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Copyright © 1998-2012 IPACS

Manual
Version 5.7.1.9
Table of contents
1. Introduction................................................................................................................................................. 4
2. System requirements.................................................................................................................................... 5
2.1 Computers running Microsoft indo!s................................................................................................5
2.2 "pple Mac #S $ computer.................................................................................................................... 5
%. Installation & Microsoft indo!s '..............................................................................................................7
4. Installation & "pple Mac #S $ '.................................................................................................................. (
5. Cali)rate transmitter or *ameCommander..................................................................................................9
+. "cti,ate aerofly5 ....................................................................................................................................... 11
7. -oad aircraft model.................................................................................................................................... 12
(. -oad scenery.............................................................................................................................................. 1%
9. .uic/ launc0 menu.................................................................................................................................... 14
11. Instruments and Information indo!......................................................................................................15
11.1 Variometer.......................................................................................................................................... 15
11.2 Model functions................................................................................................................................. 1+
11.% -anding assist ................................................................................................................................... 1+
11.4 Console.............................................................................................................................................. 17
11. Various camera modes............................................................................................................................. 1(
11.1 Setting t0e field of ,ision................................................................................................................... 1(
11.2 C0oosing t0e start position................................................................................................................. 1(
11.% 2i3ed ,ie! mode & 4ey 25 '...............................................................................................................1(
11.4 2ollo! mode & 4ey 2+ '..................................................................................................................... 1(
11.5 Model camera & 4ey 27 '................................................................................................................... 19
11.+ Coc/pit mode & 4ey 2( '.................................................................................................................... 19
11.7 Influence of t0e camera settings on flig0t )e0a,iour..........................................................................19
12. Mo,ing t0e camera and model................................................................................................................. 21
1%. Menu 5Controller6................................................................................................................................... 22
1%.1 "d,anced c0annel setups................................................................................................................... 2%
1%.2 Set up engine controller for 0elicopter...............................................................................................25
1%.% Set up engine controller for glider &engine'.......................................................................................2+
14. 27player mode.......................................................................................................................................... 27
14.1 Connect second controller.................................................................................................................. 27
14.2 Split7screen........................................................................................................................................ 27
14.% *lider to!.......................................................................................................................................... 27
15. Contests and flig0t training modes...........................................................................................................2(
15.1 8orque trainer..................................................................................................................................... 2(
15.2 Spot landing....................................................................................................................................... 29
15.% 9ylon race.......................................................................................................................................... 29
15.4 "ir race.............................................................................................................................................. 29
15.5 :ynamic soaring................................................................................................................................ %1
15.+ *lider to!.......................................................................................................................................... %1
15.7 inc0 launc0 and 0elper.................................................................................................................... %1
1+. "d;ust !ind.............................................................................................................................................. %2
17. Set flig0t conditions................................................................................................................................. %%
1(. <ecord and play )ac/ flig0ts.................................................................................................................... %4
1(.1 =3c0ange flig0ts !it0 ot0er users......................................................................................................%4
19. Multiplayer mode..................................................................................................................................... %5
19.1 -og in to a mulitplayer session..........................................................................................................%5
19.2 Setting up a multiplayer ser,er..........................................................................................................%+
21. Model editor............................................................................................................................................ %7
21.1 #pen model editor............................................................................................................................. %7
21.2 *eneral information........................................................................................................................... %7
21.% Sa,e and delete c0anged models........................................................................................................%7
21.4 -oad c0anged models........................................................................................................................ %(
21.5 =3ample> =dit aircraft........................................................................................................................ %9
21.+ =3ample> =dit 0elicopter.................................................................................................................... 42
21.7 9art parameters.................................................................................................................................. 44
21. Contact and Support................................................................................................................................ 51
1. Intro!ction
it0 t0e aerofly5 you 0a,e c0osen a modern and future7proof product. ?ased on t0e pro,en tec0nology of
our a!ard7!inning "ero2ly 9rofessional :elu3e@ !e 0a,e fully re7de,eloped t0e aerofly5 o,er a period of 4
years. 80an/s to t0is ne! de,elopment@ t0e aerofly5 can no! efficiently utiliAe modern grap0ics cards and
multi7core processors and t0us pro,ide you !it0 an un)elie,a)ly realistic e3perience and outstanding grap0ic
quality. In addition to t0e p0oto7sceneries and multi7pano sceneries !it0 impro,ed model grap0ics@ t0e
aerofly5 pro,ides ne! 4: landscapes !it0 unri,aled details@ e.g. animated !indsoc/s and trees@ freely
setta)le !eat0er conditions and times of t0e day@ animated !ater surfaces and freely configura)le clouds.
80e ne! p0ysics of flig0t )e0ind simulation are t0e 0eart of t0e aerofly5. 80ey ena)le more radical
maneu,ers for %: aero)atics and offer e3tremely detailed )e0a,ior on t0e ground so t0at t0e starting and
landing )e0a,ior of t0e models is simulated as true7to7life as possi)le. 80e dynamic !ind field simulation
no! ena)les dynamic soaring on suita)le slopes@ ta/es up!ind and do!n!ind on slopes into account and
simulates not only tur)ulenceBs )ut also t0ermals depending on t0e landscape. 80e simulation of t0e
0elicopter !as completely re,ised@ li/e!ise t0e simulation of t0e animated !inc0 start and air7to!.
80an/ you for )uying t0e aerofly5. e 0ope you en;oy flying t0e 0elicopters and aircraftBs and e3ploring
ne! landscapes.
2. Syste" re#!ire"ents
?efore installing t0e aerofly5@ please c0ec/ t0at your 9C meets t0e minimum system requirements listed
)elo!@ ot0er!ise trou)le7free simulation cannot )e guaranteed. :uring simulation@ you can call up t0e frames
per second display at any time )y pressing t0e /ey com)ination Shift$I. 80is figure s0ould al!ays )e o,er
%% 29S to ensure realistic simulation.
2.1 Co"p!ters r!nning %icrosoft &ino's
%ini"!" syste" re#!ire"ents
• 111C Intel 9entium 4 or "M: "t0lon+4 compati)le C9D !it0 2.4 *EA
• 1 *? <"M
• 14 *? free 0ard dis/ storage
• :V:7<#M dri,e
• #pen*- 2.1 compati)le %: grap0ics card !it0 min. 25+ M? &at least as fast as FVI:I" 7+11*8 or
"8I E:%+51'
• indo!s $9 G indo!s Vista G indo!s 7
• " free DS? port for connecting t0e DS? interface G DS?7*ameCommander
(ote) it0 a system t0at only fulfils t0e minimum requirements@ t0e performance depends to a great e3tent
on t0e loaded model and t0e landscapes. 4: landscapes require t0e follo!ing recommended system
requirements to ensure smoot0 operation.
*eco""ene syste" re#!ire"ents
• Intel Core 2 :uo or "M: "t0lon+4 $2
• #pen*- Version %.1 compati)le %: FVI:I" or "8I grap0ics card !it0 512 M?.
& "t least as fast as FVI:I" *e2orce ((11 or "8I <adeon E:4(51 '
• 2 *? <"M
2.2 Apple %ac +S , co"p!ter
%ini"!" syste" re#!ire"ents
• Intel )ased "pple Mac computer !it0 Mac #S $ 11.+ G 11.7 & Sno! -eopard@ -ion '
• 1 *? <"M
• 14 *? free 0ard dis/ storage
• :V:7<#M dri,e
• #pen*- Version 2.1 compati)le %:7grap0ics card from FVI:I" or "8I !it0 25+M? & at least as
fast as FVI:I" (+11@ 9411 or "8I <adeon E: 2411 '
• " free DS? port for connecting t0e DS? interface G DS?7*ameCommander
(ote) it0 a system t0at only fulfills t0e minimum requirements@ t0e performance depends to a great e3tent
on t0e loaded model and t0e landscapes. 4: landscapes require t0e follo!ing recommended system
requirements to ensure smoot0 operation.
*eco""ene syste" re#!ire"ents
• 2 *? <"M
• #pen*- Version 2.1 compati)le %:7grap0ics card from FVI:I" or "8I !it0 512M? & at least as
fast as FVI:I" 9+11 or "8I <adeon E: 4(51 '
&hat is +pen-./
aerofly5 uses t0e programming interface #pen*-@ Version 2.1 up!ards to display t0e %: grap0ics. Contrary
to :irect%: &:irect$'@ #pen*- also operates under systems t0at are not Microsoft indo!s7)ased systems@
e.g. "pple Mac #S $ and -inu3. &e !rgently reco""en installing the c!rrent 01 ri2ers for yo!r 01
graphics car before installing aerofly5. 2or t0is purpose@ ,isit t0e !e)site of t0e manufacturer of your
grap0ics card &'''.n2iia.co" or '''.ati.co"'. Current FVI:" and "8I dri,ers in particular support
#pen*- Version %.1. on up7to7date %: grap0ics cards so t0at aerofly5 not only operates faster )ut also loo/s
)etter.
2or more information on #pen*-@ ,isit '''.opengl.org.
0. Installation 3 %icrosoft &ino's 4
Insert t0e aerofly5 :V: into your :V:7<#M dri,e. 80is :V: also contains your 217digit product /ey t0at
you !ill require later for acti,ation purposes.
aerofly5 uses t0e auto7start mec0anism of indo!s to start t0e installation soft!are automatically.
Installation starts automatically and t0e set7up program start screen of t0e installation program appears.
Select t0e desired language for installing aerofly5. 2ollo! t0e furt0er instructions of t0e installation program.
If you 0a,e deacti,ated t0e auto7start feature in indo!s Setup or if you 0a,e already installed an aerofly5
,ersion@ t0en installation !ill not start automatically. In t0is case@ t0e installation program Setup.e3e@ !0ic0
can )e found in t0e main directory of t0e :V:7<#M@ must )e started manually. Clic/ My Computer in t0e
indo!s :es/top and t0en t0e sym)ol for your :V:7<#M dri,e &t0e small =3tra %%1 aircraft sym)ol' !it0
t0e rig0t mouse )utton. " s0ort menu appears. C0oose t0e menu item H#penH and a !indo! appears !it0 t0e
contents of t0e main directory for t0e aerofly5 :V:. Clic/ t0e program Setup.e3e to start installation.
I"portant infor"ation for !sers of &ino's 5ista an &ino's 6
80e installation program installs aerofly5 on systems !it0 indo!s Vista and indo!s 7 not as usual in t0e
program directory „C:\Program Files\” )ut in t0e "pplication folder of t0e current Dser. 80is is necessary@
as aerofly5 requires !rite access in t0is directory. If you do not !ant t0is@ simply c0oose anot0er directory in
!0ic0 you 0a,e !rite access as user@ e.g. „C:\aerofly5\”.
7. Installation 3 Apple %ac +S , 4
Insert t0e aerofly5 :V: into your :V:7<#M dri,e. 80is :V: also contains your 217digit 9roduct74ey t0at
you !ill require later for acti,ation purposes.
1. Insert t0e aerofly5 :V: into your :V: dri,e.



2. :ou)le clic/ on t0e :isc image file 5aerofly5.dmg“ on t0e :V: to open it.
%. "fter a !0ile@ a ne! !indo! !ill open. :o not start aerofly5 direct from !it0in t0is !indo!I
4. :rag t0e folder aerofly5 from t0is !indo! to your :es/top. 80is !ill ta/e its time since more t0an
14 *? of data 0as to )e copied.
5. Fo! go into t0e folder aerofly5 on your :es/top and dou)le clic/ on t0e aerofly5 sym)ol to start
aerofly5.
(ote for a2ance !sers
80e default folder for Mac #S $ applications is t0e "pplications folder & located in G"pplications on your
0ard dri,e '. Jou may of course install aerofly5 0ere as !ell. 9lease note 0o!e,er t0at you need
administrator rig0ts to install and run aerofly5 from t0is location. 8o )e a)le to run aerofly5 from t0is folder
as a normal user & !it0 no administrator rig0ts ' you need to gi,e t0is user !rite access to t0e folder aerofly5.
80is can )e done using t0e Mac #S 2inder.
8. Calibrate trans"itter or -a"eCo""aner
0en starting t0e program for t0e first time@ you must cali)rate and set up your transmitter or
*ameCommander. aerofly5 !ill automatically assist you in =asy Setup. &80e same applies if you !is0 to
connect a ne! controller at a later stage and assign it to a player or model.'. =asy Setup comprises 5 simple
steps>
Step 1
Identification of control ranges of your transmitterGcontroller. 9lease ensure t0at all a,aila)le s!itc0es@ /no)s
and sliders are mo,ed to t0eir full e3tent of tra,el.
Step 2
Identification of Aero positions of all stic/s@ s!itc0es@ /no)s and sliders.
Step 0
aerofly5 operates !it0 transmitters of different manufacturers. "s t0ere is a significant ,ariation )et!een t0e
manufacturers@ aerofly5 cannot automatically identify t0e e3act c0annel to !0ic0 your special controller
transmits t0e indi,idual stic/ signals.
80is can )e easily determined )y mo,ing t0e ;oystic/ in t0e 4 directions indicated )y t0e arro!. Jour control
stic/s are t0en clearly identified.
Fote> If you are using a ;oystic/@ t0at does not 0a,e t!o stic/s as is t0e case !it0 a game7pad@ mo,e an a3is
t0at you !is0 to define as t0rottle for Kleft stic/ upK@ and Kleft stic/ rig0tK an a3is for t0e aileron. 2or t0e rig0t
stic/ you t0en mo,e t0e ;oystic/ up and to t0e rig0t.
Step 7
:etermine t0e assignment and function of t0e ;oystic/s.
If you are flying for t0e first time@ it is ad,isa)le to lea,e t0e settings at 5Mode 26. Jou t0en control t0e
t0rottle !it0 t0e left ;oystic/ and t0e direction &aileron and ele,ator' !it0 t0e rig0t ;oystic/.
S0ould t0is setting not appeal to you@ c0oose a different mode. 80e la)eling on t0e )ars !ill c0ange
accordingly so t0at you can c0ec/ directly t0at e,ery stic/ is mo,ing e3actly as you !is0.
If you are a professional and !ant to ma/e your o!n assignments@ select 5Advanced Channel Setu“ in t0e
controller menu on completion of t0e =asy Setup.
Step 8
"ssign /eys of your /ey)oard or controller of your transmitter to t0e most frequently used model functions.
" default setting already e3ists. If you !is0 to c0ange t0is@ simply use automatic assignment> Clic/ t0e
0oriAontal )ar of a function and mo,e t0e desired slider !0en prompted or press t0e desired /ey or /no) on
t0e ;oystic/. 9lease note t0at only t0e /eys 1..9 can )e used on t0e main or numerical /ey)oard.
C0ec/ t0at all functions 0a,e )een assigned as required )y mo,ing t0e indi,idual sliders. 80e direction of a
slider can )e re,ersed )y mar/ing t0e )o3 in t0e column „!nvert“.
2or furt0er details on 0o! to set up t0e functions@ see C0apter 12. Menu 5Controller6 )elo!.
9. Acti2ate aerofly5
"fter successfully cali)rating@ aerofly5 must )e acti,ated so t0at all models and sceneries can )e used.
"cti,ation is restricted to your DS? interface andGor t0e DS? *ameCommander and not to a specific 9C so
t0at aerofly5 can )e installed and used on different computers. "cti,ation is anonymous and is only required
once. #nly t0e serial num)er of your DS? interface andGor DS? *ameCommander and t0e product /ey t0at
are on t0e installation :V: 1@ are transmitted. 80e product /ey is su)7di,ided into 5 )loc/s of 4 c0aracters.
S0ortly after starting t0e program and after your transmitter andGor *ameCommander is cali)rated@ t0e
acti,ation !indo! appears.
80e fastest !ay to acti,ate is directly in aerofly5. S0ould t0e 9C on !0ic0 you 0a,e installed aerofly5@ 0a,e
no Internet connection@ please clic/„"ffline Activation“ for alternati,e acti,ation possi)ilities.
6. .oa aircraft "oel
-oad an aircraft model )y clic/ing „#odel“ and t0en „$oad Aircraft“ in t0e main menu of aerofly5.
:oler list;filtering 3top left4
Set medium range aircraft type to )e displayed.
Jou can compile t0e file „Favorites“ yourself )y rig0t7clic/ing your fa,orite model and t0en c0oosing „Add
to Favorites“ in t0e conte3t menu t0at appears.
80e file „%ecently Flo&n“ automatically contains a list of t0e 9 models t0at you fle! last.
1isplay "oe 3botto" left4
S!itc0 )et!een t0um)nail and detailed te3t display of t0e a,aila)le models.
Sort by 3botto" left4
Sort models )y name@ siAe or ot0er criteria.
Pre2ie' an "oel infor"ation 3right4
"t t0e top rig0t you can see a pre,ie! of t0e c0osen model@ underneat0 a detailed description.
A2ailable config!rations 3in the "ile on the right4
80e default setting is inacti,e. #nly after creating additional configurations of a model !it0 t0e aid of t0e
model editor &or after 0a,ing recei,ed same )y do!nloading'@ can you determine !0ic0 configuration
requires loading.
8. .oa scenery
-oad a scenery )y clic/ing „Scenery“ and t0en „$oad Scenery“ in t0e main menu of aerofly5.
<efer to t0e points descri)ed in -oad aircraft for loading sceneries.
A2ailable contests
80e t0um)nails contain a num)er of small !0ite sym)ols. 80ese sym)ols s0o! directly !0at contests are
a,aila)le in a scenery. In detail ,ie!@ t0e contest sym)ols are replaced )y letters.
Sy"bol Contest Abbre2iation 31etail 2ie'4
?alloon 9op ?
-im)o -
9ylon <ace 9
"ir7<ace "
-anding Contest S
"utorotation landing <
9. <!ic= la!nch "en!
Dse t0e rig0t mouse )utton for quic/ access to t0e most frequently used functions>
Clic/ any part of t0e screen !it0 t0e rig0t mouse )utton !0ilst no ot0er !indo! is open. 80e ring7s0aped
quic/ launc0 menu appears.
Select t0e desired function in t0e usual manner using t0e left mouse )utton.
S!b "en!s
80e options „!nformation 'indo&“@ „!nstruments“ and „Camera mode“ are su)7di,ided into four sections@
eac0 of !0ic0 controls a different function. Clic/ t0e desired su)7item !it0 t0e mouse.
(ote> If you are in a p0oto scenery or are connected to t0e net!or/@ you do not 0a,e as many options. In
t0ese sceneries@ you do not 0a,e t0e c0oice of camera modes or flig0t conditions &time of day@ clouds@ fog'.
In multiplayer mode you cannot c0ange t0e scenery.
(ote) 80e aerofly5 main menu still pro,ides access to all functions. It appears automatically at t0e top of t0e
screen !0en t0e mouse is mo,ed.
10. Instr!"ents an Infor"ation &ino'
Jou can acti,ate t0e follo!ing instruments and information in t0e form of small transparent !indo!s in t0e
menu „(ie&“ or alternati,ely using t0e .uic/ launc0 menu>
Infor"ation)
• ?inoculars
• 2lig0t information
• 8ransmitter
• Model functions
• Console
Instr!"ents)
• CompassGind
• Variometer
• 8ac0ometer
• -anding aid
(ote> 80e !indo!s appear at t0e default positions. Eo!e,er@ you can assign t0em as you require. Mo,e t0e
mouse to a !indo! and /eep t0e left mouse )utton pressed to mo,e it. 80e arrangement of t0e !indo!s
remains t0e same e,en if you e3it aerofly5 and re7start it later. Some of t0e instruments andGor information
!indo!s are descri)ed )elo!.
10.1 5ario"eter
80is instrument t0at is ,ital to t0e glider indicates energy7compensated clim) and descent rates in t0e round
,ario scale. 80e follo!ing parameters are also displayed as te3t>
• 5>) 80e a)solute clim)Gdescent rate
• AS.) "ltitude a)o,e sea le,el&FF'
• A-.) "ltitude a)o,e ground
• ?) :ifference in 0eig0t to last starting point
• Ti"e) 2lig0t time since t0e last start
it0 gliders t0at are equipped accordingly &e.g. KIntentionL'@ t0e loudspea/er sym)ol ena)les you to recei,e
and emit an acoustical signal or to suppress same.
10.2 %oel f!nctions
80is !indo! lists t0e special functions of t0e current model and t0eir assignments. Standard functions@ e.g.
t0rottle@ ele,ator@ etc. do not appear 0ere. " )utton is located under t0e )ar. Clic/ t0is to set up t0e functions
s0ould you !is0 to c0ange t0e current assignment.
9lease note t0at some models 0a,e no special functions. 80e !indo! remains 0idden as long as you do not
touc0 it !it0 t0e mouse.
80is !indo! indicates !0ic0 signals your model is currently recei,ing. 80e most frequent c0annels are as
follo!s>
"ircrafts> -anding gear@ !0eel7)ra/e@ flaps@ to!ing 0oo/@ smo/e@ special functions
Eelicopters> Eelicopter motor@ flig0t mode and autorotation
(ote> ?eginners often as/ t0e question 50y isnKt my 0elicopter flyingM6 or 50y isnKt my model mo,ingM6.
Consult t0is information !indo! for ans!ers to t0ese questions.
(ote) 8a/e into account t0at autorotation is deacti,ated in 0elicopters in flig0t mode KFK &Formal'@ as long as
you 0a,e not acti,ated t0e corresponding slider or t0e assigned /ey. 2or %: or return flig0t@ s!itc0 to flig0t
mode K"K &"cro'.
(ote> 8o facilitate operation@ t0e aerofly5 is equipped !it0 an automatic mec0anism for landing gear@ !0eel7
)ra/e and to!ing 0oo/ functions> 0en t0e model is reset &e.g. press t0e space )ar@ K?K or K:K'@ t0ese
functions are reset to t0eir default ,alue.
80e landing gear is t0en &irrespecti,e of t0e slider position' automatically e3tended. #nly !0en t0e landing
gear s!itc0 is mo,ed again in direction K<etractK@ is t0is automatic mec0anism deacti,ated.
"fter re7positioning t0e model@ all 0oo/s are also closed and t0e !0eel7)ra/e open so t0at you can no! start.
10.0 .aning assist
80is landing assist t0at !as specially de,eloped for t0e aerofly5 is intended to facilitate t0e correct approac0
and landing in p0oto sceneries after )rief practice.
80e landing assist !indo! s0o!s a sc0ematic diagram of the 2ie' of t0e run!ay fro" the coc=pit of t0e
model.
80e green squares mar/ t0e appropriate landing corridor. In t0e )ac/ground you can see t0e 0oriAon@ a
sc0ematic diagram of t0e actual run!ay and a centre line !it0 su)di,isions on t0e ground.
8o land proceed as follo!s>
• "t a suita)le distance@ try to align your model parallel to t0e center line on t0e ground.
2ocus almost entirely on t0e landing assist !indo!@ as your model is far a!ay from t0e ,ie!
position.
• Control t0e 0eig0t and descent rate so t0at you fly as far as possi)le t0roug0 t0e center of t0e green
squares in succession. In doing so o)ser,e only t0e landing assist.
• :uring t0e last seconds &on reac0ing t0e last green square' /eep your eyes on t0e model to touc0
do!n smoot0ly. Congratulations on your successful landingI
10.7 Console
80e )ottom left section of t0e aerofly5 !indo! or full screen is reser,ed for console outputs. 80is
„'indo&“ is al!ays ,isi)le and cannot )e deleted.
It contains not only information on t0e currently c0osen camera mode )ut also on t0e ne3t steps. 9ay
attention to t0ese outputs during training and contests.
11. 5ario!s ca"era "oes
aerofly5 offers 4 different camera modes for o)ser,ing t0e models. "cti,ate t0ese camera modes using t0e 27
/eys 25 to 2( or optionally ,ia t0e menu „(ie&“.
(ote) #nly t0e camera mode „Fi)ed (ie& #ode“ is a,aila)le in t0e p0oto sceneries.
11.1 Setting the fiel of 2ision
In all camera modes@ you can minimiAe and ma3imiAe t0e field of ,ision of t0e camera using t0e /eys K"K and
KJK. 4ey K"K minimiAes your field of ,ision@ i.e. t0e model is easier to see !0ereas you see less of t0e
landscape@ as if you are loo/ing t0roug0 a telep0oto lens. 4ey KJK enlarges your field of ,ision so t0at you
can see more of t0e landscape alt0oug0 t0e model is smaller. :epending on t0e distance and siAe of your
screen@ simply e3periment until you 0a,e found your optimal setting.
11.2 Choosing the start position
=,ery landscape offers ,arious start positions for t0e models. In 4: landscapes additional positions are
possi)le for t0e ,ie!er. Dse t0e /eys KVK and K?K to s!itc0 to t0ese different positions. If you 0a,e found a
suita)le position@ press t0e space )ar to continually restart t0e model from t0is position.
In order to ac0ie,e t0e different ,ie!er positions in t0e multi7pano sceneries@ press t0e 9age DpG:o!n /eys.
80e /eys KVK and K?K are only for s!itc0ing )et!een t0e different model positions.
80e different modes are descri)ed as follo!s>
11.0 :i@e 2ie' "oe 3 Aey :8 4
80is is t0e standard mode for all model aircraft. 80e camera is in a fi3ed position and focuses on t0e model.
In t0is mode@ t0e follo!ing /eys are a,aila)le in t0e 4: sceneries for furt0er setups>
• Arro' =ey left ; right) 8o mo,e around t0e actual position of t0e model.
• Arro' =ey !p ; o'n) 8o mo,e to!ards and a!ay from t0e model.
• Page !p ; o'n) 8o c0ange t0e 0eig0t of t0e ,ie!ing position &0ig0erGlo!er'.
11.7 :ollo' "oe 3 Aey :9 4
In 2ollo! mode@ you fly )e0ind t0e model. Nust imagine t0at you are connected to t0e model )y a ru))er
)and.
• Arro' =ey !p ; o'n) "rro! /ey up G do!n> 80e ,irtual )and t0at connects t0e camera to t0e
model )ecomes s0orter andGor longer@ so t0at you are eit0er flying closer to t0e model or furt0er
a!ay from it.
• Aey Pos1 ; B@it) 80e camera flies as close as possi)le )e0ind t0e model andGor far )e0ind t0e
model.
11.8 %oel ca"era 3 Aey :6 4
In t0is mode@ t0e camera is located at a freely setta)le position round t0e model and mo,es toget0er !it0 t0e
center of gra,ity of t0e model. 80is mode is 0ig0ly suita)le for ,ie!ing t0e model in flig0t. 80e camera does
not completely turn !it0 t0e model on its longitudinal and trans,erse a3is. Starting and landing is some!0at
tric/y in t0is mode. 80e follo!ing /eys are a,aila)le in t0is mode>
• Arro' =ey left ; right) 8o rotate around t0e model.
• Arro' =ey !p ; o'n) 8o turn to!ards t0e model andGor a!ay from t0e model. Jou can ac0ie,e a
distance of ma3. 4 model radii a!ay from t0e model.
• Page !p ; o'n) 80e ,ie!er is positioned 0ig0er or lo!er. Jou are loo/ing do!n or up at t0e model.
• Aey Pos1 ; B@it) 80e ,ie!er is positioned directly in front of andGor directly )e0ind t0e model.
11.9 Coc=pit "oe 3 Aey :8 4
In t0is camera mode you are situated directly in t0e model@ i.e. t0e camera completes e3actly t0e same
mo,ements as t0e model. 80e coc/pit mode is di,ided into furt0er su)7modes. 8o acti,ate t0e different
positions@ press 4ey 2( repeatedly.
1. 80e first coc/pit mode &first pressing of 4ey 2(' sets t0e ,ie!er at a position t0at is relati,e to t0e
model and you are al!ays focused on t0e center of gra,ity of t0e model. Jou rotate around t0e
model using t0e arro! /eys left G rig0t G up G do!n and t0e page up G do!n /eys.
2. 80e second coc/pit mode sets t0e ,ie!er at a fi3ed position and loo/s in t0e direction of flig0t. Jour
o!n model is not displayed in t0is mode.
%. Some models 0a,e additional fi3ed coc/pit positions &option' !it0 a fi3ed ,ie!ing direction. Jou
can c0ange t0e ,ie!ing direction in t0ese modes using t0e arro! /eys left G rig0t G up G do!n and t0e
page up G do!n /eys.
11.6 Infl!ence of the ca"era settings on flight beha2ior
80e different camera modes 0a,e additional parameters. Select „Camera Setu“ in t0e menu „(ie&“. "
point t0at is often underestimated@ is t0e influence of t0e camera settings in t0e simulator on t0e su*+ective
flig0t )e0a,ior. :epending on t0e field of ,ision and delayed camera in t0e 2i3ed Vie!er Mode@ t0e flig0t
)e0a,ior of a model can c0ange some!0at dramatically@ alt0oug0 t0e o*+ective flig0t )e0a,ior 0as not
c0anged at all.
:iel of 2ie') 80e furt0er to t0e rig0t t0e slider is mo,ed &O ide'@ t0e more you can see of t0e
surroundings@ simultaneously 0o!e,er@ t0e model !ill quic/ly appear small at greater distances. Eo! does
t0is parameter influence t0e su);ecti,e flig0t )e0a,iorM 80e more you can see of t0e surroundings@ i.e. t0e
slide control is positioned at ide@ t0e more noticea)le are t0e c0anges of direction of t0e model and in
comparison to a narro! field of ,ie!@ t0e model appears considera)ly more agile. In reality t0e field of
,ision is of course considera)ly !ider and t0e mo,ements of t0e model can )e spotted sooner. If t0e slider is
at ,arro&- e,en steep 0eig0ts or c0anges in direction are 0ardly noticea)le@ 0o!e,er t0e model can )e seen
considera)ly )etter at greater distances.
A!to >oo") If t0e "uto Poom is acti,ated@ t0e field of ,ision of t0e ,ie!er adapts automatically to t0e
distance at !0ic0 t0e aircraft is flying. If t0e model is close to t0e ,ie!er@ t0e "uto Poom sets t0e field of
,ie! at ide so t0at you can see more of t0e surroundings and prepare for landing or a,oid o)stacles. If t0e
model flies furt0er off into t0e distance@ t0e field of ,ie! )ecomes automatically smaller so t0at t0e model
can still )e seen. 80is automatic mec0anism 0o!e,er@ can also influence t0e su);ecti,e flig0t )e0a,ior
decisi,ely.
?eight epenence) :ue to t0e restricted field of ,ie!@ it is sometimes difficult to identify t0e 0eig0t of t0e
model in relation to t0e ,ie!er. If Eeig0t :ependence is acti,ated@ t0e model is displaced up!ards or
do!n!ards depending on t0e position of t0e model in relation to t0e 0eig0t of t0e ,ie!er. it0out realiAing@
many pilots fly directly o,er0ead in t0e simulator due to t0e restricted field of ,ie!. If Eeig0t :ependence is
acti,ated@ t0e model is t0en at t0e upper edge of t0e screen.
Ca"era elay> 80e parameter camera delay !as actually introduced to compensate t0e influence of t0e
small field of ,ision on t0e monitor and to introduce a greater degree of dynamism t0an it !ould 0a,e in
reality !it0 a !ide field of ,ision. Camera delay ensures t0at t0e camera does not instantaneously follo! t0e
accelerations of t0e model so t0at c0anges in t0e altitude of t0e model can )e recogniAed sooner. 80is is
e3tremely important for landings and t0e smoot0 performance of aero)atics. Simultaneously@ 0o!e,er in t0e
case of an e3treme %: 0elicopter flig0t@ t0e model may appear to mo,e )ecause t0e camera is not al!ays
focused on t0e model. Simply set t0e parameters to suit your personal preferences and flying style.
If you are still not satisfied !it0 t0e actual flig0t )e0a,ior@ t0e ne3t step is deflection control.
12. %o2ing the ca"era an "oel
Simply use t0e mouse to mo,e t0e camera and t0e model e.g. into t0e desired starting position.
(ote> 80e follo!ing functions are only a,aila)le in t0e mode „Fi)ed (ie& #ode“ &4ey 25' or in al/ Mode
&8aste '.
%o2ing the ca"era
9ress t0e left mouse )utton any!0ere in t0e !indo!. 80e pointer )ecomes a sym)olic eye !it0 arro!s. 4eep
t0e left mouse )utton depressed and mo,e t0e mouse to s!i,el t0e camera. 9ress 25 to focus again on t0e
model.
Position "oel
Mo,e t0e mouse to t0e middle of t0e model. 80e pointer no! )ecomes t0e four7!ay arro!. 4eep t0e left
mouse )utton depressed and mo,e t0e mouse to drag t0e model to t0e required position. Dp and do!n
mo,ements mo,e t0e model furt0er a!ay or )ring it closer.
T!rn "oel
Mo,e t0e mouse to t0e edge of t0e model. 80e pointer no! )ecomes a sym)ol of rotating arro!s. 4eep t0e
left mouse )utton depressed and mo,e t0e mouse to turn t0e model.
.ift;lo'er "oel
9osition t0e mouse a)o,e or )elo! t0e model. 80e pointer no! )ecomes a sym)ol of arro!s@ t0at point up
and do!n. 4eep t0e left mouse )utton depressed and mo,e t0e mouse up andGor do!n to lift or lo!er t0e
model. Jou can simultaneously mo,e it to )ot0 t0e rig0t and left.
10. %en! CControllerD
"ll set7ups t0at relate to your transmitter@ *ameCommander or game padG;oystic/@ can )e found in t0e menu
„Controller“>
Scan for ne' controllers
C0oose t0is menu item if you !is0 to connect a ne! controller for yourself or for a second player. "fter
scanning@ controllers are displayed in t0e menu and can )e selected as required. See follo!ing point.
Assign controllers
In t0e menu under KController 9layer 1K and KController 9layer 2K you can directly assign a controller to a
player. "ll t0e identified controllers are displayed for selection &in t0is case a transmitter at t0e interface
ca)le and a ;oystic/'.
Controller "oe
"ssign t0e stic/s to eac0 indi,idual player.
Assign sliers
#pens t0e rele,ant !indo! from t0e =asy Setup mode in !0ic0 you can assign t0e sliders or /eys to t0e
most common model functions. See Step 5 in 9aragrap0 4. Cali)rating 8ransmitter or *ameCommander.
A2ance channel set!ps
80is menu contains t0e ad,anced setups in !0ic0 t0e professionals 0a,e access to all possi)le model
functions. Jou can also ma/e more customiAed setups.
Initial controller set!p
Eere you can return to t0e ,arious easy function setups of t0e =asy Setup mode.
Compare 9aragrap0 4. Cali)rate transmitter or *ameCommander a)o,e.
Cali)rate and Configure> <e7start complete =asy Setup.
Cali)rate only> If oneGse,eral c0annels are incorrectly cali)rated@ you can recali)rate 0ere.
&Steps 1 and 2 of t0e =asy Setup mode'
Mode selection> <eopens Step 4 of t0e =asy Setup mode@ in !0ic0 you can c0oose t0e
transmitter modes for aircraftBs and 0elicopters and see !0ic0 stic/
controls !0ic0 function.
10.1 A2ance channel set!ps
aerofly5 offers you complete freedom o,er t0e setup of all functions in K"d,anced C0annel SetupsK>
Select "oe 314)
"t t0e top left you can once again select a transmitter mode for )ot0 aircraftBs and 0elicopters. Select t0e
mode first t0at )est meets your requirements and t0en assign your indi,idual c0annels.
Channel isplay 324)
:isplays t0e c0annels t0at your transmitterG*ameCommander supports. Mo,e a stic/ to display t0e assigned
c0annel.
Fote> In t0e case of ;oystic/s@ only t0e analog a3es are displayed and not t0e digital )uttons. See )elo! for
assigning )uttons.
1is= space 304)
Eere you 0a,e t0e possi)ility to define and su)sequently call up four different default settings for your
controller. Set up KMemory 1K first and enter a name. If you !is0 to define a furt0er configuration@ select
KMemory 2K@ enter a ne! name@ ma/e t0e necessary c0anges and clic/ KSa,eK.
:!nction bars 374)
80is is t0e list of t0e model functions a,aila)le in aerofly5. 80ey are sorted into aircrafts@ 0elicopters@
gliders@ etc. Jou can displayG0ide parts of t0e list using t0e small plus and minus sym)ols. &Dnder t0rottle@
e.g. you !ill find 4 furt0er su)7functions 7 t0rottle71 to t0rottle74. Eo!e,er t0ese only apply to special
models'.
Automatic assignment: Clic= a f!nction bar. A s"all 'ino' opens. %o2e the stic=E slierE s'itch or
press a =ey 0..9 or b!tton on the Foystic= to assign the f!nction.
Channel assign"ent 384)
Jou can also use t0e mouse to assign a c0annel &in t0e tradition of "erofly 9ro :elu3e'.
Assign"ent 394)
80e selected c0annel is displayed once again as a te3t. 80is column is only significant if you !ant to assign
a function to t0e /ey)oard or a )utton. 2or t0is purpose@ select eit0er K4ey)oardK or K?uttonK. " fe! functions@
e.g. KEelicopter =ngineK also 0as an K"utomaticK function. C0oose t0is to automatically control &internal
mi3er' t0e engine. See 12.2 Set up =ngine Controller for Eelicopter.
Aeys;b!ttons 364)
In t0is column you 0a,e an o,er,ie! of !0ic0 /eysG)uttons are assigned to !0ic0 function. If a c0annel is
assigned to t0e function@ t0ere is no entry in t0is column.
Automatic assignment: Clic= a =ey;b!tton sy"bol an a s"all infor"ation 'ino' opens. Press a =ey
0..9 or a b!tton on the Foystic= to assign the f!nction.
:!nction "oe 384)
Eere are t!o possi)ilities>
• "nalog mode &if a c0annel is assigned to t0e function'
Standard> 80e complete c0annel is used to control t0e function.
Dpper 0alf> #nly t0e upper 0alf of t0e c0annel is used.
-o!er 0alf> #nly t0e lo!er 0alf of t0e c0annel is used
=3ample> 8o )e a)le to control t&o different functions " and ? !it0 a /no) or %7step s!itc0@ assign
t0e corresponding c0annel to )ot0 functions and select t0e upper 0alf for function " and t0e lo!er
0alf for function ?.
• :igital mode &if /eysG)uttons are assigned to t0e function'
#nGoff s!itc0> 9ress t0e /ey to s!itc0 )et!een #n and #ff.
%7!ay s!itc0> 9ress t0e /ey to s!itc0 )et!een 7111@ 1@ Q111@ etc.
Eold R #n> 80e function only ad,ances to Q111 !0en t0e /ey is depressed
Step KQG7K> 80e left /ey mo,es t0e function ste.*y.ste to t0e left &7'@
t0e rig0t /ey to t0e rig0t &Q'
Mo,e KQG7K> 80e left /ey mo,es t0e function stelessly to t0e left &7'@
t0e rig0t /ey to t0e rig0t &Q'
Virtual analog> Simulates an analog c0annel !it0 t0e aid of one or t!o /eys.
80e longer t0e /ey is depressed@ t0e greater t0e deflection.
<elease t0e /ey and t0e deflection is reduced.
" greaterGsmaller deflection is ac0ie,ed and maintained )y quic/lyGslo!ly
pressing t0e /ey.
=3amples>
80e flaps or ,aria)le s!eep can )e retracted or e3tended steplessly using KMo,e QG7K and )y assigning
t!o /eys. "lternati,ely@ using t0e K%7!ay s!itc0K t0ree positions are possi)le !it0 ;ust one /ey.
" to!ing 0oo/ is logically defined as KEold R #nK@ so t0at it is only opened )riefly !0en t0e
corresponding /ey is pressed.
" !0eel7)ra/e can )e defined as KVirtual analogK. 80e longer t0e /ey is depressed@ t0e greater t0e
)ra/ing effect. 8o )ra/e slig0tly@ ;ust press and release t0e /ey alternately.
In2 394)
2or analog c0annels t0e direction of mo,ement can )e re,ersed &in,erted' )y tic/ing.
B@po;*ate 3104)
/)o can )e selected )et!een 1 and 111 so t0at t0e neutral position can )e more precisely controlled !0ilst
still allo!ing t0e full e3tent of tra,el on t0e controls.
=3po R 1> Fo c0angeS stic/ tra,el R ser,o tra,el
=3po R 111> 2ine ad;ustment of small ser,o tra,els &!it0 long stic/ tra,el'
<ecommenda)le are settings up to appro3. =3po R 51. Eig0er settings are only recommended in e3treme
cases.
%ate can )e selected )et!een 21 and 151 and defines t0e full e3tent of tra,el of t0e function.
<ate R 41 means e.g.@ t0at t0e ser,o tra,el !ill only )e 41C of t0e normal tra,el !0en t0e stic/ is at its full
e3tent of tra,el.
1!al-*ate 3114)
Dsing :ual7<ate you may s!itc0 )et!een t!o different =3po and <ate settings during flig0t.
(ote) %ost "oern co"p!ter trans"itters alreay offer the 1!al-*ate f!nctionality internally. If yo!
'antE yo! can !se yo!r o'n trans"itter for setting !p 1!al-*ate. If yo! are ho'e2er !sing a
-a"eCo""aner or if yo! onGt 'ant to set !p yo!r o'n trans"itterE yo! "ay !se aerofly5 to
si"!late 1!al-*ate.
"ssign t0is function as usual )y clic/ing on t0e K:7<K )ar and mo,ing t0e desired c0annel@ s!itc0 or /ey you
!ould li/e to use. "lternati,ely you may c0oose a c0annel direct from t0e list.
If you no! mo,e t0e assigned c0annel or s!itc0@ all ,alues for =3po and <ate !ill s!itc0 )et!een t0e
default setting & )lac/ ' and :ual7<ate setting & )lue '.
Fo! ad;ust for )ot0 settings your desired ,alues for =3o and <ate for eac0 model function.
10.2 Set !p engine controller for helicopter
" standard feature of t0e aerofly5 is an automatic setting for controlling t0e engines of all 0elicopters.
?elicopter engine GA!to"aticG 3Stanar4)
K"utomaticK means> :epending on t0e model and flig0t mode@ t0e engine re,s up automatically and is
controlled automatically according to t0e pitc0 c0annel.
0,ormal0 flight mode:
9ositi,e pitc0 means more t0rottle@ negati,e pitc0 less t0rottle. &linear rising t0rottle cur,e'.
80is mode is used for starting t0e engine and 0o,ering.
Flight mode 0Acro0 1!dle 23:
?ot0 positi,e pitc0 and negati,e pitc0 mean more t0rottle &V7s0aped t0rottle cur,e'.
80is mode is suita)le for in,erted flying and aero)atics.
Autorotation:
80e rotor is not connected to t0e engine and does not react to t0rottle.
%an!al set!p for helicopter engine)
If you !is0 to control t0e speed manually or use t0e 0elicopter t0rottle cur,es of your transmitter@ assign t0e
c0annel of your transmitter on !0ic0 t0e engine signal is transmitted to t0e function KEelicopter =ngineK.
80e function K2lig0t modeK is t0en insignificant@ as you control t0e engine directly. "utorotation functions as
usual and separates t0e main rotor from t0e engine.
10.0 Set !p engine controller for glier 3engine4
80e default standard is as follo!s>
80rottle stic/ from t0e central position up!ards> =ngine control &if t0e glider 0as an engine'
80rottle stic/ from t0e central position do!n!ards> *lider air)ra/e &or K?utterflyK'
4ey K+K> <etractGe3tend retracta)le propeller
Jou !ill find t0e function of t0e retracta)le propeller furt0er do!n in t0e list underneat0 KSpecial functionsK.
%an!al set!p for glier 3GA2ance channel set!psG4)
9ilots !it0 a transmitter t0at 0as sufficient free s!itc0es@ !ill prefer t0e follo!ing setup@ t0at can )e selected
manually in t0e !indo! K"d,anced c0annel setupsK>
80e au3iliary engine control is assigned to a free s!itc0 or /no) of t0e transmitter &in t0is case c0annel 7'.
80e glider air)ra/e can no! )e assigned to Full Stic4 5ravel. &Set function mode from K-o!er 0alfK to
K:efaultK. 8ic/ KIn,ertK@ if you !ant to pull t0e stic/ to )ra/e.
=3tending and retracting t0e retracta)le propeller can )e assigned as required to t0e same c0annel t0at
controls t0e engine or anot0er c0annel can )e used for t0is purpose.
17. 2-player "oe
:escri)es 0o! to set up a controller for t0e second player. 80e 27player mode requires at least one 9C t0at
meets t0e recommended standard requirements.
17.1 Connect secon controller
1. Connect a second controller. 80is can )e eit0er a furt0er transmitter !it0 interface ca)le@ a
*ameCommander@ ;oystic/ or game pad
2. Select t0e first item 5Scan for ne& controllers“ in t0e menu 0Controller”.
" list of a,aila)le de,ices t0en appears.
Select t0e ne! de,ice and clic/ KCali)rate and configureK to go t0roug0 t0e =asy setup for t0e ne!
de,ice. &4. Cali)rate transmitter or *ameCommander'
%. -oad a second model )y selecting t0e item 5$oad Second Aircraft“ in t0e menu 5#odel“. &Compare
also +. -oad flig0t model'
4. "ssign t0e ne! controller to t0e second model )y selecting t0e ne! de,ice underneat0 5Controller
Player 6“ in t0e menu 5Controllers“.
17.2 Split-screen
In t0e default setting@ t0e screen is split ,ertically !0en a second model is loaded. 80e left 0alf is for 9layer
1@ t0e rig0t 0alf for 9layer 2. Split t0e screen hori7ontally &upperGlo!er image' return to t0e single image )y
pressing t0e KSK /ey or ,ia t0e menu 5(ie&“ under 5Slit.screen“.
17.0 -lier to'
8o to! a glider@ see 14.+ *lider to!.
18. Contests an flight training "oes
80e flig0t training and contests t0at are a,aila)le in a scenery and t0at are possi)le !it0 t0e current model
are displayed in t0e menu „/)tras“. 80e remaining options are grayed7out &deacti,ated' !it0 t0e
corresponding remar/.
Select your desired training or desired contest to open t0e corresponding !indo! !0ere you !ill find furt0er
information and assistance.
18.1 Tor#!e trainer
-oad an appropriate aircraft. Select t0e menu item „5or8ue 5rainer“. Clic/ t0e start )utton or press t0e space
)ar to mo,e t0e model into position and acti,ate t0e trainer.
80e default setting ena)les you to influence t0e ele,ator and t0e rudder. 80e trainer )alances t0e model again
!0en you let go of t0e stic/. Jou can purposely create a state of im)alance ;ust to see 0o! t0e trainer reacts.
Fo! practice controlling one function &e.g. ele,ator' more and more )y yourself )y mo,ing t0e slider into
t0e neutral position or furt0er to t0e left. If you can cope !it0 t0e ele,ator@ try t0e rudder ne3t and t0en t0e
t0rottle separately. #nce you 0a,e mastered t0is@ you can manually control t!o functions in t0e ne3t step.
80e aileron plays a special role. 0en controlled )y t0e trainer@ t0e latter !ill al!ays attempt to position t0e
model so t0at you can see it from a)o,e. If you !ant to allo! rolling@ mo,e t0e slider for t0e K"ileronK to
KmanualK.
0ene,er you set up t0e slider controllers@ t0e trainer ta/es o,er completely for t0ree seconds so t0at you
0a,e time to re7position your 0ands on t0e stic/.
18.2 Spot laning
-oad an aircraft and a scenery t0e offers a spot landing contest. Select t0e menu item „Contest Sot
$anding“. " target appears on t0e run!ay and t0e model is automatically positioned at t0e target point.
Start t0e plane and try to ma/e as many landings as possi)le on t0e target line !it0in t0e gi,en time. 80e
scores you 0a,e ac0ie,ed !ill )e totaled.
18.0 Pylon race
-oad t0e appropriate model and a scenery t0at 0as a pylon race. Select t0e menu item„Pylon %ace“. "
course comprising 2 or % pylons is set up and your model mo,ed into a start position.
In a 4: scenery@ you !ill recei,e an o,er,ie! of t0e course. Clic/ t0e c0ec/ )o3 „9el“ to display or 0ide
t0e course.
9ress5Start6 in t0e contest !indo! or t0e space )ar to start t0e race.
Penalties) In order to ma/e t0e race more interesting@ a player !0o misses one or more pylons !ill not )e
disqualified immediately. "s a penalty t0e player &ill not *e allo&ed any throttle for the duration of the
enalty.
18.7 Air race
-oad an appropriate model and a 4: scenery t0at 0as an air race. Select t0e menu item„Pylon %ace“. "
course comprising se,eral air7gates !ill )e setup and your model mo,ed into a start position.
Jou !ill no! see an o,er,ie! of t0e course. Clic/ t0e c0ec/7)o3 „9el“ to display or fadeout t0e course.
9ress 5Start6 in t0e contest !indo! or t0e space )ar to start t0e race.
Penalties> In order to ma/e t0e race more interesting@ a player !0o misses one or more pylons !ill not )e
disqualified immediately )ut &ill not *e allo&ed any throttle for the duration of the enalty.
18.8 1yna"ic soaring
-oad an appropriate glider model &e.g. Intention' and a scenery t0at ena)les dynamic soaring &Cree/ Island@
Forrison Island@ 9ar/er Mountain'.
Select „:ynamic Soaring“ in t0e menu „/)tras”. 80e glider is mo,ed to a predefined start position and t0e
!ind ad;usted automatically to ac0ie,e dynamic soaring. Select t0is menu item se,eral times to try out all
possi)le dynamic soaring positions.
(ote> :ynamic soaring is performed on t0e lee!ard side &)ac/side' of t0e ridge &to t0e left of t0e picture'.
80e start positions are selected so t0at t0e model is launc0ed into t0e updraft of t0e oncoming !ind
&!ind!ard side' &to t0e rig0t in t0e picture'. &80e glider could ot0er!ise run out of energy on t0e lee!ard
side'. *ain altitude )y flying !it0 t0e updraft@ turn and di,e do!n on t0e lee!ard side and clim) )ac/ up
again to fly )ac/ )elo! t0e )oundary layer &on t0e lee!ard side of t0e ridge'. Cross t0e )oundary layer again
from )elo! close to t0e ridge@ turn and di,e do!n again on t0e lee!ard side@ etc.
18.9 -lier to'
-oad a glider model &e.g. Intention' and to! plane &e.g. ilga'
Select t0e menu item „;lider 5o&“ in t0e menu„/)tras“@ or press 4ey K2K@ to mo,e t0e models automatically
into position for connecting to a to! rope. 80e to! plane must ta3i slo!ly until t0e to! rope is taug0t )efore
accelerating.
(ote> If glider to!ing positions are not pro,ided in a particular scenery@ t0e models !ill remain at t0eir
current positions and !ill )e connected to t0e to! rope s0ould t0ey )e on t0e ground and positioned
sufficiently close to one anot0er.
18.6 &inch la!nch an helper
2or glider models@ aerofly5 0as t!o furt0er inno,ations> 80e !inc0 launc0 and t0e 0elper@ !0o launc0es t0e
model. -oad an appropriate model &glider'@ go t0roug0 all t0e possi)le start positions in t0e usual manner
using 4ey KVK or K?K. #nce you 0a,e found t0e desired position@ press t0e space )ar to start. 8o restart@ simply
press t0e space )ar again.
(ote> S0ould !inc0 starts and start positions !it0 0elpers not )e pro,ided in a scenery@ you still 0a,e t0e
possi)ility to lift t0e model manually 2m or 51m and launc0 it using 4ey KNK or KEK.
19. AF!st 'in
aerofly5 0as a comple3 simulated !ind model t0at is fully influenced )y t0e underlying terrain &up7!nds@
do!n7!inds@ deflection@ slipstreams and eddies on t0e lee!ard side' plus statistically fluctuating !ind forces
and directions@ tur)ulenceBs and a dynamic t0ermal simulation &emergence@ gro!t0@ rise and dispersal of
t0ermal 0oses'.
80e !ind simulation offers t0e follo!ing options so t0at you can ad;ust t0e !ind to meet your requirements>
&in efa!lt settings> Select one of t0e default settings for a scenery.
A2erage spee> Select t0e !ind speed.
9lease note t0at t0is is an a,erage ,alue. :epending on
t0e ,ariations of !ind &see )elo!' and t0e terrain@ completely different
!ind conditions may arise at your current position.
%ean irection> :efine t0e direction of t0e !ind. &Compare also ,ariations'
&in 2ariation> :efines 0o! t0e !ind !ill ,ary )ot0 in t0e direction and force@
o,er a longer period of time.
1C is equi,alent to a e3tremely constant !ind &e.g. sea !ind'
111C is equi,alent to an e3treme fluctuating !ind.
21C is t0e default ,alue.
T!rb!lence> Influences s0ort7term fluctuations in t0e !ind.
1C is equi,alent to a completely interference7free laminar airflo!.
111C is equi,alent to e3treme fluctuations.
21C is t0e default ,alue.
9lease note tur)ulence increases !0en t0e !ind force increases.
8ur)ulenceBs of 51C !it0 an e3tremely !ea/ !ind force are 0ardly
noticea)le@ 0o!e,er a strong !ind !it0 t0e same setting can )e felt ,ery
clearly.
Ther"als> 8o control t0e force of t0e t0ermal up7!inds.
8a/e into consideration t0at t0ermals also depend on t0e sunlig0t@ terrain
and !ind force. Sunny Ksout0ern slopesK t0erefore@ o),iously 0a,e )etter
up7!inds t0an s0aded terrain. " strong !ind suppresses t0ermal circulation.
Sho' 'in fiel> 8ic/ t0is )o3 to display@ arro!s and t0ermal 0oses t0at s0o! t0e current
!ind conditions during simulation. 80e green arro!s signaliAe
up7!inds@ t0e glider pilot s0ould a,oid red arro!s.
(ote> Clic/ t0e compass &rig0t' to ad;ust t0e direction and force of t0e mean !ind. Simultaneously@ you can
assess in t0e dynamic pre,ie! &green arro!' 0o! strong t0e !ind !ill )e at t0e current camera position and
0o! it !ill ,ary.
16. Set flight conitions
aerofly5 !it0 its 4: sceneries offers t0e unique possi)ility of freely setting t0e time and !eat0er. Simply
clic/ t0e mouse to s!itc0 from a sunny morning to a clouding e,ening@ nig0t and fog.
1ayti"e> Select t0e time of day &position of sun' !it0 t0is slider.
&eather presetting> Select one of t0e default settings for a scenery.
?a>e;:og> Set t0e density of t0e 0aAe and in turn t0e ,isi)ility.
Values to t0e rig0t of t0e a,erage setting are equi,alent to fog t0at is
)ecoming more dense.
Clo!s> Jou can acti,ateGdeacti,ate any type of cloud &a,aila)le in t0e scenery'
separately and influence its parameters.
(ote) Settings !it0 a 0ig0 cloud density place 0ig0 demands on t0e 0ard!are and 0a,e a dramatic effect on
t0e simulation &particularly older computers'.
18. *ecor an play bac= flights
it0 aerofly5 you can easily record and play )ac/ your flig0ts. Jou can also pro,ide ot0er aerofly5 users
!it0 your recorded and stored flig0ts. 8o record@ select „%ecording 'indo&“ in t0e menu „%ecording“ and
t0e follo!ing !indo! !ill appear !it0 t0e follo!ing options>
:ile na"e =nter a name for filing your recording.
1escription =nter t0e te3t to descri)e your recording. &optional'
*ec Starts a ne! recording
Play 9lays )ac/ a recording.
Pa!se Interrupts t0e play)ac/.
Stop Stops t0e recording or t0e play)ac/.
.oa <eloads a sa,ed recording. 9lease note t0at only recordings t0at !ere made in t0e current
scenery can )e loaded.
Sa2e Sa,es t0e current recording under t0e file name and description entered a)o,e.
Cancel Closes t0e recording !indo! and stops t0e current recording.
.oo= at
recoring
80e camera follo!s t0e recorded model and not t0e actual model of t0e player as is
normally t0e case
?ie "y "oel 80e current player model is 0idden@ only t0e recording is ,isi)le.
(ote> 9ress t0e K<K /ey to control a recording more straig0tfor!ardly> Simply press K<K to start a ne!
recording. 9ress K<K again to stop it.
18.1 B@change flights 'ith other !sers
If you !is0 to e3c0ange recorded flig0ts !it0 ot0er aerofly5 users@ simply copy t0e files in t0e „%ecordings“
directory of t0e aerofly5 installation and t0en copy t0ese files into t0e „%ecordings“ directory of t0e ot0er
user.
19. %!ltiplayer "oe
it0 t0e aerofly5 multiplayer mode@ you can fly simultaneously !it0 up to 1+ pilots on different 9Cs. 80e
computers s0ould ideally )e interconnected ,ia 8C9I9 and -"F ca)le. " connection ,ia t0e Internet is also
possi)le@ 0o!e,er a :S-72111 connection at least or a faster one is required.
19.1 5oice Chat s!pport
Starting !it0 ,ersion 5.5 aerofly5 offers Voice C0at support during multiplayer sessions. 80is means you can
tal/ to ot0er pilots !0ile also flying online. 80is feature ma/es it a lot easier to sync0roniAe your actions
!0ile flying !it0 many people. In order to use Voice C0at all you need is a microp0one.
2or )est quality and to minimiAe ec0o effects !e recommend to use a 0ead7set. 80is !ay t0e model engine
sounds are not mi3ed !it0 your ,oice commands. Jou may ad;ust t0e sensiti,ity of your microp0one !it0in
aerofly5 or using t0e Microsoft indo!s control panel.
19.2 .og in into a "!ltiplayer session
8o ;oin a running multiplayer session@ clic/ on 5<oin6 in t0e Multiplayer pull7do!n menu. Jou !ill see t0e
follo!ing !indo!>
aerofly5 uses a central ser,er t0at is permanently running in t0e Internet. 80is ser,er constantly c0ec/s and
maintains a list of all running sessions. 0en you no! !ant to ;oin a session@ )y clic/ing on „Search
!nternet“@ aerofly5 contacts t0e aerofly5 central ser,er. 80e central ser,er !ill t0en send a list of all running
sessions.
I"portant note) In order for aerofly5 to contact t0e central ser,er@ you 0a,e to open t0e D:9 ports 7111 to
7121. If you 0a,e an acti,e fire!all or your internet router is set up to )loc/ t0ose ports@ please open t0ese
ports for incoming and outgoing traffic in t0e range from 7111 to 7121.
If you !ant to ;oin a session in your local net!or/ & -"F ' simply clic/ on „Search $ocal ,et&or4“.
Connection Spee) Dnder connection speed you can c0oose )et!een Internet or -"F. If you !ant to play
o,er t0e Internet@ please c0oose Internet 0ere as !ell. 80is setting ad;usts t0e amount of data )eing sent
during a session. Jour local net!or/ is typically a lot faster so more data can )e transmitted. Jou !ill notice
t0e difference if doing some radical %: flying. :uring normal operation you !onKt see muc0 of a difference.
19.0 %!ltiplayer-Info &ino'
2or a )etter o,er,ie! of all connected pilots you can use t0e Multiplayer7Info !indo!. ?y default t0is
!indo! opens up once you are connected to a session. 80is !indo! s0o!s you a list of all acti,e players@
t0eir current model@ distance@ altitude as !ell as speed.
80e different entries are e3plained ne3t>
● Player (a"e) 80is is t0e name of t0e player. Fe3t to it is a small icon of t0e current model t0e user
is flying.
● 5ol!"e) If t0e multiplayer session supports Voice C0at you can ad;ust t0e speec0 ,olume of eac0
player indi,idually using t0e sliders.
● Sho') Eere you can s0o! or 0ide players indi,idually. If you deacti,ate t0e c0ec/ )o3 you !onKt
see and 0ear t0is player. 80is is sometimes useful if a player 0as ;oined a session )ut is not actually
flying around.
● .oo= At) Clic/ on t0e 6$oo4 At” radio )utton !0en you !ant to permanently loo/ at a gi,en player.
● 1istance) 80e distance of t0e player model !it0 respect to your current ,ie!ing position.
● Altit!e) 80e 0eig0t a)o,e ground of t0e player model.
● Spee) 80e speed of t0e player model.
?esides t0e settings for eac0 player you can also ad;ust t0e Voice C0at ,olume glo)ally for all players.
Dsing “#ic sensitivity” you ad;ust t0e le,el !0en your microp0one !ill detect your ,oice. If you donKt !ant
any)ody to 0ear you@ simply remo,e t0e c0ec/ on “#ic on”.
?esides t0e Multiplayer7Info you can also open t0e 6<adar !indo!L. Dsing t0is !indo! you can see t0e
position of ot0er users !it0 respect to your o!n model. 80is !indo! is 0elpful as an aid to do formation
flig0t or to )etter locate ot0er pilots.
19.7 Allo'e settings an changes !ring a "!ltiplayer session
If you are connected to a multiplayer session@ you !onKt 0a,e access to all settings any more aerofly5 is
offering you. 80e first user t0at connects or creates a multiplayer session is t0e so called Master. 80e Master
may c0ange settings li/e !ind@ time of day or ot0er en,ironmental settings. #t0er users !ill automatically
recei,e t0ese c0anges. " c0ange of t0e scenery 0o!e,er is not possi)le.
=ac0 user may c0ange 0is or 0er model at any time. 9lease do not c0ange you model too often since t0is 0as
a nota)le effect on t0e performance for ot0er playersI
19.8 Setting !p a "!ltiplayer ser2er
In order to set up your o!n multiplayer session@ t0e aerofly5 ser,er application must run on a 9C. 80is can
)e realiAed eit0er directly in t0e aerofly5 or &prefera)ly' ,ia t0e independent application 5aerofly5 Ser,er6.
Simply start t0e aerofly5 ser,er )y clic/ing 5aerofly5 multiplayer Ser,er6 in t0e aerofly5 program group and
a !indo! appears t0at !ill remain open. "lternati,ely@ clic/ „9ost“ in t0e Multiplayer pull7do!n menu and
t0e follo!ing !indo! appears>
• (a"e of Session) =nter t0e name of t0e multiplayer session. #t0er players t0en see t0is name !0en
t0ey are loo/ing for an aerofly5 ser,er.
• Ho!r player na"e) =nter your name under !0ic0 you are ,isi)le for t0e ot0er players.
• %a@. n!"ber of players) 80e multiplayer session can )e limited to a specific num)er of players.
80e default setting is (. 80e 0ig0er t0e num)er of players@ t0e faster your Internet connection s0ould
)e to allo! for smoot0 and realistic simulation. " -"F connection normally suffices for up to 1+
players playing simultaneously.
• Port (!"ber) 80e port num)er is significant if you !is0 to play aerofly5 ,ia t0e Internet. Certain
Internet pro,iders may )loc/ some port num)ers. If t0is is t0e case@ ;ust enter anot0er port num)er.
?e sure to open t0is port on your computer or router for outgoing and incoming traffic.
• Connection spee) Select )et!een -"F or Internet. If you !is0 to operate ,ia t0e Internet@ t0en
select !nternet@ so t0at t0e data ,olume t0at requires transmitting is reduced compared to t0e -"F
connection.
• Pass'or 3optional4) Jou may specify an optional pass!ord for t0is session so only users t0at /no!
t0is pass!ord may ;oin t0is session.
• 5oicechat) If you !ant to 0a,e Voice C0at support in your multiplayer session ma/e a c0ec/ 0ere.
Voice C0at is using t0e 9ort Fum)er you 0a,e c0osen plus 1. So if you !ant your session to use 9ort
num)er (111@ Voice C0at is using port (111. So )e sure to open t0is port as !ell on your computer
or in your internet router.
#t0er players can log in as soon as an aerofly5 ser,er is running.
20. %oel eitor
Modify a model and adapt it to your requirements.
(ote) :ue to t0e numerous ad;ustment possi)ilities and parameters@ it is e3tremely easy to o,er7ad;ust a
model so t0at smoot0 flying is no longer possi)le. S0ould t0is occur@ you can return to t0e default settings at
all times &see 19.4'.
20.1 +pen "oel eitor
Select t0e menu item „/dit Aircraft“ in t0e menu „#odel“ and t0e follo!ing !indo! appears>
20.2 -eneral infor"ation
"ll a,aila)le components are displayed on left side of t0e !indo! in a folder structure. Clic/ a component or
a component assem)ly and it !ill appear on t0e rig0t side for editing.
%evert All Parts <eset all c0anges since opening t0e editor !indo!.
Save as Sa,e t0e model and enter a ne! name and description.
If necessary@ clear e3isting settings.
Save Sa,e t0e model under t0e current name
5est Close editor and test c0anges at t0e model
Cancel Close editor and cancel all c0anges
%evert Part %eset changes to a art
(ote) Jou cannot o,er!rite t0e supplied aerofly5 Standard models. " ne! name &e.g. Bge 870T 3eite4 '
is automatically created !0en you select „Save“.
20.0 Sa2e an elete change "oels
Select „Save As“ in t0e model editor or „Save Aircraft As“ in t0e menu „#odel= to open a dialog !0ere you
can sa,e your current settings or delete configurations t0at you no longer require after setting.
80e list displays all e3isting model configurations. 80e aerofly5 default configurations are displayed in gray
and cannot )e c0anged or deleted.
Clic/ on an e3isting configuration@ t0en Save to o,er!rite it.
&ne!' Clic/ 0ere to create a ne! configuration@ t0en enter a name and description.
Sa,e =nter a name and a s0ort description of t0e set configuration and press „Save“.
:elete Clic/ t0e desired configuration in t0e list !0ic0 is t0en 0ig0lig0ted in )lue and
„:elete“ to remo,e t0e configuration.
20.7 .oa change "oels
Jour c0anged and stored models appear in t0e dialog !indo! &see -oad aircraft' under „Availa*le
Configurations“. Select t0e configuration t0at you !is0 to load.
20.8 B@a"ple) Bit aircraft
In t0is e3ample@ t0e !eig0t@ center of gra,ity@ propeller@ engine po!er and rudder deflections of t0e =dge
5418 need c0anging. -oad t0e =dge 5418 &Standard' and select t0e menu item „/dit #odel“ in t0e menu
„#odel“ to open t0e model editor>
#n t0e left side select„;eneral Parameters“. 80e total mass and t0e center of gra,ity &measured from t0e
front edge of t0e surface' is displayed at t0e rig0t.
=nter 12 /g for t0e 5otal #ass and mo,e t0e Center of ;ravity &C*' slig0tly for!ard and enter 1.22.
C0ange t0e propeller )y entering t0e ,alues for :iameter and Pitch. 9lease note t0at t0ese ,alues are usually
entered in inc0es and must t0erefore )e entered in inc0es in t0e model editor.
?efore testing t0e settings@ c0ange t0e engine po!er> 80e po!er cur,e of t0e engine can )e edited )y s0ifting
314 t0e indi,idual control points of t0e cur,e in t0e diagram using t0e mouse. Clic/ a line )et!een t0e control
points and a ne! control point !ill appear automatically.
If you ;ust !is0 to c0ange t0e ma3imum po!er@ enter t0e desired ,alue directly under Po&er 324@ t0e control
points of t0e po!er cur,e are t0en adapted automatically.
Clic/ „5est“ 304 to fly t0e model in t0e simulator !it0 t0e c0anged settings. 9lease note t0at alt0oug0 t0e
c0anged settings affect t0e flig0t )e0a,ior@ t0ey are not yet sa,ed and are lost !0en you load a ne! model
&t0is can also )e used for resetting purposes'. Simply reload t0e default configuration of t0e model.
?efore sa,ing t0e model@ t0e rudder deflections must )e ad;usted. #pen t0e model editor again and select
Servo %udder on t0e left side under /lectronics>
80e control cur,e of t0e ser,o is displayed on t0e rig0t side. 2or e,ery stic/ position &inut' t0e
corresponding ser,o position &outut' is displayed. :epending on t0e installation position of t0e ser,o@ t0e
cur,e eit0er rises or falls until t0e correct control direction is reac0ed as s0o!n in t0e e3ample.
Jou can c0ange t0e cur,e )y mo,ing t0e control points on t0e cur,e using t0e mouse or )y directly entering
t0e corresponding ,alues. it0 t0e =3po setting you can influence t0e s0ape of t0e cur,e to ac0ie,e a more
sensiti,e control reaction &around t0e neutral position' !0ile still allo!ing t0e full e3tent of tra,el.
80e model t0at 0as no! )ecome 0ea,ier@ still rolls too far !0en landing@ so t0at t0e rolling friction
coefficient at t0e ground still needs increasing. Select /)ert at t0e left under /dit $evel to display furt0er
parameters of t0e model>
Select )ot0 $eft 'heel and %ight 'heel under Aerodynamics and set t0e rolling friction coefficient at 1.1 for
eac0 !0eel.
Clic/ „Save As“ to sa,e t0e model !it0 t0e c0anged settings>
=nter t0e configuration name and t0e description t0at !ill )e displayed in t0e dialog !indo! for t0ese
settings. Clic/ „Save“ to sa,e t0e settings and to return to simulation.
20.9 B@a"ple) Bit helicopter
In t0is e3ample@ t0e !eig0t@ pitc0@ control cur,es and t0e gyro sensiti,ity of Vision 91 are c0anged. -oad t0e
model Vision 91 and open t0e model editor.
Select ;eneral Parameters and set t0e ne! ,alues for t0e 5otal #ass and /ngine Po&er. Set t0e /dit $evel at
/)ert and select t0e parameter %otor 9ead>
Eere you can set all t0e entire control pat0s t0at are a,aila)le for t0e collecti,e and cyclical pitc0. 80ese are
ma3imum ,alues@ t0at can )e reduced )y t0e pitc0 cur,e settings depending on t0e flig0t p0ases. Select #i)
9elicoter in t0e parameter list>
it0 t0is parameter you can set t0e pitc0 and t0rottle cur,es for t0e t0ree flig0t p0ases ,ormal@ !dle 2
1Acro*atic3 and Autorotation. 9lease note t0at t0e t0rottle cur,e is only used !0en t0e c0annel 9elicoter
/ngine is set at Automatic@ ot0er!ise t0e engine !ill )e controlled )y t0e t0rottle c0annel of your remote
control &Compare 9aragrap0 12.2 '.
80e e3amples on t0e left contain t0e t0rottle cur,es for t0e flig0t p0ases ,ormal 314 and !dle 2 304. 80e
t0rottle ,alues can )e set )et!een Idle &do!n' and 2ull 80rottle &up' for e,ery position of t0e pitc0 stic/
&0oriAontal position in t0e grap0'. In t0e flig0t p0ase "utorotation@ t0e engine is al!ays in idle or s!itc0ed
off.
80e e3amples on t0e rig0t are t0e settings of t0e pitc0 cur,es for t0e flig0t p0ases ,ormal 324@ !dle 2 374
and Autorotation 384. 80e 0oriAontal position in t0e grap0 corresponds again !it0 t0e position of t0e pitc0
stic/@ t0e ,ertical position !it0 t0e pitc0 ,alues predetermined )y t0e rotor 0ead. In t0is e3ample t0e
predetermined pitc0 tra,el for t0e rotor 0ead is Q712T@ so t0at t0e top point in t0e grap0 is t0erefore
equi,alent to Q12T pitc0 and t0e lo!est point 712T.
Select *yro in t0e parameter list on t0e left>

=nter t0e pirouette speed t0at t0e gyro s0ould reac0 !0en t0e stic/ is at t0e full e3tent of tra,el in t0e Seed
)o3.
80e ;ainAngle s0o!s 0o! t0e gyro reacts to de,iations from t0e set position and 0o! t0e tail reacts. =nter
Aero to deacti,ate t0e Eeading Eold function.
80e ;ain"mega determines t0e e3tent of t0e reaction to rotations. Set t0is ,alue so t0at t0e tail is adequately
controlled yet ,i)rations do not occur.
Clic/ 8est@ Sa,e or Sa,e as to sa,e t0e settings and to return to simulation.
20.6 Part para"eters
80e follo!ing descri)es t0e parameters of t0e indi,idual parts. :epending on t0e model@ some parts are
eit0er not pro,ided or more t0an one part is pro,ided &e.g. engines for multi7engine mac0ines'. Select t0e
indi,idual parts in t0e model editor on t0e left side in t0e file structure and t0e corresponding parameters
appear on t0e rig0t.
S!""ary
8otal mass =nter t0e desired total mass of your model.
C* &Center of gra,ity' "irplanes> Set t0e position of t0e center of gra,ity S measured from t0e leading edge
of t0e !ing to the *ac4.
Eelicopter> 80e ,alues refer to t0e rotor a3is. =nter positi,e ,alues to mo,e t0e
center of gra,ity for&ard.
Propeller
:iameter 9ropeller diameter in inc0es
9itc0 9ropeller pitc0 in inc0es
9osition 80e centre of t0e propeller. 80e first ,alue refers to t0e position along
t0e longitudinal a3is of t0e aircraft &positi,e front 7 negati,e )ac/'@
t0e second ,alue refers to t0e position along t0e trans,erse a3is
&positi,e left 7 negati,e rig0t' and t0e t0ird ,alue along t0e ,ertical a3is &positi,e up
7 negati,e do!n'.
"3is "lignment of t0e propeller a3is along t0e longitudinal@ trans,erse and ,ertical a3is.
T!rbine
Ma3imum 80rust Ma3imum t0rust in Fe!ton
<otationInertia Inertia of t0e tur)ine is appro3imately equi,alent to t0e time t0at t0e engine requires
to accelerate from idle to ma3imum speed.
Co"b!stion engine
80rottle cur,e In t0e case of a com)ustion engine@ you can set up t0e t0rottle cur,e !it0 t0e aid of a
grap0 to meet your specific requirements &e.g. according to t0e data s0eet of a real
engine'. 80e speed dependent po!er &<9M' is displayed. 80e torque cur,e
is automatically generated as a consequence of t0e po!er cur,e.
Clic/ t0e control point in t0e grap0 and /eep t0e left mouse )utton depressed to
mo,e it. Clic/ on a free area of t0e cur,e to insert a ne! control point.
9o!erMa3 Ma3imum engine po!er in /. 80e ,alues of t0e po!er cur,e are automatically
scaled if t0is ,alue is c0anged.
80rottleIdle Idle setting
<otationInertia Moment of inertia of t0e engine in /g mU. 80e 0ig0er t0e ,alues t0e slo!er t0e
response of t0e engine.
Bngine 3Blectric4
Idle current Idle current of t0e engine in ampere
?attery ,oltage ?attery ,oltage in ,olt
Specific <9M <9M per ,olt
<esistance Internal electric resistance
?ra/e If t0is option is acti,ated@ t0e engine is s0ort7circuited )y t0e controller and )ra/es
0ard !0en t0e t0rottle is released. If t0e )ra/e is not acti,ated@ t0e
engineGpropeller can continue to rotate dri,en )y t0e force of t0e air stream and t0e
)ra/ing impact on t0e model is increased.
Ser2o
#ffset Sets Aero offset
Min G Ma3 Ma3imum negati,eGpositi,e deflection
=3po Sensiti,ity round t0e neutral position.
=3po O 1 impro,es t0e controlla)ility of smaller deflections
!0ile maintaining t0e full e3tent of deflection.
Speed 80e entire ser,o position is controlled in 1Gspeed seconds . Speed 11 t0erefore
means 1.1 second delay.
Simply set up t0e ser,o !it0 t0e aid of t0e cur,e and mo,e t0e
control points to t0e desired positions.
Fote> 9lease note t0at output ,alues from 7151C to Q151C are displayed. Formally@ 0o!e,er only ,alues up
to Q7111C s0ould )e used. In ot0er !ords@ a ,alue of more t0an 111C t0rottle !it0 a ser,o7motor is
pointless.
Parts 3*igi Ioies4
In t0e case of simulation@ t0e models comprise indi,idual parts G rigid )odies. 80e !eig0t@ span and t0e
position of t0e parts can )e c0anged separately@ if for e3ample you !is0 to test t0e influence of t0e different
!eig0ts of t0e !ings on flig0t )e0a,ior. If you only !ant to c0ange t0e total mass or t0e center of gra,ity of
t0e model@ refer to „;eneral Parameters“ > „"vervie&“.
eig0t eig0t of t0e indi,idual part in /g. 9lease note t0at t0e settings only refer to
a single part. If you !ant to reduce t0e !eig0t of t0e !ings@ you must c0ange
t0e ,alues for )ot0 !ing elements.
9osition Centre of t0e component. 80e first ,alue indicates t0e position along
t0e aircraft a3is &positi,e front 7 negati,e )ac/'@ t0e second ,alue@ t0e position
along t0e trans,erse a3is &positi,e left S negati,e rig0t' and t0e t0ird
,alue along t0e ,ertical a3is &positi,e up S negati,e do!n'.
Span Span of t0e component along t0e longitudinal@ trans,erse and ,ertical a3is. 80is is
used to determine inertia of t0e )ody !rt. rotations
Joints &only =dit -e,el =3perts'
80e indi,idual parts are connected in t0e simulation )y so7called spring7damper elements &Noints'. Jou can
set t0e sta)ility and ,i)ration damping of t0ese connections under <oints. Formally@ no c0anges are necessary
unless you !is0 to soften e.g. t0e !ing or t0e retracta)le gear c0aracteristics.
80e follo!ing applies to all parameters> 80e 0ig0er t0e set ,alues@ t0e more rigid a ;oint )ecomes and t0e
more it is dampened. 80e ,alues !it0 t0e inde3 K3K refer to mo,ementsG rotations along t0e longitudinal a3es
&front7)ac/'@ t0ose !it0 t0e inde3 KyK andGor KAK to mo,ements G rotations around t0e trans,erse or ,ertical a3is.
(ote) The settings in this 'ino' can lea to n!"erical instability in the si"!lation an "a=e the
"oel !ns!itable for !se in partic!larE if the 2al!es are too high. In this caseE reloa the "oel 'ith the
efa!lt settingsE 3co"pare Paragraph 19.74.
2orce Spring force constant to pre,ent relati,e mo,ement of parts
:amping :amping of mo,ement
8orque 8orsion constant to pre,ent relati,e rotation of parts
<ot. :amping :amping of relati,e rotations
&ings ; tail !nit aeroyna"ics
Span Semi7span of eac0 !ing
"rea "rea of eac0 !ing G eac0 tail unit
9rop!as09ercentage Influence of t0e propeller !ind &!a/eGdo!n7!as0' on t0e area of t0e sta)iliAer >
111C completely in t0e propeller !a/e
1 C no influence of t0e propeller G outside propeller !a/e
:!selage aeroyna"ics
-ongitudinal drag :rag coefficient &cd7,alue' in direction of flig0t
-ateral drag :rag coefficient for lateral &leftGrig0t' air resistance
Vertical drag :rag coefficient for air resistance from a)o,e or underneat0
-ateral lift -ift coefficient for lateral air resistance &e.g. /nife7edge maneu,er'
Vertical lift -ift coefficient for air resistance from a)o,e or )elo!
&heel
<olling2rictionCoefficient <olling friction coefficient on smoot0 surfaces. *reater ,alues reduce t0e
models a)ility to mo,e smoot0ly.
?ra/eCoefficient 2orce of t0e )ra/e@ only !0en t0e model is equipped !it0 !0eel )ra/es@
ot0er!ise t0is parameter 0as no effect.
-ear
<eduction<atio <eduction ratio of t0e gear K1 > t0is ,alueK
2ree0eel 80e gear is equipped !it0 a free !0eel function if c0ec/ed
=fficiency =fficiency coefficient of gear as a percentage
*otor hea
S!as0 plate rotation Virtual s!as0 plate rotation
Collecti,e Ma3imum possi)le pitc0 tra,el@ can )e reduced )y pitc0 cur,es in t0e 0elicopter
mi3er depending on t0e flig0t p0ases
Cyclic Ma3imum cyclic pitc0 ad;ustment
Cyclic9addle Cyclic pitc0 control )y paddle&fly)ar' as a percentage
Cyclic:irect Cyclic pitc0 control )y s!as0 plate as a percentage
-yro
9irouette Speed 9irouette speed. " ,alue of 11 is equi,alent to appro3. +11TG second.
*ain"ngle =3tent of reaction of t0e gyro to de,iations from t0e set position and corresponding
reaction of tail. If you enter Aero@ t0e 0eading 0old function is deacti,ated.
*ain#mega :etermines t0e force of t0e reaction to rotations. Set t0is ,alue so t0at t0e tail
is not su);ect to ,i)rations.
#ffset Control ,alue !it0out corrections to t0e gyro. Ideally t0is ,alue s0ould )e set so t0at
t0e tail is /ept sta)le !0en 0o,ering !it0out control inputs !0en )ot0 ,alues for
9eading 9old Force and :aming are set at Aero. In t0is constellation@ t0e gyro
operates )est.
?elicopter "i@er
80is is used to set t0e pitc0 and t0rottle cur,es for t0e t0ree flig0t p0ases ,ormal@ Acro*atic G !dle 2 and
Autorotation. 9lease note t0at t0e t0rottle cur,e is only used !0en t0e c0annel 9elicoter /ngine is set at
Automatic@ ot0er!ise t0e engine !ill )e controlled )y t0e t0rottle c0annel of your remote control &compare
9aragrap0 12.2 '.
80rottle cur,e 314 80rottle cur,e for t0e flig0t p0ase ,ormal
9itc0 cur,e 324 9itc0 cur,e for t0e flig0t p0ase ,ormal
80rottle cur,e 30 80rottle cur,e for t0e flig0t p0ase !dle 2
9itc0 cur,e 374 9itc0 cur,e for t0e flig0t p0ase !dle 2
9itc0 cur,e 384 9itc0 cur,e for t0e flig0t p0ase Autorotation
Mi3 t0rottle Mi3 t0rottle for cyclic deflections to compensate for t0e 0ig0er energy
cyclic requirements
80e 0oriAontal position in t0e grap0s is equi,alent to t0e position of t0e pitc0 stic/@ t0e ,ertical position to
t0e t0rottle ,alues )et!een 1C and 111C andGor t0e pitc0 ,alues determined )y t0e rotor 0ead. If@ for
e3ample@ a Q712 T pitc0 tra,el is defined for t0e rotor 0ead@ t0e top point in t0e grap0 is equi,alent to Q12 T
pitc0 and t0e lo!est point is equi,alent to 712 T.
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