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Djinn Addresses

King = "Their/Your Majesty"


Marquis = "Their/Your Lordship"
President = "Their/Your Presidency"
Duke = "Their/Your Grace"
Prince (Prelate) = "Their/Your Highness"
Earl (Count) = "Their/Your Lordship"
Knight = "Sir"
Addiction
Demonolatry Properties
10 (rectifies addiction)
61 (curbs addictions & bad habits)
Alchemy
Original Ars Goetia Properties
28 (turns all metals to gold)
48 (transmutes & changes metals into gold, wine into water,
& water into wine)
61 (turns wine into water, water into wine, blood into wine, &
turns all metals into the coin of the Country they came from)
Demonolatry Properties
9 (teaches alchemy)
28 (Djinn of alchemy)
48 (Djinn of alchemical transformation; takes something
ordinary or negative & changes it into something
extraordinary)
61 (turns things into their opposites)
Animals
Original Ars Goetia Properties
8 (gives understanding of birds & other animals)
53 (gives men understanding of animals)
62 (tells where serpents may be seen & delivers serpents
without force or strength)
65 (transforms men into birds)
69 (discovers virtues of birds & makes illusions of birds)
Arithmetic (Mathematics)
Original Ars Goetia Properties
32 (teaches arithmetic & especially geometry)
46 (makes one wonderfully knowing in geometry)
49 (teaches art of geometry)
65 (teaches geometry & all things belonging to measure
perfectly)

Astrology & Astronomy


Original Ars Goetia Properties
21 (makes men knowledgeable in astronomy)
32 (teaches astronomy)
36 (teaches art of astronomy)
46 (makes one wonderfully knowing in astrology)
50 (teaches art of astrology)
52 (teaches art of astronomy)
58 (makes one wondrously knowledgeable in astrology)
59 (teaches virtue of stars & knowledge of mansions of the
planets and how to understand their magickal virtues)
65 (teaches astronomy)
Bravery
Original Ars Goetia Properties
22 (makes men bold)
Demonolatry Properties
22 (invoked for courage)
24 (infuses magickian with great courage & confidence)
35 (gives confidence & courage)
Binding
Original Ars Goetia Properties
9 (binds & makes any man subject if desired)
Demonolatry Properties
55 (invoked for bindings)
Chiromancy (Palmistry)
Original Ars Goetia Properties
50 (teaches art of chiromancy)
Clairvoyance & Divination (Things Past, Present, & to Come)
Original Ars Goetia Properties
3 (declares things past & to come)
7 (tells all things past, present, & to come)
8 (knows all things past, present, & to come)
9 (reveals anything you desire to know)
11 (tells all things past, present, & to come)
15 (knows things to come)
17 (tells all things past, present, & to come)
20 (tells all things past, present, & to come)
22 (knows all things past & to come)
25 (tells all things past, present, & to come)
28 (gives true answers for things past, present, & to come)
29 (gives true answers of things past, present, & to come)
33 (answers truthfully & perfectly things past, present, & to

come)
40 (tells all things past, present, & to come; tells what is &
what will be)
45 (discovers things past, present, & to come)
47 (tells things past, present, & to come)
51 (gives true answers of things past, present, & to come)
53 (gives true answers of things to come)
55 (discovers all things past, present, & to come)
56 (tells all things past, present, & to come)
64 (gives true answers to all things past, present, & to come)
71 (shows vision of any image of anyone in any part of the
world)
Demonolatry Properties
5 (invoked to cause you to see the truth in any situation)
17 (divination regarding friends)
25 (invoked to make you wise to what is really going on)
29 (Djinness of Divination)
34 (ask right question & he will tell you whatever you want to
know)
50 (teaches reading of natal charts, palm reading,
clairvoyant skills, & includes all types of scrying; takes his
arte very seriously)
53 (invoked for divination of any type; sigil worn to see into
any situation you encounter)
58 (Seer's Djinn; spark of divinatory fire)
70 (gives clear perception of any situation)
Conflicts (Initiation & Resolution)
Original Ars Goetia Properties
7 (reconciles controversies between friends and foes)
8 (reconciles friends & those in power)
11 (reconciles friendships)
14 (causes all great battles & contests)
15 (advises well during a feud)
17 (reconciles friends & foes)
63 (sows discord)
Implied Ars Goetia Properties)
70 (brings situations to pass)
Demonolatry Properties
8 (stops magickians' feuds)
14 (resolves conflicts)
41 (resolves situations quickly in your favor)
63 (resolves ongoing situations between people by bringing
them to confrontation)
65 (brings situation to a close)

Cursing
Demonolatry Properties
5 (invoked for cursing)
41 (invoked for cursing)
67 (invoked for aggressive pursuits or cursing)
68 (invoked for cursings)
Demotion (Destruction of Honors/Dignities)
Original Ars Goetia Properties
2 (destroys dignities both natural & supernatural)
40 (destroys dignities)
Destruction (Barriers or Protections)
Original Ars Goetia Properties
23 (burns cities & fortifications)
40 (destroys cities)
45 (throws down great strong walls)
Demonolatry Properties
69 (frees you of obstacles of situations holding you back)
Earthquakes
Original Ars Goetia Properties
2 (causes earthquakes)
Emotions (Matters of the Heart, Behaviors)
Demonolatry Properties
1 (instructs in matters of the heart)
7 (brings emotions to head to release them as usable
energy)
9 (promotes emotional understanding)
13 (gives counsel in matters of the heart & brings rational
thought to emotional matters involving loved ones; brings
stability & comfort after death of loved one)
22 (brings emotions under control)
35 (teaches coping skills & how to control temper & wield it
like a warrior's sword)
42 (excellently explores emotions or behaviors prior to
changing & curses toxic emotions)
49 (softens aggressive or sharp emotions & warms the coldhearted)
61 (makes delusional people see the truth)
70 (makes person unfettered by emotional upset or
preconceived notions)
71 (helps person relate with others on emotion level, teaches
emotional intelligence, & heightens empathy with others)

Enemies or Foes
Original Ars Goetia Properties
39 (destroys enemies' desires, thoughts, or what they have
done)
64 (destroys & burns enemies)
Implied Ars Goetia Properties
7 (reconciles controverises between friends & foes)
17 (reconciles friends & foes)
25 (causes love of friends & foes)
27 (gives favor with foes)
30 (makes one beloved of his foes)
40 (causes love between friends & foes)
47 (procures friendship between friends & foes)
55 (gives favor of foes)
59 (gives favor of foes)
68 (causes favor of foes)

+++++
+ (discovers all wickedness & underhanded dealings;
punishes thieves & other wicked people)
Demonolatry Properties
3 (tells if enemy has cursed you or is doing something behind
your back)
15 (tells you if someone is causing you harm using magick)
25 (makes enemies nonsuspicious)
41 (dreaming of him or his seal is sign someone wishes you
ill or for your downfall)
Energy
Demonolatry Properties
7 (brings emotions to head to release them as usable
energy)
12 (boosts energy raised during sex magick)
34 (raises energy during ritual or before)
Ethics
Original Ars Goetia Properties
10 (teaches moral philosophy)
Demonolatry Properties
24 (invoked for guidance to do what is right)
Familiar Spirits
Original Ars Goetia Properties
6 (good familiar that tempts magickians to steal; seal should
be worn constantly)
9 (gives good familiars)

10 (gives good familiars)


20 (brings forth good familiars)
21 (gives good familiars that know virtues of herbs & stones)
33 (steals other men's familiars)
43 (gives good familiars)
44 (governs good familiars)
52 (brings good familiars)
58 (gives good familiars)
67 (gives excellent familiars)
68 (gives excellent familiars)
Demonolatry Properties
8 (invoked to communicate with familiar if needed)
Focus (Clarity & Concentration)
Demonolatry Properties
22 (invoked to be more decisive & sorts out confusion)
31 (gives stability & a clear head)
32 (makes mentally sharper)
35 (teaches discipline)
52 (helps a person focus and establishes clear thinking &
boundaries)
55 (Djinn of wisdom with calming energy)
61 (makes delusional people see the truth)
Friendship
Original Ars Goetia Properties
47 (procures friendship between friends & foes)
Implied Ars Goetia Properties
7 (reconciles controversies between friends & foes)
8 (reconciles friends & those in power)
11 (reconciles friendships)
17 (reconciles friends & foes)
25 (causes love of friends & foes)
27 (gives favor with friends)
30 (makes one beloved of his friends)
40 (causes love between friends & foes)
55 (gives favor of friends)
59 (gives favor of friends)
68 (causes favor of friends)
Demonolatry Properties
1 (brings together friends)
2 (advises on friendship)
3 (advises on friendship)
6 (teaches loyalty)
7 (finds friends)
17 (draws new friends & divination regarding friends)

25 (makes friends nonsuspicious)


29 (Djinness of Friendship; finds & manages friendship)
38 (gathers allies & draws friends)
Gifts
Original Ars Goetia Properties
32 (gives the ring of Virtues)
Demonolatry Properties
44 (after working with him, magickian may find way to obtain
something they want or someone beneficial will come into
their life)
Good-natured
Original Ars Goetia Properties
3 (of a good nature)
70 (indifferent & good-natured; will fulfill anything desired)
Grammar
Original Ars Goetia Properties
66 (teaches grammar perfectly)
Handicrafts
Original Ars Goetia Properties
5 (promotes knowledge of handicrafts)
32 (teaches all handicrafts)
39 (brings craftsmen together quickly from all around the
world)
60 (makes men knowledgeable in all handicrafts)
Hatred
Original Ars Goetia Properties
33 (causes hatred)
Health & Healing
Original Ars Goetia Properties
5 (curses diseases)
10 (heals all diseases in man)
Demonolatry Properties
5 (causes healing)
59 (helps you get physically fit & healthy)
Herbs (Virtues), Plants & Gardens
Original Ars Goetia Properties
10 (teaches virtue of herbs)
18 (knows virtues of herbs)
21 (gives good familiars that know virtues of herbs)

31 (gives understanding to men of virtues of herbs)


36 (teaches virtues of herbs)
46 (teaches virtues of woods)
Implied Ars Goetia Properties
67 (bends trees)
Demonolatry Properties
2 (makes gardens grow)
Hiding Works (Concealment & Non-suspicion)
Demonolatry Properties
25 (keeps you activities secret)
51 (leave piece of gold in offering to him & leave his seal on
altar to keep magickal works secret until they manifest)
63 (conceals truth from others)
69 (helps conceal deceptions)
Honors (Promotions, Popularity)
Original Ars Goetia Properties
11 (gives honors & dignities)
24 (restores lost dignities & honors)
28 (gives & confirms dignities to men)
30 (causes men to have a good name)
55 (gives dignities & high ranks or offices)
59 (gives dignities, high positions, & confirmations of either)
68 (distributes preferments of senatorship)
Illness & Suffering
Original Ars Goetia Properties
5 (causes diseases)
14 (causes wounds to putrefy)
42 (causes men to die in three days with putrefying sores or
wounds & causing worms in them to breed)
43 (afflicts men in several days with wounds & rotten sores
full of worms)
Implied Ars Goetia Properties
33 (makes men insensible)
44 (takes away sight, hearing, & understanding of any man
or woman)
Immobility
Original Ars Goetia Properties
2 (makes runaways stand still)
Infertility & Fertility
Original Ars Goetia Properties
16 (makes men & women barren)

Demonolatry Properties
16 (invoked as fertility Djinn)
Inspiration (Creativity, Projects)
Demonolatry Properties
1 (sparks creativity)
4 (invoked for inspiration & help in creative endeavours;
Artist's Djinn)
9 (assists in creative pursuits)
12 (infuses any creative project with passion)
23 (invoked for creative inspiration or solutions; artist's
muse; sigil worn to prevent creative blocks)
37 (Djinn muse for the creative)
60 (invoked for creative business endeavours & creative
inspiration)
64 (helps start new projects)
Invisibility
Original Ars Goetia Properties
1 (makes men invisible)
25 (makes men go invisible)
31 (makes men invisible)
32 (makes man invisible)
51 (makes men invisible)
Demonolatry Properties
25 (makes you invisible)
Job Help (Business)
Original Ars Goetia Properties
60 (makes men knowledgeable in all professions)
Implied Ars Goetia Properties
8 (reconciles friends & those in power)
Demonolatry Properties
31 (solves business problems)
38 (Good Djinn for supervisors & managers needing
leadership guidance)
57 (teaches computer or workplace skills)
60 (invoked for creative business endeavours)
66 (helps job seekers network)
68 (invoked for aggressive business endeavours)
Languages
Original Ars Goetia Properties
2 (teaches all languages or tongues)
27 (gives good knowledge of tongues)
30 (causes men to be knowledgeable & understanding of

tongues)
Demonolatry Properties
57 (teaches foreign languages)
Legal Dealings (Court)
Demonolatry Properties
30 (invoked before legal battles to get favorable results)
40 (helps in legal battles against large conglomerates)
Liberal Arts & Sciences
Original Ars Goetia Properties
4 (teaches all liberal sciences)
21 (makes men knowledgeable in all liberal sciences)
29 (makes men wonderfully knowledgeable of all liberal
sciences)
33 (makes men knowledgeable in all liberal sciences)
49 (teaches liberal sciences)
52 (teaches all liberal sciences)
57 (makes men clever in liberal sciences)
58 (makes one wondrously knowledgeable in all liberal
sciences)
Logic
Original Ars Goetia Properties
10 (teaches art of logic)
31 (teaches all parts of art of logic)
50 (teaches art of logic)
66 (teaches logic perfectly)
Longevity
Original Ars Goetia Properties
31 (makes men live long)
Love
Original Ars Goetia Properties
7 (procures love)
12 (enflames men with women's love)
13 (causes all love possibly had of both men & women until
satisfied)
15 (causes love of powerful people)
16 (causes women to love men)
19 (causes love of women & men to love women)
25 (causes love of friends & foes)
33 (causes love)
40 (causes love between friends & foes)
47 (procures love of women)

56 (procures love of women both young & old)


71 (causes love)
Demonolatry Properties
13 (helps in seeking significant other or long-term
relationship)
16 (finds marriage partner)
19 (invoked during marriage ceremonies)
29 (finds & manages love)
64 (helps start new relationships)
Lust (Sex & Seduction)
Original Ars Goetia Properties
12 (enflames men with women's love & causes men or
women to strip naked)
16 (brings women & men together in love)
Demonolatry Properties
12 (invoked for seduction rituals & transforms you into
succubi/incubi)
13 (invoked as lust Djinn)
Magick & Sorcery (Occult Sciences)
Implied Ars Goetia Properties
33 (teaches you how to consecrate things of Amaymon)
45 (discovers witches)
53 (gives men understanding of undines)
55 (faithful to magickian & prevents him from deception of
any spirit)
59 (gives knowledge of mansion of the planets & how to
understand their magickal virtues)
64 (will not allow magickian to be tempted or deceived)
Demonolatry Properties
8 (stops magickians' feuds)
10 (invoked for wisdom on when magick is needed & when it
is not)
12 (boosts energy raised during sex magick)
15 (advises on when to use magick)
28 (teaches magickian to help themselves by imparting
mistruths to teach lessons)
33 (renders others' magick inert while enchancing your own)
36 (teaches witchcraft)
45 (Magickian's Djinn; teaches more about magick & gives
better understanding of something your studying of magickal
nature)
56 (teaches magick)
58 (teaches on creation of magickal amulets, satisfies need
of sigils or enns, & makes it easier to get info from Djinn;

working with him increases chances of this knowledge)


62 (ultimate pathworking Djinn)
65 (dissolves magick and seals spells or portals)
Manslaughter
Original Ars Goetia Properties
25 (causes bloodshed & manslaughter)
41 (kills & drowns men)
42 (causes men to die in three days with putrefying wounds
or sores & causing worms in them to breed)
Mechanical Arts
Original Ars Goetia Properties
5 (promotes knowledge of mechanical arts)
Music
Original Ars Goetia Properties
67 (causes all sorts of musical instruments to be heard but
not seen)
Natural Sciences
Demonolatry Properties
5 (invoked when studying mechanics of human body to
retain & learn more)
20 (gives explanations of scientific experimentations)
36 (teaches natural sciences & seal is worn to attune with
natural world & retain more info)
Necromancy
Original Ars Goetia Properties
4 (gives accounts of dead souls of sinners & allows speaking
to drowned souls)
26 (rearranges graveyards & causes governed spirits to
gather on your grave)
46 (changes dead bodies, puts them in another place, &
lights upon graves of the dead)
52 (makes deceased souls answer questions)
54 (makes deceased souls answer questions)
Demonolatry Properties
4 (Necromancy Djinn that allows for dialogues with any dead
spirits)
26 (Necromancy Djinn that keeps order & peace during
seance and gives understanding & wisdom about the nature
of death)
46 (Necromancy Djinn; worked with to communicate with the
dead & invoked for funeral ceremonies, during ritual to honor

ancestors, or learning to accept death)


54 (keeps the dead from harming the living or overstaying
their welcome in possessing a medium during channeling
sessions; more aggressive & intimidating Necromancy
Djinns)
68 (invoked for necromancy)
Negotiation
Demonolatry Properties
3 (advises on negotiations)
Persuasion & Charisma (Communication, Interaction,
Manipulation, Favor)
Original Ars Goetia Properties
27 (gives favor with friends or foes)
30 (makes one beloved of his foes & friends)
55 (gives favor of friends & foes)
59 (gives favor of friends & foes)
68 (causes favor of friends & foes)
Demonolatry Properties
3 (advises on interactions with people)
6 (teaches arts of manipulation & shows you how to charm
others to get what you want)
14 (advises on relationships with difficult people)
27 (causes people to see your way of thinking or feel need to
help you; using him to control others will often turn into
lesson for your benefit)
30 (influences others to favor you)
38 (advises on social situations, group mechanics & seal is
worn to be well-received & command respect)
47 (Sigil worn when going to social gathering or party will
draw people to you)
49 (helps others see your side of argument & others to not
be so quick to judge)
51 (invoked to get over social awkwardness & finds inner
reasons for shyness or discomfort)
55 (changes people's opinion)
66 (encourages communication & opens up communication
with others)
Philosophy
Original Ars Goetia Properties
10 (teaches moral & natural philosophy)
11 (shows meaning of all questions you can ask)
33 (makes men knowledgeable in philosophy)
50 (teaches art of philosophy)

52 (teaches philosophy perfectly)


54 (teaches philosophy perfectly)
60 (makes men knowledgeable in philosophy)
Poetry
Original Ars Goetia Properties
37 (good & excellent poet)
Protection (Builds Towers)
Original Ars Goetia Properties
38 (builds up towers)
39 (builds houses & high towers)
43 (builds high towers, castles, & cities)
45 (builds towers)
Demonolatry Properties
8 (protects your home from hidden attacks)
39 (builds foundation of safety at home & in astral temple;
wards against psychic & physical assaults)
43 (invoked as protection ward in your home or astral
temple; anyone who attacks your spaces protected by him
will become immediately ill & once they call off their attack
their illness will cease)
52 (builds foundations)
72 (protects from curses & protects against theft or harm
against you or others; sigil worn when going out alone or to
dangerous places)
Pyromancy
Original Ars Goetia Properties
50 (teaches art of pyromancy)
53 (divination with ashes of fire)
Demonolatry Properties
34 (Djinn of fire skrying)
Questions Answered Truthfully
Original Ars Goetia Properties
5 (answers fully to anything hidden or secret)
20 (answers truthfully all things either secret or divine)
23 (gives true answers to private matters)
26 (gives true answers to your demands)
28 (gives true answers for things past, present, & to come)
29 (gives true answers of things past, present, & to come)
32 (gives full & true answers)
33 (answers truthfully & perfectly things past, present, & to
come)
34 (gives true answers of secret & divine things)

51 (gives true answers of things past, present, & to come)


53 (gives true answers of things to come)
55 (gives true answers of divinity & of the world's creation)
57 (gives true answers of divinity & secret things)
62 (gives true answers of hidden treasures)
64 (gives true answers to all things past, present, & to come)
Implied Ars Goetia Properties
70 (gives true news of all theft, hidden treasures, etc.)
Retrieving Lost & Stolen Things (Runaways, Thieves)
Original Ars Goetia Properties
2 (brings back runaways)
31 (recovers things lost)
66 (discovers things lost)
72 (brings thief & stolen goods back to the house)
Implied Ars Goetia Properties
3 (discovers all things hid or lost)
Rhetoric & Eloquence (Wit & Humor)
Original Ars Goetia Properties
22 (makes men witty)
23 (makes one witty in all manner of ways)
24 (makes men especially cunning in rhetoric)
26 (makes man eloquent)
27 (teaches art of rhetoric well)
30 (teaches & makes men wonderfully knowledgeable in art
of rhetoric)
31 (teaches all parts of art of rhetoric & makes men witty &
eloquent)
50 (teaches art of rhetoric)
51 (makes men witty)
61 (makes men witty)
66 (teaches rhetoric perfectly)
Implied Ars Goetia Properties
53 (good debater)
Secrets & Hidden Items Revealed
Original Ars Goetia Properties
3 (discovers all things hid or lost)
5 (answers fully to anything hidden or secret)
8 (breaks open hidden treasures laid by magickian's
enchantments)
9 (teaches occult things; reveals what earth is, what holds
earth up in waters, what wind is and where it is)
15 (discovers hidden things)
20 (answers truthfully all things secret & knows hidden

things)
23 (gives true answers to private matters)
29 (discovers all secrets)
31 (discovers hidden treasures)
34 (gives true answers of secret things)
44 (discovers all things that are hidden & not kept by
wicked spirits)
45 (discovers things hidden)
49 (speaks mystically of hidden things)
56 (tells where treasures are hidden & place they lie in)
57 (gives true answers of secret things)
62 (gives true answers of hidden treasures)
66 (discovers things hidden)
70 (gives true news of hidden treasures)
72 (discovers hidden treasures)
Demonolatry Properties
5 (invoked to cause you to see the truth in any situation)
69 (uncovers deceptions)
Self-Work (Behaviors)
Demonolatry Properties
10 (transforms self through thought & rectifies bad
behaviors)
11 (helps with finding faults or deep self-work & causes you
to see your true self)
59 (makes transformations to the self)
62 (remedies spiritual stagnance or sloth in spiritual growth;
points you in right direction to find wisdom & knowledge you
seek)
64 (helps start new phase in life)
69 (raises magickian above petty & ego for short time)
Shipping
Original Ars Goetia Properties
41 (overthrows ships of war)
42 (guides armored ships)
Implied Ars Goetia Properties
70 (transports anything & everything to desired location and
passes over the earth in twinkling of an eye)
Stones (Virtues)
Original Ars Goetia Properties
18 (knows virtues of precious stones)
21 (gives good familiars that know virtues of stones)
31 (gives understanding to men of virtues of stones)
36 (teaches virtues of stones)

46 (teaches virtues of stones)


69 (discovers virtues of precious stones)
Strength
Original Ars Goetia Properties
35 (a strong warrior)
Demonolatry Properties
24 (invoked for strength)
32 (makes physically stronger)
35 (gives strength)
40 (gives wisdom for finding personal strength when odds
are against you)
63 (invoked with any djinn of strength or influence to give
you an edge)
Teleportation & Transportation
Original Ars Goetia Properties
18 (transports men suddenly from one country to another)
33 (carries & recarries men speedily from one kingdom to
another)
39 (brings craftsmen together quickly from all around the
world)
70 (transports anything & everything to desired location;
passes over the earth in twinkling of an eye)
Demonolatry Properties
18 (invoked before travel for smooth trip, brings you
opportunity for travel, & sigil kept for safe travel)
Theology & Divinity
Original Ars Goetia Properties
20 (answers truthfully all things divine)
29 (tells of fall mythology)
34 (gives true answers of divine things)
55 (gives true answers of divinity & of the world's creation)
57 (gives true answers of divinity)
64 (talks of divinity & creation of the world, including fall
mythology)
Demonolatry Properties
20 (answers questions about divine intelligences)
Transformation & Shape-shifting
Original Ars Goetia Properties
5 (changes men into other shapes)
57 (excellently changes a man into any shape desired)
59 (transforms men)
65 (transforms men into birds)

66 (makes a man seem like a soldier in his likeness)


Demonolatry Properties
10 (transforms the self through thought)
59 (makes transformations to the Self; esp. the physical body
& helps you to get physically fit & healthy)
61 (turns things into their opposities)
Treasure Finding
Original Ars Goetia Properties
8 (breaks open hidden treasures laid by magickian's
enchantments)
20 (discovers treasure)
31 (discovers hidden treasures)
32 (shows location of treasure & guards treasure)
40 (steals treasure from kings)
56 (tells where treasures are hidden & place they lie in)
58 (gives treasure kept by spirits)
62 (gives true answers of hidden treasures)
66 (discovers treasure)
70 (gives true news of all hidden treasures)
72 (discovers hidden treasures)
War & Military (Warriors, Soldiers, Fighters, Weapons)
Original Ars Goetia Properties
14 (causes all great battles & contests)
15 (knows of war & how soldiers will meet)
35 (a strong fighter)
38 (furnishes with ammunition, weapons, & sends men of
war to appointed places)
41 (overthrows ships of war)
42 (guides armored ships)
66 (makes a man seem like a soldier in his likeness)
Water Control
Original Ars Goetia Properties
41 (has power over seas & winds but will not hurt any man or
thing if commanded)
42 (guides waters, causes seas to be rough, stormy, &
appear full of ships)
49 (makes great noises of running water, warms waters,
disturbs baths, etc.)
Demonolatry Properties
49 (Water Djinn)
Wealth (Money)
Original Ars Goetia Properties

26 (gives riches to men)


44 (steals money out of kings' houses)
Demonolatry Properties
1 (manifests wealth for creative projects)
2 (advises on finanical matters regarding projects)
Weather (Thunder, Lightning, Winds)
Original Ars Goetia Properties
34 (raises thunder, lightning, & great storms)
41 (has power over seas & winds but will not hurt any man or
thing if commanded)
42 (causes seas to be rough & stormy)
45 (makes waters rough with storms)
Wisdom
Original Ars Goetia Properties
5 (promotes wisdom)
26 (makes man wise)
48 (makes men wise)
61 (makes fools wise)
65 (makes men very cunning & subtle)
Demonolatry Properties
21 (invoked before exams or studying to retain more info)
55 (Djinn of wisdom with calming energy)
Writing
Demonolatry Properties
66 (gives writing success)
Various Sciences & Arts
Original Ars Goetia Properties
9 (teaches all arts & sciences)
24 (makes men cunning in all arts & sciences)
25 (teaches all arts & sciences in an instant)
46 (makes one wonderfully knowledgeable in other sciences)
48 (instructs men in diverse things)
60 (makes men knowledgeable in other sciences)
71 (teaches all arts & sciences to anyone)
Implied Ars Goetia Properties
37 (discusses all sciences)