TM

TM

by Mel Wayne

II

III

Mel Wayne
Author
&
Creator of Imaginary Places
The Atlas of Millennium is a companion book to other role play game books
and adventure novels by Mel Wayne. Titles such as Heroes From Earth: Book
One-Nemoria, Hunter's Way, and Metamorphosis: Sage of the Ages, feature
the realms of the planet, Millennium, and the Eight Great Kingdoms.
Wayne's maps depict more than 3,548 names of mythological lands,
fabled places, and deities: gods and goddesses existing on Millennium
that, over the past 2500 years, have been brought back to Earth by famous
philosophers, explorers, prophets, playwrights, and authors who have
visited Metamorphosis, Sage of the Ages.
According to the great sage, ``All deities: the gods and goddesses, the
mythological places, the fairy tale lands, the characters and creatures
described and written about in legends, fairy tales, and folklore, truly exist.
Exist on Millennium.''

IV

Books by Mel Wayne
Heroes From Earth: Book One-Nemoria
Hunter's Way
Metamorphosis, Sage of the Ages
The Great Way

www.MillenniumAdventures.com
www.Planet-Millennium.com
Visit Millennium on:
YouTube

Facebook

V

Twitter

Cataloging In Publication Information
Wayne, Mel.
Atlas of Millennium / by Mel Wayne.
Includes index.
ISBN - 13: 978-0-6158906-4-7
1. Atlas 2. Fantasy Maps 3. Mythology 4. Role Play Game
5. Cosmology 6. Geography I. Title
Editor: Pamela Wayne
Creative Director: Cliff Robbins
Director of Artwork: Mel Wayne
Illustrations: Landscape & Environment Scenes by Ignacio Abad Donado
Illustrations: Artwork of Characters by Peka
Published by Millennium Adventures
TM

† This book is a work of fiction. Names, characters, places and incidents are either
mythological or the products of the author's imagination, or are used fictitiously. Any
resemblance to actual events or locales or persons, living or dead, is entirely coincidental.
† No part of this publication may be reproduced or transmitted, in any form
or by any means, electronic, mechanical, or digital, including photocopying,
recording, digital download, or by any known information system, without prior
written permission of the copyright owner.
Millennium Adventures , and Gametasia are registered Trade Marks.
International Standard Book Number: 13: 978-0-6158906-4-7
Copyright © 2015 by Freedom Within Foundation. All Rights Reserved.
TM

TM

VI

Table of Contents
Preface

Extractor Invasion

Page 1

Chapter 1

Millennium

Page 9

Chapter 2 Time Island

Page 25

Chapter 3

Discordia Crater

Page 43

Chapter 4

Upperworld

Page 53

Chapter 5

Eight Great Kingdoms

Page 71

Chapter 6 Eight Great Treasures

Page 91

Chapter 7

Open Road: The Great Way Page 117

Chapter 8

81 Ways

Page 147

Chapter 9

Underworld

Page 197

Index

Maps of Millennium

Page 211

VII

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Preface
Extractor Invasion
dimensional explosion of such magnitude
that when the dimension blew apart, the
Dark Star split into nine vectors of force,
each fragment carrying the deadly Extractor
Virus, the Dark Essence, as well as the
essence of the evil Extractors. The infected
vectors rocketed through stellar space.
Ex used the last of his power to form
the vectors into asteroids, eight
of which collided with
planets inhabited by
intelligent life forms—
Earth, Leda, Triton,
Metis, Phaethon,
Phobos, Deimos,
and Epiphany.
Leading the
assault himself,
Ex targeted the
largest asteroid to
strike Millennium,
knowing that the
ninth planet had the
highest concentration
of soul energy, as
well as the grandest
prizes in the dimension—
the Eight Great Treasures.
As Ex had planned, the asteroids
impacted nine different worlds in
different dimensions, allowing the
infected fragments to form dimensional
shift bridges between worlds. Each
of the cosmic paths, all connected to
Millennium, gave the Extractors a way
to travel among the nine planets sowing
their dark energy—hate and discontent.

s it is written in the Millennium
Book of Wisdom, the sacred
Magnum Opus, and told by
Enoch, Chief Historian of the Record
Halls of Heliopolis: The Extractor Invasion
began during the Age of Consciousness,
in the Year of the Dragon, 1 A.E., when a
gigantic asteroid ascended upon the
peaceful planet of Millennium.
What appeared to be
a natural catastrophe
soon unveiled itself
as a plot of global
domination by
an invading
enemy—Ex and
his Extractors—
who had
abandoned
their dying
dimension,
known as
the Tennibris
Dimension.
For thousands of
years, the Extractors
had destroyed their own
dimension by spreading their
contagious virus and draining all living souls
of their essence. Ex hungered for more.
The Master Extractor planned the
destruction of his own dimension by
destroying the Dark Star. This plot
enabled him to spread his dark energy, his
weapon of mass destruction, throughout
all the surrounding galaxies.
Using his evil powers, Ex planned a

1

Ex
The Master Extractor
2

Barbus
When the Extractor Asteroid struck the
center of Millennium, it created a colossal
impact crater in her surface—the Discordia
Crater—measuring 150 miles deep and 1800
miles wide. Upon impact, the asteroid from
the asteroid caused a global chain reaction
of unimaginable magnitude. The deadly
Extractoroid, as named by the Utopians, left
everlasting scars and global pandemonium
in its wake, as evidenced by the Discordia
Crater, the red and black gyroscopic rings
orbiting the planet, and the release of the

pandemic Extractor Virus. The ageless
battle between good and evil had begun.
At the beginning of the Extractor
Invasion, all went well for Ex and his
Extractors due to their surprise tactics and
their aggressive, power-hungry natures.
The wise Utopians alerted the inhabitants
of Millennium that they had been invaded
by a race of dark and malevolent spirits,
growing and thriving by feeding on the
negative emotions of sentient species.
Hate, anger, greed, jealousy and

3

4

Bodvar
primal fear—dysfunctional behaviors
generated within the life force and the
souls of beings everywhere—enabled the
Extractors to manifest and spread their
negative energy throughout the universe.
Ex, however, had underestimated the
power of the great sage Metamorphosis,
who combined his invincible will with the
understanding of the Octilogy, the total
comprehension of the Eight Great Treasures.
Leading the other eight Utopians,
he was able to establish three defense
mechanisms against the invading Extractors.
First, the Utopians were able to use
the Eight Great Treasures of their world
to lock down the dimension shift bridges

Captain Kraken
so the Extractors could not directly use
them. Unfortunately, the evil creatures
were still able to project their dark
thoughts across the cosmic paths to the
other eight planets because the colliding
asteroids had spread the Extractor Virus,
infecting and weakening the population of
each world. The Extractors were still able
to influence the souls in the other eight
worlds to follow darker paths in life.
Second, the Utopians created magical
gold Triamulets, made from the shards of
the Dark Star material, Prima materia, that
had been scattered throughout the Discordia
Crater. These empowered medallions allowed

5

souls, under certain circumstances, to travel
between the nine worlds. After arriving on
Millennium, souls could be strengthened
and reinforced by acquiring the Eight
Great Treasures, and then return home
to their own world to resist the insidious
spread of the Extractor’s dark will.
The Extractors responded by creating
the Net of Screams. Should the otherworld
soul be killed during its Millennium trials,
a portion of the soul will be captured by
the magic net and the Extractors can feed

off the power. It is believed that a soul that
suffers too many deaths will be lost forever.
Third, the wise and resourceful Utopians
have managed to fight the Extractors to a
virtual standstill on Millennium. Being the
grand masters of knowledge and wisdom,
the Utopians formed a plan to protect
the souls in the other eight worlds.
As Metamorphosis the great sage
continues to tell his loyal followers, “The fall
of each soul to the Extractors may only be
countered by the rise of Heroes who face the
challenges of the Eight Great Treasures.”

Vulcan

Chax
6

Extractor Asteroid Event
7

Discordia Crater
8

Chapter 1

Millennium
Nin th Planet
of the
Amalgamation
9

Time Island
Symbols of the Ancients
10

Millennium Solar System
dwarfs, stars that have burned out, G2V stars
rate average in their size and luminosity.
However, they often provide the solar energy
source for planets supporting life forms.
Our twin stars, identical in size, burn at
opposite ends of Millennium’s solar system,
186,000,000 miles apart. The nuclear
furnaces of Helios and Sol, like your
sun, have burned halfway through
their solar life spans.

reetings, I am Metamorphosis,
Sage of the Ages. As guardian
of the Royal Archives and our
sacred Magnum Opus, I have been asked
by numerous visitors, including Earthlings,
to compile a journal of various
Millennium maps, illustrations and
paintings, what you commonly
call an atlas.
Before I show you the maps
of Millennium, a planet located
within the Andromeda Galaxy,
I shall explain important
information regarding our
planet’s solar system and the
direct connection between
your planet, Earth, and our
planet, Millennium.

Seven Planets
The HelioSolar System
consists of seven planets:
Iridium, Osmium, Krypton,
Millennium, Argon, Radium,
and Xenon.
Three planets orbit
the star Helios; they are
Iridium, Osmium, and
Krypton.
Three planets orbit the
star Sol; they are Argon,
Radium, and Xenon. One planet,
Millennium, orbits both stars in an
elliptical pattern, a rare occurrence in the
universe.
Because of their distance to either of the
twin stars, Millennium’s six neighboring
planets experience extreme surface
temperatures, making them uninhabitable.
Only Millennium, in her elliptical orbit
around the twin stars, maintains the correct
solar distance, and temperature, to sustain
a life-supporting atmosphere, hydrosphere,
and biosphere.

Twin Stars:
Helios and Sol

Millennium’s binary star
system, Helios and Sol—twin
stars—burn far out along one of
the spiral arms of the Andromeda
Galaxy, a flat, galactic disk bulging with
billions of stars. The Milky Way Galaxy,
Andromeda’s neighboring star cluster, also
a flat disk of stars, has two spiral arms
emerging from its center. The sun, your
planet Earth’s daystar, burns far out along
one of the spiral arms of the Milky Way.
Like your sun, Helios and Sol have been
classified as type G2V stars—yellow dwarfs.
Unlike the brightest red giants, thousands
of times larger than average stars, or white

11

At her farthest points of orbit, Millennium
measures equal distance—93,000,000
miles—from both Helios and Sol.
Traveling at 134,000 miles per hour,
Millennium’s elliptical orbit around Helios
and Sol forms an imaginary infinity
symbol— ∞ —two elliptical loops connected
at the middle.
The annual revolution around both
daystars takes 360 daynights, equaling one
Millennium year. Her journey around
Helios, known as the Helios Path, takes
six months—180 daynights, to complete.
Millennium’s journey around Sol, the Sol
Path, also takes six months to complete.
Every six months, at the convergence
point of the two galactic ellipses,
Millennium’s escape velocity—her high
rate of planetary speed—thrusts her into the
opposite daystar’s gravitational pull.

skies that change color four times a daynight.
Prior to the cataclysmic collision with
the Extractor Asteroid in the Year of the
Dragon, 1 A.E., the planet’s atmosphere
had been blue during the day and black
during the evenings, but never red.
When the Extractor Asteroid struck the
center of Millennium, destroyed
the Olympus Mons
Mountain range, and
created a colossal
impact crater in
her surface—the
Discordia Crater.
Upon impact,
the asteroid
from the Dark
Star, the Star of Evil,
caused a global chain
reaction of unimaginable magnitude.
As the colossal Extractor Asteroid—
Extractoroid—crashed into Millennium’s
surface, its kinetic energy transferred to
the ground as a gigantic shock wave. The
sonic wave moved outward and downward,
compressing the planet’s porous rock strata.

Red Sky—Black Sky
For the past ten centuries, the Millennium
skies have changed color: from blue—to
red— to blue—to black, every six hours.
Millennians have not always lived under

12

thermosphere, finally settling
in the magnetosphere,
Millennium’s protective
shield against
the ceaseless
bombardment of
solar winds.
Below the everexpanding cloud,
a crippled planet
wobbled in space.
The Extractoroid’s
impact interrupted the
rotation of Millennium’s
vertical axis by disrupting
the planet’s magnetic field.
Prior to the collision, the
stabilizing magnetic field of Millennium
had been dipolar, similar to a bar
magnet, with two magnetic poles at the
planet’s north and south axis points.
After the collision the wounded planet’s
bar magnet drifted around and reversed
direction, a normal occurrence once every
100,000 years. The magnetic space-dust
cloud above Millennium’s atmosphere formed

At the point of impact,
shock metamorphism
caused the mantle rock
to radically fracture
and vaporize. The
initial compression
wave, followed by
a rarefaction wave,
rebounded violently
in the opposite
direction. The
resulting catastrophic
waves ejected a billion
tons of hot rock and
subterranean debris—
ballistic trajectories—into the
atmosphere. Due to the porosity
of Millennium’s mantle, the majority of the
shattered debris became magnetic space dust
the size of small rocks and sand-like particles.
Forming a monstrous mushroom cloud,
the space dust ascended fifty miles into
Millennium’s blue skies at the speed of sound.
The mushroom cloud rocketed through the
atmosphere’s lower layers—the troposphere,
stratosphere, and rose through the

13

Six Millennium Moons

Moons of different sizes and colors orbit
Millennium, providing the planet with
angular momentum, stabilization, as she
travels through the binary solar system.
The six moons, orbiting at different
latitudes, are named Luna, Selene,
Hina, Armas, Chandra, and Metzeli.
The moon orbit paths around Millennium
take a total of thirty (30) daynights.
Selene’s revolution takes 18.66 daynights
and Luna, the largest moon, takes 30.00
daynights, or one month, to revolve
around the mother planet. The Millennium
months have been calculated on Luna’s
thirty daynight revolution of the planet.
With two daystars and six moons of
various sizes, Millennians enjoy spectacular
moon-lit skies, including frequent solar and
lunar eclipses. Total eclipses and partial
eclipses, both solar and lunar, occur a
minimum of three times per month, thirtysix times per year, on average. Binary eclipses,
when Helios and Sol eclipse each other, occur
twice each year, during the Eastern Equinox
of Helios and the Western Equinox of Sol.

two cosmic rings—one red ring and one
black ring. This phenomenon resulted in a
radical magnetic drift that encompassed the
globe. The two sky rings, one comprised
of positive-charged (+) red space dust and
the other made of negative-charged (-)
black space dust, formed two gyroscopic
rings orbiting in clockwise directions, but
at perpendicular angles to each other.
The smaller red ring orbited inside the
larger black ring. The gyroscopic force of
the two space-dust rings orbiting the planet
at 800 miles per hour became so powerful
that, by the time the magnetic poles reversed
and corrected themselves, the rotation of the
gyroscopic rings slowed the planet’s axial
rotation by fifty percent, from 1600 mph to
800 mph. Millennium continued to slowly
rotate in a counter-clockwise direction.
Once the new gyro-planet’s angular
momentum stabilized, Millennium continued
to travel her normal elliptical revolution
through the binary HelioSolar system.
Each daynight, the red ring crosses
underneath the black ring, creating the Red
Sky-Black Sky Convergence. The crossing
creates an “X”, the symbol of the Extractors.
Red Sky—Black Sky.

14

15

16

30 Daynights = 1 Month

Millennium Calendar
One Millennium year consists of twelve
Millennium months, each month having
thirty daynights:
1. Month of Aries:
• Begins and ends in the Autumn of Sol.
2. Month of Taurus:
• Begins in the Autumn of Sol; ends in the
Winter of Sol.
3. Month of Gemini:
• Begins and ends in the Winter of Sol.
4. Month of Cancer:
• Begins and ends in the Spring of Sol.
5. Month of Leo:
• Begins in the Spring of Sol; ends in the
Summer of Sol.
6. Month of Virgo:
• Begins and ends in the Summer of Sol.
7. Month of Libra:
• Begins and ends in the Autumn of Helios.
8. Month of Scorpio:
• Begins in the Autumn of Helios; ends in the
Winter of Helios.
9. Month of Sagittarius:
• Begins and ends in the Winter of Helios.
10. Month of Capricorn:
• Begins and ends in the Spring of Helios.
11. Month of Aquarius:
• Begins in the Spring of Helios; ends in the
Summer of Helios.
12. Month of Pisces:
• Begins and ends in the Summer of Helios.
Millennium months have been calculated
according to the moon’s lunar cycles, thirty
daynights in duration, occurring twelve
times per year. Millennians observe each one
of the thirty daynights within the month
separately. They do not observe weeks.
Therefore, “daynights of the week” do not
exist. The 30 daynights have specific names.
For example, the first day in the Month
of Aries may be called the “1st of Aries”, or
“Aries, Daynight of the Dragon”.

Daynight 01: Daynight of the Dragon
Daynight 02: Daynight of the Ram
Daynight 03: Daynight of the Buffalo
Daynight 04: Daynight of the Snake
Daynight 05: Daynight of the Monkey
Daynight 06: Daynight of the Lion
Daynight 07: Daynight of the Goat
Daynight 08: Daynight of the Crab
Daynight 09: Daynight of the Crocodile
Daynight 10: Daynight of the Dog
Daynight 11: Daynight of the Bear
Daynight 12: Daynight of the Butterfly
Daynight 13: Daynight of the Bat
Daynight 14: Daynight of the Spider
Daynight 15: Daynight of the Wolf
Daynight 16: Daynight of the Scorpion
Daynight 17: Daynight of the Boar
Daynight 18: Daynight of the Jaguar
Daynight 19: Daynight of the Raven
Daynight 20: Daynight of the Rat
Daynight 21: Daynight of the Tiger
Daynight 22: Daynight of the Frog
Daynight 23: Daynight of the Rabbit
Daynight 24: Daynight of the Shark
Daynight 25: Daynight of the Beaver
Daynight 26: Daynight of the Octopus
Daynight 27: Daynight of the Horse
Daynight 28: Daynight of the Rooster
Daynight 29: Daynight of the Moose
Daynight 30: Daynight of the Elephant

17

18

Eight Millennium Seasons

Twelve-Year Cycle

Millennians experience eight seasons
during their annual elliptical path around
Helios and Sol. The four seasons of Helios
last 180 daynights and the four seasons
of Sol last 180 daynights, totaling 360
daynights—one year. Each of the eight
seasons: spring-summer-autumn-winter,
lasts forty-five daynights in duration.
Although the black sky and red sky
rings influence Millennium weather,
climate, and seasonal changes, two other
phenomenon, equinoxes and dark sides,
determine the duration of the eight seasons.
The eight equinoxes, direct solar light,
and the six dark sides, no solar light,
occur simultaneously on opposite sides
of Millennium as the gyro-planet travels
her elliptical paths around Helios and Sol.
During the year, eight equinoxes—total solar
light—occur as four equinoxes in the Path of
Helios and four equinoxes in the Path of Sol.

Based on Millennium years, the animals
that hide in one’s heart depict the twelveyear Millennium cycle. Beginning with the
year 1 A.E. (After Extractors), the names of
each year have been designated as:
Year of the Dragon
Year of the Snake
Year of the Horse
Year of the Goat
Year of the Monkey
Year of the Rooster
Year of the Dog
Year of the Pig
Year of the Rat
Year of the Buffalo
Year of the Tiger
Year of the Rabbit

19

180º to 200º equinoxes, and the 360º central
convergence, only the black sky ring creates
darkness as it encircles the planet. The red
sky ring encircling the Millennium creates
a crimson darkness. During the year, six
(6) dark sides—total darkness events—occur.
Three (3) dark sides occur in the Path of Helios
and three dark sides occur in the Path of Sol:

Eastern Equinox at Helios and Sol: 180° light
Western Equinox at Helios and Sol: 180° light
Crater Equinox at Helios and Sol: 200° light*
Oceania Equinox at Helios and Sol: 200° light*
*extra 20° solar light due to opposite star
Between each of the eight equinox
events, the eight seasons last fortyfive daynights in duration.

Eastern Dark Side at Sol: 180° darkness
Western Dark Side at Helios: 180° darkness

Spring of Sol to the Summer of Sol

Crater Dark Sides at Helios and Sol: 160° darkness

Autumn of Sol to the Winter of Sol

Oceania Dark Sides at Helios and Sol: 160° darkness

Spring of Helios to the Summer of Helios

The two darkest winters occur when
Millennium completes her most distant
orbits at the opposite ends of the binary
solar system. No dark side occurs when
Millennium travels through the central
convergence; she basks in 360º of solar light.

Autumn of Helios to the Winter of Helios
Helios and Sol radiate 360º of solar light
onto the majority of Millennium’s surface
during her elliptical solar path. During the

20

Daynights

Weary Wheel

One daynight—twenty-four hours—
occurs during one rotation of the
planet and by the complete 360º
orbit of the red and black cosmic
rings. The beginning of each daynight
occurs at the “convergence”, when
the red and black sky rings
cross directly over the central
Discordia Crater.
Daynights average six hours of
blue sky, six hours of red sky, six
hours of blue sky, and six hours
of black sky, depending on global
location—latitude and longitude.
During Millennium’s revolution
around Helios and Sol, forty-five planetary
rotations and crater convergences occur
between the eight equinox events.
Although inaccurate, Millennians often use
weary wheel clocks and watches to tell time.
Invented by Ignorious, the weary wheel must
be calibrated periodically due to the
ever-expanding universe.

Our Millennium clock, known as
a weary wheel, has an hour hand, a
minute hand, and a red second hand.
The faceplate looks like, what you
humans call, a military clock.
Displaying the numerals
1 to 24, the faceplate has
four equal quadrants: two
blue, one black, and one
red.
The upper-right blue
quadrant displays the
numerals 1 to 6 o’clock;
the lower-right red quadrant
displays the numerals 6 to 12
o’clock; the lower-left blue quadrant displays
the numerals 12 to 18 o’clock; the upper-left
black quadrant displays the numerals 18 to
24 o’clock.
The quadrant colors: red, blue, and black,
coincide with the rising and falling of the
red and black cosmic rings.
Red Sky—Black Sky.

21

Galactic Entry Point
22

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Chapter 2

Time
Island

25

Time Island
26

The Amalgamation
efore I discuss the origin for all
the mythological names, fairy
tale lands, and fabled geography
on our Millennium maps—the names and
places that have become so familiar to you
humans—it is important for you to realize
how the names, legends, fables, and stories
came to exist on your planet, Earth.
Since the Extractor Invasion, for
the past 3,000 Earth years, we
have had visitors arrive here
on a regular basis. The
visitors began arriving
soon after the
Extractor Asteroid
crashed into our
planet, forming the
Discordia Crater.
The alien visitors
have all been
civilized, intelligent
life forms. They have
always appeared—
materialized—in the
center of the Sea of Circles
on Time Island, what we call our
Galactic Entry Point.

The Amalgamation
Millennium Cosmic Zone
The nine planets targeted by Ex during the
Extractor Invasion form the Amalgamation.
They are Millennium, Leda, Triton, Metis,
Phaethon, Phobos, Deimos, Epiphany, and
Earth.

27

Millennium is the central planet, located
in the exact center of the Amalgamation.
Like the gigantic spokes of a cosmic
wheel, the eight planets are connected
to Millennium via an dimensional astral
plane, created by the energy of the Dark
Star. This area is called the Cosmic Zone.
The eight planets of the Amalgamation
share the exact climatic conditions
and similar humanoid life
forms as Millennium.
We know this because
we communicate
with intelligent
life forms upon
their arrival
here. Then, we
document all
information.
We have
enjoyed
numerous visitors
from the Andromeda
and Milky Way
galaxies, many from
Earth.
Our esteemed guests have
included humans such as Lao Tze, Socrates,
Plato, Pythagorus, Aristole. Later visitors
included Leonardo da Vinci, Galileo,
Shakespeare, Grimm, Dante, Descartes,
Lewis Carroll, Mozart, Thoreau, and Jules
Vern, to name a few.
Before you ask, let me say that many
humans have lived here for quite some time.

Triamulet
The Gold Medallions

Many of your fellow humans have
accepted The Great Way and completed their
Open Road odyssey. Some have decided to
stay with us, that is, not return home.
As for the people whose names are
engraved on the Oracle Pedestal
found atop Time Island,
they have visited here
but decided to return
to Earth.
Many of those
Earth visitors,
our guests of
honor, stayed
for extended
periods of time.
Some longer
than others.
Lao Tze
stayed the
longest. He, like
the other visitors,
believed that once
they acquired one
or more of the Eight
Great Treasures here on
Millennium, they could
take the treasures back to
Earth and influence people to
change. They wanted to improve
the human condition, “save the
human race”, as they put it.
They did not take the physical treasures.
They took the essence, the positive
energy of Octilogy: the Eight Great
Treasures. They took the power
of thought and the Secrets of
the Universe—the Universal
Truths—to help their fellow man.
They returned to Earth with the power to
change thoughts. And they did. Like our
esteemed guests, in order for you to travel to
Millennium, you must wear a Gold Triamulet.

Triamulets, made from the shards of
the Dark Star material—Prima materia—
are magic medallions allowing souls,
under certain circumstances, to travel to
Millennium, or between nine other
worlds. Each Triamulet is visible
only to the wearer of the
Triamulet, the Utopians,
and the Extractors. The
medallion is invisible
to all others.
Three types of
Triamulets exist:
1. Gold
Triamulet: This
medallion enables
the wearer to
travel from their
own planet to
Millennium
and return
once, a “onetime” experience.
2. Crystal
Triamulet: This
medallion features a
crystal taken from the Crystal
of Consciousness, allowing the
wearer to return, to and from, their
planet of origin as many times as desired.
3. Astral Triamulet: This gold
medallion features a fragment of
shard collected at the crater impact
zone. This medallion allows the
wearer to travel to any of the
eight planets in the Cosmic Zone,
and as many times as desired.
Those wearing a Triamulet experience
dimensional shifting, at the speed of thought,
to find themselves on the center of the
stone platform atop Time Island, an obelisk

28

Extractor Virus
The Dark Essence

rising 300 feet above the surface of the Sea
of Circles. The Galactic Portal, blue with a
rotating center Triangulum, is the entry point
for all travelers to and from Millennium.

Each of our Millennium visitors tell us
the same story, A gigantic asteroid, what
we know to be an Extractoroid, collided
with their planet in the distant past. The
catastrophic explosion created severe climatic
changes and mass destruction, resulting in
the eventual extermination of numerous
plant and animal species, culminating in
the evolution of a dominating life form, that
is, an intelligent race of creatures with all
the symptoms of the Extractor Virus, the
Dark Essence. Infected asteroids brought
the viral plague to all nine planets of the
Amalgamation.
After the fragment of
the Dark Star struck
your planet 50,000
Earth-years ago. Your
species, humans,
evolved into a dominant
life form, carriers of the
contagious virus.
Millennium, our noble
planet, remains Eden. A social
paradise. This is because, unlike
Earth and the other eight planets
infected with the Dark Essence, our
planet has only a small percentage
of contagious, viral populations;
that is, dysfunctional creatures
suffering with the Extractor
Virus.
Earth and the other
planets are experiencing
epidemics—pandemics—
of major proportions.
Our planet is not.
Millennium still
enjoys paradise
compared to the other
planetary bodies infected

Earth's Extractoroid
The fragment of the Dark Star that
collided with the planet Earth occurred
50,000 years ago. The impact site, known
as Meteor Crater, or Barringer Crater, is
located in the Southwestern United States,
near Flagstaff, Arizona, USA. The 63,000 ton
asteroid created a cauldron three quarters of
a mile wide and 600 feet deep, rising 200
feet above the desert plain.
Named Canyon
Diablo, the meteorite
is, in fact, one of the
nine Extractoroids
originating from the
Dark Star. Upon impact,
the vaporizing asteroid
released the infectious
Extractor Virus. The
Extractoroids also created the
formation of the dimensional
shift bridges between Earth
and the eight other planets, the
Amalgamation: Millennium,
Epiphany, Leda, Triton, Metis,
Phaethon, Phobos, and Deimos.
All magical gold Triamulets
are made from the shards
of the Dark Star material,
Prima materia, that have
been scattered throughout
the Canyon Diablo
debris field. These
empowered medallions
allow souls, under
certain circumstances,
to travel through time and space
between the nine worlds.

29

with the contagious
Extractor Virus.
Please keep in mind,
like the other planets,
we have Octilogy, the
Eight Great Treasures,
but unlike the other
planets, we have not
lost our treasures to
the Extractors. We
have successfully
guarded our treasures,
preventing the evil
Extractors from
destroying Octilogy, and
with it, The Great Way.
The eight treasures, if
protected, help prevent
the spread of the Extractor Virus and can
cure all infected creatures.
I shall explain Octilogy and the Eight
Great Treasures in due time. Right now, I
shall explain Time Dilation.
Should you be fortunate enough to visit us
someday, it is imperative that you understand
the time difference between our two planets.

When
visitors decide
to leave
Millennium,
they return
home to their
own planet’s
time period,
specifically,
the period
they came
from (+/- the
Time Factor).
Once on
Millennium, the
Time Dilation
factor varies
depending on the exact moment the time
traveler arrives on Time Island, Millennium’s
place of dimensional entry and departure.
For instance, a group of Earth visitors
may experience a Time Dilation factor of
1824:1 (M/E). The equation, “M/E” refers
to the Millennium to Earth ratio. This means
that for every hour on Earth, 1824 hours pass
on Millennium; that is, seventy-six daynights.
For every day spent in an Earthly
coma, known as Coma-X, one thousand
eight hundred twenty-four daynights
pass on Millennium, equaling five
years on Earth. And so on.
Other visitors may experience the
opposite time ratio, for example, a
Time Dilation factor of 50:1 (E/M).
This Earth-to-Millennium ratio
means that for every daynight on
Millennium, fifty years pass by on
Earth. Six months on Millennium equals
twenty five years on Earth. And so on.
It has been recorded that most
dimensional visitors prefer the “M/E” ratio.
The reason: if they decide to return home,
they are the same age as when they left.

Time Dilation
A dramatic difference exists between
Earth time and Millennium time, between
the 3rd dimension and the 11th dimension.
Due to the phenomena known as dimensional
shifting, time either speeds up or slows down
for the time traveler; that is, in relation to
the planet that the being travels from.
Time Dilation on Millennium is linear;
that is, all events move forward from
“daynight one” after a visitor arrives.
However, visitors to Millennium
may arrive from any age period in their
planet’s history. For example, visitors from
Earth may involve a Roman legionnaire
traveling with an Elizabethan nobleman.

30

Eight Time Oracles

rock ledge. When unrolled, a welcome message
from Metamorphosis is inscribed on the
paper, giving the traveler instructions to place
their hand on the replica of their planet
spinning above the Time Oracle.
When the Millennium
visitor places his or her hand
on the replica of their
planet, the globe stops
spinning and a deep
voice from within the
globe gives a greeting,
announcing the
Millennium date
and the visitor’s
Time Dilation,
either in a M/E
ration, or an
E/M ratio.
Each
Millennium
visitor is given
the choice of
being themselves
or becoming
an historical
character from
the Earth’s past—
anyone, from
any time or any
age. The visitor is
instructed to stand
on the Galactic Portal
in the center of Time
Island to announce the
name of the historical
person they wish to become,
and the transformation
occurs instantly. The change is
irreversible while on Millennium.
The above scenario is typical for all
beings visiting the planet Millennium
via dimensional shifting.

Upon their arrival on Time Island,
each traveler observes eight white stone
paths—radiating spokes on a cosmic
wheel—stretching from the
center Triangulum circle and
connecting to each of the
eight stone pedestals
known as Time Oracles.
As soon as a traveler
arrives, an illuminated
path begins to
glow and pulsate,
like a heartbeat,
leading to one
of the pedestals
displaying
a spinning,
illuminated
globe floating
in midair.
The pulsating
path leads to
a sphere that
is a replica of
the planet that
the traveler
originated from.
At the end of the
illuminated path,
one of the eight
Time Oracles rises
from the rock platform,
featuring a colorful
globe—a perfect replica
of their home planet.
The globe spins slowly,
floating above the rock pedestal.
When a visitor moves their
hand back and forth under the globe,
he or she feels a strong magnetic force. A
shelf, carved into the pedestal, displays a
parchment scroll that sets on the pedestal’s

31

Mythological History

You must realize that your roots,
everything human, originated from
Millennium.
As for the gods and goddesses of
mythology, they are alive and well on
Millennium. Zeus, Hades, Odin, Freya, Thor,
Osiris, Isis, Brahma and Manitou,
to name a few, are all alive
on Millennium.
And, of course, the
places of legend
and lore exist
here. Atlantis,
Wonderland,
Enchanted
Forest, Sleeping
Beauty’s Castle,
Camelot and all
the Arthurian legends
and fairy tale lands and
fantasy kingdoms are real.
Now that you have a basic
understanding of Millennium’s origin and
her solar system, we shall review the list of
our esteemed human visitors.
Humans who have returned to Earth.

All the mythological history on Earth,
all the gods and goddesses, all the legends
and fairy tales, all of your grandest myths
originated on our planet, Millennium.
I, Metamorphosis, Sage of the Ages, have
given humans your entire cultural
heritage.
Your language.
Your customs.
Your knowledge
of the sciences.
Your
philosophical
beliefs.
I have had the
pleasure of teaching
your spiritual Masters,
your greatest Prophets
on Earth. I have met many
explorers and writers and poets
and philosophers seeking adventure.
People like Socrates, Lao Tzu, Homer, Galileo,
Dante, Shakespeare, Grimm, Leonardo Da
Vinci, Thoreau, Emily Dickinson, and so
many more, have come to visit me.

32

Millennium Visitors
Visitors From Earth

isitors from the other eight planets
have traveled the Astral Highway to
Millennium since 1 A.E., Year of the
Dragon. Earth visitors, human beings, have
continually arrived on Time Island for the
past 3000 years. Earth years, that is.
I shall share a list of the names carved
on Time Island, representing the
humans that have visited Millennium
and returned to Earth.
After I taught them the
Universal Truths—Secrets of
the Universe—many of these
cosmic explorers, as I like
to call them, returned
to your planet to become
great philosophers,
scientists, teachers,
poets, playwrights,
novelists, and
visionaries. Some
became Sages.
Some became
Prophets.
Some of
our other
guests simply
told their stories around an ancient campfire
or wrote about their amazing Andromeda
adventures in books of imaginary places,
naming the lands and places they had visited
here, on Millennium. And so began your
grand myths of the gods, fables, and legends
of lore that you love and cherish!

Glogg, Zulu, Lao Tzu, Pythagorus,
Xenophanes, Socrates, Ptolemy,
Apollonius Of Rhodes, Plato, Plotinus,
Aristophanes, Diodorus Siculus,
Aristotle, Avicenna, Epictetus,
Liu Ching-Shu, Copernicus,
Confucius, Zoroaster, Mo
Tzu, Gautama Buddha,
Carolus Linnaeus,
Thales, Sankara,
Tung-Fang Shuo,
Nostradamus,
Pliny The
Elder,
Claudius Aelianus,
Averrhoes, Seneca, Cleopatra, Marcus
Aurelius, Homer, Lucian Of Samosata,
Zeno of Elea, Alexander The Great,
33

Julia Wainright at
Time Oracle - Earth
34

Hypathia Of Alexandria, Diogenes,
Patanjali, Dante, Hafiz, Michelangelo,
Aesop, Leonardo Da Vinci, Galileo,
Kabir, Rumi, St. Francis Of Assisi,
James Fenimore Cooper,
Charles Searle, John Milton,
Meister Echart, Sir Issac
Newton, Thomas Fuller
M.D., Charles Darwin,
Sir Francis Bacon,
Jacopo Sannazaro,
Francois Rabelais,
Ludovico Ariosto,
William Shakespeare,
Bram Stoker, William
Dean Howells, Captain
Adam Seabourn, Cervantes,
Robert-Martin Lesuire, Charles
F. De Mouhy, Jean J. D’Ablancourt,
Daniel Defoe, Certeux, Sir Walter
Raleigh, Samuel Butler, Sir Thomas
Malory, Marie Anne Robert, Tom
Hood, Voltaire, Robert Patlock, Grant
Allen, Gustavo Becquer, Margaret

Cavendish, Niccolo Machiavelli, George
MacDonald, Nicolas De La Bretonne,
Phillippe Auguste, Jean Paul, Sir John
Mandeville, William Morris, Simon De
Patot, Emilio Salgari, Samuel
Brunt, Edward Lear, Godfrey
Sweven, Charles Sorel,
John Bunyan, Charles
Kingsley, William
Bradshaw, Samuel T.
Coleridge, Saint-Yves
D’Alveydre, Matteo
Maria Boiardo, Denis
Diderot, Sir Thomas
Bullfinch, Giovanni
Bocaccio, Leprince De
Beaumont, William Bingfield,
Eleazer De Mauvillon, M. A. Titmarsh,
Charles Perrault, Arthur Rimbaud,
Alfred Jarry, Fernao Pinto, Joseph
Hall, Marquis De Sade, Joseph Le
Fanu, Charles Maturin, Johann
Andreae, Francois Ducray-Duminil,
Claude Gilbert, Freiherr Von Loen,
35

Time Island
36

Nodier, Sir Ward Richardson, Anne Marie
J. Von Grimmelshausen, Alexandre
Henriette, William Beckford, Unca Eliza
Dumas, Henry-Florent Delmotte, Robert
Winkfield, Etienne Cabet, De Catalde,
M. Ballantyne, Thomas Love Peacock,
James Demille, Anthony Hope, Louis
Amadeus Hoffmann, Rudolph Raspe,
De Saint-Jory, Andre D’Orville,
Chretien De Troyes, Richard Wagner,
J. Dubois-Fontanelle, Pierre
Zacharie De Lisieux, Abbe F. Prevost,
Duplessis, Sire De Joinville,
Alphonse Brown, F.
Morelly, Baptiste De Boyer,
Marcolini, John Uri
Simon Berington, Karl
Lloyd, Christine De Pisan, Hector
Immerman, Beroualde
Berlioz, Nepoumucene
De Verville, Anton
Lemercier, Ann
Francesco Doni,
Radcliffe, Fanny
Louis A.D. De
De Beauharnais,
Castera, Novalis,
Edwin A. Abbott,
Samuel Gott,
Frank Careless,
Professor
Pierre De Lesconvel,
Ferdinand Raimund, Pierre
Carlet De Marivaux, Abbe V a n C a m p b e l l John Homesby, Baron
Ludvig Holberg, Edith Nesbit, Fyodor
Balthazard, Gabriel Coyer, Henrik Ibsen,
Dostoyevsky, Ambrose Evans, Jean
Tiphaigne De La Roche, Andre BrancasGaspard, Peter Longueville, Dralse De
Villeneuve, Antonio De Guevara, Guyot
Grandpierre, Jokai Mor, Casanova Di
Desfontaines, Carl Maria F. Von Weber,
Seingalt, William Hodgson, Theodor
Lord Lytton, Abbe H. L. Du Laurens,
Storm, Guillaume Bougeant, Alphonse
Thomas Artus, Charles Dibdin, Mikhail
Daudet, Sir Conan Doyle, Denis
Yevgrafovich, Daniel Zschokke, Charles
37

Veiras, Sir Arthur Sullivan, Ludwig
Victor Hugo, William R. Bradshaw,
Tieck, Gabriel Foigny, Madeleine De
Benjamin Franklin, Mary Wollstonecraft,
Scudery, William Bullein, Alexander
Andrew Lang, Herman Melville, Henry
Pope, Rene Descartes, Carlo Collodi,
David Thoreau, Disraeli, J. Wolfgang
Percy Bysshe Shelley, Howard
Von Goethe, Sir James Barrie,
Pyle, Edward Childs Hans
Chief Seattle, Henry W.
C. Anderson, Sir Richard
Longfellow, Edwin A. Abbott,
F. Burton, Edgar Allan Poe,
Joel C. Harris, H.G. Wells,
Elizabeth Barret Browning,
Booker T. Washington, Charles
Lewis Carroll, Jonathan
Dickens, Washington
Swift, William
Irving, Emily Dickinson,
Wordsworth,
Samuel Clemens,
Emmanuel
William Blake,
Kant,
Henry Rider
Anthony
Haggard, John
Dr. Wayland
Trollope, Jacob Grimm,
David Wyss, Kahlil
W a i n r i g h t Gibran, Jules Verne, Harriet
Wilhelm Grimm, Amadeus
Mozart, Nietzsche, Ralph Waldo Emerson, Beecher Stowe, Johannes Kepler, Kenneth
Tatanka Yotanka, Louisa May Alcott, Sir
Grahame, D.T. Suzuki, James Legge,
Thomas More, Anatole France, Thomas W. Frederic Balfour, Manly Hall, L. Frank
Malkin, Joseph Sightler, Rudyard Kipling, Baum, Aleister Crowley, A. Einstein,
Walt Whitman, Robert L. Stevenson,
J.O. Lennon, James Earl Browning,
Montaigne, John Locke, Oscar Wilde,
Professor Josef Van Campbell, Wayland
Nathaniel Hawthorne, A. Lord Tennyson, M. Wainright, Julia Wainright.
38

8 Time Oracles
39

Time Island
40

Open Road

8 Zodiac Trails

Chapter 3

Discordia
Crater

43

Discordia Crater
44

Discordia Crater
ocated in the center of the planet,
the Discordia Crater hails as the
most dramatic geographical feature
on Millennium, visible from space.
Formed during the impact of the
Extractor Asteroid, the unworldly circular
crater measures 1800 miles wide and 150
miles below sea level. In the year
1 A.E. (After Extractors), the
massive asteroid destroyed
the Olympus Mon range,
Millennium’s tallest
mountains, leaving a
gigantic hole, caldera,
with sheer cliffs rising
150 miles above the
crater floor.
Honeycombed with
thousands of caves,
grottoes and tunnels, the
crater’s vertical cliffs spout
great rivers of water, fire
and ice. The crater rivers erupt
from the sheer rock walls, forming
waterfalls and lavafalls, geographical
landmarks, like no others in the universe.
The Discordia Crater has eight major falls,
six great waterfalls and two phantasmal
cascades, one of fire, the other of ice.
On the crater’s southern perimeter, the
River of Fire, a seasonal landmark for
seafarers, generates the blazing Fire Falls.
The river of molten rock and lava erupts from
the crater’s south face and plunges eightyeight miles to the crater floor.

On the northern perimeter, the River of
Ice generates the great Ice Falls. The raging
river of freezing water, filled with massive
ice bergs, explodes from the north crater’s
face and plummets seventy-six miles to the
floor below.
The great Sea of Circles lies below a
ghostly fog. An elixir of hot and
cold crater air currents create a
primordial mist, a perpetual
fog that drifts steadily over
the inland sea. Releasing
embryonic gases, the landlocked sea has evolved
into a sulfurous, oceanic
cauldron of warm water
illuminated by vermilion,
ocher and violet swirls of
cretaceous algae—a liquid
kaleidoscope.
In the middle of the Sea
of Circles, in the center of
the crater, a tiny island emerges.
Known as Time Island, the brown
metamorphic rock pierces the sea’s surface
like a monstrous shard.
The dark shard reveals a unique geological
shape, an obelisk. Standing straight and tall
in the swirling waters, the obelisk has four
distinct sides. Each of the four sheer walls
taper upward, forming a flat, four-sided
pyramid at the top.
Time Island’s pyramidal platform hails as
a sacred spot on Millennium, the place of
galactic entry.

45

Sea of Circles
46

Paralus
47

Sea of Circles
48

Skipbladnir
49

Sea of Circles
50

Fog Harbor
51

Namo's Lighthouse
Crater Bay
52

Chapter 4

Upperworld
Physical Maps

53

Town Hall
Fog Harbor
54

The Four Empires
illennium is divided into four
Empires: the Northern Empire,
the Southern Empire, the Eastern
Empire, and the Western Empire. Each
empire is divided into two kingdoms:

EASTERN EMPIRE
PA L LUDIS
Golde n E gg of E nl ighte nme nt Kingdom
PE L L AGUS
E te r nal Rose Kingdom

N O RT H E R N E M P I R E

Palludis is bordered by the Dragon River
Gorge on the north, the Sea of Esteem on the
south, Oceania on the east, and the Discordia
Crater and Dwarve River Gorge on the west.
Pellagus is bordered by the Dwarve River
Gorge and Kingdom Palludis on the north,
Eremus on the south, Oceania on the east
and the Utopian River Gorge on the west.

GELLUM
Diamond of Desire Kingdom
N E MOR IA
P ot of Gol d K ing d om
Gellum is bordered by Oceania on the
north, the Discordia Crater on the south, the
Knight River Gorge on the east and Oceania
on the west.
Nemoria is bordered by Oceania and the
Ocean of Milk on the north, the Dragon
River Gorge on the south, Oceania on the
east, and the Discordia Crater on the west.

W ESTERN EMPIRE
SALLUM
Tr e a s u r e C h e s t K i n g d o m
SA BURRA
Well of W i s h e s K i n g d o m

S OUTH ERN EMPIRE

Sallum is bordered by Oceania on the north,
Harundia on the south, the Discordia Crater on
the east, and Oceania on the west.
Saburra is bordered by Gellum on the
north, the King River Gorge on the south, the
Discordia Crater on the east, and Sallum on
the west.

E R E MUS
Ca ul d r o n o f Re g e n e r a t i o n K i n g d o m
H A RU N D IA
H o r n o f Pl e n t y K i n g d o m
Eremus is bordered by the Discordia
Crater on the north, Oceania on the south,
the Utopian River Gorge on the east and the
Extractor River Gorge on the west.
Harundia is bordered by the Queen River
Gorge on the north, Oceania on the south,
the Extractor River Gorge on the east, and
Kingdom Sallum on the west.

The Upperworld's sovereign Empires:
northern, southern, eastern, and western,
reveal the Eight Great Kingdoms of
Millennium.

55

Quiet Lady Inn
Fog Harbor
56

Northern
Empire
Western
Empire
N
W

E
S

Eastern
Empire
Southern
Empire

Northern
Empire
Gellum
Diamond of Desire
Kingdom
N
E

W
S

Gellum
59

Nemoria
Pot of Gold
Kingdom

Nemoria
60

Southern
Empire

Harundia
Horn of Plenty
Kingdom

Harundia
61

Eremus
Cauldron of
Regeneration
Kingdom

N
E

W
S

Eremus
62

Eastern
Empire
Pellagus
Eternal Rose
Kingdom

Pellagus
63

Palludis
Golden Egg of
Enlightenment
Kingdom

N
E

W
S

Palludis
64

Western
Empire
Sallum
Treasure Chest
Kingdom

Sallum
65

Saburra
Well of Wishes
Kingdom

N
E

W
S

Saburra
66

Fog Harbor
67

Quiet Lady Inn
Blue Boar Inn
Town Hall
68

Gellum

Oceania

Amatus Regnum

Saburra

Beatitas Regnum

Sallum

Probitas Regnum

Harundia

Fortuna Regnum

Oceania

Eight Great
69

Oceania

Nemoria

Agnitio Regnum

Palludis

Prudentia Regnum

Pellagus

Oceania

Conscia Regnum

Eremus

N

Medella Regnum
W

Kingdoms
70

E
S

Chapter 5

Eight
Great
Kingdoms
Physical Maps
71

Bridge of Riddles
Nemoria
72

Pellagus
73

Conscia Regnum
74

Eremus
75

Medella Regnum
76

Harundia
77

Fortuna Regnum
78

Sallum
79

Probitas Regnum
80

Saburra
81

Beatitas Regnum
82

Gellum
83

Amatus Regnum
84

Nemoria
85

Agnitio Regnum
86

Palludis
87

Prudentia Regnum
88

Eastern Waste Forest
89

River Bassus
Extractor Portal Gorge
90

Chapter 6

Eight
Great
Treasures
91

Balux the Pot of Gold
Cosmic Cave
92

Octil og y
s it is written in our Magnum Opus,
each kingdom reveals one of the
Eight Great Treasures, Octilogy.
The Open Road, known throughout the
Amalgamation as the The Great Way, forms
a global, circular path around Millennium’s
super continent, connecting all eight
kingdoms, and therefore, the eight treasures.
There are also eight Zodiac
Paths connecting the Open
Road to each treasure. Each
path forms a loop with a
treasure located at the halfway
point.
Six Zodiac Paths must be
traveled by land and two
of the paths by sea, one by
way of the Sea of Esteem in
Kingdom Pellagus, and one
by way of the Sargasso Sea in
Kingdom Sallum.
Visitors must travel the
eight looped Zodiac Paths to
discover the treasures.
I shall describe the four empires and eight
kingdoms in a clockwise direction, around
the central Discordia Crater, with north
pointing toward the top of the Millennium
map.
The Eastern Empire is comprised of two
kingdoms, Palludis and Pellagus.
The Southern Empire has two kingdoms,
the Eremus and Harundia.
The Western Empire also has two
kingdoms, Sallum and Saburra.

The Northern Empire is comprised of the
Gellum and Nemoria.
As for Octilogy and the Eight Great
Treasures, I shall begin with the first
treasure, then proceed in a clockwise
direction, ending with the eighth treasure.
Keep in mind, each treasure reveals a lifechanging reward of esteem—a healthy
ego—a prize beyond compare.
The eight treasures bring
you the bliss of eternity,
contentment, the ability to
know yourself, your Self; that
is, who you truly are.
The first treasure, located
in Kingdom Pellagus on the
Isle of the Eternal Rose, is
Anthera amonis, the Eternal
Rose, emitting the Awareness
Fragrance. Upon smelling the
Amonis of the red rose, the
reward is self-awareness, the
ability to understand yourself.
Your Self. The Isle of the Eternal Rose is
located in Sea of Esteem. Pendragon the
Utopian is guardian of the treasure.
The second treasure, located in Kingdom
Eremus, is the Cauldron of Regeneration.
Filled with Cervina, the Longevity Broth,
drinking the brew offers the gift of health;
that is, freedom from illness, for those who
are sick of being sick. Marduk the Utopian is
guardian of the grand cauldron.
The third great treasure is Copia epula,
the Horn of Plenty, located in Kingdom

93

Harundia. Guarded by Durga the Utopian,
the horn is filled with Epula, the contentment
food. Upon eating the sacred food, one is
rewarded with eternal wealth. Wealth of
body, mind, and spirit.
The fourth treasure, Arcarum the Treasure
Chest, is found in Kingdom Sallum and is
guarded by Argus the Utopian. The sacred
chest contains Lapis, the sparkling Jewels of
Truth. Holding the jewels awards the Open
Road traveler with ethics and eternal honesty.
Treasure five, guarded by Scorpigo the
Utopian, is found in Kingdom Saburra. It is
Fontis, the Well of Wishes, offering Risus,
the Laughter Water. Upon drinking the well
water, one is bestowed with happiness.
The sixth treasure is found in
Kingdom Gellum. Managarm the
Utopian guards Adamas, the
Diamond of Desire nestled in the
majestic Eye of Fire Volcano, high in
the Mountains of the Moon. Upon
basking in Fulgor, the Love Radiance,
one enjoys eternal love, unconditional
love, the ability to love yourself and
therefore, others.
Treasure number seven is Balux,
the Pot of Gold, located in
Kingdom Nemoria. Cernunnos
the Utopian guards the golden
Coins of Intelligence. Upon
holding Binaria, the gold
coins, one is bestowed with
eternal knowledge.
The eighth Open Road
treasure is found in
Kingdom Palludis. Cradled
in the Cosmic Nest, it is the Golden Egg of
Enlightenment. Upon basking in Mentis, the
Glow of Reason, the radiant glow of the
World Egg, one is rewarded with eternal
wisdom. Nyx the Utopian guards the radiant
golden egg.

The ultimate treasure is to be found in the
Crystallum Cave. It is Lumen epiphania, the
Crystal of Consciousness. This is the grand
prize and ultimate reward that puts all the
other treasures in perspective and thereby
completes the cosmic circle, unifying that
which sits in the center and knows.
Guarded by Metamorphosis, Sage of the
Ages, the white crystal’s radiance, Epiphania,
the Light of Insight, provides the Open Road
traveler with life’s grandest reward, SelfActualization. This treasure rewards you with
the ability to know yourself, your Self; that
is, who you truly are, awarding you with the
bliss of eternity, contentment.
As it is written, “Whomever bathes in the
warm, radiant aura of the sacred Crystal of
Consciousness shall obtain the final step
toward greatness.”
Keep in mind, only a few human
beings on your planet know how to
attain any of Octilogy’s eight treasures,
let alone the ultimate treasure, life’s grand
prize, self-actualization. Only your Masters,
your Sages, have attained the eternal bliss of
contentment on Earth, the Ninth Planet of
the Amalgamation.

94

Eight Great Treasures
THE LIFE TREASURES
Known as Octilogy, the Eight Great Treasures offer you a life-changing reward of greatness, a
prize beyond compare. Each Millennium treasure enlightens you and bestows upon you the bliss
of eternity—contentment—the ability to know yourself; that is, your true Self, who you really are.

Treasure One: Awareness
Anthera amonis,
the Eternal Rose

I.

T

he first treasure is the Eternal Rose. Located in
Pellagus, Conscia Regnum, the flower emits Amonis,
the Awareness Fragrance. Upon inhaling the aroma
of the grand red rose, your reward is Awareness—
the ability to truly understand yourself. Your Self.
Pendragon the Utopian guards the first Great Treasure.
+ W ill S aving

Treasure Two: Health
Calderia cervina,
the Cauldron of Regeneration
II.

T

he second treasure is the Cauldron of Regeneration.
Located in Eremus, Medella Regnum, the Cauldron
is filled with the Longevity Broth. Drinking the brew
offers you the reward of eternal Health—resistance
to all illness, for you are sick of being sick.
Marduk the Utopian guards the second Great Treasure.
+ Fortitude

95

III.

T

Treasure Three: Wealth
Copia epula,
the Horn of Plenty

he third treasure is Copia, the Horn of Plenty.
Found in Harundida, Fortuna Regnum, the
horn overflows with Epula, the Contentment
Food. Upon tasting the feast, your are rewarded
with the eternal wealth of body and spirit.
Durga the Utopian guards the third Great Treasure.
+ Cons ti tution & S t re ng th

IV.

T

Treasure Four: Honesty
Arcarum lapis,
the Treasure Chest

he fourth treasure is Arcarum, the Treasure
Chest filled with Lapis, the Truth Jewels.
Found in Sallum, Probitas Regnum, the treasure
of sparkling jewels rewards you with eternal honesty.
Argus the Utopian guards the fourth Great Treasure.
+ Re flex S aving

V.

T

Treasure Five: Happiness
Fontis risus,
the Well of Wishes

he fifth treasure is the Well of Wishes. Found
in Saburra, Beatitas Regnum, the sacred Well
offers you Laughter Water. Upon drinking the cool
liquid, you are bestowed with eternal Happiness.
Scorpigo the Utopian guards the fifth Great Treasure.
+ Dexterity

96

Treasure Six: Love
Adamas fulgor,
the Diamond of Desire

V I.

T

he sixth treasure is Adamas fulgor, the Diamond
of Desire. Found in Gellum, Amatus Regnum,
high in the Eye of Fire Volcano atop the Mountains
of the Moon. This treasure gem rewards you
with Fulgor, the Love Radiance, eternal love, the
ability to love yourself and therefore, love others.
Managarm the Utopian guards the sixth Great Treasure.
+ Charisma

V II.

T

Treasure Seven: Knowledge
Balux binaria,
the Pot of Gold

he seventh treasure is Balux binaria, the Pot
of Gold, located in Nemoria, Agnitio Regnum,
within the Cosmic Cave. When you hold the Coins of
Intelligence, you are bestowed with eternal Knowledge.
Cernunnos the Utopian guards the seventh Great Treasure.
+ Intell igence

Treasure Eight: Wisdom
Auranta mentis, the
Golden Egg of Enlightenment

V III.

T

he eighth treasure is the Golden Egg of
Enlightenment cradled in the Cosmic Nest.
Found in Palludis, Prudentia Regnum, the World Egg
radiates with Mentis, the Glow of Reason. Basking
in the glow, your life reward is eternal Wisdom.
Nyx the Utopian guards the eighth Great Treasure.
+ Wisdom

97

IX.

The Grand Treasure: Self-Actualization
Lumen epiphania,
the Crystal of Consciousness

T

here exists one final treasure, the grand prize and
ultimate reward that puts all the other treasures
in perspective and thereby completes the cosmic circle,
unifying that which sits in the center and knows. The grand
treasure, guarded by Metamorphosis, Sage of the Ages, is
found in the Cristallum Cave. It is Lumen epiphania, the
Crystal of Consciousness. The white crystal’s radiance, the
Light of Insight, provides you with life’s grandest reward.
As the great sage says, “Whomever shall bathe in the
warm, radiant aura of the sacred Crystal of Consciousness
shall obtain the final step toward greatness, that is, SelfActualization, eternal contentment.”

98

Eternal Rose
Guarded by
Pendragon the Utopian
99

100

Cauldron of Regeneration
Guarded by
Marduk the Utopian
101

102

Horn of Plenty
Guarded by
Durga the Utopian
103

104

Treasure Chest
Guarded by
Argus the Utopian
105

106

Well of Wishes
Guarded by
Scorpigo the Utopian
107

108

Diamond of Desire
Guarded by
Managarm the Utopian
109

110

Pot of Gold
Guarded by
Cernunnos the Utopian
111

112

Golden Egg
Guarded by
Nyx the Utopian
113

114

Crystal of Consciousness
Guarded by Metamorphosis
The Utopan Master
115

116

Chapter 7

Open Road
The Great Way
Parchment Maps
117

Open Road
Nemoria
118

Open Road
The Great Way
ur Millennium Atlas would not be
complete without an explanation
of the Open Road, The Great Way.
When you walk the Open Road, I want you
to appreciate the history of the path that
connects us all. Let us begin at the beginning,
the birth of The Great Way.
Like the changing seasons, as with life
itself, the Open Road begins in
the east, the springtime of
life, the birth of all that is
and ever was.
The first phase
of the journey, the
grand Path of
Diamonds ♦, takes
us from birth to
adolescence. The
eastern Open Road,
always winding and
unfolding, moves in
a clockwise direction,
from the east to the south.
The second phase of the
journey, the southern Open Road, is
the summertime of life, the youth within all
of us. The grand Path of Clubs ♣ leads us
through our youth, our enlightenment from
innocence to awareness.
The royal road then turns to the west.
The third phase of the journey, the
western Open Road, is the autumn of life,
the maturation within all of us. The grand
Path of Hearts ♥ leads us through our prime
years, our enlightenment from suffering to

119

purpose. The road of life then leads north.
The fourth phase of the journey, the
northern Open Road, is the wintertime of
life, the physical culmination in all of us. The
grand Path of Spades ♠ takes us through our
golden years, our personal epiphany from
purpose to self-actualization, preparing us
for our greatest enlightenment, our
body’s physical death, and
rebirth.
The Open Road
forms a circle, a
never-ending
circle. The
grand road of
life continues
on. The
eternal force
of thought,
vibrating
energy, never
ends.
The Great Way
never stops, it simply gets
better each time, over and over
and over again, never ending, forever and
ever and ever. Life ever after. From being to
non-being, and so on.
The Great Way is alive in all of us. As I
tell my Open Road travelers, “The journey is
always more rewarding than the destination.
You shall understand the power of the
winding and unfolding Open Road once you
travel and understand her.
Embrace your journey.

120

N
E

W
S

NW Oceania

121

122

Far NW

NorthWest

123

N
E

W
S

124

North

N
E

W
S

NorthEast

125

126

Far NE

N
E

W
S

NE Oceania

127

Blue Boar Inn
Fog Harbor
128

N
E

W
S

West Oceania

129

130

Far West

West

131

N
E

W
S

132

Central

East

133

N
E

W
S

134

Far East

N
E

W
S

East Oceania

135

Extractor Portal
Eastern Waste Forest
136

SW Oceania

137

N
E

W
S

138

Far SW

N
E

W
S

SouthWest

139

140

South

SouthEast

141

N
E

W
S

142

Far SE

N
E

W
S

SE Oceania

143

River Bassus
Extractor Portal Gorge
144

N
W

E
S

Oceania East
145

Oceania West
146

Chapter 8

81 Ways
Political Maps
147

Open Road
Oracle #8 1
148

81 Ways
s you travel The Great Way’s Open
Road, marked in red on the maps,
you shall discover eighty-one
locations, places to stop and reflect. Each
location is enshrined with an oracle that has
a verse of wisdom, a passage of my teachings
chiseled in stone.
The eighty-one oracles are considered
shrines that memorialize my eternal
advice and guidance for all beings.
Each of the 81 Ways along the Open
Road is marked with a triangle—a gold
Triamulet—and numbered one to eighty-one.
Every stop, each destination, is a place
for you to meditate and reflect upon your
existence.
Reading each of the oracles’ verses creates
an aura of destiny, a sacred moment in
time and space that allows you to change
your thoughts. For unless you change your
thoughts, nothing, no thing, shall ever
change in your life.
The eighty-one sacred passages, short
commentaries on how to live your life,
provide specific ways to lead a balanced,
moral, and spiritual existence. How to know
yourself. Your Self.
The 81 Ways are the supreme reality,
the all pervasive source of all things. The
timeless verses are the ultimate commentary
on the nature of our physical and
metaphysical existence.
When you apply the wisdom of each
passage, it shall forever change the way you
look at your place in the universe.

My teachings have no beginning and
no ending. They do nothing, yet, leave
nothing undone. My words of wisdom
animate everything in the world of form and
boundaries, yet exist in the void of the nonbeing, the invisible world.
My words transcend time and space.
Once the eighty-one passages become your
thoughts, and they evolve into behaviors,
which in turn become actions that change
the collective consciousness of not only your
world, but the entire universe.
For it is said, “Those who embrace the
81 Ways shall avoid life’s greatest tragedy—
discontentment. For contentment alone is
enough. Indeed, the bliss of eternity may be
found in your contentment.”
I humbly request that you travel the Open
Road and study the 81 Ways, one verse at
time, in a way that suits your nature.
Then, put my 81 Ways into practice;
that is, implement my practical philosophy
into your daily life and your world shall be
changed forever. You shall be reborn, a true
metamorphosis!
This atlas shows you the exact locations
of each of the 81 Ways located along the
winding and unfolding Open Road. I have
chosen not to include the passages in this
atlas, as that would be inappropriate. The
sacred verses may be found in ancient, as
well as modern, books on your planet, Earth.
Please seek them out. Or, you may come
visit me and we shall walk the Open Road,
The Great Way, together.

149

Open Road
Bridge of Riddles
150

N
W

E
S

NW Oceania

153

Scale: 1'' = 400 Miles

154

Far NW

NorthWest

155

Scale: 1'' = 400 Miles

156

North

NorthEast

157

Scale: 1'' = 400 Miles

158

Far NE

NE Oceania

159

Scale: 1'' = 400 Miles

Nemoria
Orange Zodiac Path
To The Cosmic Cave
160

West Oceania

161

Scale: 1'' = 400 Miles

162

Far West

West

163

Scale: 1'' = 400 Miles

164

Central

East

165

Scale: 1'' = 400 Miles

166

Far East

East Oceania

167

Scale: 1'' = 400 Miles

Bridge of Riddles
At The River Bassus
168

SW Oceania

169

Scale: 1'' = 400 Miles

170

Far SW

SouthWest

171

Scale: 1'' = 400 Miles

172

South

SouthEast

173

Scale: 1'' = 400 Miles

174

Far SE

SE Oceania

175

Scale: 1'' = 400 Miles

Nemoria
Cosmic Cave
176

Chapter 9

Underworld
of
Answers
177

Underworld
Dungeon of Fire
178

Realm of Utmost Darkness
illennium’s dark realm, known
as the black biosphere, is the
most unique subterranean
environment within the Andromeda Galaxy.
Although cloaked in perpetual darkness, the
Underworld reveals as many diverse life
forms as its counterpart, the Upperworld.
Because of the subsurface geology and
hypogeous environment, incredible creatures
have evolved and flourished in our the
subterrestrial world.
Allow me to explain.
The majority of
planetary bodies in
the universe lack
dynamics, the
ability to change
significantly
through
geological time.
Critical components
for planetary change
involve water, a hydrosphere,
and plate tectonics. Dynamic
geological activity—change—has been the
natural force responsible for the creation of
Millennium’s vast subterranean realms.
Within the universe, billions of planets
have a hydrosphere and plate tectonics—
continental drift—to regulate atmospheric
temperature. Such geological activity often
results in the evolution of organisms, the
miracle of life.
In Millennium’s neighboring galaxy, the
Milky Way, the planet Earth represents a life-

179

rich planet with a dynamic geological history.
Millennium and Earth possess
atmospheres comprised of thin, gaseous
envelopes with swirling clouds that surround
their entire surface. Both planets’ organic
realms—biospheres—reveal similar terrain.
From their green tropical forests, to their
yellow deserts, to their golden grasslands,
to their white glaciers, to their blue oceans,
the planets look similar. Earth and
Millennium share spectacular
topography, both on their
continents and ocean
basins. Both planets
have thin outer
crusts—tectonic
plates—that
form massive
continents—land
masses in motion.
The plate movement
causes deformation.
Millennium and Earth
experience sea-floor spreading,
continental drift, volcanism, earthquakes,
and mountain building.
Except for the red and black gyroscopic
rings circling Millennium’s atmosphere,
Earth and Millennium appear similar.
However, one biosphere exists that Earth and
Millennium do not share. Below the surface
of the two planets, their similarity ends.
Earth exists as a dynamic planet with
no significant underground topography or
notable sub-ecosystems. Except for a few cave

Central Platform & Cells
Dungeon of Fire
180

The three realms vary in thickness, from
thirty miles in depth to fifty miles in depth.
Realm of the Crystal, the First Stratum,
begins directly under Millennium’s surface
and extends to a depth of thirty miles below
sea level. Realm of the Dungeons, the Second
Stratum, measures fifty miles deep. Realm
of Utmost Darkness, the Third Stratum,
measures fifty miles deep and ends twenty
miles above the floor of the Discordia Crater
and the Sea of Circles, one hundred fifty
miles below sea level. 
The Discordia Crater, a colossal caldera
formed by the Extractor Asteroid
impact, exposes the three
strata to the Upperworld.
The crater’s vertical
cliffs, measuring
one hundred fifty
miles deep, reveal
thousands of caves,
fissures, sink holes,
tunnels, grottoes,
caverns, and cliff
dwellings.
Eight major falls of
water, ice, and lava pour into the
Discordia Crater, the most spectacular being
the southern Fire Falls and the northern Ice
Falls.
The Olympus Mons mountains, originally
towering 33,000 feet above sea level,
radically fractured and vaporized during
the Extractor Asteroid impact, disappearing
forever from the face of the planet.
The Extractoroid that collided with
Millennium would have destroyed most
planets. Millennium’s porous strata allowed
the asteroid to penetrate her crust without a
cataclysmic break-up—fragmentation.
Our planet survived the Extractor Asteroid
collision due to her forgiving black biosphere,
her amazing Underworld.

systems, caverns, and sinkholes less than one
thousand feet deep, the third planet from
the star known as the Sun lacks extensive
subsurface terrain.
The reason is, Earth’s internal
structure. Her surface, her crust, measures
approximately thirty miles to one hundred
eighty miles thick and consists of solid,
silicate rock formations. Below the crust,
Earth’s mantle consists primarily of solid iron
and magnesium-rich silicate minerals. The
solid composition of Earth’s crust and mantle
prevent the formation of underground
biospheres—cave systems that
span entire continents.
Millennium exists
as a dynamic
planet with a
network of
complex and
diversified
subterranean
worlds.
Millennium’s
crust, five miles to
one hundred fifty miles
in depth, consists of silicate
rock and magmatic intrusions layered
with sedimentary rock deposits of limestone,
sandstone, and dolostone.
Over billions of years, erosion from
subsurface water and wind systems has
resulted in a vast world of magma chambers,
fissures, caves, tunnels, labyrinths, and
colossal caverns—the Underworld.
The Millennium Underworld extends one
hundred thirty miles below sea level and
consists of three distinct strata.
Each stratum, or realm, has evolved
differently, geologically, geographically, and
geopolitically.
Each realm supports fantastic life forms
and reveals spectacular topography.

181

Vulcan's Chamber
Dungeon of Fire
182

N
E

W
S

NW Sub-Oceania

185

First Stratum
Realm of the Crystal
Elevation: -1 mile to -30 miles

Second Stratum
Realm of the Dungeons
Elevation: -30 miles to -80 miles

Third Stratum
Realm of Utmost Darkness
Elevation: -80 miles to -130 miles

186

Far NW

NorthWest

187

N
E

W
S

188

North

NorthEast

189

N
E

W
S

190

Far NE

N
E

W
S

NE Sub-Oceania

191

Dungeon of Fire
Paymon's Chasm
192

First Stratum
Realm of the Crystal
Elevation: -1 mile to -30 miles

Second Stratum
Realm of the Dungeons
Elevation: -30 miles to -80 miles

Third Stratum
Realm of Utmost Darkness
Elevation: -80 miles to -130 miles

N
E

W
S

West Sub-Oceania

193

194

Far West

West

195

196

Central

East

197

N
E

W
S

198

Far East

N
E

W
S

East Sub-Oceania

199

Dungeon of Fire
Dungeon Cells
200

N
E

W
S

SW Sub-Oceania

201

202

Far SW

N
E

W
S

SouthWest

203

204

South

SouthEast

205

First Stratum
Realm of the Crystal
Elevation: -1 mile to -30 miles

N

Second Stratum
Realm of the Dungeons

E

W

Elevation: -30 miles to -80 miles

S

Third Stratum
Realm of Utmost Darkness
Elevation: -80 miles to -130 miles

206

Far SE

N
E

W
S

SE Sub-Oceania

207

Dungeon of Fire
Vulcan's Throne
208

Unive rsal Truths
S ecrets of the U niverse
I

“Like attracts like.”
II

“Nothing, no thing, happens by accident.”
III

“Thoughts are the most powerful force in the Universe.”
IV

“All things happen in perfect order.”
V

“You get what you think about, whether you want it or not.”
VI

“Now is all there is; live in the moment.”
V II

“Enjoy all things, need nothing.”
V III

“What you do to others, you do to yourself.”
IX

“There is no way to happiness; happiness is the way.”
X

“Love teaches all.”
209

Epilogue: World of Self
Like my previous visitors to Millennium, you shall also discover the Secrets of

the Universe—timeless treasures guaranteed to open your mind, open your heart,

and open your spirit to a powerful new world—the World of Self.

Many of my earlier guests from Earth: Lao Tzu — Socrates — Plato —

Aristotle — Homer — Siddhartha Gautama — Confucius — Pythagorus —

Copernicus — Cleopatra — Aesop — Leonardo Da Vinci — Dante — Sir Francis

Bacon — Cervantes — Galileo — Michelangelo — Charles Darwin — Sir Issac

Newton — Sir Walter Raleigh — Rene Descartes — Hans C. Anderson — Jacob
Grimm — Voltaire — William Wordsworth — Herman Melville — William

Shakespeare — Daniel Defoe — H.G. Wells — Edgar Allan Poe — Ralph Waldo

Emerson — Kenneth Grahame — Henry David Thoreau — Sir James Barrie

— Jonathan Swift — Lewis Carroll — Jules Verne — Robert L. Stevenson —

Samuel Clemens — Neitzsche — Aleister Crowley — Wayland M. Wainright,

and so many more, discovered that their journey of self-discovery, their quest for

personal change, brought new and unexpected challenges.

Your life changes once you understand and live out the Universal Truths.

You shall find yourself being questioned, stared at, unjustly ridiculed, ignored, or
made fun of by the people around you—not just strangers, but loved ones. For, as

with the possession of any valuable treasure in all ego-driven societies, the people
around you become uncontrollably jealous of what you have. What they do not

have, or cannot understand, they wish to covet, or destroy.

During your quest for self-discovery, self-actualization, you shall learn that

the secret to your success lies in your ability to avoid the wrath of the Extractors,
those dysfunctional carriers of the Extractor Virus, the Dark Essence.
Embrace your journey into the World of Self.

I wish you all the joy that you can wish,

210

M etamorphosis

Index of Millennium Maps
Physical Map
Planetary Map
Relief Color Map
Open Road Map
4 Empires Map
8 Treasures Map
Oceania Map
Political Map
Underworld Map

Pages 8 & 9
Pages 15 & 16
Pages 23 & 24
Pages 41 & 42
Pages 57 & 58
Pages 69 & 70
Pages 145 & 146
Pages 151 & 152
Pages 183 & 184

UPPERWORLD
NW Oceania

Page 153
Euxine Sea
Clerkship Island
Swoonarie
Isle of Prophets
Tohu
Rasolala Group
Godlaw
Bacchus Island
Bohu
Astronomer's’ Cave
Sloughie Bay
Home Lake
Infante Island
Luggnagg Island
Feneralia
Island of Love
Fates Island
Kayoss
Aleofane
Wreck Coast
Zealand River
Laputa Island
Deception Bay
Trildrogdrib
Island of Iron
Isle ofMiracles
Parnassus Island
Sharping Island
Geneliabin
Ringing Island
Teleniabin
Oceania
Island of Golden Asses
Grocland
Wicked Archipelego
Cloud Land
Dream Island
Sea of Dreams

Arethusa Island
Cacklogallinia
Wicket Island
Island of 9 Whirlpools
Chairman Island
Charybdis
Atlantes Castle
Chaneph Island
Ganabin Island
Alliance Island
Scylla
Servage
Cupid Island
Golden Island
Isle of Nothing
Calonack
Temple of Night
Temple of the Cock
Isle of Reality
Aeaea Island
Tool Island
City of Dreams
sMyth Island
Felicity Isle
Dice Hill
Ing Channel
Ec Yenisei Strait
Xevioso Strait
Rhiannon Channel
Doh Yenisi Channel
Wayland Strait

Far NW Page 154
Sargasso Sea
Sea of Weeds
Qudliparmiut
Coxuria
Peninsula of the
Unicorns
Fort of Beelzebub
Figlefia
Fanattia
Meskeeta
Kloriole
Tirralaria
Devil's Garden
Klimarol Volcano
Collibe Sea
Loonarie Islands
Thanasia
Polaria
Vulpia
Foolgar
Limanora
Jabberoo

Awdyoo
Wotnekst
Riallaro Archipelego
Place of
Mictalantecutli:
11th Lord of the Day
Islet of Astralia
Cimmeria
Plain of Ease
Nordland
Mount Caution
Breidablik
Spectralia
Gnipahellir Cave
Mystery Tree
Island of Fortune
Mount Charity
Kvenland
Brimir
Dark Land
Island of Chance
Sacred Grove of Nemi
Mountains of
Destruction
Peacepool
Jan Mayen's Castle
Ferdinand's Island
Gnaphisthasia
Wood of Danger
Thesmographia
Straits of Odin
Bay of Shame
Sewingshields
Macreon's Island
House of the
North-West
Muspellsheim
Cornucopia
Cheli
Sneak's Island
Valaskjalf
Savage Island
Tendre (Affection)
Mountains of
Revelation
Land of Fire
Garden of Eden
Wood Beyond the
World
Altis
Stahlstadt
Mt. Mongibel
Bear Country
Broolyi
Aganippe
Province of the
White Buffalo

211

Place of
Tlauizcalpantecutli:
12th Lord of the Day
Grabawlia
Palindicia
Meddla
Paramomia
Syn Summit
Glaucus Sea
Prometheus Peak
Port Athena
Hubris Harbor
Sar Akka Gorge
Styx Passage
Tages River
Kelpie Lagoon
Straits of Loki
Panacea River
Iaso Mountain
Praxadike Volcano
Surma River
Wodan Strait
Tamara River
Xantho Bog
Dagda Bridge
Lear Sea
Silvanus Woods
Abnona Forest
Ialonus Cove
Zisa River
Fachea River
Cape Eros
Le Fay Sea
Dylan River
Charis River
Achilles Harbor
Tursas Bridge
Venilia Lagoon
Alf's Delta
Jurate Sea
Fabulinus Delta
Xenia Marsh
Ubertas River
Kratos Delta
Lug River
Vesta Volcano
Erkilek River
Tornarssuk River
Turrean Glacier
Enodia Passage
Uni Hills
Lassair Swamp
Urd Hill
Yehl River
Medb River
Kronos River
How River

Northwest

Page 155
Imperial City
Isle of Ransom
Kronomo
Mount Innocent
Uffa Island
Ice Sea
House of the North
Pooh's Peninsula
Palace of Joy
Niflhel
Island of the
Palace of Joy
Nifelheim
Bingfield's Island
Abyssnes
Nithavellir
Lotos Land
Calejava Island
Bay of Serpents
Glaesisvellir
Utgard
Field of the Living
Mt. Apo
Polar Bear Kingdom
Arimaspian Country
Camphor Island
Utgarthar
Jotunheim
Corbin Castle
Sarras
Interpreter's House
Bran Island
Amorphous Island
Vanaheim
Hvergelmir
Brigalaure Island
Andlang
Mount Error
Hill of Difficulty
Kinkenadon
Mount Kunlun
Wicket Gate
Troll Kingdom
Mountains of Eternity
Path of Spades
Mountains of the World
Valley of the
Shadow of Death
Eljuonir
Bridge of Witches
Freeland
Golden Lake
Zion
Kua-lun Mountains
Cu Chulainn Highlands
Pillars of Hercules

Gateless Gate Archway
Gladsheim
Nubia
Oak Banstock Tree
Mayo-Kebbi River
Wizard River
Hill of Lucre
Golden Mountains
Laeraor
Wizard River Gorge
Territory of Tuck
Bravellir
Ys
Mt. Kyopelinvuori
Xyspaddaden Penkawr
Castle
Bypass Meadow
City of Destruction
Vimur River
Vigrond
Valley of Humiliation
City of the Legions
Blazing World
Archipelago
Powys
Woden Isle
Vanity Fair
Asaland
Evileye Land
Penguin Island (Alca)
Golden House
Stupidity
Pohjola
Land of Nod
Back of the North Wind
Isle ofSigurd
Windy Island (Ruach)
Coaybay
Iron Mountain
Delectable Mountains
Gandvik Sea
Emei Shan - DelicateEyebrow Mountain
Priapus Swamp
Caolainn Forest
Dahud River
Aesir River
Damona River
Rhea Hill
Midir River
Fama River
Mullo River
Dechtere River
Cura Bayou
Epaphos River
Tapio Forest
Hecate River
Pon Inlet
Buga River
Kouretes Forest
Buri Mountain
Cratos River
Phantasos Forest
Selene Mountain

Furies River
Artemis River
Daeira River
Divonia Lagoon
Kratesis Basin
Port Kigatilik
Abandinus Mountain
Zephyrus Cove
Salus Volcano
Emer River
Dil River
Dispater Lagoon
White Lady Passage
Elphlane Bog
Mount Venus
Iapetos River
Wele Mountain
Acca River
Warna Peak
Inuat River
Domnu Mountain
Doris River
Titans Volcano
Diana Hills
Euros River
Kondos River
Victoria River
Loo Wit Volcano
Icci River
Endouellicus Cliff
Hermus River
Elpis River
Tenatomni Volcano
Eshu River
Vulcan Volcano
Mors River
Alpheus River
Freya River
Gitche River
Saturnus River
Pontos Lagoon
Iambe River
Portunus Bridge
Sarritor Cave
Sol Mountain
Irmin Volcano
Donar Mountain
Melusine River
Epimetheus River
Kuju River
Loki Volcano
Ececheira River
Eurydice Mountain

Mt. Hazzi
Queen Islands
Province of the
Black Tortoise
Weeping Island
Place of Xiuhtecutli:
1st Lord of the Day
Gaster's Island
Galgvior
Yesirah
Land of Clouds
Frislandia Island
Ruffal
Pela Orso Castle
Arcadia
Mystery Mountains
Walrus Islands
Glitnir Hall
Insane Bay
Land of the Frost Giants
Recesse
Thrymheim
Munarvagr
Letalispons
Pumpkin Islands
Beriah
Killaurus
Sleetcold
Acre of the Not Dead
Midgard
Noatun
Sorhaute
Svartalfaheim
Shipwreck Island
Northgalis
Hoy Island
Mt. Echo
Etidorhpas Country
Isle of Gods
Grove of Fetters
Giant's Garden
Giantland
Giant's Castle
Vril-ya Country
Parmenie
Geatasland
Path of Spades
Mt. Ida
Nastrand
Gastropnir
Bugger Bay
Mt. Bei Heng Shan
Permanent Mountain
Barsetshire
Allington
Putuo Shan Potalaka
North
Page 156
Mountain
Gellum: Amatus Regnum Blue Mountains
Adamas, the Diamond of Funny Farm
Desire
Sillas River
Kingdom of the Diamond Biarmaland
Red Zodiac Path
Ormt River
Northern Extractor
Kormt River
Portal
Trymheimr

212

Sporoumbia
Ivory Tower
Alfheim
Mt. Dindymon
Mount Meru
Valhal
Brahma
Fensalir
Barri
Mountains of the Moon
Valley of the Moon
Eye of Fire Volcano
Masquerade Mountains
MalicePalace
Hnitbjorg Mountains
The One World
Myrkvior Forest
Mount Vulkan
Mount Hacavitz
Wolf's Glen
Elf River
Svarga
Fand Sea
Atanea Sea
Ludd Sea
Echidna Bayou
Gobannon River
Danaids Fountain
Daemones Harbor
Fagus River
Port Mens
Fjorgynn River
Ganymede River
Fufluns Hollow
Vor Mountain
Alpanu Volcano
Gog River
Cu Chulain River
Mount Aphrodite
Cunina River
Fate River
Alfhild Rapids
Heimdall Volcano
Frjorgyn Mountain
Jupiter Mountain
Eurybia River
Fauna River
Hesperos Forest
Freyr River
Frigg River
Poza Mama Volcano
Chimera Falls
Port Hecuba
Njord River
Olwen River
Naiad River
Queen Maeve Cavern
Canidia Mountain
Cuba River
Gnomes Mountains
Branwyn River
Otso River
Muses Mountains
Helena Mountain

Artemis Mountain
Apollo Volcano
Fons Volcano
Genii Mountain
Ememqut River
Cupid River
Thor Mountain
Atugan Volcano
Kele De Volcano
Mount Neptunus
Dryad River
Tellervo Forest
Uranus River
Alephus Mountain
Aine Mountain
Zalmoxis Valley
Tritons River
Mejdejn Forest
Vagitanus Forest
Jana Mountain
Egres Glacier
Fulgora Mountain
Belobog Cave
Dana River
Honus Mountain
Mount Inghean
Nereid River
Zeuxippe River
Aegir River
Hyaninthos Passage
Vellamo River
Boreas Mountain
Arna’Kuagsak River
Tiwaz Mountain
Inmar Votyak Hills
Uslo Mountains
Abraxas Mountain
Bacchus River
Ajax Passage
Kalma River
Tsentsa Volcano
Kutkinnaku Volcano
Vanir Mountain
Mount Thoth
Tengri River
Druid River
Maia Volcano
Ebhlinne River
Latiaran Volcano
Astraeos Mountain
Holly King Valley
Lactanus Flats
Siofn River
Leonard's Land
Corus River
Melpomene Hollow
Tin Hills
Themis Volcano
Oak King Valley

Northeast
Nut Island

Page 157

Sea of Reality
Baralku Island
Pangaea Mountains
Sea of Frozen Words
Nether World
Island of Spirits
Mimameior Tree
Glubbdubdrib Island
Standard Island
Thor's Tree
Straits of Boreus
Vondervotteimittiss
Ioavollr
Glaosheimr
Mountains of Mistakes
Mt. Dercetius
Asgard
Ghost Island
Backup Island
Inis Fer Falga Island
Pegasus Isle
Lungbardi
Silva Caledoniae Woods
Ida
Rheged
Sindri Hall
Ysbaddgden’Castle
Lanternland
Bemburg Oak
Troll Bridge
Folkvangr
Malehaut
Satinland
Door In the Wall
Bjarmaland
Odainsaker
Saynes
Isle of Whyte
Pyramid of the Moon
Scania
Hindarfjall Mountain
Ydalir
Mt. Parnasus
Game Island
Schlaraffenlande
Halogaland
Allestone
Sudarsana
Hoddmimi Holt
Island of the
Oracle of the Bottle
City of Ladies
Kibu Island
Land of the Well at
the World's End
Asiluth
Laiquhire Island
Goddess Island
Gimle
House of the North-East
House of the Sorceress
Flux River
Dracula's Castle
Bay of Play
Play Town

Autonous’ Island
Mount Su-Meru
Island of Frize
Grand Duchy
Mt. Helicon
Hadding River
Helicon Mountains
Mythos Bay
Vanaheimr
Valhalla
Sea of Karkar
Vigrior
Miklagard
Mt. Muyingwa
Lamiam Island
Happiland
Bifrost Rainbow
Bifrost Bridge
Cosmic Island
Knight River
Hlidskjalf
Ptolemais
Tower of the Two
Dragons
Land of Play
Genius Island
Great Rock Candy
Mountain
Rip Van Winkle's
Village
Karpathenburg Castle
Sleepy Hollow
Zeus Mountain
Port Odysseus
Pandarus Harbor
Despina Hills
Eibhir River
Great Mother Mountain
Decima River
Great Father Mountain
Grannos Hills
Merulis River
Leprechaun Glen
Hephaestos Volcano
Matergabiae Hills
Arianrod Mountain
Caillech Hills
Magog River
Coventina Lagoon
Aetna Mountains
Mount Hercules
Apaturia Mountain
Luna River
Lykurgos River
Narkissos Hills
Poseidon Sea
Tethys Sea

Far NE

Page 158
Province of the
Blue Dragon
Mardi Archipelago
Island of Moving Trees

Place of Tlaltecutli:

2nd Lord of the Day

Minda
Ohonoo
Flozella-a-Nina
Valapee
Otherwhere
Hooloomooloo
Grove of Persephone
Maramma
Pimminee
Nora-Bamma Island
Juam
House of the Afternoon
Diranda
House of the Morning
Glen of Willamilla
Providence Island
Isle of Yams
Dominora
Tupia
Odo
Boggart Bay
Lipara Island
Ocean of Milk
Island of Franko
Island of Poetry
Milk Island
Greenan Castle
Savage Sea
Gianthome
Popefig's’ Island
Pure Land
Cloud Cuckoo Land
Chell Island
Singasteinn
Sherwood Forest
Other End of Nowhere
Leixlip Castle
Lang
Magical Mountains
Britannula Island
Dark Forest
Goloring
New Gynia
Castle of Udolpho
Swallow Hole
Faerie Folk Hillock
Dinas Emrys
Jolja Cave
Ewaipanoma
Tree of Bells
Morphius Mountain
Mt. Hara
Asiyyah
Vidblain
Mount Tushuo
Sessrummir
Mount of Demons
Alastor's Cavern
Tosh
Tooba Tree
River of Milk
Cape Kirti
Leviathan Sea

213

Cape Kama
Krtya Woods
Ksama Strait
Ma Ku Coast
Fuji Volcano
Hala River
Punarvasu Pass
Jokwa River
Mutu Volcano
Candanyika Delta
Parvati River
Baltis River
Karkota Valley
Kabandha Pass
Ugatara River
Dzivaguru Volcano
Ganesha River
Paramasva Hill
Yu Tzu Strait

NE Oceania

Page 159
Oceania
World's End Island
Place of Chalchiuhtlicue:
3rd Lord of the Day
Island of the Mighty
Mayda: Island of the
Seven Cities
Naxos Island
Luquebaralideaux Island
Mask Island
Monster Lake
Diamond Mountains
Waiting Wife Mountain
Albion
Floating Islands
Fantasy Isle
Anderson's Rock
Isle of Sandals
Isle of Odes
Siren Island

West Oceania

Page 161
Realm of the White Tiger
Bustrol
Temple of Poseidon
Feather Island
Buyan Island
Place of Tezcatlipoca:
10th Lord of the Day
Garden of the Most High
Stranggore
Sunsetland
Genotia
Ortygia Island
Royal Palace
Silver Wheel of the Stars
Onigashima Island
Bluebeard's Castle
Sarcosa Island
Pullosin Island

Aprilis Island
Neopie Island
Atlantis
Ogygia Island
Calemplui Island
Yluana Island
Riesen Gebirge Mountains
Elivagar River
Island of Questions
Chana
Salsabil Djanna
Cannibal Island
Bad Isle
Tir-Na-Nog Island
Corfu Island
Mag Mell
Allalonestones
Ancomah
Garden of Pleasure
Mt. Demavend
Mt. Chi
Gynomactide
Doxeros
Salvara
Ximeque
Sorestan Kingdom
Trachis
House of the West
Palace of Susa at Nyse
Hermaphrodite Island
Grotted’ Artus
Tsotsil Mountain
Great Stone Face
Agelasta
Ethics Island
Dalands Village
Avondale
Mt. Acheri
Strawberry Fields
Beacon Ring
Argyre
Trencrom Hill
Garden of Resort
Ismara
Gromboolian Plain
Delightful Haven
Thrinacia Island
Munsalvaesche
Pixie Mound
Forest of Fantasy
Gravelly Sea
Flora
Violent Island
Crocodile Rock
Mt. Lokaloka
Wandering Rocks
Beedon Barrow
Hurlubiere
Sirenum Scopuli Islands
Thymbra
Dotandcarryone Town
Abode of Rest
Apodidraskiana
Dun Borve
Tomnahurich

Pentixore Island
Poyang Mountain
Derry Down
Ignoramus Island
Cadbury Hillfort
Banza
Rhipaei Mountains
Land of Faith
Caerleon
Licat Anir
Bengodi
Mt. Satyr
Tilphussa
Hunchback Island
Shambhala
Star Harbor
Octopus Island
Lotus Eaters’ Island
Parrot Island
Isle of Regret
Pannenoisance
Tsichtinako River
Mah Strait
Gabija Delta
Tishtrya Swamp
Heha Delta
Ugar Strait
Dur Kassite River
Cherub Woods
Atum Lagoon
Jehovah Delta
Iarila Hollow
Mount Ne
Haoma River
Horus Forest
Port Teharonhiawagon
Kemur River
Jedza Coast
Phoebe Mountain
Tispak Harbor
Xoli Kaltes River
Sadrapa Cave
Osiris Spring
Tomor Cove
Nin Plateau
Port Uttu
Olokum Sea
Port Nu Mus Da
Nin Ezan Basin
Qadshu Lake
Sabazios River
Ukur Crater
Norov Gully
Kronos Pass
Ra Mountain
Sala Peninsula
Ninsuna Woods
Nuit River
Athor Channel
Masauwu Volcano
Nun Marsh
Serqet River
Sarapis Lagoon
Ochu Mountain
Sekhet-Hor Cave

Sekhmet Grotto
Oba Volcano
Puskaitis Hill
Heka Cove
Volos River
Kades Wetlands
Yao Strait
Sepset Channel
Tangaroa Lagoon
Serida Harbor
Jumala Harbor
Te Kore Harbor
Tawiscara Bog
Tienoltsodi Lagoon
Tatenen Harbor
Sullat Harbor
Zeuxippe Sea
Sangarius River
Kebechsenef Cave
Triglav Cape
Norwan Lagoon
Serket-Hetyt Passage
Perun River
Nikkal Hollow
Port Tate
Thetis River
Tiki Plain
Tifenua Tikopia River
Tiamat Cave
Sakhemet River
Papatuanuku Harbor
Port Tasmettum
Unelanuhi Harbor
Tinnit River
Renpet Spring
Sesat River
Tcolawitze Volcano
Taumata-Atua Bayou
Qetesh River
Sulsaga Bluff
Selket Cavern
Muruga Hill
Pele Volcano
Shamash Mountain
Tefnut River
Thoeris Range
Khnum Plain
Tie Hill
Taweret Plain
Tirawa River
Tane-Mahuta Hills
Seth Bridge
Rukko Estuary
Thoth Mountain
Tinirau River
Sapas Cavern
Sadarnuna Passage
Tahc I Gorge
Tumatauenga River
Marduk Harbor
Uadjet Ridge
Asthertet Gully
Ninazu River
Thmei Highlands
Eloai Passage

Veja Mate Forest
Assur Channel
Wahini Hal Delta
Ninkasi Delta
El Cove
Tu Mountain
Nidaba River
Nudimmud River
Enki Volcano
Ordog River
Geyaguga Hill
Velu Mate Harbor
Uli Basin
Lunang Glacier
Maat Crater
Zemyna Woods
Kokyan Hill
Lucifer Cave
Nut Valley
Olla Volcano
Hino River
Nusku River
Astarte Cave
Imra Forest
Fravasi River
Heket Passage
Mount Uras
Kuk Summit
Hehet River
Ilabrat River
Gula Passage
Gujo Falls
Netcheh Wetlands
Geb Mountain
Jurate River
Neti Pass
Kabta Ridge
Ahat Passage
Isis Mountain
Gish River
Hihankara Cave
Net Swamp
Neith Spring
Hisakitaimisi River
Changing Woman
Mountain
Yima Forest
Usins Bridge

Far West
Page 162
Sallum: Probitas
Regnum
Arcarum, the Treasure
Chest
Blue Zodiac Path
Momur
Garden of Paradise
Mt. Triphyle
Mt. Gagxanul
Mountains of the Sun
Carn Gafall
Elysian Fields
Elysium
Runenberg Mountain
Hart Fell

214

Ille Estrange Kingdom
Mt. Tlaloc
Beaches of Reason
Humped Island
Puckaster Cove
Erewhon
Promised Land
Arima
Dundreggan
Keagyihl Depguesk
Nysa
Dikti Mountains
Mountains of Boeotia
Clint's Craig
Strelsau
Ruritania
Liperda
Zenda
Devil's Island
Manala
Metropolis
Lost Pirate’s Cove
Coromandel
Mt. Othrys
Foremost Hill
North Inlet
Gala
Treasure Island
Wick Barrow
Tentennor
Amahagger
Stromboli Volcano
Spyglass Hill
Lake Ara
Cape of the Woods
Eight Lakes
House of Dawn
Path of Hearts
Great Archway
Breadlessday
Lin Ligua
Mizenmast
Skeleton Island
Haulbowline Head
Skell Head Gaywas
Captain Kidd's Anchorage
Rosot Cove
White Rock
Pillars of Heaven
Mondo Nuovo
Islands of Gold
White Cat's Castle
Island of the
Scarlet Tower
Castle Dore
Hall of Death
Generator Tree
Styx Portal
Bagishi Channel
Nunbarsegunu Harbor
Bubilas River
Takuskanskan Bay
Tawa Hills
Tobadzistsini Hill
Astlik Mountain

Wakan Tanka Harbor
Tapio River
Bast Pass
Bes Harbor
Chemosh River
Tammuz River
Uchtsiti River
Koyote Channel
Hokewingla Passage
Lahama Mountain
Enkimdu Mountain
Igigi Mountain
Manitu Passage
Nepthys Peak
Wakonda River
Trukwinu Mana River
Elgabal River
Ahti River
Asherah River
Ubastet Mountain
Tallai Strait
Anubis River
Tutu River
Tunkan Ingan River
Anuket River
Amaunet Volcano
Toumou Mountain
Ua-Ildak River
Astoreth Peak
Mesenet Mountain
Ennead River
Summanus Mountain
Iskur Passage
Lahar Valley
Abziu Peak
Unk Cavern
Utlunta Spring
Darzamat River
Sulmanu Glacier
Inanna Mountain
Toneili Mountain
Set Mountain
Breksta Valley
Land of the Pyramids
Sekhet Peninsula
Buto River
Te Mehara Lagoon
Jurasmat Plain
Nunda Islands
Port Duttur

West

Page 163
Saburra: Beatitas Regnum
Fontis, the Well of
Wishes
Kingdom of the Well
Yellow Zodiac Path
Copia, the Horn of Plenty
Green Zodiac Path
Kingdom of the Horn
Western Extractor Portal
Cavern of the Dead
Futura

Black Land
Red Land
Wizard River
Land of the Dead
Tep
Kor
Phantasmagoria
Apu
Aqert
Sa
Kheraba
Bou Chougga
Irem Zat El-Emad
Nekhen
Manu
Sekhem
Serpent River
Pe
Buttes of Solitude
Manoa
Pyramid of Tears
Heliopolis
Tree of Horus
Naarutf
Kemur
Malacovia
Falun
House of the Sun
Abtu
Helgate
Tallstoria
Amenta
Annu
Withered Tree
Nameless Castle
Singing Tree
Surluse Kingdom
Calvinia
El Dorado
City of the Sun
Seven Cities of Gold
Punt
Loo
Jansenia
Baffoon Dunes
Despairia
Dry Tree
Libertinia
Kukuanaland
Quivira
Bisnagar
Tree of the Sun
Flatland
Gametasia
Web of Fate
Mimirs Well
Yggdrasil
FasciNation
Cibola
Blythe
Mezzorania
Road to Hell
Tuat
Western Deep Sea
Fourth World

Caves of Kor
Sutenhenen
Meroa
Tettet
West Crater Trail
Oxus River
Shifting Sands
Themiscyra
Fountain of Oblivion
King River Gorge
Styx River
Charon Falls
Queen River
Pynx Hill
Temple of the Sun
Western Grand Canyon
Fudo Falls
Ram Setu Bridge
Monastery of the Mountains
Blue Jay Way
Fire of Life
Queen River Gorge
King River
Merry Land
Impassable Desert
Blue Forest
Fountain of Love
Bong-Tree Land
Aventine Hill
Tree of Life
Fantasy Falls
Menteg Bridge
Place Beneath the Navel
River of Honey
Land of Oz
Forest of Burzee
Yellow Brick Road
Munchkin Country
Mt. Munch
Deadly Desert
Bridge of Peace
Nonestic Oeean
Noland
Valley of Mo
Jinxland
Gillikin Country
Ix
Ev
River of Love
Ripple Land
Sapphire City
King River
Temple of Turmoil
Icaria
King Solomon's Mines
Icara
Suliman Range
Winkie Country
Quadling Country
Great Sandy Waste
Queen River
Nomeland
Boboland
Yew Island
Tollan

Emerald City
City of Apes
Castle of the
Wicked Witch
Tutuland
Caves of Cincalco
Hercynish Forest
Three Witches
Sheba's Breasts
Sierra del Plata
Aztlan
Mt. Hua Shan
Splendid Mountain
Ishtar Mountain
Julana River
Sumugan Butte
Verethragna River
Nammu River
Taueret River
Hauhet Dunes
Min Mountain
Neoga Volcano
Master of Winds Peak
Tawhaki Mountain
Hathor Dunes
Savea Siuleo Dunes
Ta-Bitjet Dunes
Renenutet Plain
Tirumal Dunes
Asratum Gorge
Khepera Dunes
Dumuzi Dunes
Dazimus Dunes
Gangir Plain
Axiocersa Mountain
Tasenetnofret Gorge
Dieva-Deli River
Susdinak Elamite Peak
Astapaios Gorge
Sutalidihi Mountain
Abaddon River
Tsohanoai River
Lilith Mountain
Damgalnuna River
Gusilim Mountain
Turi A Faumea River
Nachunde Mountain
Hapi Mountain
Aido Wedo Volcano

Central

Page 164
Discordia
Discordia Crater
Time Island
Pellagus: Conscia
Regnum
Balux, the Pot of Gold
River Bassus
Bridge of Riddles
Eastern Extractor
Portal
Easter Waste Forest
Extractor Portal Gorge
Broceliande
Mt. Song Shan

215

Lofty Mountain
Hohenfliess
Nifelhel
Enchanted Ground
Asphodel Fields
Pestitz
Troll Harbor
Beastmen Cave
Green River
Okolnir Plain
Fyrisvellir Plain
Cosmic Tree
Moon Groves
Tree of Hesperides
Garden of Hesperides
Wizard River
Valley of Indecision
Cuccagna
Sampo
Knight River
Mt. Hnitbjorg
Gondour
Melinde
DetermiNation
Beast's Castle
Northern Grand Canyon
Sea of Circles
Bridge of Words
Northern Deep Sea
Fifth World
Place of Ilamatecutli:
13th Lord of the Day
First World
Axis Mundi
Place of Mist on
the Waters
Wild Wood
Nioavellir Field
Woodman's’ Hall
Vingolf Hall
Lethe River
Mimirs Falls
Singing Tree
North Crater Trail
Tree of Mirrors
Tree of the Moon
River by the Woods
Black Hills
Knight River Gorge
Ice Falls
Cocytus River
River of Ice
Manitou Falls
River Bank
Toad Hall
Second World
East Crater Trail
Ogo Hole
Lupercal Cave
Forest Primeval
Cosmic Cave
South Crater Trail
Fog Harbor
Crater Bay
Eridanos River

Fire Falls
Druid Isle
Celestial City
Acheron River
Kukulcan Trail
River of Fire
River of Death
Dragon Tree
Third World
Emerald Falls
Place of Emergence
Tree of Ambrosia
Southern Deep Sea
Bridge of Wishes
Erawan Falls
Tree of Thorns
Mole End
Dogworthy Castle
Palace of Estanatlehi
Eastern Deep Sea
Eastern Grand Canyon
Tree of Knowledge
Path of Diamonds
Garden of Dreams
Hill of the Nymphs
Marvellous River
Druid Hills
Balan Bacham Bridge
Pyramid of Yonaguni
Acre of the Undying
Glittering Plains
Extractor River Gorge
Rharian Field
Portal of Metamorphosis
Land of the Greater Gods
Gates of Dawn
Midella Tree
Lyrcea Waste Forest
The Point
Palatine Hills
Doubting Castle
Southern Grand Canyon
Doubting Junction
Stonehenge
Turnaround World
City of the Kings
Tom Sawyer's Island
Land of the Lesser Gods
Palace of Immortality
Griddhraj Parvat Hills
McDougal's Caves
Pygmy Kingdom
Dilmun
Utopian River Gorge
Marcoisa River
Waste City
Waste Castle
Badlands
South Caravan Trail
Druid Junction
Phoenix Hill
Dalay River
Lake Mukhalinda
Mancy
Cardiff Hill

Astral Plain
Hemakuta Hill
Montesino's Cave
Dwarve River
Hebrus River
Quzah Plain
Kwanonn Savannah
Vairocana Marsh
Ikvaku Marsh
Lahama Hill
Huo Pu Marsh
Kubera Gorge
Kaumudi Swamp
Kagutsuchi Hill
Krishna Swamp
Lada Bayou
Rodasi Hill
Lei-Zi Swamp
Mahadeva Swamp
Kujaku Myoo Hill
Mari Plain
Rudra Prairie
Maju Steppe

East

Page 165
Nemoria: Agnito Regnum
Kingdom of the
Coins of Intelligence
Orange Zodiac Path
Palludis: Prudentia
Regnum
Kingdom of the Golden
Egg
Dwarve River
The Well
Mimisbrunnr Well
Geruthus
Knight River
Wall of the World
Jarnvior Forest
Star Lake
Flower Mountain
Fable Bay
Valaskjalf Hall
Island of the Fay
La La Land
Looking Glass Land
Branstock Tree
Jabberwocky Wood
Wonderland
Anost
Angel's Lake
Stygian Creek
Auenthal
Arroy
Smaland
Snow Queen's Castle
Trogg Lake
Sarasvati River
Land of the Innocent
Mt. Venusberg
Plain of Abundance
Tree of Shields

Hill of the Muses
Dragon River
Kingdom of the Four
Oxen
Upmeads
Upmeads River
Glass Mountains
Thorny Road of Honor
Castle of Abundance
City of Political
Distinction
Heaven's Gate
Land of the Lion and
the Mouse
Land of the Ant and
the Grasshopper
Isle of Fables
The Golden Treasure
Mount Agned
Mountain in Labor
Sand Hills
Kingdom of the Scorpion
and the Frog
The Fir Tree
Philosopher's Stone
Path of Diamonds
Temple of Melody
Cinvat Bridge
Kingdom of Fables
Clydno Eiddyn
Dragon River Gorge
Ravenal's Tower
House of Brick
Fable Lake
Elfin Hill
Samarah
Commonwealth of
Reason
Land of Water
ImagiNation
Babbling
Devil's Lake
Ishtakar Palace
Abassides
Castle Eden
Albraca
Lake Dragonram
Caer Gai
Sorelois Kingdom
Trypheme
Indraprastha
Aphania
Zuvendis
Milosis
Kingdom of the
Quack Frog
Land of the Fox and
the Grapes
Kingdom of the Goose
with the Golden Egg
Land of the Fox and
the Goat
Kingdom of the
Hare and the Tortoise
Land of the

Ugly Duckling
Land of Thumelina
Land of the
Raven and the Swan
Kingdom of the
Tyrant Frog
Land of the
Wolf and the Lamb
Land of the
Self-Made Monkey
Land of the
Dancing Monkeys
Acherusia
Chalice Well
Shakdvipa Tree
Disappeared
Faerie Hill
Lake Cernunnos
Mediterranea
Animal Republic
Stymphalian Marsh
Dwarve River Gorge
Garamanti Country
Oneida
Trinquelage Castle
Path of Diamonds
Morellys
Briar Patch
Tweedsmuir
River Alph
Uttarakuru
Beetles Bay
Mabaron
Strathclyde
Morrow Island
Persepolis
Lake Desdes
Jambudvipa
Nowhereland
Durga Bay
Trailokya
Silpium
Saharan Sea
Huccaby Moor
Castle of Otranto
Fountain of Youth
Bodmin Moor
Xanadu
Xikum Tree
Hadleyburg
Kravonia
Hsien Se Hill
Hari Cove
Hsi Shih Spring
Agni Strait
Chu Jung Forest
Ekkekko Hill
Fo Creek
Fudo Myoo Hill
Ewauna Hill
Halahala Hill
Juggernaut Swamp
Maharaksa Peninsula
Grahamatrka Marsh
Nebo Wetlands

216

Lalita Swamp
Eshara Lagoon
Bagala Forest
Chang Xi Gorge
Isvara Hill
Aka Woods
Dazbog Hill
Al Uzza Cove
Samundra Forest
Sani Swamp
Dagan Plain
Dhyanibuddhasakti Forest
Kwan Yin Gorge
Devasena Grassland
Hsi Shen Forest
Deva Hill
Fei Lien Bridge
Chiang River
Kamala Hill
Nahi Cove
Pava Hill
Milom River
Lama Hill
Devaputra Hill
Niladanda Grassland
Samvara Forest
Jinn Badlands
Eriskegal Forest
Brahani River
Emma O Bog
Tulsi Cove
Hrsikesa Marsh
Ekarudra Cove
Egata Bog
Didi Hill
Jayanta River
Kappa River
Lao-Tze Peak
Yamm Bridge
Di Jun Forest
Durga Forest
Bisam Bridge
Izanagi Forest
Tien Fei Swamp
Santa Marsh
Esceheman Swamp
Sandhya Swamp
Misor Hill
Urgel Swamp
Bulan Geyser
Svadha Marsh
Prajana Marsh
Singala Geyser
Kali Geyser
Heng-O Swamp
Navadura Forest
Chuang Mu Geyser
Isinu Marsh
Locana Swamp
Hariti Bog
Kishi Mojin Cove
Janguli Woods
Fukurokuju Wetlands
Rukmini Marsh
Devi Marsh

Kami Marsh
Port Gandhari
Ellilus Bog
Ellaman Bog
Kadi Forest
Kantatman Cove
Jambhala Forest
Dakini Swamp
Hsi Ling Su Marsh
Kalacakra Forest
Nataraja Marsh
Himalia Forest
Fudo Hill
Ravana Lagoon
Guamaonocon Forest
Volos Swamp
Heruka Bridge
Bintang Marsh
Sakti Hill
Arjuna Forest
Amurru Forest
Niangniang Forest
Tzu Hill
Ardra Cavern
Mount Krishna
Isi Hill
Huracan Bridge
Ame No Uzume Volcano
Annapurna Falls
Samba Plateau
Padma Pass
Aatxe Volcano
Dou Mou Passage
Arma River
Niladevi Forest
Nirriti Pass
Rsbha River
Cheng Huang Peak
Cakra Hill
Arava Cove
Daksa Forest
Brahma Hill
Bhavani River
Uma Forest
Varaha Bridge
Tu Woods
Baal Cave
Dharma Marsh
Buddha Plateau
Zu Mountain
Issaki Forest
Bhutamata Swamp
Adonis Marsh
Ansa Geyser
Dodola River
Katargama Forest
Sama Forest
Ishkur Forest
Acala River
Vamana Forest
Ardhanarit Hill
Arinna Swamp
Chernobog Cave
Carika Forest
Devananda Hill

Dhyanibuddha Hill
Chandra Forest
Salman Forest
Abgal Bridge
Adibuddha River

Far East

Page 166
Auranta, the Golden Egg of
Enlightenment
Black Zodiac Path
The Golden Key
Castle of the Orge
Jiuhua Shan - Nine
Glories Mountain
Cosmic Lake
Anahita River
Land of the Frog King
Kingdom of Dolls
Hekla Volcano
Faerie Glen
MacCool Lowlands
Pipplepopple Lake
The Hut in the Forest
Land of the Golden Goose
Mt. Olympus
Kingdom of Rapunzel
Two Lands
Home of The Gnome
The Juniper Tree
Kingdom of Fairy Tales
Faerie Cave
Olympus Mountains
Mount of the Gods
Dun Osdale
Leaping Place
Lover's Leap
Faerie Bridge
Gramblamble Land
Gulliver's Bay
Fairy Tale Bay
House of the East
Rollingstone
Cardueil
House of the Orge
Mountain in Labor
Kankhal
Flux Forest
Black Hole
Frog Lake
Pirates'’ Cove
The Crystal Ball
Moondog Lake
Cottage of Rose Red
Lilliput
Dark Wood
Crystal Cove
Ifingr River
Leaping Rock
4 Oaks Cottage
Last Resort
Hyperborea
Mt. T’Ai Shan - Peaceful
Mountain

Kingdom of the
Little Mermaid
Cottage of Little Snow
White and the 7 Dwarfs
Camlann
Corycian Cave
Little Red Riding
Hood's Cabin
Kingdom of
Rumpelstiltskin
Dark Mountains
Blefuscu Island
Beaurepaire
Castle Rushen
Castle Key
Promontory Palace
Bedegraine Forest
Brittia Island
House of the Three
Bears
Province of Tom
Thumb
Goblin Realm
Fairy Land
Gihon River
Cinderella's Castle
Land of Hansel and
Gretel
House of Straw
House of Wood
Land of the Sea-Hare
Hvergelmir Spring
Kelpie Lake
Archenfield
Red House
Sleeping Beauty's Castle
Fort of Glass
Prince Prospero's Castle
Tree of Wisdom
Dragon River
Marsh of Madness
Talking Tree
Limbo
Nightmare Abbey
Alaka
Brownie Lake
Gremlin Lake
Vaitarna River
Goat Land
River of Wine
Durovernum
Bodhi Tree
Gilgamesh River
Tilibet Island
Thermometer Island
Brahmapura
Mildendo
Orongo
Newgrange Tomb
Agartha
Goldenthal
Euphonia
Unknown Island
Frog Rock
Oskopnir Island

Tripura
Scheria
Tower of the Quest
River Ribble
Aiolio
Emo
Nodno L
Taerg Natirb Island
Castle in the Air
Tree of the Resting
Place of Lands
Amrs Tomb
Ancestral Tree
Dwarka
Elaea Island
Ham Rock
Gloom Lagoon
Thought Island
Gnome Sea
Torelore
Puck Island
Alderley Edge
Titipu
Broch of Houlland
Out
Ramayana Marsh
Devas Cove
Ho Masubi Swamp
Istanu Marsh
Isum Marsh
Nai No Kami Swamp
Gajavahana Swamp
Indra Marsh
Dipamkara Swamp
Istustaya Marsh
Ola Marsh
Kanti Estuary
Dhumavati Swamp
Kadru Bay
Hsiao Wu Swamp
Kulika Swamp
Nilalohita Swamp
Hoy Kong River
Salagrama Hill
Santana Swamp
Samantabhadra Hill
Raka Hill
San Chou-Niang Hill
Myesyats Hill
Rohini Falls
Puspa Pass
Izanami River
Pusya Hill
Bhavanavasi Glacier
Sakyamuni River
Hunthaca Delta
Sun God Mountain
Pusti Hill
Subrahmanya Volcano
Mangala Hill
Kalika Strait
Saraddevi Falls
Indrani Peninsula
Devana Peninsula
Gandha River

217

Telesto Swamp
Hur Ki River
Puspatara Spring
Ekastaka Bayou
Namtaru Swamp
Nok Glacier
Were Luo’Valley
Hastsezini Swamp
San-Dui River
Tacoma Lagoon
Yaparamma River
Rozanica Delta
Holi Delta
Ayurvasita Swamp
Sankha Bayou
Sakra Hill
Laksmi Bay
Izamnami Marsh
Gauri Hill

East Oceania

Page 167
Oceania
Realm of the Green
Dragon
Sun Mountain
Prospero's Island
(Caliban's)
Cyclopes Island
Old-Man-of-the-SeaIsland
Island of Civilization
Tamoe Island
Perseus Island
Emporium
Oceana Island
Panopea Island
Falcon's Nest
Rice Marsh
Cotton Wood
Flamingo Marsh
Winkfield's Island
Mu
The Great Bay
Monkey Wood
Bay of Safety
Sharks Island
Happy Island
(Desert Isle)
Isle of Despair
Snorri Island
Kanbadon Island
Marpesia Island
Alcina's Island
Isle of Forgiveness
Viti Islands
Islands of Lost Souls
Skald Island
Moreau's Island
(Noble Isle)
Place of Tonatiuh:
4th Lord of the Day
Isle of Boredom
Lemuria
Hyperborean Sea
Island of the Blessed

Blessed
Nowhere Island
Imaginary Island
Vulpina
Ursina

SW Oceania

Page 169
Oceania
Pixie's Cave
Chiaohu Temple
Province of the Black Bear
Butua
Arnheim
Auersperg Castle
Unchosen Island
Cosmogonic Tree
Boosaule Cave
Island of Busy Bees
Abode of Peace
Erz Gebirge Mountains
Manghalour Island
Hans-Bach
Tower of Judgment
Isle of Tomtoddies
Stream of Consciousness
Dun Aengus
Vallebrun Forest
Hoste Island
Hewit's Island
Orofena
Liberia
Arae
Mouseland
Colonnade
Garden of Eternity
Mountain of Clouds
Tangled Wood
Macaria
Diamond Cave
Coral Island
Lonvego Forest
Cave of Lovers
Waq Archipelago
Land of Birds
Impenetrable Forest
Land of Genii
Ferntown
Land of The Horn
Land of Wild Beasts
Sword Bridge
Oceanus River
Place of Quetzalcoatl:
9th Lord of the Day
Sea of Green
Vagon Castle
Deceitful Wood
San Verrado Island
Eurydice Island
Manouham Island
Barataria
Xolotl Island
Road of Fortune
Island of the Wanderers

Quarll Island
Pa-Anch Island
Philosophy Isle
Philoponus’ Castle
Philomela's Kingdom
Place of Tlaloc:
8th Lord of the Day
Sangil
Symplegades Island
Antangil Island
Ear Island
Pandoclia Island
Ttaloc Island
Cabbalussa
Sariches Mountains
Kradar
Balnibarbi
Turning Island
Caffolos Island
Andaman Island
Castle of Maidens
Meillcourt Island
Straits of Zephyrus
Estotiland Island
Sea King's Palace
Mer-King's Kingdom
Nova Solyma
Pauk
Great Archway
Blank Castle
Drexara
Nexdorea
Guabonito Sea
Agwe Sea
Xolotl Delta
Itzli River
Kane River
Zaka Valley
Jarina Woods
Wantu River
Kucumatz Bridge
Kilya River
Xiuhtecuhtli Volcano
Ajalamo Woods
Ku River
Port Agweta
Nenaunic Forest
Loco Peak
Nayakaya Shilluk Strait
Maya Hollow
Ymoja River
Xochipili River
Itzpapalotl Pass
Yemaya Sea
Mbomba Mongo Strait
Tangaroa Sea
Tanaoa River
Menzabac River
Xipe Bridge
Zambi Mountain
Zipaltonal River
Nejma Marsh
Imana Peak
Xmucane River
Edinkira Woods

Mella Harbor
Yum Cimih Delta
Wuni River
Kalisia Forest
Ori Marsh
Kenos River
Mugu Hills
Ochu Harbor
Jandira Sea
Bacabs Delta
Wigan Lagoon
Latmikaik River
Kombu Bridge
Kanaloa Cove
Nagawonyi Peninsula
Mixcoatl Cove
Yaxcocahmut Lagoon
Zanahary Bay
Kangalogba Cove
Teuhcatl Strait
Vierge Sea

Far SW Page 170
Garlot
Taprobane
Fladrine
Airfowlness
Mt. Etna
Crotchet Castle
Treacherous Castle
Eudaemon
White Mountain
Hsuan
Oceanus River
Hills of Hercules
Castle of Enchantment
Zinglantz
Combar Province
Lomb
World of AllSpreading Light &
Seeing
Dwelling of the
Thirteen Snakes
Valley of Servage
Castle Perilous
Lespar Castle
Perilous Lake
Southwest Wilderness
Perilous Bridge
Grail Castle
(Carbonek)
Glass Bridge
Marsale Forest
Forest of Serpents
Castle of the
Fisher King
Castle of the Moors
Shady Valley
Tower of the Dead
Wilderness of Wirral
Maidenland
Perilous Valley
Gedeorde Forest
Beautiful Forest

Castle of Souls
Humber River
Steaming Path
Lake of Diana
Castle of Death
Treacherous Pass
Aacena Forest
Red Castle
Queen River
Slaughterbridge
South Barrule Mountain
Island of the Gate
Castle of the Giants
Tower of Enchantments
Polombe
Path of No Return
Eildon Hills
Mt. Aravius
Castle of the
Three Maidens
Land of Giants
Zitro Valley
Shalott Bay
Gates of Horn & Ivory
Loi Pu Kao Hill
Fairies’ Fountain
Pool of Dreams
Garden of the Magic
Peach Tree
Wicked Pass
Serpent's Ditch
Red Forest
Castle of the Griffins
White Castle
Verwaine Forest
Castle of the
Triangulum
Perilous Pass
White Land
White Forest
Forbidden Hill
Strange Land
Pendragon Castle
Uther's Castle
Sea of Pixies
Nolandia
Utopia
Aircastle
Maurelville
Tintagel Castle
Tauroc Castle
Merlin's Spring
Caledonian Forest
Castle of the Door
Misty Lake
Oc
Dark Castle
Enchanted Isle
Astolat
Strange Castle
Forest Perilous
Palace Adventurous
Valley of No Return
Madrana Tower
Perilous Port

218

Forest of Shadows
Island of the
White Stone
Island of Joy
Paradise Island
Camelot
River Camel
Gooth Castle
Stone of Merlin
Forest of Misadventure
Grail Kingdom
Shrieking Marsh
Castle of the Thorn
Isle of Avalon
Glait Castle
Taraquin Castle
Castle of Tears
Megapatagonia
Archipelago
Island of Honey
Oleron Island
Castle Without a Name
Fountain of the Stag
Arthur's Seat
Joyeusegarde Castle
Castle of the Ten
Knights
Merlin's Hill Cave
Dawn Forest
Alain's Pond
Avalon
Merlin's Tree
Merlin's Tomb
Savoya Island
Sirap
Wild Forest
Fountain of the Lion
Island of Glass
Island of Marvels
Nygramous Castle
Isle of Shalott
Fixed Isle
Bardon Hill
Bridge of the Needle
Celibe Forest
House of the SouthWest
Lusin Castle
Oscure River
Castle of the Four
Stones
Palace of Arthur
Dolrous Guard
Green Chapel
Morgan the Faithless
Castle
Naube Forest
Giant's Isle
Isle of Life
Kingdom of Damsels
Island of Elephants
Dozmary Pool
Island that Floats
Cameliard Carolhaise
Underwater Bridge

Castle of the Whale
Lyonnesse Tristan's Land
Isle of the Grail
Tower Hill
Fairy Isle
Isle of Effin
Estremores Castle
Blackdown Hills
Lake of Idleness
Arthur's Cave
Trial Castle Copper Tower
Fountain of the Dragon
Kingdom of the Isles
Snark Island
Ratu Mai Mbula River
Nagadya River
Chie River
Opocchtli River
Woto Summit
Fe Gai Beach
Bachu River
Akongo Passage
Bunzi River
Zababa River
Adroa River
Chibirias River
Aondo Tiv Hills
Cagn Mantis Peninsula
Ajok River
Chulavete River
Xbaquiyalo Peak
Cueravaperi River
Chimalmat Gorge
Legba Swamp
Anulap Hills
Opo Akan River
Meme River
Niamye River
Yum Kaax River
Doudoun River
Ekahau River
Fa Forest
Dan River
Pemba Strait
Iku Strait
Orunmila Strait
Egungun Oya Strait

Southwest

Page 171
Harundia: Fortuna Regnum
Southern Extractor Portal
Himavanta Forest
Slaughterbridge
Mt. Etna
Gynographia
Popocatepetl
Paimpont Forest
Gangaridia
Tlalocan
Culhuacan
Boingo Land
Boingo Lake
Crystal Lake

Latmus
Llyr Barfog
Gwynedd Kingdom
Extractor River
Queen River
Black Chapel
Upas Tree
Precious Tree
Iztaccihuatl
Al-Sirat Bridge
Lake Destiny
Lake of Fate
Lost City
Lost Island
City of Brass
Cenote
Learding’Island
Brissonte
Tregalen
Brumbane Lake
Thorny Valley
Valley of Distress
Forest of No Return
Land From Which
No One Returns
Lake of Creation
Empire of the Alsondons
Longshaw Castle
Place of Uprising
Devil's Road
Tamoanchan
Lough Gur Lake
Vineland
Cloud Tree
Zakkum Tree
Hills of Apollo
High Wild Forest
Sundering Flood River
Path of No Return
Elephant Graveyard
Night Forest
Timbo Tree
Ruby River
Cherga Mountains
City of the
Sundering Flood
La Canela
Windfall Run
Troll Lake
Lake of Luck
Paititi
Khandavaprastha Forest
Redoubted Island
Pauh Jangi Tree
Double Island
Quinqueroi Forest
Orck Lake
River of Luck
Shalimar
Spring of Wisdom
Longshadow Castle
Basilisk Country
Lake Gryphon

Moody River
Lake Tritonis
River Sangarius
Lake Loka
Dandaka Forest
Castle of the
Two Sisters
Rogues’ Harbor
Lorbrulgrud
Fiddlers Green
Place of
Xochipilli-Cinteotl:
7th Lord of the Day
Houyhnhnms Land
River Nowater
Bensalem Island
Mount Go-Vardhana
Lake Dweller's Island
Lanka
Galligenia Island
Venalia
Chiamhu Temple
Sea of Secrets
Path of Clubs
Mango Island
Land of the
Goat Worshippers
Hills of Hector
Rondisle Island
Learding's Island
Quingragan Castle
Dragonram Bay
Flanflasnic City
Mare Tenebrosum
Pyrandria Island
Tsalal Island
Rock Island
Tlapallan
Rotundia
Lake Ness
Cucumber Island
Lixus Island
Lake of Twins
Terrabil Castle
Cape-Ved Island
Ethiopia
Jurga Hill
Hartover Place
Taneborc
Terre Australe
Lake Mummelsee
Nazar
Melita Island
Jumelles Islands
Clocaenog Forest
King's Island
Kahindo Volcano
Lupi Forest
Oko Forest
Ah Kin Xoc River
Camozotz Peak
Chalchiuhtlcue River
Xochiquetzal Basin

Nambi Forest
Adro Volcano
Chiuacoztl Falls
Beru Forest
Chantico Volcano
Abora Volcano
Chac Mountain
Bhagavan Cave
Gua Volcano
Dama Forest
Enekpe Falls
Dongo Mountain
Xtah River
Lalaiail Grotto
Ixmucane Forest
Chalchiutotolin Forest
Nahual Hollow
Eka Abassi River
Ungamilia Forest
Barong Rim
Orotalt River
Loko Fon Woods
Thora Bridge
Menechen Forest
Nawandyo Forest
Camaxtli Volcano
Hunapu Cavern
Bumba Volcano
Oro Falls
Ifa River
Oya River
Nazambi Forest
Huvi Harbor
Ilyapa Bay
Orisha Nla Cliff
Dorina Volcano
Papa River
Tlitcaplitana Forest
Tepozlecatl Cave
Hano Cave
Tokakami Huichol
Bayou
Damballah Lagoon
Mhaya Coast
Shagpona Bridge
Huvi Ovimbundu Swamp
Orishanla Bog
Anqet Lagoon
Evaki Bay
Ururupuin Delta
Hiro River
Ungud Coast
Mariana Wetlands
Orehu Forest
Imo Forest
Ina Forest
Pele Peninsula
Cape Vairacocha
Iruwa Strait
Ah Hulneb Lagoon
Viracocha Forest
Rangi Hills
Oshossi Lagoon

219

Ursule Bog
Tane Cave
City of the Monkey God

South

Page 172
Eremus: Medella
Regnum
Caldaria, the Cauldron of
Regeneration
Purple Zodiac Path
Kingdom of the Cauldron
Anostus
Place of Generation
Chalmedaciuatl
Valdore Pass
Hills of Cleito
Gates of Dawn
Phlegra
Theleme
River of Pleasure
Sen Mag Plains
Lubec
Mt. Horai
River of Grief
Hygeia
Wutai Shan Plateau
Mountain
Gaste Forest
Melody Mountains
Kaloon
Listinoise
Mount Killaraus
Khan's Palace
Utopian River
Ophir
Valley of Bast
Fire Mountain
Purple Groves
Mountains of the Spirits
Place of Uprising
Valley of Grief
Land of the
Forever Young
Hittola
Mt. Huanacauri
Mount of Paradise
Extractor River
Anydrus River
Mt. Penglai
Silence
Mountains of Apes
Satrapia
Mt. Nan Heng Shan
Balancing Mountain
Lake of the Cauldron
Land of Clubs
Nirvana Highlands
Blackstaff
Anisland
Mt. Inua
Goose Tree

Crim Tartary
Gangai River
Ayotha Amirtha
Stairway To Heaven
Province of the
Green Mouse
House of the
South Amaurotum
Happy Prince City
Paflagonia
Greywethers
Isle of Birds
Waferdanos Island
Antillia Island
Planctae
Thunder Tree
Island of the Patagones
Bennet Island
Sas Doopt Swangeanti
Idol Island
Peninsula of the Dragons
Hypocrisy Island
Straits of Notus
Buccaneer Bay
Beggar's Bay
Alkoe Volcano
Core Bay
Island of Grey Amber
Present Land
Infernal Regions
Crystal Cave
Mood's Bay
Dvipa Peninsula
Ilamatecuhtli Mountain
Aje Mountain
Ix Zacal Nok Valley
Mount Macuilxochitl
Zaramama Plain
Quetzalcoatl River
Apo Mountain
Ndara Grassland
Cihuateto Plateau
Tonaleque Mountain
Muluku Valley
Bila Mountain
Ix Chel Valley
Legba Mountain
Gnowee River
Utixo Valley
Biliku Volcano
Coatlicue River
Ra Volcano
Abaangui Mountain
Gor Mountain
Gidja Mountain
Pachamac River
Bomo Rambi Mountain
Rugaba Hills
Eseasar Mountain
Tezcacoac Valley
Gungu River
Huehueteotl River
Titlacvahuan Mountain

Gleti River
Tino Taata River
Irvun Valley
Didi River
Ocelotl Valley
Mama Quilla Mountain
Walo Mountain
Kakupacat Volcano
Sutekh Valley
Dahomey River
Xilonen Mountain
Meher Mountain
Mount Leza
Herabe River
Massassi River
Metztli Mountain
Masaya Volcano
Ixcozauhqui Volcano
Untombinde River
Ah Kin Mountain
Yiacatechutli River
Kubaba Mountain
Orisanla Valley
Amma Mountain
Hacauitz River
Tabiti River
Gulu River
Hammon River
Darago Volcano
Esu Edo River
Gurzil Volcano
Uwolowu Valley
Yaluk Mountain
Tlaloc Mountain
Tsilah Lagoon
Yacatecuhtli Coast
Eueucoyotl River
Cinteotl River
Tezcatlipoca Peak
Goga Volcano
Katoyalla River
Ndauthina Volcano
Nzambi Ridge
Tororut Mountain
Tomituka River

Southeast

Page 173
Antera, the Eternal Rose
White Zodiac Path
Kingdom of the Rose
Telepylos
Cavershall Castle
Dundonald Castle
Nephthys Islands
Picanniny Village
Kallipolis
Escalot
Goblin Grotto
Zara's Kingdom
Palace of Abstraction
Dream Lake

Seymour Island
Witches' Abode
Aepyornis Island
Quirinal Hills
Brent Knoll
Leaveheavenalone
Hermopolis
Isle of Elves
Sea Serpent Island
Tlillan Island
Andrographia
Temple of Pallas
Ama-no-hashidate
Bossard Island
Lyrnessus
Crocodile Island
Hills with Eyes
Capitoline Hill
Tuna Towne
Faeries Toot
Argo Bay
Troy
Glein
Pook's Hill
Black Hill Cove
Isle of the
Eternal Rose
Mermaids’ Rock
Lost Boys’ House
Esquiline Hill
Captain Hook's Harbour
Tower of Regrets
Ama-no-Kawa
Cappadocia
Never-Never Land
Lybia
Trueland
Lokaloka
Hawaiki
Caelian Hill
Eugea Island
Centaur Island
Utopian River
Hills of Compassion
Gaste Mountains
Sorcerers'’ Peninsula
Cape Taenarum
Govardhan Hill
Voodoo Bay
Mount Ku-Meru
Sea of Self
Pirate Coast
Shangri La
Uranopolis
Iguanaboina Cave
Pedasus
Realm of the Lizards
Cockayne
Lapurzulo Cave
Land of Nopandes
Frivolous Island
Parthenion Town
Terrestrial Paradise

Kingdom of the Abdalles
Mt. Mandara
Kingdom of the
Amphicleocles
Albino Land
Path with Heart
Abaton
Brandleguard
Percote
Kingdom of Saguenay
Mt. Lykalon
Silling Castle
Pudding Pie Hill
Marginal World
Xujan Kingdom
Cave of Euripides
Habiesso Mountain
Tohil River
Tsetse River
Ometeotl Bay
Port Huitzilopochtl

Far SE
Page 174
Samudra
Realm of the Red
Phoenix
Greater Sea of Esteem
Temple of Deep Waters
Forest of Evilshaw
Troximania Mountains
Sundance Lagoon
Castaway Bay
Cantahar Island
Aiaia
Isle of Queens
Pygmy Island
Guatavita Lake
Gate of Marriage
Isle of Kings
Devaloka
Nutopia
Romancia
Great Water
Tree of Love
Tower of Strength
Slievenamon Palace
Beerbhoom
Gloupov
Blood Bay
Banshee's Lagoon
Temple of Dreams
Oroonoko Island
Leapover
Babilary
Isle of Peach
Dwarve Towne
Sky World
Straits of Esteem
Quiquendone
Gaunes
Mood's Lagoon
City of Souls

220

Ffynnon Cegin Well
Popimania Island
Thule Island
Island of Hearsay
Cape of Escape
Papefiguiera
Terra Australis Incognita
Place of Teoyaoimqui:
6th Lord of the Day
Gate of Love
City of the
People of the Mist
Enchanted Wood
Vaikunta
Victory Tower
Harrow Hill
Malaeotechny
Kingdom of the
One-Eyed
Aggregation Harbour
Oldwivesfabledom
Leapthrough
Sevarindia
Aardvark Lagoon
Palace of the Sun
Raymangal Island
Nimpatan Island
Sweetbread Lagoon
Kelso
Sevarambia Island
Fonseca Island
Great Spirits Spring
Bay of Fame
Naudely Island
Spensonia Island
Black Lagoon
Lilar
House of the South-East
Black Jungle
Isis Island
Parallel World
Change Lake
Viminal Hills
Isthmus of Kisses
Marvellous Islands
Ninurta Swamp
Kulika Swamp
Ninigi Swamp

SE Oceania

Page 175
Oceania
Province of the Yellow
Eagle
Caphar Salama Island
Christianopolis
(Lincoln Island)
Bimini
Chryse Island
Mysterious Island
Academic Sea
Orators'’ Island
Place of Tlazolteutl:

5th Lord of the Day
Geometers'’ Island
Pastemolle Island
Ex Isle
Straits of Eurus
Isle of the Butterflies
Lamary
Locuta Island
Coquardz Island
Aval Island
Fortunate Islands
Poets'’ Island
Doctors'’ Island
Nacumera
Isle of Gems
Hope Isle
Isle of Plenty
Faith Isle
Polyglot
Tabor Island
Silha
FreedomIsle
Ferisland Island
Giphantia Island
Ganymede Island
Pilolu
Dionysus’ Island
Pathan
Leap Islands
Leapshort
Leaplong
Leapdown
Leapup
Leaparound
Leapunder
Empi Archipelago
Azteca Island
Gay Isle
Moods'’ Island
Musicians'’ Island
Comedians'’ Island
Ape Mountain
Greedy Island
Bear Island
Forest Island
Pyrallis
Philosophers'’ Island

UNDERWORLD
Pages 183 to 207
Lucrum
Andvarinaut SubKingdom
Domain of Reynard,
Keeper of Andvarinaut. the
Magic Ring
Gulla
Mandragora SubKingdomDomain of Mobius,
Keeper of Mandragora, the
Mandrake Root
Vanum
Speculum SubKingdom
Domain of Tarantulana,
Keeper of Speculum, the
Looking Glass
Lubido
Saxum SubKingdom
Domain of Faunus,
Keeper of Saxum, the
Madstone
Zellus
Amuletum SubKingdomDomain of Rodanna,
Keeper of Amuletum, the
Amulet of Horus
Tracundia
Exosso SubKingdom
Domain of Karkinos,
Keeper of Exosso, the
Bone of Ullr
Ignavia
Calvaria SubKingdom
Domain of Brontes,
Keeper of Calvaria, the
Skull of the Cyclops
Diffamo
Amphora SubKingdom
Domain of Krato,
Keeper of Amphora,
Pandora's Jar
Tricinus
Malum Subkingdom
Domain of Ex,
Keeper of Malum, the
Extractor Talisman
Place of Emergence Cave
Sub-Oceania
Adlivum
Uku Pacha
Astronomer's’ Cave
Orcus
Sheol
Narr
Nava
Kurnugia
Uranga-o-Te-Ra
Podsvetie
Place of Itztli:
2nd Lord of the Night

Atlantis
Antenora
Toonela
Place of Tlaloc:
9th Lord of the Night
Caves of the
Spider Woman
Freya Passage
Northwest Passage
AlieNation:
Anaon
Gnipahellir Cave
Path of Gwydion
River of the
Endless Winter
Place of Tepeyolloti:
8th Lord of the Night
Araf
Utalpa
Cave of Winds
Cu Roi Caverns
North Pole Kingdom
Arcadian Tunnel
Caves of Ixtab
Niflheim
River of the Endless
Winter
Dark World
Odin's Passage
Annwn
Morlock Land
Caves of Manco Capac
Naraka
North Subterranean
Loop
Northern Extractor
Portal
Vril-Ya Country
Alfheim
Giant's Kettle
Caves of Dvalin
Swartheim
Caves of Uwashil
Path of Thor
River of Ice
Abuda
Wode Land
Yomi
Ur Artery
Yamaloka
Apo Caves
Place of Tlazolteotl:
7th Lord of the Night
Balder Channel
Realm of the Elves
Ginnungagap Passage
Erlik's Prison
Tunnel of the Diamond
Abyss of Nothingness
Cocytus River
Centrum Terrae
Eastern Extractor
Portal
Crater Tunnel Loop
Northern Deep Sea

Fjorm River
Cocytus
Manitou Falls
Svol River
Tunnel of Cannibal
Woman
Jolja Cave
Aveta Route
River of Darkness
Caves of
Tezcatlipoca
Jigoku Route
Footpath of Loki
Adliparmiut
Caves of Ah Peku
Northern SubHemisphere
Hahava
River of the
Frost Giants
Alfheim Artery
Plutusia
Kioram
Egyplosis
Tanje Palace
Gnaphisthasia
Calnogor
Atvatabar
Mylosis
Gapthis
Hilar
Swang
Albur
Hawaiki
Diyu
Anubis
Selene
Aaru
Cosmic Cave
Great Eastern Grotto
Green Room
Tartarus
Acheron River
Caves of Nagas
Chicomoztoc
Portal of
Metamorphosis
Montesino's Caves
Shamballa
Telos
Woden's Passage
Tartarea Regna
Pellumawida
Arnheim
McDougal's Caves
Slid River
Caves of Horus
River of Fire
Place of Chalchiuhtlicue:
6th Lord of the Night
Caves of Ba Xian
Caves of Dahaka
Persephone Palace
Antu Trail
Sanor Island

221

The Lower World
Nabangatai
Noland
Pluto
Banois Empire
Felinia
Banoic
Ngullehenmaiwe
Trail at the End of
the World
Dhara Artery
Agni Trail
Caves of the Watcher
Caves of Mu Gong
Azrael Channel
Caves of Torah
Shamash Passage
Path of the
Foundation Stone
Ereshkigal Route
Sub-Esteemia
Primeval Slime
Caves of Yongwang
Marduk Caverns
Portal of the Golden
Egg
ProcrastiNation:
Domain of Cyclopps
Trisolday:
Land of the Worm-men
Land of the Restless
Dead
Gimle
Kur
Aizsaule
Degin
Barzakh
Metnal
Murimuria
Irkalla
Tunnel of Sigmund
Caves of Xocotl
Guinee
Cavern of the Dead
Coaybay
Lethe River
Caves of the Underwater
Panther
Dilmun
Field of Ill Luck
Unchosen Land
Adonis Channel
Drugaskan
Aho-at-tral Trail
Caves of Hera
Teshub
Tunnel of the Well of
Wishes
Al Aaraaf
Omphalos Route
Western SubHemisphere
Duat
Tuonela
Elysium

Kingdom 90
Protocosmo
Hermes’Passage
Cave of Wind Women
Caves of Apollyon
Poliarcopolis
Otherworld
Pandemonium
Caves of Iris
HalluciNation
Land of the Mangaboos
Castle of Chaos
Arabian Tunnel
Po
Vanir Trail
Northwest Subterranean
Loop
Tophet
Mictlan
Lower World
Portal of the
Wishing Well
Gjoll River
Snow Catacombs
Caves of Kukulcan
Caves of Votan
Nazar
Place of Xiuhtecutli:
1st Lord of the Night
Lethe Tunnel
Beulah Land
Melissani:
Cave of the Nymphs
Great Northern Grotto
Ice Falls
Fimbulthu River
Dungeon 0f Ice
House of Cold
Echoing Bridge - Gjallarbru
Crater 0f Chaos
Erawan Falls
Time Island
Mimirs Falls
Gametasia
Web of Fate
Western Deep Sea
Fudo Falls
Owneygat Cat's Cave
Hrid River
Ylgr River
Emerald Falls
Lupercal Cave
Ogo Hole
Pools of the Three Graces
Isle of the Blest
Knockmaa
Lis Ard
Black River
Dungeon of Fire
Fire Falls
Bridge of the Separator
Palace of Hades
Miru Tunnel
Lava Cavern
Bridge of the Secret
Rhadamanthus

Palace of the Sorcerer
Southern Deep Sea
Lake Avernus
Great Southern Grotto
Vid River
Hel
City of Dis
River Phlegethon
House of Fire
Hades
Siren Territory
Caves of Isis
South Subterranean Loop
House of Gloom
The World Tree
Gunnthra River
Valley of Fire
Inferno
Tamapo Route
House of Darkness
House of Razors
Dark Caverns
Caves of Shiva
Xibalba
Temple of Rakamadeva
Hades’Maze
Embryo Grotto
Charon Falls
Great Western Grotto
Footpath of Black
Tamanous
Caves of Balor
Annihilationism
Caves of Citlalatonac
Yum Gan
Mag Mell
Turquoise Artery
Jodo
Caves of Bragi
Tunnel of the Cauldron
Caves of Dream Time
Pits of Malbolge
Labyrinth
House of Knives
Thoth Trail
House of Bats
Kasanaan
Gehenna
Bulotu
Symzonia
Place of Cinteotl:
4th Lord of the Night
Path of Zu
Path of Ra
Footpath of Bulu
DamnNation
Tunnel of Flaming Teeth
Bunyip Artery
House of Jaguars
Crystal Cave
Tunnel of the Horn
Ji-Ok
Jannah
Wenuleufu
Valhalla

Northeast
Subterranean Loop
Elvagar
Ginnungagap
Caves of the First
Creator
Cave of the Zombies
Caves of Mextli
Nirarbuda
Dylan Passage
Svartalfaheim
Banoic Trail
Spiritland
Caves of Fairy Land
Caves of Fables
Caves of Xipe Totec
Jigoku
Magyarorszag
Tunnel of Menog
Caves of Jikoku
Eridanos River
Houzail
Ti Yu
Lake Acherusian
Tunnel of the
Golden Egg
Manitou Trail
Caves of Ta Tanka
Goblindom
River of Eternity
Caves of Tlaloc
Faerie Cave
Miners Trail
Alastors Cavern
Wonderland
Looking Glass Land
Burotu
Caves of Kirin
Amulet Passage
Leiptr River
Caves of Hasu-Ko
Erawan Tunnel
Caves of Baku
Aghartha
Abraxas Land
Bhogavati
Tunnel of Zar
Caves of the Blue
Dragon
Aho-at-tral Trail
Caves of Pandora
Land of No Return
Ile-Ife
Land of Ghosts
Te Toi-O-Nga-Ranga
Southeast
Subterranean Loop
Afterworld
Tunnel of the Pot of
Gold
Caves of Brahma
Caves of Yosho
Dochart Pit
Caves of Fu Xi
Ekera
Iva

New Aberfoyle
Tunnel of the Eternal
Rose
Ghoul Caverns
Coal City
Apan
Tuma
Nine Underworlds
Portal of the
Eternal Rose
Place of Mictlantecutli:
5th Lord of the Night
Caves of Vishnu
East Subterranean Loop
Inca Tunnel
Caves of Never Never
Land
Sacred Spring of
Oropus
Caves of Funadama
Caves of Yoni
Tunnel of the Cauldron
Portal of the Cauldron
Empiyerno
Kanaloa Trail
Cave of the Spring of
Boiling Water
Lapurzulo Cave
Kingdom of Darkness
Iguanaboina Cave
Caves of the Monkey
King
Ono Artery
Caves of Dawud
Southern SubHemisphere
Shipap
Peklo
Tlalocan
Pulotu
Portal of the
Treasure Chest
Sylgr River
Tlillan-Tlapallan
Lovers’ Cave
Caves of Kor
Tunnel of Midas
Caves of Apollo
West Subterranean
Loop
King Solomon's Mines
Poseidon Caverns
Oxus River
Path of the Amazons
Adiri
Tunnels of Eternity
House of the Lie
Subterranean Palace
Caves of Cincalco
Place of Death
Chamber of
Solomon's Treasure
Caves of Osiris
Lake of Fire
Place of
Piltzintecutli-Tonatiuh:

222

3rd Lord of the Night
Nudd Tunnel
Southern Extractor
Portal
Southwest Subterranean
Loop
Fire Down Below
Tunnel of Serapis
Abaddon
Lua-o-Milu
Nga-Atua
Tonatiuhichan
Tunnel of Hercules
Aralu
Caves of Fates
Ignis Fatuus
Aztlan
Regentrude Realm
Avaiki
Iztaccihuatl
Sea King's Palace
Itzcuintlan
Kosekin Country
Land of Darkness
Shango Caverns
Tehuantepec
Tamoanchan
Path of Titans
Jahannam
Hiyoyoa
Pixies Cave
Furies Trail
Massassi Passage
Sacred Palace
Caves of Wuragag
Axel Island
Cape Saknussemm
Lidenbrock Sea
Port-Grauben
Hans-Bach Stream
Saknussemm's Corridor
River of Death
Vingolf
Caves of Calypso
Rangi Tuarea
Zeus Passage
Outer Darkness
Tunnel of the Treasure
Chest
Asphodel Meadows
Popocatepetl
Caves of Hector
BombiNation
Amun-Re Channel
Nut Passage
Bulu
Footpath of Sebek
Temple of Ereshkigal
Path of Legba
Echo Caverns
Elysium River
Minotaur Trail
Orcus Pools
Pen Annwen Cave
Pikuolis Cave
Meilichia Cave

Minos Caverns
Melinoe Cave
Korrigan Spring
Laverna Cave
Aeacoc Cave
Aed Caverns
Aericura Caves
Alpanu Pit
Areimanios Grotto
Arimanius Caves
Ataecina Cave
Herne Maze
Holle Cave
Velu Mate Cavern
Donn Caverns
Acolmiztli Cave
Bolon Ti Ku Cave
Chalmeacacihuitl Cave
Chalmetcal Cavern
Ixpuztec Cave
Micapetlacoli Cave
Mictecachiuatl Cave
Mitnal Pit
Nergal Cave
Tlachitonatiiuh Caverns
Tzontemoc Cave
Angru Mainya Cavern
Abziu River
Allatum Pit
An Caverns
Antaboga Cave
Anunnaki Cave
Arsay Caves
Dur Kassite
Ereshkigal Cave
Galla Caves
Gugulanna Cavern
Heret-Kau Cave
Heros Cavern
Hetepes-Sekhus Cave
Belitsari Cave
Birdu Cavern
Hours Tunnel
Lelwani Cave
Lugal-Irra Cave
Marmalik Cave
Men Phygia Caves
Mes Lam Taea Pit
Neti Caverns
Ukur Cave
Ahemait Caverns
Aken Cave
Am-Heh Fire Lake
Ammut Labyrinth
Andjety Cave
Ba-Pef Falls
Meretseger Cave
Mehen Lagoon
Perse Cave
Rati Mbati Ndua Cave
Sokar Cave
Sulis Caverns
Island of Flame

End of Index