American Homeguard TM-725-15 Anti-Terrorist Handbook
This Book has be published for educational & entertainment purposes only. The author and/or publisher(s) claim no responsibility for use and/or misuse of the information, techniques, methods & formula contained herein… It is advised that one should not ever attempt any of these training methods or fighting techniques as only you will be liable for your own injuries…
All Rights Reserved:
No portion of this book may be reproduced without the express written permission of the Author and/or Publisher.
Anti-Terrorist Handbook (1st Edition) Copy Right Witch-Hunter Publishing (2007) Published by Witch-Hunter Publishing P.O. Box 597 MacArthur WV 25873
This anti-terrorist handbook, is a basic survival preparedness manual. The object of this book is to arm you with the most basic skills of self-defense combatives, wilderness survival & extreme situation emergency precautions. It is the intent of this book to give you a basic idea of how to prepare yourself for the worst case scenario. And should the worst case scenario take place, I wish you the best of luck. Should this booklet come of no use to you then, I am very happy with that. I wish you never need to apply the methods in this book, and if you do I hope you are successful. The “Anti-Terror Philosophy” is to be prepared for the worst, hope/pray for the best & be more then ready to survive at all costs. As such should the worse case scenario become a real situation by all means reproduce this booklet for every member of your survival team & have a few extra just in case. This Handbook belongs to:_____________________________ Whose Role is:__________________________
Note: This booklet is a study manual of the American Homeguard is for educational & academic purposes only! Do Not assume his booklet is an actual military or civil defense paphmlet, this book is for academic & educational purposes only...
Introduction: A Dangerous World & Your Will to Survive Chapter One: Basic Hand-to-Hand & Self-defense Chapter Two: Safety Precautions for You and Your Family Chapter Three: Wilderness Survival Chapter Four: Against Bio-Chemical Terrorism Chapter Five: True Terrorism; What we haven’t seen Chapter Six: You Against Terrorism Post Script: Are you ready?
A Dangerous World & Your Will to Survive
What I will tell you is going to shock and scare you, but it’s the honest truth. Iraq is not a war on terrorism… A terrorist is an individual who uses fear and propaganda to control the minds of others. By that standard the Republican Party are terrorists. By that standard Saddam was a terrorist, right beside the G.W. Bush’s “We’re-at-war” committee; all controlling the populace through fear. You have not seen terrorism, oh September 11th was a horrible event and it shocked the world. But that isn’t real terrorism! Real terrorism is suicide bombers in an elementary school or hospital, death squads wiping out small towns or some guy walking into Go-Mart with an AR15 and opening fire. Terrorism is a tool of Guerrilla warfare but it is not the goal of it. Real terrorist wield fear like a razor edged scimitar. Real terrorism is the something Israel, for example, has been dealing with for decades. A terrorist has one goal, to create fear, doubt and panic. Fear makes you helpless, doubt makes you hesitate and panic makes them seem all the more threatening. This is where you must decide to die as passive cattle to the wolves or stand up and fight back! I hope in buying this book you have chosen to fight back, for your sake and ours. This book focuses on the worst case scenario.
Basic Hand-to-Hand & Self-defense
The following combative methods are drawn from the old WWII Marine Corps hand-to-hand combatives and aspects of Street Focus Jujitsu. These techniques are designed to end the fight as quickly as possible and move one. Once an aggressor is down and out, run to a “safe-place” and call for help or report the incident and check on the safety of your family. Mental Over-Load Conditioning: The Mental Over-Load Conditioning is a 1 to 3 second drive into a wall, it’s the use of animal, or predatory instinct. Broken into phase of activation, each phase represents a safe guard. Each safe guard is an attempt to calm down and regain control or elevate the danger of the situation and the adrenal-stress reflex of the body. While many self-defense instructors preach about releasing the anger and using it as a safe guard, I will warn the student of the outcome of the situation. If you rely on anger for self empowerment, it will eat a hole threw your heart and mind. Highly emotional people suffer from the most stress related illnesses and angry people are in the top category of this outcome. Awareness: If you have noticed there is no pre-awareness stage that is because you must always be aware. Present in the moment, and functioning in the apparent “now,” not focus on paying the bills or picking the kids up from soccer. The only excuses for not being aware of your environment are sleeping and dead… The Psych-Up: The psych-up is the 1 to 3 second drive to wall part. Think of is this, when in doubt and fear embrace it and control it. As best I can explain it, when you learn to live with something it doesn’t seem that bad, violence is no exception. Envision the mugger coming at you, the rapist following you and the tiniest sound seems to echo like dynamite.
At this point adrenaline begins to hit your blood stream, you begin to get shaky, Rules and your senses seem heightened. The fight or flight response of the brain begins to twitch out signals. This is the natural instinct within us all, this the point where techniques become weapons in your hands and if the apparent threat isn’t there you can always drop back down to awareness. Explosion: The explosion, the moment when instinct takes over, do you run away or fight to the end? That is the decision you will make on impulse and instinct. This is the moment when seemly heightened senses, dulled pain reception and the will to survive all combine. This is the survive-orelse mark… Fighting Stance: Fighting stance is important for various reasons, mainly because it gives you something to fight from. Notice that the elbows protect the ribs and that the fists are up to protect the head. Against a striker one need only allow them to tire themselves out and move into to finish them quickly and end the confrontation. Against a grappler it means playing their game, or running around popping in and out to bring them down. There are a few good methods for getting these guys and I do mean a few. The fighting stance depicted here is taken from military hand-tohand combatives. The idea is keep everything close to your body so that it doesn’t become exposed and to keep everything “guarded” to that fewer strikes get through your guard.
a) Body: Remains at Side angle to Minimize Targets b) Lead Arm: Elbow tucked to protect ribs, lead arm slightly extended from elbow to present closest weapon to closest possible targets
c) Reverse Arm: Remains tucked against the body to shield possible targets, hand remains at about throat level to protect face, head and body. d) Legs: Feet form an “L” pattern to allow body weight to move behind lead strikes or shift weight away to avoid attacks. A special note should be applied to the feet, as the soldiers weight should be slightly shifted to the balls of the feet allowing the freedom of movement & quick action/reaction time. f) Head & eyes: Keep the chin tucked into the shoulder and the eyes focused on the enemy's chest. This allows any movement of the body to be observed and defended. Basic Fighting Techniques:
Blocking Sets: Blocking is the first skill needed against an aggressor, any idiot can throw punch after punch and get hit in return. Being tough and taking a punch is one thing, but intentionally doing so is very stupid. There for the need to block is a key aspect of keeping your head attached to your shoulders. A slight difference to classic karate is that when blocking use the flat of you forearms. This doesn’t counter attack the opponent’s attacking limbs but it also keeps you from breaking your forearms. a) High BlockThe first block learned it the high block, it moves the attackers arm up and out so that their ribs, face, stomach and throat become open targets.
b) Mid BlockThe middle block brings the attacker’s arm down and in front of you. This allows you to seize the opponent’s wrist and pull them into you to be struck. In fact a middle block can be used to allow you reverse hand to grab the opponent’s wrist and pull them toward you while you launch out with the lead fist to strike them. c) Low BlockThe low block is ether an extension of a mid block, pushing the arm to the outside or used against a kick. Against a kick the low block can be used to seize the leg or ankle and set up for various attacks. Combative Principles 1: Attack outside the Guard... Advance outside of an opponent's lead shoulder to get behind him or at an obscure angle to his position, and take the advantage. This allows the enemy’s own body to be used as a weapon against him. 2: Attack High and expose low targets, attack low and expose the high targets... You can lose a fight simply by not realizing every action (including no action at all) creates a weak point to be exploited. Look for such weakness in your enemy or force him to open a weakness for you to take control of the fight. 3: Offense over Defense... Wars are never won by defense. Make the first move, even a feint, can force the enemy to become defensive and open to attacks and fighting your way. This also relates to absorbing damage and accepting pain to focus on direct targets to cripple or kill an enemy shoulder. 4: Move Forward when the enemy exposes himself... During times when an opponent attacks step forward to get inside his guard and deliver a series of powerful and quick strikes to take your enemy out of the fight. 5: Use Surprise as a key weapon... Even slight of hand movements which distract an enemy for a second can take an enemy completely off guard if followed by a rapid and direct attack.
6: Never expect to win; Choose the win... One must understand that victory is as much a matter of thinking as it is training. Never assume that size, speed and power give you an advantage or assume they do not offer any advantage as well. The key focus of one's mind should be winning or losing. Instead focus only on one's task, stopping the enemy. 7: Hit hard, Hit fast and move on... Move in and control the fight, disable the enemy as quickly as possible and move on to the next enemy. Combatively speaking; seek to end the fight as quickly as possible with as little risk to yourself as possible. If you strike, strike through the enemy and finish them quickly. Even if multiple “rapid strikes” is used to attack the enemy, the objective should be to bring down the enemy and finish the struggle as quickly as possible. 8: Economy of movement... Make every technique short, simple and sweet. You don't have time or energy to be wasted on flashing techniques or trading techniques with an enemy soldier in battle. This also applies to simultaneous attack and defense. 9: Psychology of pain... Pain hurts! It distracts our senses and can over load our brains with signals causing us to become distracted or confused. Bio-mechanics states the nerve relay signals to the brain saying that something is happening. Pain is simply a signal saying something is or about to be damage. Use pain to distract and control your enemy; such as digging a finger nail into the eye or grabbing and pulling the groin. Striking Techniques: There is little method to the techniques listed in the category of striking. However, this offers a distinct advantage and constraint to strikers; first it means a limited amount of techniques but it means a there is little time needed to learn these skills. Striking is a universal art form, a boxer and a Karateka punch the same way! Yes, I did say both artists apply the same principles to different arts. Now I will admit the “blocking” techniques are different, as
are the styles of foot work. The fundamental principles of striking are the same… Reverse Punch:
The reverse punch is an extremely powerful close range strike. Begin from the fight pose, from here thrust the rear fight forward, twisting the hips behind the strike. As the punching fist clears the chest and the torso coils, bend the knees to drop the weight behind the punch. Lunge Punch:
The lunge punch is considered a sucker punch by many standards. First few people expect the lead hands to be committed to fully to a strike. Second, it is often used for its ability to throw many people off guard. From the fighting stance, step forward off the lead foot, snapping the arm forward and in line with the shoulder. The lead knee should bend forward to drive the weight behind the fist. Upper-Cut Punch:
The upper cut is also considered a sucker punch as when practiced in close combat it appears suddenly as if unseen. From the fighting stance step forward, dropping the lead hand slightly, and is a similar fashion to the lunged punch push the weight forward by bending the lead knee. As the body’s weight drops forward sharply draw the fist up until the forearm is parallel to the ground. Special attention should be placed on using the reverse hand to should the face and body at the same time. Bare in mind this leaves the forward side exposed momentarily and it would require the enemy to know this technique was coming to capitalize. Hooked Punch:
The hook punch is a commonly thrown attack by inexperienced fighters, though used correctly the hooked punch is a devastating attack. The hook is executed by launching a lead punch slightly “off center” of the target enemy and then arc thing strike inward with a bent elbow. Back Fist Strike:
The back fist can be executed by bringing the elbow out and snapping the fist forward so that the back of hand delivers the knuckle
impact. A back-fist is a natural “return” from a hooked punch, allowing one to strike multiple times per attack before the arm is with drawn. Inside & Outside Elbow Strikes: Elbow strikes are extremely effective as close range, and lethal if directed to the correct targets. An inside elbow is simply executed as if performing a hooked punch, however the forearm remain drawn so that the elbow directs contact with the enemy. The outside elbow is executed by dropping the lead arm across the chest and whipping the elbow out to strike its target. Knee Strike:
Knee strikes like elbows can be effective at extreme close range; knee strikes to the groin are a set up to have the attacking leg whip back and sweep the enemy to the ground. Knee strikes to the inside of the legs however, can numb the legs and slow the enemy’s movements. Front Kick:
Kicking is seldom effective is a real fight, though the legs are much more powerful then the arms, giving up half of one’s balance is seldom effective. The front kick is executed by drawing the knee up to the waist and snapping the foot forward. The ball of the foot should be used as the striking surface. Side Kick:
The side kick is effective for long distance attack, and should be executed using the heel of the foot to stomp the leg into the enemy’s body. From the fight posture draw the leg up by bending the knee and thrust the leg forward or to the side. Side kicks are extremely effective at long range, especially against the knees, and legs of an enemy. Back Kick:
The back kick is executed by drawing up the leg to the chambered position as before and thrusting it back to attack the enemy. The heel of the foot should be driven back to strike the enemy. The back kick is requires the upper body to dip forward, making it extremely effective against a grab with proper timing.
Striking & Striking Power: I’m not going to bore you with too much information about striking techniques; there are several books out there on the market for that. Striking is easy, try to hit through your opponent’s face and keep on going. But the primary goal should be damage and pain, for this there are only five major targets. 1) Eyes: Take out the eyes they can’t see you, and then move around then coming at different angles. Most blinded fighters will try to charge straight ahead and hope to over power you. You drive you fingers into there eyes and then duck and dodge to the side. As they plow straight ahead, you take out the knee from the side. 2) Throat: They can’t breath they can’t fight, or at least you hope not. Strike and gab the throat and start squeezing the wind pipe, most people will freak out and try to grab your hand away from their throat. An even more evil and wickedly fun thing to do is growing out your nails then cut them into points. The best grapplers in the world, freak out when you get a hold of there throat and they feel those sharpened talons digging into their flesh! This is also the dirty secret of pit fighters and street fighters who tear a man’s throat out with their bare hands. 3) Groin: As if I have to explain that one, hit in nuts and keep on hitting. Hurts like hell and if you grab them and start twisting, they panic. Panic is good it means they will make mistakes. Ever see a UFC fight where someone got punched in the groin, sure allot of the older fights. Now how many guys grab and twisted the other guy’s balls? None and I promise you those big ass boys would freak out if someone played that dirty… 4) Knee: My favorite target, crush the knee and watch them drop. The rule is the bigger the guy you are fighting the more weight they have on their knees. A good kick to the side of the knee will bring down anyone; a stomp to the front of the knee will stop most guys dead in their tracks. 5) Ankle: The ankle makes a very easy target, and a very important one as well. Sweeping, kicking low to strike, the ankle not only
cause great pain if successful but also will drop most attackers where they stand, simply be taking their feet out from under them affording you time to run away. Quick and Dirty Grappling: I hate martial artist, grapplers and wrestlers; they play by set of rules, styles or patterns of thought. I fight to win, period. Forget about arm bars, break their fingers and they can’t grab you. Again, four rules apply. 1) Grab what you Hit: When you hit the groin, throat or eyes, grab hold and claw on. It seems womanly, but the best grapplers in the world panic when a sharp object, that finger nail I mentioned earlier is being driven and ground into their eyes. 2) Slide in Strikes as you Grapple: If the opponent wants to grapple, hit them in the face with a couple of elbows when he gets in close. Drive a finger into his eyes and grab his throat. I said it was quick and dirty. 3) Bite and Bite Hard: Yes I said to bite the son of a bitch, and do it to tear meat off the bone. Clawing and biting like a wild animal scares the living shit out of anyone who wants to get close to you. I once got in a fight with three guys; I got hold of one and took a chunk out his neck vampire style. His friends were so freaked out by it they froze in their tracks. So by the time I got done slamming his head into the floor and tearing at his eyes with my little claws, no one wanted a piece. Basic Grappling Techniques: Yeah, yeah, I know grappling is the end all be all of martial arts. Problem is few grapplers ever stepped into a real fight. So here is what happens, concrete is hard and being dropped on it hurts allot. So the next time someone says 90% of all fights go to the ground, slap them for me… (Joke) Allot of fights do go to the ground; however, in a concrete jungle even aikido can kill you. Having been taken down hard, several times, I
have made a point to find martial arts instructors who could fight on the ground. Entrapping Arm-Lock:
The entrapping arm lock is executed from a high or medium block and is extremely effective on the ground. As the block is executed the defender wraps the blocking arm around the enemy’s arm and pulls up hyper extending the enemy’s elbow. It is important for the individual to follow up with another attack while trapping the enemy’s arm. To quickly break the enemy’s arm, fall back while wrenching the elbow up to break the enemy’s arm. On the ground one need only lean back while on top or roll over from the bottom to break the arm. Bypassing the Attack to Break the Neck:
Bypassing the attack is commonly used as away to destroy aggressive and overly aggressive enemies. As the enemy attacks or leads with a punch, drop low by bending the knees and moving to the outside the enemy’s shoulder. Bring one arm up to reverse upper cut the enemy’s chin with the palm of the hand, at the
same time; the other hand should palm heel strike the base of the enemy’s skull. This wrenches the enemy’s neck, to the breaking point. Sleeper Holds: Many fights have been won through a man being choked into unconsciousness and there will likewise be many more. This technique also can be applied from the Bypassing the Attack reaction The method depicted here is a sleeper hold also called a rear naked choke in judo and jujitsu. The legs are wrapped around the enemy to pin them while the forearm and bicep are used to squeeze the carotid arteries in the neck, the other arm should be used to force the enemy’s head forward and allow the hold to be secured. Double Leg Takedown:
Similar to most martial arts and wrestling certain techniques are “key” to defeating an enemy. The double leg takedown is one such technique. Feinting, a forward movement to draw an attack, the pit fighter should drop to one knee striking the sides and back of the enemy’s knees with edges of the hands. The pit fighter should then pull up and back, toward himself; pushing of the planted foot.
Spine Breaker Takedown: A vicious surprise takedown, the pit fighter begins this takedown by grabbing the enemy’s chin and pulling the enemy back and off balance
while driving the knee into the lower back and kidney area. From here the pit fighter steps back with the attacking leg, pulls the enemy back and down driving the enemy’s back against the forward knee. Hip Throw:
The hip throw is extremely effective and can be executed without much effort. From in front of the enemy, step forward, sliding the arm beneath the enemy’s shoulder. Step out and back, as you keep the back straight and lever the shoulder forward, driving the enemy face first into the ground. This technique should be followed up with a stomp to the enemy’s skull or chest.
Striking Points & Effects:
1) Crown of the Skull: A powerful blunt force can cause sever shock to the central nervous system. 2) Mastoidal Opening: This point lies just behind the ear. A powerful strike here can be crippling and possibly fatal. 3) Base of the Skull: A powerful blow here can fracture the vertebrae at the base of the skull, causing death or paralysis. It is, however, far more likely to stun your opponent. 4) Vertebrae of the neck: Any powerful blow to the vertebrae of the neck can cause the same effects as striking point “3” 5) Coronal Suture: A powerful blow to this point can cause hemorrhage, paralysis, blindness or death. 6) Optic Nerve: A powerful blow to this point can cause pain, unconsciousness, or blindness. 7) Sinus Cavity: A powerful blow to this point can cause great pain, unconsciousness or death. 8) Bridge of Nose: A powerful blow here can cause great pain or unconsciousness. 9) Eyes: A powerful blow here can stun, blind or through damage to the optic nerve to the brain, cause death. 10)Anterior Nasal Spine: A powerful blow here can stun or “knockout” an opponent. 11)Chin: A sharp powerful blow here can disorient or cause unconsciousness
12)Side of Neck: A powerful blow here can cause a stunning effect, internal bleeding and/or unconsciousness 13)Windpipe: A powerful blow here can cause breathing problems, pain or death.
14)Trapezius Muscle: A powerful blow here can cause great pain and numbness in the arm, this also applies for constant pressure. 15)Collar Bone: A powerful blow here cab cause great pain and if broken, internal bleeding and numbing of the arm. This bone can also be dislocated to achieve the same effect as a fracture. 16)Brachial Artery: A powerful blow here can cause great pain and numbness in the arm and shoulder. 17)Suprasternal Notch: A powerful blow here can cause pain and/or dislocate both collar bones. 18)Gladiolus of the Sternum: The depression of the sternum, a powerful blow here can break the sternum; cause severe skeletal damage and immobility from pain. This is also the point used to execute a heart punch.
19)Lungs: A powerful blow here can disrupt breathing and in extreme cases, internal bleeding of the lungs. 20)Solar Plexus: A powerful, or even a not so powerful, blow here can disrupt breathing and cause great pain. Above the solar plexus is the Xyphoid Process; an extension of the sternum, a powerful blow here breaking the Xyphoid Process from the Sternum can cause great pain and massive damage to internal organs. 21)Floating Ribs: A powerful strike here can cause much pain and possible immobility by breaking the rib, and possible internal injury if the rib is driven into internal organs. 22)Liver: An extremely powerful strike to this point can cause great pain and possible liver damage. If the damage is great enough, death from liver failure might occur weeks or months later. 23)Kidney: Although the kidneys are located on the back side of the body, there is a small “channel” within the body that can cause great pain with an extremely powerful blow. And possibly shock the kidney. 24)Stomach: A powerful strike here can cause great pain and in extreme cases, when the blow is delivered from a master, a severe peptic ulcer and a very slow painful death. 25)Hip: A powerful strike to this point can cause pain and numbness, with some extreme cases the hip can be dislocated or broken. 26)Groin: It is no large surprise that attacking this point cause allot of pain, however, many people do not know a powerful blow here can cause immobilizing pain, unconsciousness, or slow and extremely painful death, through a core body infection. 27)Spinal Region: Any powerful attack anywhere along the spine, especially between the “shoulder blades” or lower back, can cause great pain and possibly paralysis. 28)Kidneys: A powerful strike here can cause great pain, however, an extremely powerful blow to this point can rupture the kidneys causing the blood to become filled with toxins. Generally one will die from such a blow within a few weeks to as soon as twenty minutes.
29)Final Vertebrae of the Spine: A powerful strike, usually a stomp, to this point can possibly separate the spine from the hip bone, causing permanent loss of the use of the legs. 30)Tail Bone: An extremely powerful strike to this point can cause severe damage to the central nervous system, and limited mobility through skeletal damage. The effect of the damage can range from pain, unconsciousness, temporary or permanent paralysis.
31)Bicep: A powerful blow here will cause numbness in the arm. 32)Triceps: Like the bicep a strike here can cause numbness and pain in the arm. 33)Ulnar Nerve: Constant pressure to this point causes great pain and numbness. A powerful strike to this point can cause great pain and possibly dislocate the elbow. 34)Outside of the Elbow: Pressure to this point causes pain and numbness, however, a forceful blow to this point can break the elbow. 35)Inside of the Elbow: Attacking this point can and will create the same effect as striking the outside of the elbow. 36)Ulnar Nerve: A powerful blow to this point can cause a painful numbing effect in the hands and arms. 37)Ulnar Nerve: A powerful blow to this point can cause a painful numbing effect in the hands and arms. 38)Nerve between the last Two Knuckles: Constant pressure to this point can cause pain and numbness in the hand. 39)Armpit: A powerful blow to this point can stop the heart or at least cause numbness in the arm.
40)Hollow of the Elbow: A powerful strike to this point can rupture blood vessels and cause great pain and numbness. 41)Radial Nerve: Grabbing or striking this point can create pain and numbness. 42)Nerve between Thumb & Hand: Constant pressure to this point can cause great pain and numbness in the hands.
43)Ulnar Nerve: A powerful kick or strike to this point can cause and numbness. 44)Radial Nerve: A powerful blow to this point can cause a painful numbing effect. 45)Calf/Thigh Ligament: A tearing grab to this point can cause severe pain and impaired movement. 46)Thigh: A blow to this point can cause severe pain and numbness. 47)Side of Knee: A powerful strike to this point can easily dislocate/”break” the knee. 48)Front of the Knee: A powerful blow here can cause minor pain, if the knee is straight, possible “breakage.” 49)Calf: A powerful blow here can cause minor pain and discomfort. 50)Ankle (Inside): A powerful blow here can cause a painful numbing effect. 51)Achilles Tendon: A powerful blow here can cause severe pain and numbness. 52)Shine: A powerful strike to the shine will cause a sharp pain.
53)Ankle (Outside): A powerful blow here produces the same effect as striking the inside of the ankle. 54)Instep: A powerful stomp to this point causes breakage of the bones of the foot. 55)Ligament of the Hip & Thigh: A hard strike to this point can cause pain and numbness in the entire inner thigh and hip. The basic methods reveled here are, exactly that basic techniques & general striking points of the body. The applied concept is more then the sum total of the individual techniques. Focusing on primary skills & target points can build the confidence and understanding to apply both techniques & principles under pressure. It is important that you train daily and understand the mechanics of each technique, and the principles that apply to them. There is a fundamental set of practicing each technique to build a certain level of expertise.
Safety Precautions for You and Your Family
You got a crash course in self-defense in the last chapter and you’re ready to take on any terrorist right..? Wrong. The goal should never be to take on a terrorist; or mugger or rapist or anyone else, unless you have no other choice. Your best weapon is to avoid the enemy at all costs. In Public: • Always Maintain an Active Awareness of your environment… • If something, anything, seems out of place or conspicuous avoid the situation first and then seek to alert the police or security personal in that area. • Do not Flash Large Amounts of Money… • Carry only at most $50 in your wallet or purse and carry all credit card concealed on your body… • Always ask for Identification, even from uniform police officers who approach you out of the blue… • Never get into a confined space with someone you don’t know, especially if you have a bad feeling… On Buses: • Always set in middle most terrorist attacks against buses almost always come from the outside… • Look out for strange objects along the road, especially those with wires coming from them… • Do not be afraid to tell the Driver… On Air Planes: • Set closest to the windows of the plane, most terrorist threats on a plane come from within… • Pay Attention, What are the Hijackers after? A terrorist flying a plane into a building and hijacker asking for money are different…
• Fight Back! Here is the deal the US as well as many other countries have a zero-tolerance and a zero-negotiation policy. This means, you will be taken out of the air by your country before they give into any serious demands. You have no choice but to go down fighting and take the chance you may still yet live. At Home: • Always check your Home before anything else when you first enter it, cell phone and weapon in hand if need be… • Once inside make sure no windows or locks have been tampered with and are still locked… • Check all Doors and Windows in your home before going to sleep at night… • Do Not open the door to anyone you do not know… • Ask for Identification from any Police Officers who just “show up” unexpectedly. A badge is not proof of ID… As a Hostage: • Do not resist at first, do as the hostage takers say… • When given a chance Capitalize on it, and fight as hard as you can… • If the SWAT team or HRT (FBI Hostage Rescue Team) guys come crashing through the windows and doors, drop to the ground and remain still wait for them to tell you to move… • Take notes as to what the hostage takers are doing, saying, accents or foreign languages, & their clothing… • Speak calmly to hostage takers and treat as if they are correct, but do not allow yourself to sympathize with their ideology… • If you can get away do so, the information you may have can save more lives… Universal Principles: • DO NOT be a Hero, heroes get people killed. Be a survivor, be a fighter, but do so for the act of survival and not the dream of media attention…
• Help the injured first, offer whatever reason you can but try to help those seriously injured by the terrorist or hostage takers. This is one of the reasons for keeping first aid kits in your home, car, purse or on your belt. • Do not let fear control you, if fear controls you the terrorists control you. If you can function under the stress you may well survive any situation you find yourself in… The overall train of thought is to protect yourself, so that you can protect others or escape to safety. These principles can be applied to natural disasters as well as terrorist attack. The fact that I believe we as Americans have left ourselves open to terrorist attacks, is based on the history of terrorist operations in history and other countries. We will be attacked again so these principle of action may be of more use then you know. Extreme Survival Situations: Extreme survival situations are cases where the absolute worst has happened. These situations are generally held under two major categories of enemy occupation and nuclear war. Enemy occupation be it an insurgent force, regular foreign military or some rogue branch of our own government will then set in place the status of martial law. ● Hostile Invasion: In such a situation any and all cities will be divided into two major areas, a containment area under strict control and an outside war zone. A modern example of this would be Baghdad's “green zone” and the “yellow & red zones” with mark enemy threat potential. The wilderness training inside this book should be enough to survive the war zone areas. Key importance in these areas is setting up patrols for intelligence and avoiding other hostile groups. ● Nuclear War: In a nuclear war, green zones and red zones are meaningless. Chances are the EMP (Electromagnetic Pulse) that covers an area tens the size of the radiation wave of a nuclear blast will do the most damage. Quantum physics aside, the effects of nuclear blast are not as destructive as we are told by the media.
Instead after the initial blast, which has a temperature close to the sun's own heat and brightness, this flash lasts for fractions of a second. This heat vaporizes the air and most solid matter in a fraction of second, this heat is followed by a radiation wave this radiation wave is made up of Alpha wave radiation; which is stopped by your skin, Beta wave radiation; which is stopped by any clothing. These forms of radiation are common to you the sun and you've lived with the sun just fine right? The damage of radiation comes from Gamma wave radiation which passes through clothing, skin and concrete unto certain depths. This radiation will pass through an individual's body and kill each cell of the body it comes in contact with. These dead cells break down and poison the body as a massive infection. Nether, the heat or the radiation of the blast does the most damage in a nuclear blast however, the debris from the blast is the single most destructive force. The heat from the explosion will vaporize the air creating a vacuum, so that after the initial push of the explosion there is pull as well. Precautions against nuclear strikes are simple, if you see a flash of light as bright as the sun drop to the ground immediately. Hold your breath and lay perfectly still, the initial blast will be followed by that sudden pull of the vacuum, after this sudden pushed and pull sensation you should get up and move as quickly as possible. Other debris will be falling down so getting under cover is very important. Radiation poisoning will not effect fruits or vegetables and can foods, but animals may not be safe to eat due to the infections created by dead cells floating around in their bodies, these infections mat feed other viruses and poisons. The EMP will disable cars, phones and any electronic devices, this will essentially put anyone hit with such a weapon back to stone age technologies. As mention earlier, a nuclear blast has four blast waves and four blast radius. The initial point of contact is call ground zero and this is where the heat vaporizes steel and concrete like paper in bonfire, outside this center rage is blast radius where all debris is pushed out into the area that is the limits of the radiation wave, beyond this is the EMP Shockwave which will disable all but the most basic of technologies.
There are two types of nuclear detonations, actually there are four but underground detonations are less likely to occur offensively and underwater detonations are not likely to occur. The two major detonations I speak of are mid-air detonations & surface detonations. A mid-air detonation will cover a larger area with radiation, and allow for a further EMP shock wave, thus injuring a greater number of people outside the initial blast radius. The value of a mid-air detonation of a nuclear devise is that the radiation will kill a larger percentage of the population, although at a slower rate and that the EMP will disable most devices. Allowing for structures to be used by an occupying force and the possibility that some resources and civilians to survive.
A surface detonation, will destroy a larger area with the initial blast and flying debris, but the limits of the radiation and EMP waves will be reduced by structures and terrain such as hills or mountains. A surface explosion of a nuclear devise will also damage or destroy must underground bases at ground zero and within the blast radius, is possible that even will a structure survives the blast the kinetic energy from the blast will still injure or kill the people within.
Camouflage: Colors that are no reflective or shiny are called drab colors. Color is the last aspect recognized by the eye, but as color may allow one to blend into a larger mass, it conceal shape if one is simply still. ● Jungle Terrain- Olive greens, brown & tan in a leaf-like pattern ● Desert Terrain- Tan ● Woodland Terrain- Light drab gray ● Snowy Terrain- Drab white ● Urban Terrain- Light gray or medium dark tan ● Night/Shadow in Any Terrain- Flat black, drab midnight blue or a drab charcoal gray Noise & Movement: Adjust movement to terrain, cover, and visibility. In low visibility, belly crawl. Sprint or dash from cover to cover, giving several minutes between sprints. Side step along walls to help shield your silhouette from view. Use slow walking or crawling around good cover. Use a light sprint to close in on a sentry or targeted opponent within ten to fifteen feet away. The most important rule to the rule that in an emergency do not move. If you think you’ve been spotted remain perfectly still, frozen in your tracks. If you do need to move while following this rule drop as softly as possible to your stomach and listen for signs you were spotted. Herbal Medicines: In a city such natural plants would be grown in one’s living room and a window box. In the rural country-side such plants could be found in nature or grown in abundance in one’s back yard. In fact under the proper conditions even marijuana and hallucinogenic mushrooms are effective pain relievers. Alcohol is useful in aiding digestion and thinning the blood to prevent clotting.
Plant Preparations Knowing what plants cure what illness is not enough. One must also know how to prepare the plants. So, before the natural medicines are presented here, the ways of preparing them is presented here now. Infusion: Cut and crush the herb, pour boiling water over the herb, stir and leave to cool. Do Not strain, allow the herb to sink and leave the to cool. If no boiling water is available, chew or suck leaves to extract juices, then spit out the pulp. Decoction: Cut, scrape and mash the herb roots. Soak the mashed roots in water, about half an hour. Bring the solution to boil and allow to simmer till about 1/3 (half a pint) of the solution has evaporated. Poultice: Mash the root, leaves or whole plant and compress the plant into a flat pad. Add water to the pad if it is too dry. Apply pad to the wounded area, cover with a bandage or large leaf and bind the poultice into position. Expressed Juice: Crush the stem and leaves into a juice pulp with rocks, sticks or your hands. A commercial juice machine is excellent for working within your home. Squeeze only the juice into an open wound and spread the pulp around any infected areas. Bind the pulp into position the same way as before with the poultice. To Stop Bleeding: Giant Puffball Mushroom: Pack Spore as a poultice Plantain: Pound leaves into a poultice Cleansing Rashes, Sores & Open Wounds: Use externally to bathe 2 to 3 times daily or, if indicated, as a poultice. Burdock: Decoction of the root, crushed raw and mixed with salt for animal bites. Chickweed: Expressed juice of leaves. Comfrey: Decoction of root as a poultice Dock Weed: Crushed leaves Elder: Expressed juice of leaves. Oak: Decoction of Bark Scurvy Grass: Crushed leaves Shepherd’s Purse: Infusion of whole plant, except roots, as poultice Sorrel: Crushed leaves
Tansy: Crushed leaves Fevers: These plants will induce perspiration to break a fever. Elder: Infusion of flowers and fruit Lime: Infusion of flowers Aches, Pains & Bruises: Use externally where indicated. Birch: Infusion of leaves Borage: Infusion of whole plant except for the roots Burdock: Decoction of the Roots Chickweed: Infusion of whole plant except for the roots Comfrey: Decoction of the Roots, applied to the area of swelling Cowberry: Infusion of leaves and root Dock: Crushed leaves, apply leaves to bruises Poplar: Infusion of leaf buds Sorrel: Crushed leaves, apply leaves to bruises Tansy: Crushed leaves, apply leaves to bruises Willow: Decoction of bark to relive head aches. Colds, Sore Throats & Respiratory Illness: Angelica: Decoction of the roots Bilberry: Infusion of leaves and root Borage: Infusion of whole plant except root Burdock: Decoction of the roots Comfrey: Infusion of whole plant Horseradish: Eat the root raw, stepped in a tea Lime: Infusion of the flowers Nettle: Infusion of leaves Oak: Decoction of bark, to be used as a gargle Plantain: Infusion of leaves and stems Poplar: Infusion of leaf buds Rose: Decoction of hips Willow: Decoction of bark Upset Stomach: Bilberry: Decoction of fruit
Bracken: Infusion of leaves Bramble: Infusion of leaves Dandelion: Decoction of the entire plant. Horseradish: Infusion of the root Mint: Infusion of entire plant, except root, with powdered charcoal and water. Plants as Food: Plants as food are somewhat easy to learn to eat, blue berries, black berries and raspberries are all good to eat. Likewise one can smoke pine cones to get pine nuts, pine nuts have a sour tastes but are good with wild honey and are high in protein. Most plants used as medicines can also be eaten; barks can be brewed into teas. The “eyes” (roots) of potatoes can be cut off the bulb and planted to gain a healthy crop of food. In fact potatoes are one of the few plants that need little to know Basic Test for Editable Plants: Taste: Do not swallow, chew and spite out root, plant or berry. If tongue burns, Do Not Eat. Swallow Small Amount: After 15 minutes if nothing happens eat a small amount of plant if stomach becomes upset or bowl problems begin, Do Not Eat. Eat in Small Amounts: If after 30 minutes not illness or bad signs begin to show, wait an hour then eat a slightly larger amount of plant. Many times it is the roots of weeds which are not only healthy but can be eaten quite freely. Preparing Meats: Meats are prepared in two ways, one is cooking and the other is smoking and storing. Smoked meats, or slow roasted meats, are jerky-ish and can easily be stored in a cool place, a hole or sealed away under water is a place to store them. I can not stress that insects, non-venomous insects, can be eaten and are very healthy. Likewise, they are high in protein. Ants and termites, including fire ants, can be boiled into a tea and drank. Ant tea (made with
fire ants) is a Chinese medical cure for respiratory problems. Maggots can be prepared the same way, in fact they must be boiled, more importantly maggots can be used to clean dead tissue from wounds. Cooking & Smoking Meats: The Hobo Stove is extremely easy to build and carry with you. Using either an old coffee can, paint can or even a large soup can. Can have three to five holes punched in the bottom of the can and three to five holes punched in the rim on the opposite side of the can. Air is draw into the can via the bottom holes and the fire burns, and smoke is then pushed out of the holes on the top of the can. This allows heat to travel directly up to cook food or heat a large stone which is used to keep warm. During times when the stove isn’t used for heat, such as when moving it can be filled with dirt and used to grow potatoes. Spit Fire Pits or Roasts are commonly use to cook wild game. The major draw back is that the smell will attract both animals and people. Sticks should be laid cross ways and layered. Once, a fire as consumed most of the sticks large rocks should be placed over the fire, allowing heat to slowly roast the game. As the meat cooks through layers may be cut off and eaten as the meat roasts. Be careful of wild animals especially predators. A smoke tent is constructed by building a spit fire pit and a tri-pod with extending cross beams. Meat is then cut into thin strips and a small fire is made in the pit, large rocks are then laid over the pit and a blanket, leather hide or poncho is draped over the tri-pod.
Smoke and heat then slowly dry the meat into a tough jerky, that can be sealed in a plastic zip baggy and stored in a cool dry place for later use. Skinning Animals: Small game can be prepared by cutting across their back and pulling the hide away in opposite directions. A careful incision into the belly and pulling out of the internal organs can ready most small game for the roasting process. This method of skinning is best used for squirrels, rabbits, rats, possums, cats and small dogs. The internal organs can be used for bait for traps or fishing lines and small bones can be used for tooth picks. The method of skinning deer, elk, cows, horses and large dogs, to include wolves, is somewhat the same. If possible hang the animal from a tree or lean in downward on a slope. Cut the game from ankle to groin, along the inner thigh. Carefully remove any genitals and scent glands, including internal organs attached. Continue along the belly to the lower jaw slitting the throat. A second and third cut should follow along the inner legs of the animal’s front flank. Internal organs can be used for bait in traps and secure an area by attracting predators to scare off unwanted guests… Animal Parts & Uses: Blood: Basic law of nature if you kill something and drink it’s blood you gain the nutrients and hormones from the animal, but blood must be boiled to prevent disease. Fat: Animal fat can be boiled to make lye and soap. Lye is highly acidic and can be used to tip weapons for self defense. This acidic lye can eat away living and die tissue and cause wounds to remain open and be slow to heal.
Heart: The heart is a muscle and can be easily cut into strips for jerky. Some African tribes believe eating the heart of the enemy gave one power, Native American tribes often ate the heart the gain the spiritual power of an animal killed during a hunt. Intestines: If turned inside out and cleaning properly, the intestines can be stuffed with meat and treated as sausage. Meat: Any muscle of an animal can be cooked, roasted or smoked and eaten. Stomach: The stomach can be filled with meat, potatoes, and spices and boiled or broiled to create a fine meal. Getting Water: Water can acquired in three general fashions, digging a well, collecting rain water and by distilling water from plants. Place a bucket (D) in a depression or a hole. Lay a sheet of plastic, though hide or leather can do in a pinch, and allow the sheeting to funnel down about the bucket (C). Place green leafy plants (B) around the edges of the hole or depression and secure both the leafy plants and the sheeting with large rocks. Wells may be dug and used to both tap an under ground water supply and collect rain water. Various vines, those without milky or syrupy saps can also be a useful source of water. Water can be filtered by filling a box with layers of clean sand, at the base then small tightly packed gravel, small rocks and finally apple size rack. Water should be poured over the rocks and allowed to filter through to the sand and out the other side. Sharpened stakes can be used to make a various levels and breaks, which are then filled with rocks, smaller rocks, gravel and sand to
filter the stream as it runs along it’s course, though one may need to boil the water to get rid of any bacteria left over from the filtration. Tracking & Stalking: Tracking and stalking follows three basic guide lines and is fairly easy when stalking large game or careless people. Tree branches are often broken, leaving a visible eye level trail and sometimes retain cloth or fur. Loose dirt and mud make it fairly easy to follow tracks, as does snow, however a heavy rain or snow storm can easily erase tracks, making covert movement especially likely during night and in heavy storms. Scent can be tracked even by people, and animals such as deer which leave their scents to find mates can be tracked in this way, as well. Always approach animals and people, with the wind blowing in your face and move only when the wind is blowing to distort sounds of your movement, remember to crawl on your belly over hill tops and ridge lines. Making Soap: Even and especially in their world do we need to keep clean during such extreme circumstances. Boiling animal fat in water creates a white film which should be collected and mixed with no less the a gallon of water for washing clothes and diluted with 2 gallons for washing skin or less depending on one’s sensitivity to the acidic lye. Shelter in the Wild: The Lean-to Hut is made by leaning sticks and shaved branches against each other and covering them with evergreen limbs and then those limbs with mud. The back may be closed off and a pit dug in front to house a small concealed fire. The fox or rabbit hole shelter is a small dug out area (A) with a ventilation chimney to that one can make a fire and cook food. Usually this hole is dug beneath on over hang already occurring in
nature. These chambers are small enough to support one person in the fetal position (C), and some small trees and bushes may be transplanted to create camouflage (D). Likewise further pits (E) may be dug within the main chamber so that one can keep food cool for later use. Rocks can be piled up in the entrance (F) to further camouflage the entrance. It topped by soil, one may grow food, potatoes is a good choice (G). The Spider Hole is a trap door shelter used by some militaries to hide soldiers, cache equipment & form a network of tunnels. The Spider hole is a chest deep pit with a camouflaged trap door lip. This allows the occupant to rest by sitting “Indian style” with their pack and weapon resting on their lap. The lid can be formed with tarp, poncho or weave of grass covered with dirt or sod. The spider hole over time can be grown into network of tunnels beginning by digging a storage area and a small cove within the wall for a fire place. The Tunnel can also be dug down deeper into the earth to accommodate additional rooms and storage areas. The Vampyre Shelter is a shallow ankle deep pit which can is then covered with a tarp or poncho and covered with dirt and debris. This floor of this pit should be insulated with debris to maintain body heat (except in deserts where transference of heat away from the body is a desired effect) and a firing slope cut into the head of the vampyre shelter to allow one to fire from this position (not shown).
The Vampyre shelter is a variation of the Hasty fighting position used all militaries; though the objective of the vampyre shelter is to allow an individual or small team to camp in place hidden from view even if some stumbles into the camp. A hasty fighting position is essentially a ankle to knee deep pit which can be dug & hidden within an hour. A soldier here lays on their stomach, with an packs and other equipment behind them. Characteristics of a Hasty Firing Position: A)Area Behind Forward Cover; which allows a soldier to pass ammunition, food or a radio between the two soldiers B) Firing Position; where each soldier lays in wait of an enemy approach. C) Storage Area; for hiding packs and supplies carried by the soldiers. D)Grenade Sump; same as in the trench hole. E) Firing Stakes; While limiting the solders target area, it also prevents a soldier from distraction by covering the area where the soldier targets. F) Cover; protects the soldiers in the Hasty Fighting Position from enemy fire.
Against Bio-Chemical Terrorism
There isn’t a great deal you can do here in public covering your mouth and nose with a wet cloth, cars, phone booths and other settlers may offer some reprieve or limit the over all exposure. In your home duct-taping you windows and doors shut again may limit the over all exposure. The panic, fear and wide spread looting from such an attack will seem tremendous. But it isn’t necessarily so, especially if you plan a head. Stashing away food, canned meats and vegetables for example and water bottles are a good example. Keep water purification tablets are another useful item. Military surplus gas masks are another fine example. Items for your Home: • Antibiotic/Antiseptic Skin Clearer • Bottled Water and Canned Food • Several Small Fruit/Vegetable Producing Plants • At Least 3 First Aid Kit • A “Bug-out” Bag • Road Flares and Candles • A “Stash” of Strong Antibiotics • Duct Tape & Plastic Sheeting: For Windows & Doors • A Cache of weapons: I favor archery weapons for their reusable ammo but in self-defense a firearm is a must. Items for Your Car: • About 4 to 6 bottles of water and about 4 of 6 cans of soup and few granola bars • A First Aid Kit • A box of baby-wipes • Ponchos & Road Flares • Several Blankets (minimum 2) • Some Plastic Sheeting About 10’ x 10’ and a roll of duct-tape
• Antibiotic/Antiseptic Skin Clearer The plastic sheeting serves to allow one to seal off the front portion of the car, should a gas attack occur. In such a situation one should move to the back seat and use the plastic and duct tape to create a wall to prevent vapors from entering through the engine space. Also tape up the trunk access you use from the back seat and the windows, though the weather seal should protect you. Only move from the back of your vehicle an hour after all visible signs of the gas has dissipated. Again cell phones should be used to report in and obtain assistance, though visible signs of the bio-chemical attack may seem to be gone, bacteria, viruses and chemicals may be transferred through the skin. Hence the antiseptic skin clearer in such a situation us it once every minute or every five minutes depending on nature of the attack. Carry-Kits: Carry kits are small personal emergency kits that can be carried on you at all times. These kits should be able to be comfortably worn in your belt, or carried in a purse, brief case or back pack. The basic items that consist the bulk of these kits may vary greatly but the most stripped own kits are made up of; A single Lock Blade Knife no more then 2 to 3 inches in blade length. 3 medium sized gauze pads and approximately 32 inches of white medical tape 4 to 6 butterfly closures 6 to 10 water proof matches and a striker An LED pin light, approx. 1 to 2 inches in length A handkerchief approximately 12 inch by 12 inch square. 2 to 6 maximum strength over the counter pain pills The reasoning behind these items is as follows, the knife is simply for utility use, cutting cloth to make tourniquets and so on. The Gauze and butter fly closure are for dealing with open wounds, and of course the LED pin light can be used to signal for help or see in the dark. The handkerchief however is for protection from inhalants, to include smoke. By wetting the handkerchief and covering your mouth and nose with it,
you may be able to reduce your exposure to chemicals, smoke or even certain biological carrier agents. Bug-Out Bags/Kits: Bug-Out bags are bags or emergency kits set aside for emergency situations, these kits contain items that can protect and sustain you during adverse conditions. Basic Bag/Kits: The basic bag or kit is extremely compact and serves one person. The basic kit may be used for hiking, fishing or short range (less then 5 miles) wilderness travel. This kit contains the following items; • 550 test parachute line, 50’ of cord • A Pack of Baby Wipes • Sturdy Folding 4 to 6 inch, Lock-Blade Knife • Water-Proof Matches (x50) or Wind-proof Lighter • Space Blankets (x2) • 3 granola bars • 1 qt. of clean water Long Term Bag/Kit: The long term bag is designed for large moments through various terrain and to give the individual the ability to spend extended time in the “bush” for days. This kit is also keyed to be used by 1 to 6 people with care for several days. This kit contains the following items; • Two, 50’ lengths of 550 test parachute line • A Pack of Baby Wipes • Two, Sturdy Folding 4 to 6 inch, Lock-Blade Knives • Water-Proof Matches (x50) or Wind-proof Lighter • 6 roadside flares • Space Blankets (x3) • Poncho (x2) • Flashlight, preferably wind up style • 12oz of dried and sealed beef jerky • 12 granola bars
• • • •
A compass Water Purification Tablets 3 qt. of clean water Bow and Quiver, w/ 12 arrows
Reaction in Times of Distress: Many people were curious as to how so few terrorists took over those three planes and murdered so many people. Some believe that they were hostages, others tried to fight back. I can not impress upon you that your choose to act and that taking no action is an action. Allowing others dominance over you is in fact willing slavery. Thus, the role of survivalist is freedom to think, think to be prepared and be prepared to act. The following are simply guidelines for dealing with emergency situations, this is your mental check-list. 1. Remain Calm… 2. Move to safety… 3. Take Notes of the Situation… 4. Treat the Injured… 5. Do not return to a “dangerous situation” for any reason… 6. Alert the police, fire department or other authorities… Several may argue that treating the injured should come first, the is forth is that one you need to be calm to treat the injured, to you need to be in a safe place to treat the injured; giving a person mouth to mouth is second to staying in a burning building. You need to then know the injury, what seems like a heart attack may be an injury or something else entirely. Notify the the authorities only when you are in a place of safety and it will not take time away from keeping other's alive.
CPR is an acronym of Cardiod-Pulmonary Respiration. The basic steps for this is outlined here in. First check the air way by sweeping the finger into the back of throat to insure there is no blockages. Then Pinch the nose and breath into the mouth three quick but deep breaths and then press on the center of the chest with approximately twelve to fifteen times before administering another three breaths, keep this cycle up until relieved by someone else or EMS arrives. Treating Burns: There are three types of burns radiation burns from thermal radiation (heat), electromagnetic burns (electric shock) & chemical burns (such as from lye). Thermal burns should be treated by moving the burned victim away from the heat source, then applying a cold compress of cool water, third degree burns (burns where tissue has been burned away) should be treated with antibiotic creams and cleaned a minimum of twice daily. Electromagnetic burns, are quiet simply electrocution. Make such the source of the electrocution is shut off or gone and then treat as a thermal burn. The Chemical burns should be treated by brushing off the chemical with unexposed and uncontaminated objects or a neutralizing agent such as vinegar.
NEVER! Clean a liquid chemical burn with water as this may dilute the chemical and allow the chemical to pass through the skin. Treat a Bleeding Wound: Treating a bleeding wound is done in stages depending on the level of blood loss. Minor wounds may be treated by simply holding or tyeing a bandage over the wound, more severe wounds require a tourniquet which uses a pressure dressing; a wadded bandage tied tightly in place and a belt or rope tied above the injury to restrict blood flow. A tourniquet should be made by tying a cord approximately six inches above the injury, loosely and twisting cord with a stick the stick should then be held in place with the cords which are used to tie down the pressure dressing.
True Terrorism what we haven’t seen Terrorism is about causing people to doubt the power of their nation to protect them; it is about making a kingdom fall from within. Big grandiose actions such as September 11th serve to alarm the government but are not significant in raising the true fear levels. Attacks the come from nowhere and target the general populous can be far more dangerous. What happens when you are afraid to go to the grocery store? Too scared to go to work? Or too panicked to enjoy your life? You become a prisoner of fear… Americans and most other nations have not seen true terrorism, though if you live in the worst neighborhoods in America you don’t need to. Lets face it there are areas of America were car bombs, pipe bombs, pineapple grenades and AK47s are as common as in the Gaza Strip. We live with criminals who treat the streets of America like the besieged streets of a warlord. That is the terrorism we should be fighting… The darkest truth of this world is the power others hide behind, terrorism to in itself a truth. The truth; that a small group of men and women can enslave you with fear and not an invading army of train soldiers. Fear is a weapon most people use with precision and skill, and if you think me wrong. Turn on your TV, how many times do you see terrorist used for what is taking place in Iraq? Now research Vietnam, the Korean War and even Geronimo, the same tactics are used but they were rarely labeled terrorism if ever. Terrorism is the deliberate act of sabotage and destruction intended to cause wide spread fear and panic. The most
dangerous acts of terrorism are not car bombs but school shoots and suicide bombing attacking children. This is often done to cause parents to with draw there children from public schools, then those who gather to worship their God are targeted in an attempt to break up the “fellowship” and strength that comes from being with others who are there for you. True terrorism has not been seen in American, and it is not for the actions of our government it because the media has focused on what they are told to see. A war in Iraq; where you will be drawn away from the “wars” in America. Until the day, God forbid, we see are clinics, our schools, our department stores and our streets turned into a secret battle ground, we have not seen terrorism until our lives and freedom are ripped away by fear day after day… Am I scaring you yet? Good because that is the point, real terrorism and real terrorist aim to spread fear, panic and doubt. Remember Columbine, the school shooting where twelve teens and a teacher lost their lives and another twenty-four students were wounded? That could happen all over America and why isn’t it? I can because we have taken the war to the terrorists, I can say because of the invasion of Iraq, I can say because of the FBI. But it has nothing to do with one or the other. It’s because the terrorist are smart, they will lay low and wait and when given the order the sleepers will awaken and we will see true terrorism.
Taken From The Al’Qada Training Manual Published Over the Net:
PRESENTATION To those champions who avowed the truth day and night… And wrote with their blood and sufferings these phrases… The confrontation that we are calling for with the apostate regimes does not know Socratic debates…, Platonic ideals…, nor Aristotelian diplomacy. But it knows the dialogue of bullets, the ideals of assassination, bombing and destruction, and the diplomacy of the cannon and machine-gun. Islamic governments have never and will never be established through peaceful solutions and cooperative councils. They are established as they [always] have been By pen and gun By word and bullet By tongue and teeth
Has the idea that this will not go away hit you yet? Good… There is no victory over an idea, which is both good and bad in several regards. That means the idea of America and the fighting spirit of its people should be rekindled! We as Americans have held a long history of fighting and conflict, but we are lead by the media to a place of complacency and dereliction. I want you examine the above and notice three things. • Words: There is a great deal of big words most people will not understand, which means your enemy is intelligent. DO NOT consider terrorist to be stupid, many are quite intelligent and have insight into a great deal subjects.
• Meanings: Notice the means of those words. Socratic; A pedagogical technique in which a teacher does not give information directly but instead asks a series of questions, with the result that the student comes either to the desired knowledge by answering the questions or to a deeper awareness of the limits of knowledge. Platonic meaning; to be speculative or theoretical. Aristotelian meaning; a person whose thinking and methods tend to be empirical. • Drive: What is motivating them to act as such? By their own ideology they can only come to peace by the death and in slavery of others. They will not be questioned (Socratic), they will not be consider the views or welfare of others (Platonic) and they will not governed by anyone but themselves (Aristotelian). Do you understand what real terrorism is now? Or have you realized first this path we have set is far from over..?
You Against Terrorism
There is a fine line between guerrilla warfare and terrorism. Both can operate independently of the other, and are often heavily intertwined. They, however, are not the same thing! Do not see every guerrilla soldier as a terrorist, or every terrorist as a guerrilla! Sadly many countries use terrorist methods under the guise of guerrilla warfare and guerrilla warfare training has been the breeding ground for some the largest terror organizations in the world. And sadly it is America in the desire to spread our vision of democracy; who has trained the terrorists. You have seen how determined to kill you, your enemy is, how intelligent he is and yet have not seen how evil he is. Fear will control you and there is no way around that, that is simply how it is. However, you and your family have but one hope, a strong will to survive. If you are an individual, meet others who think as you do. If you are part of a family; prepare your family for the possibilities of a full-terrorist campaign. Stock pile food and water, take martial arts or self-defense classes, and study first aid and medical journals. At worst you will have all this excess and training and never need it, at best you will look out onto a world and wonder what the next day will bring. The ideology-of-madmen have set their sights on your life and lives of those you hold dare. An idea can not be killed, and there will always be terrorists. This is the first step in arming yourself with knowledge and second step comes in waiting for the moment you hope will never come. But is it not better to be prepared?
Small Teams Warfare/Survival Tactics: Here we address the worst case scenario, terrorist have succeed. They have killed the “Great Satan.” Thats the term they use for America, while they are cooking little children in ovens to “discipline” their parents. Here you see the tactics used by the US Military for almost two centuries. Do not be alarmed at the words “Small Teams Warfare” the US Army and Marine Corpse train their soldiers and marines in small teams tactics, at the most basic level. This is so that even down to the individual soldier there is a level of control from higher. In terms of your family or support group, you need to each fill a role, both as part of defensive operations, scavenging for supplies and resources and/or as part of your “normal lives” these roles include. Chaplin: Religious Leader to help keep up motivation and offer emotional support. Engineer: The fix or build it person, responsible for getting the lights going and water running. As well as keeping any and all vehicles ruling. Building, storing and maintaining weapons when not in use. Dietitian: The person in charge of raising animals and crops for food. The easiest animals for this purpose on the small scale are chickens (meat & eggs), goats (meat & milk), and pigs (meat). The easiest crops for food are potatoes, tomatoes, strawberries, and of course apple trees. If limited of land, miniature fruit trees may be grown indoors as well as out. Hunter: The hunter is the in charge of scouting, scavenging, trapping and hunting wild game. Many times the Hunter is also the person placed in charge of military operations, such as patrolling, raids & rescue missions. Medic: The medic has the toughest job, patching up injuries, treating illness & controlling the distribution of medicines. While the Dietitian grows food, the medic must grow plants for medicines. Support: The support personnel are individuals with little to no useful skills. As such these people either help out the skilled team members as unskilled labor & eventually learn a skill set or skill sets to increase the number of skilled team members. Support personnel
are a luxury to a survival team; which can often come from the education of teenagers , young adults & people who are found without resources or purpose on patrols & scavenger missions. As a whole the entire group is responsible for defending the survival shelter. Key skilled personnel are the Medic, Dietitian, & Engineer. As such I have included the following information. The Standing Orders of Roger’s Rangers: The skills of Indian Fighters and Frontiersmen, and the origins of the U.S. Army Rangers… 1) Don’t forget nothing. 2) Have you musket clean as a whistle, hatchet scoured, sixty rounds powder and ball, and be ready to march at a moments notice. 3) When on the march, act the way you would if you was sneaking up on a deer. See the enemy first. 4) Tell the truth about what you see and what you do. There is an army depending on us for correct information. You can lie all you please when you tell other folks about the rangers, but don’t never lie to a Ranger or officer. 5) Don’t never take a chance you don’t have to. 6) When you march, march single file, far enough apart so one shot can’t go threw two men. 7) If we strike swamps, or soft ground, we spread out abreast so it’s hard to track us. 8) When we march we keep moving till dark, so as to give the enemy least possible chance at us. 9) When we camp, half the party stays awake the other half sleeps. 10) If we take prisoners we keep’em separate till we can examine them, so they can’t cook up a story between’em. 11)Don’t ever march home the same way. Take a different route so you won’t be ambushed. 12)No matter whether we travel in big parties or little ones, each party has to keep a scout 20 yard a head, 20 yards on each flank and 20 yards to the rear so the main body can’t be surprised and wiped out.
13)Every night you’ll be told where to meet if surrounded by a superior force. 14)Don’t sit down to eat without posting sentries. 15)Don’t sleep beyond dawn. Dawn’s when the French and Indians attack. 16)Don’t cross a river by a regular ford. 17)If some body is trailing you, make a circle, come back onto your own tracks and ambush the folks who aim to ambush you. 18)Don’t stand up when the enemy’s coming against you. Kneel down, lie down, hide behind a tree. 19)Let the enemy come till he’s almost close enough to touch, then let him have it and jump out and finish him off with your hatchet. Major Robert Rogers, 1759 The standing orders of Roger’s Rangers has been the foundation of American skirmish forces. The infamous “Swamp Fox” of Colonial history used similar tactics and was extremely effective against over whelming odds. Many Nations still apply the run and shoot philosophy, these tactics would greatly serve to defeat such tactics. Maintained as loose and flexible guidelines I believe they would be more effective to the “Battle Drills” which every American Soldier is mechanically taught. There is no war by the numbers. Also on a more personal note, I prefer bow and arrows and crossbows to fire arms. Quieter and don’t leave the bad smell, thus harder to track and less likely to scare away animals. Patrol Formations Patrol formations are miniature formations of small four man teams. Each formation is intended for specific terrain or engagements against enemy
forces. These forces could be military units, gangs, rioters, terrorists or something different all together. Each formation has a specific purpose and an important measure of design. Like combatives patrol movements as a team should be practiced regularly. 1. Wedge: The Wedge is an attacking formation which keeps each member out of a single line of fire, this prevents all patrol members from being taken out by automatic gun fire. 2. Line: The line is used to sweep across an objective, the idea is a solid frontal concentration of fire. This is also a search pattern used to sweep an area. 3. Column: The Column is used to present the smallest possible frontal target. Also the Column formation is used along game trails, when navigating cliff faces & similar terrain. The first man looks for the enemy and any traps the column may approach. The second man, search for any enemy activity to the left of the column, as the third man does so to the right. The last man in the column keeps watch on the rear. 4. Diamond Wedge: The diamond wedge is used when protecting a supply team, allowing for 360 degrees of security.
Kalashnikov AK 47 (Variations: AKS 47, AKM, AKMS) The AK 47, so named from it's inventor (Kalashnikov) and the year of it manufacture. The most widely used fire arm in the world, the AK series of fire arms are used in most communist and third world countries.
Statistics: Caliber: 7.62 (308 caliber) Soviet M43 Operation: Gas Fired, Air Cooled, Selective Fire Length: 876mm Weight: 3-15kg Barrel:414mm, 4 grooves, right-hand twist Magazine: 30-round box Rate of Fire: 600 rounds per minute Muzzle Velocity: 715 meters a second AR 15 (Variations: M16 A1 through A4 models, M4 Carbine) Originally stemming from Armorlite's AR14 model, the AR15 by Colt Armories was adapted by the US Military, as the M16 and faced four incarnations. Finally the US Army has adapted the M4 Carbine as the standard carry weapon of American military forces, shown above.
Statistics: Caliber: 5.56mm Operation:Gas Fired, Air Cooled, Selective Fire Length: 990mm Weight:3-58kg Barrel:508mm, 6 grooves, right-hand twist Magazine: 30-round box Rate of Fire: 600 to 940 rounds per minute Muzzle Velocity: 991meters a second.
Beretta Model 92 (Variations: 92F, 92F Compact, 92S, 92SB, 92SB-C, 92SB-C Type M, 98, 98F, and 99) Caliber: 9mm Parbellum Operation: Gas Fired, Short Recoil, SemiAutomatic Length: 217mm Weight: 950grams Barrel:125mm, 6 groves, right hand twist Magazine: 15-round box (stock), 30-round box (Special Order) Muzzle Velocity: 390 meters per second Browning Mark 3 (Variations: Mark 3S) Caliber: 9mm Parbellum Operation: Gas Fired, Short Recoil, SemiAutomatic Length: 197mm Weight: 990 grams Barrel: 118 mm, 6 Grooves, Right-Hand Twist, Magazine: 13 Round Box Muzzle Velocity: 335 meter per second
Basic Marksmanship Training:
Marksmanship is the hallmark of a soldier and a survivalist; to this degree I will discuss only the basics of marksmanship here in this book. Marksmanship Principles: 1-Stable Firing Position... 2-Controlled Breathing... 3-Alignment of Sights, for Proper Sight Picture... 4-Trigger Squeeze, Controlled... Stable Positioning- The foundation of how one fires is the stability of the body. Firing from a position which is comfortable and stable, one may use an object such as a forked stick, a rock or even a rolled up coat to make the shot. Sight PictureAll of the following examples are the correct sight picture with various types of sights. Peep-sight- The peep-sight is comprised of a circle in the rear of the weapon and a forward sight post at or near the tip of the barrel. The gray lines in the picture are the imaginary “cross hairs” one can use for sighting the target. With the peep-sight, like the score it is important not to lead the sight, meaning to create a funnel like effect to one side of sight picture. “V” Notch and Front Post Sight- Common to the AK47 and most hand guns is the “V” or”U” notch sight. at point blank rang and out to 15 yards the above sight picture is correct, for further ranges many handguns have notches in the front sight post to grade the distance toward the target. Similarly the AK 47 and the SKS offshoots thereof use a “leaf sight” (movable “U” notch sight) to accuratize
the weapon. Many shot guns and some low caliber rifles use this type of sighting mechanism. Scope With Cross-Hairs- A hassle within itself is sighting the cross hair scope to the rifle. One method is to acquire a sighting sheet for target shooting, available at any sporting goods or hunting club store. As with the peep sight avoid the funnel or off center vision caused by leading the shot. Slow & Steady Squeeze- A slow and steady squeeze so that the shot is a surprise to you is the key, one may also hold one’s breath or (better) time the shot between breaths to keep down body movement from breathing. Firing Positions with a rifle- The assassin should practice firing from three major positions. Each position discussed will be explained and in layer segments.
Prone Firing Position- The prone firing position is perfect for firing from almost anywhere. The body is supported by the legs, stomach and elbows. The lead elbow; that which is supporting the barrel, should remain mostly relaxed. The rear arm; that which is responsible for trigger squeeze and pulling the rifle into the shoulder, also aids in supporting the body. One may also use objects such a back packs or bi-pod supports purchased in most hunting/sporting goods stores for added support
Kneeling Firing Position- The kneeling position offers the better view of the target and allows one to move quickly when is important to first quickly to avoid detection after the shot is made. The lead knee acts as a brace to support the lead elbow, of the lead arm which the rifle barrel rests on. The rear legs remains partially bent to absorb shock, as the shooter should lean forward with all the weight on the lead leg, for the recoil of the weapon when fired.
Standing/Traveling Firing Position- The standing position is generally used when firing from the support of a car roof or from a fighting position such as a fox hole. When the shooter does not have this option, he should lean forward, with all the weight on the lead leg. This allows the recoil of the weapon to be compensated for and affords the shooter greater accuracy. However, because fatigue in the arms will commonly make the arms shake uncontrollably, thus firing from a stand position should only be considered when the shooter can wait without having to raise the weapon until the last second. The shooter keeps low, the rifle at the shoulder & both eyes open looking along the weapon's sights. The lead hand & foot must be on
the same side of the body. The Shooter then travels by sliding the lead foot forward to feel out the ground before transferring the body's weight to the lead foot & sliding the rear foot forward. Should a target comes, the shooter has the option to fire in the target, as always aiming center mass. Firing for the chest twice and if that does not stop the target immediately fire a third shot to the head. Firing from Windows- A marksman or sniper style shooting conducted in urban warfare is commonly execute by firing through a window. Unlike Hollywood; a sniper will fire from the back of the room he is in. This offers greater concealment and is commonly done from a sitting position.
From a table or a large piece of furniture the marksman sits comfortably supported. Leaning one's weight forward onto the furniture, for better concealment and cover one may move further back into the room. Quick & Dirty Ballistics: It is commonly practice in the US Military that a soldier trains to hit targets within a range of three hundred meters. This includes shots up to 300 meters away. For this will give yo a very simplistic concept of marksmanship skills and ballistic science.
The maximum effective range of a weapon is the distance that weapon can travel and injure or kill its target on impact. This is also the peak velocity point before the gravity begins to alter the bullets trajectory. As such a soldiers weapon is zeroed (meaning sights aligned to hit dead on without adjustment for distance at 300 meters). However, shots over this distance can still be made. To do so one need only aim low. At close range a bullet is firing up as it travels away, so that one must adjust downward of fire just low of center mass. The same is true firing over the zero point at the bullet is still climbing in its path forward to the target. Small Teams: Battle Drills It has actually been said in the U.S. Military that there are only one battle drill, React to Contact and two patrol movements Moving under Watch & Bounding. Thus, I am presenting only these three here as I do not wish to reveal all of the Army's “secrets” and more realistically you do not need to engage a terrorist to survive a terrorist attack. React to Contact:
React to Contact is Scenario A or Scenario B situation. The concept is that on patrol, your team encounters an enemy position. In Scenario A; the enemy force is manageable and you engage the enemy in a fire fight. As demonstrated with a four person team. A- Contact with Enemy Personnel, enemy force is small and you attack, or they attack you. At which point your goal is to assume and maintain suppressive fire. Suppressive fire is a high rate of fire intended to keep an enemy pinned down. B- A team (roughly half the full number) breaks off and taking the route that offers the most cover (protection from fire) and concealment (protection from being sighted) flanks the enemy position. The flanking team opens fire on the enemy position and often goes unnoticed initially by the enemy because of the focus on where the original position of your team was and where the suppressive fire is coming from. C- Once the enemy is deemed destroyed, the flanking team signals a cease fire, the flanking team then sweeps across the enemy position and finishes off any enemy combatants still able to fight. The suppressive fire team moves forward and crosses the enemy position again finishing any enemy combatants the first team missed. Once the area is secure an “L” formation allows the teams to check for injuries, supplies and if time permits search the enemy combatants for any supplies one might scavenge. Once the teams are considered “Good to Go” and have searched the enemy if time permits, they may collect any excess the enemy might reuse and destroy it in any way they have available or see fit. D- Once the enemy is terminated and the area secure and the teams are OKed and any prisoners or enemy fallen are searched. All time permitted qualities, met or the situation warrants. The team packs up and leaves the site of the Contact, back tracking or covering any tracks to obscure their trail as much as possible. Moving Under Watch:
Moving under Watch is an exercise in crossing an open area, where cover and concealment are little to none existent. 1- As the team approaches an exposed area, they first set up a 360 degree line of security. This is the reason for the diamond of dots, each one covering the area away from their peers to defend the whole of the group. 2- The lead individual quickly dashes across the open expanse and giving the area a fast inspection for any booby traps or signs of enemy activity, signals the next man in the team to cross while he maintains lead security. 3-The second man, to cover this expanse defends the right or left, that he was originally guarding to maintain a 360 degree area of observation, if not defense. 4- The third man, like the second moves across the exposed area and takes his defensive position. This is the most dangerous point of the movement as the last is exposed and his team rarely expects to be attacked from this direction. The third man, must move quickly to cross the expanse and take up his position as part of the security circle. 5- After the last man is signaled the group holds their position from behind cover for a few moments to check for enemy activity or signs that they are being followed. Once the team leader gives the Green Light, the team picks up and continues to move.
Bounding is the method of closing with an enemy or retreating from an enemy. The team, if closing, rushing forward a short distance (approximately 50 feet or 15 yards) and then taking up a firing position against the enemy. Each member who is getting up and moving informs their partners by yelling “Moving” or “Bounding” and “Set” when in position. When retreating, the words “moving,” “bounding” and “set” are still used. However, the moving members must move away and not toward the enemy. Entering & Clearing a Room: The principle concept of entering and clearing a room is in flanking within small quarters. Yes, it is basically Reacting to contact in a box. This is the exact same methods taught to the military and to the police SWAT teams. Typically done with a standard four man fire team (each member depicted by a number). This method of entry makes use of the human instinct to hide in corners, yes we naturally flank on instinct thats why untrained fighter throw wild hooking “heymakers.” The one man, checks the door for booby traps and then enters the room first. It is either the one man or the four man who uses the Ram to knock open locked doors. The one man enters and either follows the straight path or turns the immediate corner, as he does the two man takes the opposite direction, and so on, and so on. As you see in the diagrams the first and second men cover the far corners of the room sweeping inward until they can fan the room with their weapons and and spray the room with bullets. In a military, to include SWAT, operation the room is usually soften up with a flash bag grenade. Flash bang grenades (also called stun grenades or “stunners”) are relatively harmless except for the immediate shrapnelless explosion; producing a bright flash and a long bang.
Even with flash bang grenades and body armor the casualty level for urban warfare is 80% if your winning and 100% if your losing. In a four man team 80% is three dead and one dieing or severely wounded. Principles of Para-Military Training: There is a saying in the military “Slow is smooth, and smooth is fast. Quick is sloppy and sloppy is DEAD.” To this a soldier is trained to react without thinking and calmly under stress. Training should simulate actual combat by all possible means, so the soldier is training to react based on training under stress. To accomplish this one must follow a simple guideline for training operations. 1. Noise; especially at night the sounds of gun fire and explosions should be heard, even the screaming of others. Sound tracks of car accidents and gun fights from old army movies will serve this need. 2. Sight; essentially the situational awareness of the training must mirror the sights of a similar real world situation, fake blood, “Injured soldiers” screaming and thrashing while others try to deliver medical aid. 3. Feel; any training must be designed to simulate real world experience including the stress levels, and equipment. There is a saying “sweat now or bleed later.”
Are you ready? So are you ready to take on the terrorists? No… You’re not a one man/woman killing machine, but you are equipped with a game plan to your survival. The hand-to-hand techniques mean nothing if you don’t practice them, so practice them daily. First aid is a must and you must know how you use it, I suggest taking the Red Cross First Aid classes and storing various “crop seeds” in your freezer, that way in case of major terrorist action or a riot, you and your family may remain safe within your own home, be it a house or apartment. In truth no one can be ready for a terrorist attack and that is the reality of the world we live in. Terrorism relies on us to become complacent, and thus can strike at any time. Knowing how to react and how to control your self is the key. You can never be truly ready, but you can be prepared. You can never expect their next move, but you can expect to hope. For all the reasons there are in this life to die, I ask you to have the courage to live… “Who knowing the judgment of God, that they which commit such things are worthy of death, not only do the same, but have pleasure in them that do them…” -Romans 2, Chapter 1, Verse 32 I also ask that you look to your government, this book was written to prepare you but also to feed upon your fears. Yes, this book is to feed on your fear, like our politicians who cry “wolf,” I am crying “wood cutter.” I am offering you basic survival skills to save your life, but also getting richer off your fears for what is happening. Sound familiar, it should our President as been crying
wolf, or should I say “terrorist” for 8 years now. Terrorism is more then hooded fanatics in a desert trying blow us up. Terrorism is a simple and easy as getting on TV and crying that terrorists are coming. There is little difference between Bin Laden's bombs and Bush's speeches. Because both are killing Americans through an endless war and both are using fear to separate you from your rightful peace of mind. Both are pushing an agenda that is anti-American. Having watched both Alex Jones' Terror Storm and Martial Law, video documentaries, having researched the facts presented and heard no legitimate explanation against them, I am left with more questions. Now I can see the fear seeping in doubt about how the world is, and how all this seems to matter. What can we do against our own nation? Even, if we could go against our own nation? The truth is despite the billboards' claim that Bush is our leader, he is a servant to us. We have the right to ask him to step down. We can wait in the shadows to fight or give up without a fight. Anyone who uses fear, threats or force to intimidate and manipulate the American public is a terrorist. Fear is everywhere and if you let it rule you, you can not ever hope to truly live. The face of the enemy will always change but your resolve to fight him can not... “If God is with me, who can stand against me...”