Sungmoon Cho

Senior Product Manager at Oracle

Over 9 years of entrepreneurial and product management experiences in mobile / software industry.

Computer science, project management, database mining, analytical marketing, product management, javafx, business strategy

Senior Product Manager at Oracle July 2009 - Present (9 months) As Product Manager of Java / JavaFX, I interact with engineering, sales, outbound marketing, and management frequently to define product strategy. My main focus is to figure out "how the market is segmented", "where the competitors are positioned", "how we should position our product", to define our value proposition, and to make sure that those values to delivered to our customers. COO at Bay Area K Group (BAKG) June 2009 - Present (10 months) Non-profit organization of Bay Area Korean American hi-tech professionals association since 1997. Members are now over 600 people. I am serving as COO (Vice President) of this group as third term management. MBA Intern at Sun Microsystems July 2008 - March 2009 (9 months) Product Management Intern at JavaFX Marketing Team, Client Systems Group. Main project: competitive analysis, platform benchmarking, use-case driven application development 1 recommendation available upon request Founding Member and Head of Development at Gamevil January 2000 - May 2007 (7 years 5 months) When I was in college, I met a very promising entrepreneur and four outstanding engineers. I joined the team right away, and soon initiated mobile game development business. During this period, the company's revenue grew from $10K to $12 million. The company went public as of July 30th, 2009. The company is now valued at $200+ million. Key achievements include:

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• Led a team of 15 in the development and launch of several award-winning games for US carriers in collaboration with Los Angeles office. • Managed a team of 40 game developers and led 4 R&D projects targeted to development efficiency improvement. • Led a creative cross-functional team of 10 to develop and launch first-to-market GPS-based mobile network game. • Delivered presentations to industry experts at mobile market & technology conferences. • Represented the company at world’s biggest game exhibitions - E3 (Los Angeles), ECTS (London), TGS (Tokyo) - and successfully secured contracts with European and American publishers. 2 recommendations available upon request

University of California, Los Angeles - The Anderson School of Management MBA, 2007 - 2009 Activities and Societies: Anderson Student Association, High Tech Business, Entrepreneur, Asian Management Student, Public Speaking Club Seoul National University B.S, Electrical Engineering (Computer Science), 1996 - 2000 Activities and Societies: Algorithm Study & Analysis Club, Literature Study Club

Honors and Awards
Honorable Gamevil staff, 2001

Swimming, American TV shows, Theater, Real Estate

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Sungmoon Cho
Senior Product Manager at Oracle

5 people have recommended Sungmoon
"Sungmoon is a detailed oriented, hard working, business analyst, who thrives on learning from and advising businesses. We worked closely on a business growth plan for Wiredrive and Sungmoon played an integral role in the recommendations we followed." — Mitch Bassett, advised Sungmoon at University of California, Los Angeles - The Anderson School of Management "One word to describe Sungmoon is "bright". He was the founder of our mobile business at GAMEVIL and was head of our programming department until he left to study. Always been serious about what he is doing, very goal oriented, positive, and also extremely open minded. He has the full package for a person in IT, from programming to business. Still a great friend and I wouldn't hesitate to work with him again any time." — Kyu Lee, General Manager, Global Marketing Dept., GAMEVIL Inc., worked directly with Sungmoon at Gamevil "Sungmoon has a deep understanding of booth technology and business topics and is definitely a team leader. I've really enjoyed working with him." — Bill Sewell, advised Sungmoon at University of California, Los Angeles - The Anderson School of Management "Sungmoon showed responsibility, maturity and direction well beyond his years. He led a major effort to measure performance of JavaFX, and did it in a sound way. He brought in champions to push his efforts, and he worked very effectively with all levels of management and engineering. Big things coming for Sungmoon." — John Burkey, Work on JavaFX, Sun Microsystems, managed Sungmoon indirectly at Sun Microsystems "Four years ago at a previous company, a big baseball project was running imminently behind schedule. We were running out of options and we scrambled to procure a solution. It turned out that solution was Sungmoon Cho. Sungmoon was the head of GAMEVIL's development at the time and was flown into San Diego to save the project. The results were both quick and apparent, and to the relief of all management, the project was swiftly put back on track. That was the first encounter I
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had with Sungmoon, which left a strong impression of a dedicated professional that churns results. Our professional paths would cross again when I joined GAMEVIL, and there I was able to count on Sungmoon day in and day out for his leadership and technical prowess fueled by a constant desire to learn. It is a pleasure to know Sungmoon, a warm-hearted friend and colleague of whom I both respect and recommend." — Allen Lee, Vice President, Business Development, GAMEVIL USA, Inc., worked with Sungmoon at GAMEVIL

Contact Sungmoon on LinkedIn

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