You are on page 1of 5

NECRONS

v3.0

NECRONS
CODEX: NECRONS

DIMENSIONAL TRAVEL

This Team List uses the special rules and wargear
lists found in Codex: Necrons. If a rule differs from
the Codex, it will be clearly stated.

Necron Deathmarks and Flayed Ones may Deep
Strike as normal (see the Built-up Area rule).

MODEL AVAILABILITY

WE’LL BE BACK

You must adhere to the following model
requirements when building your team:

During a campaign, if a model from the Necron Kill
Team with the Reanimation Protocols special rule
rolls the Dead! result on any Injury Chart roll
another d6. On a 1-4 the model is still Dead!, on a
5-6 the model counts as having rolled a 2 on the
Injury Chart.



1 Team Leader model
1-20 Core models
0-3 Special models

NOBLE
Noble
Lord (upgrade)

WARGEAR:
 Staff of light

30 Points
WS
4
4

BS
4
4

S
4
5

T
4
5

W
2
3

I
2
2

SPECIAL RULES:

A
2
2

Ld
10
10

Sv
3+
3+

Unit Type
Infantry (Character)
Infantry (Character)

OPTIONS:

 Inspiring Presence
 Reanimation Protocols

• May upgrade to a Lord for 20 pts.
• May take items from the Melee Weapons and Ranged
Weapons lists.
• May take any of the following:
- Mindshackle scarabs
10 pts
- Phylactery
15 pts
- Dispersion shield
15 pts
- Phase shifter
25 pts
• May take items from the Necron Armoury,
including Leader and Noble items.

CRYPTEK
Cryptek

WARGEAR:
 Staff of light

60 Points
WS
4

BS
4

S
4

T
4

W
2

I
2

SPECIAL RULES:

A
2

Ld
10

Sv
4+

Unit Type
Infantry (Character)

OPTIONS:

 Inspiring Presence
 Reanimation Protocols
 Technomancer*

• May take any of the following:
- Mindshackle scarabs
- Phylactery
- Phase shifter
• May take items from the Necron Armoury,
including Leader and Cryptek items.

Technomancer (Rule Amendment): This model and all
friendly models with the Reanimation Protocols special
rule within 6” receive a +1 bonus to Reanimation
Protocols rolls.

1

10 pts
15 pts
25 pts

NECRONS

v3.0

NECRON WARRIOR
WS
4

Necron Warrior

WARGEAR:

13 Points
BS
4

S
4

T
4

W
1

I
2

A
1

Ld
10

Sv
4+

Unit Type
Infantry

W
1

I
2

A
1

Ld
10

Sv
3+

Unit Type
Infantry

SPECIAL RULES:

 Gauss flayer

 Reanimation Protocols

IMMORTAL

17 Points
WS
4

Immortal

WARGEAR:

BS
4

S
4

T
4

SPECIAL RULES:

 Gauss blaster

OPTIONS:

 Reanimation Protocols

• Any Immortal may exchange its gauss blaster for a
tesla carbine for free.

RESTRICTION: You may take a maximum of five Flayed Ones in your team.

FLAYED ONE

13 Points
WS
4

Flayed One

WARGEAR:

BS
1

S
4

T
4

W
1

I
2

A
3

Ld
10

Sv
4+

Unit Type
Infantry

SPECIAL RULES:

 Two flayer claws




Deep Strike
Fear
Infiltrate
Reanimation Protocols

RESTRICTION: You may take a maximum of three Tomb Blades in your team.

TOMB BLADE
Tomb Blade

WARGEAR:

 Twin-linked gauss
blaster

18 Points
WS
4

BS
4

S
4

T
5

W
1

I
2

SPECIAL RULES:

A
1

Ld
10

Sv
4+

Unit Type
Jetbike

OPTIONS:

 Reanimation Protocols

• May exchange its twin-linked gauss blasters for:
- Twin-linked tesla carbines
free
- Particle beamer
2 pts
• May take shieldvanes for 2 pts.
• May take one of the following:
- Shadowloom
1 pt
- Nebuloscope
2 pts

2

NECRONS

v3.0

RESTRICTION: You may take a maximum of three Canoptek Scarabs in your team.

CANOPTEK SCARABS
WS
2

Canoptek Scarabs

WARGEAR:

20 Points
BS
2

S
3

T
3

W
3

I
2

A
4

Ld
10

Sv
6+

Unit Type
Beasts

T
5

W
1

I
2

A
2

Ld
10

Sv
3+

Unit Type
Infantry

SPECIAL RULES:

 None




Swarms
Fearless
Entropic Strike
Non-learning

LYCHGUARD

25 Points
WS
4

Lychguard

WARGEAR:

BS
4

S
5

SPECIAL RULES:

 Warscythe

OPTIONS:

 Reanimation Protocols

• May exchange warscythe for a hyperphase sword and
dispersion shield for 5 pts.
• May take items from the Necron Armoury.

DEATHMARK

18 Points
WS
4

Deathmark

BS
4

S
4

WARGEAR:

SPECIAL RULES:

 Synaptic disintegrator




T
4

W
1

I
2

A
1

Ld
10

Sv
3+

Unit Type
Infantry

Reanimation Protocols
Deep Strike
Hunters from Hyperspace
Ethereal Interception

CANOPTEK WRAITH
WS
4

Canoptek Wraith

WARGEAR:
 None

40 Points
BS
4

S
6

T
5

W
2

I
2

SPECIAL RULES:





A
3

Ld
10

Sv
3+

Unit Type
Beasts

OPTIONS:
• May take any of the following:
- Whip coils
- Particle caster
- Transdimensional beamer

Fearless
Rending
Very Bulky
Wraith Form
Wraithflight
Non-learning

3

3 pts
5 pts
10 pts

NECRONS

v3.0

TRIARCH PRAETORIAN
Triarch Praetorian

WARGEAR:

 Rod of covenant

WS
4

BS
4

28 Points
S
5

T
5

W
1

I
2

SPECIAL RULES:

A
2

Ld
10

Sv
3+

Unit Type
Jump Infantry

OPTIONS:

 Reanimation Protocols
 Fearless

• May exchange rod of covenant for a voidblade and
particle caster for free.
• May take items from the Necron Armoury.

DESTROYER
Destroyer
Heavy Destroyer (upgrade)

WARGEAR:

 Gauss cannon
(Destroyer only)
 Heavy gauss cannon
(Heavy Destroyer only)

40 Points
WS
4
4

BS
4
4

S
4
4

T
5
5

W
2
2

I
2
2

SPECIAL RULES:

A
1
1

Ld
10
10

Sv
3+
3+

Unit Type
Jet Pack Infantry
Jet Pack Infantry

OPTIONS:

 Reanimation Protocols
 Preferred Enemy
 Very Bulky

• One Destroyer in your team may be upgraded to a
Heavy Destroyer for 10 pts.

TOMB BLADE (Leader Only) – 20 pts

SEMPITERNAL WEAVE (Noble Only) – 20 pts

Tomb Blades are fast moving, single-pilot attack craft
that allow the Necron pilot to hurtle across the
battlefield at great speed. The model changes its unit
type to Jetbike as described in the Warhammer 40,000
rules, and gains a twin-linked gauss blaster.
Furthermore, in a team lead by a Team Leader that is
equipped with a Tomb Blade, you may take more than
three Tomb Blade core models.

The Necron Noble’s (or Lord’s) exoskeleton is threaded
with filaments of phase-hardened amaranthine and
adamantium. The model gains a 2+ armour save.

PARIAH (Noble Only) – 15 pts
The model causes Fear to models with the Psyker special
rule. Also, any enemy model within 3" of a Pariah
reduces their Leadership value by 2. Furthermore, any
psychic power targeting the Pariah automatically fails. If
the Pariah is affected by a psychic power that doesn’t
directly target him (such as a Witchfire with Blast) then
the Pariah ignores all damage/effects caused to him.

RESURRECTION ORB (Leader Only) – 25 pts
Rule Amendment: A resurrection orb can be activated
once per game, immediately after an unsuccessful
Reanimation Protocols roll has been made for the
bearer of the resurrection orb or another model within
6”. You can re-roll the failed Reanimation Protocols roll,
and any further failed Reanimation Protocols rolls made
for the bearer or any other friendly model within 6”,
until the end of the phase.

NECRONTYR COMMAND (Noble Only) – 10 pts
The Noble/Lord and all friendly Necrons within 12” may
re-roll failed Morale, Pinning and Fear tests.

OVERRIDE PROTOCOLS (Noble Only) – 5 pts

ETHER CRYSTAL (Leader Only) – 15 pts

The Noble/Lord is able to impress his will upon the
crude vehicles of mortals, crippling their fragile inner
workings with bursts of harmful data that defy logic. All
of the model’s Melee weapons have the Haywire special
rule.

Still air comes to howling life in the presence of an ether
crystal, buffeting the Necron’s enemies. Any enemy
model arriving by Deep Strike within 6” of the barer of
the ether crystal suffers a single Strength 8 AP 5 hit.

4

NECRONS

v3.0

CHRONOMETRON (Cryptek Only) – 25 pts

VOLTAIC STAFF (Crptek Only) – 5 pts

Rule Amendment: These eye-shaped devices project a
bubble of energy that can alter the flow of time itself.
The Cryptek and all models (friend or foe) within 6” have
a 5+ invulnerable save against all Shooting attacks.

Replaces the Crptek’s staff of light.
The voltaic staff is often used by ethermancers,
harbingers of the storm, and can command lightning.
The weapon has the following profile:

SEISMIC CRUCIBLE (Cryptek Only) – 15 pts

Voltaic staff

Instead of Overwatch, the Cryptek may activate his
Seismic Crucible. Any enemy model who charges the
Cryptek counts a 3” radius around the model as Difficult
Terrain (i.e. it would cost 6” worth of movement to
move through).

Range
12”

S
5

AP
-

Type
Assault 4, Haywire

NEBULOSCOPE – 10 pts
This device allows the model to track his prey through
seven different dimensions. If a model is equipped with
a nebuloscope, all of its ranged weapons have the
Ignores Cover special rule.

GLOOM CRYSTAL (Cryptek Only) – 10 pts
The Gloom Crystal creates a zone shrouded from warp
power. The Cryptek and all friendly models within 6”
have the Adamantium Will special rule.

SHADOWLOOM – 5 pts
The Shadowloom projects an aura of darkness around its
bearer. A model equipped with a Shadowloom has +1
cover save. If it does not already have a cover save, it
instead gains a 6+ cover save.

TREMORSTAVE (Crptek Only) – 10 pts
Replaces the Crptek’s staff of light.
The energy blast from a tremorstave causes shards of
rock to burst from the ground, knocking over any
survivors. The weapon has the following profile:

TARGETER – 5 pts
A targeter is a hardwired targeting computer that aids
accuracy. If a model with a Targeter has not moved in
the previous Movement phase it may re-roll To Hit rolls
of 1 when shooting.

Range
S
AP Type
Tremorstave
36”
4
Assault 1, Quake*
*Quake: Any model that is hit by this weapon treats open
ground as difficult terrain during their next Movement phase.

EMERGENCY REPAIR SUB-ROUTINES – 5 pts

STASIS FIELD (Cryptek Only) – 10 pts

One use only. A model with Emergency Repair Subroutines may re-roll a single failed Reanimation Protocol
roll once per game.

One use only. Choose one model in base contact with
the Cryptek, his Attacks are reduced to 1 until the end of
the turn.

ENHANCED SERVOMOTORS – 5 pts

GAZE OF FLAME (Cryptek Only) – 10 pts

Enhanced servomotors in the models exoskeleton allow
the model to cross terrain with ease. The model gains
the Move Through Cover special rule and adds +1 to
Initiative tests while climbing and jumping.

Flickering witch-fires blaze from the Cryptek’s eyes. The
Cryptek and friendly models within 6” count as having
Defensive Grenades. These can only be used in the
Assault phase, but do not have the One Use rule.

5

Related Interests