Introduction • • • • • • Nine pages Short burlesque, bio poem of five stanzas using an “abab” rhyming scheme.

This part of the novel details Missy’s childhood and shows how she ended up in her current situation. Basic characterization of Missy, allowing the reader to understand the character’s psyche (or at least acknowledge her weird logic and strange behavior). Coloring pencils, using only dark shades of the primary colors and black. Omnipresent narrator

Chapter One • • • • • • • Min. of 14 pages Prose Missy finds refuge on a farm owned by a kind man who isn’t all that he seems. First true look at the bizarre universe of the comic. More of Missy’s personality shows through this situation. Digital paint No real narration: simple dialogue

Chapter Two • • • • • • • Min. of 14 pages Uses the rhyming scheme of a Shakespearean sonnet (abab, cdcd, efef, gg). Missy encounters some police while admiring the inner workings of a windmill. Inspired by the “Song of Storms” from the “Legend of Zelda” franchise. Lets the reader into Missy’s mind. Coloring Pencils Told from Missy’s point of view: as such, she is not seen until the final panel (when she looks into a nearby stream).

Breather #1 • • • • • One page No dialogue or narration Missy gets into an argument with a fruit vendor. No real inspiration: just a little doodle that demanded to be put in. Black and White

Chapter Three • • • • Min. of 14 pages Prose Missy finds herself on a strange journey through the cosmos with a talking turtle. Based on the original idea of "Missy" when the character was first drawn in September 2009.

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Pure and utter insanity as both Missy and the reader attempt to figure out what the heck is going on. Digital Paint Omnipresent narrator and simple dialogue

Chapter Four • • • • • • • Min. of 14 pages Petrarchan (14-line sonnet that follows the pattern abbaabba, cdecde) The FBI is still on the lookout for Missy, and manage to track her to a small New Jersey town. Personal curiosity of what is going between the police as they try to arrest our protagonist. An attempt to make the officers seem more confident in the eyes of the reader. Coloring Pencils Omnipresent narrator

Breather #2 • • • • • One page No dialogue or narration Missy wages war against a hobo for a half-eaten Happy Meal®. Inspired by a question a friend asked me involving hobos and buying them Happy Meals. Black and White

Chapter Five • • • • • • • Min. of 14 pages Prose The farmer returns for revenge, or so Missy thinks. The weird design of the character, prompt me to bring him back one final time. The universe Missy resides in becomes less random and more morbid. Digital paint Omnipresent narrator

Chapter Six • • • • • • • Min. of 14 pages Ballade (three stanzas of eight/ten lines, final stanza of four/five, all stanzas end with same one line refrain) Missy reminisces about the day she killed her parents, and wonders if she was in the right. The result of my mother's question: "Why did you make this poor girl so evil?" A more in-depth telling of the introduction from Missy's POV. Coloring pencils Told from Missy's POV

Breather #3 • • • • • One page No dialogue or narration Missy searches for a pigeon that crapped on her head. Wouldn't you want to kill the pigeon that suddenly went to the bathroom on your head? Black and White

Chapter Seven • • • • • • • Min. of 28 pages Prose, ending with Italian sonnet (abbaabba, cdecde) Missy returns to the scene of the crime after she realizes she has unfinished business back home. Personally, I find no better way to end this chapter of the protagonist's life. It's a secret to everyone... Switch between digital paint and coloring pencils every four pages. Simple dialogue, ending with omnipresent narrator.

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