Professional Documents
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Lean manufacturing is a manufacturing philosophy that shortens the time between customer order and
the product by eliminating sources of waste
Waste
Is anything that adds to the time and cost of making a product but does not add value to the product>
Lean= ,
Lean thinking focuses on value added flow and efficiency of the overall system and synchronizing operations so they
are aligned and producing at a steady pace
Factor
1- Overproduction
2- Waiting
3- Overprocessing
4- Transportati
on
5- Motion
Description
Impact
risk of
obsolescence
risk of
producing
wrong thing
Possibility of
having to sell
those items at a
discount or
discard them as
scrap.
Costs e.g. labor
costs
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Improvement
production cycle
times
Inefficient labor
and space
Minor production
stoppages
Slow down the
work
Weight/size of pieces to
ease handling
6- Defects
7- Inventory
efficient performance
Reworking waste
times and
materials
Computer modeling
minimizes trial failures
inventory
financial costs
storage costs
defect rates
1. 5S (HOUSE KEEPING)
Its purpose is to create and maintain an organized, clean, safe and higher performance workplace.
Composed of 5 steps:
1. Seiri (Sort)
Clearly distinguish needed items from unneeded items using red tags
2.
3.
Seiso (Shine)
To remove the dirt and dust from the working areas as a whole.
4.
Seiketsu (Standardize)
To look after a certain area in such a way to prevent it from getting dirty again.
5.
Shitsuki (Sustain)
To ensure these standards remain consistent and effective.
2. KANABAN
Kanaban literally means signboard or billboard, is a concept related to lean and just-in-time (JIT)
production.
According toTaiichi Ohno, the man credited with developing JIT, Kanaban is one mean through
which JIT is achieved.
Kanabans are usually cards, but the can be flags or a space on the floor
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3. PULL SYSTEM
Push
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Production approximation
Anticipated usages
Large lots
High inventories
Waste
Management by firefighting
Poor communication
1.
2.
3.
4.
5.
6.
7.
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Production precision
Actual consumption
Small lots
Low inventories
Waste reduction
Management by sight
Better communication
4. JIDOKA
It is described as intelligent automation or automation with a human touch
This type of automation implements some supervisory functions rather than production functions
At Toyota this usually means that if an abnormal situation arises the machine stops and the worker
will stop the production line
Autonomation = Autonomous + Automation
Man character is the difference between automation and autonomation
Machine
Man
Can do repetitive tasks
Repetitive tasks errors
No intelligence
Intelligence
Build intelligence into machine
Autonomation prevents the production of defective products, eliminates overproduction and
focuses attention on understanding the problem and ensuring that it never recurs
It is a QC process that applies the following four principles
1. Detect the abnormality
2. Stop
3. Fix or correct the immediate condition
4. Investigate the root cause and install a countermeasure
The purpose of auatonomation is that it makes possible the rapid or immediate address,
identification and correction of mistakes that occurs in a process
Autonomation relieves the need for the worker to continuousl judge wether the operation of the
machine is normal; their effort are now only engaged when there is a problem alerted by the
machine.
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Jidoka autonomation
Productivity improves when
people are multi-process handers
Machines can detect errors and
stop autonomously
Defects and machine crashes are
Response to problems
prevented by auto-stop
Errors cause machine to stop and
root cause can be found quicker
2- ANDON
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Another example of andon system usage is fire fighting system that locate
the places of fire.
Also andon lights are found in a lot of machines to signal its status
3- POKE YOKE
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the
8. KAIZEN
Kaizen is a Japanese work for continuous improvement Kai change + Zen good
This is usually referred to as incremental improvement but on a continuous basis and involving
everyone
Western management is enthralled with radical innovation, the enjoy seeing breakthroughs
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o
o
o
o
o
o
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Int.
0:30
3:30
3:30
1:00
0:30
2:00
1:00
0:30
1:30
1:00
Ext.
3:00
3:00
21:00
The second step is to re-examine the existing internal setup elements and try to convert more of those
elements into external setup.
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Takt Time=
Example
Total available time / shift = 480 mins/shift
Break = 60 mins/shift
o Net operating time = 480-60=420 mins/shift
o Customer demand/ shift (day) = 300 pieces
Takt time = 420mins/ day / 300 units / day = 1.4 mins/unit
Every step in the production process must now deliver their contribution to the product in about 84
seconds
Then we have a bottleneck, well produce and sell less than we could
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They still deliver every 84 seconds, even if they have to slow down. If they delivered more
frequently wed build up lots of work in process as other steps cant use its output faster than
once every 84 seconds
Yes, but not optimizing the efficiency of a single step. Were optimizing the whole value stream.
If a step has a lot of space capacity, this could be used to work on another product, but only if it
doesnt endanger the delivery of the first product
Operato
r
A line has 5 operators. The times
1
indicated below:
2
If the takt time for the line is 60
3
Observation
4
Operator 4 exceeds the takt time
5
pace
Total
Option 1
Option
2
Case study
53
53
53
53
53
265
66.25
66.25
66.25
66.25
-265
Option 3
60
60
60
60
-240
Balance line
7 seconds of slack for each
operator
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TPM METRICS
Overall equipment effectiveness is the prime measure used to evaluate TPM
OEE = Availability * Performance * Quality
Availability: it takes into account Down Time Loss, and is calculated as:
Availability= Operating time/planned production time
Performance takes into account speed loss, and is calculated as
Performance = (total pieces/operating time) / ideal run rate
Quality: quality takes into account quality loss and is calculated as
Quality = good pieces / total pieces
EXAMPLE OEE
The data from a process of
determine its OEE and
Solution
Item
Shift length
Short breaks
Meal break
Down time
Ideal run rate
Data
8 hours = 480 min
2 @ 15 min = 30 min
1 @ 30 min = 30 min
47 min
60 pieces per
minutes
19,271 pieces
423 pieces
=
=
=
Quality
=
=
=
OEE
=
=
=
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CALCULATION
cream filling was gathered,
evaluate your output
Technique used to analyze and design the flow of materials and information required to bring a
product or service to a consumer across multiple processes
How to implement it ?
1- Identify the target product
2- Draw while on the shop floor a current state value stream map, which shows the current steps,
delays and information flows required to deliver the target product or service
3- Assess the current state value stream map
4- Draw a future state value stream map
5- Work toward the future state condition
In a build-to-the-standard from Shigeo Shingo suggest that the value-adding steps be drawn across
the centre of the map and the non-value-adding steps be represented in vertical lines at right angles
to the value stream
Thus the activities become easily separated into the value stream which is the focus of one type of
attention and the waste| steps another type. He calls the value stream the process and the nonvalue streams the operations
Information flow moves form right to the left on the top half of the map
Materials flow moves from left to right on the bottom half of the map
In the map there are process boxes, which have a process data box underneath each one of them
which has information such as: yield changeover time (C/O), equipment reliability (Rel), process
time (P/T), uptime percentage of time that the machine is available for processing and lead time
(L/T)
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The bottom of the map shows a staggered timeline that compares the processing time (cycle time)
for a job to the production lead time of the entire system.
Goldratt authored a book titled The Goal which introduced a system of thought on the theory of
constraints
Constraint management could be described as removing bottlenecks in a process that limits
production or throughput
Some important definitions according to TOC
Bottleneck resources: resources whose capacity is equal or less than the demand places upon it.
Throughput: the rate at which the system generates money though sales (money coming in)
Inventory: all the money that the system has invested in purchasing things which it intends to
sell (money stuck inside)
Operational expenses: all the money that the system spends in order to turn inventory into
throughput (money going out)
The primary TOC mindset for managing a constrained system is called Drum Buffer Rope
Drum: is the physical constraint of the system or the component or operation that limits the
ability of the entire system to produce more the entire system must march to the beat of the
drum.
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Hence the TOC process seeks to identity the constraint and restructure the rest of the organization
arount it, trying to break the constraint.
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