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Baked Ambient Occlusion for Fur
Baked Ambient Occlusion
for Fur
Baked Ambient Occlusion for Fur Apurva Shah, Sajan Skaria Pixar Animation Studios 1
Apurva Shah, Sajan Skaria Pixar Animation Studios
Apurva Shah, Sajan Skaria
Pixar Animation Studios
Introduction
Introduction
Introduction 2
Introduction 2
Why Ambient Occlusion
Why Ambient Occlusion
Why Ambient Occlusion 3
Why Ambient Occlusion 3
Previous Work
Previous Work
Previous Work 4
Previous Work 4
Raytraced Occlusion
Raytraced Occlusion
Raytraced Occlusion 5
Raytraced Occlusion 5
Basic Approach
Basic Approach
Basic Approach 6
Basic Approach 6
Basic Approach
Basic Approach
Basic Approach 7
Basic Approach 7
Tip Map
Tip Map
Tip Map 8
Tip to Mid Map
Tip to Mid Map
Tip to Mid Map 9
Mid to Root Map
Mid to Root Map
Mid to Root Map 1 0
Root Map
Root Map
Root Map 1 1
Basic Approach
Basic Approach
Basic Approach 1 2
Basic Approach 1 2
Normal Deep Shadows
Normal Deep Shadows
Normal Deep Shadows 1 3
Without any Shadows
Without any Shadows
Without any Shadows 1 4
Occlusion - No Shadows
Occlusion - No Shadows
Occlusion - No Shadows 1 5
Occlusion - Soft Body Shadows
Occlusion - Soft Body Shadows
Occlusion - Soft Body Shadows 1 6
What About Motion?
What About Motion?
What About Motion? 1 7
What About Motion? 1 7
All Lights
All Lights
All Lights 1 8
Key with Deep Shadow
Key with Deep Shadow
Key with Deep Shadow 1 9
Fill & Bounce - No Occlusion
Fill & Bounce - No Occlusion
Fill & Bounce - No Occlusion 2 0
Fill & Bounce - Baked Occlusion
Fill & Bounce - Baked Occlusion
Fill & Bounce - Baked Occlusion 2 1
All Lights
All Lights
All Lights 2 2
Conclusion
Conclusion
Conclusion 2 3
Conclusion 2 3
Acknowledgments
Acknowledgments
Acknowledgments 2 4
Acknowledgments 2 4