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HANDMAIDEN (BASIC)

The Dark Elves are masters of Dark magic. According to the decrees of Malekith only
Dark Elf women may study the secrets of magic and all Sorceresses must join a Dark
Convent and swear a life of celibacy. As such they are forbidden to marry and form a
family. A candidate must undergo 12 deadly tests and if successful may become a
Sorceress. All Sorceresses must swear a vow of celibacy (i.e.: are forbidden to marry)
and are obliged to live in one of the Dark Convents. There are six convents and the most
important one is located in the city of Ghrond.
Main Profile
WS
BS
S
Secondary Profile
A
W
SB
+2
-

T
+5%

Ag
-

Int
+10%

WP
+15%

Fel
+5%

TB
-

M
-

Ma
+1

IP
-

FP
-

Skills: Academic Knowledge (Magic), Channelling, Magical Sense, Perception, Read/Write or Outdoor Survival, Search or
Concealment, Speak Arcane Language (Arcane Elf), Trade (Herbalist).
Talents: Aethyric Attunement or Fast Hands, Petty Magic (Arcane), Coolheaded or Savvy.
Trappings: Sling Bag with various herbs.
Career Entries: Apothecary, Entertainer, Initiate, Student.
Career Exits: Charlatan, Journeyman Wizard, Priest (Isha, Lileath, Morai-heg), Treesinger, Wildkin.

SORCERESS (ADVANCED)
Elves are magical beings with a natural affinity for guiding and channelling the shifting winds of magic that
stream from the Realm of Chaos. Unlike their kindred in Ulthuan and Athel Loren, Dark Elf Sorceresses do
not fear the corrupting power of Chaos and they use their sorcery - the unrefined power of magic - to cast
such destructive spells that entire armies have fled before their might. Chief amongst these powerful wizards
are the Sorceresses of the Dark Covenant, who learn some of the most devastating spells in the world. They
can call upon ancient daemonic entities to devour their enemies, hurl storms of wicked shards at their foes or
engulf them with bolts of dark energy..
Main Profile
WS
BS
S
+5%
+5%
Secondary Profile
A
W
SB
+3
-

T
+5%

Ag
+5%

Int
+20%

WP
+25%

Fel
+10%

TB
-

M
-

Ma
+2

IP
-

FP
-

Skill: Academic Knowledge (Magic), Academic Knowledge (Spirits), Channelling, Charm Animal, Common Knowledge (any two),
Heal, Magical Sense, Read/ Write or Outdoor Survival, Performer (Singer), Speak Arcane Language (Arcane Elf), Speak Language
(Malla-room-ba-larin), Speak Language (any one), Trade (Herbalist).
Talents: Lore of the Druchii or Dark Lore (any one), Aethyric Attunement or Dark Magic, Fast Hands or Very Resilient, Lesser Magic
(any two), Meditation or Mighty Missile.
Trappings: One Spite Companion
Career Entries: Handmaiden
Career Exits: Charlatan, Master Wizard, Priest (Isha, Lileath, Morai-heg), Supreme Sorceress

SUPREME SORCERESS (ADVANCED)


Chief amongst the wizards of Naggaroth are the 'sisters' of the Dark Convent of Sorceresses. Competition for
positions in the Dark Convent are bloody and fierce, and only the most powerful and ruthless Sorceresses
survive the initiations. Those who succeed learn some of the most powerful magic in the world.
Dark Elves are known for their magical abilities and the Supreme Sorceresses are among the best spellcasters of their kind. They can unleash bolts of pure darkness on your adversary's units, summon ancient
demonic creatures to devour heroes, or simply bombard them with a storm of swords.
Main Profile
WS
BS
S
+10% +10%
Secondary Profile
A
W
SB
+4
-

T
+10%

Ag
+10%

Int
+30%

WP
+35%

Fel
+15%

TB
-

M
-

Ma
+4

IP
-

FP
-

Skills: Academic Knowledge (Magic), Academic Knowledge (Spirits), Channelling, Charm or Intimidate, Common Knowledge (any
two), Gossip or Read/Write, Heal, Magical Sense, Outdoor Survival, Performer (Singer), Speak Arcane Language (Arcane Elf),
Speak Language (Malla-room-ba-larin), Speak Language (any two).
Talents: Spellcraft or Meditation, Dark Magic or Strong-minded, Fast Hands or Mighty Missile, Lesser Magic (any two), Lore of
Dhar, Trade (Tattoo).
Trappings: Two magical items.
Career Entries: Sorceress
Career Exits: Charlatan, Priest (Isha, Lieath, Morai-heg), Spellweaver, Wizard Lord.

SISTER OF THE DARK CONVENT (ADVANCED)


A Spellweaver has reached the pinnacle of spellcasting ability and excels in the ways of the forest. Spellweavers maintain the
relationship between the Asrai and their woodland allies, and guard the forests boundaries. The best-known Spellweaver is Naieth
the Prophetess, who is considered by elves within Athel Loren to be the voice of Ariel. Naieth is also rumoured to be the Fay
Enchantress. Spellweavers are adept at using the Shadow Walk, which enables them to traverse the Old World at their apparent
whim, and possibly even defy the laws of time. The motives behind a Spellweavers actions are never quite clear, and Wood Elves
following their instructions often feel as if they are being manipulated in some great scheme.
Main Profile
WS
BS
S
+15% +15% +5%
Secondary Profile
A
W
SB
+5
-

T
+15%

Ag
+15%

Int
+40%

WP
+40%

Fel
+20%

TB
-

M
-

Ma
+5

IP
-

FP
-

Skills: Academic Knowledge (Magic), Academic Knowledge (Spirits), Academic Knowledge (any two), Chan- nelling, Charm or
Intimidate, Common Knowledge (any three), Heal, Magical Sense, Performer (Singer), Read/Write or Outdoor Survival, Speak
Arcane Language (Arcane Elf), Speak Language (Malla-room- ba-larin), Speak Language (any two).
Talents: Mighty Missile or Dark Magic, Meditation or Spell- craft, Hardy or Fast Hands, Lesser Magic (any two), Trade (Tattoo) or
Seasoned Traveller.
Trappings: Three magic items, Several Spite Companions
Career Entries: Supreme Sorceress
Career Exits: Explorer, Priest (Isha, Lileath, Morai-heg), Guild- master

Table 4.1:

Lore of the Druchii

Fire, Shadow, Metal, Death, Ice Chaos, Necro ?


Lore of Dhar

Path of the Seer and Morai-Heg: Ulgu (Shadow), Azyr (Heaven), Lore of Verena
Path of Chill and Hekarti: Lore of Ice, Lore of Ulric, Lore of Morr (Oblivion)
Path of Death and Ereth-Khial: More of Morr, Shyish (Death) and Necromancy

Guardian

Prophet

Treefriend

Calm the Wild Beast


(Beasts, RoS pg. 139)
Tracks Tale Told
(Life, RoS pg. 154)
Bewilder
(Shadows, RoS pg. 162)
The Wilds Undisturbed
(Life, RoS pg. 155)
Summer Heat
(Life, RoS pg. 154)
The Winters Long Slumber
(Beasts, RoS pg. 141)
Trees Rustle
(Life, RoS pg. 155)
Spring Bloom
(Life, RoS pg. 154)
Illusion
(Shadows, RoS pg. 163)
Universal Confusion
(Shadows, RoS pg. 166)

Omen
(Heavens, RoS pg. 150)
Fat of the Land
(Life, RoS pg. 153)
Bewilder
(Shadows, RoS pg. 162)
Leaf Fall
(Life, RoS pg. 154)
Earth Gate
(Life, RoS pg. 153)
Premonition
(Heavens, RoS pg. 151)
Project Spirit
(Heavens, RoS pg. 151)
Finding Divination
(Heavens, RoS pg. 149)
Illusion
(Shadows, RoS pg. 163)
Cure Blight
(Life, RoS pg. 153)

Calm the Wild Beast


(Beasts, RoS pg. 139)
Fat of the Land
(Life, RoS pg. 153)
Earthblood
(Life, RoS pg. 153)
Leaf Fall
(Life, RoS pg. 154)
Earth Gate
(Life, RoS pg. 153)
Vital Growth
(Life, RoS pg. 155)
Trees Rustle
(Life, RoS pg. 155)
Spring Bloom
(Life, RoS pg. 154)
Illusion
(Shadows, RoS pg. 163)
Cure Blight
(Life, RoS pg. 153

Example of spells to be used:


Casting Number in brackets, followed by which Lore they are taken from:
S- Shadow
D - Death
C - Chaos
Shadowcloak (5) S
Deathsight (5) - D
Deaths Messenger (6) - D
Vision of Torment (7) C
Bewilder (8) S
Limbwither (11) D
Cloak Activity (12) - S
Throttling (13) S
Burning Shadows (14) - S
Shadow of Death (15) - S

Pall of Darkness (15) - S


The Icy Grip of Death (16) - D
Lure of Chaos (16) -C
Shroud of Invisibility (17) -D
Dark Hand of Destruction (17) - C
Shadow Knives (22) - S
Youths Bane (23) - D
Wind of Death (27) - D
Word of Pain (27) - C
Lifes End (31) - D