Joshua Fontany 503.720.2969 joshua.fontany@gmail.

com

GA233 Quick Sketch Winter 2010

Joshua Fontany
GA233 Quick Sketch Master File Winter 2010

503.720.2969 joshua.fontany@gmail.com

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Characters 01/06 Disney

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Characters 02/06 Comics 01

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GA233 Quick Sketch Winter 2010
Characters 03/06 Comics 02

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GA233 Quick Sketch Winter 2010
Characters 04/06 Live Models

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GA233 Quick Sketch Winter 2010
Characters 05/06 Earthdawn 01

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Characters 06/06 Earthdawn 02

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GA233 Quick Sketch Winter 2010
Animals 01/05 Birds

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GA233 Quick Sketch Winter 2010
Animals 02/05 Mammals

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GA233 Quick Sketch Winter 2010
Animals 03/05 Sea Life 01

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GA233 Quick Sketch Winter 2010
Animals 04/05 Sea Life 02

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GA233 Quick Sketch Winter 2010
Animals 05/05 Insects

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 01/08 Concept Breakdown

“Flying” Rowan Tree (A Wood Elemental)
Keywords: eldritch, aboreal, cephalopod In Celtic and Norse mythology, Rowan saplings were seen growing high in the boughs of Scotch Pine and other large trees. The tribal people told stories about how the Rowan Spirit could fly from perch to perch (in reality, seeds from Rowan berries in bird droppings would grow in the small ammount of soil that collected in the larger trees). • This Rowan Elemental uses the ‘Ballooning’ technique (used by spiders) to travel long distances. • Specimens seen are usually small (with the major body mass being large cat or racoon-sized). • Larger Named Elementals are rumored to exist, some so large that they have lost the ability to ‘Balloon’, or have even ‘Rooted’ and become imobile. • They will occasionally eat insects, although it is mostly interested in kernels of True Elemental Water and Air. • They are very social with the Birds in their territory (because Birds spread the Rowan Seeds). Sometimes it is heard singing wordlessly to the local birds.

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 02/08 Reference

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 03/08 Thumbnails 01

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 04/08 Thumbnails 02

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 05/08 Design Variations 01

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 06/08 Design Variations 02

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GA233 Quick Sketch Winter 2010
Creature ReDesign 07/08 Lighting Study

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Creature ReDesign 08/08 Final Drawing

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Objects 01/05 Portland Art Museum

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GA233 Quick Sketch Winter 2010
Objects 02/03 Portland Art Museum 2

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GA233 Quick Sketch Winter 2010
Objects 03/03 Portland Art Museum 3

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GA233 Quick Sketch Winter 2010
Game Props 01/04 Props from Silhouette

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GA233 Quick Sketch Winter 2010
Game Props 02/04 Light Sources

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GA233 Quick Sketch Winter 2010
Game Props 03/04 Crypt Props

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GA233 Quick Sketch Winter 2010
Game Props 04/04 Crypt Props 2

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environments 01/04 Landscapes/Architecture

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environments 02/04 Landscapes/Architecture

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environments 03/04 Landscapes/Architecture

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environments 04/04 Landscapes/Architecture

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environment Design 01/05 Concept Breakdown

Parlainth, the “forgotten City”
Keywords: ancient, mysterious, jumbled Built with Theran labor and money long ago, the great city of Parlainth marks the far northeast corner of Barsaive. In the time before the Scourge, it served as the First Theran Empire’s provincial capital and the home of the Overgovernor. To protect their fair city from the Scourge, the Theans did not transform it into a citadel, as did many other cities, but chose a different method of protection. They shifted the entire city into one of the netherworlds of astral space, wiping knowledge of its existence from every citizen’s mind, believing that this was the only way to keep Parlainth safe from the Horrors. • “Theran” Architecture mixes Roman, Greek, Egytian, Aztec, and some Byzantine, and Renaissance style stonework. • A new adventurer population has built and repaired buildings by using the city as a quarry. This new Town of Haven in the city’s south east corner serves as a awy station and trading post. • Final peice should incorporate the new/old as well as a sense of the mysterious. • Located approximately where Ykaterinberg lies in the real world Ural Mountains, Russia.

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environment Design 02/05 Reference

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environment Design 03/05 Thumbnails

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environment Design 04/05 Light Study/Refinement

Joshua Fontany 503.720.2969 joshua.fontany@gmail.com

GA233 Quick Sketch Winter 2010
Environment Design 05/05 Final Design