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Syllabus for 21Things4Students.

net 2014-15




Goal
The goal of the 21things4students project is to provide a fun project-based experience
for students in Michigan using different Web 2.0 tools available Free on the Internet. We
hope to help increase students technology proficiency for future success by providing
cost-effective resources to their classrooms.

Aligned to Standards
The purpose of the 21things for the 21st Century Student (21Things4Students.net) web
resource is to provide Just in Time training through an online interface based on the
ISTE StandardsS at grade levels 5 - 9. These standards are the basic technology skills
students should possess.

Online Learning
Students can complete 21 (technology and curriculum integrated) units within a blended
or hybrid classroom to learn basic technology skills using a variety of web tools under the
direction of an instructor. Most lessons, or things, include a how to video, hands-on
activities, ties to the ISTE StandardsS and curriculum standards, and an overview of how
a Web 2.0 tool can be used. Participants will demonstrate proficiency in each of the
21things by creating end products, or a Digital Portfolio.

Resources Necessary
Everything used in the 21things4students is FREE and can be completed on a PC or Mac.
Teachers and students (or student accounts set up by the teacher) will use the following:
Accounts: E-mail, Google, Prezi, PBS Learning Media, Edmodo, Symbaloo and AppBuilder
Programs or applications: Scratch (downloaded program for thing21), Java, Flash (for a
few interactives to work), Dropbox account (if possible), iTunes account, Audacity is a
suggested download
Hardware: Computing device with Internet Access, Headphones & access to a
Microphone, digital camera device and/or webcam, and the ability to run the programs
in the individual Quests as listed in this syllabus.
Please check your access to play the videos from http://mistreamnet.org
1. Basic Orientation
This section contains basic skill information and terminology, which will help students
complete the other 20 things.
Learning Objectives
1. be able to confidently navigate the 21things4students website
2. understand how to download a file from the 21things4students website and save it to
their file space
3. be able to take a screenshot on a PC, Mac, and/or iPad
4. know basic shortcuts for a PC, Mac, and/or iPad
5. understand the importance of typing in their future lives and be aware of the free
resources on the internet they can use to improve their skills
6. be able to summarize three key points from their schools Acceptable Use of
Technology Policy
7. know the characteristics of a strong password and understand the importance of
keeping passwords safe and secure
8. be able to identify the web browser they are using at school and how to confidently
navigate it
9. understand the basic components of an email, be aware of basic email etiquette and
safety, and be able to compose a new message

Quest 1 - Navigation Tips: Tricks for navigating the 21things4students site and using
the menus. Downloading the Tracking Document that is used to track progress through
the course.
Quest 2 - Image Capture: Learn how to do a screenshot (PC, Mac, iPad). View the
Screen Capture videos from mistreamnet.org.
Quest 3 - Shortcuts: Learn keyboard shortcuts.
Quest 4 - Tech Gymnastics: Take a Typing Test.
Quest 5 - Safe & Secure: Find out about your school AUP, take a judgement challenge,
and learn more about passwords and user names.
Quest 6 - Web Browsers: Learn what a Web Browser is, and how to use one.
Quest 7 - Email: Introduces the concept of Email and covers basic email terms and
functions.
Quest 8 - Email Etiquette: Covers many of the basic safety and social appropriateness
considerations associated with using Email.

2. Visual Learning
Learning Objectives
1. know how to create and use a a visual organizer using bubbl.us and Gliffy
2. know how to create an use a QR code
3. understand what a visual map is and how it can organize your thoughts
4. understand what a QR code is and how it is being used in a variety of ways
5. meet a national technology standard for Creativity and Innovation, Thinking and
Problem Solving & Decision Making
6. create, use and share a visual organizer and QR code with your teacher
7. explore kinetic and potential energy and explain which thrill ride has the most
potential and kinetic energy

Quest 1 - Fire Rescue: Watch a training video on Gliffy or Poplet, create a visual map,
and create a graphic organizer. Share a screenshot of your work and save it to your File
Space to share with your teacher.
Quest 2 - Thrill Rides: Use a graphic organizer and create a visual map. Save a screen
shot to your File Space. Take a survey and compare your responses to others.
Quest 3 - Quick Response: Watch a video to learn about QR codes. Learn how to create
a QR code. Explore the use of QR codes on mobile devices.

3. Cloud Initiation
Learning Objectives
1. know how to create, organize, use and share links (bookmarks) to favorite sites online
with Diigo and Symbaloo; save files, create folders, and access and share documents in
the cloud using Drop Box
2. understand what the 'cloud' in cloud computing means
3. meet national technology standards for Communication and Collaboration
4. create, access, and share"cloud" bookmarks and documents with your instructor and
classmates

Quest 1 - What is Cloud Computing?: Watch a video and do some research on cloud
computing, students write 150 words on how Cloud Computing will benefit them.
Quest 2 - Investigating Diigo: Use Diigo either student or teacher created account,
watch an introductory video, find school related websites, tag them, answer questions
and take a screenshot.
Quest 3 - Investigating Dropbox: Use dropbox, watch an introductory video, share
dropbox with your teacher, teacher creates a passcode to share with student, student
takes screenshot.
Quest 4 - Webmix: Watch a video about Symbaloo. Create a couple of webmixes and
share them.




4. Collaboration
Learning Objectives
1. know how create, save, and share Google documents
2. understand how to use and share Google docs
3. meet national technology standards for Communication and Collaboration and Critical
Thinking, Problem Saving and Decision Making
4. access, create, save and share Google documents and use advanced word processing
features

Quest 1 - Formatting Tools: Students copy Rain of Leaves (provided) and format it using
Drive tools.
Quest 2 - File Management: Find a different poem, upload it, download it and print it.
Quest 3 - Graphics: Students use copy/paste, cite work and add a graphic to the Rain of
Leaves document.
Quest 4 - Sharing: Students share the Rain of Leaves document with the teacher.
Quest 5 - Tables: Students add a 5x5 table to the Rain of Leaves document and find the
number of nouns, verbs, adjectives and adverbs to fill in the table.
Quest 6 - Headers & Footers: Students insert headers/footers on the Rain of Leaves
document.

5. Digital Footprint
Learning Objectives
1. know that when you use the internet you leave a 'digital footprint' behind
2. understand that your 'digital footprint' remains and evolves, and can have an impact
on your life during and after school
3. meet a national technology standard for Digital Citizenship
4. transfer the learning by creating an online web presence

Quest 1 - Three Rs: Watch 2 videos, students describe their digital footprint in a WP
documents and complete a survey. Use a graph in WP document or presentation
program to share survey results in a presentation to the class.
Quest 2 - Footwork: Students create a compilation of sites where they may have left a
footprint. Organize sites into categories and save work into their File Space.
Quest 3 - Your Evolving Footprint: Watch a video about digital footprints and answer
questions on a WP document.
Quest 4 - Web Presence: Learn how to, then create a web presence, using Weebly or
Wikispaces.
Quest 5 - Blog: Learn about and create a blog.


6. Cyber Safety
Learning Objectives
1. know how to be safe while on the Internet, be a good digital citizen and protect your
reputation and identity online
2. understand "online etiquette", "email etiquette" and "online bullying"
3. meet a national standard for Digital Citizenship
4. incorporate the 9 themes of Digital Citizenship, the Core Rules of Netiquette, the
Digital Bill of Rights, and a tool of your choice to present your Digital Bill of Rights and
internet safety

Quest 1 - Bill of Rights: Read the 9 themes of digital citizenship, the 10 rules of
netiquette, and 10 online safety tips. Create a Digital Bill of Rights and present to the
class.
Quest 2 - Danger: Review the Top 10 Online Safety Tips, watch a video, take an online
Internet safety quiz and create an online poster to share with others.
Quest 3 - Online Etiquette: Take an online quiz.
Quest 4 - Cyber Spy Game: Play a cybersafety game, and use a WP program to list at
least five online tips to help stay Cyber safe.
Quest 5 - ID Faceoff Game: Play an ID game and take a screenshot of the results.
Quest 6 - Six Clicks: Watch videos about how much information can be found about
you or others online and risks of posting online.
Quest 7 - Cyberbullying Video: Watch a video on cyberbullying, take a quiz or complete
and activity at the end of the video.
Quest 8 - Nobody Likes a Bully: Review what you have learned about Cyber Safety,
select a topics and create a project.
Quest 9 - Webonauts: Play a game and take a screenshot of the results.

7. Be Legal and Fair
Learning Objectives
1. know what copyright, fair use, public domain and plagiarism are
2. understand the social responsibility of using copyrighted materials
3. meet national technology standards for Digital Citizenship
4. create digital artifacts to demonstrate your knowledge of these concepts

Quest 1 - Copyright Laws: Visit 2 websites, watch 2 videos and answer questions in WP
document about copyright laws. Create a digital artifact and take a copyright quiz.
Quest 2 - The Source: Find a poem and an image, learn how to cite both, put them
together on the same page and cite the source.
Quest 3 - Stop the Pirates: Watch 2 videos and create a poster discouraging others
from illegally downloading and reproducing content. Use CreativeCommons.org to create
a license.
8. Troubleshooting
Learning Objectives
1. know how to troubleshoot computer problems and find alternatives to costly
commercial software
2. understand basic computer and network troubleshooting including malware and
viruses
3. meet national technology standards for Technology Operations and Concepts
4. create a flowchart demonstrating the ability to troubleshoot

Quest 1 - Murpys Law: Watch videos on computer troubleshooting, take notes and
create a flowchart.
Quest 2 - Now What?: Solve 3 computer problems with solutions illustrated in
flowcharts.
Quest 3 - Safe?: Research shopping safety online, and learn more about spyware and
antivirus software.
Quest 4 - Trouble: Create a troubleshooting tips page on a web presence.

9. Search Strategies
Learning Objectives
1. know how to search for and evaluate information and digital media
2. understand the best tools for doing research
3. meet a national technology standard for Research and Information
4. gather relevant online materials for research and projects and properly cite them

Quest 1 - Michigan eLibrary: Watch a video on MEL and Boolean Logic, use a WP
document to research and answer questions from MEL, define some words and add an
image to the document from the SIRS Discoverer.
Quest 2 - Safe Searching: Watch 3 videos on Boolean Logic and apply what was learned
completing some searches and answer questions in a WP document.
Quest 3 - Website Evaluation: Review what databases and search engines are, learn
how to evaluate a website using the CARRDSS system. Answer questions in a WP
document and use a form to evaluate a website.
Quest 4 - Citing your Source: Answer questions on Benjamin Franklin (document
provided). Use Mel.org or Google and boolean logic. Learn to use citation makers to cite
sources for answers.







10. Digital Images
Learning Objectives
1. know how to find, create, and edit digital images for a multimedia project
2. understand why it's important to respect copyright and avoid plagiarism when
selecting images
3. meet national technology standards for Creativity and Innovation and Research and
Information Fluency
4. create a multimedia presentation using an online software program by selecting,
editing, and correctly citing digital images

Quest 1 - The Search is on!: Read about appropriate image usage, download and save a
Quest 1 template, find, insert and cite an image on the Quest 1 template, and create a
sample Creative Commons license for this image.
Quest 2 - Image Magic: Learn how to use Fotoflexer to edit, cite, create Creative
Commons license and resize the image from Quest 1. Also create a web banner with text.
Quest 3 - The Science Mythbusters: Find a science myth, research it, add images to a
template, edit images, and create a PhotoPeach slideshow.
Quest 4 - Information Please: Learn about Infographics and create one using easel.ly.
11. Powerful Presentations
Learning Objectives
1. know how to use and collaborate using online presentation tools
2. understand the features and attributes of online presentations
3. meet national technology standards for Creativity & Innovation, and Communication &
Collaboration
4. create and collaborate on a multimedia presentation using a variety of tools

Quest 1 - The Land of Prezi: Explore Prezi, view some Prezis, create a Prezi account and
watch 3 introduction Prezi videos.
Quest 2 - Powerful Prezis: View one Prezi for tips for creating a Prezi. View two more
Prezis and identify the strengths and weaknesses of each of them.
Quest 3 - Creating your Prezi: Create a presentation about yourself, using a template.
Quests 4-9 - Drive Presentations: Collaborate and create Google Drive Presentation
defining the world in which you live; your school, city, state, region, country, continent,
planet, and galaxy. Insert Objects into the presentation, format, edit, arrange objects,
and share the final presentation.

12. Interactives
Learning Objectives
1. know about interactive websites and resources, including simulations, games, and
mapping
2. understand the types of interactive learning
3. meet national technology standards for Creativity and Innovation , Critical Thinking,
Problem Solving, and Decision Making
4. create examples and participate in interactive learning experiences, including map,
mazes, manipulatives, quizzes, and games
Quest 1 - Charting your Course: Learn to use Google Maps, find directions of your route
home from school, and take a screenshot of results. Find your "absolute location" and
your "relative location".
Quest 2 - Interactive Investigations: Use Library of National Manipulatives and
Edheads- Science and Math Interactives to complete manipulatives and create your own
maze. Experience more interactives. Review four learning web sites and review one of
them.
Quest 3 - Quizlet Investigations: Watch a video on how to use Quizlet. Find Quizlet
cards for topic you are studying in school and use different Quizlet options. Try out the
Vocabulary Spelling City web site. Try out the Khan Academy to experience a video
tutorial. Learn how Wofram Alpha can help you solve math and other problems.
Experience the use of a Text Summarization Tool and learn about Highlighting, Clipping,
Annotating and Sticky Notes tools. When done, add information to your webspace.


13. Dig the Data
Learning Objectives
1. know how to analyze data and create different visual representations of it
2. understand that spreadsheets, charts and visual representations are tools to help
organize, evaluate, and present data
3. meet national technology standards for Communication and Collaboration, Digital
Citizenship, and Technology Operations and Concepts
4. Create, organize, analyze and share representations of data in spreadsheet, chart,
graph, and data plot formats with your teacher and classmates
Quests 1-5 - Party Planner: Learn spreadsheet basics and use a spreadsheet to plan
party. Use formulas, formatting, charts and sharing.
Quest 6 - Spin Out: Use the spinner website and spreadsheet template to register
spinner results. Save the spinner and spreadsheet document and create short
presentation about what was learned.
Quest 7 - Just Function (Fx): Learn to use functions, complete a sample spreadsheet
and answer questions in a WP document.
Quest 8 - Whiskers: Learn how to use box and whiskers plots, create a box and
whiskers plot, answer questions in a WP document, make a recommendation and pitch
to the class.
Quest 9 - Changes over time: Collect data and create a graph for either Lemonade or
Coffee company. Screenshot results and answer questions in WP document.
Quest 10 - Sort it Out: View 3 spreadsheet tutorials and complete a project using sort,
autofill, multiple pages and pivot tables.

14. Social Networks
Learning Objectives
1. know common characteristics of various social networks
2. understand the purpose and audience for various social networks; understand why it
is important to navigate them safely
3. meet national technology standards for Communication and Collaboration and Digital
Citizenship
4. create a Personal Learning Network to share on your classroom social network
Quest 1 - Life Online: Use a template to take notes from videos about Life Online.
Quest 2 - Social Networks in Society: View a video, read an article, and review a series
of tweets. Review the Rules of the Road for Kids. Demonstrate an understanding of
digital citizenship. Coomplete a job rejection letter to illustrate the consequences of
inappropriate tweeting.
Quest 3 - Edmodo: Learn to use Edmodo and post to Edmodo to document your
participation.
Quest 4 - Safe Profile: View 3 videos, read an article about online safety, play a game,
and create a survey for data collection. Write a reflection in a WP document.
Quest 5 - Building your PLE: Learn how to use Symbaloo and post a webmix to Edmodo.

15. Hands-on-line
Learning Objectives
1. know characteristics that successful online learners share, and if an online class is right
fit for you
2. understand the types of online learning experiences
3. meet national technology standards for Communication and Collaboration,
Technology Operations and Concepts
4. create a reflection on the elements of successful online learning

Quest 1 - Self Assessment: Students take a quiz to determine if they are a good
candidate for online learning and screenshot the results.
Quest 2 - Gathering Evidence: Watch a video, read a .pdf and create a graphic organizer
of the pros and cons of online learning.
Quest 3 - Reflection: Create a presentation about online learning.


16. Career Prep
Learning Objectives
1. know how to make choices regarding bills, housing, clothing, food, and more
2. understand how decisions you make affect your future, including: cost of living,
budgeting, wants vs. needs, financial planning, career goals, and the value of higher
education
3. meet national technology standards for Critical Thinking, Problem Solving, and
Decision Making
4. create a digital portfolio that includes employability documents, video, and
multimedia

Quest 1 - Game of Life: Play a decision-making game and take a screenshot of the
results.
Quest 2 - Who are you?: Record information about yourself in a downloaded
"WhoAmI" document. Take a personality quiz and record the result. Create a graphic
illustration, also within the document.
Quest 3 - Explore Career Match: Take a Career survey, research your career cluster,
research your career outlook, compare your top three careers, then create and share the
results in a multi-media presentation.
Quest 4 - Promote Yourself: Learn about and create a resume, an application, and a
career roadmap.
Quest 5 - Create a Digital Portfolio: Learn about and create a digital portfolio, and
update your web presence.
Quest 6 - Branding Yourself: Review some video resumes and create a video resume.

17. Screencasting
Learning Objectives
1. know how to create a screencast using a microphone, script and an idea
2. understand what screencasting is and how it can help you convey a message
3. meet national technology standards for Communication and Collaboration
4. create, access and share a how-to-screencast that teaches someone a specific lesson
within 21things4students and a career research presentation screencast that summarizes
the main points of Career Prep Quest 3

Quest 1 - Screen Recording: Learn about screencastomatic, create a short how-to-do-
something on the computer screencast using screencastomatic.
Quest 2 - Screencast your career: Create a longer, more polished screencast of the
career presentation (or of another presentation).

18. Digital Storytelling
Learning Objectives
1. know how to create media online, how to evaluate media as a medium, how a podcast
is different than an individual audio file, record an audio file, and publish a video resume
2. understand and evaluate different multimedia resources
3. meet some national technology standards for Research and Information Fluency
4. Create, access, evaluate, collaborate and share digital stories

Quest 1 - Cartoon Creation: Practice using the program Writecomics.com and follow
directions and create a cartoon.
Quest 2 - Podcasts: Listen to and evaluate an iTunes storynory podcast, then write a
reflection about the experience. (An option without iTunes is available.)
Quest 3 - On the Air: Learn about audio recording, create a script, practice and make an
audio recording using soundcloud or Audacity. Share the recording and write a reflection.
Quest 4 - Project Animation - Create an animated video and share it.
Quest 5 - What is the Message?: Watch a video and read a .pdf about what media is
the best to use. Answer questions using the media of your choice.












19. Buyer Beware
Learning Objectives
1. know how to protect yourself as a consumer when shopping online
2. understand how to protect yourself from identity theft, scams and rip-offs
3. meet national technology standards for Digital Citizenship
4. create a table or spreadsheet comparison
Quest 1 - Compare Products: Select an electronic device to investigate and complete
the comparison chart provided.
Quest 2 - Rate the Retailer: Research the company from Quest 1, add to the
comparison chart and write a paragraph that includes your choices and reasons based on
your needs and the data you collected.

20. Mobile Computing
Learning Objectives
1. know about the dangers of cell phone use, emoticons, and how to create a cell phone
app
2. understand why you need to be careful when texting
3. meet a national standard for Digital Citizenship
4. create your own cell phone application

Quest 1 - Texting: Watch a video about the dangers of texting, answer questions when
done.
Quest 2 - Emoticons: Read an article and visit a webpage about emoticons, create a
2x11 table describing the meaning of 10 emoticons.
Quest 3 - TMI: Watch 2 videos about sharing information and answer the questions
provided.
Quest 4 - App Creator: Learn about AppBuilder and use it to create an app.
21. Game Design
Learning Objectives
1. know how to create a simple and advanced game and/or animation
2. understand that programming is a skill that can be learned by anyone
3. meet a national technology standard for Creativity and Innovation and Critical Thinking,
Problem Solving, and Decision Making
4. create, use and share one or more animation projects with your teacher
Quest 1 - Get Inspired: Watch a video, choose two innovators from the list provided
learn about them and answer some questions.
Quest 2 - Learn to Scratch: View an Intro to Scratch video, set up a scratch account,
complete getting started with scratch tutorial.
Quest 3 - Animation: Create a storyboard that tells a simple story, apply the story to a
scratch animation.
Quest 4 - Up the Ante: Create a bigger and broader animation, or develop a new game
using Scratch.