
1094. mp_backup_restore_load_file (/command/counter-strike-global-
offensive/mp_backup_restore_load_file/) // scores and team scores; resets to the next round after
the backup
1095. mp_backup_round_file (/command/counter-strike-global-offensive/mp_backup_round_file/) "0" // If
set then server will save all played rounds information to files
filename_date_time_team1_team2_mapname_roundnum_score1_scor
1096. mp_backup_round_file_last (/command/counter-strike-global-offensive/mp_backup_round_file_last/)
"0" // Every time a backup file is written the value of this convar gets updated to hold the name
of the backup file.
1097. mp_backup_round_file_pattern (/command/counter-strike-global-
offensive/mp_backup_round_file_pattern/) "0" // e.g.%prefix%_%date%_%time%_%team1%_
1098. mp_buytime (/command/counter-strike-global-offensive/mp_buytime/) "90" // How many seconds after
round start players can buy items for.
1099. mp_buy_allow_grenades (/command/counter-strike-global-offensive/mp_buy_allow_grenades/) "1" //
Whether players can purchase grenades from the buy menu or not.
1100. mp_buy_anywhere (/command/counter-strike-global-offensive/mp_buy_anywhere/) "0" // not only in
buyzones. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists.
1101. mp_buy_during_immunity (/command/counter-strike-global-offensive/mp_buy_during_immunity/) "0" //
ignoring buytime. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists.
1102. mp_c4timer (/command/counter-strike-global-offensive/mp_c4timer/) "45" // how long from when the
C4 is armed until it blows
1103. mp_competitive_endofmatch_extra_time (/command/counter-strike-global-
offensive/mp_competitive_endofmatch_extra_time/) "15" // After a competitive match finishes
rematch voting extra time is given for rankings.
1104. mp_ct_default_grenades (/command/counter-strike-global-offensive/mp_ct_default_grenades/) "0" //
separate each weapon class with a space like thi
1105. mp_ct_default_melee (/command/counter-strike-global-offensive/mp_ct_default_melee/) "0" // it shou
1106. mp_ct_default_primary (/command/counter-strike-global-offensive/mp_ct_default_primary/) "0" // The
default primary (rifle) weapon that the CTs will spawn with
1107. mp_ct_default_secondary (/command/counter-strike-global-offensive/mp_ct_default_secondary/) "0" //
The default secondary (pistol) weapon that the CTs will spawn with
1108. mp_death_drop_c4 (/command/counter-strike-global-offensive/mp_death_drop_c4/) "1" // Whether c4 is
droppable
1109. mp_death_drop_defuser (/command/counter-strike-global-offensive/mp_death_drop_defuser/) "1" //
Drop defuser on player death
1110. mp_death_drop_grenade (/command/counter-strike-global-offensive/mp_death_drop_grenade/) "2" //
2=current or best
1111. mp_death_drop_gun (/command/counter-strike-global-offensive/mp_death_drop_gun/) "1" // 2=current
or best
1112. mp_default_team_winner_no_objective (/command/counter-strike-global-
offensive/mp_default_team_winner_no_objective/) "-1" // the value of this convar will declare the
winner when the time run
1113. mp_defuser_allocation (/command/counter-strike-global-offensive/mp_defuser_allocation/) "0" //
2=everyone
1114. mp_disable_autokick (/command/counter-strike-global-offensive/mp_disable_autokick/) // Prevents a
userid from being auto-kicked
1115. mp_display_kill_assists (/command/counter-strike-global-offensive/mp_display_kill_assists/) "1" //
Whether to display and score player assists
1116. mp_dm_bonus_length_max (/command/counter-strike-global-offensive/mp_dm_bonus_length_max/) "30" //
Maximum time the bonus time will last (in seconds)
1117. mp_dm_bonus_length_min (/command/counter-strike-global-offensive/mp_dm_bonus_length_min/) "30" //
Minimum time the bonus time will last (in seconds)
1118. mp_dm_bonus_percent (/command/counter-strike-global-offensive/mp_dm_bonus_percent/) "50" //
Percent of points additionally awarded when someone gets a kill with the bonus weapon during the
bonus period.
1119. mp_dm_time_between_bonus_max (/command/counter-strike-global-
offensive/mp_dm_time_between_bonus_max/) "40" // Maximum time a bonus time will start after the
round start or after the last bonus (in seconds)
1120. mp_dm_time_between_bonus_min (/command/counter-strike-global-
offensive/mp_dm_time_between_bonus_min/) "30" // Minimum time a bonus time will start after the
round start or after the last bonus (in seconds)
1121. mp_do_warmup_offine (/command/counter-strike-global-offensive/mp_do_warmup_offine/) "0" // Whether
or not to do a warmup period at the start of a match in an offline (bot) match.
1122. mp_do_warmup_period (/command/counter-strike-global-offensive/mp_do_warmup_period/) "1" // Whether
or not to do a warmup period at the start of a match.
1123. mp_dump_timers (/command/counter-strike-global-offensive/mp_dump_timers/) // Prints round timers
to the console for debugging
1124. mp_endmatch_votenextleveltime (/command/counter-strike-global-
offensive/mp_endmatch_votenextleveltime/) "20" // players have this much time to vote on the next
map at match end.
1125. mp_endmatch_votenextmap (/command/counter-strike-global-offensive/mp_endmatch_votenextmap/) "1" //
Whether or not players vote for the next map at the end of the match when the final scoreboard
comes up
1126. mp_endmatch_votenextmap_keepcurrent (/command/counter-strike-global-
offensive/mp_endmatch_votenextmap_keepcurrent/) "1" // the current map is not guaranteed to be in
the
1127. mp_forcecamera (/command/counter-strike-global-offensive/mp_forcecamera/) "1" // Restricts
spectator modes for dead players. 0 = Any team. 1 = Only own team. 2 = No one; fade to black on
death (previously mp_
1128. mp_forcerespawnplayers (/command/counter-strike-global-offensive/mp_forcerespawnplayers/) // Force
all players to respawn.
1129. mp_forcewin (/command/counter-strike-global-offensive/mp_forcewin/) // Forces team to win
1130. mp_force_pick_time (/command/counter-strike-global-offensive/mp_force_pick_time/) "15" // The
amount of time a player has on the team screen to make a selection before being auto-teamed
1131. mp_freezetime (/command/counter-strike-global-offensive/mp_freezetime/) "6" // how many seconds to
keep players frozen when the round starts
1132. mp_free_armor (/command/counter-strike-global-offensive/mp_free_armor/) "0" // Determines whether
armor and helmet are given automatically.
1133. mp_friendlyfire (/command/counter-strike-global-offensive/mp_friendlyfire/) "0" // Allows team
members to injure other members of their team
1134. mp_ggprogressive_round_restart_delay (/command/counter-strike-global-
offensive/mp_ggprogressive_round_restart_delay/) "15" // Number of seconds to delay before
restarting a round after a win in gungame progessive
1135. mp_ggtr_bomb_defuse_bonus (/command/counter-strike-global-offensive/mp_ggtr_bomb_defuse_bonus/)
"1" // Number of bonus upgrades to award the CTs when they defuse a gun game bomb
1136. mp_ggtr_bomb_detonation_bonus (/command/counter-strike-global-
offensive/mp_ggtr_bomb_detonation_bonus/) "1" // Number of bonus upgrades to award the Ts when
they detonate a gun game bomb
1137. mp_ggtr_bomb_pts_for_flash (/command/counter-strike-global-offensive/mp_ggtr_bomb_pts_for_flash/)
"4" // Kill points required in a round to get a bonus flash grenade
1138. mp_ggtr_bomb_pts_for_he (/command/counter-strike-global-offensive/mp_ggtr_bomb_pts_for_he/) "3" //
Kill points required in a round to get a bonus HE grenade
1139. mp_ggtr_bomb_pts_for_molotov (/command/counter-strike-global-
offensive/mp_ggtr_bomb_pts_for_molotov/) "5" // Kill points required in a round to get a bonus
molotov cocktail
1140. mp_ggtr_bomb_pts_for_upgrade (/command/counter-strike-global-
offensive/mp_ggtr_bomb_pts_for_upgrade/) "2" // Kill points required to upgrade a players weapon
1141. mp_ggtr_bomb_respawn_delay (/command/counter-strike-global-offensive/mp_ggtr_bomb_respawn_delay/)
"0" // Number of seconds to delay before making the bomb available to a respawner in gun game
1142. mp_ggtr_end_round_kill_bonus (/command/counter-strike-global-
offensive/mp_ggtr_end_round_kill_bonus/) "1" // Number of bonus points awarded in Demolition Mode
when knife kill ends round
1143. mp_ggtr_halftime_delay (/command/counter-strike-global-offensive/mp_ggtr_halftime_delay/) "0" //
Number of seconds to delay during TR Mode halftime
1144. mp_ggtr_last_weapon_kill_ends_half (/command/counter-strike-global-
offensive/mp_ggtr_last_weapon_kill_ends_half/) "0" // End the half and give a team round point
when a player makes a kill using the final weapon
1145. mp_give_player_c4 (/command/counter-strike-global-offensive/mp_give_player_c4/) "1" // Whether
this map should spawn a c4 bomb for a player or not.
1146. mp_halftime (/command/counter-strike-global-offensive/mp_halftime/) "0" // Determines whether the
match switches sides in a halftime event.
1147. mp_halftime_duration (/command/counter-strike-global-offensive/mp_halftime_duration/) "15" //
Number of seconds that halftime lasts
1148. mp_halftime_pausetimer (/command/counter-strike-global-offensive/mp_halftime_pausetimer/) "0" //
Set to 1 to stay in halftime indefinitely. Set to 0 to resume the timer.
1149. mp_hostages_max (/command/counter-strike-global-offensive/mp_hostages_max/) "2" // Maximum number
of hostages to spawn.
1150. mp_hostages_rescuetime (/command/counter-strike-global-offensive/mp_hostages_rescuetime/) "1" //
Additional time added to round time if a hostage is reached by a CT.
1151. mp_hostages_run_speed_modifier (/command/counter-strike-global-
offensive/mp_hostages_run_speed_modifier/) "1" // slow down hostages by setting this to < 1.0.
1152. mp_hostages_spawn_farthest (/command/counter-strike-global-offensive/mp_hostages_spawn_farthest/)
"0" // When enabled will consistently force the farthest hostages to spawn.
1153. mp_hostages_spawn_force_positions (/command/counter-strike-global-
offensive/mp_hostages_spawn_force_positions/) "0" // 6
1154. mp_hostages_spawn_same_every_round (/command/counter-strike-global-
offensive/mp_hostages_spawn_same_every_round/) "1" // 1 = same spawns for entire match.
1155. mp_hostages_takedamage (/command/counter-strike-global-offensive/mp_hostages_takedamage/) "0" //
Whether or not hostages can be hurt.
1156. mp_humanteam (/command/counter-strike-global-offensive/mp_humanteam/) "0" // T}
1157. mp_ignore_round_win_conditions (/command/counter-strike-global-
offensive/mp_ignore_round_win_conditions/) "0" // Ignore conditions which would end the current
round
1158. mp_join_grace_time (/command/counter-strike-global-offensive/mp_join_grace_time/) "2" // Number of
seconds after round start to allow a player to join a game
1159. mp_limitteams (/command/counter-strike-global-offensive/mp_limitteams/) "2" // Max # of players 1
team can have over another (0 disables check)
1160. mp_logdetail (/command/counter-strike-global-offensive/mp_logdetail/) "0" // 3=both)
1161. mp_match_can_clinch (/command/counter-strike-global-offensive/mp_match_can_clinch/) "1" // Can a
team clinch and end the match by being so far ahead that the other team has no way to catching up?
1162. mp_match_end_changelevel (/command/counter-strike-global-offensive/mp_match_end_changelevel/) "0"
// perform a changelevel even if next map is the same
1163. mp_match_end_restart (/command/counter-strike-global-offensive/mp_match_end_restart/) "0" //
perform a restart instead of loading a new map
1164. mp_match_restart_delay (/command/counter-strike-global-offensive/mp_match_restart_delay/) "15" //
Time (in seconds) until a match restarts.
1165. mp_maxmoney (/command/counter-strike-global-offensive/mp_maxmoney/) "16000" // maximum amount of
money allowed in a players account
1166. mp_maxrounds (/command/counter-strike-global-offensive/mp_maxrounds/) "0" // max number of rounds
to play before server changes maps
1167. mp_molotovusedelay (/command/counter-strike-global-offensive/mp_molotovusedelay/) "15" // Number
of seconds to delay before the molotov can be used after acquiring it
1168. mp_overtime_enable (/command/counter-strike-global-offensive/mp_overtime_enable/) "0" // use
overtime rules to determine winner
1169. mp_overtime_halftime_pausetimer (/command/counter-strike-global-
offensive/mp_overtime_halftime_pausetimer/) "0" // If set to 1 will set mp_halftime_pausetimer to
1 before every half of overtime. Set mp_halftime_pausetimer to 0 to resume the t
1170. mp_overtime_maxrounds (/command/counter-strike-global-offensive/mp_overtime_maxrounds/) "6" //
When overtime is enabled play additional rounds to determine winner
1171. mp_overtime_startmoney (/command/counter-strike-global-offensive/mp_overtime_startmoney/) "10000"
// Money assigned to all players at start of every overtime half
1172. mp_pause_match (/command/counter-strike-global-offensive/mp_pause_match/) // Pause the match in
the next freeze time
1173. mp_playercashawards (/command/counter-strike-global-offensive/mp_playercashawards/) "1" // Players
can earn money by performing in-game actions
1174. mp_playerid (/command/counter-strike-global-offensive/mp_playerid/) "0" // Controls what
information player see in the status bar: 0 all names; 1 team names; 2 no names
1175. mp_playerid_delay (/command/counter-strike-global-offensive/mp_playerid_delay/) "0" // Number of
seconds to delay showing information in the status bar
1176. mp_playerid_hold (/command/counter-strike-global-offensive/mp_playerid_hold/) "0" // Number of
seconds to keep showing old information in the status bar
1177. mp_radar_showall (/command/counter-strike-global-offensive/mp_radar_showall/) "0" // Determines
who should see all. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists.
1178. mp_randomspawn (/command/counter-strike-global-offensive/mp_randomspawn/) "0" // Determines
whether players are to spawn. 0 = default; 1 = both teams; 2 = Terrorists; 3 = CTs.
1179. mp_randomspawn_los (/command/counter-strike-global-offensive/mp_randomspawn_los/) "1" //
determines whether to test Line of Sight when spawning.
1180. mp_respawnwavetime_ct (/command/counter-strike-global-offensive/mp_respawnwavetime_ct/) "10" //
Time between respawn waves for CTs.
1181. mp_respawnwavetime_t (/command/counter-strike-global-offensive/mp_respawnwavetime_t/) "10" // Time
between respawn waves for Terrorists.
1182. mp_respawn_immunitytime (/command/counter-strike-global-offensive/mp_respawn_immunitytime/) "4" //
How many seconds after respawn immunity lasts.
1183. mp_respawn_on_death_ct (/command/counter-strike-global-offensive/mp_respawn_on_death_ct/) "0" //
counter-terrorists will respawn after dying.
1184. mp_respawn_on_death_t (/command/counter-strike-global-offensive/mp_respawn_on_death_t/) "0" //
terrorists will respawn after dying.
1185. mp_restartgame (/command/counter-strike-global-offensive/mp_restartgame/) "0" // game will restart
in the specified number of seconds
1186. mp_roundtime (/command/counter-strike-global-offensive/mp_roundtime/) "5" // How many minutes each
round takes.
1187. mp_roundtime_defuse (/command/counter-strike-global-offensive/mp_roundtime_defuse/) "0" // How
many minutes each round of Bomb Defuse takes. If 0 then use mp_roundtime instead.
1188. mp_roundtime_hostage (/command/counter-strike-global-offensive/mp_roundtime_hostage/) "0" // How
many minutes each round of Hostage Rescue takes. If 0 then use mp_roundtime instead.
1189. mp_round_restart_delay (/command/counter-strike-global-offensive/mp_round_restart_delay/) "7" //
Number of seconds to delay before restarting a round after a win
1190. mp_scrambleteams (/command/counter-strike-global-offensive/mp_scrambleteams/) // Scramble the
teams and restart the game
1191. mp_solid_teammates (/command/counter-strike-global-offensive/mp_solid_teammates/) "1" //
Determines whether teammates are solid or not.
1192. mp_spawnprotectiontime (/command/counter-strike-global-offensive/mp_spawnprotectiontime/) "5" //
Kick players who team-kill within this many seconds of a round restart.
1193. mp_spectators_max (/command/counter-strike-global-offensive/mp_spectators_max/) "2" // How many
spectators are allowed in a match.
1194. mp_spec_swapplayersides (/command/counter-strike-global-offensive/mp_spec_swapplayersides/) "0" //
Toggle set the player names and team names to the opposite side in which they are are on the
spectator panel.
1195. mp_startmoney (/command/counter-strike-global-offensive/mp_startmoney/) "800" // amount of money
each player gets when they reset
1196. mp_swapteams (/command/counter-strike-global-offensive/mp_swapteams/) // Swap the teams and
restart the game
1197. mp_switchteams (/command/counter-strike-global-offensive/mp_switchteams/) // Switch teams and
restart the game
1198. mp_td_dmgtokick (/command/counter-strike-global-offensive/mp_td_dmgtokick/) "300" // The damage
threshhold players have to exceed in a match to get kicked.
1199. mp_td_dmgtowarn (/command/counter-strike-global-offensive/mp_td_dmgtowarn/) "200" // The damage
threshhold players have to exceed in a match to get warned that they are about to be kicked.
1200. mp_td_spawndmgthreshold (/command/counter-strike-global-offensive/mp_td_spawndmgthreshold/) "50"
// The damage threshold players have to exceed at the start of the round to be warned/kick.
1201. mp_teamcashawards (/command/counter-strike-global-offensive/mp_teamcashawards/) "1" // Teams can
earn money by performing in-game actions
1202. mp_teamflag_1 (/command/counter-strike-global-offensive/mp_teamflag_1/) "0" // Enter a countrys
alpha 2 code to show that flag next to team 1s name in the spectator scoreboard.
1203. mp_teamflag_2 (/command/counter-strike-global-offensive/mp_teamflag_2/) "0" // Enter a countrys
alpha 2 code to show that flag next to team 2s name in the spectator scoreboard.
1204. mp_teammates_are_enemies (/command/counter-strike-global-offensive/mp_teammates_are_enemies/) "0"
// your teammates act as enemies and all players are valid targets.
1205. mp_teamname_1 (/command/counter-strike-global-offensive/mp_teamname_1/) "0" // A non-empty string
overrides the first teams name.
1206. mp_teamname_2 (/command/counter-strike-global-offensive/mp_teamname_2/) "0" // A non-empty string
overrides the second teams name.
1207. mp_timelimit (/command/counter-strike-global-offensive/mp_timelimit/) "5" // game time per map in
minutes
1208. mp_tkpunish (/command/counter-strike-global-offensive/mp_tkpunish/) "0" // 1=yes}
1209. mp_tournament_restart (/command/counter-strike-global-offensive/mp_tournament_restart/) // Restart
Tournament Mode on the current level.
1210. mp_t_default_grenades (/command/counter-strike-global-offensive/mp_t_default_grenades/) "0" //
separate each weapon class with a space like this
1211. mp_t_default_melee (/command/counter-strike-global-offensive/mp_t_default_melee/) "0" // The
default melee weapon that the Ts will spawn with
1212. mp_t_default_primary (/command/counter-strike-global-offensive/mp_t_default_primary/) "0" // The
default primary (rifle) weapon that the Ts will spawn with
1213. mp_t_default_secondary (/command/counter-strike-global-offensive/mp_t_default_secondary/) "0" //
The default secondary (pistol) weapon that the Ts will spawn with
1214. mp_unpause_match (/command/counter-strike-global-offensive/mp_unpause_match/) // Resume the match
1215. mp_use_respawn_waves (/command/counter-strike-global-offensive/mp_use_respawn_waves/) "0" // they
will respawn in waves.
1216. mp_verbose_changelevel_spew (/command/counter-strike-global-
offensive/mp_verbose_changelevel_spew/) "1"
1217. mp_warmuptime (/command/counter-strike-global-offensive/mp_warmuptime/) "30" // How long the
warmup period lasts. Changing this value resets warmup.
1218. mp_warmup_end (/command/counter-strike-global-offensive/mp_warmup_end/) // End warmup immediately.
1219. mp_warmup_pausetimer (/command/counter-strike-global-offensive/mp_warmup_pausetimer/) "0" // set
to 2 to allow players to unpause warmup. Set to 0 to resume the timer.
1220. mp_warmup_start (/command/counter-strike-global-offensive/mp_warmup_start/) // Start warmup.
1221. mp_weapons_allow_map_placed (/command/counter-strike-global-
offensive/mp_weapons_allow_map_placed/) "0" // the game will not delete weapons placed in the map.
1222. mp_weapons_allow_randomize (/command/counter-strike-global-offensive/mp_weapons_allow_randomize/)
"0" // If set to >0 the buy menu will populate with random weapons with the value of this convar
specifying how many from each weapon
1223. mp_weapons_allow_zeus (/command/counter-strike-global-offensive/mp_weapons_allow_zeus/) "1" //
Determines whether the Zeus is purchasable or not.
1224. mp_weapons_glow_on_ground (/command/counter-strike-global-offensive/mp_weapons_glow_on_ground/)
"0" // weapons on the ground will have a glow around them.
1225. mp_win_panel_display_time (/command/counter-strike-global-offensive/mp_win_panel_display_time/)
"3" // The amount of time to show the win panel between matches / halfs
1226. ms_player_dump_properties (/command/counter-strike-global-offensive/ms_player_dump_properties/) //
Prints a dump the current players property data
1227. multvar (/command/counter-strike-global-offensive/multvar/) // Multiply specified convar value.
1228. muzzleflash_light (/command/counter-strike-global-offensive/muzzleflash_light/) "1"
1229. m_customaccel (/command/counter-strike-global-offensive/m_customaccel/) "3" // Custom mouse
acceleration: 0: custom accelaration disabled 1: mouse_acceleration = min(m_customaccel_max,
pow(raw_mouse_delta,
1230. m_customaccel_exponent (/command/counter-strike-global-offensive/m_customaccel_exponent/) "1" //
Mouse move is raised to this power before being scaled by scale factor.
1231. m_customaccel_max (/command/counter-strike-global-offensive/m_customaccel_max/) "0" // 0 for no
limit
1232. m_customaccel_scale (/command/counter-strike-global-offensive/m_customaccel_scale/) "0" // Custom
mouse acceleration value.
1233. m_forward (/command/counter-strike-global-offensive/m_forward/) "1" // Mouse forward factor.
1234. m_mouseaccel1 (/command/counter-strike-global-offensive/m_mouseaccel1/) "0" // Windows mouse
acceleration initial threshold (2x movement).
1235. m_mouseaccel2 (/command/counter-strike-global-offensive/m_mouseaccel2/) "0" // Windows mouse
acceleration secondary threshold (4x movement).
1236. m_mousespeed (/command/counter-strike-global-offensive/m_mousespeed/) "1" // 2 to enable secondary
threshold
1237. m_pitch (/command/counter-strike-global-offensive/m_pitch/) "0" // Mouse pitch factor.
1238. m_rawinput (/command/counter-strike-global-offensive/m_rawinput/) "1" // Use Raw Input for mouse
input.
1239. m_side (/command/counter-strike-global-offensive/m_side/) "0" // Mouse side factor.
1240. m_yaw (/command/counter-strike-global-offensive/m_yaw/) "0" // Mouse yaw factor.
1241. name (/command/counter-strike-global-offensive/name/) "0" // Current user name
1242. nav_add_to_selected_set (/command/counter-strike-global-offensive/nav_add_to_selected_set/) // Add
current area to the selected set.
1243. nav_add_to_selected_set_by_id (/command/counter-strike-global-
offensive/nav_add_to_selected_set_by_id/) // Add specified area id to the selected set.
1244. nav_analyze (/command/counter-strike-global-offensive/nav_analyze/) // Re-analyze the current
Navigation Mesh and save it to disk.
1245. nav_area_bgcolor (/command/counter-strike-global-offensive/nav_area_bgcolor/) "503316480" // RGBA
color to draw as the background color for nav areas while editing.
1246. nav_area_max_size (/command/counter-strike-global-offensive/nav_area_max_size/) "50" // Max area
size created in nav generation
1247. nav_avoid (/command/counter-strike-global-offensive/nav_avoid/) // Toggles the avoid this area
when possible flag used by the AI system.
1248. nav_begin_area (/command/counter-strike-global-offensive/nav_begin_area/) // drag the opposite
corner to the desired location and
1249. nav_begin_deselecting (/command/counter-strike-global-offensive/nav_begin_deselecting/) // Start
continuously removing from the selected set.
1250. nav_begin_drag_deselecting (/command/counter-strike-global-offensive/nav_begin_drag_deselecting/)
// Start dragging a selection area.
1251. nav_begin_drag_selecting (/command/counter-strike-global-offensive/nav_begin_drag_selecting/) //
Start dragging a selection area.
1252. nav_begin_selecting (/command/counter-strike-global-offensive/nav_begin_selecting/) // Start
continuously adding to the selected set.
1253. nav_begin_shift_xy (/command/counter-strike-global-offensive/nav_begin_shift_xy/) // Begin
shifting the Selected Set.
1254. nav_build_ladder (/command/counter-strike-global-offensive/nav_build_ladder/) // Attempts to build
a nav ladder on the climbable surface under the cursor.
1255. nav_check_connectivity (/command/counter-strike-global-offensive/nav_check_connectivity/) //
Checks to be sure every (or just the marked) nav area can get to every goal area for the map
(hostages or bomb site).
1256. nav_check_file_consistency (/command/counter-strike-global-offensive/nav_check_file_consistency/)
// Scans the maps directory and reports any missing/out-of-date navigation files.
1257. nav_check_floor (/command/counter-strike-global-offensive/nav_check_floor/) // Updates the
blocked/unblocked status for every nav area.
1258. nav_check_stairs (/command/counter-strike-global-offensive/nav_check_stairs/) // Update the nav
mesh STAIRS attribute
1259. nav_chop_selected (/command/counter-strike-global-offensive/nav_chop_selected/) // Chops all
selected areas into their component 1x1 areas
1260. nav_clear_attribute (/command/counter-strike-global-offensive/nav_clear_attribute/) // Remove
given nav attribute from all areas in the selected set.
1261. nav_clear_selected_set (/command/counter-strike-global-offensive/nav_clear_selected_set/) // Clear
the selected set.
1262. nav_clear_walkable_marks (/command/counter-strike-global-offensive/nav_clear_walkable_marks/) //
Erase any previously placed walkable positions.
1263. nav_compress_id (/command/counter-strike-global-offensive/nav_compress_id/) // Re-orders area and
ladder IDs so they are continuous.
1264. nav_connect (/command/counter-strike-global-offensive/nav_connect/) // then invoke the connect
command. Note that this creates a
1265. nav_coplanar_slope_limit (/command/counter-strike-global-offensive/nav_coplanar_slope_limit/) "0"
1266. nav_coplanar_slope_limit_displacement (/command/counter-strike-global-
offensive/nav_coplanar_slope_limit_displacement/) "0"
1267. nav_corner_adjust_adjacent (/command/counter-strike-global-offensive/nav_corner_adjust_adjacent/)
"18" // radius used to raise/lower corners in nearby areas when raising/lowering corners.
1268. nav_corner_lower (/command/counter-strike-global-offensive/nav_corner_lower/) // Lower the
selected corner of the currently marked Area.
1269. nav_corner_place_on_ground (/command/counter-strike-global-offensive/nav_corner_place_on_ground/)
// Places the selected corner of the currently marked Area on the ground.
1270. nav_corner_raise (/command/counter-strike-global-offensive/nav_corner_raise/) // Raise the
selected corner of the currently marked Area.
1271. nav_corner_select (/command/counter-strike-global-offensive/nav_corner_select/) // Select a corner
of the currently marked Area. Use multiple times to access all four corners.
1272. nav_create_area_at_feet (/command/counter-strike-global-offensive/nav_create_area_at_feet/) "0" //
Anchor nav_begin_area Z to editing players feet
1273. nav_create_place_on_ground (/command/counter-strike-global-offensive/nav_create_place_on_ground/)
"0" // nav areas will be placed flush with the ground when created by hand.
1274. nav_crouch (/command/counter-strike-global-offensive/nav_crouch/) // Toggles the must crouch in
this area flag used by the AI system.
1275. nav_debug_blocked (/command/counter-strike-global-offensive/nav_debug_blocked/) "0"
1276. nav_delete (/command/counter-strike-global-offensive/nav_delete/) // Deletes the currently
highlighted Area.
1277. nav_delete_marked (/command/counter-strike-global-offensive/nav_delete_marked/) // Deletes the
currently marked Area (if any).
1278. nav_disconnect (/command/counter-strike-global-offensive/nav_disconnect/) // then invoke the
disconnect command. This will remove all connec
1279. nav_displacement_test (/command/counter-strike-global-offensive/nav_displacement_test/) "10000" //
Checks for nodes embedded in displacements (useful for in-development maps)
1280. nav_dont_hide (/command/counter-strike-global-offensive/nav_dont_hide/) // Toggles the area is not
suitable for hiding spots flag used by the AI system.
1281. nav_draw_limit (/command/counter-strike-global-offensive/nav_draw_limit/) "500" // The maximum
number of areas to draw in edit mode
1282. nav_edit (/command/counter-strike-global-offensive/nav_edit/) "0" // Set to one to interactively
edit the Navigation Mesh. Set to zero to leave edit mode.
1283. nav_end_area (/command/counter-strike-global-offensive/nav_end_area/) // Defines the second corner
of a new Area or Ladder and creates it.
1284. nav_end_deselecting (/command/counter-strike-global-offensive/nav_end_deselecting/) // Stop
continuously removing from the selected set.
1285. nav_end_drag_deselecting (/command/counter-strike-global-offensive/nav_end_drag_deselecting/) //
Stop dragging a selection area.
1286. nav_end_drag_selecting (/command/counter-strike-global-offensive/nav_end_drag_selecting/) // Stop
dragging a selection area.
1287. nav_end_selecting (/command/counter-strike-global-offensive/nav_end_selecting/) // Stop
continuously adding to the selected set.
1288. nav_end_shift_xy (/command/counter-strike-global-offensive/nav_end_shift_xy/) // Finish shifting
the Selected Set.
1289. nav_flood_select (/command/counter-strike-global-offensive/nav_flood_select/) // use this command
again.
1290. nav_generate (/command/counter-strike-global-offensive/nav_generate/) // Generate a Navigation
Mesh for the current map and save it to disk.
1291. nav_generate_fencetops (/command/counter-strike-global-offensive/nav_generate_fencetops/) "1" //
Autogenerate nav areas on fence and obstacle tops
1292. nav_generate_fixup_jump_areas (/command/counter-strike-global-
offensive/nav_generate_fixup_jump_areas/) "1" // Convert obsolete jump areas into 2-way
connections
1293. nav_generate_incremental (/command/counter-strike-global-offensive/nav_generate_incremental/) //
Generate a Navigation Mesh for the current map and save it to disk.
1294. nav_generate_incremental_range (/command/counter-strike-global-
offensive/nav_generate_incremental_range/) "2000"
1295. nav_generate_incremental_tolerance (/command/counter-strike-global-
offensive/nav_generate_incremental_tolerance/) "0" // Z tolerance for adding new nav areas.
1296. nav_gen_cliffs_approx (/command/counter-strike-global-offensive/nav_gen_cliffs_approx/) // post-
processing approximation
1297. nav_jump (/command/counter-strike-global-offensive/nav_jump/) // Toggles the traverse this area by
jumping flag used by the AI system.
1298. nav_ladder_flip (/command/counter-strike-global-offensive/nav_ladder_flip/) // Flips the selected
ladders direction.
1299. nav_load (/command/counter-strike-global-offensive/nav_load/) // Loads the Navigation Mesh for the
current map.
1300. nav_lower_drag_volume_max (/command/counter-strike-global-offensive/nav_lower_drag_volume_max/) //
Lower the top of the drag select volume.
1301. nav_lower_drag_volume_min (/command/counter-strike-global-offensive/nav_lower_drag_volume_min/) //
Lower the bottom of the drag select volume.
1302. nav_make_sniper_spots (/command/counter-strike-global-offensive/nav_make_sniper_spots/) // Chops
the marked area into disconnected sub-areas suitable for sniper spots.
1303. nav_mark (/command/counter-strike-global-offensive/nav_mark/) // Marks the Area or Ladder under
the cursor for manipulation by subsequent editing commands.
1304. nav_mark_attribute (/command/counter-strike-global-offensive/nav_mark_attribute/) // Set nav
attribute for all areas in the selected set.
1305. nav_mark_unnamed (/command/counter-strike-global-offensive/nav_mark_unnamed/) // Mark an Area with
no Place name. Useful for finding stray areas missed when Place Painting.
1306. nav_mark_walkable (/command/counter-strike-global-offensive/nav_mark_walkable/) // Mark the
current location as a walkable position. These positions are used as seed locations when sampling
the map to generate
1307. nav_max_view_distance (/command/counter-strike-global-offensive/nav_max_view_distance/) "0" //
Maximum range for precomputed nav mesh visibility (0 = default 1500 units)
1308. nav_max_vis_delta_list_length (/command/counter-strike-global-
offensive/nav_max_vis_delta_list_length/) "64"
1309. nav_merge (/command/counter-strike-global-offensive/nav_merge/) // and invoke the merge comm
1310. nav_merge_mesh (/command/counter-strike-global-offensive/nav_merge_mesh/) // Merges a saved
selected set into the current mesh.
1311. nav_no_hostages (/command/counter-strike-global-offensive/nav_no_hostages/) // Toggles the
hostages cannot use this area flag used by the AI system.
1312. nav_no_jump (/command/counter-strike-global-offensive/nav_no_jump/) // Toggles the dont jump in
this area flag used by the AI system.
1313. nav_place_floodfill (/command/counter-strike-global-offensive/nav_place_floodfill/) // and flood-
fills the Place to all adjacent Areas. Flood-filli
1314. nav_place_list (/command/counter-strike-global-offensive/nav_place_list/) // Lists all place names
used in the map.
1315. nav_place_pick (/command/counter-strike-global-offensive/nav_place_pick/) // Sets the current
Place to the Place of the Area under the cursor.
1316. nav_place_replace (/command/counter-strike-global-offensive/nav_place_replace/) // Replaces all
instances of the first place with the second place.
1317. nav_place_set (/command/counter-strike-global-offensive/nav_place_set/) // Sets the Place of all
selected areas to the current Place.
1318. nav_potentially_visible_dot_tolerance (/command/counter-strike-global-
offensive/nav_potentially_visible_dot_tolerance/) "0"
1319. nav_precise (/command/counter-strike-global-offensive/nav_precise/) // Toggles the dont avoid
obstacles flag used by the AI system.
1320. nav_quicksave (/command/counter-strike-global-offensive/nav_quicksave/) "0" // Set to one to skip
the time consuming phases of the analysis. Useful for data collection and testing.
1321. nav_raise_drag_volume_max (/command/counter-strike-global-offensive/nav_raise_drag_volume_max/) //
Raise the top of the drag select volume.
1322. nav_raise_drag_volume_min (/command/counter-strike-global-offensive/nav_raise_drag_volume_min/) //
Raise the bottom of the drag select volume.
1323. nav_recall_selected_set (/command/counter-strike-global-offensive/nav_recall_selected_set/) // Re-
selects the stored selected set.
1324. nav_remove_from_selected_set (/command/counter-strike-global-
offensive/nav_remove_from_selected_set/) // Remove current area from the selected set.
1325. nav_remove_jump_areas (/command/counter-strike-global-offensive/nav_remove_jump_areas/) //
replacing them with connections.
1326. nav_run (/command/counter-strike-global-offensive/nav_run/) // Toggles the traverse this area by
running flag used by the AI system.
1327. nav_save (/command/counter-strike-global-offensive/nav_save/) // Saves the current Navigation Mesh
to disk.
1328. nav_save_selected (/command/counter-strike-global-offensive/nav_save_selected/) // Writes the
selected set to disk for merging into another mesh via nav_merge_mesh.
1329. nav_selected_set_border_color (/command/counter-strike-global-
offensive/nav_selected_set_border_color/) "-16751516" // Color used to draw the selected set
borders while editing.
1330. nav_selected_set_color (/command/counter-strike-global-offensive/nav_selected_set_color/)
"1623785472.000" // Color used to draw the selected set background while editing.
1331. nav_select_blocked_areas (/command/counter-strike-global-offensive/nav_select_blocked_areas/) //
Adds all blocked areas to the selected set
1332. nav_select_damaging_areas (/command/counter-strike-global-offensive/nav_select_damaging_areas/) //
Adds all damaging areas to the selected set
1333. nav_select_half_space (/command/counter-strike-global-offensive/nav_select_half_space/) // Selects
any areas that intersect the given half-space.
1334. nav_select_invalid_areas (/command/counter-strike-global-offensive/nav_select_invalid_areas/) //
Adds all invalid areas to the Selected Set.
1335. nav_select_obstructed_areas (/command/counter-strike-global-
offensive/nav_select_obstructed_areas/) // Adds all obstructed areas to the selected set
1336. nav_select_overlapping (/command/counter-strike-global-offensive/nav_select_overlapping/) //
Selects nav areas that are overlapping others.
1337. nav_select_radius (/command/counter-strike-global-offensive/nav_select_radius/) // Adds all areas
in a radius to the selection set
1338. nav_select_stairs (/command/counter-strike-global-offensive/nav_select_stairs/) // Adds all
stairway areas to the selected set
1339. nav_set_place_mode (/command/counter-strike-global-offensive/nav_set_place_mode/) // Sets the
editor into or out of Place mode. Place mode allows labelling of Area with Place names.
1340. nav_shift (/command/counter-strike-global-offensive/nav_shift/) // Shifts the selected areas by
the specified amount
1341. nav_show_approach_points (/command/counter-strike-global-offensive/nav_show_approach_points/) "0"
// Show Approach Points in the Navigation Mesh.
1342. nav_show_area_info (/command/counter-strike-global-offensive/nav_show_area_info/) "0" // Duration
in seconds to show nav area ID and attributes while editing
1343. nav_show_compass (/command/counter-strike-global-offensive/nav_show_compass/) "0"
1344. nav_show_continguous (/command/counter-strike-global-offensive/nav_show_continguous/) "0" //
Highlight non-contiguous connections
1345. nav_show_danger (/command/counter-strike-global-offensive/nav_show_danger/) "0" // Show current
danger levels.
1346. nav_show_light_intensity (/command/counter-strike-global-offensive/nav_show_light_intensity/) "0"
1347. nav_show_nodes (/command/counter-strike-global-offensive/nav_show_nodes/) "0"
1348. nav_show_node_grid (/command/counter-strike-global-offensive/nav_show_node_grid/) "0"
1349. nav_show_node_id (/command/counter-strike-global-offensive/nav_show_node_id/) "0"
1350. nav_show_player_counts (/command/counter-strike-global-offensive/nav_show_player_counts/) "0" //
Show current player counts in each area.
1351. nav_show_potentially_visible (/command/counter-strike-global-
offensive/nav_show_potentially_visible/) "0" // Show areas that are potentially visible from the
current nav area
1352. nav_simplify_selected (/command/counter-strike-global-offensive/nav_simplify_selected/) // Chops
all selected areas into their component 1x1 areas and re-merges them together into larger areas
1353. nav_slope_limit (/command/counter-strike-global-offensive/nav_slope_limit/) "0" // The ground unit
normals Z component must be greater than this for nav areas to be generated.
1354. nav_slope_tolerance (/command/counter-strike-global-offensive/nav_slope_tolerance/) "0" // The
ground unit normals Z component must be this close to the nav areas Z component to be generated.
1355. nav_snap_to_grid (/command/counter-strike-global-offensive/nav_snap_to_grid/) "0" // Snap to the
nav generation grid when creating new nav areas
1356. nav_solid_props (/command/counter-strike-global-offensive/nav_solid_props/) "0" // Make props
solid to nav generation/editing
1357. nav_splice (/command/counter-strike-global-offensive/nav_splice/) // connected area between them.
1358. nav_split (/command/counter-strike-global-offensive/nav_split/) // align the split line using your
cursor and invoke the split command.
1359. nav_split_place_on_ground (/command/counter-strike-global-offensive/nav_split_place_on_ground/)
"0" // nav areas will be placed flush with the ground when split.
1360. nav_stand (/command/counter-strike-global-offensive/nav_stand/) // Toggles the stand while hiding
flag used by the AI system.
1361. nav_stop (/command/counter-strike-global-offensive/nav_stop/) // Toggles the must stop when
entering this area flag used by the AI system.
1362. nav_store_selected_set (/command/counter-strike-global-offensive/nav_store_selected_set/) //
Stores the current selected set for later retrieval.
1363. nav_strip (/command/counter-strike-global-offensive/nav_strip/) // and Encounter Spots from the
current Area.
1364. nav_subdivide (/command/counter-strike-global-offensive/nav_subdivide/) // Subdivides all selected
areas.
1365. nav_test_node (/command/counter-strike-global-offensive/nav_test_node/) "0"
1366. nav_test_node_crouch (/command/counter-strike-global-offensive/nav_test_node_crouch/) "0"
1367. nav_test_node_crouch_dir (/command/counter-strike-global-offensive/nav_test_node_crouch_dir/) "4"
1368. nav_test_stairs (/command/counter-strike-global-offensive/nav_test_stairs/) // Test the selected
set for being on stairs
1369. nav_toggle_deselecting (/command/counter-strike-global-offensive/nav_toggle_deselecting/) // Start
or stop continuously removing from the selected set.
1370. nav_toggle_in_selected_set (/command/counter-strike-global-offensive/nav_toggle_in_selected_set/)
// Remove current area from the selected set.
1371. nav_toggle_place_mode (/command/counter-strike-global-offensive/nav_toggle_place_mode/) // Toggle
the editor into and out of Place mode. Place mode allows labelling of Area with Place names.
1372. nav_toggle_place_painting (/command/counter-strike-global-offensive/nav_toggle_place_painting/) //
pointing at an Area will paint it with the current Place.
1373. nav_toggle_selected_set (/command/counter-strike-global-offensive/nav_toggle_selected_set/) //
Toggles all areas into/out of the selected set.
1374. nav_toggle_selecting (/command/counter-strike-global-offensive/nav_toggle_selecting/) // Start or
stop continuously adding to the selected set.
1375. nav_transient (/command/counter-strike-global-offensive/nav_transient/) // Toggles the area is
transient and may become blocked flag used by the AI system.
1376. nav_unmark (/command/counter-strike-global-offensive/nav_unmark/) // Clears the marked Area or
Ladder.
1377. nav_update_blocked (/command/counter-strike-global-offensive/nav_update_blocked/) // Updates the
blocked/unblocked status for every nav area.
1378. nav_update_lighting (/command/counter-strike-global-offensive/nav_update_lighting/) // Recomputes
lighting values
1379. nav_update_visibility_on_edit (/command/counter-strike-global-
offensive/nav_update_visibility_on_edit/) "0" // If nonzero editing the mesh will incrementally
recompue visibility
1380. nav_use_place (/command/counter-strike-global-offensive/nav_use_place/) // the current Place is
set.
1381. nav_walk (/command/counter-strike-global-offensive/nav_walk/) // Toggles the traverse this area by
walking flag used by the AI system.
1382. nav_warp_to_mark (/command/counter-strike-global-offensive/nav_warp_to_mark/) // Warps the player
to the marked area.
1383. nav_world_center (/command/counter-strike-global-offensive/nav_world_center/) // Centers the nav
mesh in the world
1384. net_allow_multicast (/command/counter-strike-global-offensive/net_allow_multicast/) "1"
1385. net_blockmsg (/command/counter-strike-global-offensive/net_blockmsg/) "0" // Discards incoming
message: <0|1|name>
1386. net_channels (/command/counter-strike-global-offensive/net_channels/) // Shows net channel info
1387. net_droponsendoverflow (/command/counter-strike-global-offensive/net_droponsendoverflow/) "0" //
channel will drop client when sending too much data causes buffer overrun
1388. net_droppackets (/command/counter-strike-global-offensive/net_droppackets/) "0" // Drops next n
packets on client
1389. net_dumpeventstats (/command/counter-strike-global-offensive/net_dumpeventstats/) // Dumps out a
report of game event network usage
1390. net_earliertempents (/command/counter-strike-global-offensive/net_earliertempents/) "0"
1391. net_fakejitter (/command/counter-strike-global-offensive/net_fakejitter/) "0" // Jitter fakelag
packet time
1392. net_fakelag (/command/counter-strike-global-offensive/net_fakelag/) "0" // Lag all incoming
network data (including loopback) by this many milliseconds.
1393. net_fakeloss (/command/counter-strike-global-offensive/net_fakeloss/) "0" // Simulate packet loss
as a percentage (negative means drop 1/n packets)
1394. net_graph (/command/counter-strike-global-offensive/net_graph/) "0"
1395. net_graphheight (/command/counter-strike-global-offensive/net_graphheight/) "65" // Height of
netgraph panel
1396. net_graphmsecs (/command/counter-strike-global-offensive/net_graphmsecs/) "400" // The latency
graph represents this many milliseconds.
1397. net_graphpos (/command/counter-strike-global-offensive/net_graphpos/) "1"
1398. net_graphproportionalfont (/command/counter-strike-global-offensive/net_graphproportionalfont/)
"1" // Determines whether netgraph font is proportional or not
1399. net_graphshowinterp (/command/counter-strike-global-offensive/net_graphshowinterp/) "1" // Draw
the interpolation graph.
1400. net_graphshowlatency (/command/counter-strike-global-offensive/net_graphshowlatency/) "1" // Draw
the ping/packet loss graph.
1401. net_graphshowsvframerate (/command/counter-strike-global-offensive/net_graphshowsvframerate/) "0"
// Draw the server framerate graph.
1402. net_graphsolid (/command/counter-strike-global-offensive/net_graphsolid/) "1"
1403. net_graphtext (/command/counter-strike-global-offensive/net_graphtext/) "1" // Draw text fields
1404. net_maxroutable (/command/counter-strike-global-offensive/net_maxroutable/) "1200" // Requested
max packet size before packets are split.
1405. net_public_adr (/command/counter-strike-global-offensive/net_public_adr/) "0" // this is the
public facing ip address string: (x.x.x.x
1406. net_scale (/command/counter-strike-global-offensive/net_scale/) "5"
1407. net_showreliablesounds (/command/counter-strike-global-offensive/net_showreliablesounds/) "0"
1408. net_showsplits (/command/counter-strike-global-offensive/net_showsplits/) "0" // Show info about
packet splits
1409. net_showudp (/command/counter-strike-global-offensive/net_showudp/) "0" // Dump UDP packets
summary to console
1410. net_showudp_oob (/command/counter-strike-global-offensive/net_showudp_oob/) "0" // Dump OOB UDP
packets summary to console
1411. net_showudp_remoteonly (/command/counter-strike-global-offensive/net_showudp_remoteonly/) "0" //
Dump non-loopback udp only
1412. net_splitpacket_maxrate (/command/counter-strike-global-offensive/net_splitpacket_maxrate/)
"15000" // Max bytes per second when queueing splitpacket chunks
1413. net_splitrate (/command/counter-strike-global-offensive/net_splitrate/) "1" // Number of fragments
for a splitpacket that can be sent per frame
1414. net_start (/command/counter-strike-global-offensive/net_start/) // Inits multiplayer network
sockets
1415. net_status (/command/counter-strike-global-offensive/net_status/) // Shows current network status
1416. net_steamcnx_allowrelay (/command/counter-strike-global-offensive/net_steamcnx_allowrelay/) "1" //
Allow steam connections to attempt to use relay servers as fallback (best if specified on command
line: +net_steamcnx_allowrel
1417. net_steamcnx_enabled (/command/counter-strike-global-offensive/net_steamcnx_enabled/) "1" // 2
forces use of steam connections instead of raw UDP.
1418. net_steamcnx_status (/command/counter-strike-global-offensive/net_steamcnx_status/) // Print
status of steam connection sockets.
1419. next (/command/counter-strike-global-offensive/next/) "0" // Set to 1 to advance to next frame (
when singlestep == 1 )
1420. nextdemo (/command/counter-strike-global-offensive/nextdemo/) // Play next demo in sequence.
1421. nextlevel (/command/counter-strike-global-offensive/nextlevel/) "0" // will trigger a changelevel
to the specified map at the end of the round
1422. noclip (/command/counter-strike-global-offensive/noclip/) // Toggle. Player becomes non-solid and
flies. Optional argument of 0 or 1 to force enable/disable
1423. noclip_fixup (/command/counter-strike-global-offensive/noclip_fixup/) "1"
1424. notarget (/command/counter-strike-global-offensive/notarget/) // Toggle. Player becomes hidden to
NPCs.
1425. npc_ally_deathmessage (/command/counter-strike-global-offensive/npc_ally_deathmessage/) "1"
1426. npc_ammo_deplete (/command/counter-strike-global-offensive/npc_ammo_deplete/) // Subtracts half of
the targets ammo
1427. npc_bipass (/command/counter-strike-global-offensive/npc_bipass/) // s
1428. npc_combat (/command/counter-strike-global-offensive/npc_combat/) // Displays text debugging
information about the squad and enemy of the selected NPC (See Overlay Text) Arguments: {npc_name}
1429. npc_conditions (/command/counter-strike-global-offensive/npc_conditions/) // Displays all the
current AI conditions that an NPC has in the overlay text. Arguments: {npc_name} / {npc
class_name} / no a
1430. npc_create (/command/counter-strike-global-offensive/npc_create/) // Creates an NPC of the given
type where the player is looking (if the given NPC can actually stand at that location). Argumen
1431. npc_create_aimed (/command/counter-strike-global-offensive/npc_create_aimed/) // Creates an NPC
aimed away from the player of the given type where the player is looking (if the given NPC can
actually stand at
1432. npc_destroy (/command/counter-strike-global-offensive/npc_destroy/) // Removes the given NPC(s)
from the universe Arguments: {npc_name} / {npc_class_name} / no argument picks what player is
looki
1433. npc_destroy_unselected (/command/counter-strike-global-offensive/npc_destroy_unselected/) //
Removes all NPCs from the universe that arent currently selected
1434. npc_enemies (/command/counter-strike-global-offensive/npc_enemies/) // Shows memory of NPC. Draws
an X on top of each memory. Eluded entities drawn in blue (dont know where it went) Unreachable
1435. npc_focus (/command/counter-strike-global-offensive/npc_focus/) // Displays red line to NPCs enemy
(if has one) and blue line to NPCs target entity (if has one) Arguments: {npc_name} / {np
1436. npc_freeze (/command/counter-strike-global-offensive/npc_freeze/) // uses the NPC under the
crosshair. Arguments
1437. npc_freeze_unselected (/command/counter-strike-global-offensive/npc_freeze_unselected/) // Freeze
all NPCs not selected
1438. npc_go (/command/counter-strike-global-offensive/npc_go/) // Selected NPC(s) will go to the
location that the player is looking (shown with a purple box) Arguments: -none-
1439. npc_go_random (/command/counter-strike-global-offensive/npc_go_random/) // Sends all selected
NPC(s) to a random node. Arguments: -none-
1440. npc_heal (/command/counter-strike-global-offensive/npc_heal/) // Heals the target back to full
health
1441. npc_height_adjust (/command/counter-strike-global-offensive/npc_height_adjust/) "1" // Enable test
mode for ik height adjustment
1442. npc_kill (/command/counter-strike-global-offensive/npc_kill/) // Kills the given NPC(s) Arguments:
{npc_name} / {npc_class_name} / no argument picks what player is looking at
1443. npc_nearest (/command/counter-strike-global-offensive/npc_nearest/) // Draws a while box around
the NPC(s) nearest node Arguments: {entity_name} / {class_name} / no argument picks what player i
1444. npc_relationships (/command/counter-strike-global-offensive/npc_relationships/) // Displays the
relationships between this NPC and all others. Arguments: {entity_name} / {class_name} / no
argument picks wha
1445. npc_reset (/command/counter-strike-global-offensive/npc_reset/) // Reloads schedules for all NPCs
from their script files Arguments: -none-
1446. npc_route (/command/counter-strike-global-offensive/npc_route/) // Displays the current route of
the given NPC as a line on the screen. Waypoints along the route are drawn as small cyan rectang
1447. npc_select (/command/counter-strike-global-offensive/npc_select/) // Select or deselects the given
NPC(s) for later manipulation. Selected NPCs are shown surrounded by a red translucent box Arg
1448. npc_set_freeze (/command/counter-strike-global-offensive/npc_set_freeze/) // uses the NPC under
the crosshair. Arguments
1449. npc_set_freeze_unselected (/command/counter-strike-global-offensive/npc_set_freeze_unselected/) //
Freeze all NPCs not selected
1450. npc_squads (/command/counter-strike-global-offensive/npc_squads/) // Obsolete. Replaced by
npc_combat
1451. npc_steering (/command/counter-strike-global-offensive/npc_steering/) // Displays the steering
obstructions of the NPC (used to perform local avoidance) Arguments: {entity_name} / {class_name}
/ n
1452. npc_steering_all (/command/counter-strike-global-offensive/npc_steering_all/) // Displays the
steering obstructions of all NPCs (used to perform local avoidance)
1453. npc_tasks (/command/counter-strike-global-offensive/npc_tasks/) // Displays detailed text
debugging information about the all the tasks of the selected NPC current schedule (See Overlay
Text) A
1454. npc_task_text (/command/counter-strike-global-offensive/npc_task_text/) // Outputs text debugging
information to the console about the all the tasks + break conditions of the selected NPC current
schedu
1455. npc_teleport (/command/counter-strike-global-offensive/npc_teleport/) // Selected NPC will
teleport to the location that the player is looking (shown with a purple box) Arguments: -none-
1456. npc_thinknow (/command/counter-strike-global-offensive/npc_thinknow/) // Trigger NPC to think
1457. npc_viewcone (/command/counter-strike-global-offensive/npc_viewcone/) // Displays the viewcone of
the NPC (where they are currently looking and what the extents of there vision is) Arguments: {ent
1458. observer_use (/command/counter-strike-global-offensive/observer_use/)
1459. option_duck_method (/command/counter-strike-global-offensive/option_duck_method/) "0"
1460. option_speed_method (/command/counter-strike-global-offensive/option_speed_method/) "0"
1461. paintsplat_bias (/command/counter-strike-global-offensive/paintsplat_bias/) "0" // Change bias
value for computing circle buffer
1462. paintsplat_max_alpha_noise (/command/counter-strike-global-offensive/paintsplat_max_alpha_noise/)
"0" // Max noise value of circle alpha
1463. paintsplat_noise_enabled (/command/counter-strike-global-offensive/paintsplat_noise_enabled/) "1"
1464. panel_test_title_safe (/command/counter-strike-global-offensive/panel_test_title_safe/) "0" //
Test vgui panel positioning with title safe indentation
1465. particle_simulateoverflow (/command/counter-strike-global-offensive/particle_simulateoverflow/)
"0" // Used for stress-testing particle systems. Randomly denies creation of particles.
1466. particle_test_attach_attachment (/command/counter-strike-global-
offensive/particle_test_attach_attachment/) "0" // Attachment index for attachment mode
1467. particle_test_attach_mode (/command/counter-strike-global-offensive/particle_test_attach_mode/)
"0" // follow_origin
1468. particle_test_file (/command/counter-strike-global-offensive/particle_test_file/) "0" // Name of
the particle system to dynamically spawn
1469. particle_test_start (/command/counter-strike-global-offensive/particle_test_start/) //
particle_test_attach_mode and particl
1470. particle_test_stop (/command/counter-strike-global-offensive/particle_test_stop/) // Stops all
particle systems on the selected entities. Arguments: {entity_name} / {class_name} / no argument
picks what playe
1471. password (/command/counter-strike-global-offensive/password/) "0" // Current server access
password
1472. path (/command/counter-strike-global-offensive/path/) // Show the engine filesystem path.
1473. pause (/command/counter-strike-global-offensive/pause/) // Toggle the server pause state.
1474. perfui (/command/counter-strike-global-offensive/perfui/) // Show/hide the level performance tools
UI.
1475. perfvisualbenchmark (/command/counter-strike-global-offensive/perfvisualbenchmark/)
1476. perfvisualbenchmark_abort (/command/counter-strike-global-offensive/perfvisualbenchmark_abort/)
1477. physics_budget (/command/counter-strike-global-offensive/physics_budget/) // Times the cost of
each active object
1478. physics_constraints (/command/counter-strike-global-offensive/physics_constraints/) // Highlights
constraint system graph for an entity
1479. physics_debug_entity (/command/counter-strike-global-offensive/physics_debug_entity/) // Dumps
debug info for an entity
1480. physics_highlight_active (/command/counter-strike-global-offensive/physics_highlight_active/) //
Turns on the absbox for all active physics objects
1481. physics_report_active (/command/counter-strike-global-offensive/physics_report_active/) // Lists
all active physics objects
1482. physics_select (/command/counter-strike-global-offensive/physics_select/) // Dumps debug info for
an entity
1483. phys_debug_check_contacts (/command/counter-strike-global-offensive/phys_debug_check_contacts/)
"0"
1484. phys_show_active (/command/counter-strike-global-offensive/phys_show_active/) "0"
1485. picker (/command/counter-strike-global-offensive/picker/) // pivot and debugging text is displayed
for whatever entity the play
1486. ping (/command/counter-strike-global-offensive/ping/) // Display ping to server.
1487. pingserver (/command/counter-strike-global-offensive/pingserver/) // Ping a server for info
1488. pixelvis_debug (/command/counter-strike-global-offensive/pixelvis_debug/) // Dump debug info
1489. play (/command/counter-strike-global-offensive/play/) // Play a sound.
1490. playdemo (/command/counter-strike-global-offensive/playdemo/) // Play a recorded demo file (.dem
).
1491. player_botdifflast_s (/command/counter-strike-global-offensive/player_botdifflast_s/) "1"
1492. player_competitive_maplist3 (/command/counter-strike-global-
offensive/player_competitive_maplist3/) "0"
1493. player_debug_print_damage (/command/counter-strike-global-offensive/player_debug_print_damage/)
"0" // print amount and type of all damage received by player to console.
1494. player_gamemodelast_m (/command/counter-strike-global-offensive/player_gamemodelast_m/) "0"
1495. player_gamemodelast_s (/command/counter-strike-global-offensive/player_gamemodelast_s/) "2"
1496. player_gametypelast_m (/command/counter-strike-global-offensive/player_gametypelast_m/) "1"
1497. player_gametypelast_s (/command/counter-strike-global-offensive/player_gametypelast_s/) "1"
1498. player_last_leaderboards_filter (/command/counter-strike-global-
offensive/player_last_leaderboards_filter/) "2" // Last mode setting in the Leaderboards screen
1499. player_last_leaderboards_mode (/command/counter-strike-global-
offensive/player_last_leaderboards_mode/) "0" // Last mode setting in the Leaderboards screen
1500. player_last_leaderboards_panel (/command/counter-strike-global-
offensive/player_last_leaderboards_panel/) "0" // Last opened panel in the Leaderboards screen
1501. player_last_medalstats_category (/command/counter-strike-global-
offensive/player_last_medalstats_category/) "3" // Last selected category on the Medals panel in
the Medals & Stats screen
1502. player_last_medalstats_panel (/command/counter-strike-global-
offensive/player_last_medalstats_panel/) "0" // Last opened panel in the Medals & Stats screen
1503. player_maplast_m (/command/counter-strike-global-offensive/player_maplast_m/) "0"
1504. player_maplast_s (/command/counter-strike-global-offensive/player_maplast_s/) "0"
1505. player_medalstats_most_recent_time (/command/counter-strike-global-
offensive/player_medalstats_most_recent_time/) "1377959808" // Timestamp of most recently earned
achievement displayed on Medals & Stats screen
1506. player_medalstats_recent_range (/command/counter-strike-global-
offensive/player_medalstats_recent_range/) "432000" // Window (in seconds of recent achievements
to show
1507. player_nevershow_communityservermessage (/command/counter-strike-global-
offensive/player_nevershow_communityservermessage/) "0"
1508. player_teamplayedlast (/command/counter-strike-global-offensive/player_teamplayedlast/) "3"
1509. playflush (/command/counter-strike-global-offensive/playflush/) // reloading from disk in case of
changes.
1510. playgamesound (/command/counter-strike-global-offensive/playgamesound/) // Play a sound from the
game sounds txt file
1511. playsoundscape (/command/counter-strike-global-offensive/playsoundscape/) // Forces a soundscape
to play
1512. playvideo (/command/counter-strike-global-offensive/playvideo/) // Plays a video: <filename>
[width height]
1513. playvideo_end_level_transition (/command/counter-strike-global-
offensive/playvideo_end_level_transition/) // Plays a video fullscreen without ability to skip
(unless dev 1) and fades in: <filename> <time>
1514. playvideo_exitcommand (/command/counter-strike-global-offensive/playvideo_exitcommand/) // Plays a
video and fires and exit command when it is stopped or finishes: <filename> <exit command>
1515. playvideo_exitcommand_nointerrupt (/command/counter-strike-global-
offensive/playvideo_exitcommand_nointerrupt/) // Plays a video (without interruption) and fires
and exit command when it is stopped or finishes: <filename> <exit command>
1516. playvideo_nointerrupt (/command/counter-strike-global-offensive/playvideo_nointerrupt/) // Plays a
video without ability to skip: <filename> [width height]
1517. playvol (/command/counter-strike-global-offensive/playvol/) // Play a sound at a specified volume.
1518. play_distance (/command/counter-strike-global-offensive/play_distance/) "1" // Set to 1:2 foot or
2:10 foot presets.
1519. play_with_friends_enabled (/command/counter-strike-global-offensive/play_with_friends_enabled/)
"1"
1520. plugin_load (/command/counter-strike-global-offensive/plugin_load/) // plugin_load <filename> :
loads a plugin
1521. plugin_pause (/command/counter-strike-global-offensive/plugin_pause/) // plugin_pause <index> :
pauses a loaded plugin
1522. plugin_pause_all (/command/counter-strike-global-offensive/plugin_pause_all/) // pauses all loaded
plugins
1523. plugin_print (/command/counter-strike-global-offensive/plugin_print/) // Prints details about
loaded plugins
1524. plugin_unload (/command/counter-strike-global-offensive/plugin_unload/) // plugin_unload <index> :
unloads a plugin
1525. plugin_unpause (/command/counter-strike-global-offensive/plugin_unpause/) // plugin_unpause
<index> : unpauses a disabled plugin
1526. plugin_unpause_all (/command/counter-strike-global-offensive/plugin_unpause_all/) // unpauses all
disabled plugins
1527. post_jump_crouch (/command/counter-strike-global-offensive/post_jump_crouch/) "0" // This
determines how long the third person player character will crouch for after landing a jump. This
only affects the third p
1528. press_x360_button (/command/counter-strike-global-offensive/press_x360_button/) // d[own])
1529. print_colorcorrection (/command/counter-strike-global-offensive/print_colorcorrection/) // Display
the color correction layer information.
1530. print_mapgroup (/command/counter-strike-global-offensive/print_mapgroup/) // Prints the current
mapgroup and the contained maps
1531. print_mapgroup_sv (/command/counter-strike-global-offensive/print_mapgroup_sv/) // Prints the
current mapgroup and the contained maps
1532. progress_enable (/command/counter-strike-global-offensive/progress_enable/)
1533. prop_crosshair (/command/counter-strike-global-offensive/prop_crosshair/) // Shows name for prop
looking at
1534. prop_debug (/command/counter-strike-global-offensive/prop_debug/) // props will show colorcoded
bounding boxes. Red means ignore all damage. White means respond phys
1535. prop_dynamic_create (/command/counter-strike-global-offensive/prop_dynamic_create/) // Creates a
dynamic prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdl
name}
1536. prop_physics_create (/command/counter-strike-global-offensive/prop_physics_create/) // Creates a
physics prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdl
name}
1537. pwatchent (/command/counter-strike-global-offensive/pwatchent/) "-1" // Entity to watch for
prediction system changes.
1538. pwatchvar (/command/counter-strike-global-offensive/pwatchvar/) "0" // Entity variable to watch in
prediction system for changes.
1539. quit (/command/counter-strike-global-offensive/quit/) // Exit the engine.
1540. quit_prompt (/command/counter-strike-global-offensive/quit_prompt/) // Exit the engine.
1541. radarvisdistance (/command/counter-strike-global-offensive/radarvisdistance/) "1000" // at this
distance and beyond you need to be point right at someone to see them
1542. radarvismaxdot (/command/counter-strike-global-offensive/radarvismaxdot/) "0" // how closely you
have to point at someone to see them beyond max distance
1543. radarvismethod (/command/counter-strike-global-offensive/radarvismethod/) "1" // 1 for more
realistic method
1544. radarvispow (/command/counter-strike-global-offensive/radarvispow/) "0" // and still see them on
radar.
1545. radio1 (/command/counter-strike-global-offensive/radio1/) // Opens a radio menu
1546. radio2 (/command/counter-strike-global-offensive/radio2/) // Opens a radio menu
1547. radio3 (/command/counter-strike-global-offensive/radio3/) // Opens a radio menu
1548. rate (/command/counter-strike-global-offensive/rate/) "80000" // Max bytes/sec the host can
receive data
1549. rcon (/command/counter-strike-global-offensive/rcon/) // Issue an rcon command.
1550. rcon_address (/command/counter-strike-global-offensive/rcon_address/) "0" // Address of remote
server if sending unconnected rcon commands (format x.x.x.x:p)
1551. rcon_password (/command/counter-strike-global-offensive/rcon_password/) "0" // remote console
password.
1552. rebuy (/command/counter-strike-global-offensive/rebuy/) // Attempt to repurchase items with the
order listed in cl_rebuy
1553. recompute_speed (/command/counter-strike-global-offensive/recompute_speed/) // Recomputes clock
speed (for debugging purposes).
1554. record (/command/counter-strike-global-offensive/record/) // Record a demo.
1555. reload (/command/counter-strike-global-offensive/reload/) // Reload the most recent saved game
(add setpos to jump to current view position on reload).
1556. reload_vjobs (/command/counter-strike-global-offensive/reload_vjobs/) // reload vjobs module
1557. remote_bug (/command/counter-strike-global-offensive/remote_bug/) // Starts a bug report with data
from the currently connected rcon machine
1558. removeallids (/command/counter-strike-global-offensive/removeallids/) // Remove all user IDs from
the ban list.
1559. removeid (/command/counter-strike-global-offensive/removeid/) // Remove a user ID from the ban
list.
1560. removeip (/command/counter-strike-global-offensive/removeip/) // Remove an IP address from the ban
list.
1561. render_blanks (/command/counter-strike-global-offensive/render_blanks/) // render N blank frames
1562. report_cliententitysim (/command/counter-strike-global-offensive/report_cliententitysim/) "0" //
List all clientside simulations and time - will report and turn itself off.
1563. report_clientthinklist (/command/counter-strike-global-offensive/report_clientthinklist/) "0" //
List all clientside entities thinking and time - will report and turn itself off.
1564. report_entities (/command/counter-strike-global-offensive/report_entities/) // Lists all entities
1565. report_simthinklist (/command/counter-strike-global-offensive/report_simthinklist/) // Lists all
simulating/thinking entities
1566. report_soundpatch (/command/counter-strike-global-offensive/report_soundpatch/) // reports sound
patch count
1567. report_touchlinks (/command/counter-strike-global-offensive/report_touchlinks/) // Lists all
touchlinks
1568. reset_expo (/command/counter-strike-global-offensive/reset_expo/) // and end the round
1569. reset_gameconvars (/command/counter-strike-global-offensive/reset_gameconvars/) // Reset a bunch
of game convars to default values
1570. respawn_entities (/command/counter-strike-global-offensive/respawn_entities/) // Respawn all the
entities in the map.
1571. restart (/command/counter-strike-global-offensive/restart/) // Restart the game on the same level
(add setpos to jump to current view position on restart).
1572. retry (/command/counter-strike-global-offensive/retry/) // Retry connection to last server.
1573. rope_min_pixel_diameter (/command/counter-strike-global-offensive/rope_min_pixel_diameter/) "2"
1574. rr_debugresponseconcept_exclude (/command/counter-strike-global-
offensive/rr_debugresponseconcept_exclude/) // Set a list of concepts to exclude from
rr_debugresponseconcept. Separate multiple concepts with spaces. Call with no arguments
1575. rr_followup_maxdist (/command/counter-strike-global-offensive/rr_followup_maxdist/) "1800" // then
ANY or then ALL response followups will be dispatched only to characters within this distance.
1576. rr_forceconcept (/command/counter-strike-global-offensive/rr_forceconcept/) // fire a response
concept directly at a given character. USAGE: rr_forceconcept <target> <concept>
criteria1:value1,criteria2:va
1577. rr_reloadresponsesystems (/command/counter-strike-global-offensive/rr_reloadresponsesystems/) //
Reload all response system scripts.
1578. rr_remarkables_enabled (/command/counter-strike-global-offensive/rr_remarkables_enabled/) "1" //
polling for info_remarkables and issuances of TLK_REMARK is enabled.
1579. rr_remarkable_max_distance (/command/counter-strike-global-offensive/rr_remarkable_max_distance/)
"1200" // AIs will not even consider remarkarbles that are more than this many units away.
1580. rr_remarkable_world_entities_replay_limit (/command/counter-strike-global-
offensive/rr_remarkable_world_entities_replay_limit/) "1" // TLK_REMARKs will be dispatched no
more than this many times for any given info_remarkable
1581. rr_thenany_score_slop (/command/counter-strike-global-offensive/rr_thenany_score_slop/) "0" // all
rule-matching scores within this much of the best score will be considere
1582. r_AirboatViewDampenDamp (/command/counter-strike-global-offensive/r_AirboatViewDampenDamp/) "1"
1583. r_AirboatViewDampenFreq (/command/counter-strike-global-offensive/r_AirboatViewDampenFreq/) "7"
1584. r_AirboatViewZHeight (/command/counter-strike-global-offensive/r_AirboatViewZHeight/) "0"
1585. r_alphafade_usefov (/command/counter-strike-global-offensive/r_alphafade_usefov/) "1" // Account
for FOV when computing an entitys distance-based alpha fade
1586. r_ambientfraction (/command/counter-strike-global-offensive/r_ambientfraction/) "0" // Fraction of
direct lighting used to boost lighting when model requests
1587. r_ambientlightingonly (/command/counter-strike-global-offensive/r_ambientlightingonly/) "0" // Set
this to 1 to light models with only ambient lighting (and no static lighting).
1588. r_avglight (/command/counter-strike-global-offensive/r_avglight/) "1"
1589. r_avglightmap (/command/counter-strike-global-offensive/r_avglightmap/) "0"
1590. r_brush_queue_mode (/command/counter-strike-global-offensive/r_brush_queue_mode/) "0"
1591. r_cheapwaterend (/command/counter-strike-global-offensive/r_cheapwaterend/)
1592. r_cheapwaterstart (/command/counter-strike-global-offensive/r_cheapwaterstart/)
1593. r_cleardecals (/command/counter-strike-global-offensive/r_cleardecals/) // Usage r_cleardecals
<permanent>.
1594. r_ClipAreaFrustums (/command/counter-strike-global-offensive/r_ClipAreaFrustums/) "1"
1595. r_ClipAreaPortals (/command/counter-strike-global-offensive/r_ClipAreaPortals/) "1"
1596. r_colorstaticprops (/command/counter-strike-global-offensive/r_colorstaticprops/) "0"
1597. r_debugcheapwater (/command/counter-strike-global-offensive/r_debugcheapwater/) "0"
1598. r_debugrandomstaticlighting (/command/counter-strike-global-
offensive/r_debugrandomstaticlighting/) "0" // Set to 1 to randomize static lighting for
debugging. Must restart for change to take affect.
1599. r_depthoverlay (/command/counter-strike-global-offensive/r_depthoverlay/) "0" // Replaces opaque
objects with their grayscaled depth values. r_showz_power scales the output.
1600. r_disable_distance_fade_on_big_props (/command/counter-strike-global-
offensive/r_disable_distance_fade_on_big_props/) "0" // Completely disable distance fading on
large props
1601. r_disable_distance_fade_on_big_props_thresh (/command/counter-strike-global-
offensive/r_disable_distance_fade_on_big_props_thresh/) "48000" // Distance prop fade disable
threshold size
1602. r_disable_update_shadow (/command/counter-strike-global-offensive/r_disable_update_shadow/) "1"
1603. r_DispBuildable (/command/counter-strike-global-offensive/r_DispBuildable/) "0"
1604. r_DispWalkable (/command/counter-strike-global-offensive/r_DispWalkable/) "0"
1605. r_dlightsenable (/command/counter-strike-global-offensive/r_dlightsenable/) "1"
1606. r_drawallrenderables (/command/counter-strike-global-offensive/r_drawallrenderables/) "0" // even
ones inside solid leaves.
1607. r_DrawBeams (/command/counter-strike-global-offensive/r_DrawBeams/) "1" // 2=Wireframe
1608. r_drawbrushmodels (/command/counter-strike-global-offensive/r_drawbrushmodels/) "1" // 2=Wireframe
1609. r_drawclipbrushes (/command/counter-strike-global-offensive/r_drawclipbrushes/) "0" // purple=NPC)
1610. r_drawdecals (/command/counter-strike-global-offensive/r_drawdecals/) "1" // Render decals.
1611. r_DrawDisp (/command/counter-strike-global-offensive/r_DrawDisp/) "1" // Toggles rendering of
displacment maps
1612. r_drawentities (/command/counter-strike-global-offensive/r_drawentities/) "1"
1613. r_drawfuncdetail (/command/counter-strike-global-offensive/r_drawfuncdetail/) "1" // Render
func_detail
1614. r_drawleaf (/command/counter-strike-global-offensive/r_drawleaf/) "-1" // Draw the specified leaf.
1615. r_drawlightcache (/command/counter-strike-global-offensive/r_drawlightcache/) "0" // 0: off 1:
draw light cache entries 2: draw rays
1616. r_drawlightinfo (/command/counter-strike-global-offensive/r_drawlightinfo/) "0"
1617. r_drawlights (/command/counter-strike-global-offensive/r_drawlights/) "0"
1618. r_DrawModelLightOrigin (/command/counter-strike-global-offensive/r_DrawModelLightOrigin/) "0"
1619. r_drawmodelstatsoverlay (/command/counter-strike-global-offensive/r_drawmodelstatsoverlay/) "0"
1620. r_drawmodelstatsoverlaydistance (/command/counter-strike-global-
offensive/r_drawmodelstatsoverlaydistance/) "500"
1621. r_drawmodelstatsoverlayfilter (/command/counter-strike-global-
offensive/r_drawmodelstatsoverlayfilter/) "-1"
1622. r_drawmodelstatsoverlaymax (/command/counter-strike-global-offensive/r_drawmodelstatsoverlaymax/)
"1" // time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
1623. r_drawmodelstatsoverlaymin (/command/counter-strike-global-offensive/r_drawmodelstatsoverlaymin/)
"0" // time in milliseconds that a model must take to render before showing an overlay in
r_drawmodelstatsoverlay 2
1624. r_drawopaquerenderables (/command/counter-strike-global-offensive/r_drawopaquerenderables/) "1"
1625. r_drawopaqueworld (/command/counter-strike-global-offensive/r_drawopaqueworld/) "1"
1626. r_drawothermodels (/command/counter-strike-global-offensive/r_drawothermodels/) "1" // 2=Wireframe
1627. r_drawparticles (/command/counter-strike-global-offensive/r_drawparticles/) "1" // Enable/disable
particle rendering
1628. r_DrawPortals (/command/counter-strike-global-offensive/r_DrawPortals/) "0"
1629. r_DrawRain (/command/counter-strike-global-offensive/r_DrawRain/) "1" // Enable/disable rain
rendering.
1630. r_drawrenderboxes (/command/counter-strike-global-offensive/r_drawrenderboxes/) "0" // (0 - off)
(1 - Draws the bounding box of entities) (2 - Draws the axis aligned bounding box used for
culling) (3 - draws both b
1631. r_drawropes (/command/counter-strike-global-offensive/r_drawropes/) "1"
1632. r_drawscreenoverlay (/command/counter-strike-global-offensive/r_drawscreenoverlay/) "0"
1633. r_drawskybox (/command/counter-strike-global-offensive/r_drawskybox/) "1"
1634. r_drawsprites (/command/counter-strike-global-offensive/r_drawsprites/) "1"
1635. r_drawstaticprops (/command/counter-strike-global-offensive/r_drawstaticprops/) "1" // 2=Wireframe
1636. r_drawtracers (/command/counter-strike-global-offensive/r_drawtracers/) "1"
1637. r_drawtracers_firstperson (/command/counter-strike-global-offensive/r_drawtracers_firstperson/)
"1" // Toggle visibility of first person weapon tracers
1638. r_drawtracers_movetonotintersect (/command/counter-strike-global-
offensive/r_drawtracers_movetonotintersect/) "1"
1639. r_drawtranslucentrenderables (/command/counter-strike-global-
offensive/r_drawtranslucentrenderables/) "1"
1640. r_drawtranslucentworld (/command/counter-strike-global-offensive/r_drawtranslucentworld/) "1"
1641. r_drawunderwateroverlay (/command/counter-strike-global-offensive/r_drawunderwateroverlay/) "0"
1642. r_drawvgui (/command/counter-strike-global-offensive/r_drawvgui/) "1" // Enable the rendering of
vgui panels
1643. r_drawviewmodel (/command/counter-strike-global-offensive/r_drawviewmodel/) "1"
1644. r_drawworld (/command/counter-strike-global-offensive/r_drawworld/) "1" // Render the world.
1645. r_dscale_basefov (/command/counter-strike-global-offensive/r_dscale_basefov/) "90"
1646. r_dscale_fardist (/command/counter-strike-global-offensive/r_dscale_fardist/) "2000"
1647. r_dscale_farscale (/command/counter-strike-global-offensive/r_dscale_farscale/) "4"
1648. r_dscale_neardist (/command/counter-strike-global-offensive/r_dscale_neardist/) "100"
1649. r_dscale_nearscale (/command/counter-strike-global-offensive/r_dscale_nearscale/) "1"
1650. r_dynamic (/command/counter-strike-global-offensive/r_dynamic/) "1"
1651. r_dynamiclighting (/command/counter-strike-global-offensive/r_dynamiclighting/) "1"
1652. r_eyegloss (/command/counter-strike-global-offensive/r_eyegloss/) "1"
1653. r_eyemove (/command/counter-strike-global-offensive/r_eyemove/) "1"
1654. r_eyeshift_x (/command/counter-strike-global-offensive/r_eyeshift_x/) "0"
1655. r_eyeshift_y (/command/counter-strike-global-offensive/r_eyeshift_y/) "0"
1656. r_eyeshift_z (/command/counter-strike-global-offensive/r_eyeshift_z/) "0"
1657. r_eyesize (/command/counter-strike-global-offensive/r_eyesize/) "0"
1658. r_eyewaterepsilon (/command/counter-strike-global-offensive/r_eyewaterepsilon/) "7"
1659. r_farz (/command/counter-strike-global-offensive/r_farz/) "-1" // Override the far clipping plane.
-1 means to use the value in env_fog_controller.
1660. r_flashlightambient (/command/counter-strike-global-offensive/r_flashlightambient/) "0"
1661. r_flashlightbacktraceoffset (/command/counter-strike-global-
offensive/r_flashlightbacktraceoffset/) "0"
1662. r_flashlightbrightness (/command/counter-strike-global-offensive/r_flashlightbrightness/) "0"
1663. r_flashlightclip (/command/counter-strike-global-offensive/r_flashlightclip/) "0"
1664. r_flashlightconstant (/command/counter-strike-global-offensive/r_flashlightconstant/) "0"
1665. r_flashlightdrawclip (/command/counter-strike-global-offensive/r_flashlightdrawclip/) "0"
1666. r_flashlightfar (/command/counter-strike-global-offensive/r_flashlightfar/) "750"
1667. r_flashlightfov (/command/counter-strike-global-offensive/r_flashlightfov/) "53"
1668. r_flashlightladderdist (/command/counter-strike-global-offensive/r_flashlightladderdist/) "40"
1669. r_flashlightlinear (/command/counter-strike-global-offensive/r_flashlightlinear/) "100"
1670. r_flashlightlockposition (/command/counter-strike-global-offensive/r_flashlightlockposition/) "0"
1671. r_flashlightmuzzleflashfov (/command/counter-strike-global-offensive/r_flashlightmuzzleflashfov/)
"120"
1672. r_flashlightnear (/command/counter-strike-global-offensive/r_flashlightnear/) "4"
1673. r_flashlightnearoffsetscale (/command/counter-strike-global-
offensive/r_flashlightnearoffsetscale/) "1"
1674. r_flashlightoffsetforward (/command/counter-strike-global-offensive/r_flashlightoffsetforward/)
"0"
1675. r_flashlightoffsetright (/command/counter-strike-global-offensive/r_flashlightoffsetright/) "5"
1676. r_flashlightoffsetup (/command/counter-strike-global-offensive/r_flashlightoffsetup/) "-5"
1677. r_flashlightquadratic (/command/counter-strike-global-offensive/r_flashlightquadratic/) "0"
1678. r_flashlightshadowatten (/command/counter-strike-global-offensive/r_flashlightshadowatten/) "0"
1679. r_flashlightvisualizetrace (/command/counter-strike-global-offensive/r_flashlightvisualizetrace/)
"0"
1680. r_flushlod (/command/counter-strike-global-offensive/r_flushlod/) // Flush and reload LODs.
1681. r_hwmorph (/command/counter-strike-global-offensive/r_hwmorph/) "0"
1682. r_itemblinkmax (/command/counter-strike-global-offensive/r_itemblinkmax/) "0"
1683. r_itemblinkrate (/command/counter-strike-global-offensive/r_itemblinkrate/) "4"
1684. r_JeepFOV (/command/counter-strike-global-offensive/r_JeepFOV/) "90"
1685. r_JeepViewBlendTo (/command/counter-strike-global-offensive/r_JeepViewBlendTo/) "1"
1686. r_JeepViewBlendToScale (/command/counter-strike-global-offensive/r_JeepViewBlendToScale/) "0"
1687. r_JeepViewBlendToTime (/command/counter-strike-global-offensive/r_JeepViewBlendToTime/) "1"
1688. r_JeepViewDampenDamp (/command/counter-strike-global-offensive/r_JeepViewDampenDamp/) "1"
1689. r_JeepViewDampenFreq (/command/counter-strike-global-offensive/r_JeepViewDampenFreq/) "7"
1690. r_JeepViewZHeight (/command/counter-strike-global-offensive/r_JeepViewZHeight/) "10"
1691. r_lightcachecenter (/command/counter-strike-global-offensive/r_lightcachecenter/) "1"
1692. r_lightcachemodel (/command/counter-strike-global-offensive/r_lightcachemodel/) "-1"
1693. r_lightcache_invalidate (/command/counter-strike-global-offensive/r_lightcache_invalidate/)
1694. r_lightcache_numambientsamples (/command/counter-strike-global-
offensive/r_lightcache_numambientsamples/) "162" // number of random directions to fire rays when
computing ambient lighting
1695. r_lightcache_radiusfactor (/command/counter-strike-global-offensive/r_lightcache_radiusfactor/)
"1000" // Allow lights to influence lightcaches beyond the lights radii
1696. r_lightinterp (/command/counter-strike-global-offensive/r_lightinterp/) "5" // 0 turns off
interpolation
1697. r_lightmap (/command/counter-strike-global-offensive/r_lightmap/) "-1"
1698. r_lightstyle (/command/counter-strike-global-offensive/r_lightstyle/) "-1"
1699. r_lightwarpidentity (/command/counter-strike-global-offensive/r_lightwarpidentity/) "0"
1700. r_lockpvs (/command/counter-strike-global-offensive/r_lockpvs/) "0" // Lock the PVS so you can fly
around and inspect what is being drawn.
1701. r_mapextents (/command/counter-strike-global-offensive/r_mapextents/) "16384" // Set the max
dimension for the map. This determines the far clipping plane
1702. r_modelAmbientMin (/command/counter-strike-global-offensive/r_modelAmbientMin/) "0" // Minimum
value for the ambient lighting on dynamic models with more than one bone (like players and their
guns).
1703. r_modelwireframedecal (/command/counter-strike-global-offensive/r_modelwireframedecal/) "0"
1704. r_nohw (/command/counter-strike-global-offensive/r_nohw/) "0"
1705. r_nosw (/command/counter-strike-global-offensive/r_nosw/) "0"
1706. r_novis (/command/counter-strike-global-offensive/r_novis/) "0" // Turn off the PVS.
1707. r_occlusionspew (/command/counter-strike-global-offensive/r_occlusionspew/) "0" //
Activate/deactivates spew about what the occlusion system is doing.
1708. r_oldlightselection (/command/counter-strike-global-offensive/r_oldlightselection/) "0" // Set
this to revert to HL2s method of selecting lights
1709. r_particle_demo (/command/counter-strike-global-offensive/r_particle_demo/) "0"
1710. r_partition_level (/command/counter-strike-global-offensive/r_partition_level/) "-1" // Displays a
particular level of the spatial partition system. Use -1 to disable it.
1711. r_portalsopenall (/command/counter-strike-global-offensive/r_portalsopenall/) "0" // Open all
portals
1712. r_PortalTestEnts (/command/counter-strike-global-offensive/r_PortalTestEnts/) "1" // Clip entities
against portal frustums.
1713. r_printdecalinfo (/command/counter-strike-global-offensive/r_printdecalinfo/)
1714. r_proplightingpooling (/command/counter-strike-global-offensive/r_proplightingpooling/) "-1" // 1
- static prop color meshes are allocated from a single shared vertex buffer (on hardware that
supports stream offset
1715. r_radiosity (/command/counter-strike-global-offensive/r_radiosity/) "4" // 0: no radiosity 1:
radiosity with ambient cube (6 samples) 2: radiosity with 162 samples 3: 162 samples for static
props, 6 sam
1716. r_rainalpha (/command/counter-strike-global-offensive/r_rainalpha/) "0"
1717. r_rainalphapow (/command/counter-strike-global-offensive/r_rainalphapow/) "0"
1718. r_RainCheck (/command/counter-strike-global-offensive/r_RainCheck/) "0" // Enable/disable
IsInAir() check for rain drops?
1719. r_RainDebugDuration (/command/counter-strike-global-offensive/r_RainDebugDuration/) "0" // Shows
rain tracelines for this many seconds (0 disables)
1720. r_raindensity (/command/counter-strike-global-offensive/r_raindensity/) "0"
1721. r_RainHack (/command/counter-strike-global-offensive/r_RainHack/) "0"
1722. r_rainlength (/command/counter-strike-global-offensive/r_rainlength/) "0"
1723. r_RainProfile (/command/counter-strike-global-offensive/r_RainProfile/) "0" // Enable/disable rain
profiling.
1724. r_RainRadius (/command/counter-strike-global-offensive/r_RainRadius/) "1500"
1725. r_RainSideVel (/command/counter-strike-global-offensive/r_RainSideVel/) "130" // How much sideways
velocity rain gets.
1726. r_RainSimulate (/command/counter-strike-global-offensive/r_RainSimulate/) "1" // Enable/disable
rain simulation.
1727. r_rainspeed (/command/counter-strike-global-offensive/r_rainspeed/) "600"
1728. r_RainSplashPercentage (/command/counter-strike-global-offensive/r_RainSplashPercentage/) "20"
1729. r_rainwidth (/command/counter-strike-global-offensive/r_rainwidth/) "0"
1730. r_randomflex (/command/counter-strike-global-offensive/r_randomflex/) "0"
1731. r_rimlight (/command/counter-strike-global-offensive/r_rimlight/) "1"
1732. r_ropes_holiday_light_color (/command/counter-strike-global-
offensive/r_ropes_holiday_light_color/) // Set each lights color: [light0-3] [r0-255] [g0-255]
[b0-255]
1733. r_screenoverlay (/command/counter-strike-global-offensive/r_screenoverlay/) // Draw specified
material as an overlay
1734. r_shadowangles (/command/counter-strike-global-offensive/r_shadowangles/) // Set shadow angles
1735. r_shadowblobbycutoff (/command/counter-strike-global-offensive/r_shadowblobbycutoff/) // some
shadow stuff
1736. r_shadowcolor (/command/counter-strike-global-offensive/r_shadowcolor/) // Set shadow color
1737. r_shadowdir (/command/counter-strike-global-offensive/r_shadowdir/) // Set shadow direction
1738. r_shadowdist (/command/counter-strike-global-offensive/r_shadowdist/) // Set shadow distance
1739. r_shadowfromanyworldlight (/command/counter-strike-global-offensive/r_shadowfromanyworldlight/)
"0"
1740. r_shadowfromworldlights_debug (/command/counter-strike-global-
offensive/r_shadowfromworldlights_debug/) "0"
1741. r_shadowids (/command/counter-strike-global-offensive/r_shadowids/) "0"
1742. r_shadows_gamecontrol (/command/counter-strike-global-offensive/r_shadows_gamecontrol/) "-1"
1743. r_shadowwireframe (/command/counter-strike-global-offensive/r_shadowwireframe/) "0"
1744. r_shadow_debug_spew (/command/counter-strike-global-offensive/r_shadow_debug_spew/) "0"
1745. r_shadow_deferred (/command/counter-strike-global-offensive/r_shadow_deferred/) "0" // Toggle
deferred shadow rendering
1746. r_showenvcubemap (/command/counter-strike-global-offensive/r_showenvcubemap/) "0"
1747. r_showz_power (/command/counter-strike-global-offensive/r_showz_power/) "1"
1748. r_skin (/command/counter-strike-global-offensive/r_skin/) "0"
1749. r_skybox (/command/counter-strike-global-offensive/r_skybox/) "1" // Enable the rendering of sky
boxes
1750. r_slowpathwireframe (/command/counter-strike-global-offensive/r_slowpathwireframe/) "0"
1751. r_SnowDebugBox (/command/counter-strike-global-offensive/r_SnowDebugBox/) "0" // Snow Debug Boxes.
1752. r_SnowEnable (/command/counter-strike-global-offensive/r_SnowEnable/) "1" // Snow Enable
1753. r_SnowEndAlpha (/command/counter-strike-global-offensive/r_SnowEndAlpha/) "255" // Snow.
1754. r_SnowEndSize (/command/counter-strike-global-offensive/r_SnowEndSize/) "0" // Snow.
1755. r_SnowFallSpeed (/command/counter-strike-global-offensive/r_SnowFallSpeed/) "1" // Snow fall speed
scale.
1756. r_SnowInsideRadius (/command/counter-strike-global-offensive/r_SnowInsideRadius/) "256" // Snow.
1757. r_SnowOutsideRadius (/command/counter-strike-global-offensive/r_SnowOutsideRadius/) "1024" //
Snow.
1758. r_SnowParticles (/command/counter-strike-global-offensive/r_SnowParticles/) "500" // Snow.
1759. r_SnowPosScale (/command/counter-strike-global-offensive/r_SnowPosScale/) "1" // Snow.
1760. r_SnowRayEnable (/command/counter-strike-global-offensive/r_SnowRayEnable/) "1" // Snow.
1761. r_SnowRayLength (/command/counter-strike-global-offensive/r_SnowRayLength/) "8192" // Snow.
1762. r_SnowRayRadius (/command/counter-strike-global-offensive/r_SnowRayRadius/) "256" // Snow.
1763. r_SnowSpeedScale (/command/counter-strike-global-offensive/r_SnowSpeedScale/) "1" // Snow.
1764. r_SnowStartAlpha (/command/counter-strike-global-offensive/r_SnowStartAlpha/) "25" // Snow.
1765. r_SnowStartSize (/command/counter-strike-global-offensive/r_SnowStartSize/) "1" // Snow.
1766. r_SnowWindScale (/command/counter-strike-global-offensive/r_SnowWindScale/) "0" // Snow.
1767. r_SnowZoomOffset (/command/counter-strike-global-offensive/r_SnowZoomOffset/) "384" // Snow.
1768. r_SnowZoomRadius (/command/counter-strike-global-offensive/r_SnowZoomRadius/) "512" // Snow.
1769. r_swingflashlight (/command/counter-strike-global-offensive/r_swingflashlight/) "1"
1770. r_updaterefracttexture (/command/counter-strike-global-offensive/r_updaterefracttexture/) "1"
1771. r_vehicleBrakeRate (/command/counter-strike-global-offensive/r_vehicleBrakeRate/) "1"
1772. r_VehicleViewClamp (/command/counter-strike-global-offensive/r_VehicleViewClamp/) "1"
1773. r_VehicleViewDampen (/command/counter-strike-global-offensive/r_VehicleViewDampen/) "1"
1774. r_visocclusion (/command/counter-strike-global-offensive/r_visocclusion/) "0" //
Activate/deactivate wireframe rendering of what the occlusion system is doing.
1775. r_visualizelighttraces (/command/counter-strike-global-offensive/r_visualizelighttraces/) "0"
1776. r_visualizelighttracesshowfulltrace (/command/counter-strike-global-
offensive/r_visualizelighttracesshowfulltrace/) "0"
1777. r_visualizetraces (/command/counter-strike-global-offensive/r_visualizetraces/) "0"
1778. safezonex (/command/counter-strike-global-offensive/safezonex/) "1" // The percentage of the
screen width that is considered safe from overscan
1779. safezoney (/command/counter-strike-global-offensive/safezoney/) "1" // The percentage of the
screen height that is considered safe from overscan
1780. save (/command/counter-strike-global-offensive/save/) // Saves current game.
1781. save_finish_async (/command/counter-strike-global-offensive/save_finish_async/)
1782. say (/command/counter-strike-global-offensive/say/) // Display player message
1783. say_team (/command/counter-strike-global-offensive/say_team/) // Display player message to team
1784. scene_flush (/command/counter-strike-global-offensive/scene_flush/) // Flush all .vcds from the
cache and reload from disk.
1785. scene_playvcd (/command/counter-strike-global-offensive/scene_playvcd/) // Play the given VCD as
an instanced scripted scene.
1786. scene_showfaceto (/command/counter-strike-global-offensive/scene_showfaceto/) "0" // show the
directions of faceto events.
1787. scene_showlook (/command/counter-strike-global-offensive/scene_showlook/) "0" // show the
directions of look events.
1788. scene_showmoveto (/command/counter-strike-global-offensive/scene_showmoveto/) "0" // show the end
location.
1789. scene_showunlock (/command/counter-strike-global-offensive/scene_showunlock/) "0" // Show when a
vcd is playing but normal AI is running.
1790. screenshot (/command/counter-strike-global-offensive/screenshot/) // Take a screenshot.
1791. script (/command/counter-strike-global-offensive/script/) // Run the text as a script
1792. script_client (/command/counter-strike-global-offensive/script_client/) // Run the text as a
script
1793. script_debug (/command/counter-strike-global-offensive/script_debug/) // Connect the vscript VM to
the script debugger
1794. script_debug_client (/command/counter-strike-global-offensive/script_debug_client/) // Connect the
vscript VM to the script debugger
1795. script_dump_all (/command/counter-strike-global-offensive/script_dump_all/) // Dump the state of
the VM to the console
1796. script_dump_all_client (/command/counter-strike-global-offensive/script_dump_all_client/) // Dump
the state of the VM to the console
1797. script_execute (/command/counter-strike-global-offensive/script_execute/) // Run a vscript file
1798. script_execute_client (/command/counter-strike-global-offensive/script_execute_client/) // Run a
vscript file
1799. script_help (/command/counter-strike-global-offensive/script_help/) // optionally with a search
string
1800. script_help_client (/command/counter-strike-global-offensive/script_help_client/) // optionally
with a search string
1801. script_reload_code (/command/counter-strike-global-offensive/script_reload_code/) // replacing
existing functions with the functions in the run script
1802. script_reload_entity_code (/command/counter-strike-global-offensive/script_reload_entity_code/) //
replacing existing functions with the functions in the run scripts
1803. script_reload_think (/command/counter-strike-global-offensive/script_reload_think/) // replacing
existing functions with the functions in the run script
1804. sensitivity (/command/counter-strike-global-offensive/sensitivity/) "6" // Mouse sensitivity.
1805. servercfgfile (/command/counter-strike-global-offensive/servercfgfile/) "0"
1806. server_game_time (/command/counter-strike-global-offensive/server_game_time/) // Gives the game
time in seconds (servers curtime)
1807. setang (/command/counter-strike-global-offensive/setang/) // Snap player eyes to specified pitch
yaw <roll:optional> (must have sv_cheats).
1808. setang_exact (/command/counter-strike-global-offensive/setang_exact/) // Snap player eyes and
orientation to specified pitch yaw <roll:optional> (must have sv_cheats).
1809. setinfo (/command/counter-strike-global-offensive/setinfo/) // Adds a new user info value
1810. setmaster (/command/counter-strike-global-offensive/setmaster/) // add/remove/enable/disable
master servers
1811. setmodel (/command/counter-strike-global-offensive/setmodel/) // Changess players model
1812. setpause (/command/counter-strike-global-offensive/setpause/) // Set the pause state of the
server.
1813. setpos (/command/counter-strike-global-offensive/setpos/) // Move player to specified origin (must
have sv_cheats).
1814. setpos_exact (/command/counter-strike-global-offensive/setpos_exact/) // Move player to an exact
specified origin (must have sv_cheats).
1815. setpos_player (/command/counter-strike-global-offensive/setpos_player/) // Move specified player
to specified origin (must have sv_cheats).
1816. sf4_meshcache_stats (/command/counter-strike-global-offensive/sf4_meshcache_stats/) // Outputs
Scaleform 4 mesh cache stats
1817. sf_ui_tint (/command/counter-strike-global-offensive/sf_ui_tint/) "1" // The current tint applied
to the Scaleform UI
1818. shake (/command/counter-strike-global-offensive/shake/) // Shake the screen.
1819. shake_stop (/command/counter-strike-global-offensive/shake_stop/) // Stops all active screen
shakes.
1820. shake_testpunch (/command/counter-strike-global-offensive/shake_testpunch/) // Test a punch-style
screen shake.
1821. showbudget_texture (/command/counter-strike-global-offensive/showbudget_texture/) "0" // Enable
the texture budget panel.
1822. showbudget_texture_global_dumpstats (/command/counter-strike-global-
offensive/showbudget_texture_global_dumpstats/) // Dump all items in +showbudget_texture_global in
a text form
1823. showconsole (/command/counter-strike-global-offensive/showconsole/) // Show the console.
1824. showinfo (/command/counter-strike-global-offensive/showinfo/) // Shows a info panel: <type>
<title> <message> [<command number>]
1825. showpanel (/command/counter-strike-global-offensive/showpanel/) // Shows a viewport panel <name>
1826. showtriggers (/command/counter-strike-global-offensive/showtriggers/) "0" // Shows trigger brushes
1827. showtriggers_toggle (/command/counter-strike-global-offensive/showtriggers_toggle/) // Toggle show
triggers
1828. show_loadout_toggle (/command/counter-strike-global-offensive/show_loadout_toggle/) // Toggles
loadout display
1829. singlestep (/command/counter-strike-global-offensive/singlestep/) "0" // Run engine in single step
mode ( set next to 1 to advance a frame )
1830. skill (/command/counter-strike-global-offensive/skill/) "1" // Game skill level (1-3).
1831. skip_next_map (/command/counter-strike-global-offensive/skip_next_map/) // Skips the next map in
the map rotation for the server.
1832. sk_autoaim_mode (/command/counter-strike-global-offensive/sk_autoaim_mode/) "1"
1833. slot0 (/command/counter-strike-global-offensive/slot0/)
1834. slot1 (/command/counter-strike-global-offensive/slot1/)
1835. slot10 (/command/counter-strike-global-offensive/slot10/)
1836. slot11 (/command/counter-strike-global-offensive/slot11/)
1837. slot2 (/command/counter-strike-global-offensive/slot2/)
1838. slot3 (/command/counter-strike-global-offensive/slot3/)
1839. slot4 (/command/counter-strike-global-offensive/slot4/)
1840. slot5 (/command/counter-strike-global-offensive/slot5/)
1841. slot6 (/command/counter-strike-global-offensive/slot6/)
1842. slot7 (/command/counter-strike-global-offensive/slot7/)
1843. slot8 (/command/counter-strike-global-offensive/slot8/)
1844. slot9 (/command/counter-strike-global-offensive/slot9/)
1845. snapto (/command/counter-strike-global-offensive/snapto/)
1846. sndplaydelay (/command/counter-strike-global-offensive/sndplaydelay/)
1847. snd_async_flush (/command/counter-strike-global-offensive/snd_async_flush/) // Flush all unlocked
async audio data
1848. snd_async_showmem (/command/counter-strike-global-offensive/snd_async_showmem/) // Show async
memory stats
1849. snd_async_showmem_music (/command/counter-strike-global-offensive/snd_async_showmem_music/) //
Show async memory stats for just non-streamed music
1850. snd_async_showmem_summary (/command/counter-strike-global-offensive/snd_async_showmem_summary/) //
Show brief async memory stats
1851. snd_debug_panlaw (/command/counter-strike-global-offensive/snd_debug_panlaw/) "0" // Visualize
panning crossfade curves
1852. snd_disable_mixer_duck (/command/counter-strike-global-offensive/snd_disable_mixer_duck/) "0"
1853. snd_disable_mixer_solo (/command/counter-strike-global-offensive/snd_disable_mixer_solo/) "0"
1854. snd_duckerattacktime (/command/counter-strike-global-offensive/snd_duckerattacktime/) "0"
1855. snd_duckerreleasetime (/command/counter-strike-global-offensive/snd_duckerreleasetime/) "2"
1856. snd_duckerthreshold (/command/counter-strike-global-offensive/snd_duckerthreshold/) "0"
1857. snd_ducking_off (/command/counter-strike-global-offensive/snd_ducking_off/) "1"
1858. snd_ducktovolume (/command/counter-strike-global-offensive/snd_ducktovolume/) "0"
1859. snd_dumpclientsounds (/command/counter-strike-global-offensive/snd_dumpclientsounds/) // Dump
sounds to console
1860. snd_dump_filepaths (/command/counter-strike-global-offensive/snd_dump_filepaths/)
1861. snd_dvar_dist_max (/command/counter-strike-global-offensive/snd_dvar_dist_max/) "1320" // Play
full far sound at this distance
1862. snd_dvar_dist_min (/command/counter-strike-global-offensive/snd_dvar_dist_min/) "240" // Play full
near sound at this distance
1863. snd_filter (/command/counter-strike-global-offensive/snd_filter/) "0"
1864. snd_foliage_db_loss (/command/counter-strike-global-offensive/snd_foliage_db_loss/) "4" // foliage
dB loss per 1200 units
1865. snd_front_headphone_position (/command/counter-strike-global-
offensive/snd_front_headphone_position/) // Specifies the position (in degrees) of the virtual
front left/right headphones.
1866. snd_front_stereo_speaker_position (/command/counter-strike-global-
offensive/snd_front_stereo_speaker_position/) // Specifies the position (in degrees) of the
virtual front left/right speakers.
1867. snd_front_surround_speaker_position (/command/counter-strike-global-
offensive/snd_front_surround_speaker_position/) // Specifies the position (in degrees) of the
virtual front left/right speakers.
1868. snd_gain (/command/counter-strike-global-offensive/snd_gain/) "1"
1869. snd_gain_max (/command/counter-strike-global-offensive/snd_gain_max/) "1"
1870. snd_gain_min (/command/counter-strike-global-offensive/snd_gain_min/) "0"
1871. snd_getmixer (/command/counter-strike-global-offensive/snd_getmixer/) // Get data related to mix
group matching string
1872. snd_headphone_pan_exponent (/command/counter-strike-global-offensive/snd_headphone_pan_exponent/)
// Specifies the exponent for the pan xfade from phone to phone if the exp pan law is being used.
1873. snd_headphone_pan_radial_weight (/command/counter-strike-global-
offensive/snd_headphone_pan_radial_weight/) // Apply cos(angle) * weight before pan law
1874. snd_legacy_surround (/command/counter-strike-global-offensive/snd_legacy_surround/) "0"
1875. snd_list (/command/counter-strike-global-offensive/snd_list/) "0"
1876. snd_max_same_sounds (/command/counter-strike-global-offensive/snd_max_same_sounds/) "4"
1877. snd_max_same_weapon_sounds (/command/counter-strike-global-offensive/snd_max_same_weapon_sounds/)
"3"
1878. snd_mixahead (/command/counter-strike-global-offensive/snd_mixahead/) "0"
1879. snd_mixer_master_dsp (/command/counter-strike-global-offensive/snd_mixer_master_dsp/) "1"
1880. snd_mixer_master_level (/command/counter-strike-global-offensive/snd_mixer_master_level/) "1"
1881. snd_musicvolume (/command/counter-strike-global-offensive/snd_musicvolume/) "0" // Music volume
1882. snd_musicvolume_multiplier_inoverlay (/command/counter-strike-global-
offensive/snd_musicvolume_multiplier_inoverlay/) "0" // Music volume multiplier when Steam Overlay
is active
1883. snd_music_selection (/command/counter-strike-global-offensive/snd_music_selection/) "2" //
Temporary convar to choose which music kit to use for this player.
1884. snd_mute_losefocus (/command/counter-strike-global-offensive/snd_mute_losefocus/) "1"
1885. snd_obscured_gain_dB (/command/counter-strike-global-offensive/snd_obscured_gain_dB/) "-2"
1886. snd_op_test_convar (/command/counter-strike-global-offensive/snd_op_test_convar/) "1"
1887. snd_pause_all (/command/counter-strike-global-offensive/snd_pause_all/) "1" // Specifies to pause
all sounds and not just voice
1888. snd_pitchquality (/command/counter-strike-global-offensive/snd_pitchquality/) "1"
1889. snd_playsounds (/command/counter-strike-global-offensive/snd_playsounds/) // Play sounds from the
game sounds txt file at a given location
1890. snd_prefetch_common (/command/counter-strike-global-offensive/snd_prefetch_common/) "1" //
Prefetch common sounds from directories specified in scripts/sound_prefetch.txt
1891. snd_pre_gain_dist_falloff (/command/counter-strike-global-offensive/snd_pre_gain_dist_falloff/)
"1"
1892. snd_print_channels (/command/counter-strike-global-offensive/snd_print_channels/) // Prints all
the active channel.
1893. snd_print_channel_by_guid (/command/counter-strike-global-offensive/snd_print_channel_by_guid/) //
Prints the content of a channel from its guid. snd_print_channel_by_guid <guid>.
1894. snd_print_channel_by_index (/command/counter-strike-global-offensive/snd_print_channel_by_index/)
// Prints the content of a channel from its index. snd_print_channel_by_index <index>.
1895. snd_print_dsp_effect (/command/counter-strike-global-offensive/snd_print_dsp_effect/) // Prints
the content of a dsp effect.
1896. snd_rear_headphone_position (/command/counter-strike-global-
offensive/snd_rear_headphone_position/) // Specifies the position (in degrees) of the virtual rear
left/right headphones.
1897. snd_rear_speaker_scale (/command/counter-strike-global-offensive/snd_rear_speaker_scale/) "1" //
How much to scale rear speaker contribution to front stereo output
1898. snd_rear_stereo_speaker_position (/command/counter-strike-global-
offensive/snd_rear_stereo_speaker_position/) // Specifies the position (in degrees) of the virtual
rear left/right speakers.
1899. snd_rear_surround_speaker_position (/command/counter-strike-global-
offensive/snd_rear_surround_speaker_position/) // Specifies the position (in degrees) of the
virtual rear left/right speakers.
1900. snd_rebuildaudiocache (/command/counter-strike-global-offensive/snd_rebuildaudiocache/) // rebuild
audio cache for current language
1901. snd_refdb (/command/counter-strike-global-offensive/snd_refdb/) "60" // Reference dB at
snd_refdist
1902. snd_refdist (/command/counter-strike-global-offensive/snd_refdist/) "36" // Reference distance for
snd_refdb
1903. snd_report_format_sound (/command/counter-strike-global-offensive/snd_report_format_sound/) "0" //
report all sound formats.
1904. snd_report_loop_sound (/command/counter-strike-global-offensive/snd_report_loop_sound/) "0" //
report all sounds that just looped.
1905. snd_report_start_sound (/command/counter-strike-global-offensive/snd_report_start_sound/) "0" //
report all sounds played with S_StartSound(). The sound may not end up being played (if error
occurred for example
1906. snd_report_stop_sound (/command/counter-strike-global-offensive/snd_report_stop_sound/) "0" //
report all sounds stopped with S_StopSound().
1907. snd_report_verbose_error (/command/counter-strike-global-offensive/snd_report_verbose_error/) "0"
// report more error found when playing sounds.
1908. snd_restart (/command/counter-strike-global-offensive/snd_restart/) // Restart sound system.
1909. snd_setmixer (/command/counter-strike-global-offensive/snd_setmixer/) // solo.
1910. snd_setmixlayer (/command/counter-strike-global-offensive/snd_setmixlayer/) // solo.
1911. snd_setmixlayer_amount (/command/counter-strike-global-offensive/snd_setmixlayer_amount/) // Set
named mix layer mix amount.
1912. snd_setsoundparam (/command/counter-strike-global-offensive/snd_setsoundparam/) // Set a sound
paramater
1913. snd_set_master_volume (/command/counter-strike-global-offensive/snd_set_master_volume/) // Sets
the master volume for a channel. snd_set_master_volume <guid> <mastervolume>.
1914. snd_show (/command/counter-strike-global-offensive/snd_show/) "0" // Show sounds info
1915. snd_showclassname (/command/counter-strike-global-offensive/snd_showclassname/) "0"
1916. snd_showmixer (/command/counter-strike-global-offensive/snd_showmixer/) "0"
1917. snd_showstart (/command/counter-strike-global-offensive/snd_showstart/) "0"
1918. snd_sos_flush_operators (/command/counter-strike-global-offensive/snd_sos_flush_operators/) //
Flush and re-parse the sound operator system
1919. snd_sos_list_operator_updates (/command/counter-strike-global-
offensive/snd_sos_list_operator_updates/) "0"
1920. snd_sos_print_operators (/command/counter-strike-global-offensive/snd_sos_print_operators/) //
Prints a list of currently available operators
1921. snd_sos_show_block_debug (/command/counter-strike-global-offensive/snd_sos_show_block_debug/) "0"
// Spew data about the list of block entries.
1922. snd_sos_show_client_rcv (/command/counter-strike-global-offensive/snd_sos_show_client_rcv/) "0"
1923. snd_sos_show_client_xmit (/command/counter-strike-global-offensive/snd_sos_show_client_xmit/) "0"
1924. snd_sos_show_operator_entry_filter (/command/counter-strike-global-
offensive/snd_sos_show_operator_entry_filter/) "0"
1925. snd_sos_show_operator_init (/command/counter-strike-global-offensive/snd_sos_show_operator_init/)
"0"
1926. snd_sos_show_operator_parse (/command/counter-strike-global-
offensive/snd_sos_show_operator_parse/) "0"
1927. snd_sos_show_operator_prestart (/command/counter-strike-global-
offensive/snd_sos_show_operator_prestart/) "0"
1928. snd_sos_show_operator_shutdown (/command/counter-strike-global-
offensive/snd_sos_show_operator_shutdown/) "0"
1929. snd_sos_show_operator_start (/command/counter-strike-global-
offensive/snd_sos_show_operator_start/) "0"
1930. snd_sos_show_operator_stop_entry (/command/counter-strike-global-
offensive/snd_sos_show_operator_stop_entry/) "0"
1931. snd_sos_show_operator_updates (/command/counter-strike-global-
offensive/snd_sos_show_operator_updates/) "0"
1932. snd_sos_show_queuetotrack (/command/counter-strike-global-offensive/snd_sos_show_queuetotrack/)
"0"
1933. snd_sos_show_server_xmit (/command/counter-strike-global-offensive/snd_sos_show_server_xmit/) "0"
1934. snd_sos_show_startqueue (/command/counter-strike-global-offensive/snd_sos_show_startqueue/) "0"
1935. snd_soundmixer_flush (/command/counter-strike-global-offensive/snd_soundmixer_flush/) // Reload
soundmixers.txt file.
1936. snd_soundmixer_list_mixers (/command/counter-strike-global-offensive/snd_soundmixer_list_mixers/)
// List all mixers to dev console.
1937. snd_soundmixer_list_mix_groups (/command/counter-strike-global-
offensive/snd_soundmixer_list_mix_groups/) // List all mix groups to dev console.
1938. snd_soundmixer_list_mix_layers (/command/counter-strike-global-
offensive/snd_soundmixer_list_mix_layers/) // List all mix layers to dev console.
1939. snd_soundmixer_set_trigger_factor (/command/counter-strike-global-
offensive/snd_soundmixer_set_trigger_factor/) // trigger amount.
1940. snd_stereo_speaker_pan_exponent (/command/counter-strike-global-
offensive/snd_stereo_speaker_pan_exponent/) // Specifies the exponent for the pan xfade from
speaker to speaker if the exp pan law is being used.
1941. snd_stereo_speaker_pan_radial_weight (/command/counter-strike-global-
offensive/snd_stereo_speaker_pan_radial_weight/) // Apply cos(angle) * weight before pan law
1942. snd_surround_speaker_pan_exponent (/command/counter-strike-global-
offensive/snd_surround_speaker_pan_exponent/) // Specifies the exponent for the pan xfade from
speaker to speaker if the exp pan law is being used.
1943. snd_surround_speaker_pan_radial_weight (/command/counter-strike-global-
offensive/snd_surround_speaker_pan_radial_weight/) // Apply cos(angle) * weight before pan law
1944. snd_updateaudiocache (/command/counter-strike-global-offensive/snd_updateaudiocache/) // checks
_master.cache based on file sizes and rebuilds any change/new entries
1945. snd_visualize (/command/counter-strike-global-offensive/snd_visualize/) "0" // Show sounds
location in world
1946. snd_writemanifest (/command/counter-strike-global-offensive/snd_writemanifest/) // outputs the
precache manifest for the current level
1947. soundfade (/command/counter-strike-global-offensive/soundfade/) // Fade client volume.
1948. soundinfo (/command/counter-strike-global-offensive/soundinfo/) // Describe the current sound
device.
1949. soundlist (/command/counter-strike-global-offensive/soundlist/) // List all known sounds.
1950. soundscape_debug (/command/counter-strike-global-offensive/soundscape_debug/) "0" // red lines
show soundscapes that ar
1951. soundscape_dumpclient (/command/counter-strike-global-offensive/soundscape_dumpclient/) // Dumps
the clients soundscape data.
1952. soundscape_fadetime (/command/counter-strike-global-offensive/soundscape_fadetime/) "3" // Time to
crossfade sound effects between soundscapes
1953. soundscape_flush (/command/counter-strike-global-offensive/soundscape_flush/) // Flushes the
server & client side soundscapes
1954. soundscape_radius_debug (/command/counter-strike-global-offensive/soundscape_radius_debug/) "0" //
Prints current volume of radius sounds
1955. speak (/command/counter-strike-global-offensive/speak/) // Play a constructed sentence.
1956. spec_allow_roaming (/command/counter-strike-global-offensive/spec_allow_roaming/) "0" // allow
free-roaming spectator camera.
1957. spec_freeze_cinematiclight_b (/command/counter-strike-global-
offensive/spec_freeze_cinematiclight_b/) "1"
1958. spec_freeze_cinematiclight_g (/command/counter-strike-global-
offensive/spec_freeze_cinematiclight_g/) "1"
1959. spec_freeze_cinematiclight_r (/command/counter-strike-global-
offensive/spec_freeze_cinematiclight_r/) "1"
1960. spec_freeze_cinematiclight_scale (/command/counter-strike-global-
offensive/spec_freeze_cinematiclight_scale/) "2"
1961. spec_freeze_deathanim_time (/command/counter-strike-global-offensive/spec_freeze_deathanim_time/)
"0" // The time that the death cam will spend watching the players ragdoll before going into the
freeze death cam.
1962. spec_freeze_distance_max (/command/counter-strike-global-offensive/spec_freeze_distance_max/) "80"
// Maximum random distance from the target to stop when framing them in observer freeze cam.
1963. spec_freeze_distance_min (/command/counter-strike-global-offensive/spec_freeze_distance_min/) "60"
// Minimum random distance from the target to stop when framing them in observer freeze cam.
1964. spec_freeze_panel_extended_time (/command/counter-strike-global-
offensive/spec_freeze_panel_extended_time/) "0" // Time spent with the freeze panel still up after
observer freeze cam is done.
1965. spec_freeze_target_fov (/command/counter-strike-global-offensive/spec_freeze_target_fov/) "42" //
The target FOV that the deathcam should use.
1966. spec_freeze_target_fov_long (/command/counter-strike-global-
offensive/spec_freeze_target_fov_long/) "90" // The target FOV that the deathcam should use when
the cam zoom far away on the target.
1967. spec_freeze_time (/command/counter-strike-global-offensive/spec_freeze_time/) "5" // Time spend
frozen in observer freeze cam.
1968. spec_freeze_time_lock (/command/counter-strike-global-offensive/spec_freeze_time_lock/) "2" //
Time players are prevented from skipping the freeze cam
1969. spec_freeze_traveltime (/command/counter-strike-global-offensive/spec_freeze_traveltime/) "0" //
Time taken to zoom in to frame a target in observer freeze cam.
1970. spec_freeze_traveltime_long (/command/counter-strike-global-
offensive/spec_freeze_traveltime_long/) "0" // Time taken to zoom in to frame a target in observer
freeze cam when they are far away.
1971. spec_goto (/command/counter-strike-global-offensive/spec_goto/) // Move spectator to specified
origin and eyes to specified pitch yaw.
1972. spec_gui (/command/counter-strike-global-offensive/spec_gui/) // Shows or hides the spectator bar
1973. spec_hide_players (/command/counter-strike-global-offensive/spec_hide_players/) "0" // Toggle the
visibility of scoreboard players.
1974. spec_lerpto (/command/counter-strike-global-offensive/spec_lerpto/) // Lerp the spectator camera
to specified origin and eyes to specified pitch yaw.
1975. spec_menu (/command/counter-strike-global-offensive/spec_menu/) // Activates spectator menu
1976. spec_mode (/command/counter-strike-global-offensive/spec_mode/) // Set spectator mode
1977. spec_next (/command/counter-strike-global-offensive/spec_next/) // Spectate next player
1978. spec_player (/command/counter-strike-global-offensive/spec_player/) // Spectate player by index
1979. spec_player_by_name (/command/counter-strike-global-offensive/spec_player_by_name/) // Spectate
player by name
1980. spec_pos (/command/counter-strike-global-offensive/spec_pos/) // dump position and angles to the
console
1981. spec_prev (/command/counter-strike-global-offensive/spec_prev/) // Spectate previous player (
valid values are 3 to 6 )
1982. spec_show_xray (/command/counter-strike-global-offensive/spec_show_xray/) "1" // you can see
player outlines and name IDs through walls - who you can see depends on your team and mode
1983. spike (/command/counter-strike-global-offensive/spike/) // generates a fake spike
1984. spincycle (/command/counter-strike-global-offensive/spincycle/) // Cause the engine to spincycle
(Debug!!)
1985. ss_enable (/command/counter-strike-global-offensive/ss_enable/) "0" // Enables Split Screen
support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT
1986. ss_map (/command/counter-strike-global-offensive/ss_map/) // Start playing on specified map with
max allowed splitscreen players.
1987. ss_reloadletterbox (/command/counter-strike-global-offensive/ss_reloadletterbox/) //
ss_reloadletterbox
1988. ss_splitmode (/command/counter-strike-global-offensive/ss_splitmode/) "0" // 2 - vertical (only
allowed in widescr
1989. startdemos (/command/counter-strike-global-offensive/startdemos/) // Play demos in demo sequence.
1990. startmovie (/command/counter-strike-global-offensive/startmovie/) // Start recording movie frames.
1991. startupmenu (/command/counter-strike-global-offensive/startupmenu/) // and were not in developer
1992. star_memory (/command/counter-strike-global-offensive/star_memory/) // Dump memory stats
1993. stats (/command/counter-strike-global-offensive/stats/) // Prints server performance variables
1994. status (/command/counter-strike-global-offensive/status/) // Display map and connection status.
1995. stop (/command/counter-strike-global-offensive/stop/) // Finish recording demo.
1996. stopdemo (/command/counter-strike-global-offensive/stopdemo/) // Stop playing back a demo.
1997. stopsound (/command/counter-strike-global-offensive/stopsound/)
1998. stopsoundscape (/command/counter-strike-global-offensive/stopsoundscape/) // Stops all soundscape
processing and fades current looping sounds
1999. stopvideos (/command/counter-strike-global-offensive/stopvideos/) // Stops all videos playing to
the screen
2000. stopvideos_fadeout (/command/counter-strike-global-offensive/stopvideos_fadeout/) // Fades out all
videos playing to the screen: <time>
2001. stop_transition_videos_fadeout (/command/counter-strike-global-
offensive/stop_transition_videos_fadeout/) // Fades out all transition videos playing to the
screen: <time>
2002. stringtabledictionary (/command/counter-strike-global-offensive/stringtabledictionary/) // Create
dictionary for current strings.
2003. stuffcmds (/command/counter-strike-global-offensive/stuffcmds/) // Parses and stuffs command line
+ commands to command buffer.
2004. suitvolume (/command/counter-strike-global-offensive/suitvolume/) "0"
2005. surfaceprop (/command/counter-strike-global-offensive/surfaceprop/) // Reports the surface
properties at the cursor
2006. sv_accelerate (/command/counter-strike-global-offensive/sv_accelerate/) "5" // Linear acceleration
amount (old value is 5.6)
2007. sv_accelerate_debug_speed (/command/counter-strike-global-offensive/sv_accelerate_debug_speed/)
"0"
2008. sv_accelerate_use_weapon_speed (/command/counter-strike-global-
offensive/sv_accelerate_use_weapon_speed/) "1"
2009. sv_airaccelerate (/command/counter-strike-global-offensive/sv_airaccelerate/) "12"
2010. sv_allow_votes (/command/counter-strike-global-offensive/sv_allow_votes/) "1" // Allow voting?
2011. sv_allow_wait_command (/command/counter-strike-global-offensive/sv_allow_wait_command/) "1" //
Allow or disallow the wait command on clients connected to this server.
2012. sv_alltalk (/command/counter-strike-global-offensive/sv_alltalk/) "0" // chat)
2013. sv_alternateticks (/command/counter-strike-global-offensive/sv_alternateticks/) "0" // server only
simulates entities on even numbered ticks.
2014. sv_arms_race_vote_to_restart_disallowed_after (/command/counter-strike-global-
offensive/sv_arms_race_vote_to_restart_disallowed_after/) "0" // Arms Race gun level after which
vote to restart is disallowed
2015. sv_benchmark_force_start (/command/counter-strike-global-offensive/sv_benchmark_force_start/) //
Force start the benchmark. This is only for debugging. Its better to set sv_benchmark to 1 and
restart the level.
2016. sv_bounce (/command/counter-strike-global-offensive/sv_bounce/) "0" // Bounce multiplier for when
physically simulated objects collide with other objects.
2017. sv_broadcast_ugc_downloads (/command/counter-strike-global-offensive/sv_broadcast_ugc_downloads/)
"1"
2018. sv_broadcast_ugc_download_progress_interval (/command/counter-strike-global-
offensive/sv_broadcast_ugc_download_progress_interval/) "4"
2019. sv_cheats (/command/counter-strike-global-offensive/sv_cheats/) "0" // Allow cheats on server
2020. sv_clearhinthistory (/command/counter-strike-global-offensive/sv_clearhinthistory/) // Clear
memory of server side hints displayed to the player.
2021. sv_client_cmdrate_difference (/command/counter-strike-global-
offensive/sv_client_cmdrate_difference/) "20" // cl_cmdrate is moved to within
sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate an
2022. sv_clockcorrection_msecs (/command/counter-strike-global-offensive/sv_clockcorrection_msecs/) "30"
// The server tries to keep each players m_nTickBase withing this many msecs of the server
absolute tickcount
2023. sv_coaching_enabled (/command/counter-strike-global-offensive/sv_coaching_enabled/) "0" // Allows
spectating and communicating with a team ( coach t or coach ct )
2024. sv_competitive_minspec (/command/counter-strike-global-offensive/sv_competitive_minspec/) "1" //
Enable to force certain client convars to minimum/maximum values to help prevent competitive
advantages.
2025. sv_competitive_official_5v5 (/command/counter-strike-global-
offensive/sv_competitive_official_5v5/) "0" // Enable to force the server to show 5v5 scoreboards
and allows spectators to see characters through walls.
2026. sv_consistency (/command/counter-strike-global-offensive/sv_consistency/) "0" // Whether the
server enforces file consistency for critical files
2027. sv_contact (/command/counter-strike-global-offensive/sv_contact/) "0" // Contact email for server
sysop
2028. sv_cs_dump_econ_item_stringtable (/command/counter-strike-global-
offensive/sv_cs_dump_econ_item_stringtable/) // sv_cs_dump_econ_item_stringtable
2029. sv_damage_print_enable (/command/counter-strike-global-offensive/sv_damage_print_enable/) "1" //
Turn this off to disable the players damage feed in the console after getting killed.
2030. sv_dc_friends_reqd (/command/counter-strike-global-offensive/sv_dc_friends_reqd/) "0" // Set this
to 0 to allow direct connects to a game in progress even if no presents are present
2031. sv_deadtalk (/command/counter-strike-global-offensive/sv_deadtalk/) "0" // text) to the living
2032. sv_debug_ugc_downloads (/command/counter-strike-global-offensive/sv_debug_ugc_downloads/) "1"
2033. sv_downloadurl (/command/counter-strike-global-offensive/sv_downloadurl/) "0" // Location from
which clients can download missing files
2034. sv_dumpstringtables (/command/counter-strike-global-offensive/sv_dumpstringtables/) "0"
2035. sv_dump_serialized_entities_mem (/command/counter-strike-global-
offensive/sv_dump_serialized_entities_mem/) // Dump serialized entity allocations stats.
2036. sv_footstep_sound_frequency (/command/counter-strike-global-
offensive/sv_footstep_sound_frequency/) "0" // How frequent to hear the players step sound or how
fast they appear to be running from first person.
2037. sv_forcepreload (/command/counter-strike-global-offensive/sv_forcepreload/) "1" // Force server
side preloading.
2038. sv_force_transmit_players (/command/counter-strike-global-offensive/sv_force_transmit_players/)
"1" // Will transmit players to all clients regardless of PVS checks.
2039. sv_friction (/command/counter-strike-global-offensive/sv_friction/) "4" // World friction.
2040. sv_full_alltalk (/command/counter-strike-global-offensive/sv_full_alltalk/) "0" // Any player
(including Spectator team) can speak to any other player
2041. sv_gameinstructor_disable (/command/counter-strike-global-offensive/sv_gameinstructor_disable/)
"0" // Force all clients to disable their game instructors.
2042. sv_game_mode_convars (/command/counter-strike-global-offensive/sv_game_mode_convars/) // Display
the values of the convars for the current game_mode.
2043. sv_gravity (/command/counter-strike-global-offensive/sv_gravity/) "800" // World gravity.
2044. sv_grenade_trajectory (/command/counter-strike-global-offensive/sv_grenade_trajectory/) "0" //
Shows grenade trajectory visualization in-game.
2045. sv_grenade_trajectory_dash (/command/counter-strike-global-offensive/sv_grenade_trajectory_dash/)
"0" // Dot-dash style grenade trajectory arc
2046. sv_grenade_trajectory_thickness (/command/counter-strike-global-
offensive/sv_grenade_trajectory_thickness/) "0" // Visible thickness of grenade trajectory arc
2047. sv_grenade_trajectory_time (/command/counter-strike-global-offensive/sv_grenade_trajectory_time/)
"20" // Length of time grenade trajectory remains visible.
2048. sv_grenade_trajectory_time_spectator (/command/counter-strike-global-
offensive/sv_grenade_trajectory_time_spectator/) "4" // Length of time grenade trajectory remains
visible as a spectator.
2049. sv_hibernate_ms (/command/counter-strike-global-offensive/sv_hibernate_ms/) "20" // # of
milliseconds to sleep per frame while hibernating
2050. sv_hibernate_ms_vgui (/command/counter-strike-global-offensive/sv_hibernate_ms_vgui/) "20" // # of
milliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend
2051. sv_hibernate_postgame_delay (/command/counter-strike-global-
offensive/sv_hibernate_postgame_delay/) "5" // # of seconds to wait after final client leaves
before hibernating.
2052. sv_hibernate_punt_tv_clients (/command/counter-strike-global-
offensive/sv_hibernate_punt_tv_clients/) "0" // When enabled will punt all GOTV clients during
hibernation
2053. sv_hibernate_when_empty (/command/counter-strike-global-offensive/sv_hibernate_when_empty/) "1" //
Puts the server into extremely low CPU usage mode when no clients connected
2054. sv_ignoregrenaderadio (/command/counter-strike-global-offensive/sv_ignoregrenaderadio/) "0" //
Turn off Fire in the hole messages
2055. sv_infinite_ammo (/command/counter-strike-global-offensive/sv_infinite_ammo/) "0" // Players
active weapon will never run out of ammo. If set to 2 then player has infinite total ammo but
still has to reload the
2056. sv_kick_ban_duration (/command/counter-strike-global-offensive/sv_kick_ban_duration/) "15" // How
long should a kick ban from the server should last (in minutes)
2057. sv_kick_players_with_cooldown (/command/counter-strike-global-
offensive/sv_kick_players_with_cooldown/) "1" // (0: do not kick; 1: kick players with Untrusted
status or convicted by Overwatch; 2: kick players with any cooldown)
2058. sv_lagcompensationforcerestore (/command/counter-strike-global-
offensive/sv_lagcompensationforcerestore/) "1" // just do it.
2059. sv_lan (/command/counter-strike-global-offensive/sv_lan/) "0" // no non-class C addresses )
2060. sv_logbans (/command/counter-strike-global-offensive/sv_logbans/) "0" // Log server bans in the
server logs.
2061. sv_logecho (/command/counter-strike-global-offensive/sv_logecho/) "1" // Echo log information to
the console.
2062. sv_logfile (/command/counter-strike-global-offensive/sv_logfile/) "1" // Log server information in
the log file.
2063. sv_logflush (/command/counter-strike-global-offensive/sv_logflush/) "0" // Flush the log file to
disk on each write (slow).
2064. sv_logsdir (/command/counter-strike-global-offensive/sv_logsdir/) "0" // Folder in the game
directory where server logs will be stored.
2065. sv_log_onefile (/command/counter-strike-global-offensive/sv_log_onefile/) "0" // Log server
information to only one file.
2066. sv_matchend_drops_enabled (/command/counter-strike-global-offensive/sv_matchend_drops_enabled/)
"1" // but drops at the end of the match can be prevented
2067. sv_matchpause_auto_5v5 (/command/counter-strike-global-offensive/sv_matchpause_auto_5v5/) "0" //
When enabled will automatically pause the match at next freeze time if less than 5 players are
connected on each team.
2068. sv_maxrate (/command/counter-strike-global-offensive/sv_maxrate/) "0" // 0 == unlimited
2069. sv_maxspeed (/command/counter-strike-global-offensive/sv_maxspeed/) "320"
2070. sv_maxuptimelimit (/command/counter-strike-global-offensive/sv_maxuptimelimit/) "0" // the server
will exit.
2071. sv_maxusrcmdprocessticks (/command/counter-strike-global-offensive/sv_maxusrcmdprocessticks/) "16"
// 0 to allow no restrictions
2072. sv_maxusrcmdprocessticks_warning (/command/counter-strike-global-
offensive/sv_maxusrcmdprocessticks_warning/) "-1" // negat
2073. sv_maxvelocity (/command/counter-strike-global-offensive/sv_maxvelocity/) "3500" // Maximum speed
any ballistically moving object is allowed to attain per axis.
2074. sv_memlimit (/command/counter-strike-global-offensive/sv_memlimit/) "0" // the server will exit.
2075. sv_mincmdrate (/command/counter-strike-global-offensive/sv_mincmdrate/) "10" // This sets the
minimum value for cl_cmdrate. 0 == unlimited.
2076. sv_minrate (/command/counter-strike-global-offensive/sv_minrate/) "5000" // 0 == unlimited
2077. sv_minupdaterate (/command/counter-strike-global-offensive/sv_minupdaterate/) "10" // Minimum
updates per second that the server will allow
2078. sv_minuptimelimit (/command/counter-strike-global-offensive/sv_minuptimelimit/) "0" // the server
will continue running regardle
2079. sv_noclipaccelerate (/command/counter-strike-global-offensive/sv_noclipaccelerate/) "5"
2080. sv_noclipduringpause (/command/counter-strike-global-offensive/sv_noclipduringpause/) "0" //
etc.).
2081. sv_noclipspeed (/command/counter-strike-global-offensive/sv_noclipspeed/) "5"
2082. sv_password (/command/counter-strike-global-offensive/sv_password/) "0" // Server password for
entry into multiplayer games
2083. sv_pausable (/command/counter-strike-global-offensive/sv_pausable/) "0" // Is the server pausable.
2084. sv_precacheinfo (/command/counter-strike-global-offensive/sv_precacheinfo/) // Show precache info.
2085. sv_pure (/command/counter-strike-global-offensive/sv_pure/) // Show user data.
2086. sv_pure_checkvpk (/command/counter-strike-global-offensive/sv_pure_checkvpk/) //
CheckPureServerVPKFiles
2087. sv_pure_consensus (/command/counter-strike-global-offensive/sv_pure_consensus/) "100000000" //
Minimum number of file hashes to agree to form a consensus.
2088. sv_pure_finduserfiles (/command/counter-strike-global-offensive/sv_pure_finduserfiles/) //
ListPureServerFiles
2089. sv_pure_kick_clients (/command/counter-strike-global-offensive/sv_pure_kick_clients/) "1" // it
will issue a warning to the client.
2090. sv_pure_listfiles (/command/counter-strike-global-offensive/sv_pure_listfiles/) //
ListPureServerFiles
2091. sv_pure_listuserfiles (/command/counter-strike-global-offensive/sv_pure_listuserfiles/) //
ListPureServerFiles
2092. sv_pure_retiretime (/command/counter-strike-global-offensive/sv_pure_retiretime/) "900" // Seconds
of server idle time to flush the sv_pure file hash cache.
2093. sv_pure_trace (/command/counter-strike-global-offensive/sv_pure_trace/) "0" // the server will
print a message whenever a client is verifying a CRC for a file.
2094. sv_pushaway_hostage_force (/command/counter-strike-global-offensive/sv_pushaway_hostage_force/)
"20000" // How hard the hostage is pushed away from physics objects (falls off with inverse square
of distance).
2095. sv_pushaway_max_hostage_force (/command/counter-strike-global-
offensive/sv_pushaway_max_hostage_force/) "1000" // Maximum of how hard the hostage is pushed away
from physics objects.
2096. sv_pvsskipanimation (/command/counter-strike-global-offensive/sv_pvsskipanimation/) "1" // Skips
SetupBones when npcs are outside the PVS
2097. sv_querycache_stats (/command/counter-strike-global-offensive/sv_querycache_stats/) // Display
status of the query cache (client only)
2098. sv_quota_stringcmdspersecond (/command/counter-strike-global-
offensive/sv_quota_stringcmdspersecond/) "128" // 0 to disallow all string commands
2099. sv_rcon_whitelist_address (/command/counter-strike-global-offensive/sv_rcon_whitelist_address/)
"0" // e.g. 127.0.0.1
2100. sv_regeneration_force_on (/command/counter-strike-global-offensive/sv_regeneration_force_on/) "0"
// Cheat to test regenerative health systems
2101. sv_region (/command/counter-strike-global-offensive/sv_region/) "-1" // The region of the world to
report this server in.
2102. sv_remove_old_ugc_downloads (/command/counter-strike-global-
offensive/sv_remove_old_ugc_downloads/) "1"
2103. sv_reservation_tickrate_adjustment (/command/counter-strike-global-
offensive/sv_reservation_tickrate_adjustment/) "0" // Adjust server tickrate upon reservation
2104. sv_reservation_timeout (/command/counter-strike-global-offensive/sv_reservation_timeout/) "45" //
Time in seconds before lobby reservation expires.
2105. sv_search_key (/command/counter-strike-global-offensive/sv_search_key/) "0" // restrict search to
only dedicated servers having the same sv_search_key.
2106. sv_search_team_key (/command/counter-strike-global-offensive/sv_search_team_key/) "0" // set this
key to match with known opponents team
2107. sv_showimpacts (/command/counter-strike-global-offensive/sv_showimpacts/) "0" // 3=server-only)
2108. sv_showimpacts_time (/command/counter-strike-global-offensive/sv_showimpacts_time/) "4" //
Duration bullet impact indicators remain before disappearing
2109. sv_showlagcompensation (/command/counter-strike-global-offensive/sv_showlagcompensation/) "0" //
Show lag compensated hitboxes whenever a player is lag compensated.
2110. sv_showtags (/command/counter-strike-global-offensive/sv_showtags/) // Describe current gametags.
2111. sv_shutdown (/command/counter-strike-global-offensive/sv_shutdown/) // Sets the server to shutdown
when all games have completed
2112. sv_skyname (/command/counter-strike-global-offensive/sv_skyname/) "0" // Current name of the
skybox texture
2113. sv_soundemitter_reload (/command/counter-strike-global-offensive/sv_soundemitter_reload/) //
Flushes the sounds.txt system
2114. sv_soundscape_printdebuginfo (/command/counter-strike-global-
offensive/sv_soundscape_printdebuginfo/) // print soundscapes
2115. sv_spawn_afk_bomb_drop_time (/command/counter-strike-global-
offensive/sv_spawn_afk_bomb_drop_time/) "15" // Players that have never moved since they spawned
will drop the bomb after this amount of time.
2116. sv_specaccelerate (/command/counter-strike-global-offensive/sv_specaccelerate/) "5"
2117. sv_specnoclip (/command/counter-strike-global-offensive/sv_specnoclip/) "1"
2118. sv_specspeed (/command/counter-strike-global-offensive/sv_specspeed/) "3"
2119. sv_spec_hear (/command/counter-strike-global-offensive/sv_spec_hear/) "1" // Determines who
spectators can hear: 0: only spectators; 1: all players; 2: spectated team
2120. sv_staminajumpcost (/command/counter-strike-global-offensive/sv_staminajumpcost/) "0" // Stamina
penalty for jumping
2121. sv_staminalandcost (/command/counter-strike-global-offensive/sv_staminalandcost/) "0" // Stamina
penalty for landing
2122. sv_staminamax (/command/counter-strike-global-offensive/sv_staminamax/) "80" // Maximum stamina
penalty
2123. sv_staminarecoveryrate (/command/counter-strike-global-offensive/sv_staminarecoveryrate/) "60" //
Rate at which stamina recovers (units/sec)
2124. sv_steamgroup (/command/counter-strike-global-offensive/sv_steamgroup/) "0" // The ID of the steam
group that this server belongs to. You can find your groups ID on the admin profile page in the
steam comm
2125. sv_steamgroup_exclusive (/command/counter-strike-global-offensive/sv_steamgroup_exclusive/) "0" //
public people will be able to join the ser
2126. sv_stopspeed (/command/counter-strike-global-offensive/sv_stopspeed/) "75" // Minimum stopping
speed when on ground.
2127. sv_tags (/command/counter-strike-global-offensive/sv_tags/) "0" // Server tags. Used to provide
extra information to clients when theyre browsing for servers. Separate tags with a comma.
2128. sv_ugc_manager_max_new_file_check_interval_secs (/command/counter-strike-global-
offensive/sv_ugc_manager_max_new_file_check_interval_secs/) "600"
2129. sv_unlockedchapters (/command/counter-strike-global-offensive/sv_unlockedchapters/) "1" // Highest
unlocked game chapter.
2130. sv_visiblemaxplayers (/command/counter-strike-global-offensive/sv_visiblemaxplayers/) "-1" //
Overrides the max players reported to prospective clients
2131. sv_voiceenable (/command/counter-strike-global-offensive/sv_voiceenable/) "1"
2132. sv_vote_allow_in_warmup (/command/counter-strike-global-offensive/sv_vote_allow_in_warmup/) "0" //
Allow voting during warmup?
2133. sv_vote_allow_spectators (/command/counter-strike-global-offensive/sv_vote_allow_spectators/) "0"
// Allow spectators to vote?
2134. sv_vote_command_delay (/command/counter-strike-global-offensive/sv_vote_command_delay/) "2" // How
long after a vote passes until the action happens
2135. sv_vote_creation_timer (/command/counter-strike-global-offensive/sv_vote_creation_timer/) "120" //
How often someone can individually call a vote.
2136. sv_vote_failure_timer (/command/counter-strike-global-offensive/sv_vote_failure_timer/) "300" // A
vote that fails cannot be re-submitted for this long
2137. sv_vote_issue_kick_allowed (/command/counter-strike-global-offensive/sv_vote_issue_kick_allowed/)
"1" // Can people hold votes to kick players from the server?
2138. sv_vote_kick_ban_duration (/command/counter-strike-global-offensive/sv_vote_kick_ban_duration/)
"15" // How long should a kick vote ban someone from the server? (in minutes)
2139. sv_vote_quorum_ratio (/command/counter-strike-global-offensive/sv_vote_quorum_ratio/) "0" // The
minimum ratio of players needed to vote on an issue to resolve it.
2140. sv_vote_timer_duration (/command/counter-strike-global-offensive/sv_vote_timer_duration/) "15" //
How long to allow voting on an issue
2141. sv_workshop_allow_other_maps (/command/counter-strike-global-
offensive/sv_workshop_allow_other_maps/) "1" // users can play other workshop map on this server
when it is empty and then mapcycle into th
2142. sys_antialiasing (/command/counter-strike-global-offensive/sys_antialiasing/) "1" // Convar used
exclusively by the options screen to set anti aliasing levels. Changing this convar manually will
have no effect.
2143. sys_aspectratio (/command/counter-strike-global-offensive/sys_aspectratio/) "-1" // Convar used
exclusively by the options screen to set aspect ratio. Changing this convar manually will have no
effect.
2144. sys_minidumpspewlines (/command/counter-strike-global-offensive/sys_minidumpspewlines/) "500" //
Lines of crash dump console spew to keep.
2145. sys_refldetail (/command/counter-strike-global-offensive/sys_refldetail/) "0" // Convar used
exclusively by the options screen to set water reflection levels. Changing this convar manually
will have no effect
2146. sys_sound_quality (/command/counter-strike-global-offensive/sys_sound_quality/) "-1" // Convar
used exclusively by the options screen to set sound quality. Changing this convar manually will
have no effect.
2147. teammenu (/command/counter-strike-global-offensive/teammenu/) // Show team selection window
2148. testhudanim (/command/counter-strike-global-offensive/testhudanim/) // Test a hud element
animation. Arguments: <anim name>
2149. Test_CreateEntity (/command/counter-strike-global-offensive/Test_CreateEntity/)
2150. test_dispatcheffect (/command/counter-strike-global-offensive/test_dispatcheffect/) // Test a
clientside dispatch effect. Usage: test_dispatcheffect <effect name> <distance away> <flags>
<magnitude> <scale> Defau
2151. Test_EHandle (/command/counter-strike-global-offensive/Test_EHandle/)
2152. test_entity_blocker (/command/counter-strike-global-offensive/test_entity_blocker/) // Test
command that drops an entity blocker out in front of the player.
2153. test_freezeframe (/command/counter-strike-global-offensive/test_freezeframe/) // Test the freeze
frame code.
2154. Test_InitRandomEntitySpawner (/command/counter-strike-global-
offensive/Test_InitRandomEntitySpawner/)
2155. Test_Loop (/command/counter-strike-global-offensive/Test_Loop/) // Test_Loop <loop name> - loop
back to the specified loop start point unconditionally.
2156. Test_LoopCount (/command/counter-strike-global-offensive/Test_LoopCount/) // Test_LoopCount <loop
name> <count> - loop back to the specified loop start point the specified # of times.
2157. Test_LoopForNumSeconds (/command/counter-strike-global-offensive/Test_LoopForNumSeconds/) //
Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the
specified # of seconds.
2158. test_outtro_stats (/command/counter-strike-global-offensive/test_outtro_stats/)
2159. Test_ProxyToggle_EnableProxy (/command/counter-strike-global-
offensive/Test_ProxyToggle_EnableProxy/)
2160. Test_ProxyToggle_EnsureValue (/command/counter-strike-global-
offensive/Test_ProxyToggle_EnsureValue/) // Test_ProxyToggle_EnsureValue
2161. Test_ProxyToggle_SetValue (/command/counter-strike-global-offensive/Test_ProxyToggle_SetValue/)
2162. Test_RandomChance (/command/counter-strike-global-offensive/Test_RandomChance/) // 0-100> <token1>
<token2...> - Roll the dice and maybe run the command following the percenta
2163. Test_RandomizeInPVS (/command/counter-strike-global-offensive/Test_RandomizeInPVS/)
2164. Test_RandomPlayerPosition (/command/counter-strike-global-offensive/Test_RandomPlayerPosition/)
2165. Test_RemoveAllRandomEntities (/command/counter-strike-global-
offensive/Test_RemoveAllRandomEntities/)
2166. Test_RunFrame (/command/counter-strike-global-offensive/Test_RunFrame/)
2167. Test_SendKey (/command/counter-strike-global-offensive/Test_SendKey/)
2168. Test_SpawnRandomEntities (/command/counter-strike-global-offensive/Test_SpawnRandomEntities/)
2169. Test_StartLoop (/command/counter-strike-global-offensive/Test_StartLoop/) // Test_StartLoop <loop
name> - Denote the start of a loop. Really just defines a named point you can jump to.
2170. Test_StartScript (/command/counter-strike-global-offensive/Test_StartScript/) // Start a test
script running..
2171. Test_Wait (/command/counter-strike-global-offensive/Test_Wait/)
2172. Test_WaitForCheckPoint (/command/counter-strike-global-offensive/Test_WaitForCheckPoint/)
2173. texture_budget_background_alpha (/command/counter-strike-global-
offensive/texture_budget_background_alpha/) "128" // how translucent the budget panel is
2174. texture_budget_panel_bottom_of_history_fraction (/command/counter-strike-global-
offensive/texture_budget_panel_bottom_of_history_fraction/) "0" // number between 0 and 1
2175. texture_budget_panel_height (/command/counter-strike-global-
offensive/texture_budget_panel_height/) "284" // height in pixels of the budget panel
2176. texture_budget_panel_width (/command/counter-strike-global-offensive/texture_budget_panel_width/)
"512" // width in pixels of the budget panel
2177. texture_budget_panel_x (/command/counter-strike-global-offensive/texture_budget_panel_x/) "0" //
number of pixels from the left side of the game screen to draw the budget panel
2178. texture_budget_panel_y (/command/counter-strike-global-offensive/texture_budget_panel_y/) "450" //
number of pixels from the top side of the game screen to draw the budget panel
2179. think_limit (/command/counter-strike-global-offensive/think_limit/) "10" // warning is printed if
this is exceeded.
2180. thirdperson_mayamode (/command/counter-strike-global-offensive/thirdperson_mayamode/) // Switch to
thirdperson Maya-like camera controls.
2181. threadpool_cycle_reserve (/command/counter-strike-global-offensive/threadpool_cycle_reserve/) //
Cycles threadpool reservation by powers of 2
2182. threadpool_run_tests (/command/counter-strike-global-offensive/threadpool_run_tests/)
2183. thread_test_tslist (/command/counter-strike-global-offensive/thread_test_tslist/)
2184. thread_test_tsqueue (/command/counter-strike-global-offensive/thread_test_tsqueue/)
2185. timedemo (/command/counter-strike-global-offensive/timedemo/) // Play a demo and report
performance info.
2186. timedemoquit (/command/counter-strike-global-offensive/timedemoquit/) // and then exit
2187. timedemo_vprofrecord (/command/counter-strike-global-offensive/timedemo_vprofrecord/) // Play a
demo and report performance info. Also record vprof data for the span of the demo
2188. timeleft (/command/counter-strike-global-offensive/timeleft/) // prints the time remaining in the
match
2189. timerefresh (/command/counter-strike-global-offensive/timerefresh/) // Profile the renderer.
2190. toggle (/command/counter-strike-global-offensive/toggle/) // or cycles through a set of values.
2191. toggleconsole (/command/counter-strike-global-offensive/toggleconsole/) // Show/hide the console.
2192. toggleLmapPath (/command/counter-strike-global-offensive/toggleLmapPath/) // toggleLmapPath
2193. togglescores (/command/counter-strike-global-offensive/togglescores/) // Toggles score panel
2194. toggleShadowPath (/command/counter-strike-global-offensive/toggleShadowPath/) // Toggles CSM
generation method
2195. toggleUnlitPath (/command/counter-strike-global-offensive/toggleUnlitPath/) // toggleUnlitPath
2196. toggleVtxLitPath (/command/counter-strike-global-offensive/toggleVtxLitPath/) // toggleVtxLitPath
2197. toolload (/command/counter-strike-global-offensive/toolload/) // Load a tool.
2198. toolunload (/command/counter-strike-global-offensive/toolunload/) // Unload a tool.
2199. tv_advertise_watchable (/command/counter-strike-global-offensive/tv_advertise_watchable/) "0" //
clients watching via UI will not need to type password
2200. tv_allow_camera_man (/command/counter-strike-global-offensive/tv_allow_camera_man/) "1" // Auto
director allows spectators to become camera man
2201. tv_allow_static_shots (/command/counter-strike-global-offensive/tv_allow_static_shots/) "1" //
Auto director uses fixed level cameras for shots
2202. tv_autorecord (/command/counter-strike-global-offensive/tv_autorecord/) "0" // Automatically
records all games as GOTV demos.
2203. tv_autoretry (/command/counter-strike-global-offensive/tv_autoretry/) "1" // Relay proxies retry
connection after network timeout
2204. tv_chatgroupsize (/command/counter-strike-global-offensive/tv_chatgroupsize/) "0" // Set the
default chat group size
2205. tv_chattimelimit (/command/counter-strike-global-offensive/tv_chattimelimit/) "8" // Limits
spectators to chat only every n seconds
2206. tv_clients (/command/counter-strike-global-offensive/tv_clients/) // Shows list of connected GOTV
clients.
2207. tv_debug (/command/counter-strike-global-offensive/tv_debug/) "0" // GOTV debug info.
2208. tv_delay (/command/counter-strike-global-offensive/tv_delay/) "10" // GOTV broadcast delay in
seconds
2209. tv_delaymapchange (/command/counter-strike-global-offensive/tv_delaymapchange/) "1" // Delays map
change until broadcast is complete
2210. tv_deltacache (/command/counter-strike-global-offensive/tv_deltacache/) "2" // Enable delta entity
bit stream cache
2211. tv_dispatchmode (/command/counter-strike-global-offensive/tv_dispatchmode/) "1" // 2=always
2212. tv_dispatchweight (/command/counter-strike-global-offensive/tv_dispatchweight/) "1" // 1.25 will
prefer for every 4 local clients to put 5 clients on every connected
2213. tv_enable (/command/counter-strike-global-offensive/tv_enable/) "0" // Activates GOTV on server
(0=off;1=on;2=on when reserved)
2214. tv_encryptdata_key (/command/counter-strike-global-offensive/tv_encryptdata_key/) "0" // When set
to a valid key communication messages will be encrypted for GOTV
2215. tv_encryptdata_key_pub (/command/counter-strike-global-offensive/tv_encryptdata_key_pub/) "0" //
When set to a valid key public communication messages will be encrypted for GOTV
2216. tv_maxclients (/command/counter-strike-global-offensive/tv_maxclients/) "128" // Maximum client
number on GOTV server.
2217. tv_maxclients_relayreserved (/command/counter-strike-global-
offensive/tv_maxclients_relayreserved/) "0" // Reserves a certain number of GOTV client slots for
relays.
2218. tv_maxrate (/command/counter-strike-global-offensive/tv_maxrate/) "20000" // 0 == unlimited
2219. tv_msg (/command/counter-strike-global-offensive/tv_msg/) // Send a screen message to all clients.
2220. tv_name (/command/counter-strike-global-offensive/tv_name/) "0" // GOTV host name
2221. tv_nochat (/command/counter-strike-global-offensive/tv_nochat/) "0" // Dont receive chat messages
from other GOTV spectators
2222. tv_overridemaster (/command/counter-strike-global-offensive/tv_overridemaster/) "0" // Overrides
the GOTV master root address.
2223. tv_password (/command/counter-strike-global-offensive/tv_password/) "0" // GOTV password for all
clients
2224. tv_port (/command/counter-strike-global-offensive/tv_port/) "27020" // Host GOTV port
2225. tv_record (/command/counter-strike-global-offensive/tv_record/) // Starts GOTV demo recording.
2226. tv_relay (/command/counter-strike-global-offensive/tv_relay/) // Connect to GOTV server and relay
broadcast.
2227. tv_relaypassword (/command/counter-strike-global-offensive/tv_relaypassword/) "0" // GOTV password
for relay proxies
2228. tv_relayradio (/command/counter-strike-global-offensive/tv_relayradio/) "0" // 1=on
2229. tv_relaytextchat (/command/counter-strike-global-offensive/tv_relaytextchat/) "1" //
2=say+say_team
2230. tv_relayvoice (/command/counter-strike-global-offensive/tv_relayvoice/) "1" // 1=on
2231. tv_retry (/command/counter-strike-global-offensive/tv_retry/) // Reconnects the GOTV relay proxy.
2232. tv_snapshotrate (/command/counter-strike-global-offensive/tv_snapshotrate/) "16" // Snapshots
broadcasted per second
2233. tv_status (/command/counter-strike-global-offensive/tv_status/) // Show GOTV server status.
2234. tv_stop (/command/counter-strike-global-offensive/tv_stop/) // Stops the GOTV broadcast.
2235. tv_stoprecord (/command/counter-strike-global-offensive/tv_stoprecord/) // Stops GOTV demo
recording.
2236. tv_timeout (/command/counter-strike-global-offensive/tv_timeout/) "30" // GOTV connection timeout
in seconds.
2237. tv_time_remaining (/command/counter-strike-global-offensive/tv_time_remaining/) // Print remaining
tv broadcast time
2238. tv_title (/command/counter-strike-global-offensive/tv_title/) "0" // Set title for GOTV spectator
UI
2239. tv_transmitall (/command/counter-strike-global-offensive/tv_transmitall/) "1" // Transmit all
entities (not only director view)
2240. tweak_ammo_impulses (/command/counter-strike-global-offensive/tweak_ammo_impulses/) // Allow real-
time tweaking of the ammo impulse values.
2241. ui_posedebug_fade_in_time (/command/counter-strike-global-offensive/ui_posedebug_fade_in_time/)
"0" // Time during which a new pose activity layer is shown in green in +posedebug UI
2242. ui_posedebug_fade_out_time (/command/counter-strike-global-offensive/ui_posedebug_fade_out_time/)
"0" // Time to keep a no longer active pose activity layer in red until removing it from
+posedebug UI
2243. ui_reloadscheme (/command/counter-strike-global-offensive/ui_reloadscheme/) // Reloads the
resource files for the active UI window
2244. ui_steam_overlay_notification_position (/command/counter-strike-global-
offensive/ui_steam_overlay_notification_position/) "0" // Steam overlay notification position
2245. ui_workshop_games_expire_minutes (/command/counter-strike-global-
offensive/ui_workshop_games_expire_minutes/) "3"
2246. unbind (/command/counter-strike-global-offensive/unbind/) // Unbind a key.
2247. unbindall (/command/counter-strike-global-offensive/unbindall/) // Unbind all keys.
2248. unbindalljoystick (/command/counter-strike-global-offensive/unbindalljoystick/) // Unbind all
joystick keys.
2249. unbindallmousekeyboard (/command/counter-strike-global-offensive/unbindallmousekeyboard/) //
Unbind all mouse / keyboard keys.
2250. unload_all_addons (/command/counter-strike-global-offensive/unload_all_addons/) // Reloads the
search paths for game addons.
2251. unpause (/command/counter-strike-global-offensive/unpause/) // Unpause the game.
2252. update_addon_paths (/command/counter-strike-global-offensive/update_addon_paths/) // Reloads the
search paths for game addons.
2253. use (/command/counter-strike-global-offensive/use/) // Use a particular weapon Arguments:
<weapon_name>
2254. user (/command/counter-strike-global-offensive/user/) // Show user data.
2255. users (/command/counter-strike-global-offensive/users/) // Show user info for players on server.
2256. vcollide_wireframe (/command/counter-strike-global-offensive/vcollide_wireframe/) "0" // Render
physics collision models in wireframe
2257. vehicle_flushscript (/command/counter-strike-global-offensive/vehicle_flushscript/) // Flush and
reload all vehicle scripts
2258. version (/command/counter-strike-global-offensive/version/) // Print version info string.
2259. vgui_drawtree (/command/counter-strike-global-offensive/vgui_drawtree/) "0" // Draws the vgui
panel hiearchy to the specified depth level.
2260. vgui_drawtree_clear (/command/counter-strike-global-offensive/vgui_drawtree_clear/)
2261. vgui_dump_panels (/command/counter-strike-global-offensive/vgui_dump_panels/) // vgui_dump_panels
[visible]
2262. vgui_message_dialog_modal (/command/counter-strike-global-offensive/vgui_message_dialog_modal/)
"1"
2263. vgui_spew_fonts (/command/counter-strike-global-offensive/vgui_spew_fonts/)
2264. vgui_togglepanel (/command/counter-strike-global-offensive/vgui_togglepanel/) // show/hide vgui
panel by name.
2265. viewanim_addkeyframe (/command/counter-strike-global-offensive/viewanim_addkeyframe/)
2266. viewanim_create (/command/counter-strike-global-offensive/viewanim_create/) // viewanim_create
2267. viewanim_load (/command/counter-strike-global-offensive/viewanim_load/) // load animation from
file
2268. viewanim_reset (/command/counter-strike-global-offensive/viewanim_reset/) // reset view angles!
2269. viewanim_save (/command/counter-strike-global-offensive/viewanim_save/) // Save current animation
to file
2270. viewanim_test (/command/counter-strike-global-offensive/viewanim_test/) // test view animation
2271. viewmodel_fov (/command/counter-strike-global-offensive/viewmodel_fov/) "60"
2272. viewmodel_offset_x (/command/counter-strike-global-offensive/viewmodel_offset_x/) "1"
2273. viewmodel_offset_y (/command/counter-strike-global-offensive/viewmodel_offset_y/) "1"
2274. viewmodel_offset_z (/command/counter-strike-global-offensive/viewmodel_offset_z/) "-1"
2275. viewmodel_presetpos (/command/counter-strike-global-offensive/viewmodel_presetpos/) "1" //
3:Classic
2276. view_punch_decay (/command/counter-strike-global-offensive/view_punch_decay/) "18" // Decay factor
exponent for view punch
2277. view_recoil_tracking (/command/counter-strike-global-offensive/view_recoil_tracking/) "0" // How
closely the view tracks with the aim punch from weapon recoil
2278. vismon_poll_frequency (/command/counter-strike-global-offensive/vismon_poll_frequency/) "0"
2279. vismon_trace_limit (/command/counter-strike-global-offensive/vismon_trace_limit/) "12"
2280. vis_force (/command/counter-strike-global-offensive/vis_force/) "0"
2281. vm_debug (/command/counter-strike-global-offensive/vm_debug/) "0"
2282. vm_draw_always (/command/counter-strike-global-offensive/vm_draw_always/) "0" // 2 - Never draw
view models. Should be done before map launches.
2283. voicerecord_toggle (/command/counter-strike-global-offensive/voicerecord_toggle/)
2284. voice_enable (/command/counter-strike-global-offensive/voice_enable/) "1" // Toggle voice transmit
and receive.
2285. voice_forcemicrecord (/command/counter-strike-global-offensive/voice_forcemicrecord/) "1"
2286. voice_inputfromfile (/command/counter-strike-global-offensive/voice_inputfromfile/) "0" // Get
voice input from voice_input.wav rather than from the microphone.
2287. voice_loopback (/command/counter-strike-global-offensive/voice_loopback/) "0"
2288. voice_mixer_boost (/command/counter-strike-global-offensive/voice_mixer_boost/) "0"
2289. voice_mixer_mute (/command/counter-strike-global-offensive/voice_mixer_mute/) "0"
2290. voice_mixer_volume (/command/counter-strike-global-offensive/voice_mixer_volume/) "1"
2291. voice_modenable (/command/counter-strike-global-offensive/voice_modenable/) "1" // Enable/disable
voice in this mod.
2292. voice_mute (/command/counter-strike-global-offensive/voice_mute/) // Mute a specific Steam user
2293. voice_player_speaking_delay_threshold (/command/counter-strike-global-
offensive/voice_player_speaking_delay_threshold/) "0"
2294. voice_recordtofile (/command/counter-strike-global-offensive/voice_recordtofile/) "0" // Record
mic data and decompressed voice data into voice_micdata.wav and voice_decompressed.wav
2295. voice_reset_mutelist (/command/counter-strike-global-offensive/voice_reset_mutelist/) // Reset all
mute information for all players who were ever muted.
2296. voice_scale (/command/counter-strike-global-offensive/voice_scale/) "1"
2297. voice_show_mute (/command/counter-strike-global-offensive/voice_show_mute/) // Show whether
current players are muted.
2298. voice_threshold (/command/counter-strike-global-offensive/voice_threshold/) "2000"
2299. voice_unmute (/command/counter-strike-global-offensive/voice_unmute/) // or `all` to unmute all
connected players.
2300. volume (/command/counter-strike-global-offensive/volume/) "0" // Sound volume
2301. voxeltree_box (/command/counter-strike-global-offensive/voxeltree_box/) // Vector(max)>.
2302. voxeltree_playerview (/command/counter-strike-global-offensive/voxeltree_playerview/) // View
entities in the voxel-tree at the player position.
2303. voxeltree_sphere (/command/counter-strike-global-offensive/voxeltree_sphere/) // float(radius)>.
2304. voxeltree_view (/command/counter-strike-global-offensive/voxeltree_view/) // View entities in the
voxel-tree.
2305. vox_reload (/command/counter-strike-global-offensive/vox_reload/) // Reload sentences.txt file
2306. vphys_sleep_timeout (/command/counter-strike-global-offensive/vphys_sleep_timeout/) // set sleep
timeout: large values mean stuff wont ever sleep
2307. vprof (/command/counter-strike-global-offensive/vprof/) // Toggle VProf profiler
2308. vprof_adddebuggroup1 (/command/counter-strike-global-offensive/vprof_adddebuggroup1/) // add a new
budget group dynamically for debugging
2309. vprof_cachemiss (/command/counter-strike-global-offensive/vprof_cachemiss/) // Toggle VProf cache
miss checking
2310. vprof_cachemiss_off (/command/counter-strike-global-offensive/vprof_cachemiss_off/) // Turn off
VProf cache miss checking
2311. vprof_cachemiss_on (/command/counter-strike-global-offensive/vprof_cachemiss_on/) // Turn on VProf
cache miss checking
2312. vprof_child (/command/counter-strike-global-offensive/vprof_child/)
2313. vprof_collapse_all (/command/counter-strike-global-offensive/vprof_collapse_all/) // Collapse the
whole vprof tree
2314. vprof_dump_counters (/command/counter-strike-global-offensive/vprof_dump_counters/) // Dump vprof
counters to the console
2315. vprof_dump_groupnames (/command/counter-strike-global-offensive/vprof_dump_groupnames/) // Write
the names of all of the vprof groups to the console.
2316. vprof_expand_all (/command/counter-strike-global-offensive/vprof_expand_all/) // Expand the whole
vprof tree
2317. vprof_expand_group (/command/counter-strike-global-offensive/vprof_expand_group/) // Expand a
budget group in the vprof tree by name
2318. vprof_generate_report (/command/counter-strike-global-offensive/vprof_generate_report/) //
Generate a report to the console.
2319. vprof_generate_report_AI (/command/counter-strike-global-offensive/vprof_generate_report_AI/) //
Generate a report to the console.
2320. vprof_generate_report_AI_only (/command/counter-strike-global-
offensive/vprof_generate_report_AI_only/) // Generate a report to the console.
2321. vprof_generate_report_budget (/command/counter-strike-global-
offensive/vprof_generate_report_budget/) // Generate a report to the console based on budget
group.
2322. vprof_generate_report_hierarchy (/command/counter-strike-global-
offensive/vprof_generate_report_hierarchy/) // Generate a report to the console.
2323. vprof_generate_report_hierarchy_per_frame_and_count_only (/command/counter-strike-global-
offensive/vprof_generate_report_hierarchy_per_frame_and_count_only/) // Generate a minimal
hiearchical report to the console.
2324. vprof_generate_report_map_load (/command/counter-strike-global-
offensive/vprof_generate_report_map_load/) // Generate a report to the console.
2325. vprof_graphheight (/command/counter-strike-global-offensive/vprof_graphheight/) "256"
2326. vprof_graphwidth (/command/counter-strike-global-offensive/vprof_graphwidth/) "512"
2327. vprof_nextsibling (/command/counter-strike-global-offensive/vprof_nextsibling/)
2328. vprof_off (/command/counter-strike-global-offensive/vprof_off/) // Turn off VProf profiler
2329. vprof_on (/command/counter-strike-global-offensive/vprof_on/) // Turn on VProf profiler
2330. vprof_parent (/command/counter-strike-global-offensive/vprof_parent/)
2331. vprof_playback_average (/command/counter-strike-global-offensive/vprof_playback_average/) //
Average the next N frames.
2332. vprof_playback_start (/command/counter-strike-global-offensive/vprof_playback_start/) // Start
playing back a recorded .vprof file.
2333. vprof_playback_step (/command/counter-strike-global-offensive/vprof_playback_step/) // step to the
next tick.
2334. vprof_playback_stepback (/command/counter-strike-global-offensive/vprof_playback_stepback/) //
step to the previous tick.
2335. vprof_playback_stop (/command/counter-strike-global-offensive/vprof_playback_stop/) // Stop
playing back a recorded .vprof file.
2336. vprof_prevsibling (/command/counter-strike-global-offensive/vprof_prevsibling/)
2337. vprof_record_start (/command/counter-strike-global-offensive/vprof_record_start/) // Start
recording vprof data for playback later.
2338. vprof_record_stop (/command/counter-strike-global-offensive/vprof_record_stop/) // Stop recording
vprof data
2339. vprof_remote_start (/command/counter-strike-global-offensive/vprof_remote_start/) // Request a
VProf data stream from the remote server (requires authentication)
2340. vprof_remote_stop (/command/counter-strike-global-offensive/vprof_remote_stop/) // Stop an
existing remote VProf data request
2341. vprof_reset (/command/counter-strike-global-offensive/vprof_reset/) // Reset the stats in VProf
profiler
2342. vprof_reset_peaks (/command/counter-strike-global-offensive/vprof_reset_peaks/) // Reset just the
peak time in VProf profiler
2343. vprof_to_csv (/command/counter-strike-global-offensive/vprof_to_csv/) // Convert a recorded .vprof
file to .csv.
2344. vprof_unaccounted_limit (/command/counter-strike-global-offensive/vprof_unaccounted_limit/) "0" //
number of milliseconds that a node must exceed to turn red in the vprof panel
2345. vprof_verbose (/command/counter-strike-global-offensive/vprof_verbose/) "1" // Set to one to show
average and peak times
2346. vprof_vtune_group (/command/counter-strike-global-offensive/vprof_vtune_group/) // enable vtune
for a particular vprof group (disable to disable)
2347. vprof_warningmsec (/command/counter-strike-global-offensive/vprof_warningmsec/) "10" // Above this
many milliseconds render the label red to indicate slow code.
2348. vtune (/command/counter-strike-global-offensive/vtune/) // Controls VTunes sampling.
2349. vx_model_list (/command/counter-strike-global-offensive/vx_model_list/) // Dump models to
VXConsole
2350. wc_air_edit_further (/command/counter-strike-global-offensive/wc_air_edit_further/) // moves
position of air node crosshair and placement location further away from play
2351. wc_air_edit_nearer (/command/counter-strike-global-offensive/wc_air_edit_nearer/) // moves
position of air node crosshair and placement location nearer to from player
2352. wc_air_node_edit (/command/counter-strike-global-offensive/wc_air_node_edit/) // toggles laying
down or air nodes instead of ground nodes
2353. wc_create (/command/counter-strike-global-offensive/wc_create/) // creates a node where the player
is looking if a node is allowed at that location for the currently select
2354. wc_destroy (/command/counter-strike-global-offensive/wc_destroy/) // destroys the node that the
player is nearest to looking at. (The node will be highlighted by a red box).
2355. wc_destroy_undo (/command/counter-strike-global-offensive/wc_destroy_undo/) // When in WC edit
mode restores the last deleted node
2356. wc_link_edit (/command/counter-strike-global-offensive/wc_link_edit/)
2357. weapon_accuracy_nospread (/command/counter-strike-global-offensive/weapon_accuracy_nospread/) "0"
// Disable weapon inaccuracy spread
2358. weapon_debug_spread_gap (/command/counter-strike-global-offensive/weapon_debug_spread_gap/) "0"
2359. weapon_debug_spread_show (/command/counter-strike-global-offensive/weapon_debug_spread_show/) "0"
// 3: show accuracy with dynamic crosshair
2360. weapon_recoil_cooldown (/command/counter-strike-global-offensive/weapon_recoil_cooldown/) "0" //
Amount of time needed between shots before restarting recoil
2361. weapon_recoil_decay1_exp (/command/counter-strike-global-offensive/weapon_recoil_decay1_exp/) "3"
// Decay factor exponent for weapon recoil
2362. weapon_recoil_decay2_exp (/command/counter-strike-global-offensive/weapon_recoil_decay2_exp/) "8"
// Decay factor exponent for weapon recoil
2363. weapon_recoil_decay2_lin (/command/counter-strike-global-offensive/weapon_recoil_decay2_lin/) "18"
// Decay factor (linear term) for weapon recoil
2364. weapon_recoil_scale (/command/counter-strike-global-offensive/weapon_recoil_scale/) "2" // Overall
scale factor for recoil. Used to reduce recoil on specific platforms
2365. weapon_recoil_scale_motion_controller (/command/counter-strike-global-
Games
Alien Swarm (/game/alien-swarm/)
Battlefield 3 (/game/battlefield-3/)
Battlefield 4 (/game/battlefield-4/)
Call of Duty 4: Modern Warfare (/game/call-of-duty-4-modern-warfare/)
Call of Duty: Modern Warfare 2 (/game/call-of-duty-modern-warfare-2/)
Call of Duty: Black Ops (/game/call-of-duty-black-ops/)
Crysis (/game/crysis/)
Crysis 2 (/game/crysis-2/)
Crysis 3 (/game/crysis-3/)
Counter-Strike (/game/counter-strike/)
Counter-Strike: Condition Zero (/game/counter-strike-condition-zero/)
Counter-Strike: Global Offensive (/game/counter-strike-global-offensive/)
Counter-Strike: Source (/game/counter-strike-source/)
Day of Defeat (/game/day-of-defeat/)
Day of Defeat: Source (/game/day-of-defeat-source/)
Dota 2 (/game/dota-2/)
Garry's Mod (/game/garrys-mod/)
Half-Life (/game/half-life/)
Half-Life 2: Deathmatch (/game/half-life-2-deathmatch/)
Insurgency (/game/insurgency/)
Left 4 Dead (/game/left-4-dead/)
Left 4 Dead 2 (/game/left-4-dead-2/)
Portal (/game/portal/)
Portal 2 (/game/portal-2/)
Ricochet (/game/ricochet/)
Team Fortress 2 (/game/team-fortress2/)
Team Fortress Classic (/game/team-fortress-classic/)
Languages
English (/)
German (/de/)
GAMERCONFIG
Contact us (/contact/)
Imprint (/imprint/)
PARTNER
Gegner-Suche.de (http://www.gegner-suche.de)
Clandesigns.de (http://www.clandesigns.de)
GLOBAL-OFFENSIVE (http://global-offensive.com/)
offensive/weapon_recoil_scale_motion_controller/) "1" // Overall scale factor for recoil. Used to
reduce recoil. Only for motion controllers
2366. weapon_recoil_suppression_factor (/command/counter-strike-global-
offensive/weapon_recoil_suppression_factor/) "0" // lerping to 1 for later shots
2367. weapon_recoil_suppression_shots (/command/counter-strike-global-
offensive/weapon_recoil_suppression_shots/) "4" // Number of shots before weapon uses full recoil
2368. weapon_recoil_variance (/command/counter-strike-global-offensive/weapon_recoil_variance/) "0" //
Amount of variance per recoil impulse
2369. weapon_recoil_vel_decay (/command/counter-strike-global-offensive/weapon_recoil_vel_decay/) "4" //
Decay factor for weapon recoil velocity
2370. weapon_recoil_view_punch_extra (/command/counter-strike-global-
offensive/weapon_recoil_view_punch_extra/) "0" // Additional (non-aim) punch added to view from
recoil
2371. weapon_reload_database (/command/counter-strike-global-offensive/weapon_reload_database/) //
Reload the weapon database
2372. whitelistcmd (/command/counter-strike-global-offensive/whitelistcmd/) // Runs a whitelisted
command.
2373. windows_speaker_config (/command/counter-strike-global-offensive/windows_speaker_config/) "4"
2374. wipe_nav_attributes (/command/counter-strike-global-offensive/wipe_nav_attributes/) // Clear all
nav attributes of selected area.
2375. workshop_start_map (/command/counter-strike-global-offensive/workshop_start_map/) // Sets the
first map to load once a workshop collection been hosted. Takes the file id of desired start map
as a parameter.
2376. workshop_workbench (/command/counter-strike-global-offensive/workshop_workbench/) // Bring up the
Workshop workbench dialog.
2377. writeid (/command/counter-strike-global-offensive/writeid/) // Writes a list of permanently-banned
user IDs to banned_user.cfg.
2378. writeip (/command/counter-strike-global-offensive/writeip/) // Save the ban list to banned_ip.cfg.
2379. xbox_autothrottle (/command/counter-strike-global-offensive/xbox_autothrottle/) "1"
2380. xbox_throttlebias (/command/counter-strike-global-offensive/xbox_throttlebias/) "100"
2381. xbox_throttlespoof (/command/counter-strike-global-offensive/xbox_throttlespoof/) "200"
2382. xload (/command/counter-strike-global-offensive/xload/) // Load a saved game from a console
storage device.
2383. xlook (/command/counter-strike-global-offensive/xlook/)
2384. xmove (/command/counter-strike-global-offensive/xmove/)
2385. xsave (/command/counter-strike-global-offensive/xsave/) // Saves current game to a console storage
device.
2386. zoom_sensitivity_ratio_joystick (/command/counter-strike-global-
offensive/zoom_sensitivity_ratio_joystick/) "1" // Additional controller sensitivity scale factor
applied when FOV is zoomed in.
2387. zoom_sensitivity_ratio_mouse (/command/counter-strike-global-
offensive/zoom_sensitivity_ratio_mouse/) "1" // Additional mouse sensitivity scale factor applied
when FOV is zoomed in.
2388. _autosave (/command/counter-strike-global-offensive/_autosave/) // Autosave
2389. _autosavedangerous (/command/counter-strike-global-offensive/_autosavedangerous/) //
AutoSaveDangerous
2390. _bugreporter_restart (/command/counter-strike-global-offensive/_bugreporter_restart/) // Restarts
bug reporter .dll
2391. _record (/command/counter-strike-global-offensive/_record/) // Record a demo incrementally.
2392. _resetgamestats (/command/counter-strike-global-offensive/_resetgamestats/) // Erases current game
stats and writes out a blank stats file
2393. _restart (/command/counter-strike-global-offensive/_restart/) // Shutdown and restart the engine.