Zepatos the Revered

CHARACTER NAME PLAYER REGION

Clr/Wiz/Acm/MyT
CLASS

Human
RACE

Male
GENDER

Neutral Good
ALIGNMENT

Tymora
DEITY

3/6/2/10
LEVEL ABILITY NAME

Medium
SIZE ABILITY SCORE ABILITY MODIFIER

Humanoid (human)
TYPE TEMP. SCORE TEMP. MODIFIER

32
AGE

5'11"
HEIGHT

172 lbs
WEIGHT WOUNDS

Brown
EYES

Black
HAIR NONLETHAL DAMAGE

CHARACTER RECORD SHEET
SPEED

TOTAL

STR
STRENGTH

8 14 22 22 18 8

–1 +2 +6 +6 +4 –1
TOTAL
BASE SAVE ABILITY MODIFIER

HP
HIT POINTS

182 21
TOTAL

30 ft/x4
=

DEX
DEXTERITY

AC
ARMOR CLASS

10 + +5
ARMOR BONUS

+

+2
SHIELD BONUS

+

+2
DEX MODIFIER
CROSS-CLASS

+

+0
SIZE MODIFIER

+

+0
NATURAL ARMOR

+

+2
DEFLECT MOD

+

+0
MISC MOD ARMOR CHECK PENALTY

3/cold iron
DAMAGE REDUCTION

CON
CONSTITUTION

INT
INTELLIGENCE

TOUCH
ARMOR CLASS

14

FLAT-FOOTED
ARMOR CLASS

19

SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER

MAX RANKS
ABILITY MODIFIER RANKS

24 / 12
MISC. MODIFIER

WIS
WISDOM

INITIATIVE
MODIFIER

CHA
CHARISMA

+2
TOTAL

=

+2
DEX MODIFIER

+

+0
MISC. MODIFIER

SAVING THROWS

MISC. & MAGIC

TEMP MODIFIER

CONDITIONAL MODIFIERS

FORTITUDE
(CONSTITUTION)

+18 +16 +26

= = =

+7 +5 +17

+ + +

+6 +2 +4

+ + +

+5 +9 +5
TEMP.

+ + + SPELL RESISTANCE

REFLEX
(DEXTERITY)

WILL
(WISDOM)

BASE ATTACK BONUS GRAPPLE
MODIFIER

+11/+6

0

+10
TOTAL

=

+11
BASE ATTACK

+

–1
STR MODIFIER

+

+0
SIZE MODIFIER

+

+0
MISC. MODIFIER

ARCANE SPELL FAILURE * ACTION POINTS
STR MODIFIER SIZE MODIFIER MISC. MODIFIER TEMP. MODIFIER

TOTAL

BASE ATTACK BONUS

MELEE
ATTACK BONUS

+10/+5 +13/+8
TOTAL

= =

11 11
BASE ATTACK BONUS

+ +

–1 +2
DEX MODIFIER

+ +

+0 +0
SIZE MODIFIER

+ +

+0 +0
MISC. MODIFIER

+ +
TEMP. MODIFIER

RANGED
ATTACK BONUS

WEAPON Dagger
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

+10/+5
SIZE

1d4-1
SPECIAL PROPERTIES

19-20/x2

10 ft

1 lb
WEAPON

P/S

Medium
TOTAL ATTACK BONUS

One-handed
DAMAGE CRITICAL

AMMUNITION

Dagger(Thrown)
RANGE WEIGHT TYPE

+13/+8
SIZE

1d4-1
SPECIAL PROPERTIES

19-20/x2

Appraise¹ INT Balance¹ DEX* Bluff¹ CHA Climb¹ STR* Concentration¹ CON Craft skills…¹ INT Diplomacy¹ CHA Disguise¹ CHA DEX* Escape Artist¹ Forgery¹ INT Gather Information¹ CHA Heal¹ WIS Hide¹ DEX* Intimidate¹ CHA Jump¹ STR* Knowledge (arcana) INT Knowledge (arch & eng) INT Knowledge (dungeoneering) INT Knowledge (history) INT Knowledge (religion) INT Knowledge (the planes) INT Listen¹ WIS Move Silently¹ DEX* Perform skills ...¹ CHA Ride¹ DEX Search¹ INT Sense Motive¹ WIS Spellcraft INT WIS Spot¹ Survival¹ WIS Swim¹ STR** Use Rope¹ DEX

+6 +2 –1 –1 +30 +6 –1 –1 +2 +6 –1 +4 +2 –1 –1 +30 +16 +16 +14 +30 +30 +6 +2 –1 +2 +6 +4 +35 +6 +4 –1 +2

10 ft

1 lb
WEAPON Touch

P/S

Medium
TOTAL ATTACK BONUS

Thrown
DAMAGE CRITICAL

AMMUNITION

+10/+5
TYPE SIZE

*
SPECIAL PROPERTIES

20/x2

RANGE

WEIGHT

0 ft

0 lb
WEAPON Ray

*

Medium
TOTAL ATTACK BONUS

One-handed
DAMAGE CRITICAL

AMMUNITION

+13/+8
TYPE SIZE

*
SPECIAL PROPERTIES

20/x2

RANGE

WEIGHT

0 ft

0 lb
WEAPON

*

Medium
TOTAL ATTACK BONUS

Two-handed
DAMAGE CRITICAL

AMMUNITION

RANGE

WEIGHT

TYPE

SIZE

SPECIAL PROPERTIES

AMMUNITION

WEAPON
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

SIZE

SPECIAL PROPERTIES

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

6 2 -1 -1 6 6 -1 -1 2 6 -1 4 2 -1 -1 6 6 6 6 6 6 4 2 -1 2 6 4 6 4 4 -1 2

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

0 0 0 0 24 0 0 0 0 0 0 0 0 0 0 24 10 10 8 24 24 0 0 0 0 0 0 24 0 0 0 0

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 5 2 0 0 0

AMMUNITION

Skills marked with ¹ can be used normally even if the character has zero (0) skill ranks. Skills marked with are cross-class skills. * ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.

SPECIAL ABILITIES
Tim's
CAMPAIGN EXPERIENCE POINTS

203,810 / 231,000

GEAR ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS

+1 Mithral chain shirt
ACP SPELL FAILURE SPEED

Light
WEIGHT

+5
SPECIAL PROPERTIES

+6

+0

0%

30

12.5
ARMOR BONUS

Twilight, Blue Shine
WEIGHT CHECK PENALTY SPELL FAILURE

SHIELD/PROTECTIVE ITEM

+1 Light mithral shield

+2
SPECIAL PROPERTIES

3

+0

0%

Heavy Fortification
OTHER POSSESSIONS
ITEM

Wgt

ITEM

Wgt

Heward's Handy Haversack Potion of Cure Moderate Wounds Tome of Worldly Memory

Iron Ward Diamond, Least Clasp of Energy Prot, Elec, Lesser

ioun stone, pale blue, +2 str skin of power damping 2

Magic Items Equipped by Slot
Ring Slot (RH) Ring of evasion (25000 GP) Ring Slot (LH) Ring of protection (+2) (8000 GP) Hand Slot Gloves of dexterity (+4) (16000 GP) Arm Slot (none) (0 GP) Head Slot Helm of Wisdom +4 Mask of Intellect +4 1 1 (none) (0 GP) Face Slot (none) (0 GP) Shoulder Slot (none) (0 GP) Neck Slot (none) (0 GP) Body Slot (none) (0 GP) Torso Slot Shirt of Resistance +5 Belt of Health +6 1 Shirt of the fey (15000 GP) Waist Slot (none) (0 GP) Feet Slot (none) (0 GP) TOTAL WEIGHT CARRIED
NOTES LANGUAGES

0 0 0 0 0 0 0 1 0 0

–– RACE ABILITIES –– • Base land speed of 30 feet. • Bonus Feat: 1st level bonus feat • Favored Class: Any –– CLASS ABILITIES –– • Proficient in all armor, and all shields(except tower shields) • Proficient with all simple weapons. • Aura of Chaos(Ex): You have a moderate aura of Chaos. • Aura of Good(Ex): You have a moderate aura of Good. • Spontaneous Casting: Can spontaneously cast Cure spells, by sacrificing a pre-prepared spell of equal or higher level. • Restricted Spells: cannot cast Evil spells. • Turn Undead(Su): Can turn undead 2 times per day. A turning check is made on 1d20+1; turning damage is equal to 2d6+2 on a successful check. • Evasion(Ex): On a successful Reflex save against a magical attack, you take no damage. • Familiar: You have called a Weasel as a magical companion. ¤ Alertness: While the familiar is within arms reach, you gain the Alertness feat(+2 to Spot & Listen checks). • Evoker: You are specialized in the school of Evocation. You can prepare one additional Evocation spell per spell level each per day. You gain a +2 bonus to Spellcraft checks to learn spells from this school. Enchantment and Necromancy spells are prohibited to you. • High Arcana: For each level of Archmage you take, you can select one high arcana. ¤ Mastery of Elements: You can alter an arcane spell when cast to utilize a different element from the one it normally uses. ¤ Mastery of Shaping: You can alter area and effect spells that use burst, cone, cylinder, emanation or spreads by creating spaces within the spell's area or effect that are not subject to the spell. –– FEATS –– • Lightning Reflexes (PH 97) : +2 bonus on Reflex saves. • Skill Focus (PH 100) (Spellcraft) : +3 bonus on checks with selected skill. • Spell Focus (PH 100) (Evocation; Illusion) : +1 bonus on save DCs against specific school of magic. • Greater Spell Focus (PH 94) (Evocation) : +2 bonus on save DCs against specific school of magic. • Spell Penetration (PH 100) : +2 bonus on caster level checks to defeat spell resistance. • Greater Spell Penetration (PH 94) : +4 bonus on caster level checks to defeat spell resistance. • Craft Wondrous Item (PH 92) : Create magic wondrous items. • Scribe Scroll (PH 99)² : Create magic scrolls. • Silent Spell (PH 100) : Cast spells without verbal components. • Efficient Item Creation (EL 53 or SRD) : Create magic items in days instead of weeks. • Efficient Item CreationCraft Wondrous Item (EL 53 or SRD)

21.5

Common Celestial Draconic

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 LIFT OVER HEAD LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning Check Most Powerful Undead Affected(Max HD) # of HD Turned Times/Day

CARRYING INFO

TURN ATTEMPTS
Turning Check Modifier

2

Used

+1

26

53

80

80

160

400

Up to 0 1-3 4-6 7-9 10-12

0 0 1 2 3 4 5 6 7

2d6+2 If your cleric level is double the HD of the undead or more, the undead are destroyed rather than turned. Dispelling rebuking works like turning, but you must equal or exceed the check result of the cleric who rebuked.

MONEY PP GP SP CP Art Gems 200

13-15 16-18 19-21 22+

20 Other (GP)