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# Object Oriented Programming Lab

Practical File

## P1-Write a Java program that prints all real solutions to the

ax2 + bx +c = 0. Read in a, b, c and
use the quadratic formula. If the discriminant b2 -4ac is
negative, display a message stating that there are no real
solutions.
import java.util.*;
import java.lang.*;
import java.io.*;
{
public static void main (String ar[])
{
try{
int a,b,c;

## Scanner in=new Scanner(System.in);

coefficent and constant term in order");
a = in.nextInt();
b = in.nextInt();
c = in.nextInt();
int d = ((b*b)-(4*a*c));
double r= Math.sqrt(d) ;
double r1 = (-b+r)/(2*a);
double r2 = (-b-r)/(2*a);
if (d<0)
{
System.out.println();
System.out.println ("There are no real solutions.");
}
else
{
System.out.println();
System.out.println ("Roots of the given quadratic equation
are"+ r1 + " "+"and"+" " + r2 );
}
}
catch (Exception e) {}
}
}

## P2- b)Write a Java program to multiply two given matrices.

import java.util.Scanner;
class matrix
{
public static void main(String args[])
{
int m, n, p, q, sum = 0, c, d, k;
Scanner in = new Scanner(System.in);
System.out.println("Enter the number of rows and columns of
first matrix");
m = in.nextInt();
n = in.nextInt();
int first[][] = new int[m][n];
System.out.println("Enter the elements of first matrix");
for ( c = 0 ; c < m ; c++ )
for ( d = 0 ; d < n ; d++ )
first[c][d] = in.nextInt();
System.out.println("Enter the number of rows and columns of
second matrix");
p = in.nextInt();
q = in.nextInt();
if ( n != p )
System.out.println("Matrices with entered orders can't be
multiplied with each other.");
else
{
int second[][] = new int[p][q];
int multiply[][] = new int[m][q];
System.out.println("Enter the elements of second matrix");
for ( c = 0 ; c < p ; c++ )
for ( d = 0 ; d < q ; d++ )
second[c][d] = in.nextInt();
for ( c = 0 ; c < m ; c++ )
{
for ( d = 0 ; d < q ; d++ )
{
for ( k = 0 ; k < p ; k++ )
{
sum = sum + first[c][k]*second[k][d];
}

multiply[c][d] = sum;
sum = 0;

## System.out.println("Product of entered matrices:-");

for ( c = 0 ; c < m ; c++ )
{
for ( d = 0 ; d < q ; d++ )
System.out.print(multiply[c][d]+"\t");

System.out.print("\n");

## P3- Write a Java program that prompts the user for an

integer and then prints out all prime numbers up to that.
integer.
import java.util.Scanner;
public class prime {
public static void main(String [] args)
{
int n,i=2,c;
Scanner sc=new Scanner(System.in);
System.out.println("Program to generate the PRIME Series ");
System.out.println("Enter any integer");
n=sc.nextInt();
System.out.println("The PRIME Series is ::");
while(i<=n)
{
c=0;
for(int j=1;j<=i;j++)
if(i%j==0)
c++;
if(c==2)
System.out.println(" "+i);
i++;
}
}
}

## p-4 Write a Java program that checks whether a given

string is a palindrome or not.
import java.util.*;
class Palindrome
{
public static void main(String args[])
{
String original, reverse="";
Scanner in = new Scanner(System.in);
System.out.println("Enter a string to check if it is a
palindrome");
original = in.nextLine();
int length = original.length();
for ( int i = length - 1 ; i >= 0 ; i-- )
reverse = reverse + original.charAt(i);
if (original.equals(reverse))
System.out.println("Entered string is a palindrome.");
else
System.out.println("Entered string is not a palindrome.");
}

p-5 Write a Java program that reads a file name from the
user, then displays information
about whether the file exists, whether the file is
readable, whether the file is writable, the type of file and
the length of the file in bytes.
import java.io.*;
import java.util.*;
class FileTest
{
public static void main (String ar[])
{
String a;
Scanner in=new Scanner(System.in);
System.out.println("Please entre the file to be tested.");
a=in.nextLine();
File f1 = new File (a);
System.out.println("File Exists -");
System.out.println(f1.exists());
System.out.println("File is writable - ");
System.out.println(f1.canWrite());
System.out.println("File is a regular file -");
System.out.println(f1.isFile());
System.out.println("File is a directory - ");
System.out.println(f1.isDirectory());
System.out.println("Length of file=");
System.out.println(f1.length());
}
}

## p-6 Develop an applet that displays a simple message.

import java.awt.*;
import java.applet.*;
/*<applet code=colapp.class width=200
height=200>
</applet>*/
public class colapp extends Applet
{
public void paint(Graphics g)
{
g.drawString("I am a simple java applet!!", 10,50);
g.setColor(Color.red);
g.drawLine(10,10,100,10);
g.setColor(Color.blue);
g.drawLine(100,10,100,100);
g.setColor(Color.green);
g.drawLine(10,10,100,100);
}
}

## p-7 Develop an applet that receives an integer in one text

field, and computes its factorial value and returns it in
another text field, when the button named Compute is
clicked.
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
/* <applet code= "FactApplet.class" width=700 height=600>
</applet> */
public class FactApplet extends Applet implements ActionListener
{
Label l1,l2;
TextField t1,t2;
Button b1;
public void init()
{
l1=new Label("Enter the Number");
t1=new TextField(25);
l2=new Label("
RESULT ");
t2=new TextField(25);
b1=new Button("COMPUTE");
}
public void actionPerformed(ActionEvent ae)
{
if(ae.getSource()==b1)
{
int a=Integer.parseInt(t1.getText());
long fact=1;

}
}
}

for(int i=1;i<a+1;i++)
{
fact=fact*i;
}
t2.setText(" "+fact);

## p-8 Write a Java program that creates three threads. First

thread displays Good Morning every one second, the
second thread displays Hi every two seconds and the
third
thread displays Goodnight every three seconds.
public void run()
{
for(int i=0;i<=10;i++)
{
try
{
System.out.println("Thread 1 : "+i+"time Good Morning
");
}
catch(InterruptedException IE)
{
IE.getMessage();
}
}
}

}
{
public void run()
{
for(int i=0;i<=10;i++)
{
try
{
System.out.println("Thread 2: "+i+"time Good night ");
}
catch(InterruptedException IE)
{
IE.getMessage();
}
}
}
}
class Intrest
{
public static void main(String [] args)
{

t1.start();
t2.start();
for(int i=0;i<=10;i++)
{
try
{
}
catch(InterruptedException IE)
{
IE.getMessage();
}
}
}

## p-9Write a program that creates a user interface to

perform integer divisions. The user
enters two numbers in the textfields, Num1 and Num2.
The division of Num1 and
Num2 is displayed in the Result field when the Divide
button is clicked. If Num1 or
Num2 were not an integer, the program would throw a
NumberFormatException. If
Num2 were Zero, the program would throw an
ArithmeticException Display the
exception in a message dialog box
import java.applet.Applet;
import java.awt.Button;
import java.awt.Label;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
/* < applet code="ButtonDemo.class" height=400 width=400>
</applet>
*/
public class ButtonDemo extends Applet implements
ActionListener{
TextField t1,t2,t3;
Button b1,b2,b3,b4,b5;
Label l1,l2,l3;
String msg="";
public void init()
{
l1=new Label("Enter the First Number");
t1=new TextField(20);
l2=new Label("Enter the Second Number");
t2=new TextField(20);
l3=new Label("Result of Two Numbers");
t3=new TextField(20);
b2=new Button("SUB");
b3=new Button("MUL");

b4=new Button("DIV");
b5=new Button("C");

}
public void actionPerformed(ActionEvent e)
{
int x=Integer.parseInt(t1.getText());
int y=Integer.parseInt(t2.getText());
if(e.getSource()==b1)
{
int sum=x+y;
t3.setText(" "+sum);
showStatus("Text and Button Events Performed");
repaint();
}
if(e.getSource()==b2)
{
int sub=x-y;
t3.setText(" "+sub);
showStatus("Text and Button Events Performed");
repaint();
}
if(e.getSource()==b3)
{
int mul=x*y;
t3.setText(" "+mul);
showStatus("Text and Button Events Performed");
repaint();
}
try{ if(e.getSource()==b4)
{
int div=x/y;
t3.setText(" "+div);
showStatus("Text and Button Events Performed");
repaint();
}
}
catch (Exception ArithmeticException)
{
System.out.print("Arithmetic Exception");
}
if(e.getSource()==b5)

t1.setText(" ");
t2.setText(" ");
t3.setText(" ");
showStatus("Text and Button Events Performed");
repaint();
}

## p-10)Write a Java program that allows the user to draw

lines, rectangles and ovals.
import java.applet.Applet;
import java.awt.Graphics;
/* <applet code="DrawLines.class" width=400 height=400>
</applet>
*/
public class DrawLines extends Applet {
public void paint(Graphics g)
{
g.drawLine(0,0,100,100);
g.drawLine(40,25,250,180);
g.drawRect(10,10,60,50);
g.fillRect(100,10,60,50);
g.drawOval(10,10,60,50);
g.fillOval(100,10,60,50);
}
}