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Ocean Spirits Attack Cargo Ship

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ACT ONE
EXT. OPEN OCEAN NIGHT
A cargo ship sails
through rough,
choppy water.

Pan up from the


dark water to see
the ship tossing
on the stormy sea.
Spray comes off
the ocean swells.

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04:00
04:00
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Action Notes

OLD SALT
This your first
watch?

A
weathered-looking
OLD SALT stands
nonchalantly on
deck next to a
young, nervous
GREENHORN.

Notes

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02:00
02:00
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Continue to pan BG
up and down to
mimic sea
movement.

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00:08
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00:06
The Greenhorn nods
and the Salt
smiles just a
little.

00:06

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00:06
OLD SALT (cont'd)
Well then, you'd
better keep your
eyes peeled,
laddy.

00:08
Dialogue
OLD SALT (cont'd)
Well then, you'd
better keep your
eyes peeled,
laddy.

00:14

00:22
OLD SALT (cont'd)
Well then, you'd
better keep your
eyes peeled,
laddy.

00:23

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OLD SALT (cont'd)


Well then, you'd
better keep your
eyes peeled,
laddy.

00:19
04:16

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Action Notes

(menacing)
You never know
what creatures
lurk in the murky
depths.

Notes
Drift in during
dialogue. "Old
Salt" should be
underlit in this
scene (light
source is the
lantern he's
holding
off-screen).

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03:15
03:15
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5
1

00:08
Greenhorn looks
scared.

00:16
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00:12

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OLD SALT (cont'd)


(QUIET CHUCKLING)

Dur.
Notes
See animatic for
timing and action
of this scene.

01:00
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01:00

00:14

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00:03

00:10
04:21

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00:06

00:10
GREENHORN
Uh, sir...

01:03

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OLD SALT (cont'd)


(YELL)

Suddenly a spirit
tendril snakes up
and wraps around
him, jerking him
off the deck.

See animatic for


timing of the
camera move and
action.

Dialogue

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OLD SALT
What?

00:06

00:16

00:08

00:04
OLD SALT (cont'd)
(YELL)

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OLD SALT (cont'd)


(YELL)

00:07
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OLD SALT (cont'd)
(YELL)

10

00:11
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OLD SALT (cont'd)
(YELL)

00:15
04:23

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The greenhorn
RINGS a bell on
the main mast.

The boat drifts


away from camera
as Old Salt falls
into the water.

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00:04
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00:06
GREENHORN
Man overboard! Man
overboard!

02:02
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Spirit tendrils
shoot out of the
water, latching on
to the boat.

00:07
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00:07

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00:07

00:07

00:07
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As the greenhorn
watches in terror,

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00:13
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00:11

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the creature rises


up out of the
water,

Pan up as the
tendrils rise
overhead.

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00:09

00:18

00:22
03:01

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then SMASHES down


on the ship,
carrying the
splintered wreck
down into icy
blackness.

Animate the swells


moving in the
foreground as the
ship sinks in the
BG. The swells
should be slow and
huge, with spray
coming off them.

Action Notes

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1

00:12
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then SMASHES down


on the ship,
carrying the
splintered wreck
down into icy
blackness.

00:10

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then SMASHES down


on the ship,
carrying the
splintered wreck
down into icy
blackness.

00:10
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00:16

03:18
05:18