Home Theater Plasma / LCD / Projector-&-Screen Room Design Calculator

copyright 2000-2007 Carlton Bale

developed by Carlton Bale http://www.carltonbale.com/home-theater/home-theater-calculator/ Note: The blue boxes are for us er inputs; all other cell values are automatically calculated.
Input Screen Aspect Ratio Screen Size Screen Gain (projectors only) Projector Brightness (projectors only) Horizontal Resolution Vertical Resolution Actual Seating Distance (first row) Actual Seating Distance (second row) Screen Dimensions Screen Diagonal Screen Width Screen Height Pixel Width on screen (dot pitch) Pixel Height on screen (dot pitch) Pixel density Horizontal (important for PC monitors) Pixel density Vertical (important for PC monitors) Total Number of Pixels Viewing Distances and Brightness THX Longest Allowable viewing distance2 SMPTE Longest Recommended viewing distance3 THX Longest Recommended viewing distance2 Shortest recommended viewing distance5 Visual Acuity "ideal" viewing distance4 Visual Acuity Eyesight Compensation (Eyesight of viewer)6 Field of View Width (first row center) Field of View Width (second row center) Screen Brightness1 (projectors only) Units 1.33:1 110inches diagonal 1.1 gain 1000ANSI lumens 1920pixels 1080pixels 13.0feet 17.0feet

110.0inches 88.0inches 66.0inches 0.046inches 0.061inches 21.8pixel/inch 16.4pixel/inch 2,073,600pixels

9.2 feet 7.3 feet 5.5 feet

279.4centimeters 223.5centimeters 167.6centimeters 0.12centimeters 0.16centimeters 8.6 pixel/cm 6.4 pixel/cm 2.07million pixels

2.79meters 2.24meters 1.68meters 1.164millimeters 1.552millimeters

190.6inches 164.2inches 135.4inches 62.8inches 210.1inches 20 /20 31.5degrees 24.3degrees 27.3foot-Lamberts

15.9feet 13.7feet 11.3feet 5.2 feet 17.5feet 1.0

484.1centimeters 417.1centimeters 344.0centimeters 159.6centimeters 533.6centimeters

4.84meters 4.17meters 3.44meters 1.60meters 5.34meters

Notes about First Row Seating Distances based on the parameter entered. First row is close enough to the screen to meet this specification. First row is close enough to the screen to meet this specification. First Row is too far away from screen to meet specification; consider moving closer to the screen. First row is far enough away from the screen to meet this specification. First row is close enough to the screen that the benefits of a higher resolution display might be noticable.

Note: sitting closer to the screen gives a wider field of view. 93.4 cd/m2

Screen brightness (16-30 foot-Lamberts) is acceptable for completely dark rooms

Reverse Screen Brightness to Projec tor Lumen Calculator (projectors only) Desired Screen Brightness1 27.3foot-Lamberts Required Projector Brightness 1000lumens Universal projector throw distance calculator: enter any single screen size and the min/max throw distance. For a 110 inch wide screen (not necessarily the size screen you will be using) the min throw distance is 14.3 feet and the max throw distance is 19.5 feet Projector Locations (p rojectors only) Minimum screen width throw ratio 1.56times screen width Maximum screen width throw ratio 2.13times screen width Min throw distance (for screen size entered in cell C8) 137.3inches 11.4feet 348.7centimeters 3.49meters Max throw distance (for screen size entered in cell C8) 187.2inches 15.6feet 475.5centimeters 4.75meters Max height ratio above screen 0.50times screen height Max distance above screen (for screen size entered in cell C8) 33.0inches 2.8 feet 83.8centimeters 0.84meters

1. Screen Br ightness: 12 foot-Lamberts is considered the minimum screen brightness in a completely light-controlled room. The SMPTE and THX standard is 16 foot-Lamberts. For reference, cinemas usually produce between 12 and 22 foot-Lamberts and a direct view TV produces 35 foot-Lamberts or more. 2. THX Longest Recommended and Longest Allowable viewing distances: THX publishes standards to which movie theaters must adhere to receive THX certification. THX recommends that the back row of seats in a theater have a 36 degree or gre ater viewing angle and requires a minimum of a 26 degre e or greater viewing angle to receive certification. (Note: sitting closer to the screen results in a wider field-of-view.)

3. SMPTE Longest Recommended viewing distance: SMPTE standard EG-18-1994 recommends a minimum viewing angle of 30 degrees for movie theaters. This seems to be becoming a de facto standard for front projection home theaters also. Viewing from this distance or closer will result in a more immersive experience, and also lessen eye strain caused by watching a smaller image in a dark room.

4. Viewing Distances based on Visual Acuity: This distance is calculated based on the resolv ing power of the human eye (reference), or visual acuity. The human eye with 20/20 vision can detect or resolve details as small as 1/60th of a degree of arc. This distance represents the point beyond which some of the detail in the picture is no longer able to be resolved so pixels begin to blend together. 5. Shortest Recommended Viewing Distance based on Field-of-View being too wide: This distance is based on the peripheral vision field-of-view of the human eye. The average field-of-view width for the human eye is 140 degrees. The rule is that if the viewer sits any closer than this distance to the screen and looks at one side of the screen, they will not be able to see the other side of the screen with their peripheral vision. This equates to a 70-degree field-of-view when the person is looking at the center of the screen. 6. Vision is measured using the Snellen chart. From a standardized distance of twenty feet (six meters in countries that use the metric system), a person with normal (20/20) vision can read the standard row of "letters" on the chart. The result is expressed in a quasi-fractional manner. 20/20 means that a subject can read the line that defines average vision from the prescribed twenty feet distance. 20/10 means that a subject can read, from a distance of twenty feet, the line that a subject with "normal" 20/20 vision could only read from ten feet. 20/10 vision is therefore twice as perceptive to detail as 20/20. Similarly, 20/40 is half as perceptive, with the subject being able to read at twenty feet what someone with normal vision could read at forty. http://www.audioholics.com/education/display-formats-technology/1080p-and-the-acuity-of-human-visio n http://www.myhometheater.homestead.com/viewingdistancecalculator.html http://www.cinemaequipmentsales.com/athx2.html http://www.abledata.com/abledata_docs/Peripheral_Vision.htm Room Size and Seating Locations Room width 153.00inches 12.8feet 388.6centimeters 3.89meters Room depth 208.00inches 17.3feet 528.3centimeters 5.28meters Width of Screen Boarder 1.75inches 0.15feet 4.45centimeters 0.04meters Min projector distance from back wall 20.8inches 1.7 feet 52.8centimeters 0.53meters Max projector distance from back wall 70.7inches 5.9 feet 179.6centimeters 1.80meters Space beside screen (each side) 30.8inches 2.6 feet 78.1centimeters 0.78meters Theater Seating Locations Number of Seating Rows Chair Width Reclined Chair Length Max First Row Distance from Screen (based on fit) max # of chairs/row (based on fit)

1 rows 29 inches 65 inches 208.00inches 5

2.4 feet 5.4 feet 17.3feet

73.7centimeters 165.1centimeters 528.3centimeters

0.74meters 1.65meters 5.28meters

Back Row Not Bloc ked by Front Row : Platform Height / Screen Height from Floor Calculation Distance: Floor to Bottom of Screen 29 inches Front Row Seated Top-of-Head Height 48 inches Front Row Distance from Screen 156inches Back Row Seated Eye Height 45 inches Back Row Distance from Screen 204inches Back Row Platform Height 8.90inches 153.2inches SMPTE Max Height: Floor to Top of Screen5

2.4 feet 4.0 feet 13.0feet 3.8 feet 17.0feet 0.7 feet 12.8feet

73.2centimeters 121.9centimeters 396.2centimeters 114.3centimeters 518.2centimeters 22.6centimeters 389.2centimeters

0.73meters 1.22meters 3.96meters 1.14meters 5.18meters 0.23meters 3.89meters

5. SMPTE Max Screen Height: The vertical viewing angle is measured at seated eye height from the front row center seat to the top of the tallest projected image. SMPTE notes that for most viewers physical discomfort begins when this angle exceeds 35 degrees. This is not typically a problem for home theater applications.

Allowable Screen Aspect Ratios: 1.33333 1.60000 1.77778 1.85000 2.35000 2.37037 2.40000 2.70000

Data for Charts Screen Size 480p 23 150 720p 6.7 43.9 4.5 29.3 1080p 3.0 19.5 1440p 2.2 14.6 2160p 1.5 9.8

Screen Size THX Max Recommended (36 degree arc) (30 arc) THX Max Allowed (26Max SMPTE degree degree arc) 23 2.6 3.6 3.1 150 16.8 23.6 20.3

Max Viewing Distance where viewer gets full benefit of the Screen Resolution 40 38 35 33 30 28 Viewing Distance (feet) 25 23 20 18 15 13 10 8 5 3 0 20 30 40 50 60 70 80 90 100 110 120 Screen Size - Diagonal (inches) 480p 720p 1080p 2160p

480p 720p 1080p 2160p

Recommended Maximum Viewing/Seating Distances based on various Standards
20 19 18 17 16 15 14 Viewing Distance (feet) 13 12 11 10 9 8 7 6 5 4 3 2 20 30 40 50 60 70 80 90 100 110 120 Screen Size - Diagonal (inches)

THX Max Recommended (36 degree arc)

THX Max Allowed (26 degree arc)

SMPTE Max (30 degree arc)

120

Viewing Distance at which Benefits of Higher Resolutions become Noticeable
Distance at which all resolutions look the same

1080p benefits start to be noticeable

720P benefits start to be noticeable

Screen Diagonal Inches 23" 27" 32" 37" 42" 46" 50" 60" 96" 110" 123"

480p 6.7 7.9 9.4 10.8 12.3 13.5 14.6 17.6 28.1 32.2 36.0 <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between->

720p 4.5 5.3 6.2 7.2 8.2 9.0 9.8 11.7 18.7 21.5 24.0 <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between-> <-distances between->

1080p 3.0 3.5 4.2 4.8 5.5 6.0 6.5 7.8 12.5 14.3 16.0

Viewing Distances based on Visual Acuity: This distance is calculated based on the resolving power of the human eye (reference), or visual acuity. The human eye with 20/20 vision can detect or resolve details as small as 1/60th of a degree of arc. This distance represents the point beyond which some of the detail in the picture is no longer able to be resolved so pixels begin to blend together.

1080p benefits fully noticeable

720p benefits fully noticeable

ecome Noticeable
Resolution greater than 1080p would be noticeable

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of the human eye (reference), or egree of arc. This distance so pixels begin to blend together.