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# Lines starting with "#" are comments and are ignored.

# The format is: unit name, number of models (N, N+, N-M are all accepted
formats),
# points cost, type.
Commander ; 1; 80; HQ
# The options follow the same structure of units.
- Shotgun ; 1; 5 ; Weapons
- Flamer ; 1; 4 ; Weapons
- Armour ; 1; 10; Armours

# This is a unit formed by models with different equipment. In the units line the
number of models must be = 1 (one
# unit) and the cost must be 0 (it will be inserted for the single models).
# The single Guard in this case does not have any type. It will have the default
"Option" type.
# ATTENTION: if no type is assigned you must not put the ";" after the cost.
# To be considered single models they must have at least one suboption (a shared
one is also sufficient).
# Suboptions are specified with a double dash, the rest is the same as for normal
options.
Commander Guards ; 1; 0; HQ
- Guard ; 1-2; 20
-- Shotgun ; 1; 3; Weapons
-- Armour ; 1; 9; Armours

# This unit shows how to use more than one option with subOptions.
# They will have a "Show" button near them that can be used to show them in the
upper right window.
Command Squad ; 5; 20; HQ
- Shotgun ; 1-5; 0; Weapons
- Sword ; 1-5; 0; Weapons
- Alternative Hand to Hand Weapon ; 1-2; 0; Weapons
-- Energy Weapon ; 1; 15; Weapons
-- Axe ; 1; 25; Weapons
- Special Weapon ; 1-2; 0; Weapons
-- Machinegun ; 1; 5
-- Flamer ; 1; 10
-- Sniper Rifle ; 1; 15
- Standard Bearer ; 1; 10; Special Members
-- Special Banner ; 1; 5
- Champion ; 1; 25; Special Members

# Troops

# This unit has a sergeant with its own options. Since the number of models is 1
this option is accepted.
# For units of single models the cost on the unit must be 0 (see Commander
Guards). If instead it is only
# one model with different options it is possible to put it in every unit.

Infantry ; 10-40; 5; Troops


- Shotgun ; 9-40; 0; Weapons
- Machinegun ; 1; 1; Weapons
- Sergeant ; 1; 8
-- Shootgun ; 1; 0; Weapons
-- Armour ; 1; 4; Armours

Transport ; 1; 30; Troops


# Fast Attack

Scout ; 3-5; 8; Fast Attack


- Shotgun ; 1-5; 0; Weapons
- Mimetic Armour ; 1; 2; Armours; xModel
- Sniper Rifle ; 1-2; 5; Weapons

# Heavy Support

Tank; 1; 50; Heavy Support


- Reinforced Hull; 1; 6; Armours

# This shared option too has a specified type. For shared options the default type
is "Special Options".
@ Commander @ Guard : Reinforced Armour; 1; 15; Armours

# Please notice that you can also use non integer numbers for the cost, but the
total will always be integer
# and will be rounded if necessary. In this example 10 x 16.5 = 165 so there are
no problems.
Squad; 10; 16.5; Troops
- Shotgun ; 1; 0; Weapons; xModel
- Armour ; 1; 2; Armours; xModel