Smithing Guide

Table of Contents
Smithing - Smelting Smithing - Smelting table Smithing - Smithing Smithing - Smithing Tables - - Bronze Smithing Table - - Blurite Smithing Table - - Iron Smithing Table - - Steel Smithing Table - - Mithril Smithing Table - - Adamantite Smithing Table - - Runite Smithing Table Smithing - Dwarven Stout Smithing - Repairing - - Repairing rusty swords - - Repairing damaged armours Training

Smelting
Smelting ores to make bars can be done two ways:

• •

Going to a furnace, and using the primary ore on the furnace. Using the level 43 magic spell - Superheat Item. (It takes 4 Fire Runes and 1 Nature Rune to cast Superheat Item)

Smelting Table Bar Experience Level Experience Needed To Gained Smith 1 8 Blurite Bar 6.2 8 Blurite Ore Primary Ore Secondary Used For Ore Smithing Bronze Items Notes

Bronze Bar

Copper Ore

Tin Ore None.

No comments

Smithing The ore can Blurite only be Crossbow smelted into Limbs and bars after Bolts completing (unf). The Knight's Sword quest. The ore can be mined in the Dungeon south of Port

Sarim and South-east of Rimmington. Watch out for the level 57 Ice warriors and level 53 Ice Giants. While smelting Iron Ore, there is a 50% chance the ore may be too impure to make a bar from it. If you cast your 15 12.5 None. Smithing Item magic spell to Iron Items smelt an Iron Ore, it will never be too impure; Ruby Ring of forging also gives a 100% smelt rate for iron ore 140 times before being destroyed Silver is only used in Crafting, but you get Smithing exp for smelting it. No comments Gold's only uses in smithing are
Superheat

Iron Bar

Iron Ore

Silver Bar

20

13.7

Silver Ore

None.

Crafting Silver Items

Steel Bar Gold Bar

30 40

17.5 22.5 (56.2 with Goldsmith

Iron Ore

Coal (2) None.

Smithing Steel Items Crafting Gold Jewelry

Gold Ore

Gauntlets)

to make Gold bowls (2 bars) or Gold helmets (3 bars). Both give 30xp, but gold bowls may be failed and some or all of the bars might be destroyed in the process. Smithing Mithril Items Smithing Adamantit e Items Smithing Rune Items No comments No comments No comments

Mithril Bar

50

30

Mithril Ore

Coal (4)

Adamantit e Bar

70

37.5

Adamantit e Ore

Coal (6)

Runite Bar
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85

50

Runite Ore

Coal (8)

Smithing
Now that you have smelted the ore into a bar, you can smith the bar into certain items. There is no magic spell to smith, so you will have to go to an anvil. Remember to bring a hammer with you. Use the bar with an anvil, and then choose what you would like to make. You can make more than one at a time right click the item on the screen that comes up and choose to make 1, 5, or 10 of it. Click on one of the smithing tables below to view the items for each metal you can smith.

Bronze Smithing Table Bars To Make 1 Dagger Experience Level Needed To Smith 1 LowExperience Alchemy Gained Value 12.5 4 HighAlchemy Value 6

Item

Notes Can be poisoned by members

Axe

1

1

12.5

6

9

Can be used in woodcutting No special properties Used to make Bronze Bolts.

Mace

1

2

12.5

6

10

*Bolts (unf)*

1

3

12.5

0

0

Medium Helm

1

3

12.5

9

14

No special properties No special properties One bar will automatically make 15 nails. One bar will automatically make 10 Dart Tips if you've completed the Tourist Trap Quest. Used in Shilo Village Quest. No special properties One bar will automatically make 15 Arrow Heads. Used to make Bronze Crossbows. No special properties No special properties One bar will automatically make 5

Sword

1

4

12.5

10

16

*Nails*

1

4

12.5

1

1

*Dart Tips*

1

4

12.5

0

0

*Wire*

1

4

12.5

8

12

Scimitar

2

5

25

12

18

*Arrow Heads*

1

5

12.5

1

2

*Crossbow Limbs*

1

6

12.5

8

12

Long Sword

2

6

25

16

24

Full Helm

2 1

7 7

25 12.5

17 0

26 0

*Throwing

Knives*

Throwing Knives. 2 8 25 18 28 No special properties No special properties No special properties No special properties No special properties Must have completed Death Plateau Quest to make. No special properties No special properties No special properties No special properties

Square Shield

Warhammer

3

9

37.5

20

30

3 Battle Axe Chainbody 3

10

37.5

20

31

11

37.5

24

36

Kite Shield

3

12

37.5

27

40

*Claws*

2

13

25

6

9

2 Handed Sword Plateskirt

3

14

37.5

32

48

3 3

16 16

37.5 37.5

32 32

48 48

Platelegs

Platebody
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5

18

62.5

64

96

Blurite Smithing Table Bars Experience Experience To Level Needed Gained Make To Smith 1 8 17.5 LowAlchemy Value 0 HighAlchemy Value 0

Item

Notes Used to make Blurite Bolts.

*Bolts (unf)*

*Crossbow Limbs*
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1

13

17.5

13

19

Used to make a Blurite Crossbow

Iron Smithing Table Bars To Make 1 Experience LowLevel Experience Alchemy Needed To Gained Value Smith 15 25 14 HighAlchemy Value 21

Item

Notes Can be poisoned by members Can be used in woodcutting No special properties

Dagger Axe

1

16

25

22

33

Mace Mobile Rotisserie

1

17

12.5

25

37

1

17

25

25

Use to cook rabbit or Unknown chompy meats in the field. 0 Used to make Iron Bolts.

*Bolts (unf)*

1

18

25

0

Medium Helm

1

18

25

33

50

No special properties No special properties One bar will automatically make 15 nails. One bar will automatically make 10 Dart Tips if you've completed the Tourist Trap Quest. No special properties

Sword

1

19

25

36

54

*Nails*

1

19

25

1

2

*Dart Tips*

1

19

25

1

1

2

20

50

44

67

Scimitar 1 20 25 1 1 One bar will automatically make 15 Arrow Heads. No special properties No special properties One bar will automatically make 5 Throwing Knives. Used to make a Iron Crossbow. No special properties No special properties No special properties No special properties Used in making oil lanterns. No special properties Must have completed Death Plateau Quest to make. No special properties

*Arrow Heads*

Long Sword

2

21

50

56

84

Full Helm

2

22

50

61

92

*Throwing Knives*

1

22

25

1

1

*Crossbow Limbs*

1

23

25

28

42

Square Shield

2

23

50

67

100

Warhammer

3

24

75

69

104

Battle Axe Chainbody

3 3

25 26

75 75

72 84

109 126

Oil Lantern Frame

1

26

25

36

54

Kite Shield

3

27

75

95

138

*Claws*

2

28

50

20

30

2 Handed Sword

3

29

75

112

168

Plateskirt

3 3

31 31

75 75

112 112

168 168

No special properties No special properties No special properties Made using the press in the Piscatoris Fishing Colony. The only current use for this item is for the Swan Song quest, or to sell them for 20gp to an NPC there.

Platelegs

Platebody

5

33

125

224

336

Sheet

1

45

20

12

18

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Steel Smithing Table Bars To Make 1 Experience LowHighLevel Experience Alchemy Alchemy Needed To Gained Value Value Smith 30 37.5 50 75

Item

Notes Can be poisoned by members Can be used in woodcutting No special properties Used to make Steel Bolts. No special properties No special properties One bar will automatically

Dagger

Axe

1

31

37.5

80

120

Mace

1

32

37.5

90

135

*Bolts (unf)* Medium Helm

1

33

37.5

0

0

1

33

37.5

120

180

Sword

1 1

34 34

37.5 37.5

130 Unknown

195 Unknown

Nails

make 15 nails. Used in several quests. One bar will automatically make 10 Dart Unknown Tips if you've completed the Tourist Trap Quest. One bar will automatically make 4 Cannonballs at a furnace. No special properties One bar will automatically make 15 Arrow Heads. Used to make a Steel Crossbow. No special properties Use Steel Studs with Leather Body or Leather Chaps to make Studded Body or Studded Chaps. No special properties One bar will automatically make 5 Throwing Knives. No special properties

*Dart Tips*

1

34

37.5

Unknown

*Cannonballs*

1

35

25.5

2

3

Scimitar

2

35

75

160

240

*Arrow Heads*

1

35

37.5

2

3

*Crossbow Limbs*

1

36

37.5

100

150

Long Sword

2

36

75

200

300

Studs

2

36

25

60

90

Full Helm

2

37

75

220

330

*Throwing Knives*

1

37

37.5

4

6

Square Shield

2

38

75

240

360

Warhammer

3

39

112.5

256

384

No special properties No special properties No special properties No special properties Must have completed Death Plateau Quest to make. No special properties No special properties No special properties No special properties No special properties

Battle Axe Chainbody

3 3 3

40 41 42

112.5 112.5 112.5

260 300 340

390 450 510

Kite Shield

*Claws*

2

43

75

70

105

2 Handed Sword Plateskirt

3

44

112.5

400

600

3 3

46 46

112.5 112.5

400 400

600 600

Platelegs

Platebody

5

48

187.5

800

1,200

Bullseye Lantern
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1

49

37.5

120

180

Mithril Smithing Table Bars To Make 1 Experience Level Needed To Smith 50 LowExperience Alchemy Gained Value 50 130 HighAlchemy Value 195

Item

Notes Can be poisoned by members Can be used in woodcutting

Dagger Axe

1

51

50

208

312

Mace

1

52

50

234

351

No special properties Used to make Mithril Bolts.

*Bolts (unf)* Medium Helm

1

53

50

0

0

1

53

50

312

468

No special properties No special properties One bar will automatically make 15 nails. One bar will automatically make 10 Dart Tips if you've completed the Tourist Trap Quest. No special properties One bar will automatically make 15 Arrow Heads. Used to make Mithril Crossbows. No special properties No special properties One bar will automatically make 5 Throwing Knives. No special properties

Sword

1

54

50

338

507

*Nails*

1

54

50

7

10

*Dart Tips*

1

54

50

4

7

Scimitar

2

55

100

416

624

*Arrow Heads*

1

55

50

8

9

*Crossbow Limbs*

1

56

50

260

390

Long Sword

2

56

100

520

780

Full Helm

2

57

100

572

858

*Throwing Knives*

1

57

50

10

16

Square Shield

2

58

100

624

936

Warhammer

3

59

150

664

996

No special properties No special properties No special properties No special properties Must have completed Death Plateau Quest to make. No special properties No special properties No special properties No special properties

Battle Axe Chainbody

3 3

60 61

150 150

676 780

1,014 1,170

Kite Shield

3

62

150

884

1,326

*Claws*

2

63

100

190

285

2 Handed Sword Plateskirt

3

64

150

1,040

1,560

3 3

66 66

150 150

1,040 1,040

1,560 1,560

Platelegs

Platebody
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5

68

250

2,080

3,120

Adamantite Smithing Table Bars To Make Experience Level Needed To Smith 70 LowExperience Alchemy Gained Value HighAlchemy Value

Item

Notes

1 Dagger 1

62.5

320

480

Can be poisoned by members Can be used in woodcutting No special properties

Axe

71

62.5

51

768

1 Mace

72

62.5

576

864

*Bolts (unf)*

1

73

62.5

0

0

Used to make Adamantite Bolts.

Medium Helm

1

73

62.5

768

1,152

No special properties

1 Sword 1

74

62.5

832

1,248

No special properties One bar will automatically make 15 nails.

*Nails*

74

62.5

Unknown

Unknown

1 *Dart Tips*

74

62.5

Unknown

One bar will automatically make 10 Dart Unknown Tips if you've completed the Tourist Trap Quest. 1,536 No special properties One bar will automatically make 15 Arrow Heads. Used to make Adamantite Crossbows. No special properties No special properties One bar will automatically make 5 Throwing Knives. No special properties

2 Scimitar 1

75

125

1,024

*Arrow Heads*

75

62.5

32

48

*Crossbow Limbs*

1

76

62.5

N/A

N/A

2 Long Sword 2

76

125

1,280

1,920

Full Helm

77

125

1,408

2,112

*Throwing Knives*

1

77

62.5

Unknown

Unknown

Square Shield

2

78

125

1,536

2,304

3 Warhammer 3 Battle Axe Chainbody 3

79

187.5

1,648

2,472

No special properties No special properties No special properties No special properties

80

187.5

1,664

2,496

81

187.5

2,080

3,120

Kite Shield

3

82

187.5

2,176

3,264

*Claws*

2

83

125

Unknown

Must have completed Unknown Death Plateau Quest to make. 3,840 No special properties No special properties No special properties No special properties

2 Handed Sword Plateskirt

3

84

187.5

2,560

3 3

86 86

187.5 187.5

2,560 2,560

3,840 3,840

Platelegs

Platebody
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5

88

312.5

5,120

7,680

Runite Smithing Table Bars To Make Experience Level Needed To Smith 85 LowExperience Alchemy Gained Value HighAlchemy Value

Item

Notes

1 Dagger 1 Axe

75

3,200

4,800

Can be poisoned by members Can be used in woodcutting

86

75

5,120

7,680

1 Mace 1

87

75

5,760

8,640

No special properties Used to make Rune Bolts.

*Bolts (unf)*

88

75

0

0

Medium Helm

1

88

75

7,680

11,520

No special properties

1 Sword 1 *Nails*

89

75

8,320

12,480

No special properties One bar will automatically make 15 nails. One bar will automatically make 10 Dart Tips if you've completed the Tourist Trap Quest. No special properties One bar will automatically make 15 Arrow Heads. Used to make Rune Crossbows. No special properties No special properties One bar will automatically make 5 Throwing Knives. No special properties

4

75

Unknown

Unknown

1 *Dart Tips*

89

75

70

105

2 Scimitar 1

90

150

10,240

15,360

*Arrow Heads*

90

75

160

240

*Crossbow Limbs*

1

92

75

N/A

N/A

Long Sword

2

91

150

12,800

19,200

Full Helm

2

92

150

14,080

21,120

*Throwing Knives*

1

92

75

66

99

2

93

150

15,360

23,040

Square Shield 3 Warhammer 3 Battle Axe Chainbody 3 96 225 20,000 30,000 95 225 16,640 24,960 94 225 16,600 24,900 No special properties No special properties No special properties No special properties Must have completed Death Plateau Quest to make. No special properties No special properties No special properties No special properties

Kite Shield

3

97

225

21,760

32,640

*Claws*

2

98

150

4,800

7,200

2 Handed Sword Plateskirt

3

99

225

25,600

38,400

3

99

225

25,600

38,400

3 Platelegs Platebody
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99

225

25,600

38,400

5

99

375

26,000

39,000

Dwarven Stout
Need to smith something, but you need 1 more level to make it? No problem! Simply go to the Falador bar, talk to the barmaid, and order a Dwarven stout (They cost 3 GP each). Dwaven stouts are also available free in the Dwarven pass that goes under Wolf Mountain (must have completed Fishing Contest quest to access) between Taverley and Catherby. When you drink a Dwarven Stout, your smithing level and your mining level will temporarily go up by 1 level. It takes 2 to 4 Dwarven Stouts, per trip to the anvils, depending on how fast/slow you are. Back to the top

Repairing
Repairing rusty swords
Materials needed:

• •

Rusty sword (found searching crates or boxes, stolen from HAM members or found at Digsite) Whetstone or Armour stand (35 Construction and up)

Use the Rusty sword on the repair equipment. You will either permanently destroy it or get new sword (Bronze-Mithril, normal or long). Experience gained: 25 Smithing XP per repaired sword. Back to the top

Repairing damaged armours
Materials needed:

• •

Damaged armour (found searching crates or boxes, stolen from HAM members or found at Digsite) Armour stand (55 Construction and up)

Use the Damaged armour on the repair equipment. You will either permanently destroy it or get a new platebody armour (Bronze-Mithril) Experience gained: 25 Smithing XP per repaired armour Back to the top

Training
First of all, always smelt your bars at Al Kharid, which has the shortest distance from bank to furnace for free-play worlds. Always smith your bars into armor in Varrock, from west bank to the anvils just south of it. This is the shortest distance between anvil and bank for free servers.

Level 1 - 29
Bronze, of course. Begin by making bars of bronze in the hundreds, maybe 300 or so. Smith them into the best bronze you can make. Once you have 30 or so smithing, you can switch to iron.

Level 30 - 46
Now its time for iron. As with bronze, collect hundreds of iron, then smith all the bars at once. If you are a member, get a ring of forging so that the 50 percent chance of failing is canceled. Do not smith them until you reach 33 smithing. that is when you can make the iron into iron plate bodies, which can be sold to the general store or the armorer in Varrock for a decent

amount of gp. Continue making iron plate bodies, and making 100's of iron bars at a time, until you have reached 47 smithing.

Level 47 - 69
It's time for steel. It will become significantly harder and harder to level up at this point, so it may bore you. Like before, you should make your bars in the hundreds- collecting 1000 coal and 500 iron is a good place to stop getting the ores and making bars. When you have 48 smithing, make the bars into steel plate bodies. Now, if you are mining your own ores, you will make some decent cash. You can sell steel plate bodies in bulk to people with 55 magic for 1000-900 gp each- they use high alchemy on them to train magic. Continue making steel plates. This may be the best way to train smithing for a while. You probably shouldn't train using mithril until you can make mith platebodies, which go for 3000 each for high-alching.

Some Techniques •
If you are a member, the best way to train smithing is probably by making cannonballs. You can buy steel bars for 500-550 each, make them into cannonballs, then sell each cannonball for 200 each. Each bar makes four cannonballs, so you make 300 gp profit each bar!! If you have a smithing level in the high-mid 60s or higher, and 43 magic, a good idea is to go into the hobgoblin mines in the wilderness, or mining guild, and make mithril bars there. Bring a fire staff, your pickaxe, nature runes, and teleportation runes if you are mining in hobgoblin mines. Mine mithril and coal ore, and cast superheat item to make the ores into mith bars. Then, store them in the bank and start over. This is a good way to get mith bars and to train magic/smithing without a lot of walking.

Level 70+
Now you are in rank with the big boys. Pretty much, the fastest way to train at this level is the cannonballs, or buying ores and making mith plates and coming out even. Steel is usually the best way to train, even in the high levels. There is not much more to know if you have made it this far, but just continue to buy ores and smith, smith, smith. It will get boring so you will probably want to train other skills as breaks. Back to the top

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