Program & Batch:

PGDM – 2014-16



Course Name:

Emerging Technologies and New Opportunities (ETNO)

Name of the faculty:

Dr. Surinder Batra

Topic/ Title :
or Revised Write-up:


Group Number:


Contact No. and email of Group


Group Members:

Roll No.


page no. year of publication. website reference up to the final link including the date last accessed Total number of Pages Not exceeding 15 pages. in the body of the Report to be linked with a reference. paper/ book references to be complete in terms of title. Products/ Services offered/ Markets/ Customers/ Competition 4 Key Business Challenges faced by your Organization 5 Current technologies in use in the Sector 6 Proposed emerging technologies. expected impact for your specific organization/ rationale for the same 7 Discussions 8 Conclusions 9 Detailed References: Source of all information/ figures etc. single space Note: The report will be subject to anti-plagiarism check. 2 . publisher.) 2 Sector 3 Your Specific Organization Name. business applications. High rate of plagiarism will result in penalty including rejection of the report.Contents 1 Executive Summary (1-2 pages max. Innovations.

As well as trends they also report on key challenges:  The role of the academy — and the way we prepare students for their future lives —  is changing. and researching continue to emerge but  appropriate metrics for evaluating them increasingly and far too often lag behind. New scholarly forms of authoring. coaching.   The technologies we use are increasingly cloud-based. India is expected to become world’s largest tertiary-age population and second 3 . Education Sector in India: The education sector in India is an emerging market. People expect to be able to work. They are exploring the new emerging technologies in the education sector.Executive Summary The 4 trends as key drivers of technology adoptions for the period 2015 to 2020: The abundance of resources and relationships made easily accessible via the Internet   is increasingly challenging us to revisit our roles as educators in sense-making. Institutions increasingly focus more narrowly on key goals. The education market in India is currently 5. Digital media literacy continues its rise in importance as a key skill in every discipline  and profession. The government of India has also taken several measures to promote good quality education in India for everyone (Right to education Act). as a result of shrinking budgets in the present economic climate. we will begin to see widespread adoptions of electronic books and simple augmented reality. and our notions of IT support are decentralized. publishing. It is a lucrative business opportunity which entrepreneurs are grabbing with both hands. and study whenever and wherever they want to. They predict that in the next two to three years out. In the longer term future. and credentialing. On their near term for the next twelve months are mobile computing and open content. The work of students is increasingly seen as collaborative by nature. set at four to five years away for widespread adoption are gesturebased computing and visual data analysis. learn.9 trillion and is assumed to grow at a fast pace by 2020. and there is more cross campus collaboration between departments.

In addition. Evolution in Education Sector India The pedagogy has evolved a lot in the recent years. conduct assessments. 4 . teachers used chalkboards.3 million students were enrolled in India during FY12. problem solving. or perform other tasks. this sector has received great funding including investment from foreign companies. Multimedia presentations can make the material more meaningful and engaging. positive attitudes toward technology as a learning tool by parents. Due to such great opportunities. students and teachers are also improved. It allows teachers' to effectively organize and present lessons. From the basic black board chalk style of teaching has evolved to purely customized computer based teaching. screens and addressing systems (speakers and microphones) allow teachers to teach a large number of students. Studies show that these teaching aids increase concentration levels of students and have led to improvements in student class attendance. It was observed that through online interactive games the grasping was faster and better. Studies completed in "computer intensive" settings found increases in cooperative and higher order learning. there was evolution in the education sector and several new technologies were introduced. Computers audio-visual capabilities from PowerPoint presentations and other animation software are used to present information in an interactive manner which invites greater interest from the students. Use of projectors. Just a decade ago. Smart boards are advanced boards which allow teachers to teach and share information with students in a multiplicity of ways. students writing skills.largest graduate talent. and using technology. Thus. The main reason behind this evolution is the way students respond to interactive learning. then progressed to white boards and now they are using smart boards. Year-wise growth of students enrolment in India 20. Using computers give students practice on core content and skills while the teacher can work with others.

Threebrix eServices. values. Shantanu Prakash. AsknLearn Pte Ltd. love and protection o Developed for 2-5 year olds o High quality learning standards  Mathguru o Innovative math help program o Provides solution to student problems in an easy to understand manner o Uses a pen and virtual notebook 5 .com.99mn learners and educators across the world It has a diverse product portfolio and these are some of the product offerings :  Smartclass o Digital modules and lessons o 2D/2D animations. Singapore. China and Sri Lanka. 27 offices worldwide including an office in Canada. Educomp Group reaches out to over 21.000 schools and 10.COMPANY – EDUCOMP About Educomp      Educomp was founded in 1994 by Mr. two in Singapore. audio and video o Explained difficult topics with graphics and clarity o Resulted in greater student-teacher interaction and class participation  Roots to Wings o Provides children with a culturally sound environment. Singapore and via its associates such as Savvica in Canada. the Company operates through its various subsidiaries including authorGEN. 20 in India. It provides information technology enabled solutions (ITES) to students. graphics. parents and schools. It serves the K-12 segment in India as well as in other countries like US. one in Sri Lanka.In addition. and three in the United States. Learning.

with virtual keyboard o Powerful tool to improve typing capabilities in Indian languages  The Millenium School o Using the most advanced audio. WizIQ o SaaS based online education platform o Connects educators and learners for live and self paced courses o Comprehensive Learning Management System.TMS. Online Word Processor. Retail and Consulting  B2B Division ( products are. SQL Server  Raffles Millenium Minter o Design training Institute offering world class courses in creative arts. pre schools. Professional Development Product)  Retail and Consulting (products are – Mathguru. professional and higher education  Learning hour o Largest provider of tutoring services in India o Used by thousands of students in the Middle East o Offers complete suite of assistant services to students across the world o Main services are : Academic assistance. sports facilities and co-curricular activities Educomp offers services in B2B. lifestyle and business management o Aiming to introduce courses in tourism and hospitality management o Addresses the needs of private schools. Vidhya Prabhat schools. Application assistance  Learning hub o Provides career counselling and admission guidance o Offers application assistance and complete guidance to admission in Top schools in streams such as Engineering and Management  Magikeys o Allows millions of Government school students to surf the web. visual and kinaesthetic learning techniques. RTW and Euro Kids) Some of its B2B Products are : 6 . MLS makes education effortless and effective o Uses Smartclass learning technology o The Millennium Schools are known for their academic excellence. government schools.Smart Class. Test preparation. Virtual Classroom and Marketplace o Uses advanced technologies of Microsoft. Indian language. learnhub. chat and write documents in their mother tongue o Provides a user-friendly. ETEN. ICT. Millenium Schools. email.

4 mn teachers by the end of 2008-09 o Partnered with co’s like Wipro and Microsoft and with NGO’S for executing teacher training program across India o This sector contributed 5.7% of sales and 10. Hand held remote device was used to answer them o BOOT Model  Instructional And Computing Technology o Served government schools through ICT which was renamed as Edureach in 2008 o It is the second largest business segment of Educomp which contributed 22. SMART CLASS o Aimed at private schools o Used sources such as graphics. The system was connected to the pc in the classroom which in turn was connected to the knowledge center of the school.3% of gross margins for 2008-09 o Content was developed in regional language and those topics were selected which could be best explained using multimedia o BOOT Model  Professional Development o Offered training to private and government schools for using ITeS o Trained over 1. o Teachers used pc in the classroom to access content from the knowledge center o Smart Assessment System was used to frame mcq’s.12% of gross profit margin of educomp for 2008-09 7 .7% of sales and 7. This helped in visualizing things better with the help of graphical representation o Smartclass Rolling Digiboard system was used to convert classes into smart classrooms.3d images and video clips along with traditional chalk board method of teaching.

acquired equity stakes in global companies like Learning.  EDUCOMP has two subsidiaries –   EDUINFRA EDUMANAGE  EDUCOMP deployed a trained program administrator at every school that implemented Smart class  Smart Assessment System (SAS) was available for teachers so that they could frame multiple choice questions to assess students  BOOT MODEL ( Build Own Operate Transfer )  It focused on acquisitions.Some of its Retail and Consulting division Products are :       RTW AND EURO KIDS TMS. Initially it concentrated on increasing awareness of computers among students and teachers. Ask n learn pte ltd.VIDHYA PRABHAT LEARNING HOUR MATHGURU LEARN HUB ETEN Strategies used at EDUCOMP:  EDUCOMP recognized scope and opportunity for providing IT Enabled learning solutions in Indian schools in mid expand its smart class product 8 .

 For govt. Once termed as a blue chip has lost 90% of it’s market cap in the last two and a half years.. with even employee salaries 9 . Key Business Challenges faced by Educomp Educomp Solution was termed as one of the best stock listed in Education Sector.  They partnered with WIPRO & MICROSOFT and many NGO’S for executing its teacher training program. they adopted PPP strategy and also provided content in regional languages.  It handled issue of lack of good faculties at smaller locations by VSAT enabled learning centers. schools . Things have been bleak internally as well during the last two years.  It followed franchising route to expand preschools.

did some financial engineering to continue to make it look good. Delivered over CDs. Once you get past all the marketing jazz and buzzwords. if at all. It’s original idea of “smart classes” was not taking it too far. audio. What better way than animation. Everybody in the world is wary of only “theoretical” knowledge spouted at the kids. its joint venture with Pearson Plc. This is one of those concepts that sound right at a high level. they were not paying in time. what was Educomp’s offering? Multimedia content for school syllabus. video. From the anecdotal evidence schools were not adopting it and from the accounting evidence.being held up at both Educomp and IndiaCan. investors and sensational journalism. in areas that were not quite its core strengths (even if it all fell under the umbrella of education). Educomp’s troubles seem two-fold: 1. could not manage the capital requirements. but ultimately could not avoid getting noticed by share market. What we need to show kids is how stuff actually work. right? Possibly! But did someone do a field test to see which concepts are best explained through animations? What kind of animations manage to work better than a teacher explaining it in the class or the good-old textbook? Was there 10 . It diversified too much in search of quick growths. 2.

tougher than technology. Accounting tricks and clever financial engineering is not going to make up for the basics faltering. They are in a soup. They might be able to come out of it. of it is content play. did the kids’ performance in exams improve? Beyond the ads. And who is creating the content? Are these education researchers. Proposed Emerging Technologies in Education Sector It is believed that we are moving from Web 1 where the web connects information web 1 to social software connecting people with Web 2 and to the semantic web connecting knowledge with Web 3. really make kids more excited about going to the schools? Did teachers think that their lives became easier. there is no evading the basics in the long run! Educomp bet on usurping the educational content. did jumping mathematical formula.any measurable evidence of better learning outcomes? And given what matters the most to Indian parents. It is predicted that the metaweb will connect intelligence in what can be named as ‘Web x’. The technologies which will enable this include     distributed cloud computing extended smart mobile technology collaborative. unfortunately. who have an insight into how children learn? Or are these thousands of animation diploma-holders. it cannot be created trivially. sooner or later the euphoria will die down. who are going through the same “boring” textbooks and putting some graphics and sound around the same old content? Content is not about technology. at least) diversification decisions. Investors and journalists like to jump on the sales number. If it has to work. It is. intelligent filtering 3D visualisation and interaction 11 . The only “technology” involved is the use of multimedia content creation tools. instead of the one written on a boring board. The rest. But if you are not monitoring how effective your actual offering is for the users. and the most. or they might sink. or did they find it difficult to finish the syllabus while multimedia content took its own time to play and kids still sneered at everything in the classes? All said and done “Smart Classes” are not about “technology”. The return in financial markets are governed by the value created in the market for real goods and services. did not do a great job of it despite creating some sales & marketing success. and instead of taking feedback and improving on its core idea. It does not matter how complex we make the financial system. Those numbers can create initial euphoria. made some bad (in the hindsight.

the sector is estimated to comprise of more than 7 billion accounts (likening to around 3. all of these. A PLE can use social software for informal learning which is learner driven. is the possible move away from Virtual Learning Environments (VLEs) towards Personal Learning Environments (PLEs). curriculum. the ageing population. but as a continuing activity. when combined with different social. Ceri Facer (2009) says “The developments in remote interactions and in disaggregation of content from institution." wherein understudies and instructors worked together to compose a computerized story in view of the Epic Citadel environment and transform it into an application open through iOS cell phones. are utilizing tablets stacked with math applications and e-reading material to get to data. utilizing them to flawlessly get to reading material and other course material as required. and behavior research.0 technologies. Narrating: Ringwood North Primary School in Australia took part in "The Epic Citadel Challenge. The iPads have given chances to understudies with almost no preparation to make their own particular music with comrades. 2010). Science: Year four understudies at St. Such a move is facilitated by the growing trend towards federated repositories of Open Educational Resources (OERs). Music: Students at Institut International de Lancy in Switzerland utilize their tablets to make music in the school's first iPad Orchestra.In this vision learning content is not as important as knowing where or who to connect to to find it. or one in every two individuals on the planet). reflection and collaboration with others.4 billion clients. PLEs are made-up of a collection of loosely coupled tools. get direction. political and cultural values lead to very different pedagogies. used for working.” 1. the diagnostic potential of genetic and neuro-science. A further trend. portable activity on the Internet is relied upon to surpass desktop movement. including Web 2. a grade school in Australia. and versatile clients will have downloaded 70 billion applications crosswise over cell phones and tablets are the second-most downloaded in iTunes of all classes. PLEs can be seen as the spaces in which people interact and communicate and whose ultimate result is learning and the development of collective know-how (Attwell. Mobile Learning (12 Months or Less) Before the current year's over. which can be freely reused and re-purposed. learning. in part based on these emergent technologies. problem-based and motivated by interest – not as a process triggered by a single learning provider. Tablet Computing (12 Months or Less) It is so natural for understudies to convey tablets from class to class. surpassing both diversion and business applications in ubiquity. institutional arrangements and cultural dispositions towards learners. Leonard's College. that schools and 12 . the rise of the personal ‘cloud‘. record estimations. 2.

takes understudies on a virtual visit through Italy. Physical science: A MOOC called "Milestones in Physics. Music: This spring. Craftsmanship: At Plymouth University in the UK. the 13 . and informal communication instruments.colleges are reexamining the requirement for PC labs or even individual laptops. underlining address over integration. This action is empowering reflection and examination on the drawing process and empowering understudies to complexity strategies and highlight and rectify any negative behavior patterns. however in any case. topography majors at the College of Wooster in Ohio are utilizing them to take and clarify photographs of Icelandic territory. An understudy's decision of applications makes it simple to construct a customized learning environment. and educators at Yale University are offering pictures from their advanced magnifying instruments to understudies' iPads through versatile applications so they can comment and catch pictures for future utilization. With their developing number of gimmicks. MOOCs (12 Months or Less) Various regarded thought pioneers accept that the current MOOC model has strayed altogether from the introductory reason sketched out by George Siemens and Stephen Downes in 2008. 3. understudies working with a delineation application called Brushes to create drawings that can be played back as feature. Utilizing haptic innovation incorporated into new touchscreen gadgets. the vibrations and sound criticism help understudies feel and hear shapes and charts. Indiana University-Purdue University Indianapolis and the Purdue University Department of Music and Arts Technology started offering their first MOOC. The trust is that they will in the end strike a harmony between mechanizing the appraisal procedure while conveying customized. Science: Students at Redlands College in Australia are utilizing tablets to gather and offer information on indigenous rocks. teachers over the globe are doing some stunning things with MOOCs. rich media. real learning open doors. The understudies took in the significance of social networking in news coverage and discovered the iPad helpful for get-together news and sources. The learning environment is being conveyed through Course Networking. with all the assets and apparatuses they require on a solitary gadget." spearheaded by a MIT graduate and conveyed through Udacity. with full interpretation characteristics. Unique Needs: Vanderbilt University graduate understudies are planning an Android application that empowers outwardly impeded understudies to learn math. "Music for the Listener" that can be changed over into credit. Journalism: Professor Messner at Virginia Commonwealth University secured iPads for his understudies so they could make mixed media news stories from happenings on grounds and in the encompassing group. tablets offer footing to other instructive innovations from encouraging the ongoing information mining expected to bolster learning investigation to offering a plenty of diversion based learning applications.

and especially unreasonable for K-12 schools. 5. conducting meetings with the client and team and then proposing a solution. IBM created a performance scorecard that evaluates the player’s communication. History: The Historical Williamsburg Living Narrative project at the University of Florida is an effort to create an interactive fictional game in which the geography. organization. health care educators are expecting to launch these digital learning tools later in 2013. it should also include the larger canvas of gamer culture and game design. and exploration exercises with assignments intended to help them get to be more productive shoppers and makers of alphabetic. Nursing: The University of Minnesota’s School of Nursing has partnered with the Minnesota Hospital Association and the technology firm. Open Content (2-3 Years) While open content has been accessible for quite a while. The utilization of open content advances an aptitude set that is discriminating in keeping up coin in any territory of study—the capacity to discover. and multimodal writings. and England while clarifying the fundamental ideas of physical science at the locales of essential revelations in world history. Writing: Ohio State University has banded together with Coursera to make a course that captivates members as authors. culture. Architecture: SimArchitect is a simulation game and social connection site for architects developed by IBM Center for Advanced Learning. proving to be a useful training and motivation tool. Referred to as “Game-Based Learning” in previous NMC Horizon reports. Virginia will be brought to life. and put new data to utilize. to develop web-based interactive games that engage nursing students with real-life scenarios. architectural methods. and characters of Colonial Williamsburg. visual. the point has gotten expanded consideration lately. and editors in a progression of intelligent perusing. VitalSims. productivity. More instructors are taking advantage of the abundance of substance inside open stores and acclimating themselves with the Creative Commons convention. The same can't be said for some course readings. assess. With initial versions of the game already completed. this field of practice has expanded far beyond integrating digital and online games into the curriculum. 14 . Functional maps show the early architecture of the buildings. which can be unwieldy. The updated category title reflects the perspective that while games are effective tools for scaffolding concepts and simulating real world experiences. and education.Netherlands. moderate to redesign. and more. Players are issued a request for proposal by a fictitious client and must respond. Games and Gamification (2-3 Years) Game play has traversed the realm of recreation and infiltrated commerce. analysts. 4. and interactive scenarios with characters like George Washington and Patrick Henry allow students to participate in discussions of the times.

both in and out of school. could benefit geologists or archaeologists in the field. David Yaron. in effect making it possible to control actions with one’s thoughts and to collect data about the brain’s reaction to various stimuli. capturing hundreds of photographs or data about a user’s surroundings on an offsite dig which can later be accessed via e-mail or social media. Neuroscience: A new brain-sensing headband called Muse displays a user’s brain activity directly onto their smartphone or tablet. and better organize notifications. students feel less pressure to execute perfectly the first time. The software is accessed through North Carolina State University’s virtual computing lab. gestures. Chemistry: A team from the Centre for Sensor Web Technologies at Dublin City University is building a wearable sensor that detects hazardous gases and immediately alerts the user of these conditions. Because these labs are designed to allow for easy repetition of experiments.6. e-mail. and other indicators— that would help students and educators communicate with one another. Mathematics: High School students in America are using Geometer’s Sketchpad to understand how theorems are developed. Associate Professor Chemistry at Carnegie Mellon University. keep track of updates. One of the most promising potential outcomes of wearable technology in higher education is productivity: tools that could automatically send information via text. In the controlled environments of these labs. students are safe. and social networks on behalf of the user—based on voice commands. the benefits of implementation are already clear. a tiny GPS-enabled camera that clips to a user’s shirt collar or button and takes two five-megapixel shots per minute. Wearable Technology (4-5 Years) Perhaps the least educationally applicable but most complex technology of the NMC report is wearable technology. Google’s “Project Glass” is one of the most talked-about current examples. a cloud-based learning environment with an interactive online community where teachers share tips on the software used as well as the projects undertaken. developed a project of the National Science Digital Library. Geology: Wearable cameras like Memoto. as students can run experiments as many times as they like. Virtual and Remote Laboratories (4-5 Years) Virtual and remote laboratories reflect the current trend in K-12 education toward more though technology is four to five years away from mainstream use in schools. Conclusion 15 . 7. Virtual and remote labs offer flexibility. Chemistry: Dr. even if they make an error. to create flexible interactive learning environments in which high school students can approach chemistry more like practicing scientists.

com (test prep). This raises a whole series of issues. (a company specializing in setting up high quality schools in Tier II & Tier III cities).com for $1.Technologies are rapidly evolving and although there is evidence to suggest education lags behind in its adoption of new technologies for teaching and learning emerging technologies will inevitably impact on education. including how we can train teachers for the emerging technologies they will use in the future rather than those technologies presently in common use. diverse and complex learning landscape which sees formal and informal learning taking place across a wide range of different sites and institutions. Though these kind of websites are not a big threat to companies like Educomp now but in future they can be. A-Plus Education Solutions Pvt. Latest in the acquisition list is stake in the leading engineering test preparation player Vidya Mandir Classes (P) Ltd (VMC) for close to Rs 34 crore. The road ahead: Educomp has been getting big on the acquisition route to growth. 16 . Emergent technologies also have implications for future infrastructure requirements and may be expected to impact on institutional organisation. Given the fast changing evolution of technologies there is difficulty in predicting future trends and developments within the education sector. (tutoring & test preparation) and Learning. Ltd ( pre-school for kids).” For Educomp: Quality education is becoming free online check out websites like Khan Academy which are widely used in various parts of the world.29 million early this year. Euro Kids international Pvt. Khan Academy is free to use with quality content. Ltd. It acquired education startup Studyplaces. Takshila Management Services Ltd. toward a more mixed. acer (ibid) suggests that “the coming two decades may see a significant shift away from the equation of ‘learning‘ with ‘educational institutions‘ that emerged with industrialisation.

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