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Parameter Guide

Contents
Additional Explanation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Panel Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Patch Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Performance Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Key Touch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sample Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Editing a Patch/Drum Kit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Editing a Performance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Pattern Sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Realtime Erase . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Saving a Pattern As a Performance (SAVE AS PERFORM) . . . . . . .

Turning the Display Backlight On/Off . . . . . . . . . . . . . . . . . . . . . . .


Demo Songs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

2
2
2
2
2
2
2
3
3
3
3
3

Patch Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Patch/Drum Kit Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
About the Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Patch Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Drum Kit Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Effects Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Signal Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Effects Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

4
4
4
14
17
17
17
18

Performance Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Performance Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Performance Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Part Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Performance Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Effects Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Signal Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Effects Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

19
19
21
21
21
23
23
23
24

Creating an Original Scale (USER SCALE) . . . . . . . . . . . . . . . . 31


Setting a User Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Recalling a User Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31

System Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
System Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32

Connecting to a Computer via USB . . . . . . . . . . . . . . . . . . . . . 35


Installing the USB Driver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Making USB Driver Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

Using the JUNO-DS with DAW Software . . . . . . . . . . . . . . . . . 36


Using the JUNO-DS As a DAW Controller . . . . . . . . . . . . . . . . . . . . 36
Using the JUNO-DS to Control DAW Software . . . . . . . . . . . . . . . .
Assigning Functions to Knobs and Sliders . . . . . . . . . . . . . . . . . .

Using the JUNO-DS As a MIDI Keyboard . . . . . . . . . . . . . . . . . . . . .


Playing the JUNO-DSs Sound Generator from DAW Software . . . .
Using the JUNO-DS As an Audio Interface . . . . . . . . . . . . . . . . . . .
Saving the DAW CONTROL Settings . . . . . . . . . . . . . . . . . . . . . . . .

36
37
37
37
38
38

Error Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
MFX/Chorus/Reverb Parameters . . . . . . . . . . . . . . . . . . . . . . . . 40
MFX Parameters (MFX, MFX13) . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Chorus Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Reverb Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58

Waveform List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Patch List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Performance List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Drum Kit List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Drum Kit Assign List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77

Sample Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25

Rhythm Pattern List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85

Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Sample Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25

Pattern List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86

Editing Arpeggios . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29

Arpeggio Style List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86

Selecting Ascending/Descending Variations (Motif ) . . . . . . . . . . . 29

Editing the Vocoder/Auto Pitch . . . . . . . . . . . . . . . . . . . . . . . . . 30


Saving the Vocoder/Auto Pitch Settings (Write) . . . . . . . . . . . . . . . 30

2015 ROLAND CORPORATION

Vocoder/Auto Pitch List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86


Placing This Unit on a Stand . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87

01

Additional Explanation
Panel Descriptions
[NUMERIC] button

Key Touch

When this button is on (lit), you can use the [0][9] buttons to enter
numeric values.
** You can use this button only in the PATCH screen and PERFORM
screen.
Used to execute an operation.

55 Depending on the KEY TOUCH setting, the [KEY TOUCH] button is lit or unlit.
Lit
Unlit

When the Velocity setting is REAL


When the Velocity setting is 1127

List display
[ENTER] button

You can move the cursor to a parameter and press the [ENTER] button
to see a list of that parameters values.
You can select a value from the list thats shown.
(Example)
In the PATCH screen, move the cursor to the patch number and press
the [ENTER] button to see the patch list.
Press the [EXIT] button to return to the previous screen.

Patch Mode
55 If you press the same category button in succession, the patch changes as follows
each time you press the button.
Each time you press the button, the first patch of the two subcategories is selected.
If a user patch is saved
Each time you press the button, the first patch of sub-category
1 0 sub-category 2 0 user 0 sub-category 1 is selected.

Sample Import
55 When importing a sample, the OPTIMIZE window might appear depending on the
user memory usage status.
OK
CANCEL

Memory is optimized, and then the sample import is executed.


Sample import is cancelled.

Editing a Patch/Drum Kit


PATCH EDIT
55 In the PATCH EDIT screen when editing each tone, you can use pads [1][8] to
perform the following operations.
Pads [5][8]
Pads [1][4]

Turn each tone on (pad lit) or off.


When a tone is on, a ( symbol appears.
Make the pad(s) light to specify the tone(s) that you want to edit.
You can also make multiple pads light to select multiple tones.

55 In the PATCH EDIT screen, press the [MENU] button to open the INIT MENU window.
Select PATCH or TONE and then press the [ENTER] button to initialize the selected
patch or tone.

DRUM KIT EDIT


If a user patch is saved
Each time you press the button, the first patch of
preset 0 user 0 preset is selected.

Performance Mode
55 You can use pads [1][8] to select the applicable part (current part).

55 Pressing a pad [1][8] selects part 18.


55 Hold down the [SHIFT] button and press pad [1][8] to select part 916.

16-part mode
55 Within Performance mode, the state in which neither split, dual, nor super layer is
selected is called 16-part mode.
1

8
9

10
No.

Explanation

No.

Explanation

Effect on (lit)/off (unlit)

Category number/Patch name

Tempo

Level of the current part

Performance bank

Level meter

Performance number/name

Octave Shift setting

Current part

10

Parameters that can currently be


adjusted by the control knobs

When you play the keyboard, youll hear the current part and the parts whose
keyboard switch (p. 19, p. 20, p. 22) is on.
Adjusting the volume
You can use the [UPPER] LEVEL slider and [LOWER] LEVEL slider to adjust the part 1
and part 2 volume (LEVEL).

Pads [5][8]
Pads [1][4]

Turn each wave on (pad lit) or off.


When a wave is on, a ( symbol appears.
Make the pad(s) light to specify the wave(s) that you want to edit.
You can also make multiple pads light to select multiple waves.

55 In the DRUM KIT EDIT screen, press the [MENU] button to open the INIT MENU
window. Select DRUM or TONE and then press the [ENTER] button to initialize the
selected drum kit or the tone of the selected key.

Editing a Performance

55 A drum kit consists of a percussion instrument sound (tone) assigned to each key.
The tone thats assigned to each key consists of a combination of up to four waves.
Drum Kit Edit lets you edit the settings of the tone thats assigned to each key.
55 In the DRUM KIT EDIT screen, when editing the four waves that make up the tone
assigned to the selected key, you can use pads [1][8] to perform the following
operations.

55 PERFORMMANCE EDIT lets you edit while viewing a list of the settings of all parts,
and PART EDIT lets you edit each part of the performance individually.
** PERFORMANCE EDIT and PART EDIT have the same parameters in common.
55 In the PERFORM EDIT or PART EDIT screen, you can use pads [1][8] to select the
part that you want to edit. If you hold down the [SHIFT] button and press a pad [1]
[8], a part 916 is selected.
55 In the PERFORM EDIT screen, press the [MENU] button to open the INIT MENU
window. Select PERFORM or PART and press the [ENTER] button to initialize the
selected performance or part.

Additional Explanation

Pattern Sequencer

4. Move the cursor to SAVE AS PERFORM, and press the [ENTER] button.

55 In the PATTERN SEQUENCER screen, you can long-press the [LOOP] button to open
the LOOP window, where you can make loop-related settings. Press the [EXIT]
button to close the LOOP window.

5. Use the value dial to select the write destination performance, and press

Parameter
Loop Switch

Loop Rec

Explanation
Specifies whether playback will loop (ON) or not loop (OFF).
** You can also switch this by pressing the [LOOP] button.
OFF, ON
Specifies whether to loop-record (ON) or not loop-record (OFF).
** You can also switch this by pressing the [LOOP] button while holding
down the [SHIFT] button.
OFF, ON

55 Use the [UPPER] slider to adjust the level of track 1, and the [LOWER] slider to adjust
the level of track 2.
55 Use the [PHRASE PAD] slider to increase or decrease the level thats specified for
tracks 38 while maintaining the balance between these tracks.
55 Press the [MIXER] button to open the MIXER screen. Here you can set the pan and
level of each track.

The SAVE AS PERFORM screen appears.

the [ENTER] button.

A confirmation message appears.


If you decide to cancel, press the [EXIT] button.

6. Move the cursor to OK, and press the [ENTER] button.


Writing is complete when the screen indicates Completed!

NOTE
Never turn off the power while the screen indicates Writing....

Turning the Display Backlight On/Off


To reduce battery consumption, you can turn off the display backlight when its not
required.

1. Hold down the [SHIFT] button and press the [EXIT] button.
The display backlight will turn off.

Turning the display backlight on

1. Hold down the [SHIFT] button and press the [ENTER] button.
The display backlight will turn on.

Demo Songs
You can use pads [1][8] to select a track to edit.
Use the [UPPER]/[LOWER]/[PHRASE PAD] sliders to adjust the level.

1
2

Wonder
There There There

Copyright 2015 Roland Corporation

MEMO
Tracks 17 are assigned to parts 17, and track 8 is assigned to part 10.

Realtime Erase
Erasing only specified notes during recording or playback
(REALTIME NOTE ERASE)

1. During recording or playback, hold down the [RHYTHM PATTERN] button


and press the [ERASE] button.

The REALTIME NOTE ERASE window appears.

2. Press a key on the keyboard to specify the note that you want to erase.
3. Press the [ERASE] button.

While you continue holding down the key, only the note you specify is erased from
the selected track.

Erasing only movements of knobs or the bender/modulation lever


during recording or playback

1. During recording or playback, hold down the [MUTE] button and press the
[ERASE] button.

Only while you continue holding down these buttons, movements of the knobs and
the bender/modulation lever are erased from the selected track.

Saving a Pattern As a Performance (SAVE AS PERFORM)


Settings related to the sound of the pattern (preset/user) used in the pattern
sequencer can be saved as a performance.
For example, if you want to export a pattern to SMF, use your DAW to edit it into a
complete song, and then use the JUNO-DS to play this song data, the performance
saved by the SAVE AS PERFORM function can be recalled to play the data using the
original sound.

1. In the PATTERN SEQUENCER screen, select a pattern.

2. Press the [MENU] button.


The MENU screen appears.

3. Move the cursor to PATTERN UTILITY, and press the [ENTER] button.

Patch Mode
Patch/Drum Kit Edit
Procedure

Patch Parameters

1. Select a patch or drum kit that you want to edit.


2. Press the [SAMPLE IMPORT] button and [DAW CONTROL] button
simultaneously.

Parameter

The EDIT MENU screen appears.

3. Move the cursor to PATCH EDIT or DRUM KIT EDIT, and press the [ENTER]
button.

The PATCH EDIT or DRUM KIT EDIT screen appears.

MEMO

55 In the PATCH EDIT screen when editing each tone, you can use pads [1][8] to
perform the following operations.
Pads [5][8]
Pads [1][4]

Turn each tone on (pad lit) or off.


When a tone is on, a ( symbol appears.
Make the pad(s) light to specify the tone(s) that you want to edit.
You can also make multiple pads light to select multiple tones.

55 In the PATCH EDIT screen, press the [MENU] button to open the INIT MENU
window. Select PATCH or TONE and then press the [ENTER] button to
initialize the selected patch or tone.

MEMO

55 In the DRUM KIT EDIT screen, when editing the four waves that make up the
tone assigned to the selected key, you can use pads [1][8] to perform the
following operations.
Pads [5][8]
Pads [1][4]

COMMON

Turn each wave on (pad lit) or off.


When a wave is on, a ( symbol appears.
Make the pad(s) light to specify the wave(s) that you want to edit.
You can also make multiple pads light to select multiple waves.

55 In the DRUM KIT EDIT screen, press the [MENU] button to open the INIT MENU
window. Select DRUM or TONE and then press the [ENTER] button to
initialize the selected drum kit or the tone of the selected key.

4. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.
5. Move the cursor to the parameter that you want to edit, and use the value

Specifies the type (category) of the patch.


** If you select NO ASSIGN as the category, it wont be possible to select
the patch on the JUNO-DS itself.
Refer to Category List (p. 5).
Specifies the volume of the patch.
Patch Level
0127
Specifies the pan of the patch.
L64 is far left, 0 is center, and 63R is far right.
Patch Pan
L64063R
This determines how notes will be managed when the maximum
polyphony is exceeded (128 voices).
The last-played voices will be given priority, and currently
LAST
sounding notes will be turned off in order, beginning with
Patch Priority
the first-played note.
The voices with the loudest volume will be given priority,
LOUDEST
and currently sounding notes will be turned off, beginning
with the lowest-volume voice.
Adjusts the pitch of the patchs sound up or down in units of an octave (3
octaves).
Octave Shift
-33
Adjusts the pitch of the patchs sound up or down in semitone steps (4
Patch Coarse Tune octaves).
-4848
Adjusts the pitch of the patchs sound up or down in 1-cent steps (50
cents).
Patch Fine Tune
-5050
Stretched tuning (a system by which acoustic pianos are normally tuned,
causing the lower range to be lower and the higher range to be higher
than the mathematical tuning ratios would otherwise dictate)
OFF
Equal temperament
Higher settings will produce the greater difference in the
13
pitch of the low and high ranges.
Patch Category

Pitch difference from


equal temperament

dial to change the value.

6. To save the edited settings, perform the operation Saving Your Settings
(Write) (refer to owners manual).

Value/Explanation

Parameter value

Stretch Tune
Depth

About the Parameters


55 Parameters marked with a 2 can be controlled using Matrix control (p. 12).
55 Some parameters (such as Rate or Delay Time) can be set in terms of a note value.
Sixty-fourthnote triplet

Sixty-fourth
note

Thirty-secondnote triplet

Thirty-second
note

Sixteenth-note
triplet

Dotted thirtysecond note

Sixteenth note

Eighth-note
triplet

Dotted
sixteenth note

Eighth note

Quarter-note
triplet

Dotted eighth
note

Quarter note

Half-note triplet

Dotted quarter
note

Half note

Whole-note
triplet

Dotted half note

Whole note

Double-note
triplet

Dotted whole
note

Double note

NOTE
If you specify the delay time as a note value, slowing down the tempo will not
change the delay time beyond a certain length.
This is because there is an upper limit for the delay time; if the delay time is
specified as a note value and you slow down the tempo until this upper limit
is reached, the delay time cannot change any further. This upper limit is the
maximum value that can be specified when setting the delay time as a numerical
value.

Low note range

High note range

Specifies the depth of 1/f modulation that is to be applied to the patch.


By adding this 1/f modulation, you can simulate the natural instability
Analog Feel
characteristic of an analog synthesizer.
0127
Cutoff Frequency Offset alters the cutoff frequency of the overall patch,
while preserving the relative differences between the cutoff frequency
values set for each tone in the Cutoff Frequency (p. 8).
Cutoff Offset
** This value is added to the cutoff frequency value of a tone, so if the
cutoff frequency value of any tone is already set to 127 (maximum),
positive + settings here will not produce any change.
-63+63
Resonance Offset alters the resonance of the overall patch, while
preserving the relative differences between the resonance values set for
each tone in the Resonance (p. 8).
Resonance Offset ** This value is added to the resonance value of a tone, so if the resonance
value of any tone is already set to 127 (maximum), positive + settings
here will not produce any change.
-63+63
Attack Time Offset alters the attack time of the overall patch, while
preserving the relative differences between the attack time values set for
each tone in the TVA-Env Time 1 (p. 10), TVF-Env Time 1 (p. 9).
Attack Time Offset ** This value is added to the attack time value of a tone, so if the attack
time value of any tone is already set to 127 (maximum), positive +
settings here will not produce any change.
-63+63
Release Time Offset alters the release time of the overall patch, while
preserving the relative differences between the release time values set for
each tone in the TVA-Env Time 4 (p. 10), TVF-Env Time 4 (p. 9).
Release Time
** This value is added to the release time value of a tone, so if the release
Offset
time value of any tone is already set to 127 (maximum), positive +
settings here will not produce any change.
-63+63

Patch Mode

Parameter

Velocity Sens
Offset

Mono/Poly

Legato Switch

Legato Retrigger

Value/Explanation
Velocity Sens Offset alters the Velocity Sensitivity of the overall patch while
preserving the relative differences between the Velocity Sensitivity values
set for each tone in the parameters below.
Cutoff V-Sens (p. 9)
Level V-Sens (p. 10)
** This value is added to the velocity sensitivity value of a tone, so if the
velocity sensitivity value of any tone is already set to +63 (maximum),
positive + settings here will not produce any change.
-63+63
Specifies whether the patch will play polyphonically (POLY) or
monophonically (MONO).
The MONO setting is effective when playing a solo instrument patch such
as sax or flute.
MONO
Only the last-played note will sound.
POLY
Two or more notes can be played simultaneously.
Specifies whether the Legato Switch will be used (ON) or not (OFF).
With the Legato Switch parameter ON, pressing a key while continuing
to press a previous key causes the note to change pitch to the pitch of the
most recently pressed key, sounding all the while. This creates a smooth
transition between notes, which is effective when you wish to simulate the
hammering-on and pulling-off techniques used by a guitarist.
** Legato Switch is valid when the Mono/Poly is set to MONO.
OFF, ON
The setting determines whether sounds are replayed (ON) or not (OFF)
when performing legato. Normally you will leave this parameter ON.
When OFF, when one key is held down and another key is then pressed,
only the pitch changes, without the attack of the latter key being played.
Set this to OFF when performing wind and string phrases or when using
modulation with the mono synth keyboard sound.
** Legato Retrigger is valid when the Mono/Poly is set to MONO and the
Legato Switch is set to ON.
OFF, ON

MEMO
Lets say you have the Legato Switch set to ON, and the Legato Retrigger set to OFF. When
you try to sound a legato (by pressing a higher key while a lower key is held down), the pitch
may sometimes not be able to rise all the way to the intended pitch (stopping instead at an
intermediate pitch). This can occur because the limit of pitch rise, as determined at the wave
level, has been exceeded. Additionally, if differing upper pitch limits are used for the waves of
a Patch that uses multiple tones, it may stop being heard in MONO. When making large pitch
changes, set the Legato Retrigger to ON.
Specifies whether the portamento effect will be applied (ON) or not (OFF).
OFF, ON
Specifies the performance conditions for which portamento will be
applied.
NORMAL
Portamento will always be applied.
Portamento Mode
Portamento will be applied only when you play legato (i.e.,
LEGATO
when you press the next key before releasing the previous
key).
Specifies the type of portamento effect.
The time it takes will depend on the distance between the
RATE
Portamento Type
two pitches.
The time it takes will be constant, regardless of how far
TIME
apart in pitch the notes are.
When another key is pressed during a pitch change produced by
portamento, a new pitch change will begin. This setting specifies the pitch
at which the change will begin.
PITCH
Starts a new portamento when another key is pressed while
Portamento
Switch

Parameter

Value/Explanation

Portamento Time

When portamento is used, this specifies the time over which the pitch will
change. Higher settings will cause the pitch change to the next note to
take more time.
0127

Category List
Category

Contents

--PNO
EP
KEY
BEL
MLT
ORG
ACD
HRM
AGT
EGT
DGT
BS
SBS
STR
ORC
HIT
WND
FLT
BRS
SBR
SAX
HLD
SLD
TEK
PLS
FX
SYN
BPD
SPD
VOX
PLK
ETH
FRT
PRC
SFX
BTS
DRM
CMB

No assign
Acoustic Piano
Electric Piano
Other Keyboards (Clav, Harpsichord etc.)
Bell, Bell Pad
Mallet
lectric and Church Organ
Accordion
Harmonica, Blues Harp
Acoustic Guitar
Electric Guitar
Distortion Guitar
Acoustic & Electric Bass
Synth Bass
Strings
Orchestra Ensemble
Orchestra Hit, Hit
Winds (Oboe, Clarinet etc.)
Flute, Piccolo
Acoustic Brass
Synth Brass
Sax
Hard Synth Lead
Soft Synth Lead
Techno Synth
Pulsating Synth
Synth FX (Noise etc.)
Poly Synth
Bright Pad Synth
Soft Pad Synth
Vox, Choir
Plucked (Harp etc.)
Other Ethnic
Fretted Inst (Mandolin etc.)
Percussion
Sound FX
Beat and Groove
Drum Set
Other patches which use Split and Layer

No assign
AC. Piano
EL. Piano
Keyboards
Bell
Mallet
Organ
Accordion
Harmonica
AC.Guitar
EL.Guitar
DIST. Guitar
Bass
Synth Bass
Strings
Orchestra
Hit&Stab
Wind
Flute
AC. Brass
Synth Brass
Sax
Hard Lead
Soft Lead
Techno Synth
Pulsating
Synth FX
Other Synth
Bright Pad
Soft Pad
Vox
Plucked
Ethnic
Fretted
Percussion
Sound FX
Beat&Groove
Drums
Combination

the pitch is changing.


Pitch

Time
press D4 key
press C5 key

Portamento Start

press C4 key
NOTE

Portamento will begin anew from the pitch where the


current change would end.
Pitch

Time
press D4 key
press C5 key
press C4 key

Patch Mode

WAVE
Parameter

Parameter

Value/Explanation
OFF-D

Value/Explanation

Specify the on/off status of tones 14. If a tone is on, a ( mark is shown.
OFF, ON
Selects the group for the waveform that is to be the basis of the tone.
Wave Group
INTA, B
Waveforms stored in internal
EXP
Waveforms for expansion sounds
Selects the basic waveform for a tone. Along with the Wave number, the
Wave name appears at the lower part of the display.
Wave No. L (Mono)
When in mono, only the left side (L) is specified. When in stereo, the right
Wave No. R
side (R) is also specified.
OFF, 12402 (The upper limit will depend on the wave group.)
Sets the gain (amplification) of the waveform. The value changes in 6 dB
(decibel) stepsan increase of 6 dB doubles the waveforms gain.
If you intend to use the Booster to distort the waveforms sound, set this
Wave Gain
parameter to its maximum value (p. 7).
-6, 0, +6, +12
When you wish to synchronize a Phrase Loop to the clock (tempo), set this
to ON.
OFF, ON
Wave Tempo Sync
MEMO
Phrase loop refers to the repeated playback of a phrase thats been pulled
out of a song (e.g., by using a sampler).
Sets whether FXM will be used (ON) or not (OFF).
OFF, ON
*1 *4

Wave FXM Switch

Wave FXM Color

2 Wave FXM Depth

MEMO
FXM (Frequency Cross Modulation) uses a specified waveform to apply
frequency modulation to the currently selected waveform, creating
complex overtones. This is useful for creating dramatic sounds or sound
effects.
Specifies how FXM will perform frequency modulation. Higher settings
result in a grainier sound, while lower settings result in a more metallic
sound.
14
Specifies the depth of the modulation produced by FXM.
016
Selects the type of tone delay.
NORM
The tone begins to play after the time specified in the Tone
Delay Time has elapsed.

Delay time

Note on

Tone Delay Time

Specifies the time from when the key is pressed (or if the Delay Mode is set
to OFF-N or OFF-D, the time from when the key is released) until when
the tone will sound.
0127, note

TMT
Parameter

Value/Explanation
Determines how tone 1 and 2, or tone 3 and 4 are connected.
The following 10 different Types of combination are available.
1
With this type, tones 1 and 2 (or 3 and 4) are independent.
Use this type when you want to preserve PCM sounds or
create and combine sounds for each tone.

Delay time

Note on

Note off

MEMO
If you have selected a waveform that is a decay-type sound (i.e., a sound that fades away
naturally even if the key is not released), selecting OFF-N or OFF-D may result in no sound
being heard.

This type stacks the two filters together to intensify the


characteristics of the filters. The TVA for tone 1 (or 3) controls
the volume balance between the two tones.

This type mixes the sound of tone 1 (3) and tone 2 (4),
applies a filter, and then applies a booster to distort the
waveform.

This type applies a booster to distort the waveform, and


then combines the two filters. The TVA for tone 1 (or 3)
controls the volume balance between the two tones and
adjusts booster level.

This type uses a ring modulator to create new overtones,


and combines the two filters. The tone 1 (3) TVA will control
the volume balance of the two tones, adjusting the depth of
ring modulator.

This type uses a ring modulator to create new overtones,


and in addition mixes in the sound of tone 2 (4) and stacks
the two filters. Since the ring-modulated sound can be
mixed with tone 2 (4), tone 1 (3) TVA can adjust the amount
of the ring-modulated sound.

No Tone Delay

HOLD

Rather than being played while the key is pressed, the tone
begins to play once the period of time specified in the
Tone Delay Time has elapsed after release of the key. Here,
however, changes in the TVA Envelope begin while the key
is pressed, which in many cases means that only the sound
from the release portion of the envelope is heard.

Note off

Although the tone begins to play after the time specified


in the Tone Delay Time has elapsed, if the key is released
before the time specified in the Tone Delay Time has
elapsed, the tone is not played.

Structure Type
1 & 2, 3 & 4

Tone Delay Mode

No sound played

Note on
OFF-N

Note off

Rather than being played while the key is pressed, the tone
begins to play once the period of time specified in the
Tone Delay Time has elapsed after release of the key. This is
effective in situations such as when simulating noises from
guitars and other instruments.

Delay time

Note on

Note off

Patch Mode

Parameter

Value/Explanation
7

Parameter

This type applies a filter to tone 1 (3) and ring-modulates it


with tone 2 (4) to create new overtones.

Value/Explanation
Sets the highest/lowest velocity at which the tone will sound.
** If you attempt to set the Lower velocity limit above the Upper, or the
Upper below the Lower, the other value will automatically be adjusted
to the same setting.
(Upper) LOWER127, (Lower) 1UPPER

Velo Range
Upper, Lower

MEMO
When using the Matrix Control to have different tones played, set the lowest value (Lower) and
highest value (Upper) of the value of the MIDI message used.
This type sends the filtered tone 1 (3) and tone 2 (4) through
a ring modulator, and then mixes in the sound of tone 2 (4)
and applies a filter to the result.

Level

Velocity
Fade Upper

Fade Lower
Range Lower
9

10

This type passes the filtered sound of each tone through a


ring modulator to create new overtones. The tone 1 (3) TVA
will control the volume balance of the two tones, adjusting
the depth of ring modulator.

This type passes the filtered sound of each tone through a


ring modulator to create new overtones, and also mixes in
the sound of tone 2 (4). Since the ring-modulated sound
can be mixed with tone 2 (4), tone 1 (3) TVA can adjust the
amount of the ring-modulated sound.

TMT Control
Switch

Parameter

Tone Fine Tune


MEMO

Booster
1 & 2, 3 & 4

Key Fade Upper,


Lower

Key Range
Upper, Lower

When a Structure Type of 3 or 4 is selected, you can adjust the depth of


the booster. The booster increases the input signal in order to distort
the sound. This creates the distortion effect frequently used with electric
guitars. Higher settings will produce more distortion.
0, +6, +12, +18
This determines what will happen to the tones level when a note thats
higher/lower than the tones specified keyboard range is played.
Higher settings produce a more gradual change in volume. If you dont
want the tone to sound at all when a note below the keyboard range is
played, set this parameter to 0.
0127
Specifies the highest/lowest note that the tone will sound for each tone.
** If you attempt to raise the lower key higher than the upper key, or
to lower the upper key below the lower key, the other value will be
automatically modified to the same setting.
(Upper) LOWERG9, (Lower) C-1UPPER

Use the Matrix control to enable (ON), or disable (OFF) sounding of


different tones.
** You can also cause different tones to sound in response to notes
played at different strengths (velocity) on the keyboard (p. 7).
However, the Matrix control and the keyboard velocity cannot be used
simultaneously to make different tones to sound. When you want to
make the different tones to sound, set the TMT Velocity Control (p. 7)
to OFF.
OFF, ON

PITCH

Tone Coarse Tune

55 When type 210 is selected and one tone of a pair is turned off, the other tone will be
sounded as type 1 regardless of the displayed setting.
55 If you limit the keyboard area in which a tone will sound (Key Range Upper, Lower) or limit
the range of velocities for which it will sound (Velo Range Upper, Lower), the result in areas
or ranges where the tone does not sound is just as if the tone had been turned off. This
means that if type 210 is selected and you create a keyboard area or velocity range in which
one tone of a pair does not sound, notes played in that area or range will be sounded by the
other tone as TYPE 1 regardless of the displayed setting.

Range Upper

Random Pitch
Depth

Value/Explanation
Adjusts the pitch of the tones sound up or down in semitone steps (4
octaves).
-48+48
Adjusts the pitch of the tones sound up or down in 1-cent steps (50
cents).
-50+50
Specifies the width of random pitch deviation that will occur each time a
key is pressed. If you do not want the pitch to change randomly, set this to
0. These values are in units of cents (1/100th of a semitone).
01200
Specifies the amount of pitch change that will occur when you play a key
one octave higher (i.e., 12 keys upward on the keyboard).
If you want the pitch to rise one octave as on a conventional keyboard, set
this to +100. If you want the pitch to rise two octaves, set this to +200.
Conversely, set this to a negative value if you want the pitch to fall. With a
setting of 0, all keys will produce the same pitch.
-200+200
Pitch

Pitch Keyfollow

Key

Level

Pitch

Pitch Bend Range


Up, Down

Fade Lower
Range Lower

TMT Velocity
Control

Velo Fade Upper,


Lower

Specifies the degree of pitch change in semitones when the Pitch Bend
lever is all the way right (left).
For example if this is set to +48 (-48) and you move the pitch bend lever
all the way to the right (left), the pitch will rise (fall) 4 octaves.
(Up) 0+48, (Down) 0 -48

Fade Upper
Range Upper

TMT Velocity Control determines whether a different tone is played or not


depending on the force with which the key is played (velocity).
** Instead of using Velocity, you can also have tones substituted using the
Matrix control (p. 12). However, the keyboard velocity and the Matrix
control cannot be used simultaneously to make different tones to
sound. When using the Matrix control to switch tones, set the Velocity
Control to OFF.
OFF
Tones are not velocity-switched.
Tones are switched according to the keyboard playing
ON
velocity.
The patchs constituent tones will sound randomly,
RANDOM
regardless of the velocity.
The patchs constituent tones will sound consecutively,
CYCLE
regardless of the velocity.
This determines what will happen to the tones level when the tone is
played at a velocity Upper/lower than its specified velocity range. Higher
settings produce a more gradual change in volume. If you want notes
played outside the specified key velocity range to not be sounded at all,
set this to 0.
0127

Patch Mode

PITCH ENV

TVF

Parameter

Value/Explanation

Pitch Env Depth

Pitch Env V-Sens

Pitch Env T1
V-Sens

Pitch Env T4
V-Sens

Parameter

Adjusts the effect of the Pitch Envelope. Higher settings will cause the
pitch envelope to produce greater change. Negative (-) settings will invert
the shape of the envelope.
-12+12
Keyboard playing dynamics can be used to control the depth of the pitch
envelope. If you want the pitch envelope to have more effect for strongly
played notes, set this parameter to a positive (+) value. If you want the
pitch envelope to have less effect for strongly played notes, set this to a
negative (-) value.
-63+63
This allows keyboard dynamics to affect the Time 1 of the Pitch envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
Use this parameter when you want key release speed to affect the Time
4 value of the pitch envelope. If you want Time 4 to be speeded up for
quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Use this setting if you want the pitch envelope times (Time 2Time 4) to
be affected by the keyboard location. Based on the pitch envelope times
for the C4 key, positive (+) settings will cause notes higher than C4 to
have increasingly shorter times, and negative (-) settings will cause them
to have increasingly longer times. Larger settings will produce greater
change.
-100+100

Filter Type

Value/Explanation
Selects the type of filter. A filter cuts or boosts a specific frequency region
to change a sounds brightness, thickness, or other qualities.
** If you set LPF2 or LPF3, the setting for the Resonance (p. 8) will be
ignored .
OFF
No filter is used.
Low Pass Filter. This reduces the volume of all frequencies above
LPF
the cutoff frequency in order to round off, or un-brighten the
sound. This is the most common filter used in synthesizers.
Band Pass Filter. This leaves only the frequencies in the region of
BPF
the cutoff frequency, and cuts the rest. This can be useful when
creating distinctive sounds.
High Pass Filter. This cuts the frequencies in the region below the
HPF
cutoff frequency. This is suitable for creating percussive sounds
emphasizing their higher tones.
Peaking Filter. This emphasizes the frequencies in the region of
PKG
the cutoff frequency. You can use this to create wah-wah effects
by employing an LFO to change the cutoff frequency cyclically.
Low Pass Filter 2. Although frequency components above the
cutoff frequency are cut, the sensitivity of this filter is half that of
LPF2
the LPF. This makes it a comparatively warmer low pass filter. This
filter is good for use with simulated instrument sounds such as
the acoustic piano.
Low Pass Filter 3. Although frequency components above the
cutoff frequency are cut, the sensitivity of this filter changes
according to the cutoff frequency. While this filter is also good
LPF3
for use with simulated acoustic instrument sounds, the nuance
it exhibits differs from that of the LPF2, even with the same TVF
Envelope settings.

Time

Pitch Env Time KF

Key

Specify the pitch envelope times (Time 1Time 4).


Higher settings will result in a longer time until the next pitch is reached.
2 Pitch Env Time 14 (For example, Time 2 is the time over which the pitch changes from Level 1
to Level 2.)
0127
Specify the pitch envelope levels (Level 0Level 4).
It determines how much the pitch changes from the reference pitch (the
value set with Coarse Tune or Fine Tune on the Pitch screen) at each point.
Pitch Env Level
Positive (+) settings will cause the pitch to be higher than the standard
04
pitch, and negative (-) settings will cause it to be lower.
-63+63

Pitch

2 Cutoff Frequency

Time
Note off

Note on

2 Resonance
T: Time

L: Level

Selects the frequency at which the filter begins to have an effect on the
waveforms frequency components.
LPF/LPF2/LPF3 selected for the Filter Type
Lower cutoff frequency settings reduce a tones upper harmonics for a
more rounded, warmer sound. Higher settings make it sound brighter.
BPF selected for the Filter Type
Harmonic components will change depending on the TVF Cutoff
Frequency setting. This can be useful when creating distinctive sounds.
HPF selected for the Filter Type
Higher Cutoff Frequency settings will reduce lower harmonics to
emphasize just the brighter components of the sound.
PKG selected for the Filter Type
The harmonics to be emphasized will vary depending on Cutoff Frequency
setting.
MEMO
To edit the overall patch while preserving the relative differences in the
Cutoff Frequency values set for each tone, set the Cutoff Offset (p. 4).
0127
Emphasizes the portion of the sound in the region of the cutoff frequency,
adding character to the sound. Excessively high settings can produce
oscillation, causing the sound to distort.
0127
Use this parameter if you want the cutoff frequency to change according
to the key that is pressed. Relative to the cutoff frequency at the C4 key
(center C), positive (+) settings will cause the cutoff frequency to rise
for notes higher than C4, and negative (-) settings will cause the cutoff
frequency to fall for notes higher than C4.
Larger settings will produce greater change.
-200+200
Cutoff frequency
(Octave)

Cutoff Keyfollow

Key

Patch Mode

Parameter

Value/Explanation

Cutoff V-Curve

Selects one of the following seven curves that determine how keyboard
playing dynamics (velocity) influence the cutoff frequency.
Set this to FIXED if you dont want the Cutoff frequency to be affected by
the keyboard velocity.
FIXED, 17

Use this parameter when changing the cutoff frequency to be applied as a


result of changes in playing velocity. If you want strongly played notes to
raise the cutoff frequency, set this parameter to positive (+) settings. If you
want strongly played notes to lower the cutoff frequency, use negative (-)
settings.
Cutoff V-Sens

Resonance V-Sens

MEMO
To edit the overall patch while preserving the relative differences in the
Cutoff V-Sens values set for each tone, set the Velocity Sens Offset (p. 5).
However, this setting is shared by the Level V-Sens (p. 10).
-63+63
This allows keyboard velocity to modify the amount of Resonance. If you
want strongly played notes to have a greater Resonance effect, set this
parameter to positive (+) settings. If you want strongly played notes to
have less Resonance, use negative (-) settings.
-63+63

TVF ENV
Parameter

Value/Explanation

TVF Env Depth

TVF Env V-Curve

TVF Env V-Sens

TVF Env T1 V-Sens

TVF Env T4 V-Sens

Specifies the depth of the TVF envelope. Higher settings will cause the TVF
envelope to produce greater change. Negative (-) settings will invert the
shape of the envelope.
-63+63
Selects one of the following 7 curves that will determine how keyboard
playing dynamics will affect the TVF envelope. Set this to FIXED if you
dont want the TVF Envelope to be affected by the keyboard velocity.
FIXED, 17

Specifies how keyboard playing dynamics will affect the depth of the
TVF envelope. Positive (+) settings will cause the TVF envelope to have a
greater effect for strongly played notes, and negative (-) settings will cause
the effect to be less.
-63+63
This allows keyboard dynamics to affect the Time 1 of the TVF envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
The parameter to use when you want key release speed to control the
Time 4 value of the TVF envelope. If you want Time 4 to be speeded up
for quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Use this setting if you want the TVA envelope times (Time 2Time 4) to
be affected by the keyboard location. Based on the TVF envelope times
for the C4 key (center C), positive (+) settings will cause notes higher
than C4 to have increasingly shorter times, and negative (-) settings will
cause them to have increasingly longer times. Larger settings will produce
greater change.
-100+100
Time

TVF Env Time


Keyfollow

Key

2 TVF Env Time 14

TVF Env Level 04

Specify the TVF envelope times (Time 1Time 4). Higher settings will
lengthen the time until the next cutoff frequency level is reached. (For
example, Time 2 is the time over which Level 1 will change to Level 2.)
0127
Specify the TVF envelope levels (Level 0Level 4). These settings specify
how the cutoff frequency will change at each point, relative to the
standard cutoff frequency (the cutoff frequency value specified in the TVF
screen).
0127

Cutoff
Frequency

Time
Note off

Note on

T: Time

L: Level

Patch Mode

TVA
Parameter
2 Tone Level

Level V-Curve

Bias Level

Bias Position

Bias Direction

Value/Explanation

Alternate Pan
Depth

This setting causes panning to be alternated between left and right each
time a key is pressed. Higher settings will produce a greater amount
of change. L or R settings will reverse the order in which the pan will
alternate between left and right. For example if two tones are set to L and
R respectively, the panning of the two tones will alternate each time they
are played.
L63063R

Value/Explanation
Sets the volume of the tone. This setting is useful primarily for adjusting
the volume balance between tones.
0127
You can select from seven curves that determine how keyboard playing
strength will affect the volume. If you do not want the volume of the tone
to be affected by the force with which you play the key, set this to FIXED.
FIXED, 17

Set this when you want the volume of the tone to change depending on
the force with which you press the keys. Set this to a positive (+) value to
have the changes in tone volume increase the more forcefully the keys are
played; to make the tone play more softly as you play harder, set this to a
negative (-) value.
Level V-Sens

Parameter

MEMO
If you wish to make adjustments to the entire patch while maintaining the
relative values of Level V-Sens among tones, adjust the Velocity Sens Offset
(p. 5). However, this setting is shared by the Cutoff V-Sens (p. 9).
-63+63
Adjusts the angle of the volume change that will occur in the selected Bias
Direction. Larger settings will produce greater change. Negative (-) values
will invert the change direction.
-100+100
Specifies the key relative to which the volume will be modified.
C- G9
Selects the direction in which change will occur starting from the Bias
Position.
The volume will be modified for the keyboard area below the
LWR
Bias Point.
The volume will be modified for the keyboard area above the
UPR
Bias Point.
The volume will be modified symmetrically toward the left and
L&U
right of the Bias Point.
ALL
The volume changes linearly with the bias point at the center.

Bias
Bias causes the volume to be affected by the keyboard position. This is useful for changing
volume through keyboard position (pitch) when playing acoustic instruments.

MEMO
When any value from Type 210 is selected for the Structure Type (p. 6) in the Pan
Keyfollow, Random Pan Depth, Alternate Pan Depth settings, the output of tones 1 and 2 are
joined in tone 2, and the output of tones 3 and 4 are joined in tone 4.
For this reason, tone 1 will follow the settings of tone 2, and tone 3 will follow the settings of
tone 4.

TVA ENV
Parameter

Value/Explanation

This allows keyboard dynamics to affect the Time 1 of the TVA envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
TVA-Env T1 V-Sens parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
The parameter to use when you want key release speed to control the
Time 4 value of the TVA envelope. If you want Time 4 to be speeded up
TVA-Env T4 V-Sens for quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Use this setting if you want the TVA envelope times (Time 2Time 4) to
be affected by the keyboard location. Based on the TVA envelope times
for the C4 key (center C), positive (+) settings will cause notes higher
than C4 to have increasingly shorter times, and negative (-) settings will
cause them to have increasingly longer times. Larger settings will produce
greater change.
-100+100
Time

TVA-Env Time KF

Key

Specify the TVA envelope times (Time 1Time 4). Higher settings will
lengthen the time until the next volume level is reached. (For example,
Time 2 is the time over which Level 1 will change to Level 2.)
0127
Specify the TVA envelope levels (Level 1Level 3). These settings specify
how the volume will change at each point, relative to the standard volume
TVA-Env Level 13 (the Tone Level value specified in the TVA screen).
0127

2 TVA-Env Time 14

2 Tone Pan

Sets the pan of the tone. L64 is far left, 0 is center, and 63R is far right.
L64063R
Use this parameter if you want key position to affect panning.
Positive (+) settings will cause notes higher than C4 key (center C) to be
panned increasingly further toward the right, and negative (-) settings will
cause notes higher than C4 key (center C) to be panned toward the left.
Larger settings will produce greater change.
-100+100

Level
Time

T: Time
Pan Keyfollow

Key

Random Pan
Depth

10

Note off

Note on

Pan

Use this parameter when you want the stereo location to change randomly
each time you press a key. Higher settings will produce a greater amount
of change.
063

L: Level

Patch Mode

OUTPUT
Parameter

Parameter

Waveform

2 Rate

Rate Detune

Offset

Delay Time

Time
Delay Time KF

Key

Fade Mode

Fade Time

Key Trigger

LFO1, 2
Parameter

Adjusts the value for the Delay Time depending on the key position,
relative to the C4 key (center C). To decrease the time that elapses before
the LFO effect is applied (the effect is continuous) with each higher key
that is pressed in the upper registers, select a positive value; to increase
the elapsed time, select a negative value.
Larger settings will produce greater change. If you do not want the
elapsed time before the LFO effect is applied (the effect is continuous) to
change according to the key pressed, set this to 0.
-100+100

Value/Explanation

Specifies how the direct sound of each patch will be output.


Output in stereo through MFX. You can also apply chorus or
MFX
reverb to the sound that passes through MFX.
Patch Output
Output to the OUTPUT L (MONO) jack and OUTPUT R jack in
L+R
stereo without passing through MFX.
Assign
Output to the OUTPUT L (MONO) jack or OUTPUT R jack in
L, R
mono without passing through MFX.
TONE
Outputs according to the settings for each tone.
Specifies how the direct sound of each tone will be output.
** If the Patch Output Assign is set to anything other than TONE, these
settings will be ignored.
** When the Structure Type (p. 6) has a setting of 210, the outputs
of tones 1 and 2 will be combined with tone 2, and the outputs of tones
3 and 4 will be combined with tone 4. For this reason, tone 1 will follow
the settings of tone 2, and tone 3 will follow the settings of tone 4.
Tone Output
** Chorus and reverb are output in mono at all times.
Assign
Output in stereo through MFX. You can also apply chorus or
MFX
reverb to the sound that passes through MFX.
Output to the OUTPUT L (MONO) jack and OUTPUT R jack in
L+R
stereo without passing through MFX.
Output to the OUTPUT L (MONO) jack or OUTPUT R jack in
L, R
mono without passing through MFX.
Set the level of the signal that is sent to the output destination specified
Tone Output Level by Patch Output Assign or Tone Output Assign.
0127
Specifies the level of the signal sent to the chorus for each tone.
Tone Chorus Send
0127
Specifies the level of the signal sent to the reverb for each tone.
Tone Reverb Send
0127

Value/Explanation
Selects the waveform of the LFO.
** If you set this to BD-U or BD-D, you must turn the Key Trigger
parameter to ON. If this is OFF, it will have no effect.
SIN
Sine wave
TRI
Triangle wave
SAWU
Sawtooth wave
SAWD
Sawtooth wave (negative polarity)
SQR
Square wave
RND
Random wave
Once the attack of the waveform output by the LFO is allowed
BD-U
to develop in standard fashion, the waveform then continues
without further change.
Once the decay of the waveform output by the LFO is allowed
BD-D
to develop in standard fashion, the waveform then continues
without further change.
TRP
Trapezoidal wave
S&H
Sample & Hold wave (one time per cycle, LFO value is changed)
CHS
Chaos wave
Modified sine wave. The amplitude of a sine wave is randomly
VSIN
varied once each cycle.
A waveform generated by the data specified by LFO Step 116.
STEP
This produces stepped change with a fixed pattern similar to a
step modulator.
Adjusts the modulation rate, or speed, of the LFO.
** This setting will be ignored if the Waveform parameter is set to CHS.
0127, note
LFO Rate Detune makes subtle changes in the LFO cycle rate (Rate) each
time a key is pressed. Higher settings will cause greater change.
** This parameter is invalid when Rate is set to note.
0127
Raises or lowers the LFO waveform relative to the central value (pitch or
cutoff frequency). Positive (+) settings will move the waveform so that
modulation will occur from the central value upward. Negative (-) settings
will move the waveform so that modulation will occur from the central
value downward.
-100, -50, 0, +50, +100
Delay Time (LFO Delay Time) specifies the time elapsed before the LFO
effect is applied (the effect continues) after the key is pressed (or released).
** After referring to How to Apply the LFO (p. 12), change the setting
until the desired effect is achieved.
0127

Value/Explanation

2 Pitch Depth
2 TVF Depth
2 TVA Depth

2 Pan Depth

Specifies how the LFO will be applied.


** After referring to How to Apply the LFO (p. 12), change the setting
until the desired effect is achieved.
ON <, ON >, OFF <, OFF >
Specifies the time over which the LFO amplitude will reach the maximum
(minimum).
** After referring to How to Apply the LFO (p. 12), change the setting
until the desired effect is achieved.
0127
Specifies whether the LFO cycle will be synchronized to begin when the
key is pressed (ON) or not (OFF).
OFF, ON
Specifies how deeply the LFO will affect pitch.
-63+63
Specifies how deeply the LFO will affect the cutoff frequency.
-63+63
Specifies how deeply the LFO will affect the volume.
-63+63
Specifies how deeply the LFO will affect the pan.
MEMO
When the Structure Type (p. 6) is set to any value from 2 through 10,
the output of tones 1 and 2 will be combined into tone 2, and the output
of tones 3 and 4 will be combined into tone 4. This applies to the Pan
Depth settings. For this reason, tone 1 will follow the settings of tone 2,
and tone 3 will follow the settings of tone 4.
-63+63

STEP LFO
Parameter
Step Type

LFO Step 116

Value/Explanation
When generating an LFO waveform from the data specified in LFO
Step116, specify whether the level will change abruptly at each step
(TYP1) or will be connected linearly (TYP2).
TYP1, TYP2
Specifies the data for the Step LFO. If the LFO Pitch Depth is +63, each +1
unit of the step data corresponds to a pitch of +50 cents.
-36+36

11

Patch Mode

How to Apply the LFO


Apply the LFO gradually after the key is pressed

CTRL
Parameter

Value/Explanation
When a loop waveform is selected, the sound will normally continue as
long as the key is pressed. If you want the sound to decay naturally even if
the key remains pressed, set this to NOSUS.
** If a one-shot type waveform is selected, it will not sustain even if this
parameter is set to SUST.
NOSUS, SUST
MEMO

Parameter

Value/Explanation

Fade Mode

ON <
The time from when the keyboard is played until the LFO begins to be
applied.
The time over which the LFO amplitude will reach the maximum after the
Delay Time has elapsed.

Delay Time
Fade Time

Env Mode

55 Looped: These waveforms include sounds with long decays as well


as sustained sounds. Loop waveforms repeatedly play back (loop) the
portion of the waveform after the sound has reached a relatively steady
state. The JUNO-DSs looped waveforms also include components of
other sounds, such as piano-string resonant vibrations and the hollow
sounds of brass instruments.

Apply the LFO immediately when the key is pressed, and then gradually begin to
decrease the effect
Rx Bender

Rx Expression

Rx Hold-1
Parameter

Value/Explanation

Fade Mode
Delay Time

ON >
The time that the LFO will continue after the keyboard is played.
The time over which the LFO amplitude will reach the minimum after the
Delay Time has elapsed.

Fade Time

Rx Pan Mode

Apply the LFO gradually after the key is released

Redamper Sw

Parameter

Value/Explanation

Fade Mode

OFF <
The time from when the keyboard is released until the LFO begins to be
applied.
The time over which the LFO amplitude will reach the maximum after the
Delay Time has elapsed.

Delay Time
Fade Time

Apply the LFO from when the key is pressed until it is released, and gradually begin
to decrease the effect when the key is released

Parameter

Value/Explanation

Fade Mode
Delay Time

OFF >
The time that the LFO will continue after the keyboard is released.
The time over which the LFO amplitude will reach the minimum after the
Delay Time has elapsed.

Fade Time

12

55 One-shot: These waveforms contain sounds that have short decays. A


one-shot waveform records the initial rise and fall of the sound. Some
of the JUNO-DSs one-shot waveforms are sounds that are complete
in themselves, such as percussive instrument sounds. The JUNO-DS
also contains many other one-shot waveforms that are elements of
other sounds. These include attack components such as piano-hammer
sounds and guitar fret noises.

For each tone, specify whether MIDI Pitch Bend messages will be received
(ON), or not (OFF).
OFF, ON
For each tone, specify whether MIDI Expression messages will be received
(ON), or not (OFF).
OFF, ON
For each tone, specify whether MIDI Hold-1 messages will be received (ON),
or not (OFF).
** If NOSUS is selected for Env Mode parameter, this setting will have no
effect.
OFF, ON
For each tone, specify how pan messages will be received.
** The channels cannot be set so as not to receive Pan messages.
Whenever Pan messages are received, the stereo position of
CONT
the tone will be changed.
The pan of the tone will be changed only when the next
note is played. If a pan message is received while a note is
K-ON
sounding, the panning will not change until the next key is
pressed.
You can specify, on an individual tone basis, whether or not the sound
will be held when a Hold 1 message is received after a key is released, but
before the sound has decayed to silence. If you want to sustain the sound,
set this ON. When using this function, also set the Rx Hold-1 ON. This
function is effective for piano sounds.
OFF, ON

Matrix control
Ordinarily, if you wanted to change tone parameters using an external MIDI device,
you would need to send System Exclusive messagesMIDI messages designed
exclusively for the JUNO-DS. However, System Exclusive messages tend to be
complicated, and the amount of data that needs to be transmitted can get quite
large.
For that reason, a number of the more typical of the JUNO-DSs tone parameters
have been designed so they accept the use of Control Change (or other) MIDI
messages for the purpose of making changes in their values. This provides you with
a variety of means of changing the way patches are played. For example, you can
use the Pitch Bend lever to change the LFO cycle rate, or use the keyboards touch
to open and close a filter.
The function which allows you use MIDI messages to make these changes in
realtime to the tone parameters is called the Matrix control. Up to four Matrix
Controls can be used in a single patch.
To use the Matrix control, specify which MIDI message (Source) will be used to
control which parameter (Dest), and how greatly (Sens), and the tone to which the
effect is applied (Switch).

Patch Mode

MTRX CTRL14

Parameter

Parameter

Value/Explanation

Control 14
Source

Sets the MIDI message used to change the tone parameter with the Matrix
Control.
OFF
Matrix control will not be used.
CC0132, 3395 Controller numbers 132, 3395
PITCH BEND
Pitch Bend
AFTERTOUCH
Aftertouch
SYS CTRL1SYS
MIDI messages used as common matrix controls.
CTRL4
VELOCITY
Velocity (pressure you press a key with)
KEY FOLLOW
Key follow (keyboard position with C4 as 0)
** Velocity and Key follow correspond to Note messages.
The specified tempo (sequencer tempo) or the tempo
TEMPO
of an external MIDI sequencer.
LFO1, 2
LFO1, 2
PITCH ENV
Pitch envelope
TVF ENV
TVF envelope
TVA ENV
TVA envelope

55 Although there are no MIDI messages for LFO 1 through TVA Envelope, they can be used as
Matrix Control. In this case, you can change the tone settings in realtime by playing patches.
55 If you want to use common controllers for the entire JUNO-DS, select SYS CTRL1SYS
CTRL4. MIDI messages used as System Control 14 are set with the System Ctrl 14 Source
(p. 34).

Value/Explanation

Changing the depth of frequency modulation for FXM


FXM
Changing specific MFX parameters
Change the parameter that was specified by MFX
Control 14 Assign.
** If you have not made the necessary settings for
MFX14
using the MFX, the MFX will not be applied even
if you attempt to control it as a Matrix control
destination.
Sets the amount of the Matrix Controls effect that is applied.
If you wish to modify the selected parameter in a positive (+) directioni.e.,
a higher value, toward the right, or faster etc. from its current setting,
select a positive (+) value. If you wish to modify the selected parameter in
a negative (-) directioni.e., a lower value, toward the left, or slower etc.
Control Sens14
from its current setting, select a negative (-) value.
For either positive or negative settings, greater absolute values will allow
greater amounts of change. Set this to 0 if you dont want to apply the
effect.
-63+63
Selects the tone to which the effect is applied when using the Matrix
Control.
The effect will not be applied.
Control Switch14 OFF
ON
The effect will be applied.
REVS
The effect will be applied in reverse.

MEMO
55 There are parameters that determine whether or not Pitch bend, Controller number 11
(Expression) and Controller number 64 (Hold 1) are received (p. 12). When these settings
are ON, and the MIDI messages are received, then when any change is made in the settings
of the desired parameter, the Pitch bend, Expression, and Hold 1 settings also change
simultaneously. If you want to change the targeted parameters only, then set these to OFF.
55 There are parameters that let you specify whether specific MIDI messages will be received
for each channel in a performance (p. 20). When a patch with Matrix control settings
is assigned to a part, confirm that any MIDI messages used for the Matrix control will be
received. If the JUNO-DS is set up such that reception of MIDI messages is disabled, then the
Matrix control will not function.

Control Dest14

Matrix control destination selects the tone parameter that is to be


controlled when using the Matrix control. The following parameters can
be controlled. When not controlling parameters with the Matrix Control,
set this to OFF. Up to four parameters can be specified for each Matrix
Control, and controlled simultaneously.
OFF
Matrix control will not be used.
Changing the pitch
PCH
Changes the pitch.
Opening and closing the filter
CUT
Changes the cutoff frequency.
Emphasizes the overtones in the region of the cutoff
RES
frequency, adding character to the sound.
Changing the volume and pan
LEV
Changes the volume level.
PAN
Changes the pan.
Changing how the effects are applied
DRY
Changes the volume of the original sound.
CHO
Changes the amount of chorus.
REV
Changes the amount of reverb.
Applying LFO to modulate sounds
PIT-LFO1, 2
Changes the vibrato depth.
TVF-LFO1, 2
Changes the wah depth.
TVA-LFO1, 2
Changes the tremolo depth.
PAN-LFO1, 2
Changes the effect that the LFO will have on pan.
Changes the speed of the LFO cycles.
LFO-RATE
The speed will not change if LFO Rate is set to note.
Changing the Pitch Envelope
PIT-ATK
Changes the Env Time 1of the pitch envelope.
Changes the Env Time 2 and Env Time 3 of the pitch
PIT-DCY
envelope.
PIT-REL
Changes the Env Time 4 of the pitch envelope.
Changing the TVF Envelope
TVF-ATK
Changes the Env Time 1 of the TVF envelope.
Changes the Env Time 2 and Env Time 3 of the TVF
TVF-DCY
envelope.
TVF-REL
Changes the Env Time 4 of the TVF envelope.
Changing the TVA Envelope
TVA-ATK
Changes the Env Time 1 of the TVA envelope.
Changes the Env Time 2 and Env Time 3 of the TVA
TVA-DCY
envelope.
TVA-REL
Changes the Env Time 4 of the TVA envelope.
Splitting tones that are played
55 If the Matrix control is used to split tones, set the
TMT Velocity Control to OFF, and the TMT Control
Switch to ON (p. 7).
55 If the Matrix control is used to split tones, we
recommend setting the Matrix control Sens to +63.
Selecting a lower value may prevent switching of
TMT
the tones. Furthermore, if you want to reverse the
effect, set the value to -63.
55 If you want to use matrix control to switch smoothly
between tones, use the Velo Fade Lower and Velo
Fade Upper (p. 7). The higher the values set, the
smoother the switch is between the tones.

13

Patch Mode

Drum Kit Parameters


MEMO
A drum kit consists of a percussion instrument sound (tone) assigned to each key. The tone thats assigned to each key consists of a combination of up to four waves. Drum Kit
Edit lets you edit the settings of the tone thats assigned to each key.

COMMON

WAVE

Parameter

Value/Explanation

Parameter

A0C8

Specifies the key to which the tone you want to edit is assigned.
** You can also press a key to select this.

*1 *4

(Tone name)
Drum Kit Level
Tone Name

Assign Type

Mute Group

Tone Env Mode

Tone Pitch Bend


Range
Tone Rx
Expression

Tone Rx Hold-1

Rx Pan Mode

One Shot Mode

Sets the volume of the drum kit.


0127
Changes the name (tone name) of the tone thats assigned to the specified
key.
Refer to Editing the tone name (p. 14).
Sets the way sounds are played when the same key is pressed a number of
times.
Layer the sound of the same keys. Even with continuous
sounds where the sound plays for an extended time, such as
MULTI
with crash cymbals, the sounds are layered, without previously
played sounds being eliminated.
Only one sound can be played at a time when the same key is
pressed. With continuous sounds where the sound plays for
SINGLE
an extended time, the previous sound is stopped when the
following sound is played.
On an actual acoustic drum set, an open hi-hat and a closed hi-hat sound
can never occur simultaneously. To reproduce the reality of this situation,
you can set up a Mute Group.
The Mute Group function allows you to designate two or more tones that
are not allowed to sound simultaneously. Up to 31 Mute Groups can be
used. Tones that are not belong to any such group should be set to OFF.
OFF, 131
When a loop waveform (p. 12) is selected, the sound will normally
continue as long as the key is pressed. If you want the sound to decay
naturally even if the key remains pressed, set this to NO-SUS.
** If a one-shot type waveform (p. 12) is selected, it will not sustain even
if this parameter is set to SUSTAIN.
NO-SUS, SUSTAIN
Specifies the amount of pitch change in semitones (4 octaves) that will
occur when the pitch bend lever is moved. The amount of change when
the lever is tilted is set to the same value for both left and right sides.
048
For each tone, specify whether MIDI Expression messages will be received
(ON), or not (OFF).
OFF, ON
For each tone, specify whether MIDI Hold-1 messages will be received (ON),
or not (OFF).
** If NO-SUS is selected for Tone Env Mode (p. 14), this setting will have
no effect.
OFF, ON
For each tone, specify how pan messages will be received.
** The channels cannot be set so as not to receive Pan messages.
Whenever Pan messages are received, the stereo position of
CONT
the tone will be changed.
The pan of the tone will be changed only when the next note
K-ON
is played. If a pan message is received while a note is sounding,
the panning will not change until the next key is pressed.
The sound will play back until the end of the waveform (or the end of the
envelope, whichever comes first). The result will be the same as when the
envelopes Tone Env Mode (p. 14) is set to NO-SUS.
OFF, ON

Specify the on/off status of tones 14. If a tone is on, a ( mark is shown.
OFF, ON
Select the groups containing the Waves comprising the tone.
Wave Group
INTA, B Waveforms stored in internal
EXP
Waveforms for expansion sounds
Selects the Waves comprising the tone. Along with the Wave number, the
Wave name appears at the lower part of the display.
Wave No. L (Mono)
When in mono, only the left side (L) is specified. When in stereo, the right
Wave No. R
side (R) is also specified.
OFF, 12402 (The upper limit will depend on the wave group.)
Sets the gain (amplification) of the waveform. The value changes in 6 dB
(decibel) stepsan increase of 6 dB doubles the waveforms gain.
Wave Gain
-6, 0, +6, +12
When you wish to synchronize a Phrase Loop to the clock (tempo), set this
Wave Tempo Sync to ON.
OFF, ON
Sets whether FXM will be used (ON) or not (OFF).
Wave FXM Switch
OFF, ON
Specifies how FXM will perform frequency modulation. Higher settings
result in a grainier sound, while lower settings result in a more metallic
Wave FXM Color
sound.
14
Specifies the depth of the modulation produced by FXM.
Wave FXM Depth
016
Adjusts the pitch of the waveforms sound up or down in semitone steps (4
Wave Coarse Tune octaves).
-48+48
Adjusts the pitch of the waveforms sound up or down in 1-cent steps (50
cents).
Wave Fine Tune
-50+50
Sets the volume of the waveform.
Wave Level
0127
Specifies the pan of the waveform. L64 is far left, 0 is center, and 63R is
far right.
Wave Pan
L64063R
Use this setting to cause the waveforms panning to change randomly
each time a key is pressed (ON) or not (OFF).
Wave Random Pan
** The range of the panning change is set by the Random Pan Depth
Sw
(p. 16).
OFF, ON
This setting causes panning of the waveform to be alternated between left
and right each time a key is pressed.
OFF
Pan does not change.
Wave Alter Pan Sw
The waveform is panned according to the Alternate Pan Depth
ON
(p. 16) setting.
REVS
The waveform is panned in reverse.

WMT
Parameter

Editing the tone name

1. Move the cursor to Tone Name, and press the [ENTER] button.
The DRUM KIT TONE NAME screen appears.

WMT Velocity
Control

2. Assign a tone name


Operation

Explanation

[K] [J] buttons


Value dial, [] [+] buttons
[I] [H] buttons

Move the cursor.


Select the character.
Switch between uppercase and lowercase.

Velo Fade Upper,


Lower

Inserting/ Deleting Characters

1. While entering a name, press the [MENU] button.

The NAME MENU window appears. The window closes if you press the button
once again.

2. Move the cursor to INSERT or DELETE, and press the [ENTER] button.
Function

Explanation

INSERT

Press the [ENTER] button to insert a space (blank) at the cursor location.
Press the [ENTER] button to delete the character at the cursor location;
subsequent characters will be moved forward to fill the gap.

DELETE

3. When youve specified the name, press the [ENTER] button.

14

Value/Explanation

Velo Range
Upper, Lower

Value/Explanation
WMT Velocity Control determines whether a different tone is played or not
depending on the force with which the key is played (velocity).
OFF
Waveforms are not velocity-switched.
Waveforms are switched according to the keyboard playing
ON
velocity.
The waveforms constituent tones will sound randomly,
RANDOM
regardless of the velocity.
This determines what will happen to the tones level when the tone is
played at a velocity Upper/lower than its specified velocity range. Higher
settings produce a more gradual change in volume. If you want notes
played outside the specified key velocity range to not be sounded at all,
set this to 0.
0127
This sets the highest/lowest velocity at which the waveform will sound.
Make these settings when you want different waveforms to sound in
response to notes played at different strengths.
** If you attempt to set the Lower velocity limit above the Upper, or the
Upper below the Lower, the other value will automatically be adjusted
to the same setting.
(Upper) LOWER127, (Lower) 1UPPER

Patch Mode

Parameter

TVF

Value/Explanation

Level

Parameter
Velocity
Fade Upper

Fade Lower
Range Lower

Range Upper

PITCH
Parameter

Value/Explanation
Selects the pitch at which a tone sounds.
C- G9
Adjusts the pitch of the tones sound up or down in 1-cent steps (50
cents).
-50+50
Specifies the width of random pitch deviation that will occur each time a
key is pressed. If you do not want the pitch to change randomly, set this to
0. These values are in units of cents (1/100th of a semitone).
01200

Tone Coarse Tune


Tone Fine Tune

Tone Random
Pitch Depth

Filter Type

PITCH ENV
Parameter

Value/Explanation

Adjusts the effect of the Pitch Envelope. Higher settings will cause the
pitch envelope to produce greater change. Negative (-) settings will invert
the shape of the envelope.
-12+12
Keyboard playing dynamics can be used to control the depth of the pitch
envelope. If you want the pitch envelope to have more effect for strongly
played notes, set this parameter to a positive (+) value. If you want the
Pitch Env V-Sens
pitch envelope to have less effect for strongly played notes, set this to a
negative (-) value.
-63+63
This allows keyboard dynamics to affect the Time 1 of the Pitch envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
Pitch Env T1
parameter to a positive (+) value. If you want it to be slowed down, set this
V-Sens
to a negative (-) value.
-63+63
Use this parameter when you want key release speed to affect the Time
4 value of the pitch envelope. If you want Time 4 to be speeded up for
Pitch Env T4
quickly released notes, set this parameter to a positive (+) value. If you
V-Sens
want it to be slowed down, set this to a negative (-) value.
-63+63
Specify the pitch envelope times (Time 1Time 4). Higher settings will
result in a longer time until the next pitch is reached. (For example, Time 2
Pitch Env Time 14 is the time over which the pitch changes from Level 1 to Level 2.)
0127
Specify the pitch envelope levels (Level 0Level 4).
It determines how much the pitch changes from the reference pitch (the
value set with Coarse Tune or Fine Tune on the Pitch screen) at each point.
Pitch Env Level
Positive (+) settings will cause the pitch to be higher than the standard
04
pitch, and negative (-) settings will cause it to be lower.
-63+63

Value/Explanation
Selects the type of filter. A filter cuts or boosts a specific frequency region
to change a sounds brightness, thickness, or other qualities.
** If you set LPF2 or LPF3, the setting for the Resonance will be ignored
(p. 15).
OFF
No filter is used.
Low Pass Filter. This reduces the volume of all frequencies above
LPF
the cutoff frequency in order to round off, or un-brighten the
sound. This is the most common filter used in synthesizers.
Band Pass Filter. This leaves only the frequencies in the region of
BPF
the cutoff frequency, and cuts the rest. This can be useful when
creating distinctive sounds.
High Pass Filter. This cuts the frequencies in the region below the
HPF
cutoff frequency. This is suitable for creating percussive sounds
emphasizing their higher tones.
Peaking Filter. This emphasizes the frequencies in the region of
PKG
the cutoff frequency. You can use this to create wah-wah effects
by employing an LFO to change the cutoff frequency cyclically.
Low Pass Filter 2. Although frequency components above the
cutoff frequency are cut, the sensitivity of this filter is half that of
LPF2
the LPF. This makes it a comparatively warmer low pass filter. This
filter is good for use with simulated instrument sounds such as
the acoustic piano.
Low Pass Filter 3. Although frequency components above the
cutoff frequency are cut, the sensitivity of this filter changes
according to the cutoff frequency. While this filter is also good
LPF3
for use with simulated acoustic instrument sounds, the nuance
it exhibits differs from that of the LPF2, even with the same TVF
Envelope settings.

Pitch Env Depth

Cutoff Frequency

Resonance

Pitch

Time
Note off

Note on
T: Time

Cutoff V-Curve

Selects the frequency at which the filter begins to have an effect on the
waveforms frequency components.
LPF/LPF2/LPF3 selected for the Filter Type
Lower cutoff frequency settings reduce a tones upper harmonics for a
more rounded, warmer sound. Higher settings make it sound brighter.
BPF selected for the Filter Type
Harmonic components will change depending on the TVF Cutoff
Frequency setting. This can be useful when creating distinctive sounds.
HPF selected for the Filter Type
Higher Cutoff Frequency settings will reduce lower harmonics to
emphasize just the brighter components of the sound.
PKG selected for the Filter Type
The harmonics to be emphasized will vary depending on Cutoff Frequency
setting.
0127
Emphasizes the portion of the sound in the region of the cutoff frequency,
adding character to the sound. Excessively high settings can produce
oscillation, causing the sound to distort.
0127
Selects one of the following seven curves that determine how keyboard
playing dynamics (velocity) influence the cutoff frequency.
Set this to FIXED if you dont want the Cutoff frequency to be affected by
the keyboard velocity.
FIXED, 17

L: Level

Cutoff V-Sens

Resonance V-Sens

Use this parameter when changing the cutoff frequency to be applied as a


result of changes in playing velocity. If you want strongly played notes to
raise the cutoff frequency, set this parameter to positive (+) settings. If you
want strongly played notes to lower the cutoff frequency, use negative (-)
settings.
-63+63
This allows keyboard velocity to modify the amount of Resonance. If you
want strongly played notes to have a greater Resonance effect, set this
parameter to positive (+) settings. If you want strongly played notes to
have less Resonance, use negative (-) settings.
-63+63

15

Patch Mode

TVF ENV
Parameter

Parameter

Value/Explanation

Relative Level

Corrects for the volume of the tone.


This parameter is set by the key-based controller system exclusive
message. Normally, you should leave it set to 0.
** If the Tone Level is set to 127, the volume will not increase beyond that
point.
-64+63

Value/Explanation

TVF Env Depth

TVF Env V-Curve

Specifies the depth of the TVF envelope. Higher settings will cause the TVF
envelope to produce greater change. Negative (-) settings will invert the
shape of the envelope.
-63+63
Selects one of the following 7 curves that will determine how keyboard
playing dynamics will affect the TVF envelope. Set this to FIXED if you
dont want the TVF Envelope to be affected by the keyboard velocity.
FIXED, 17

TVA-ENV
Parameter

TVF Env V-Sens

TVF Env T1 V-Sens

TVF Env T4 V-Sens

TVF Env Time 14

TVF Env Level 04

Specifies how keyboard playing dynamics will affect the depth of the
TVF envelope. Positive (+) settings will cause the TVF envelope to have a
greater effect for strongly played notes, and negative (-) settings will cause
the effect to be less.
-63+63
This allows keyboard dynamics to affect the Time 1 of the TVF envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
The parameter to use when you want key release speed to control the
Time 4 value of the TVF envelope. If you want Time 4 to be speeded up
for quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Specify the TVF envelope times (Time 1Time 4). Higher settings will
lengthen the time until the next cutoff frequency level is reached. (For
example, Time 2 is the time over which Level 1 will change to Level 2.)
0127
Specify the TVF envelope levels (Level 0Level 4). These settings specify
how the cutoff frequency will change at each point, relative to the
standard cutoff frequency (the cutoff frequency value specified in the TVF
screen).
0127

Value/Explanation

This allows keyboard dynamics to affect the Time 1 of the TVA envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
TVA-Env T1 V-Sens parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
The parameter to use when you want key release speed to control the
Time 4 value of the TVA envelope. If you want Time 4 to be speeded up
TVA-Env T4 V-Sens for quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Specify the TVA envelope times (Time 1Time 4). Higher settings will
lengthen the time until the next volume level is reached. (For example,
TVA-Env Time 14 Time 2 is the time over which Level 1 will change to Level 2.)
0127
Specify the TVA envelope levels (Level 1Level 3). These settings specify
how the volume will change at each point, relative to the standard volume
TVA-Env Level 13 (the Tone Level value specified in the TVA screen).
0127

Level
Time
Note off

Note on
T: Time
Cutoff
Frequency

Time
Note off

Note on

OUTPUT
Parameter

T: Time

L: Level

TVA
Parameter
Tone Level

Level V-Curve

Level V-Sens

Tone Pan

Random Pan
Depth

Alternate Pan
Depth

16

Value/Explanation
Sets the volume of the tone. Use this parameter to adjust the volume
balance between tones.
0127
You can select from seven curves that determine how keyboard playing
strength will affect the volume. If you do not want the volume of the tone
to be affected by the force with which you press the key, select FIXED.
FIXED, 17

Set this when you want the volume of the tone to change depending on
the force with which you press the keys. Set this to a positive (+) value to
have the changes in tone volume increase the more forcefully the keys are
played; to make the tone play more softly as you play harder, set this to a
negative (-) value.
-63+63
Sets the pan for the tone. L64 is far left, 0 is center, and 63R is far right.
L64063R
Use this parameter when you want the stereo location to change randomly
each time you press a key.
Higher settings will produce a greater amount of change.
** This will affect only waves whose Wave Random Pan Sw (p. 14) is ON.
063
This setting causes panning to be alternated between left and right each
time a key is pressed. Higher settings will produce a greater amount
of change. L or R settings will reverse the order in which the pan will
alternate between left and right. For example if two tones are set to L and
R respectively, the panning of the two tones will alternate each time they
are played.
** This will affect only waves whose Wave Alter Pan Sw (p. 14) is ON or
REVS.
L63063R

L: Level

Value/Explanation

Specifies for each drum kit how the direct sound will be output.
Output in stereo through MFX. You can also apply chorus or
MFX
reverb to the sound that passes through MFX.
Rhythm Output
Output to the OUTPUT L (MONO) jack and OUTPUT R jack in
L+R
stereo without passing through MFX.
Assign
Output to the OUTPUT L (MONO) jack or OUTPUT R jack in mono
L, R
without passing through MFX.
TONE
Outputs according to the settings for each tone.
Specifies how the direct sound of each tone will be output.
** If the Rhythm Output Assign is set to anything other than TONE, these
settings will be ignored.
** Chorus and reverb are output in mono at all times.
Output in stereo through MFX. You can also apply chorus or
Tone Output
MFX
reverb to the sound that passes through MFX.
Assign
Output to the OUTPUT L (MONO) jack and OUTPUT R jack in
L+R
stereo without passing through MFX.
Output to the OUTPUT L (MONO) jack or OUTPUT R jack in mono
L, R
without passing through MFX.
Set the level of the signal that is sent to the output destination specified
Tone Output Level by Patch Output Assign or Tone Output Assign.
0127
Specifies the level of the signal sent to the chorus for each tone.
Tone Chorus Send
0127
Specifies the level of the signal sent to the reverb for each tone.
Tone Reverb Send
0127

Patch Mode

Effects Edit
In Patch mode you can use multi effects (MFX), chorus, and reverb.

Signal Flow

When a patch is selected


Make these settings in the OUTPUT tab of
the PATCH EDIT screen.

When a drum kit is selected


Make these settings in the OUTPUT tab of
the DRUM KIT EDIT screen.

1
2
3
4
5
1
2
3
4
5

MFX Type

Patch Output Assign

6
7
8
9

Tone Output Assign

10

Chorus Type

11

Chorus Level

12

Output Select

13

Reverb Type

14

Reverb Level

Tone Output Level


Tone Chorus Send
Tone Reverb Send

p. 11

Make these settings in the MFX tab of the


EFFECTS EDIT screen.

Make these settings in the CHORUS tab of


the EFFECTS EDIT screen.

Tone Output Level


Tone Chorus Send
Tone Reverb Send
Rhythm Output Assign

p. 16

Make these settings in the REVERB tab of the


EFFECTS EDIT screen.

Output Level
Chorus Send Level
Reverb Send Level
p. 18

Tone Output Assign

Procedure

1. Press the [SAMPLE IMPORT] button and [DAW CONTROL] button


simultaneously.

The EDIT MENU screen appears.

2. Move the cursor to EFFECTS EDIT, and press the [ENTER] button.
The EFFECTS EDIT screen appears.

3. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.
4. Move the cursor to the parameter that you want to edit, and use the value
dial to change the value.

5. To save the edited settings, perform the operation Saving Your Settings
(Write) (refer to owners manual).

17

Patch Mode

Effects Parameters
MFX
Parameter

CHORUS
Value/Explanation

Turns MFX on/off, and specifies the type of MFX that is used. If MFX is on,
8 shows a ( mark.
MFX Type
** For details on MFX, refer to MFX Parameters (MFX, MFX13) (p. 40).
00: THRU80: BIT CRUSHER
Edit the parameters of the MFX type youve selected.
Parameters for
each MFX type
** Refer to MFX Parameters (MFX, MFX13) (p. 40).
Adjusts the volume of the sound that has passed through the MFX.
If youre applying a MFX, this specifies the depth of the MFX. If youre not
Output Level
applying a MFX, this specifies the volume of the original sound.
0127
Specifies the level of the signal sent to the chorus.
Chorus Send Level
0127
Specifies the level of the signal sent to the reverb.
Reverb Send Level
0127

Parameter

Chorus Type

Parameters for
each chorus type

Output Select

Chorus Level

Value/Explanation
Turns Chorus on/off, and specifies the type of chorus that is used. If Chorus
is on, 8 shows a ( mark.
00: OFF
Neither chorus or delay is used.
01: CHORUS
Chorus is used.
02: DELAY
Delay is used.
03: GM2 CHORUS
GM2 chorus
Set the parameters of the selected chorus type.
** Refer to Chorus Parameters (p. 58).
Specifies how the sound routed through chorus will be output.
MAIN
Output to the OUTPUT jacks in stereo.
REV
Output to reverb in mono.
Output to the OUTPUT jacks in stereo, and to
M+R
reverb in mono.
Adjusts the volume of the sound that has passed through chorus.
0127

MFX control
If you wanted to change the volume of MFX sounds, the delay time of Delay, and
the like, using an external MIDI device, you would need to send System Exclusive
messages-MIDI messages designed exclusively for the JUNO-DS. However, System
Exclusive messages tend to be complicated, and the amount of data that needs to
be transmitted can get quite large.
For that reason, a number of the more typical of the JUNO-DSs MFX parameters
have been designed so they accept the use of Control Change (or other) MIDI
messages for the purpose of making changes in their values. For example, you can
use the Pitch Bend lever to change the amount of distortion, or use the keyboards
touch to change the delay time of Delay.
The parameters that can be changed are predetermined for each type of MFX;
among the parameters described in MFX parameters (p. 40), these are indicated
by a #.
The function that allows you use MIDI messages to make these changes in realtime
to the MFX parameters is called the MFX control. Up to four MFX controls can be
used in a single patch/drum kit/performance.
When the MFX control is used, you can select the amount of control (Sens) applied,
the parameter selected (Destination), and the MIDI message used (Source).

MEMO
By using the Matrix control instead of the MFX control, you can also change the
parameters of some popular MFX in realtime (p. 12).

MFX CTRL
Parameter

Source 14

Destination 14

Sens 14

18

Value/Explanation
Sets the MIDI message used to change the MFX parameter with the MFX
control.
OFF
MFX control will not be used.
CC0131, 3395
Controller numbers 131, 3395
PITCH BEND
Pitch bend
AFTERTOUCH
Aftertouch
SYS CTRL14
Use the System Control 14 Source setting (p. 34).
Sets the MFX parameters to be controlled with the Source 14. The MFX
parameters available for control will depend on the MFX Type.
** Refer to MFX Parameters (MFX, MFX13) (p. 40).
Specifies the depth of MFX control.
Specify a positive (+) value if you want to change the value of the assigned
destination in a positive direction (larger, toward the right, faster, etc.), or
specify a negative value (-) if you want to change the value in a negative
direction (smaller, toward the left, slower, etc.).
Larger values will allow a greater amount of control.
-63+63

REVERB
Parameter

Reverb Type

Parameters for
each reverb type
Reverb Level

Value/Explanation
Turns Reverb on/off, and specifies the type of reverb that is used. If Reverb
is on, 8 shows a ( mark.
00: OFF
Reverb is not used.
01: REVERB
Normal reverb
This reverb simulates typical room acoustic
02: SRV ROOM
reflections.
This reverb simulates typical concert hall acoustic
03: SRV HALL
reflections.
This reverb simulates a reverb plate, a popular
04: SRV PLATE
type of artificial reverb unit that derives its sound
from the vibration of a metallic plate.
05: GM2 REVERB
GM2 reverb
Set the parameters of the selected reverb type.
** Refer to Reverb Parameters (p. 58).
Adjusts the volume of the sound that has passed through reverb.
0127

Performance Mode
Performance Edit
MEMO
PERFORMANCE EDIT and PART EDIT have the same parameters in common.

Procedure

1. Press the [PATCH/PERFORM] button to make it light.


2. Select a performance that you want to edit.
3. Press the [SAMPLE IMPORT] button and [DAW CONTROL] button
simultaneously.

The EDIT MENU screen appears.

5. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.
6. Move the cursor to the parameter that you want to edit, and use the value
dial to change the value.

7. To save the edited settings, perform the operation Saving Your Settings
(Write) (refer to owners manual).

4. Move the cursor to PERFORMANCE EDIT, and press the [ENTER] button.
The PERFORM EDIT screen appears.

MEMO

55 In the PERFORM EDIT screen, you can use pads [1][8] to select the part that
you want to edit. If you hold down the [SHIFT] button and press a pad [1][8], a
part 916 is selected.
55 In the PERFORM EDIT screen, press the [MENU] button to open the INIT MENU
window. Select PERFORM or PART and press the [ENTER] button to initialize
the selected performance or part.

Performance Parameters
PATCH
Parameter
Type
Bank
Number
Kbd

Parameter
Value/Explanation
Sets the assignment of a patch (Pat) or drum kit (Drm) to each of the parts.
Pat, Drm
Selects the group to which the desired patch or drum kit belongs.
DS (DS tone), PRST (Preset), GM (GM2 tone), EXP (expansion sounds), USER
Selects the desired patch or drum kit by its number.
0001
Specifies, for each part, whether or not the keyboard controller section will
be connected to the internal sound generator.
OFF, ON

Solo

Mute

Level

Pan
RxCh

RxSw

13
C
R

Value/Explanation
Turns on the part that you want to solo. Parts other than the soloed part
are not heard.
OFF, ON
Specifies whether each parts performance is temporarily muted (ON) or
not muted (OFF).
** The Mute parameter does not turn the part off; it mutes the sound by
minimizing the volume. Therefore, the part still receives MIDI messages.
OFF, ON
Adjust the volume of each part. This settings main purpose is to adjust the
volume balance between parts.
0127
Adjust the pan of each part. L64 is far left, 0 is center, and 63R is far
right.
L64063R
Specifies the MIDI receive channel for each part.
116
For each part, specify whether MIDI messages will be received (ON), or not
(OFF).
If this is OFF, the part will not respond. Normally, you should leave this
ON, but you can turn it OFF when you do not want a specific part to be
playing during song playback.
OFF, ON

Oct

Crs

Fine

Mono

Legt

Bend

OUTPUT
Parameter

Out

Sel

Lev
Cho

Value/Explanation
Specifies for each part how the direct sound will be output.
Output in stereo through MFX. You can also apply chorus or
MFX
reverb to the sound that passes through MFX.
Output to the OUTPUT L (MONO) jack and OUTPUT R jack in
L+R
stereo without passing through MFX.
Output to the OUTPUT L (MONO) jack or OUTPUT R jack in
L, R
mono without passing through MFX.
PATCH
Outputs according to the settings for patch.
Of the three types of MFX that can be used simultaneously, specify which
MFX will be used.
13 (MFX1MFX3)
Set the level of the signal that is sent to the output destination specified
by Part Output Assign.
0127
Sets the level of the signal sent to chorus for each part.
0127

Sets the level of the signal sent to reverb for each part.
0127
Turn MFX 13 on/off for each part. If turned on, a ( mark appears.
Off (), On (()

Turn Chorus on/off for each part. If turned on, a ( mark appears.
Off (), On (()

Turn Reverb on/off for each part. If turned on, a ( mark appears.
Off (), On (()

PITCH
Parameter

LEVEL/CH
Parameter

Rev

Value/Explanation

Port

Time

Value/Explanation
Adjusts the pitch of the parts sound up or down in units of an octave (3
octaves).
** Note that when a rhythm set is assigned to a part, you cannot modify
the Octave Shift.
-3+3
Adjusts the pitch of the parts sound up or down in semitone steps (4
octaves).
-48+48
Adjusts the pitch of the parts sound up or down in 1-cent steps (50
cents).
-50+50
Set this parameter to MONO when the patch assigned to the part is to
be played monophonically, or to POLY when the patch is to be played
polyphonically. If you want to use the Mono/Poly setting of the patch
assigned to the part (p. 5), set this to PAT.
** This setting is ignored for parts to which a drum kit is assigned.
MONO, POLY, PAT
Turn this parameter ON when you want to use the Legato feature and
OFF when you dont. If you want to use the Legato Switch setting of the
patch assigned to the part (p. 5), set this to PAT.
** This setting is ignored for parts to which a drum kit is assigned.
OFF, ON, PAT
Specifies the amount of pitch change in semitones (2 octaves) that will
occur when the Pitch Bend Lever is moved. The amount of change when
the lever is tilted is set to the same value for both left and right sides. If you
want to use the Pitch Bend Range setting of the patch assigned to the part
(p. 7), set this to PAT.
024, PAT
Turn this parameter ON when you want to apply Portamento and OFF
when you dont. If you want to use the Portamento Switch setting of the
patch assigned to the part (p. 5), set this to PAT.
OFF, ON, PAT
When portamento is used, this specifies the time over which the pitch
will change. Higher settings will cause the pitch change to the next note
to take more time. If you want to use the Portamento Time setting of the
patch assigned to the part (p. 5), set this to PAT.
** This setting is ignored for parts to which a drum kit is assigned.
0127, PAT

19

Performance Mode

KBD

VIBRATO

Parameter

Kbd

RngLo, RngUp

Value/Explanation

Parameter

Specifies, for each part, whether or not the keyboard controller section will
be connected to the internal sound generator and MIDI OUT.
Normally you will leave this off; you can turn it on if you want to layer
sounds.
OFF, ON
Specifies the lowest/highest note that the tone will sound for each part.
** When the Key Range (p. 7) is set for each individual tone in a patch,
sounds are produced in the range where the Key Range of each tone
and the Key Range for the part overlap.
C- G9
Key range specified for Performance

Value/Explanation
For each part, adjust the vibrato speed (the rate at which the pitch is
modulated). The pitch will be modulated more rapidly for higher settings,
and more slowly with lower settings.
-64+63
For each part, this adjusts the depth of the vibrato effect (the depth at
which the pitch is modulated). The pitch will be modulated more greatly
for higher settings, and less with lower settings.
-64+63
For each part, this adjusts the time delay until the vibrato (pitch
modulation) effect begins. Higher settings will produce a longer delay
time before vibrato begins, while lower settings produce a shorter time.
-64+63

Rate

Depth

Delay

SCALE
The range in which
notes will play

V-Sens
(Velocity
Sensitivity Offset)

V-Rsv

Oct

Key range specified for Patch

This changes the volume and cutoff frequency for each part according to
the velocity with which the keys are pressed. If you want strongly played
notes to raise the volume/cutoff frequency, set this parameter to positive
(+) settings. If you want strongly played notes to lower the volume/cutoff
frequency, use negative (-) settings. Set Velocity Sensitivity to 0 when you
want sounds played at a fixed volume and cutoff frequency, regardless of
the force with which the keys are played.
** Patches also contain a Velocity Sensitivity Offset setting (p. 5). The
ultimate Velocity Sensitivity Offset value is the sum of the parts and the
patchs Velocity Sensitivity Offsets. Accordingly, if the patchs Velocity
Sensitivity Offset is set to 127 (maximum), there will be no change in
the parts Velocity Sensitivity Offset, even when this is set to a positive
value.
-63+63
Specifies the number of voices that will be reserved for each part when
more than 128 voices are played simultaneously.
** It is not possible for the settings of all parts to total an amount greater
than 128.
063, FULL
Adjusts the pitch of the parts sound up or down in units of an octave (3
octaves).
** Note that when a drum kit is assigned to a part, you cannot modify the
Octave Shift.
-3+3

Parameter

Value/Explanation

CB

Make scale tune settings for each part.


-64+63

Equal Temperament
This tuning divides the octave into 12 equal parts, and is the most widely used
method of temperament used in Western music.
Just Temperament (Tonic of C)
Compared with equal temperament, the principle triads sound pure in this
tuning. However, this effect is achieved only in one key, and the triads will become
ambiguous if you transpose.
Arabian Scale
In this scale, E and B are a quarter note lower and C, F and G are a quarter-note
higher compared to equal temperament. The intervals between G and B, C and E, F
and G, B and C, and E and F have a natural thirdthe interval between a major
third and a minor third. On the JUNO-DS, you can use Arabian temperament in the
three keys of G, C and F.
Note
name
C
C
D
E

Calculating the number of voices being used


The JUNO-DS is able to play up to 128 notes simultaneously.
The polyphony, or the number of voices (sounds) does not refer only to the number
of sounds actually being played, but changes according to the number of tones
used in the patches, and the number of Waves used in the tones. The following
method is used to calculate the number of sounds used for one patch being played.
(number of sounds being played) x (number of tones used by patches being played)
x (number of waves used in the tones) Realtime Stretch requires twice the normal
polyphony.

E
F
F
G
G
A
B
B

OFFSET
Parameter

Value/Explanation

Adjusts the cutoff frequency for the patch or drum kit assigned to a part.
** Patches also have a Cutoff Offset setting (p. 4). The final cutoff
frequency value is the sum of the tone Cutoff Frequency value and the
Cutoff
patch and part Cutoff Offset values. If the tones cutoff frequency is
(Cutoff Offset)
already set to 127 (maximum), there will be no change produced by
setting the Cutoff Offset to a positive value.
-64+63
Adjusts the Resonance for the patch or rhythm set assigned to a part.
** Patches also have a Resonance Offset setting (p. 4). The final
Resonance value is the sum of the tone Resonance value and the patch
Reso
and part Resonance Offset values. If the tones resonance is already set
(Resonance Offset)
to 127 (maximum), there will be no change produced by setting the
resonance offset to a positive value.
-64+63
Adjusts the TVA/TVF Envelope Attack Time for the patch or drum kit
assigned to a part.
** Patches also contain the Attack Time Offset setting (p. 4). The final
Attack
TVA Envelope attack time value is therefore the sum of the tones TVA
Envelope Time 1 setting, the patchs Attack Time Offset, and the parts
(Attack Time
Attack Time Offset. If the tones Time 1 is already set to 127 (maximum),
Offset)
there will be no change produced by setting the Attack Time Offset to a
positive value. The same applies to the TVF envelope.
-64+63
Adjusts the TVA/TVF Envelope Decay Time for the patch or drum kit
assigned to a part.
Decay
-64+63
Adjusts the TVA/TVF Envelope Release Time for the patch or drum kit
assigned to a part.
** Patches also contain a Release Time Offset setting (p. 4). The final
Release
TVA Envelope release time value is therefore the sum of the tones TVA
Envelope Time 4 setting, the patchs Release Time Offset, and the parts
(Release Time
Release Time Offset. If the tones Time 4 is set to 127 (maximum), there
Offset)
will be no change in the Release Time Offset, even when this is set to a
positive value. The same applies to the TVF envelope.
-64+63

20

Equal
temperament
0
0
0
0
0
0
0
0
0
0
0
0

Just Temperament
(tonic C)

Arabian Scale

0
-8
+4
+16
-14
-2
-10
+2
+14
-16
+14
-12

-6
+45
-2
-12
-51
-8
+43
-4
+47
0
-10
-49

MIDI
Parameter

PCVC

Value/Explanation
For each MIDI channel, specify whether MIDI messages will be received
(ON), or not (OFF). Assigning a check mark (() will enable reception.
PC
Program Change
BS
Bank Select
PB
Pitch Bend
PA
Polyphonic Aftertouch
CA
Channel Aftertouch
MD
Modulation
VO
Volume
PN
Pan
EX
Expression
HD
Hold 1
Set PL (phase lock) to ( (ON) when you want to suppress
discrepancies in timing of parts played on the same MIDI channel.
** When the PL (phase lock) is set to ON, parts on the same MIDI
channel are put in a condition in which their timing is matched,
PL
enabling them to be played at the same time. Accordingly, a
certain amount of time may elapse between reception of the
Note messages and playing of the sounds. Turn this setting to
ON only as needed.
Selects Velocity Curve for each MIDI channel one of the four
following Velocity Curve types that best matches the touch of the
connected MIDI keyboard.
Set this to (OFF) if you are using the MIDI keyboards own
VC
velocity curve.

Performance Mode

Part Edit
MEMO

55 PART EDIT and PERFORMANCE EDIT have the same parameters in common.
55 If youre using the pattern sequencer, the part edit settings are saved as a pattern.

Procedure

1. Press the [PATCH/PERFORM] button to make it light.


2. Select a performance that you want to edit.
3. Press the [SAMPLE IMPORT] button and [DAW CONTROL] button
simultaneously.

The EDIT MENU screen appears.

5. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.
6. Move the cursor to the parameter that you want to edit, and use the value
dial to change the value.

7. To save the edited settings, perform the operation Saving Your Settings
(Write) (refer to owners manual).

4. Move the cursor to PART EDIT, and press the [ENTER] button.
The PART EDIT screen appears.

MEMO

55 In the PART EDIT screen, you can use pads [1][8] to select the part that you
want to edit. If you hold down the [SHIFT] button and press a pad [1][8], a part
916 is selected.

Performance Parameters
PATCH
Parameter
TYPE
BANK
Category number

PITCH
Value/Explanation
Sets the assignment of a patch (Patch) or drum kit (Drum) to each of the
parts.
Patch, Drum
Selects the group to which the desired patch or drum kit belongs.
DS (DS tone), PRST (Preset), GM (GM2 tone), EXP (expansion sounds), USER
Selects the desired patch or drum kit by its number.
0001

LEVEL/CH
Parameter
Solo Switch

Mute Switch

Level

Pan

Rx Switch

Rx Channel

Output Assign

Output MFX Sel

Output Level
Cho Send Level
Rev Send level

Octave Shift

Coarse Tune

Fine Tune
Value/Explanation
Turns on the part that you want to solo. Parts other than the soloed part
are not heard.
OFF, ON
Specifies whether each parts performance is temporarily muted (ON) or
not muted (OFF).
** The Mute parameter does not turn the part off; it mutes the sound by
minimizing the volume. Therefore, the part still receives MIDI messages.
OFF, ON
Adjust the volume of each part. This settings main purpose is to adjust the
volume balance between parts.
0127
Adjust the pan of each part. L64 is far left, 0 is center, and 63R is far
right.
L64063R
For each part, specify whether MIDI messages will be received (ON), or not
(OFF).
If this is OFF, the part will not respond. Normally, you should leave this
ON, but you can turn it OFF when you do not want a specific part to be
playing during song playback.
OFF, ON
Specifies the MIDI receive channel for each part.
** You cant edit this parameter if the [PATTERN SEQUENCER] button is lit.
116

OUTPUT
Parameter

Parameter

Mono/Poly

Legato Switch

Bend Range

Porta Switch

Porta Time

Value/Explanation
Adjusts the pitch of the parts sound up or down in units of an octave (3
octaves).
** Note that when a rhythm set is assigned to a part, you cannot modify
the Octave Shift.
-3+3
Adjusts the pitch of the parts sound up or down in semitone steps (4
octaves).
-48+48
Adjusts the pitch of the parts sound up or down in 1-cent steps (50
cents).
-50+50
Set this parameter to MONO when the patch assigned to the part is to
be played monophonically, or to POLY when the patch is to be played
polyphonically. If you want to use the Mono/Poly setting of the patch
assigned to the part (p. 5), set this to PAT.
** This setting is ignored for parts to which a drum kit is assigned.
MONO, POLY, PAT
Turn this parameter ON when you want to use the Legato feature and
OFF when you dont. If you want to use the Legato Switch setting of the
patch assigned to the part (p. 5), set this to PAT.
** This setting is ignored for parts to which a drum kit is assigned.
OFF, ON, PAT
Specifies the amount of pitch change in semitones (2 octaves) that will
occur when the Pitch Bend Lever is moved. The amount of change when
the lever is tilted is set to the same value for both left and right sides. If you
want to use the Pitch Bend Range setting of the patch assigned to the part
(p. 7), set this to PAT.
024, PAT
Turn this parameter ON when you want to apply Portamento and OFF
when you dont. If you want to use the Portamento Switch setting of the
patch assigned to the part (p. 5), set this to PAT.
OFF, ON, PAT
When portamento is used, this specifies the time over which the pitch
will change. Higher settings will cause the pitch change to the next note
to take more time. If you want to use the Portamento Time setting of the
patch assigned to the part (p. 5), set this to PAT.
** This setting is ignored for parts to which a drum kit is assigned.
0127, PAT

Value/Explanation
Specifies for each part how the direct sound will be output.
Output in stereo through MFX. You can also apply chorus or
MFX
reverb to the sound that passes through MFX.
Output to the OUTPUT L (MONO) jack and OUTPUT R jack in
L+R
stereo without passing through MFX.
Output to the OUTPUT L (MONO) jack or OUTPUT R jack in
L, R
mono without passing through MFX.
PAT
Outputs according to the settings for patch.
Of the three types of MFX that can be used simultaneously, specify which
MFX will be used.
13 (MFX1MFX3)
Set the level of the signal that is sent to the output destination specified
by Part Output Assign.
0127
Sets the level of the signal sent to chorus for each part.
0127
Sets the level of the signal sent to reverb for each part.
0127

21

Performance Mode

KBD

VIBRATO

Parameter

Kbd Switch

Key Range Lower,


Upper

Value/Explanation

Parameter

Specifies, for each part, whether or not the keyboard controller section will
be connected to the internal sound generator and MIDI OUT.
Normally you will leave this off; you can turn it on if you want to layer
sounds.
OFF, ON
Specifies the lowest/highest note that the tone will sound for each part.
** When the Key Range (p. 7) is set for each individual tone in a patch,
sounds are produced in the range where the Key Range of each tone
and the Key Range for the part overlap.
116
Key range specified for Performance

Value/Explanation

Vibrato Rate

Vibrato Depth

Vibrato Delay

For each part, adjust the vibrato speed (the rate at which the pitch is
modulated). The pitch will be modulated more rapidly for higher settings,
and more slowly with lower settings.
-64+63
For each part, this adjusts the depth of the vibrato effect (the depth at
which the pitch is modulated). The pitch will be modulated more greatly
for higher settings, and less with lower settings.
-64+63
For each part, this adjusts the time delay until the vibrato (pitch
modulation) effect begins. Higher settings will produce a longer delay
time before vibrato begins, while lower settings produce a shorter time.
-64+63

SCALE
The range in which
notes will play

Velo Sens Offset


(Velocity
Sensitivity Offset)

Voice Reserve

Octave Shift

Key range specified for Patch

This changes the volume and cutoff frequency for each part according to
the velocity with which the keys are pressed. If you want strongly played
notes to raise the volume/cutoff frequency, set this parameter to positive
(+) settings. If you want strongly played notes to lower the volume/cutoff
frequency, use negative (-) settings. Set Velocity Sensitivity to 0 when you
want sounds played at a fixed volume and cutoff frequency, regardless of
the force with which the keys are played.
** Patches also contain a Velocity Sensitivity Offset setting (p. 5). The
ultimate Velocity Sensitivity Offset value is the sum of the parts and the
patchs Velocity Sensitivity Offsets. Accordingly, if the patchs Velocity
Sensitivity Offset is set to 127 (maximum), there will be no change in
the parts Velocity Sensitivity Offset, even when this is set to a positive
value.
-63+63
Specifies the number of voices that will be reserved for each part when
more than 128 voices are played simultaneously.
** It is not possible for the settings of all parts to total an amount greater
than 128.
063, FULL
Adjusts the pitch of the parts sound up or down in units of an octave (3
octaves).
** Note that when a rhythm set is assigned to a part, you cannot modify
the Octave Shift.
-3+3

Parameter

Value/Explanation

CB

Make scale tune settings for each part.


-64+63

Equal Temperament
This tuning divides the octave into 12 equal parts, and is the most widely used
method of temperament used in Western music.
Just Temperament (Tonic of C)
Compared with equal temperament, the principle triads sound pure in this
tuning. However, this effect is achieved only in one key, and the triads will become
ambiguous if you transpose.
Arabian Scale
In this scale, E and B are a quarter note lower and C, F and G are a quarter-note
higher compared to equal temperament. The intervals between G and B, C and E, F
and G, B and C, and E and F have a natural thirdthe interval between a major
third and a minor third. On the JUNO-DS, you can use Arabian temperament in the
three keys of G, C and F.
Note
name
C
C
D
E

Calculating the number of voices being used


The JUNO-DS is able to play up to 128 notes simultaneously.
The polyphony, or the number of voices (sounds) does not refer only to the number
of sounds actually being played, but changes according to the number of tones
used in the patches,
and the number of Waves used in the tones. The following method is used to
calculate the number of sounds used for one patch being played.
(number of sounds being Played) x (number of tones used by patches being played)
x (number of waves used in the tones) Realtime Stretch requires twice the normal
polyphony.

E
F
F
G
G
A
B
B

Equal
temperament
0
0
0
0
0
0
0
0
0
0
0
0

Just Temperament
(tonic C)

Arabian Scale

0
-8
+4
+16
-14
-2
-10
+2
+14
-16
+14
-12

-6
+45
-2
-12
-51
-8
+43
-4
+47
0
-10
-49

OFFSET
Parameter

Value/Explanation

Adjusts the cutoff frequency for the patch or rhythm set assigned to a part.
** Patches also have a Cutoff Offset setting (p. 4). The final Cutoff
frequency value is the sum of the tone Cutoff Frequency value and the
patch and part Cutoff Offset values. If the tones cutoff frequency is
Cutoff Offset
already set to 127 (maximum), there will be no change produced by
setting the Cutoff Offset to a positive value.
-64+63
Adjusts the Resonance for the patch or rhythm set assigned to a part.
** Patches also have a Resonance Offset setting (p. 4). The final
Resonance value is the sum of the tone Resonance value and the patch
Reso Offset
and part Resonance Offset values. If the tones resonance is already set
(Resonance Offset)
to 127 (maximum), there will be no change produced by setting the
resonance offset to a positive value.
-64+63
Adjusts the TVA/TVF Envelope Attack Time for the patch or drum kit
assigned to a part.
** Patches also contain the Attack Time Offset setting (p. 4). The final
Attack Offset
TVA Envelope attack time value is therefore the sum of the tones TVA
Envelope Time 1 setting, the patchs Attack Time Offset, and the parts
(Attack Time
Attack Time Offset. If the tones Time 1 is already set to 127 (maximum),
Offset)
there will be no change produced by setting the Attack Time Offset to a
positive value. The same applies to the TVF envelope.
-64+63
Adjusts the TVA/TVF Envelope Decay Time for the patch or drum kit
assigned to a part.
Decay Offset
-64+63
Adjusts the TVA/TVF Envelope Release Time for the patch or drum kit
assigned to a part.
** Patches also contain a Release Time Offset setting (p. 4). The final
Release Offset
TVA Envelope release time value is therefore the sum of the tones TVA
Envelope Time 4 setting, the patchs Release Time Offset, and the parts
(Release Time
Release Time Offset. If the tones Time 4 is set to 127 (maximum), there
Offset)
will be no change in the Release Time Offset, even when this is set to a
positive value. The same applies to the TVF envelope.
-64+63

22

MIDI
Parameter

PCHOLD

VERO CRV

PHASELOCK

Value/Explanation
For each MIDI channel, specify whether MIDI messages will be received
(ON), or not (OFF). Assigning a check mark (() will enable reception.
PC
Program Change
BS
Bank Select
BEND
Pitch Bend
PAFT
Polyphonic Aftertouch
CAFT
Channel Aftertouch
MOD
Modulation
VOL
Volume
PAN
Pan
EXP
Expression
HOLD
Hold 1
Selects Velocity Curve for each MIDI channel one of the four following
Velocity Curve types that best matches the touch of the connected MIDI
keyboard.
Set this to OFF if you are using the MIDI keyboards own velocity curve.
OFF, 14

Set PHASELOCK to ON when you want to suppress discrepancies in


timing of parts played on the same MIDI channel.
** When the PHASELOCK is set to ON, parts on the same MIDI channel
are put in a condition in which their timing is matched, enabling them
to be played at the same time. Accordingly, a certain amount of time
may elapse between reception of the Note messages and playing of the
sounds. Turn this setting to ON only as needed.
OFF, ON

Performance Mode

Effects Edit
In Performance mode you can use three multi effects (MFX13), one chorus, and one reverb. For each of the three MFX, the chorus, and the reverb, you can specify whether it
will operate according to the effect settings of the performance, or according to the effect settings of the patch or drum kit assigned to the part you specify.
The three MFX can be used independently, or you can connect two or three of them in series.

Signal Flow

Make these settings in the OUTPUT tab of


the PART EDIT screen.

Make these settings in the MFX13 tab of the


EFFECTS EDIT screen.

1
2
3
4
5
6
7
8
9

Output Level
Make these settings in the CHORUS tab of
the EFFECTS EDIT screen.

Cho Send Level


Rev Send Send

p. 21

Output Assign

Make these settings in the REVERB tab of the


EFFECTS EDIT screen.

Output MFX Sel

10

Chorus Type

11

Chorus Level

12

Output Select

13

Reverb Type

14

Reverb Level

p. 24

MFX Type
Output Level
Chorus Send Level

p. 24

Reverb Send level

Procedure

1. Press the [SAMPLE IMPORT] button and [DAW CONTROL] button


simultaneously.

The EDIT MENU screen appears.

2. Move the cursor to EFFECTS EDIT, and press the [ENTER] button.
The EFFECTS EDIT screen appears.

3. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.
4. Move the cursor to the parameter that you want to edit, and use the value
dial to change the value.

5. To save the edited settings, perform the operation Saving Your Settings
(Write) (refer to owners manual).

23

Performance Mode

Effects Parameters
COMMON
Parameter

MFX13 CTRL
Value/Explanation

Parameter

Specify how MFX13 will be connected.


TYPE02

TYPE01
MFX1

MFX1

MFX2

MFX3

MFX2

Source 14

MFX3
TYPE03
MFX1

TYPE04
MFX3

MFX1

MFX2

MFX2

TYPE05
MFX2

TYPE06
MFX1

MFX2

MFX3
MFX Structure

MFX3

TYPE07

MFX1
MFX2

TYPE09
MFX2
MFX3

MFX2

MFX1

MFX1

MFX3

TYPE13

MFX3 MFX1 MFX2

Reverb Source

Chorus Type

TYPE14
MFX2 MFX1 MFX3
TYPE16
MFX3 MFX2 MFX1

Selects the MFX parameter settings that will be used by the performance.
PERFORM
Use the MFX settings of the performance
UPPER (PART1),
Use the MFX settings of the patch or drum kit assigned
LOWER (PART2),
to the specified part
PART316
Selects the chorus parameter settings that will be used by the
performance.
PERFORM
Use the chorus settings of the performance
UPPER (PART1),
Use the chorus settings of the patch or drum kit
LOWER (PART2),
assigned to the specified part
PART316
Selects the reverb parameter settings that will be used by the
performance.
PERFORM
Use the reverb settings of the performance
UPPER (PART1),
Use the reverb settings of the patch or drum kit
LOWER (PART2),
assigned to the specified part
PART316

MFX13
Parameter

Parameter

MFX1 MFX3 MFX2

MFX2 MFX3 MFX1


TYPE15

CHORUS
MFX2

TYPE12

MFX1 MFX2 MFX3

Chorus Source

Sens 14

Parameters for
each chorus type

Output Select

Chorus Level

Parameter

Reverb Type
Value/Explanation

Turns MFX on/off, and specifies the type of MFX that is used. If MFX is on,
8 shows a ( mark.
** For details on MFX parameters, refer to MFX Parameters (MFX,
MFX13) (p. 40).
00: THRU80: BIT CRUSHER
Edit the parameters of the MFX type youve selected.
Parameters for
each MFX type
** Refer to MFX Parameters (MFX, MFX13) (p. 40).
Specifies the level of the signal sent to the chorus.
Chorus Send Level
0127
Specifies the level of the signal sent to the reverb.
Reverb Send Level
0127

Value/Explanation
Turns Chorus on/off, and specifies the type of chorus that is used. If Chorus
is on, 8 shows a ( mark.
00: OFF
Neither chorus or delay is used.
01: CHORUS
Chorus is used.
02: DELAY
Delay is used.
03: GM2 CHORUS
GM2 chorus
Set the parameters of the selected chorus type. The chorus parameters
available for control will depend on the Chorus Type.
** Refer to Chorus Parameters (p. 58).
Specifies how the sound routed through chorus will be output.
MAIN
Output to the OUTPUT jacks in stereo.
REV
Output to reverb in mono.
Output to the OUTPUT jacks in stereo, and to
M+R
reverb in mono.
Adjusts the volume of the sound that has passed through chorus.
0127

REVERB

MFX Type

24

Sets the MIDI message used to change the MFX parameter with the MFX
control.
OFF
MFX control will not be used.
CC0131, 3395
Controller numbers 131, 3395
PITCH BEND
Pitch bend
AFTERTOUCH
Aftertouch
SYS CTRL14
Use the System Control 14 Source setting (p. 34).
Sets the MFX parameters to be controlled with the Source14. The MFX
parameters available for control will depend on the MFX Type.
** Refer to MFX Parameters (MFX, MFX13) (p. 40).
Specifies the depth of MFX control.
Specify a positive (+) value if you want to change the value of the assigned
destination in a positive direction (larger, toward the right, faster, etc.), or
specify a negative value (-) if you want to change the value in a negative
direction (smaller, toward the left, slower, etc.).
Larger values will allow a greater amount of control.
-63+63

MFX3

TYPE10

TYPE11

MFX13 Source

MFX1

TYPE08

MFX1
MFX3

Destination 14
MFX3

Value/Explanation

Parameters for
each reverb type
Reverb Level

Value/Explanation
Turns Reverb on/off, and specifies the type of reverb that is used. If Reverb
is on, 8 shows a ( mark.
00: OFF
Reverb is not used.
01: REVERB
Normal reverb
This reverb simulates typical room acoustic
02: SRV ROOM
reflections.
This reverb simulates typical concert hall acoustic
03: SRV HALL
reflections.
This reverb simulates a reverb plate, a popular
04: SRV PLATE
type of artificial reverb unit that derives its sound
from the vibration of a metallic plate.
05: GM2 REVERB
GM2 reverb
Set the parameters of the selected reverb type. The reverb parameters
available for control will depend on the Reverb Type.
** Refer to Reverb Parameters (p. 58).
Adjusts the volume of the sound that has passed through reverb.
0127

Sample Edit
Procedure
1. Press the [SAMPLE IMPORT] button.

4. Move the cursor to the parameter that you want to edit, and use the value

2. Move the cursor to SAMPLE EDIT and press the [ENTER] button.

5. To save the edited settings, perform the operation Saving Your Settings

The SAMPLE MENU screen appears.


The SAMPLE EDIT screen appears.

3. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.

dial to change the value.

(Write) (refer to owners manual).

Sample Parameters
SAMPLE

TVF
Parameter

NOTE
The following parameters cannot be edited for samples Sp:001006 in the PRST
bank.
Parameter
Original Key
Loop Switch

Start

Loop

End

Value/Explanation
Specifies the note number that plays the sample at the pitch at which it
was imported.
C-1G9
Turns loop playback on/off.
OFF, ON
Playback start point (Start Point) (*1)
This lets you skip an unwanted portion of the waveform at the beginning
of the sample so that the sample plays with the desired timing.
0
Point at which the repeated portion starts on the second and subsequent
plays (Loop Point) (*1)
Specify this if you want to loop from a location other than Start After the
Sample played back from Start to End, it will then be repeatedly played
back in the forward direction, from the Loop to End.
0
Playback end point (End Point) (*1)
This lets you omit an unwanted portion of the waveform at the end of the
sample.
0

Filter Type

(*1)
The length of the imported sample is calculated, and the position of each point is shown as a
time (units: milliseconds).
The displayed value (time) is the value when the sample is played at the key specified by
Original Key. The playback time is shorter than displayed if you play a key that is higher than the
Original Key, and longer than displayed if you play a key that is lower.

Cutoff Frequency

Resonance

Value/Explanation
Selects the type of filter. A filter cuts or boosts a specific frequency region
to change a sounds brightness, thickness, or other qualities.
** If you set LPF2 or LPF3, the setting for the Resonance will be ignored
(p. 25).
OFF
No filter is used.
Low Pass Filter. This reduces the volume of all frequencies above
the cutoff frequency (Cutoff Freq) in order to round off, or unLPF
brighten the sound.
This is the most common filter used in synthesizers.
Band Pass Filter. This leaves only the frequencies in the region of
BPF
the cutoff frequency (Cutoff Freq), and cuts the rest. This can be
useful when creating distinctive sounds.
High Pass Filter. This cuts the frequencies in the region below
HPF
the cutoff frequency (Cutoff Freq). This is suitable for creating
percussive sounds emphasizing their higher tones.
Peaking Filter. This emphasizes the frequencies in the region of
the cutoff frequency (Cutoff Freq). You can use this to create wahPKG
wah effects by employing an LFO to change the cutoff frequency
cyclically.
Low Pass Filter 2. Although frequency components above the
Cutoff frequency (Cutoff Freq) are cut, the sensitivity of this filter
LPF2
is half that of the LPF. This makes it a comparatively warmer low
pass filter. This filter is good for use with simulated instrument
sounds such as the acoustic piano.
Low Pass Filter 3. Although frequency components above the
Cutoff frequency (Cutoff Freq) are cut, the sensitivity of this filter
changes according to the Cutoff frequency. While this filter is
LPF3
also good for use with simulated acoustic instrument sounds,
the nuance it exhibits differs from that of the LPF2, even with the
same TVF Envelope settings.

Selects the frequency at which the filter begins to have an effect on the
waveforms frequency components.
LPF/LPF2/LPF3 selected for the Filter Type
Lower cutoff frequency settings reduce a tones upper harmonics for a
more rounded, warmer sound. Higher settings make it sound brighter.
BPF selected for the Filter Type
Harmonic components will change depending on the TVF Cutoff
Frequency setting. This can be useful when creating distinctive sounds.
HPF selected for the Filter Type
Higher Cutoff Frequency settings will reduce lower harmonics to
emphasize just the brighter components of the sound.
PKG selected for the Filter Type
The harmonics to be emphasized will vary depending on Cutoff Frequency
setting.
0127
Emphasizes the portion of the sound in the region of the cutoff frequency,
adding character to the sound. Excessively high settings can produce
oscillation, causing the sound to distort.
0127

25

Sample Edit

Parameter

TVF ENV

Value/Explanation
Use this parameter if you want the cutoff frequency to change according
to the key that is pressed. Relative to the cutoff frequency at the C4 key
(center C), positive (+) settings will cause the cutoff frequency to rise
for notes higher than C4, and negative (-) settings will cause the cutoff
frequency to fall for notes higher than C4.
Larger settings will produce greater change.
-200+200

Parameter

Value/Explanation

TVF Env Depth

Cutoff frequency
(Octave)
TVF Env V-Curve

Specifies the depth of the TVF envelope. Higher settings will cause the TVF
envelope to produce greater change. Negative (-) settings will invert the
shape of the envelope.
-63+63
Selects one of the following 7 curves that will determine how keyboard
playing dynamics will affect the TVF envelope. Set this to FIXED if you
dont want the TVF Envelope to be affected by the keyboard velocity.
FIXED, 17

Cutoff Keyfollow

TVF Env V-Sens


Key
TVF Env T1 V-Sens

Cutoff V-Curve

Cutoff V-Sens

Resonance V-Sens

Selects one of the following seven curves that determine how keyboard
playing dynamics (velocity) influence the cutoff frequency.
Set this to FIXED if you dont want the Cutoff frequency to be affected by
the keyboard velocity.
FIXED, 17

Use this parameter when changing the cutoff frequency to be applied as a


result of changes in playing velocity. If you want strongly played notes to
raise the cutoff frequency, set this parameter to positive (+) settings. If you
want strongly played notes to lower the cutoff frequency, use negative (-)
settings.
-63+63
This allows keyboard velocity to modify the amount of Resonance. If you
want strongly played notes to have a greater Resonance effect, set this
parameter to positive (+) settings. If you want strongly played notes to
have less Resonance, use negative (-) settings.
-63+63

TVF Env T4 V-Sens

Specifies how keyboard playing dynamics will affect the depth of the
TVF envelope. Positive (+) settings will cause the TVF envelope to have a
greater effect for strongly played notes, and negative (-) settings will cause
the effect to be less.
-63+63
This allows keyboard dynamics to affect the Time 1 of the TVF envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
The parameter to use when you want key release speed to control the
Time 4 value of the TVF envelope. If you want Time 4 to be speeded up
for quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Use this setting if you want the TVF envelope times (Time 2Time 4) to be
affected by the keyboard location. Based on the TVF envelope times for
the C4 key (center C), positive (+) settings will cause notes higher than
C4 to have increasingly shorter times, and negative (-) settings will cause
them to have increasingly longer times. Larger settings will produce
greater change.
-100+100
Time

TVF Env Time


Keyfollow

Key

TVF Env Time 14

TVF Env Level 04

Specify the TVF envelope times (Time 1Time 4). Higher settings will
lengthen the time until the next cutoff frequency level is reached. (For
example, Time 2 is the time over which Level 1 will change to Level 2.)
0127
Specify the TVF envelope levels (Level 0Level 4). These settings specify
how the cutoff frequency will change at each point, relative to the
standard cutoff frequency (the cutoff frequency value specified in the TVF
screen).
0127

Cutoff
Frequency

Time
Note off

Note on

T: Time

26

L: Level

Sample Edit

TVA
Parameter
Tone Level

Level V-Curve

Level V-Sens

Bias Level

Bias Position

Bias Direction

TVA ENV
Value/Explanation

Parameter

Sets the volume of the tone.


0127
You can select from seven curves that determine how keyboard playing
strength will affect the volume. If you do not want the volume of the tone
to be affected by the force with which you play the key, set this to FIXED.
FIXED, 17

This allows keyboard dynamics to affect the Time 1 of the TVA envelope.
If you want Time 1 to be speeded up for strongly played notes, set this
TVA-Env T1 V-Sens parameter to a positive (+) value. If you want it to be slowed down, set this
to a negative (-) value.
-63+63
The parameter to use when you want key release speed to control the
Time 4 value of the TVA envelope. If you want Time 4 to be speeded up
TVA-Env T4 V-Sens for quickly released notes, set this parameter to a positive (+) value. If you
want it to be slowed down, set this to a negative (-) value.
-63+63
Use this setting if you want the TVA envelope times (Time 2Time 4) to
be affected by the keyboard location. Based on the TVA envelope times
for the C4 key (center C), positive (+) settings will cause notes higher
than C4 to have increasingly shorter times, and negative (-) settings will
cause them to have increasingly longer times. Larger settings will produce
greater change.
-100+100
Time

Set this when you want the volume of the tone to change depending on
the force with which you press the keys. Set this to a positive (+) value to
have the changes in tone volume increase the more forcefully the keys are
played; to make the tone play more softly as you play harder, set this to a
negative (-) value.
-63+63
Adjusts the angle of the volume change that will occur in the selected Bias
Direction. Larger settings will produce greater change. Negative (-) values
will invert the change direction.
-100+100
Specifies the key relative to which the volume will be modified.
C-1G9
Selects the direction in which change will occur starting from the Bias
Position.
The volume will be modified for the keyboard area below the
LWR
Bias Position.
The volume will be modified for the keyboard area above the
UPR
Bias Position.
The volume will be modified symmetrically toward the left and
L&U
right of the Bias Position.
ALL
The volume changes linearly with the Bias Position at the center.

Bias
Bias causes the volume to be affected by the keyboard position. This is useful for changing
volume through keyboard position (pitch) when playing acoustic instruments.

Value/Explanation

TVA-Env Time KF

Key

Specify the TVA envelope times (Time 1Time 4). Higher settings will
lengthen the time until the next volume level is reached. (For example,
Time 2 is the time over which Level 1 will change to Level 2.)
0127
Specify the TVA envelope levels (Level 1Level 3). These settings specify
how the volume will change at each point, relative to the standard volume
TVA-Env Level 13 (the Tone Level value specified in the TVA screen).
0127
TVA-Env Time 14

Level
Time
Note off

Note on
T: Time

Tone Pan

Sets the pan of the tone. L64 is far left, 0 is center, and 63R is far right.
L64063R
Use this parameter if you want key position to affect panning.
Positive (+) settings will cause notes higher than C4 key (center C) to be
panned increasingly further toward the right, and negative (-) settings will
cause notes higher than C4 key (center C) to be panned toward the left.
Larger settings will produce greater change.
-100+100

LFO1
Parameter

Pan

Pan Keyfollow

Waveform

Key

Random Pan
Depth

Alternate Pan
Depth

Use this parameter when you want the stereo location to change randomly
each time you press a key. Higher settings will produce a greater amount
of change.
063
This setting causes panning to be alternated between left and right each
time a key is pressed. Higher settings will produce a greater amount
of change. L or R settings will reverse the order in which the pan will
alternate between left and right.
L63063R

L: Level

Rate

Rate Detune

Value/Explanation
Selects the waveform of the LFO.
** If you set this to BD-U or BD-D, you must turn the Key Trigger
parameter to ON. If this is OFF, it will have no effect.
SIN
Sine wave
TRI
Triangle wave
SAWU
Sawtooth wave
SAWD
Sawtooth wave (negative polarity)
SQR
Square wave
RND
Random wave
Once the attack of the waveform output by the LFO is allowed
BD-U
to develop in standard fashion, the waveform then continues
without further change.
Once the decay of the waveform output by the LFO is allowed
BD-D
to develop in standard fashion, the waveform then continues
without further change.
TRP
Trapezoidal wave
S&H
Sample & Hold wave (one time per cycle, LFO value is changed)
CHS
Chaos wave
Modified sine wave. The amplitude of a sine wave is randomly
VSIN
varied once each cycle.
A waveform generated by the data specified by LFO Step 116.
STEP
This produces stepped change with a fixed pattern similar to a
step modulator.
Adjusts the modulation rate, or speed, of the LFO.
** This setting will be ignored if the Waveform is set to CHS.
0127, note
LFO Rate Detune makes subtle changes in the LFO cycle rate (Rate) each
time a key is pressed. Higher settings will cause greater change.
** This parameter is invalid when Rate is set to note.
0127

27

Sample Edit

Parameter

Offset

Delay Time

How to Apply the LFO

Value/Explanation
Raises or lowers the LFO waveform relative to the central value (pitch or
cutoff frequency). Positive (+) settings will move the waveform so that
modulation will occur from the central value upward. Negative (-) settings
will move the waveform so that modulation will occur from the central
value downward.
-100, -50, 0, +50, +100
Delay Time (LFO Delay Time) specifies the time elapsed before the LFO
effect is applied (the effect continues) after the key is pressed (or released).
** After referring to How to Apply the LFO (p. 28), change the setting
until the desired effect is achieved.
0127
Adjusts the value for the Delay Time depending on the key position,
relative to the C4 key (center C). To decrease the time that elapses before
the LFO effect is applied (the effect is continuous) with each higher key
that is pressed in the upper registers, select a positive value; to increase
the elapsed time, select a negative value.
Larger settings will produce greater change. If you do not want the
elapsed time before the LFO effect is applied (the effect is continuous) to
change according to the key pressed, set this to 0.
-100+100

Apply the LFO gradually after the key is pressed

Parameter

Value/Explanation

Fade Mode

ON <
The time from when the keyboard is played until the LFO begins to be
applied.
The time over which the LFO amplitude will reach the maximum after the
Delay Time has elapsed.

Delay Time
Fade Time

Apply the LFO immediately when the key is pressed, and then gradually begin to
decrease the effect

Time
Delay Time KF

Key

Fade Mode

Fade Time

Key Trigger
Pitch Depth
TVF Depth
TVA Depth
Pan Depth

Specifies how the LFO will be applied.


** After referring to How to Apply the LFO (p. 28), change the setting
until the desired effect is achieved.
ON <, ON >, OFF <, OFF >
Specifies the time over which the LFO amplitude will reach the maximum
(minimum).
** After referring to How to Apply the LFO (p. 28), change the setting
until the desired effect is achieved.
0127
Specifies whether the LFO cycle will be synchronized to begin when the
key is pressed (ON) or not (OFF).
OFF, ON
Specifies how deeply the LFO will affect pitch.
-63+63
Specifies how deeply the LFO will affect the cutoff frequency.
-63+63
Specifies how deeply the LFO will affect the volume.
-63+63
Specifies how deeply the LFO will affect the pan.
-63+63

Parameter

Value/Explanation

Fade Mode
Delay Time

ON >
The time that the LFO will continue after the keyboard is played.
The time over which the LFO amplitude will reach the minimum after the
Delay Time has elapsed.

Fade Time

Apply the LFO gradually after the key is released

Parameter

Value/Explanation

Fade Mode

OFF <
The time from when the keyboard is released until the LFO begins to be
applied.
The time over which the LFO amplitude will reach the maximum after the
Delay Time has elapsed.

Delay Time
Fade Time

Apply the LFO from when the key is pressed until it is released, and gradually begin
to decrease the effect when the key is released

STEP LFO
Parameter
Step Type

LFO Step 116

Value/Explanation
When generating an LFO waveform from the data specified in LFO
Step116, specify whether the level will change abruptly at each step
(TYPE 1) or will be connected linearly (TYPE 2).
TYPE 1, TYPE 2
Specifies the data for the Step LFO. If the LFO Pitch Depth is +63, each +1
unit of the step data corresponds to a pitch of +50 cents.
-36+36

Parameter

Value/Explanation

Fade Mode
Delay Time

OFF >
The time that the LFO will continue after the keyboard is released.
The time over which the LFO amplitude will reach the minimum after the
Delay Time has elapsed.

Fade Time

OUTPUT
Parameter
Tone Chorus Send
Tone Reverb Send

28

Value/Explanation
Specifies the level of the signal sent to the chorus.
0127
Specifies the level of the signal sent to the reverb.
0127

Editing Arpeggios
1. Press the [ARPEGGIO] button to make it light.
The ARPEGGIO screen appears.

2. Move the cursor to the item that you want to edit, and use the value dial to edit the setting.
3. Press the [EXIT] button to exit the ARPEGGIO screen.
Parameter
STYLE

Part

Arp Hold

Grid

Duration

Motif

Velocity

Oct Range

Accent

Value/Explanation
Selects the arpeggios basic performance style.
001128
In performance mode, this selects the part (only one part) that will be
played by the arpeggio. If a drum kit is assigned to a part, you can play a
drum kit along with the arpeggios.
** This parameter is not shown if the patch mode is selected or the [SUPER
LAYER] button is on.
Part1 (Upper), Part2 (Lower), Part316
You can produce arpeggios even without continuing to press the
keyboard.
OFF, ON
Sets the particular note division and resolution in a single grid used in
creating the arpeggio in an Arpeggio Style, and how much of a shuffle
syncopation is to be to applied (none/weak/strong) to it (grid type).
** Grid settings are shared with the rhythm pattern.
1/4 ()
Quarter note (one grid section = one beat)
1/8 ()
Eighth note (two grid sections = one beat)
Eighth note shuffle Light (two grid sections = one beat, with a
1/8 () L
light shuffle)
Eighth note shuffle Heavy (two grid sections = one beat, with
1/8 () H
a heavy shuffle)
1/12 ()
Eighth note triplet (three grid sections = one beat)
1/16 ()
Sixteenth note (four grid sections = one beat)
Sixteenth note shuffle Light (four grid sections = one beat,
1/16 () L
with a light shuffle)
Sixteenth note shuffle Heavy (four grid sections = one beat,
1/16 () H
with a heavy shuffle)
1/24 ()
Sixteenth note triplet (six grid sections = one beat)
This determines whether the sounds are played staccato (short and
clipped), or tenuto (fully drawn out).
** Duration settings are shared with the rhythm pattern.
For example, when set to 30%, the length of the note in a
30120% grid (or when a series of grids is connected with ties, the final
grid) is 30% of the full length of the note set in the grid type.
Even if the linked grid is not connected with a tie, the same
Full
note continues to sound until the point at which the next new
sound is specified.
Refer to Selecting Ascending/Descending Variations (Motif ) (p. 29).
Specifies the loudness of the notes that you play.
The velocity will change according to how strongly you strike
REAL
the key.
The notes will be sounded with the velocity you specify here,
1127
regardless of how strongly you strike the key.
Adds an effect that shifts arpeggios one cycle at a time in octave units
(octave range). You can set the shift range upwards or downwards (up to
three octaves up or down).
-3+3
Adjust the amount (spread) of this dynamic variation.
With a setting of 100, the arpeggiated notes will have the velocities that
are programmed by the arpeggio style. With a setting of 0, all arpeggiated
notes will be sounded at a fixed velocity.
0100

Selecting Ascending/Descending Variations (Motif)


Selects the method used to play sounds (motif ) when you have a greater number of
notes than programmed for the Arpeggio Style.
** When the number of keys played is less than the number of notes in the Style,
the highest-pitched of the pressed keys is played by default.
Value
Up (L)
Up (L&H)
Up (_)
Down (L)
Down (L&H)
Down (_)
U/D (L)
U/D (L&H)
U/D (_)
Rand (L)
Rand (_)
Phrase

Explanation
Only the lowest of the keys pressed is sounded each time, and the notes play in
order from the lowest of the pressed keys.
Notes from both the lowest and highest pressed keys are sounded each time,
and the notes play in order from the lowest of the pressed keys.
The notes play in order from the lowest of the pressed keys.
No note is played every time.
Only the lowest of the keys pressed is sounded each time, and the notes play in
order from the highest of the pressed keys.
Notes from both the lowest and highest pressed keys are sounded each time,
and the notes play in order from the highest of the pressed keys.
The notes play in order from the highest of the pressed keys.
No note is played every time.
Notes will be sounded from the lowest to the highest key you press and then
back down to the lowest key, with only the lowest key sounded each time.
Notes from both the lowest and highest pressed keys are sounded each time,
and the notes play in order from the lowest of the pressed keys and then back
again in the reverse order.
The notes play in order from the lowest of the pressed keys, and then back
again in the reverse order. No note is played every time.
Notes will be sounded randomly for the keys you press, with only the lowest
key sounded each time.
Only the lowest of the keys pressed is sounded each time, the notes you press
will be sounded randomly. No note is played every time.
Pressing just one key will play a phrase based on the pitch of that key. If you
press more than one key, the key you press last will be used.

29

Editing the Vocoder/Auto Pitch


1. Press the [VOCODER/AUTO PITCH] button to make it light.
The VOCODER/AUTO-PITCH screen appears.

2. Move the cursor to the parameter that you want to edit, and use the value dial to change the value.
3. To save the edited settings, perform the operation Saving the Vocoder/Auto Pitch Settings (Write).
Parameter
Mode

Bank, Number
Mode: Vocoder
Carrier
Level
Pan
Mic Sens

Envelope

Synth Level
Mic Mix Level

Mic HPF
Mode: Auto-Pitch
Keyboard Part

Type

Level
Pan

Scale

Value/Explanation
Selects the vocoder or auto-pitch.
Vocoder, Auto-Pitch
Selects the vocoder or auto-pitch setting.
PRST 001010
Vocoder settings
PRST 011020
Auto-pitch settings
USER 501520
User settings
Selects the sound that will be the basic waveform of the vocoder sound.
Adjusts the output level of the sound that passes through the vocoder.
0127
Adjusts the stereo position of the sound that passes through the vocoder.
L6463R
Specifies the input sensitivity of the mic.
0127
Selects the character of the sound.
SHARP
Emphasizes the human voice.
SOFT
Emphasizes the sound of the instrument.
LONG
Produces a vintage sound with a long decay.
Specifies the input level of the instrumental sound.
0127
Specifies the amount of the mic audio passing through the Mic HPF (Mic
High Pass Filter) that is added to the output of the vocoder.
0127
Specifies the frequency at which the high pass filter (HPF) applied to the
mic audio starts to take effect. If this is set to BYPASS, no filter is applied.
BYPASS, 100016000Hz
Selects the sound that is played on the keyboard when using Auto-Pitch.
Selects how Auto-Pitch correction is performed.
SOFT
Corrects the pitch smoothly.
HARD
Corrects the pitch quickly.
ELECTRIC1
Corrects the pitch in a stepwise manner.
Corrects the pitch more strongly than ELECTRIC1.
ELECTRIC2
This reproduces the mechanical, step-wise pitch
correction used in pop music.
ROBOT
Corrects the pitch to the specified note.
Adjusts the output level of the sound that passes through the auto-pitch.
0127
Adjusts the stereo position of the sound that passes through auto-pitch.
L6463R
Selects the scale to which Auto-Pitch corrects the pitch.
CHROMATIC
Corrects the pitch in semitone steps.
Corrects the pitch to the notes of the scale (Key)
Maj (Min)
you specify.
If the Scale parameter is set to Maj (Min), specify the key of the song
youre singing. For example if the song is in C major, specify C; if the song
is in A minor, specify Am.
CBm
Relationship between the key of the song and the key signature (and) of
the score
Major keys

Key
Minor keys
Major keys

Minor keys
Octave

Gender

Balance

Note

30

Makes the pitch one octave higher/lower.


-1, 0, +1
Settings in the - direction give the voice an increasingly masculine
character; settings in the + direction give the voice an increasingly
feminine character.
-10+10
Specifies the volume balance between the direct sound (D) and the effect
sound (W).
D100:0WD0:100W
Fixes the pitch.
** Available if Type is set to Robot.
CB

Saving the Vocoder/Auto Pitch Settings (Write)


1. Press the [WRITE] button to make it light.

The VOCODER/AUTO-PITCH NAME screen appears.

2. Assign a name to the data that youre saving.


Operation

Explanation

[K] [J] buttons


Value dial, [] [+] buttons
[I] [H] buttons

Move the cursor.


Select the character.
Switch between uppercase and lowercase.

Inserting/ Deleting Characters

1. While entering a name, press the [MENU] button.

The NAME MENU window appears. The window closes if you press the button
once again.

2. Move the cursor to INSERT or DELETE, and press the [ENTER] button.
Function

Explanation

INSERT

Press the [ENTER] button to insert a space (blank) at the cursor location.
Press the [ENTER] button to delete the character at the cursor location;
subsequent characters will be moved forward to fill the gap.

DELETE

3. When youve specified the name, press the [ENTER] button.


4. Use the value dial to specify the save-destination.
5. Press the [ENTER] button.
A confirmation message appears.
If you decide to cancel, press the [EXIT] button.

6. Move the cursor to OK, and press the [ENTER] button.


Saving is complete when the screen indicates Completed!

NOTE
Never turn off the power while the screen indicates Writing....

Creating an Original Scale (USER SCALE)


You can adjust the pitch of each note from C through B in units of one cent.
The pitch you specify for each note is applied to that note for all octaves.
You can create and save nine different user scales for later recall.

Setting a User Scale

Recalling a User Scale

1. Press [MENU] button.

1. Press [MENU] button.

2. Move the cursor to USER SCALE, and press the [ENTER] button.

2. Move the cursor to USER SCALE, and press the [ENTER] button.

The MENU screen appears.


The USER SCALE screen appears.

The MENU screen appears.


The USER SCALE screen appears.
The currently selected user scale number is shown.
When the instrument starts up, this always indicates OFF.

3. Press the [1][9] button to select a user scale.

To return to the normal state (OFF), press the [0] button.

MEMO

3. Select each of the 12 notes from C to B, and use the value dial to edit their
pitch.

** You can also use the keyboard to select a note to edit.


Value

-64+63

Quarter Tone settings

55 If a user scale is selected, the user scale does not change even if you switch
patches or performances.
55 User scale returns to OFF when you turn off the power.
55 If no user scale is registered to the button that you press, equal temperament is
selected.
55 If you use the shortcut ([KEY TOUCH]+[TRANSPOSE]) to access the USER SCALE
screen, you can press a [0][9] button to select a user scale and immediately
exit the USER SCALE screen. This is convenient when you want to recall a user
scale while performing.

1. In the USER SCALE screen, hold down the OCTAVE [DOWN] button and
play a note on the keyboard.

The pitch of the note you played is flattened by 1/4 semitone (-50 cents).
Once again hold down the OCTAVE [DOWN] button and play the same note to
restore it to its original pitch.

2. In the SCALE EDIT screen, hold down the OCTAVE [UP] button and play a note
on the keyboard.
The pitch of the note you played is sharpened by 1/4 semitone (+50 cents).
Once again hold down the OCTAVE [UP] button and play the same note to
restore it to its original pitch.

4. When youve finished making settings, press the [WRITE] button.

The USER SCALE WRITE screen appears.


** If you press the [EXIT] button to exit the USER SCALE screen without performing
the Write operation, the unsaved settings revert to their previous state.

5. Select the write destination number (USER 19), and press the [ENTER]
button.

A confirmation message appears.


If you decide to cancel, press the [EXIT] button.

6. Move the cursor to OK, and press the [ENTER] button.

Writing is complete when the screen indicates User Scale Write Completed.

31

System Settings
Procedure
1. Press the [MENU] button.
The MENU screen appears.

2. Move the cursor to SYSTEM, and press the [ENTER] button.


3. Move the cursor to tab, and use the [K] [J] buttons to switch the pages.
4. Move the cursor to the parameter that you want to edit, and use the value

MEMO
The parameters you edit are saved when you press the [WRITE] button in the
SYSTEM screen, or when you exit the SYSTEM screen.

dial to change the value.

5. Press the [EXIT] button to exit the screen.


System Parameters
GENERAL
Parameter
LCD Contrast
LCD Brightness

Auto Off

Power Save Time

Illumination

SOUND
Value/Explanation
Adjusting the display contrast.
120
Adjusting the display brightness.
120
Specifies whether the unit will turn off automatically after a certain time
has elapsed.
If you dont want the unit to turn off automatically, choose OFF setting.
OFF, 30, 240[min]
Amount of idle time that is to pass before the JUNO-DS enters power-save
mode.
When the JUNO-DS enters power-save mode, it will reduce its power
consumption by turning off the display backlight and minimizing button
illumination.
OFF, 1, 3, 5, 10, 15, 20, 30, 60[min]
Specifies whether the buttons illuminate when they are waiting for an
operation.
OFF, ON

Pad Brightness
COLOR
Back Ground
Level Meter
Part Select
Track Select
Track Data
Track Mute
Rhythm Pattern
Audio Player
Tone Switch
Tone Select

Value/Explanation
Adjusts the brightness of pads [1][8].
1127
The illumination color of pads [1][8] can be specified for each function.
Specifies the basic illumination color of the pads.
OFF, 113
Specifies the illumination color of the level meter that
indicates the volume when you play the keyboard.
Specifies the pad illumination color that indicates the
selected part when you use the pads to select a part.
Specifies the pad illumination color that indicates
the selected track when you use the pads to select a
track.
Specifies the pad illumination color that indicates a
track already containing performance data.
Specifies the pad illumination color that indicates a
muted track.
113
Specifies the pad illumination color when the
RHYTHM PATTERN screen is displayed.
Specifies the pad illumination color when the AUDIO
PLAYER screen is displayed.
Specifies the pad illumination color for pads [5]
[8] that indicate tones turned on in the PATCH EDIT
screen.
Specifies the pad illumination color for the pad that
indicates the selected tone in the PATCH EDIT screen.

KEY TOUCH
Parameter
Velo Curve

Curve Offset

Velocity

32

Master Tune
Master Key Shift
Master Level
Output Gain
Audio Level

Value/Explanation
Sets the keyboards touch.
LIGHT, MEDIUM, HEAVY
Adjusts the Velo Curve.
Lower values make the keyboard feel lighter.
Higher values make the keyboard feel heavier.
-10+9
Specifies the velocity transmitted when a key is played.
The transmitted velocity value will correspond to the
REAL
force with which you strike the key.
The transmitted velocity value will be fixed,
1127
regardless of the force with which you strike the key.

Value/Explanation
Adjusts the overall tuning of the JUNO-DS.
The display shows the frequency of the A4 note (center A).
415.3466.2[Hz]
Shifts the JUNO-DSs overall pitch range in semitone steps.
-24+24
Sets the JUNO-DSs overall volume.
0127
Adjusts the output gain from the JUNO-DSs output.
-12+12[dB]
Specifies the volume when playing audio file from the Audio Player.
0127

MASTER EQ
Parameter
Master EQ Switch

PAD COLOR
Parameter

Parameter

EQ Low Freq
EQ Low Gain
EQ Mid Freq
EQ Mid Gain
EQ Mid Q
EQ High Freq
EQ High Gain
EQ Total Gain

Value/Explanation
Turn the master EQ (this is an equalizer that is applied to the overall sound
of the entire JUNO-DS) on/off.
OFF, ON
Frequency of the low range.
200, 400[Hz]
Gain of the low frequency range.
-15+15[dB]
Frequency of the middle range.
2008000[Hz]
Gain of the middle frequency range.
-15+15[dB]
Width of the middle frequency range.
Set a higher value for Q to narrow the range to be affected.
0.5, 1.0, 2.0, 4.0, 8.0
Frequency of the high range.
2000, 4000, 8000[Hz]
Gain of the high frequency range.
-15+15[dB]
Gain of the overall Master EQ.
-15+15[dB]

System Settings

MIC IN SETTINGS
Parameter

KNOB
Value/Explanation

Adjusts the input level of the MIC INPUT jack.


0127
Specifies whether reverb is applied (ON) to the mic input or not applied
Mic In Reverb
(OFF).
Switch
OFF, ON
Adjust the amount of reverb that is applied to the sound of the
Mic In Reverb
microphone.
Level
0127
Select the type of reverb/delay that is applied to the sound of the
Mic In Reverb Type microphone.
ROOM1, ROOM2, STAGE1, STAGE2, HALL1, HALL2, DELAY, PAN-DELAY
Adjusts the length of the reverberation (when Reverb Type is ROOM1
HALL2) or the delay time of the delay (when Reverb Type is DELAY or PANMic In Reverb
DELAY).
Time
0127
Switches the noise suppressor on/off. The noise suppressor is a function
Noise Suppressor
that suppresses noise during periods of silence.
Switch
OFF, ON
Adjusts the volume at which noise suppression starts to be applied.
Noise Suppressor
Threshold
0127
Adjusts the time from when noise suppression starts until the volume
Noise Suppressor
reaches 0.
Release
0127
Specifies the mic input mode.
ALL
Sound is input from the mic at all times.
Mic Mode
Sound is input from the mic only when the
VOCAL FX
[VOCODER/ AUTO PITCH] button is lit, or when the
effect type is set to 79: Di VOCODER (p. 57).

Parameter

Value/Explanation

Knob 14 Assign

Specifies the function that is assigned to each knob when the parameter
controlled by the control knobs is set to ASSIGN 14.
OFF
No function is assigned.
CC0131, 32 (OFF),
Controller number 131, 32, 3395
3395
Pitch Bend
The same effect as moving the pitch bend.
Aftertouch
Aftertouch
** In Patch mode, the effect of the above functions applies to the currently
selected sound. In Performance mode, the effect applies to the selected
part.
EQ Low Freq
Frequency of the low range.
EQ Low Gain
Gain of the low frequency range.
EQ Mid Freq
Frequency of the middle range.
EQ Mid Gain
Gain of the middle frequency range.
EQ Mid Q
Width of the middle frequency range.
EQ High Freq
Frequency of the high range.
EQ High Gain
Gain of the high frequency range.

Mic In Level

SYNC/TEMPO
Parameter

Sync Mode

PEDAL
Parameter

Value/Explanation

Clock Source

Control Pedal

Control Pedal
Assign

Control Pedal
Polarity

Specifies the function of the pedal that is connected to the PEDAL


CONTROL jack. The number in parentheses ( ) is the controller number
of the control change message produced by the pedal when the
corresponding function is assigned.
MODULATION (CC01) Vibrato
PORTA-TIME
(CC05) Portamento time
VOLUME
(CC07) Level
PAN
(CC10) Pan
EXPRESSION
(CC11) Level
(CC64) The sound will be sustained for keys that are
HOLD
played or were already held down while holding down
the pedal.
PORTAMENTO (CC65) Portamento switch
(CC66) The sound will be sustained only for keys that
SOSTENUTO
were already pressed when you pressed the pedal.
RESONANCE
(CC71) Resonance
RELEAS-TIME
(CC72) Release time
ATTACK-TIME
(CC73) Attack time
CUTOFF
(CC74) Cutoff
DECAY-TIME
(CC75) Decay time
VIB-RATE
(CC76) Vibrato speed
VIB-DEPTH
(CC77) Vibrato depth
VIB-DELAY
(CC78) Vibrato delay time
CHORUS-SEND (CC93) The amount of the chorus
REVERB-SEND
(CC91) The amount of the reverb
AFTERTOUCH
Channel aftertouch
** In Patch mode, the effect of the above functions applies to the currently
selected sound. In Performance mode, the effect applies to the current
part or to parts whose keyboard switch (p. 19, p. 20, p. 22) is on.
Pressing the pedal will start/stop the rhythm pattern,
START/STOP
audio player, or pattern sequencer.
The tempo will be set to the interval at which you press
TAP-TEMPO
the pedal (Tap Tempo).
If youre in the patch mode, this selects the next sound.
PROG-UP
If youre in the performance mode, this selects the nextnumbered performance.
If youre in the patch mode, this selects the previous
PROG-DOWN
sound. If youre in the performance mode, this selects
the previous-numbered performance.
FAV-UP
The favorite of the next number or bank will be selected.
The favorite of the previous number or bank will be
FAV-DOWN
selected.
Selects the polarity of the pedal connected to the PEDAL CONTROL jack.
STANDARD, REVERSE

Startup Tempo

Tempo Lock

Value/Explanation
Specifies the synchronization message that the JUNO-DS will use for
operation.
The JUNO-DS will be the master. Choose this
MASTER
setting when using the JUNO-DS by itself without
synchronizing to another device.
The JUNO-DS will be the slave. Choose this setting
SLAVE
when you want the JUNO-DS to synchronize to MIDI
Clock messages received from another MIDI device.
When the Sync Mode is SLAVE, this setting specifies whether the
JUNO-DS will synchronize to synchronization messages from the MIDI IN
connector or from the USB COMPUTER port.
MIDI, USB
Specifies the tempo when the JUNO-DS starts.
20250
When you switch performances or patterns, this specifies whether the
tempo of the newly selected performance/pattern is used, or the current
tempo is maintained.
OFF, ON (maintain)

METRONOME
Parameter

Value/Explanation

Specifies how the metronome will be sounded.


OFF
No metronome is sounded.
PLAY-ONLY
The metronome sounds when a pattern is playing.
The metronome sounds when a pattern is being
Metronome Mode REC-ONLY
recorded.
The metronome sounds when a pattern is playing or
PLAY&REC
being recorded.
ALWAYS
The metronome sounds at all times.
Adjusts the metronome volume.
Metronome Level
010
Selects the metronome sound.
TYPE1
Conventional metronome sound (first beat is a bell)
Metronome
TYPE2
Click sound
Sound
TYPE3
Beep sound
TYPE4
Cowbell sound
Metronome
Accent Switch

Adds an accent to the metronome sound.


OFF, ON

Hold Pedal
Continuous Hold
Pedal
Hold Pedal
Polarity

If this is ON, the PEDAL HOLD jack will support half-pedaling.


OFF, ON
Selects the polarity of the pedal connected to the PEDAL HOLD jack.
STANDARD, REVERSE

33

System Settings

MIDI
Parameter

Local Switch

Patch Rx/Tx Ch

Performance
Control Channel
Transmit
Program Change,
Bank Select, Active
Sensing

Value/Explanation
Determines whether the internal sound generator is disconnected (OFF)
from the controller section (keyboard, pitch bend/modulation lever,
buttons, sliders, pedal, and so on); or not disconnected (ON). Normally
youll leave this ON. Choose the OFF setting if you want operations on
the JUNO-DS to only control DAW software on your computer.
OFF, ON
In patch mode, specifies the MIDI message transmit/receive channel for
the keyboard part.
116
Specifies the MIDI receive channel on which MIDI messages (program
change/bank select) from an external MIDI device will be received by the
JUNO-DS to switch performances. Choose OFF setting if you dont want
performances to be switched from a connected MIDI device.
116, OFF
Specifies whether program change messages/bank select messages/active
sensing messages will be transmitted (ON) or not be transmitted (OFF).

Program Change,

OFF, ON
Specifies whether changes you make in the settings of a patch or
performance will be transmitted as system exclusive messages (ON), or will
not be transmitted (OFF).
OFF, ON
Specifies whether program change messages/bank select messages will
be received (ON) or not be received (OFF).

Bank Select

OFF, ON

Transmit
Edit Data
Receive

Soft Through

USB Driver

If this is ON, incoming MIDI messages from the MIDI IN connector will be
re-transmitted without change from the MIDI OUT connector.
OFF, ON
Sets the USB driver.
** This setting will take effect when you turn the power off, then on again.
Choose this if you want to use the generic USB driver
GENERIC
provided by your computers operating system.
Choose this if you want to use a USB driver
VENDOR
downloaded from the Roland website. (*1)

*1: Download the Driver


In order to use the JUNO-DS with the VENDOR setting, you must download the driver
from the following URL and install it on your computer.
For details on installation, refer to the following URL.
& http://www.roland.com/support/

CONTROL
Parameter

Value/Explanation

Sys Ctrl 14
Source

Specify the MIDI messages that will be used as system controls.


System Control settings allow you to specify MIDI messages that will
apply in common to the entire JUNO-DS, and can be used for controlling
volume, tone, etc.
You can assign up to four MIDI messages for this type of control.
** If you want to make assignments for realtime control of the sound and
effects for each tone independently, use Matrix control (p. 12) or
MFX control (p. 18).
OFF
No function is assigned.
CC0131, 32 (OFF),
Controller number 131, 32, 3395
3395
PITCH BEND
The same effect as moving the pitch bend.
AFTERTOUCH
Aftertouch

INFORMATION
Parameter

Value/Explanation

Version
Expansion

View the software version.


Displays information about expansion sounds.

34

Connecting to a Computer via USB


If you use a commercially available USB cable to connect a USB port of your
computer to the USB COMPUTER port located on the rear panel of the JUNO-DS,
you can use MIDI-compatible software (DAW software) to play back audio and MIDI
data on the JUNO-DS.

Making USB Driver Settings


Heres how to switch between the JUNO-DSs dedicated USB driver and the generic
driver provided by your operating system.

1. Press the [MENU] button.


The MENU screen appears.

USB COMPUTER port

2. Move the cursor to SYSTEM, and press the [ENTER] button.


The SYSTEM screen appears.

3. Move the cursor to MIDI tab USB Driver, and use the value dial to select
the driver.
Driver
VENDOR
GENERIC

For details on operating requirements, refer to the Roland website.


http://www.roland.com/support/

NOTE

55 For some types of computer, this might not work correctly. Refer to the Roland
website for details on the operating systems that are supported.
55 A USB cable is not included. You can purchase one from the dealer where you
purchased the JUNO-DS.
55 Use a USB 2.0 cable.
55 Your computers USB port must support USB 2.0 Hi-Speed.
55 Turn on the power of the JUNO-DS before you start the DAW software on your
computer. Dont turn the JUNO-DSs power on/off while your DAW software is
running.

Explanation
The dedicated driver provided by Roland specifically for the JUNO-DS is used.
Both MIDI and audio are available.
The generic driver of the operating system is used.
Only MIDI is available.

When you switch the driver, a confirmation screen appears.


If you decide to cancel, press the [EXIT] button.

4. Move the cursor to WRITE, and press the [ENTER] button.


Setting is complete when the screen indicates Completed.

MEMO
This system takes effect when the JUNO-DS is powered-on.

5. Turn the power off, and then on again.

USB audio
JUNO-DS 0 Computer

If the JUNO-DS is connected to your computer via a USB cable, the audio output
youve chosen in the JUNO-DS can be recorded into your computers DAW software.
Computer 0 JUNO-DS

If the JUNO-DS is connected to your computer via a USB cable, the sound of your
computer can be reproduced from an audio system connected to the JUNO-DSs
jacks.

USB MIDI
If the JUNO-DS is connected to your computer via a USB cable, the JUNO-DSs
performance data (MIDI data) can be recorded into your DAW software, and
performance data (MIDI data) played back by your DAW software can be sounded
by the JUNO-DSs sound engine.

Installing the USB Driver


The USB driver is software that exchanges data between the JUNO-DS and your
computer software.
In order to use the JUNO-DSs dedicated USB driver, you must install the USB driver.

MEMO
For details on downloading and installing the USB driver, refer to the Roland
website.
http://www.roland.com/support/

35

Using the JUNO-DS with DAW Software


Using the JUNO-DS As a DAW Controller
You can use the JUNO-DS as a controller for your DAW software.
The JUNO-DS provides various DAW control maps. Simply select the appropriate
control map to apply the appropriate settings for the DAW software that youre
using.

MEMO
If you want to use the JUNO-DS as a controller for your DAW software, set the USB
Driver setting to VENDOR.

Using the JUNO-DS to Control DAW Software

1. Use a USB cable to connect the JUNO-DS to your computer.

A confirmation message appears.


** This message is not shown if you power-on the JUNO-DS with it already
connected to the computer.

2. Move the cursor to YES, and press the [ENTER] button.

DAW Control mode is on, and the DAW CONTROL screen appears.

3. Move the cursor to Control Map, and use the value dial to select the DAW
software that youre using.
Value

Explanation

LOGIC PRO
SONAR
CUBASE

When controlling Logic Pro.


When controlling SONAR.
When controlling Cubase.

USER

Choose USER if your system cannot use the Mackie Control control surface.
Youll be able to choose the MIDI messages that are transmitted when you
press pads [1][8].

4. As necessary, move the cursor to Sync Output or Sync Mode, and use the
value dial to change the setting.
Parameter

Sync Output

Sync Mode

Value/Explanation
Specifies whether clock, start, continue, stop, and song position pointer
messages are transmitted to another device (ON) or are not transmitted
(OFF).
** When the DAW CONTROL screen is not shown, this parameter is forcibly
turned OFF.
OFF, ON
Specifies the synchronization message that the JUNO-DS will use for
operation.
The JUNO-DS will be the master. Choose this setting when
MASTER
using the JUNO-DS by itself without synchronizing to another
device.
The JUNO-DS will be the slave. Choose this setting when you
SLAVE
want the JUNO-DS to synchronize to MIDI Clock messages
received from another MIDI device.

5. Turn the Local Switch OFF in the Controller tab (p. 37).
6. In your DAW software, open the project file that you want to control.
MEMO
Before you continue, select JUNO-DS as the MIDI input device and output
device.
For details on how to do this, refer to the owners manual of your DAW software.

7. Make the appropriate control surface settings for the DAW software you
selected.

Settings in LOGIC PRO


This explanation describes the procedure when using Logic Pro X. The procedure
may differ for other versions.

1. From the Logic Pro X menu, choose [Logic Pro X] 0 [Control Surfaces]
0 [Setup] to open the setting screen.

2. From the menu, choose [New] 0 [Install].


3. From the list of Model, choose Mackie Control and press Add.
4. As the input port and the output port, specify JUNO-DS DAW CTRL.

36

Settings in SONAR
This explanation describes the procedure when using SONAR X2 Producer. The
procedure may differ for other versions.

1. From the SONAR menu, choose [Edit] 0 [Preferences] 0 [MIDI Devices]


to open the input/ output device selection.

2. To the input devices and output devices, add JUNO-DS DAW CTRL.
3. In [Preferences], choose [MIDI Control Surfaces].
4. Press Add new Controller/Surface to access the control surface settings
dialog box.

5. Choose Mackie Control as the control surface, choose JUNO-DS DAW CTRL
as the input port and output port, and then press OK.
Settings in CUBASE
This explanation describes the procedure when using the Mac OS X version of
Cubase 7. The procedure may differ for other versions.

1. From the Cubase [Devices] menu, choose [Device Setup].


2. Press the [+] button located in the upper left of the dialog box, and choose
Mackie Control from the pulldown menu.

3. As the MIDI input and MIDI output for Mackie Control, specify JUNO-DS DAW
CTRL.

4. In the left side of the dialog box, choose MIDI Port Setup to access the
setting screen.

5. In JUNO-DS DAW CTRL, clear the check box from In ALL MIDI Inputs.

8. Operate the JUNO-DS to control your DAW software.


Available controllers Explanation
[s] button
Playback/Stop
[t] button
Start recording on record-standby tracks.
[u] button
Return the current position to the beginning.
[SHIFT]+Pad [2]
Rewind
[SHIFT]+Pad [3]
Fast forward
The [s] through [u] buttons emulate the Mackie Control control surface.
Pad [1][8]
Control knobs
[LEVEL] sliders

Emulate the Mackie Control control surface Function buttons (F1F8).


You can control the functions that are assigned (p. 33) to Assign 14
(p. 37).
You can control the functions that are assigned to the four sliders
(p. 37).

Using the JUNO-DS with DAW Software

Using the JUNO-DS As a MIDI Keyboard

Assigning Functions to Knobs and Sliders


You can assign functions to the control knobs (14) and the [LEVEL] sliders (14).
Knob 1

Knob 2

Knob 3

Your playing on the JUNO-DSs keyboard (MIDI data) can be recorded into your DAW
software, or used to play software instruments.

Knob 4

1. Connect the JUNO-DS to your computer.


2. Press the [DAW CONTROL] button to make it light.
The DAW CONTROL screen appears.

3. In the DAW CONTROL screen, select the Controller tab.


4. Turn the Local Switch OFF.
MEMO
Set the MIDI transmit channel as necessary (Tx Channel: p. 37).

Playing the JUNO-DSs Sound Generator from DAW Software


Performance data (MIDI data) played back by your DAW software can make the
JUNO-DSs sound generator produce sound.

Slider Slider Slider Slider


1
2
3
4

You can store sixteen sets of these assignments, with each set containing the
assignments of the control knobs (14) and the [LEVEL] sliders (14).

1. In the DAW CONTROL screen, select the Controller tab.

1. Connect the JUNO-DS to your computer.


2. Press the [DAW CONTROL] button to make it light.
3. Start your DAW software, and open the project file that you want to play.
MEMO
Before you continue, select JUNO-DS as the MIDI input device and output
device.
For details on how to make this setting, refer to the owners manual of your DAW
software.

2. Select the set of assignments that you want to edit.


MEMO
You can press the [ENTER] button and rename the set.

3. Move the cursor to the parameter that you want to edit, and use the value

4. In the DAW CONTROL screen, select the Part Edit tab.

dial to change the value.


Parameter

Explanation
Turns the Local switch on/off when in DAW Control mode.
If youre using a DAW software with the JUNO-DSs keyboard controller
section and sound generator section, you should turn the Local Switch OFF.
Heres why.
We need to connect these sections in the following order: the JUNO-DSs
keyboard a DAW software the JUNO-DSs sound generator. Since the
JUNO-DSs keyboard section and sound generator section are connected
internally, such a connection order would normally be impossible. However,
if the Local Switch is OFF, the JUNO-DSs keyboard section and its sound
generator section will be independent, allowing you to use a DAW software
as shown here in the illustration.

Keyboard

Local Off

Local Switch

Sound
generator

No.

Explanation

Performance

Patches that are assigned to each part

Receive switch for each part


If you set to OFF, MIDI messages are not received.

Receive channel for each part

** Depending on the channel settings of your DAW, messages that switch studio
sets may be transmitted on the channel of a part, causing the tone to switch. If
this occurs, check the channel settings of your DAW.

5. Change the settings as necessary.


MEMO
DAW
software

It is convenient to turn receive switch on/off if you temporarily want to stop


receiving MIDI messages.

6. In your DAW software, set the transmit channels of the tracks that youre
playing back to match the receive channel settings of the JUNO-DS.

For details on how to make this setting, refer to the owners manual of your DAW
software.
Tx Channel
Knob 14
Slider 14

Specifies the MIDI transmit channel used when in DAW Control mode.
Set this as desired.
Select the MIDI messages that are transmitted when you turn the control
knobs (14).

7. Play back your DAW software.


You hear the playback sounded by the JUNO-DSs patches.

Select the MIDI messages that are transmitted when you control the [LEVEL]
sliders (14).

MEMO
If you want your settings to be remembered, save the DAW CONTROL settings
(p. 38).

37

Using the JUNO-DS with DAW Software

Using the JUNO-DS As an Audio Interface


The JUNO-DSs audio output youve specified can be recorded into DAW software
on your computer.
Sound from your computer can also be reproduced from a device thats connected
to the JUNO-DSs OUTPUT jacks.

1. Connect the JUNO-DS to your computer.


2. Start up your DAW software, and choose JUNO-DS as the audio input
device and output device.

For details on how to make this setting, refer to the owners manual of your DAW
software.

Saving the DAW CONTROL Settings


The DAW CONTROL settings revert to their previous state when you turn off the
power. If you want the DAW CONTROL settings to be remembered even after poweroff, save them.

1. In the DAW CONTROL screen (expect in the Part Edit tab), press the [WRITE]
button.

** If you press the [WRITE] button when the Part Edit tab is selected,
PERFORMANCE WRITE is executed.
A confirmation message appears.
If you decide to cancel, press the [EXIT] button.

2. Move the cursor to OK, and press the [ENTER] button.


Saving is complete when the screen indicates Completed!

NOTE
Never turn off the power while the screen indicates Writing....

MEMO
When you save the DAW CONTROL settings, the system settings are also saved.

38

Error Messages
If an incorrect operation is performed, or if processing could not be performed as you specified, an error message appears.
Refer to the explanation for the error message that appears, and take the appropriate action.
Message

Meaning

Action

Battery Low!

The battery has run down.

Replace the batteries, or use an AC adaptor.

Cannot Read!

Failed to load the audio file from the USB flash drive.

Make sure that USB flash drive is correctly connected.


Use USB Flash Memory sold by Roland.

Duplicate File Name! Overwrite it?

A file of the same name already exists.

If you want to overwrite it, proceed with the operation. If you dont want to delete the
identically-named file, save using a different file name.

Duplicate File Name!

A file of the same name already exists.

Check the name.

Format USB Memory Error!

An error occurred when formatting the USB flash drive.

Use USB Flash Memory sold by Roland. We cannot guarantee operation if other products
are used.

Incorrect File!

This is a file that the JUNO-DS is unable to play/import.

Do not use this file.

Incorrect File Name!

A . (period) cannot be used at the beginning of a file name.

Specify a different character.

Int Memory Full!

There is insufficient memory capacity in the internal pattern writing


destination.

Delete unneeded pattern.

Memory Damaged!

Failed when reading from the waveform memory file system.

Please execute a Factory Reset.


If this does not resolve the problem, contact your dealer or a nearby Roland service
center.

Memory Full!

There is insufficient free capacity to store the sample.

Delete unneeded sample.

Memory Full! Optimize?

There is insufficient free capacity to store the sample. Do you want to


execute Optimize?

You can obtain free capacity by optimizing the memory area (p. 2).

MIDI Buffer Full!

An unusually large amount of MIDI data was received, and could not
be processed.

Reduce the amount of MIDI messages that are being transmitted.

MIDI Offline!

The MIDI IN connection was broken.

Check that there is no problem with the MIDI cable connected to the JUNO-DSs MIDI IN,
and that the MIDI cable was not disconnected.

No more Registered Favorites!

No more favorites have been registered.

Check the currently selected favorite number and the direction (FAV-UP or FAV-DOWN)
thats assigned to the pedal (p. 33).

No Room!

The number of stored waveforms has reached the maximum (256).

Delete unneeded sample.

Not Found!

The file was not found on the USB flash drive.

Make sure that the file exists on the USB flash drive.

Now Playing!

Since the JUNO-DS is playing, this operation cannot be executed.

Stop playback before you execute the operation.

Now Recording!

Since the JUNO-DS is recording, this operation cannot be executed.

Stop recording before you execute the operation.

The maximum number of notes that can be recorded in one pattern


has been exceeded; the pattern cannot be recorded any further.
Pattern Full!

Permission Denied!

Read Error!

This indication may appear if a large amount of data, such as


movements of the Control knobs, is being recorded. No further
pattern recording is possible.

Delete unneeded data from the pattern that youre recording.

The operation cannot be performed because the USB flash drive, file,
or folder is write-protected.

Disable the write-protect setting of the USB flash drive.


Using your computer, disable the write-protect setting of the file or folder.

Failed to load data from USB flash drive.

Make sure that USB flash drive is correctly connected.

It may be that the file is damaged.


This file cannot be loaded since its format is incorrect.

Do not use this file.

Rec Overflow!

Since a large amount of recorded data was input all at once, it could
not be processed correctly.

Reduce the amount of recorded data.

Sample Length Too Long!

The audio file cannot be imported because it is too long.

An audio file that exceeds 64 MB stereo or 32 MB mono cannot be imported.

Sample Length Too Short!

The audio file cannot be imported because it is too short.

Extremely short audio files cannot be imported.

Sys Mem Damaged!

It is possible that the contents of system memory have been


damaged.

Please execute a Factory Reset.


If this does not resolve the problem, contact your dealer or a nearby Roland service
center.

USB Mem NotReady!

USB flash drive is not connected.

Connect USB flash drive.

Failed to write data to USB flash drive.

Make sure that USB flash drive is correctly connected.

Data cannot be written because the USB flash drive has no more free
space.

Delete unneeded files from the USB flash drive. Alternatively, use a different USB flash
drive device, one that has more free space available.

The file or the USB flash drive itself is write protected.

Make sure that the file or the USB flash drive is not write protected.

Write Error!

39

MFX/Chorus/Reverb Parameters
MFX Parameters (MFX, MFX13)
The MFX feature 80 different kinds of effects. Some of the effects consist of two or more different effects connected in series.
Type

Filter

Modulation

Chorus

Dynamics

Delay

Lo-Fi 1

Pitch
Reverb

40

MFX
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65

Page
THRU
EQUALIZER
SPECTRUM
ISOLATOR
LOW BOOST
SUPER FILTER
STEP FILTER
ENHANCER
AUTO WAH
HUMANIZER
SPEAKER SIMULATOR
PHASER
STEP PHASER
MLT STAGE PHASER
INFINITE PHASER
RING MODULATOR
STEP RING MOD
TREMOLO
AUTO PAN
STEP PAN
SLICER
ROTARY
VK ROTARY
CHORUS
FLANGER
STEP FLANGER
HEXA-CHORUS
TREMOLO CHORUS
SPACE-D
3D CHORUS
3D FLANGER
3D STEP FLANGER
2BAND CHORUS
2BAND FLANGER
2BAND STEP FLANGR
OVERDRIVE
DISTORTION
VS OVERDRIVE
VS DISTORTION
GUITAR AMP SIM
COMPRESSOR
LIMITER
GATE
DELAY
LONG DELAY
SERIAL DELAY
MODULATION DELAY
3TAP PAN DELAY
4TAP PAN DELAY
MULTI TAP DELAY
REVERSE DELAY
SHUFFLE DELAY
3D DELAY
ANALOG DELAY
ANALOG LONG DELAY
TAPE ECHO
LOFI NOISE
LOFI COMPRESS
LOFI RADIO
TELEPHONE
PHONOGRAPH
PITCH SHIFTER
2VOI PCH SHIFTER
STEP PCH SHIFTER
REVERB
GATED REVERB

Type

MFX

p. 41

p. 42

Combination

p. 43
Piano
Vocoder
Lo-Fi 2

66
67
68
69
70
71
72
73
74
75
76
77
78
79
80

Page
OD0CHORUS
OD0FLANGER
OD0DELAY
DST0CHORUS
DST0FLANGER
DST0DELAY
ENH0CHORUS
ENH0FLANGER
ENH0DELAY
CHORUS0DELAY
FLANGER0DELAY
CHORUS0FLANGER
SYMPATHETIC RESO
Di VOCODER
BIT CRUSHER

p. 55

p. 56

p. 57

p. 44

MEMO

p. 45

p. 46

55 Parameters marked with a 3 can be controlled using the control knob to


which MFX CTRL is assigned.
55 Parameters marked with a sharp # can be controlled using a MFX control
(p. 18, p. 24) or Matrix control (p. 12). (Two setting items will change
simultaneously for #1 and #2).

Note
Some effect parameters (such as Rate or Delay Time) can be set in terms of a note
value.

p. 47

p. 48

p. 49

p. 50

p. 51

p. 52

p. 53

p. 54

p. 55

Sixty-fourthnote triplet

Sixty-fourth
note

Thirty-secondnote triplet

Thirty-second
note

Sixteenth-note
triplet

Dotted thirtysecond note

Sixteenth note

Eighth-note
triplet

Dotted
sixteenth note

Eighth note

Quarter-note
triplet

Dotted eighth
note

Quarter note

Half-note triplet

Dotted quarter
note

Half note

Whole-note
triplet

Dotted half note

Whole note

Double-note
triplet

Dotted whole
note

Double note

NOTE

55 If you specify the delay time as a note value, slowing down the tempo will not
change the delay time beyond a certain length.
This is because there is an upper limit for the delay time; if the delay time
is specified as a note value and you slow down the tempo until this upper
limit is reached, the delay time cannot change any further. This upper limit is
the maximum value that can be specified when setting the delay time as a
numerical value.
55 If you specify a parameter for which a note value is assigned as the MFX control
Destination, you cant use MFX control to control that parameter.

MFX/Chorus/Reverb Parameters

When Using 3D Effects


The following 3D effects utilize RSS (Roland Sound Space) technology to create a
spaciousness that cannot be produced by delay, reverb, chorus, etc.
55 52: 3D DELAY
55 29: 3D CHORUS
55 30: 3D FLANGER
55 31: 3D STEP FLANGER
When using these effects, we recommend that you place your speakers as follows.
Also, make sure that the speakers are at a sufficient distance from the walls on either
side.

30 30

If the left and right speakers are too far apart, or if there is too much reverberation,
the full 3D effect may not appear. Each of these effects has an Output Mode
parameter. If the sound from the OUTPUT jacks is to be heard through speakers,
set this parameter to SPEAKER. If the sound is to be heard through headphones,
set it to PHONES. This will ensure that the optimal 3D effect will be heard. If this
parameter is not set correctly, the full 3D effect may not appear.

About the Step Reset function


55
55
55
55
55

06: STEP FILTER


16: STEP RING MOD
19: STEP PAN
20: SLICER
63: STEP PCH SHIFTER

The above types contain a sixteen-step sequencer. For these types, you can use a
MFX control to reset the sequence to play from the first step. To do this, set the MFX
control Destination to Step Reset.
For example if you are using the modulation lever to control the effect, you would
make the following settings.
Parameter

Value

Source
Destination
Sens

CC01: Modulation
Step Reset
+63

With these settings, the sequence will play back from the first step whenever you
operate the modulation lever.

Rotary effect
55 21: ROTARY
55 22: VK ROTARY
When performing sounds that use these effects, you can change the speed of the
rotary effect by moving the modulation lever away from yourself.

01: EQUALIZER
This is a four-band stereo equalizer (low, mid x 2, high).
L in

4-Band EQ

L out

R in

4-Band EQ

R out

Parameter

Value

Explanation

Low Freq
Low Gain #
Mid1 Freq
Mid1 Gain

200, 400[Hz]
-15+15[dB]
2008000[Hz]
-15+15[dB]

Mid1 Q

0.5, 1.0, 2.0, 4.0, 8.0

Mid2 Freq
Mid2 Gain

2008000[Hz]
-15+15[dB]

Mid2 Q

0.5, 1.0, 2.0, 4.0, 8.0

Frequency of the low range


Gain of the low range
Frequency of the middle range 1
Gain of the middle range 1
Width of the middle range 1
Set a higher value for Q to narrow the
range to be affected.
Frequency of the middle range 2
Gain of the middle range 2
Width of the middle range 2
Set a higher value for Q to narrow the
range to be affected.
Frequency of the high range
Gain of the high range
Output level

High Freq
3 High Gain #
Level #

2000, 4000, 8000[Hz]


-15+15[dB]
0127

02: SPECTRUM
This is a stereo spectrum. Spectrum is a type of filter which modifies the timbre by
boosting or cutting the level at specific frequencies.
L in

Spectrum

L out

R in

Spectrum

R out

Parameter

Value

Explanation

Band1 (250[Hz])
Band2 (500[Hz])
Band3 (1000[Hz])
Band4 (1250[Hz])
Band5 (2000[Hz])
Band6 (3150[Hz])
Band7 (4000[Hz])
Band8 (8000[Hz])

-15+15[dB]

Gain of each frequency band

0.5, 1.0, 2.0, 4.0, 8.0

3 Level #

0127

Simultaneously adjusts the width of the


adjusted ranges for all the frequency bands.
Output level

03: ISOLATOR
This is an equalizer which cuts the volume greatly, allowing you to add a special
effect to the sound by cutting the volume in varying ranges.
L in

Isolator

Low Boost

L out

R in

Isolator

Low Boost

R out

Parameter
Boost/Cut Low #
3 Boost/Cut Mid #

Value

Explanation

-60+4[dB]

These boost and cut each of the High, Middle,


and Low frequency ranges.
At -60 dB, the sound becomes inaudible. 0 dB is
equivalent to the input level of the sound.

Boost/Cut High #
Anti Phase Low Sw

OFF, ON

Anti Phase Low Level

0127

Anti Phase Mid Sw

OFF, ON

Anti Phase Mid Level

0127

Low Boost Sw

OFF, ON

Low Boost Level

0127

Level

0127

Turns the Anti-Phase function on and off for the


Low frequency ranges.
When turned on, the counter-channel of stereo
sound is inverted and added to the signal.
Adjusts the level settings for the Low frequency
ranges.
Adjusting this level for certain frequencies allows
you to lend emphasis to specific parts (This is
effective only for stereo source.).
Settings of the Anti-Phase function for the Middle
frequency ranges.
The parameters are the same as for the Low
frequency ranges.
Turns Low Booster on/off.
This emphasizes the bottom to create a heavy
bass sound.
Increasing this value gives you a heavier low end.
** Depending on the Isolator and filter settings
this effect may be hard to distinguish.
Output level

41

MFX/Chorus/Reverb Parameters

04: LOW BOOST

06: STEP FILTER

Boosts the volume of the lower range, creating powerful lows.


L in

Low Boost

2-Band EQ

L out

R in

Low Boost

2-Band EQ

R out

Parameter

Value

Boost Frequency #

50125[Hz]

3 Boost Gain #

Explanation
Center frequency at which the lower
range will be boosted
Amount by which the lower range will
be boosted
Width of the lower range that will be
boosted
Gain of the low frequency range
Gain of the high frequency range
Output level

0+12[dB]

Boost Width

WIDE, MID, NARROW

Low Gain
High Gain
Level

-15+15[dB]
-15+15[dB]
0127

This is a filter whose cutoff frequency can be modulated in steps. You can specify
the pattern by which the cutoff frequency will change.
L in

Step Filter

L out

R in

Step Filter

R out

Parameter
Step 0116
3 Rate #
Attack #

Filter Type

Filter Slope

L in

Super Filter

L out

Filter Resonance #

R in

Super Filter

R out

Filter Gain
Level

Parameter

Filter Type

Filter Slope

3 Filter Cutoff #
Filter Resonance #
Filter Gain
Modulation Sw

Modulation Wave

Value

Explanation

Filter type
Frequency range that will pass through each filter
LPF
Frequencies below the cutoff
BPF
Frequencies in the region of the cutoff
HPF
Frequencies above the cutoff
NOTCH
Frequencies other than the region of the cutoff
Amount of attenuation per octave
-12[dB]
Gentle
-24[dB]
Steep
-36[dB]
Extremely steep
Cutoff frequency of the filter
0127
Increasing this value will raise the cutoff
frequency.
Filter resonance level
0127
Increasing this value will emphasize the region
near the cutoff frequency.
0+12[dB]
Amount of boost for the filter output
OFF, ON
On/off switch for cyclic change
How the cutoff frequency will be modulated
TRI
Triangle wave
SQR
Square wave
SIN
Sine wave
SAW1
Sawtooth wave (upward)
SAW2
Sawtooth wave (downward)
SAW1

Rate #
Depth

0.0510.00[Hz], note
0127

Attack #

0127

Level

0127

SAW2

Rate of modulation
Depth of modulation
Speed at which the cutoff frequency will change
This is effective if Modulation Wave is SQR,
SAW1, or SAW2.
Output level

Cutoff frequency at each step


Rate of modulation
Speed at which the cutoff frequency changes
between steps

Filter type
Frequency range that will pass through each filter
LPF
frequencies below the cutoff
BPF
frequencies in the region of the cutoff
HPF
frequencies above the cutoff
NOTCH
frequencies other than the region of the cutoff
Amount of attenuation per octave
-12[dB]
gentle
-24[dB]
steep
-36[dB]
extremely steep
Filter resonance level
0127
Increasing this value will emphasize the region
near the cutoff frequency.
0+12[dB]
Amount of boost for the filter output
0127
Output level

MEMO
You can use MFX control to restart the step sequence from the beginning (p. 18,
p. 24).

07: ENHANCER
Controls the overtone structure of the high frequencies, adding sparkle and
tightness to the sound.
L in

Enhancer

R in

Enhancer

Parameter
Sens #
3 Mix #
Low Gain
High Gain
Level

Mix

2-Band
EQ

L out

Mix

2-Band
EQ

R out

Value

Explanation

0127
0127
-15+15[dB]
-15+15[dB]
0127

Sensitivity of the enhancer


Level of the overtones generated by the enhancer
Gain of the low range
Gain of the high range
Output Level

08: AUTO WAH


Cyclically controls a filter to create cyclic change in timbre.
L in

Auto Wah

2-Band EQ

L out

R in

Auto Wah

2-Band EQ

R out

Parameter

Value

Explanation

Type of filter
Filter Type

Manual #

Peak

Sens #

Polarity
3 Rate #
Depth #
Phase #
Low Gain
High Gain
Level

42

Explanation

0127
0.0510.00[Hz], note
0127

05: SUPER FILTER


This is a filter with an extremely sharp slope. The cutoff frequency can be varied
cyclically.

Value

The wah effect will be applied over a wide


frequency range.
The wah effect will be applied over a narrow
BPF
frequency range.
Adjusts the center frequency at which the effect
0127
is applied.
Adjusts the amount of the wah effect that will
occur in the range of the center frequency.
0127
Set a higher value for Q to narrow the range to
be affected.
Adjusts the sensitivity with which the filter is
0127
controlled.
Sets the direction in which the frequency will change when the autowah filter is modulated.
UP
The filter will change toward a higher frequency.
DOWN
The filter will change toward a lower frequency.
0.0510.00[Hz], note
Frequency of modulation
0127
Depth of modulation
Adjusts the degree of phase shift of the left and
0180[deg]
right sounds when the wah effect is applied.
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
0127
Output level
LPF

MFX/Chorus/Reverb Parameters

09: HUMANIZER

11: PHASER

Adds a vowel character to the sound, making it similar to a human voice.


L in

L out

Overdrive

Formant

R in

2-Band
EQ

Pan L

Pan R

R out

Parameter

Value

Explanation

Drive Sw

OFF, ON

Drive #

0127

Turns Drive on/off.


Degree of distortion
Also changes the volume.

Vowel1
Vowel2
3 Rate #
Depth #
Input Sync Sw
Input Sync
Threshold
Manual #
Low Gain
High Gain
Pan #
Level

a, e, i, o, u
a, e, i, o, u
0.0510.00[Hz], note
0127
OFF, ON

0127

This is a stereo phaser. A phase-shifted sound is added to the original sound and
modulated.
L in

Phaser

R in

Phaser

Mix
Mix

2-Band
EQ

L out

2-Band
EQ

R out

Selects the vowel.

Parameter

Value

Explanation

Frequency at which the two vowels switch


Effect depth
LFO reset on/off
Determines whether the LFO for switching the
vowels is reset by the input signal (ON) or not
(OFF).

Mode

4-STAGE, 8-STAGE,
12-STAGE

Number of stages in the phaser

Adjusts the basic frequency from which the


sound will be modulated.
0.0510.00[Hz], note
Frequency of modulation
0127
Depth of modulation
Selects whether the left and right phase of the modulation will be the
same or the opposite.
The left and right phase will be opposite. When
INVERSE
using a mono source, this spreads the sound.
The left and right phase will be the same. Select
SYNCHRO
this when inputting a stereo source.
0127
Amount of feedback
Adjusts the proportion of the phaser sound that
-98+98[%]
is fed back into the effect.
Negative (-) settings will invert the phase.
0127
Level of the phase-shifted sound
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
0127
Output level

3 Manual #

0127

Rate
Depth

Volume level at which reset is applied

Point at which Vowel 1/2 switch


49 or less
Vowel 1 will have a longer duration.
50
Vowel 1 and 2 will be of equal duration.
51 or more
Vowel 2 will have a longer duration.
-15+15[dB]
Gain of the low frequency range
-15+15[dB]
Gain of the high frequency range
L6463R
Stereo location of the output
0127
Output level

10: SPEAKER SIMULATOR


Simulates the speaker type and microphone settings used to record the speaker
sound.

Polarity

Resonance #
Cross Feedback
Mix #
Low Gain
High Gain
Level

12: STEP PHASER

L in

Speaker

L out

This is a stereo phaser. The phaser effect will be varied gradually.

R in

Speaker

R out

L in

Step Phaser

R in

Step Phaser

Parameter

Value

Speaker Type

(See the following table) Type of speaker


Adjusts the location of the microphone that is
recording the sound of the speaker.
1, 2, 3
This can be adjusted in three steps, with the
microphone becoming more distant in the order
of 1, 2, and 3.
0127
Volume of the microphone
0127
Volume of the direct sound
0127
Output level

Mic Setting
3 Mic Level #
Direct Level #
Level #

Explanation

Specifications of each Speaker Type

The speaker column indicates the diameter of each speaker unit (in inches) and the
number of units.
Type

Cabinet

Speaker

Microphone

SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN 1
BUILT-IN 2
BUILT-IN 3
BUILT-IN 4
BUILT-IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK

small open-back enclosure


small open-back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
sealed enclosure
large sealed enclosure
large sealed enclosure
large sealed enclosure
large double stack
large double stack
large triple stack

10
10
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x4

dynamic
dynamic
dynamic
dynamic
dynamic
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser

Mix
Mix

2-Band
EQ

L out

2-Band
EQ

R out

Parameter

Value

Explanation

Mode

4-STAGE, 8-STAGE,
12-STAGE

Number of stages in the phaser

3 Manual #
Rate #
Depth

Polarity

Resonance #
Cross Feedback
Step Rate #
Mix #
Low Gain
High Gain
Level

Adjusts the basic frequency from which the


sound will be modulated.
0.0510.00[Hz], note Frequency of modulation
0127
Depth of modulation
Selects whether the left and right phase of the modulation will be the
same or the opposite.
The left and right phase will be opposite. When
INVERSE
using a mono source, this spreads the sound.
The left and right phase will be the same. Select
SYNCHRO
this when inputting a stereo source.
0127
Amount of feedback
Adjusts the proportion of the phaser sound that
-98+98[%]
is fed back into the effect.
Negative (-) settings will invert the phase.
0.1020.00[Hz], note Rate of the step-wise change in the phaser effect
0127
Level of the phase-shifted sound
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
0127
Output level
0127

43

MFX/Chorus/Reverb Parameters

13: MLT STAGE PHASER

16: STEP RING MOD

Extremely high settings of the phase difference produce a deep phaser effect.
L in

L out

Multi Stage
Phaser

R in

2-Band
EQ

Mix

Pan L

Parameter

Value

Explanation

Mode

4-STAGE, 8-STAGE,
12-STAGE, 16-STAGE,
20-STAGE, 24-STAGE

Number of phaser stages

3 Manual #
Rate #
Depth
Resonance #
Mix #
Pan #
Low Gain
High Gain
Level

0.0510.00[Hz], note
0127
0127
0127
L6463R
-15+15[dB]
-15+15[dB]
0127

14: INFINITE PHASER


A phaser that continues raising/lowering the frequency at which the sound is
modulated.
L in

L out

Infinite Phaser

Pan L

2-Band EQ

Pan R

R in

R out

Value

Explanation

Mode

14

Higher values will produce a deeper phaser effect.


Speed at which to raise or lower the frequency at which
the sound is modulated (+: upward / -: downward)
Amount of feedback
Volume of the phase-shifted sound
Panning of the output sound
Amount of boost/cut for the low-frequency range
Amount of boost/cut for the high-frequency range
Output level

-100+100

Resonance #
Mix #
Pan #
Low Gain
High Gain
Level

0127
0127
L6463R
-15+15[dB]
-15+15[dB]
0127

15: RING MODULATOR


This is an effect that applies amplitude modulation (AM) to the input signal,
producing bell-like sounds. You can also change the modulation frequency in
response to changes in the volume of the sound sent into the effect.
L in

Ring Mod

2-Band EQ

L out

R in

Ring Mod

2-Band EQ

R out

Parameter
3 Frequency #
Sens #

Polarity
Low Gain
High Gain
Balance #
Level

44

Value

Explanation

Adjusts the frequency at which modulation is


applied.
Adjusts the amount of frequency modulation
0127
applied.
Determines whether the frequency modulation moves towards higher
frequencies or lower frequencies.
UP
Higher frequencies
DOWN
Lower frequencies
-15+15[dB]
Gain of the low frequency range
-15+15[dB]
Gain of the high frequency range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the effect sound (W)
0127
Output level
0127

2-Band EQ

L out

R in

Step Ring Mod

2-Band EQ

R out

Step 0116
3 Rate #
Attack #

Value

Explanation

0127
0.0510.00[Hz], note

Frequency of ring modulation at each step


Rate at which the 16-step sequence will cycle
Speed at which the modulation frequency
changes between steps
Amount of boost/cut for the low-frequency range
Amount of boost/cut for the high-frequency
range
Volume balance of the original sound (D) and
effect sound (W)
Output level

0127

Low Gain

-15+15[dB]

High Gain

-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

MEMO
You can use MFX control to restart the step sequence from the beginning (p. 18,
p. 24).

17: TREMOLO
Cyclically modulates the volume to add tremolo effect to the sound.
L in

Tremolo

2-Band EQ

L out

R in

Tremolo

2-Band EQ

R out

Parameter

Parameter
3 Speed #

Step Ring Mod

Parameter

Adjusts the basic frequency from which the


sound will be modulated.
Frequency of modulation
Depth of modulation
Amount of feedback
Level of the phase-shifted sound
Stereo location of the output sound
Gain of the low range
Gain of the high range
Output level

0127

L in

Pan R

R out

Resonance

This is a ring modulator that uses a 16-step sequence to vary the frequency at which
modulation is applied.

Mod Wave

Value

Explanation

Modulation Wave
TRI
SQR
SIN
SAW1, 2

Triangle wave
Square wave
Sine wave
Sawtooth wave

SAW1

3 Rate #
Depth #
Low Gain
High Gain
Level

0.0510.00[Hz], note
0127
-15+15[dB]
-15+15[dB]
0127

SAW2

Frequency of the change


Depth to which the effect is applied
Gain of the low range
Gain of the high range
Output level

18: AUTO PAN


Cyclically modulates the stereo location of the sound.
L in

Auto Pan

2-Band EQ

L out

R in

Auto Pan

2-Band EQ

R out

Parameter

Value

Explanation

Mod Wave

Modulation Wave
TRI
SQR
SIN
SAW1, 2

Triangle wave
Square wave
Sine wave
Sawtooth wave

SAW1
R

3 Rate #
Depth #
Low Gain
High Gain
Level

0.0510.00[Hz], note
0127
-15+15[dB]
-15+15[dB]
0127

SAW2
R

Frequency of the change


Depth to which the effect is applied
Gain of the low range
Gain of the high range
Output level

MFX/Chorus/Reverb Parameters

19: STEP PAN

21: ROTARY

This uses a 16-step sequence to vary the panning of the sound.


L in

Step Pan

L out

The Rotary effect simulates the sound of the rotary speakers often used with the
electric organs of the past. Since the movement of the high range and low range
rotors can be set independently, the unique type of modulation characteristic of
these speakers can be simulated quite closely. This effect is most suitable for electric
organ Tones.

R in

Step Pan

R out

L in

Parameter
Step 0116
3 Rate #
Attack #
Input Sync Sw
Input Sync
Threshold
Level

Value

Explanation

L6463R
0.0510.00[Hz], note
0127

Pan at each step


Rate at which the 16-step sequence will cycle
Speed at which the pan changes between steps
Specifies whether an input note will cause the
sequence to resume from the first step of the
sequence (ON) or not (OFF)

OFF, ON
0127

Volume at which an input note will be detected

0127

Output level

MEMO
You can use MFX control to restart the step sequence from the beginning (p. 18,
p. 24).

20: SLICER
By applying successive cuts to the sound, this effect turns a conventional sound into
a sound that appears to be played as a backing phrase. This is especially effective
when applied to sustain-type sounds.
L in

Slicer

L out

R in

Slicer

R out

Parameter
Step 0116
3 Rate #
Attack #

Value

Explanation

0127
0.0510.00[Hz], note
0127

Level at each step


Rate at which the 16-step sequence will cycle
Speed at which the level changes between steps
Specifies whether an input note will cause the
sequence to resume from the first step of the
sequence (ON) or not (OFF)

Input Sync Sw

OFF, ON

Input Sync
Threshold

0127

Mode

Shuffle #
Level

Volume at which an input note will be detected

Sets the manner in which the volume changes as one step progresses to
the next.
The change in volume from one steps level to
the next remains unaltered.
LEGATO
If the level of a following step is the same as the
one preceding it, there is no change in volume.
The level is momentarily set to 0 before
progressing to the level of the next step. This
SLASH
change in volume occurs even if the level of the
following step is the same as the preceding step.
Timing of volume changes in levels for evennumbered steps (step 2, step 4, step 6...).
0127
The higher the value, the later the beat
progresses.
0127
Output level

MEMO
You can use MFX control to restart the step sequence from the beginning (p. 18,
p. 24).

L out
Rotary

R in
Parameter

R out
Value

Explanation

Simultaneously switch the rotational speed of the low frequency rotor


and high frequency rotor.
3 Speed #
SLOW
Slows down the rotation to the Slow Rate.
FAST
Speeds up the rotation to the Fast Rate.
Woofer Slow Speed 0.0510.00[Hz]
Slow speed (SLOW) of the low frequency rotor
Woofer Fast Speed
0.0510.00[Hz]
Fast speed (FAST) of the low frequency rotor
Adjusts the time it takes the low frequency rotor
Woofer Acceleration 015
to reach the newly selected speed when switching
from fast to slow (or slow to fast) speed.
Woofer Level
0127
Volume of the low frequency rotor
Tweeter Slow Speed 0.0510.00[Hz]
Tweeter Fast Speed 0.0510.00[Hz]
Settings of the high frequency rotor
The parameters are the same as for the low
Tweeter
015
frequency rotor.
Acceleration
Tweeter Level
0127
Separation
0127
Spatial dispersion of the sound
Level #
0127
Output level

22: VK ROTARY
This type provides modified response for the rotary speaker, with the low end
boosted further.
This effect features the same specifications as the VK-7s built-in rotary speaker.
L in

2-Band EQ

L out

2-Band EQ

R out

Rotary
R in
Parameter

Value

Explanation

Rotational speed of the rotating speaker


Speed #
SLOW
Slow
FAST
Fast
Switches the rotation of the rotary speaker.
When this is turned on, the rotation will gradually
OFF, ON
3 Brake #
stop. When it is turned off, the rotation will
gradually resume.
Woofer Slow Speed 0.0510.00[Hz]
Low-speed rotation speed of the woofer
Woofer Fast Speed
0.0510.00[Hz]
High-speed rotation speed of the woofer
Adjusts the rate at which the woofer rotation
Woofer Trans Up
0127
speeds up when the rotation is switched from
SLOW to FAST.
Adjusts the rate at which the woofer rotation
Woofer Trans Down 0127
speeds up when the rotation is switched from
FAST to SLOW.
Woofer Level
0127
Volume of the woofer
Tweeter Slow Speed 0.0510.00[Hz]
Tweeter Fast Speed 0.0510.00[Hz]
Settings of the tweeter
Tweeter Trans Up
0127
The parameters are the same as for the woofer.
Tweeter Trans Down 0127
Tweeter Level
0127
Spread
010
Sets the rotary speaker stereo image.
Low Gain
-15+15[dB]
Gain of the low range
High Gain
-15+15[dB]
Gain of the high range
Level #
0127
Output level
STANDARD, STACK,
Type
Type of speaker
CLEAN

45

MFX/Chorus/Reverb Parameters

23: CHORUS

25: STEP FLANGER

This is a stereo chorus. A filter is provided so that you can adjust the timbre of the
chorus sound.
Balance D

L in

R in

Chorus

Balance W

Chorus

Balance W
Balance D

Parameter

Value

Filter Type

Type of filter
OFF
LPF
HPF

Cutoff Freq
Pre Delay
3 Rate #
Depth
Phase
Low Gain
High Gain

2-Band
EQ

2-Band
EQ

L out

0.0100[msec]
0.0510.00[Hz], note
0127
0180[deg]
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

No filter is used
Cuts the frequency range above the Cutoff Freq
Cuts the frequency range below the Cutoff Freq
Center frequency when using the filter to cut a
specific frequency range
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the chorus sound (W)
Output level

This is a stereo flanger (The LFO has the same phase for left and right.).
It produces a metallic resonance that rises and falls like a jet airplane taking off or
landing. A filter is provided so that you can adjust the timbre of the flanged sound.

Flanger

2-Band
EQ

L out

Balance W

R in

Balance D

Parameter

Value

Filter Type

Type of filter
OFF
LPF
HPF

Cutoff Freq

2008000[Hz]

Pre Delay

0.0100[msec]

3 Rate #
Depth
Phase

0.0510.00[Hz], note
0127
0180[deg]

Feedback #

-98+98[%]

Low Gain
High Gain

-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

46

2-Band
EQ

Balance D

Parameter

Value

Filter Type

Type of filter
OFF
LPF
HPF

Cutoff Freq

2008000[Hz]

Pre Delay

0.0100[msec]
0.0510.00[Hz], note
0127
0180[deg]

Feedback #

-98+98[%]
0.1020.00[Hz], note
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

R out

Explanation

Rate #
Depth
Phase

No filter is used
Cuts the frequency range above the Cutoff Freq
Cuts the frequency range below the Cutoff Freq
Center frequency when using the filter to cut a
specific frequency range
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Rate (period) of pitch change
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the flanger sound (W)
Output level

26: HEXA-CHORUS

L in
Balance W

2-Band
EQ

Balance W

Uses a six-phase chorus (six layers of chorused sound) to give richness and spatial
spread to the sound.

Feedback
Feedback

Flanger

L out

Balance W

Step Flanger
R in

3 Step Rate #
Low Gain
High Gain

Balance D

2-Band
EQ

Feedback
Feedback

R out

24: FLANGER

L in

Balance D

L in

Step Flanger

Explanation

2008000[Hz]

This is a flanger in which the flanger pitch changes in steps. The speed at which the
pitch changes can also be specified in terms of a note-value of a specified tempo.

Hexa Chorus

R out

Explanation
No filter is used
Cuts the frequency range above the Cutoff Freq
Cuts the frequency range below the Cutoff Freq
Center frequency when using the filter to cut a
specific frequency range
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the flanger sound (W)
Output level

Balance D

R in

Value

Pre Delay

0.0100[msec]
0.0510.00[Hz], note
0127

Pre Delay Deviation

020

Depth Deviation

-20+20
020

Pan Deviation

Balance W

Balance D

Parameter

3 Rate #
Depth

L out
Balance W

0
20

Balance #

D100:0WD0:100W

Level

0127

R out
Explanation
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the differences in Pre Delay between
each chorus sound.
Adjusts the difference in modulation depth
between each chorus sound.
Adjusts the difference in stereo location
between each chorus sound.
All chorus sounds will be in the center.
Each chorus sound will be spaced at 60 degree
intervals relative to the center.
Volume balance between the direct sound (D)
and the chorus sound (W)
Output level

MFX/Chorus/Reverb Parameters

27: TREMOLO CHORUS

30: 3D FLANGER

This is a chorus effect with added Tremolo (cyclic modulation of volume).


L in

L out

Balance D

R in

Pre Delay

R out

Value

Explanation

0.0100[msec]

3 Chorus Rate #
Chorus Depth
Tremolo Rate #
Tremolo Separation
Tremolo Phase

3D Flanger

Balance W

Balance D

Parameter

Balance W

Tremolo Chorus

0.0510.00[Hz], note
0127
0.0510.00[Hz], note
0127
0180[deg]

Balance #

D100:0WD0:100W

Level

0127

Adjusts the delay time from the direct sound


until the chorus sound is heard.
Modulation frequency of the chorus effect
Modulation depth of the chorus effect
Modulation frequency of the tremolo effect
Spread of the tremolo effect
Spread of the tremolo effect
Volume balance between the direct sound (D)
and the tremolo chorus sound (W)
Output level

This is a multiple chorus that applies two-phase modulation in stereo.


It gives no impression of modulation, but produces a transparent chorus effect.
Balance D

L in

2-Band
EQ

L out

Low Gain
High Gain

Level

Balance D

2-Band
EQ

R out

0.0100[msec]

Adjusts the delay time from the direct sound


until the chorus sound is heard.

0.0510.00[Hz], note

Frequency of modulation

Depth
Phase
Low Gain
High Gain

0127
0180[deg]
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

Depth of modulation
Spatial spread of the sound
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the chorus sound (W)
Output level

3 Rate #

29: 3D CHORUS
This applies a 3D effect to the chorus sound. The chorus sound will be positioned 90
degrees left and 90 degrees right.
L
3D Chorus
R
Parameter

Value

Filter Type

Type of filter
OFF
LPF
HPF

Balance #

Output Mode

Balance W

Pre Delay

Level

Pre Delay
3 Rate #
Depth
Phase

Space D

Explanation

Low Gain
High Gain

Cutoff Freq

Balance #

Value

Output Mode

Filter Type

Type of filter
OFF
LPF
HPF

Balance W

Parameter

3 Rate #
Depth
Phase

Value

Space D
R in

Pre Delay

Parameter

Feedback #

28: SPACE-D

Cutoff Freq

This applies a 3D effect to the flanger sound. The flanger sound will be positioned
90 degrees left and 90 degrees right.

2-Band
EQ

L out

2-Band
EQ

R out

Explanation

No filter is used
Cuts the frequency range above the Cutoff Freq
Cuts the frequency range below the Cutoff Freq
Center frequency when using the filter to cut a
2008000[Hz]
specific frequency range
Adjusts the delay time from the direct sound
0.0100[msec]
until the chorus sound is heard.
0.0510.00[Hz], note Frequency of modulation
0127
Modulation depth of the chorus effect
0180[deg]
Spatial spread of the sound
The optimal 3D effect will be achieved.
SPEAKER
When using speakers
PHONES
When using headphones
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the chorus sound (W)
0127
Output level

2-Band
EQ

L out

2-Band
EQ

R out

Explanation

No filter is used
Cuts the frequency range above the Cutoff Freq
Cuts the frequency range below the Cutoff Freq
Center frequency when using the filter to cut a
2008000[Hz]
specific frequency range
Adjusts the delay time from when the direct
0.0100[msec]
sound begins until the flanger sound is heard.
0.0510.00[Hz], note Frequency of modulation
0127
Depth of modulation
0180[deg]
Spatial spread of the sound
Adjusts the proportion of the flanger sound that
-98+98[%]
is fed back into the effect.
Negative (-) settings will invert the phase.
The optimal 3D effect will be achieved.
SPEAKER
When using speakers
PHONES
When using headphones
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the flanger sound (W)
0127
Output level

31: 3D STEP FLANGER


This applies a 3D effect to the step flanger sound. The flanger sound will be
positioned 90 degrees left and 90 degrees right.
L
3D Step Flanger
R
Parameter

Value

Filter Type

Type of filter
OFF
LPF
HPF

Cutoff Freq
Pre Delay
Rate #
Depth
Phase
Feedback #
3 Step Rate #
Output Mode
Low Gain
High Gain
Balance #
Level

2-Band
EQ

L out

2-Band
EQ

R out

Explanation

No filter is used
Cuts the frequency range above the Cutoff Freq
Cuts the frequency range below the Cutoff Freq
Center frequency when using the filter to cut a
2008000[Hz]
specific frequency range
Adjusts the delay time from when the direct
0.0100[msec]
sound begins until the flanger sound is heard.
0.0510.00[Hz], note Frequency of modulation
0127
Depth of modulation
0180[deg]
Spatial spread of the sound
Adjusts the proportion of the flanger sound that
-98+98[%]
is fed back into the effect.
Negative (-) settings will invert the phase.
0.1020.00[Hz], note Rate (period) of pitch change
The optimal 3D effect will be achieved.
SPEAKER
When using speakers
PHONES
When using headphones
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the flanger sound (W)
0127
Output level

47

MFX/Chorus/Reverb Parameters

32: 2BAND CHORUS

34: 2BAND STEP FLNGER

A chorus effect that lets you apply an effect independently to the low-frequency
and high-frequency ranges.

A step flanger that lets you apply an effect independently to the low-frequency and
high-frequency ranges.

L in

L in

High Band Chorus

Split

High Band Feedback

Low Band Step Flanger

High Band Chorus


Low Band Chorus

R in
Parameter

Value

Split Freq

2008000[Hz]

Low Pre Delay

0.0100[msec]

Low Rate #

0.0510.00[Hz], note

Low Depth

0127
0180[deg]

High Pre Delay

0.0100[msec]
0.0510.00[Hz], note

High Depth

0127

High Phase

0180[deg]

Balance #

D100:0WD0:100W

Level

0127

R out

Frequency at which the low and high ranges will


be divided
Delay time from when the original sound is
heard to when the low-range chorus sound is
heard
Rate at which the low-range chorus sound is
modulated
Modulation depth for the low-range chorus
sound
Spaciousness of the low-range chorus sound
Delay time from when the original sound is
heard to when the high-range chorus sound is
heard
Rate at which the high-range chorus sound is
modulated
Modulation depth for the high-range chorus
sound
Spaciousness of the high-range chorus sound
Volume balance of the original sound (D) and
chorus sound (W)
Output level

33: 2BAND FLANGER


A flanger that lets you apply an effect independently to the low-frequency and
high-frequency ranges.
L in

High Band Flanger


Split

Low Band Feedback


High Band Feedback

High Band Step Flanger

Explanation

Low Phase

L out

High Band Step Flanger


Split

Low Band Chorus

Split

3 High Rate #

L out

L out

High Band Feedback

Low Band Feedback

Split

Low Band Step Flanger

R in
Parameter

Value

Split Freq

2008000[Hz]

Low Pre Delay

0.0100[msec]

Low Rate #

0.0510.00[Hz], note

Low Band Feedback


High Band Feedback

Explanation

Low Depth

0127

Low Phase

0180[deg]

Low Feedback #

-98+98[%]

Low Step Rate #

0.1020.00[Hz], note

High Pre Delay

0.0100[msec]

High Rate #

0.0510.00[Hz], note

High Depth

0127

High Phase

0180[deg]

High Feedback #

-98+98[%]

3 High Step Rate #

Low Band Flanger

R out

0.1020.00[Hz], note

Balance #

D100:0WD0:100W

Level

0127

Frequency at which the low and high ranges will


be divided
Delay time from when the original sound is
heard to when the low-range flanger sound is
heard
Rate at which the low-range flanger sound is
modulated
Modulation depth for the low-range flanger
sound
Spaciousness of the low-range flanger sound
Proportion of the low-range flanger sound that
is to be returned to the input (negative (-) values
invert the phase)
Rate at which the steps will cycle for the lowrange flanger sound
Delay time from when the original sound is
heard to when the high-range flanger sound is
heard
Rate at which the high-range flanger sound is
modulated
Modulation depth for the high-range flanger
sound
Spaciousness of the high-range flanger sound
Proportion of the high-range flanger sound that
is to be returned to the input (negative (-) values
invert the phase)
Rate at which the steps will cycle for the highrange flanger sound
Volume balance of the original sound (D) and
flanger sound (W)
Output level

High Band Flanger


Low Band Flanger

R in
Parameter

Value

Split Freq

2008000[Hz]

Low Pre Delay

0.0100[msec]

Low Rate #

0.0510.00[Hz], note

Low Depth

0127

Low Phase

0180[deg]

Low Feedback #

-98+98[%]

High Pre Delay

0.0100[msec]

3 High Rate #

0.0510.00[Hz], note

High Depth

0127

High Phase

0180[deg]

High Feedback #

-98+98[%]

Balance #

D100:0WD0:100W

Level

0127

48

35: OVERDRIVE

Low Band Feedback

Split

Creates a soft distortion similar to that produced by vacuum tube amplifiers.


R out

L in

Explanation
Frequency at which the low and high ranges will
be divided
Delay time from when the original sound is
heard to when the low-range flanger sound is
heard
Rate at which the low-range flanger sound is
modulated
Modulation depth for the low-range flanger
sound
Spaciousness of the low-range flanger sound
Proportion of the low-range flanger sound that
is to be returned to the input (negative (-) values
invert the phase)
Delay time from when the original sound is
heard to when the high-range flanger sound is
heard
Rate at which the high-range flanger sound is
modulated
Modulation depth for the high-range flanger
sound
Spaciousness of the high-range flanger sound
Proportion of the high-range flanger sound that
is to be returned to the input (negative (-) values
invert the phase)
Volume balance of the original sound (D) and
flanger sound (W)
Output level

R in

L out

Over
drive

Amp
Simulator

2-Band
EQ

Pan L

Pan R

R out

Parameter
3 Drive #

Value

Explanation

0127

Degree of distortion
Also changes the volume.

Type of guitar amp


SMALL
BUILT-IN
2-STACK
3-STACK
-15+15[dB]
-15+15[dB]
L6463R
0127

Amp Type

Low Gain
High Gain
Pan #
Level

Small amp
Single-unit type amp
Large double stack amp
Large triple stack amp
Gain of the low range
Gain of the high range
Stereo location of the output sound
Output level

36: DISTORTION
Produces a more intense distortion than Overdrive. The parameters are the same as
for 35: OVERDRIVE.
L in
Distortion
R in

Amp
Simulator

2-Band
EQ

L out

Pan L

Pan R

R out

MFX/Chorus/Reverb Parameters

Specifications of each Speaker Type

37: VS OVERDRIVE

The speaker column indicates the diameter of each speaker unit (in inches) and the
number of units.

This is an overdrive that provides heavy distortion.


L in
Overdrive

Amp
Simulator

2-Band
EQ

R in

L out

Pan L

Pan R

R out

Parameter

Value

3 Drive #

Explanation

0127
0127
OFF, ON
Type of guitar amp
SMALL
BUILT-IN
2-STACK
3-STACK
-15+15[dB]
-15+15[dB]
L6463R
0127

Tone #
Amp Sw

Amp Type

Low Gain
High Gain
Pan #
Level

Degree of distortion
Also changes the volume.
Sound quality of the Overdrive effect
Turns the Amp Simulator on/off.
Small amp
Single-unit type amp
Large double stack amp
Large triple stack amp
Gain of the low range
Gain of the high range
Stereo location of the output sound
Output level

This is a distortion effect that provides heavy distortion. The parameters are the
same as for 37: VS OVERDRIVE.
L in
Amp
Simulator

2-Band
EQ

R in

Pan R

R out

This is an effect that simulates the sound of a guitar amplifier.


L in

L out

Pre Amp

Speaker

R in

Pan L

Pan R

Microphone

10
10
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x 4

dynamic
dynamic
dynamic
dynamic
dynamic
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser
condenser

40: COMPRESSOR

L in

Compressor

2-Band EQ

L out

R in

Compressor

2-Band EQ

R out

Parameter

Value

Attack #

0127

3 Threshold #
Post Gain
Low Gain
High Gain
Level #

Explanation

0127
0+18[dB]
-15+15[dB]
-15+15[dB]
0127

Sets the time from when the input exceeds


the Threshold until the volume starts being
compressed
Adjusts the volume at which compression begins
Adjusts the output gain.
Gain of the low range
Gain of the high range
Output level

R out

Parameter

Value

Explanation

Pre Amp Sw

OFF, ON
JC-120,
CLEAN TWIN,
MATCH DRIVE,
BG LEAD, MS1959I,
MS1959II,
MS1959I+II,
SLDN LEAD,
METAL 5150, METAL
LEAD,
OD-1, OD-2 TURBO,
DISTORTION, FUZZ
0127
0127
LOW, MIDDLE, HIGH

Turns the amp switch on/off.

3 Pre Amp Volume #


Pre Amp Master #
Pre Amp Gain
Pre Amp Bass
Pre Amp Middle
Pre Amp Treble
Pre Amp Presence

Speaker

small open-back enclosure


small open-back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
open back enclosure
sealed enclosure
large sealed enclosure
large sealed enclosure
large sealed enclosure
large double stack
large double stack
large triple stack

L out

Pan L

39: GUITAR AMP SIM

Pre Amp Type

Cabinet

SMALL 1
SMALL 2
MIDDLE
JC-120
BUILT-IN 1
BUILT-IN 2
BUILT-IN 3
BUILT-IN 4
BUILT-IN 5
BG STACK 1
BG STACK 2
MS STACK 1
MS STACK 2
METAL STACK
2-STACK
3-STACK

Flattens out high levels and boosts low levels, smoothing out fluctuations in
volume.

38: VS DISTORTION

Distortion

Type

0127
0127

Pre Amp Bright

OFF, ON

Speaker Sw

OFF, ON

Speaker Type

(See the
following table)

Mic Setting

13

Mic Level
Direct Level
Pan #
Level #

0127
0127
L6463R
0127

Type of guitar amp

Volume and amount of distortion of the amp


Volume of the entire pre-amp
Amount of pre-amp distortion
Tone of the bass/mid/treble frequency range
Middle cannot be set if MATCH DRIVE is selected
as the Pre Amp Type.
Tone for the ultra-high frequency range
Turning this On produces a sharper and brighter
sound.
This parameter applies to the JC-120, CLEAN
TWIN, and BG LEAD Pre Amp Types.
Determines whether the signal passes through
the speaker (ON), or not (OFF).

41: LIMITER
Compresses signals that exceed a specified volume level, preventing distortion from
occurring.
L in

Limiter

2-Band EQ

L out

R in

Limiter

2-Band EQ

R out

Parameter

Value

Release #

0127

3 Threshold #
Ratio
Post Gain
Low Gain
High Gain
Level #

0127
1.5:1, 2:1, 4:1, 100:1
0+18[dB]
-15+15[dB]
-15+15[dB]
0127

Explanation
Adjusts the time after the signal volume falls
below the Threshold Level until compression is no
longer applied.
Adjusts the volume at which compression begins
Compression ratio
Adjusts the output gain.
Gain of the low range
Gain of the high range
Output level

Type of speaker
Adjusts the location of the microphone thats
capturing the sound of the speaker.
This can be adjusted in three steps, from 1 to 3,
with the microphone becoming more distant as
the value increases.
Volume of the microphone
Volume of the direct sound
Stereo location of the output sound
Output level

49

MFX/Chorus/Reverb Parameters

42: GATE

44: LONG DELAY

Cuts the reverbs delay according to the volume of the sound sent into the effect.
Use this when you want to create an artificial-sounding decrease in the reverbs
decay.
L in

Gate

L out

R in

Gate

R out

Parameter
3 Threshold #

Mode

Explanation
Volume level at which the gate begins to close

Attack

0127

Hold

0127

Release

0127

Balance #

D100:0WD0:100W

Level

0127

Parameter

The gate will close when the volume of the


original sound decreases, cutting the original
sound.
The gate will close when the volume of the
original sound increases, cutting the original
sound.
Adjusts the time it takes for the gate to fully open
after being triggered.
Adjusts the time it takes for the gate to start
closing after the source sound falls beneath the
Threshold.
Adjusts the time it takes the gate to fully close
after the hold time.
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

2-Band
EQ

Value

This is a stereo delay.

Explanation

02600[msec], note

Phase

NORMAL, INVERSE

Feedback #

-98+98[%]

Pan #
Low Gain
High Gain

2008000[Hz],
BYPASS
L6463R
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

Balance D

Delay

45: SERIAL DELAY

Delay
R in

Balance D

2-Band
EQ

2-Band
EQ

L out

Balance W

Delay 1

Delay 2

Feedback 1

Feedback 2

R in
Balance W

2-Band
EQ

R out

Parameter

Value

Delay 1 Time

01300[msec], note

3 Delay 1 Feedback #

-98+98[%]

When Feedback Mode is CROSS:


Balance D

Delay

2-Band
EQ

L out

Balance W

Feedback
Feedback

Delay
R in

Balance W

2-Band
EQ

R out

Delay 1 HF Damp

2008000[Hz],
BYPASS

Delay 2 Time

01300[msec], note

Delay 2 Feedback #

-98+98[%]

Delay 2 HF Damp

2008000[Hz],
BYPASS
L6463R
-15+15[dB]
-15+15[dB]

Parameter

Value

Explanation

Pan #
Low Gain
High Gain

Delay Left
Delay Right

01300[msec], note

Adjusts the time until the delay sound is heard.

Balance #

D100:0WD0:100W

Level

0127

Phase Right
Feedback Mode
3 Feedback #

HF Damp
Low Gain
High Gain
Balance #
Level

50

Balance D

L out

Pan L

Feedback
Feedback

Phase Left

Delay time from when the original sound is heard


to when the delay sound is heard
Phase of the delay (NORMAL: non-inverted,
INVERT: inverted)
Proportion of the delay sound that is to be
returned to the input (negative (-) values invert
the phase)
Frequency at which the high-frequency content
of the delayed sound will be cut (BYPASS: no cut)
Panning of the delay sound
Gain of the low range
Gain of the high range
Volume balance of the original sound (D) and
delay sound (W)
Output level

L in

When Feedback Mode is NORMAL:

L in

R out

This delay connects two delay units in series. Feedback can be applied
independently to each delay unit, allowing you to produce complex delay sounds.

43: DELAY

L in

Pan R

3 Delay Time

HF Damp

L out

Pan L

Feedback

R in

0127
Type of gate

DUCK (Duking)

2-Band
EQ

L in
Long Delay

Value

GATE

A delay that provides a long delay time.

Phase of the left delay sound


NORMAL
Non-inverted
INVERT
Inverted
Phase of the right delay sound
NORMAL
Non-inverted
INVERT
Inverted
Selects the way in which delay sound is fed back
NORMAL, CROSS
into the effect (See the figures.).
Adjusts the amount of the delay sound thats fed
-98+98[%]
back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound fed
2008000[Hz],
back to the effect is filtered out. If you dont
BYPASS
want to filter out any high frequencies, set this
parameter to BYPASS.
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the delay sound (W)
0127
Output level

Pan R

2-Band
EQ

R out

Explanation
Delay time from when sound is input to delay 1
until the delay sound is heard
Proportion of the delay sound that is to be
returned to the input of delay 1 (negative (-)
values invert the phase)
Frequency at which the high-frequency content of
the delayed sound of delay 1 will be cut (BYPASS:
no cut)
Delay time from when sound is input to delay 2
until the delay sound is heard
Proportion of the delay sound that is to be
returned to the input of delay 2 (negative (-)
values invert the phase)
Frequency at which the high-frequency content of
the delayed sound of delay 2 will be cut (BYPASS:
no cut)
Panning of the delay sound
Gain of the low range
Gain of the high range
Volume balance of the original sound (D) and
delay sound (W)
Output level

MFX/Chorus/Reverb Parameters

46: MODULATION DELAY

48: 4TAP PAN DELAY

Adds modulation to the delayed sound.

This effect has four delays.

When Feedback Mode is NORMAL:


Balance D

L in
Delay

2-Band
EQ

Modulation

Balance W

Modulation

Balance W

Balance D

L in

L out

Feedback

R in

2-Band
EQ

Balance D

Balance D

L in
Delay

2-Band
EQ

Modulation

Balance W

Feedback
Feedback

Modulation

R in

2-Band
EQ

Balance D

R out

Parameter

Value

Explanation

Delay Left
Delay Right

01300[msec], note

Adjusts the time until the delay sound is heard.

Feedback Mode

NORMAL, CROSS

Feedback #

-98+98[%]

HF Damp

2008000[Hz],
BYPASS
0.0510.00[Hz], note
0127
0180[deg]
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

Selects the way in which delay sound is fed back


into the effect (See the figures.)
Adjusts the amount of the delay sound thats fed
back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you dont
want to filter out any high frequencies, set this
parameter to BYPASS.
Frequency of modulation
Depth of modulation
Spatial spread of the sound
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the delay sound (W)
Output level

4
R

Parameter

Value

Delay 14 Time

02600[msec], note

Explanation

-98+98[%]

HF Damp

2008000[Hz],
BYPASS

Delay 14 Level
Low Gain
High Gain

0127
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

Adjusts the time from the original sound until


delay sounds 14 are heard
Adjusts the amount of the delay sound thats fed
back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you do not
want to filter out any high frequencies, set this
parameter to BYPASS.
Volume of each delay
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the delay sound (W)
Output level

49: MULTI TAP DELAY


This effect provides four delays. Each of the Delay Time parameters can be set to a
note length based on the selected tempo. You can also set the panning and level of
each delay sound.
L in

Balance D
Delay 1

Feed
back

Balance D

L in

Feedback

L out

Balance W

Left Tap
Triple Tap Delay

2-Band
EQ

Balance W

R in

Balance D

2-Band
EQ

R out

Parameter

Value

Explanation

Delay Left, Right,


Center

02600[msec], note

Adjusts the time from the original sound until the


left, right, and center delayed sounds are heard

3 Center Feedback #

HF Damp
Left, Right, Center
Level
Low Gain
High Gain

-98+98[%]

2008000[Hz],
BYPASS

Adjusts the amount of the delay sound thats fed


back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you do not
want to filter out any high frequencies, set this
parameter to BYPASS.

0127

Volume of each delay

-15+15[dB]
-15+15[dB]

Gain of the low range


Gain of the high range
Volume balance between the direct sound (D)
and the delay sound (W)
Output level

Balance #

D100:0WD0:100W

Level

0127

Balance D

2-Band
EQ

R out

Value

Explanation

Delay 14 Time

02600[msec], note

Adjusts the time until Delays 14 are heard.


Adjusts the amount of the delay sound thats fed
back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you dont want
to filter out any the high frequencies, set this
parameter to BYPASS.
Stereo location of Delays 14
Output level of Delays 14
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

3 Delay 1 Feedback #

Balance W

Delay 2

Parameter

Center Tap

Right Tap

L out

Multi Tap Delay

R in

Produces three delay sounds; center, left and right.

2-Band
EQ

Balance W

Delay 3
Delay 4

47: 3TAP PAN DELAY

R out

Stereo location of each delay

3 Delay 1 Feedback #

Balance W

2-Band
EQ

Balance D

L out

Balance W

Delay 4

R in

R out

When Feedback Mode is CROSS:

3 Rate #
Depth
Phase
Low Gain
High Gain

Delay 2

Delay 3

Delay

L out

Balance W

Quadruple
Tap Delay

Feedback
Feedback

Delay

2-Band
EQ

Delay 1

-98+98[%]

HF Damp

2008000[Hz],
BYPASS

Delay 14 Pan
Delay 14 Level
Low Gain
High Gain

L6463R
0127
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

51

MFX/Chorus/Reverb Parameters

50: REVERSE DELAY

52: 3D DELAY

This is a reverse delay that adds a reversed and delayed sound to the input sound. A
tap delay is connected immediately after the reverse delay.
L in

Feedback

2-Band
EQ

Rev

Rev. Delay

L
3D Delay L

D1

Delay
2-Band
EQ

R in
Value

Rev Delay HF Damp

2008000[Hz],
BYPASS

Rev Delay Pan


Rev Delay Level

L6463R
0127

Delay 13 Time

01300[msec], note

Delay 3 Feedback #

-98+98[%]

Delay HF Damp

2008000[Hz],
BYPASS
L6463R

Panning of the tap delay sounds

Low Gain
High Gain

0127

Volume of the tap delay sounds

Balance #

-15+15[dB]
-15+15[dB]

Gain of the low range


Gain of the high range
Volume balance of the original sound
(D) and delay sound (W)
Output level

Level

Rev Delay Time

01300[msec], note

3 Rev Delay
Feedback #

-98+98[%]

Delay 1 Pan,
Delay 2 Pan
Delay 1 Level,
Delay 2 Level
Low Gain
High Gain
Balance #

D100:0WD0:100W

Level

0127

Delay A

2-Band
EQ

Value

Explanation

02600[msec], note

Adjusts the delay time from the direct sound until


the delay sound is heard.

3 Center Feedback #

Parameter
3 Delay Time #

2008000[Hz],
BYPASS

Left Level
Right Level
Center Level

0127

Output Mode

Adjusts the proportion of the delay sound that is


fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the frequency above which sound fed
back to the effect will be cut. If you do not want
to cut the high frequencies, set this parameter to
BYPASS.
Output level of the delay sound

The optimal 3D effect will be achieved.


SPEAKER
When using speakers
PHONES
When using headphones
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the effect sound (W)
0127
Output level

53: ANALOG DELAY


A stereo delay in which the delay time can be varied smoothly.
2-Band EQ
Time Ctrl Delay

Delay B

2-Band
EQ

R out

Value

Explanation

02600[msec], note

Adjusts the time until the delay sound is heard.


Adjusts the ratio (as a percentage) of the time that
elapses before Delay B sounds relative to the time
that elapses before the Delay A sounds.
When set to 100, the delay times are the same.
Adjusts the speed which the Delay Time changes
from the current setting to its specified new
setting.
Adjusts the amount of the delay thats feedback
into the effect. Negative (-) settings invert the
phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you dont
want to filter out any high frequencies, set this
parameter to BYPASS.
Stereo location of Delay A/B
Volume of delay A/B
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

0100

Acceleration

015

Feedback #

-98+98[%]

HF Damp

2008000[Hz],
BYPASS

Pan A, B
Level A, B
Low Gain
High Gain

L6463R
0127
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

L out

Pan L

Feedback
Feedback

Time Ctrl Delay


R in

Shuffle Rate #

52

-98+98[%]

HF Damp

L out

Delay
R in

R out

Delay Left
Delay Right
Delay Center

Adds a shuffle to the delay sound, giving the sound a bouncy delay effect with a
swing feel.
Feedback

2-Band
EQ

Parameter

L in

51: SHUFFLE DELAY

L in

L out

3D Delay R

Volume at which the reverse delay will begin to


be applied
Delay time from when sound is input into the
reverse delay until the delay sound is heard
Proportion of the delay sound that is to be
returned to the input of the reverse delay
(negative (-) values invert the phase)
Frequency at which the high-frequency content
of the reverse-delayed sound will be cut (BYPASS:
no cut)
Panning of the reverse delay sound
Volume of the reverse delay sound
Delay time from when sound is input into the tap
delay until the delay sound is heard
Proportion of the delay sound that is to be
returned to the input of the tap delay (negative (-)
values invert the phase)
Frequency at which the hi-frequency content of
the tap delay sound will be cut (BYPASS: no cut)

0127

2-Band
EQ

Feedback

R out

Explanation

Threshold

Level

3D Delay C

D2

D3

Parameter

L out

This applies a 3D effect to the delay sound. The delay sound will be positioned 90
degrees left and 90 degrees right.

Parameter
3 Delay Time #

Pan R

2-Band EQ

R out

Value

Explanation

01300[msec], note

Adjusts the time until the delay is heard.


Adjusts the speed which the Delay Time changes
from the current setting to a specified new
setting. The rate of change for the Delay Time
directly affects the rate of pitch change.
Adjusts the amount of the delay thats fed back
into the effect. Negative (-)settings invert the
phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you do not
want to filter out any high frequencies, set this
parameter to BYPASS.
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the delay sound (W)
Output level

Acceleration

015

Feedback #

-98+98[%]

HF Damp

2008000[Hz],
BYPASS

Low Gain
High Gain

-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

MFX/Chorus/Reverb Parameters

54: ANALOG LONG DELAY

56: LOFI NOISE

A delay in which the delay time can be varied smoothly, and allowing an extended
delay to be produced.
L in

Balance D

Time Control Delay

Balance D

Parameter
3 Delay Time #

L out

Lo-Fi

Balance W

2-Band
EQ

Explanation

02600[msec], note

Adjusts the time until the delay is heard.

015

Feedback #

-98+98[%]

HF Damp

2008000[Hz],
BYPASS

Pan #
Low Gain
High Gain

L6463R
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

Adjusts the speed which the Delay Time changes


from the current setting to a specified new
setting.
The rate of change for the Delay Time directly
affects the rate of pitch change.
Adjusts the amount of the delay thats fed back
into the effect. Negative (-) settings invert the
phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you do not
want to filter out any high frequencies, set this
parameter to BYPASS.
Stereo location of the delay
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the delay sound (W)
Output level

55: TAPE ECHO


A virtual tape echo that produces a realistic tape delay sound. This simulates the
tape echo section of a Roland RE-201 Space Echo.
L in

Direct Level

Tape Echo
R in

Direct Level

Parameter

Value

Mode

S, M, L, S+M, S+L,
M+L, S+M+L

3 Repeat Rate #
Intensity #
Bass
Treble
Head S Pan
Head M Pan
Head L Pan

0127
0127
-15+15[dB]
-15+15[dB]
L6463R

Tape Distortion

05

Wow/Flutter Rate

0127

Wow/Flutter Depth
Echo Level #
Direct Level #
Level

0127
0127
0127
0127

L out
Echo Level
Echo Level

R out
Explanation
Combination of playback heads to use
Select from three different heads with different
delay times.
S: short, M: middle, L: long
Tape speed
Increasing this value will shorten the spacing of
the delayed sounds.
Amount of delay repeats
Boost/cut for the lower range of the echo sound
Boost/cut for the upper range of the echo sound
Independent panning for the short, middle, and
long playback heads
Amount of tape-dependent distortion to be
added
This simulates the slight tonal changes that can be
detected by signal-analysis equipment. Increasing
this value will increase the distortion.
Speed of wow/flutter (complex variation in pitch
caused by tape wear and rotational irregularity)
Depth of wow/flutter
Volume of the echo sound
Volume of the original sound
Output level

2-Band
EQ

L out

2-Band
EQ

R out

Noise Gen.

R out

Value

Acceleration

L in

Balance W

Feedback

R in

2-Band
EQ

In addition to a lo-fi effect, this adds various types of noise such as white noise and
disc noise.

Lo-Fi
R in
Parameter

Value

LoFi Type

19

Post Filter Type


Post Filter Cutoff
W/P Noise Type
W/P Noise LPF

Explanation

Degrades the sound quality. The sound quality


grows poorer as this value is increased.
Type of filter that follows the LoFi effect
OFF
No filter is used
LPF
Cuts the frequency range above the Cutoff.
HPF
Cuts the frequency range below the Cutoff.
2008000[Hz]
Center frequency of the filter
WHITE, PINK
Switch between white noise and pink noise.
2008000[Hz],
Center frequency of the low pass filter applied to
BYPASS
the white/pink noise (BYPASS: no cut)

W/P Noise Level #

0127

Disc Noise Type

LP, EP, SP, RND

Disc Noise LPF

2008000[Hz],
BYPASS

Disc Noise Level #


Hum Noise Type
Hum Noise LPF
Hum Noise Level #
Low Gain
High Gain
3 Balance #
Level

Volume of the white/pink noise

0127
50, 60[Hz]
2008000[Hz],
BYPASS
0127
-15+15[dB]
-15+15[dB]
D100:0WD0:100W
0127

Type of record noise


The frequency at which the noise is heard
depends on the selected type.
Adjusts the cutoff frequency of the low pass filter
applied to the record noise. If you dont want to
filter out any high frequencies, set this parameter
to BYPASS.
Volume of the record noise
Frequency of the hum noise
Center frequency of the low pass filter applied to
the hum noise (BYPASS: no cut)
Volume of the hum noise
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

57: LOFI COMPRESS


This is an effect that intentionally degrades the sound quality for creative purposes.
L in

Compressor

Lo-Fi

2-Band
EQ

L out

R in

Compressor

Lo-Fi

2-Band
EQ

R out

Parameter
Pre Filter Type

LoFi Type

Post Filter Type


Post Filter Cutoff
Low Gain
High Gain
3 Balance #
Level #

Value

Explanation

Selects the type of filter applied to the sound before it passes through
the Lo-Fi effect.
1
Compressor off
26
Compressor on
Degrades the sound quality. The sound quality
19
grows poorer as this value is increased.
Type of filter
OFF
No filter is used
LPF
Cuts the frequency range above the Cutoff
HPF
Cuts the frequency range below the Cutoff
2008000[Hz]
Basic frequency of the Post Filter
-15+15[dB]
Gain of the low range
-15+15[dB]
Gain of the high range
Volume balance between the direct sound (D)
D100:0WD0:100W
and the effect sound (W)
0127
Output level

53

MFX/Chorus/Reverb Parameters

58: LOFI RADIO

61: PITCH SHIFTER

In addition to a Lo-Fi effect, this effect also generates radio noise.


2-Band
EQ

L in
Lo-Fi

L out

A stereo pitch shifter.


L in

R in
2-Band
EQ

R in

R out

Parameter

Value

3 Coarse #1

Value

Explanation

Fine #1

-100+100[cent]

LoFi Type

19

Degrades the sound quality. The sound quality


grows poorer as this value is increased.

Delay Time

01300[msec], note

Feedback #

-98+98[%]

Low Gain
High Gain

-15+15[dB]
-15+15[dB]

Type of filter
OFF
LPF
HPF
2008000[Hz]

Post Filter Type


Post Filter Cutoff
3 Radio Detune #

0127

Radio Noise Level #


Low Gain
High Gain

0127
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

No filter is used
Cuts the frequency range above the Cutoff.
Cuts the frequency range below the Cutoff.
Basic frequency of the Post Filter
Simulates the tuning noise of a radio.
As this value is raised, the tuning drifts further.
Volume of the radio noise
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

59: TELEPHONE

Balance #

D100:0WD0:100W

Level

0127

Shifts the pitch of the original sound. This 2-voice pitch shifter has two pitch shifters,
and can add two pitch shifted sounds to the original sound.
Balance D

L in

L in

Telephone

L out

R in

Telephone

R out

Parameter
3 Voice Quality #
Treble

Value

Explanation

015
-15+15[dB]

Audio quality of the telephone voice


Bandwidth of the telephone voice
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

Balance #

D100:0WD0:100W

Level

0127

60: PHONOGRAPH
Simulates a sound recorded on an analog record and played back on a record player.
This effect also simulates the various types of noise that are typical of a record, and
even the rotational irregularities of an old turntable.
Balance D

L out

Phonograph

Balance W

Phonograph

Balance W

Balance D

R out

Parameter

Value

Explanation

Signal Distortion

0127

Depth of distortion
Frequency response of the playback system
Decreasing this value will produce the impression
of an old system with a poor frequency response.
Rotational speed of the turntable
This will affect the frequency of the scratch noise.
Amount of noise due to scratches on the record
Volume of noise due to dust on the record
Volume of continuous hiss
Volume of overall noise
Depth of long-cycle rotational irregularity
Depth of short-cycle rotational irregularity
Depth of indefinite-cycle rotational irregularity
Depth of overall rotational irregularity
Volume balance between the direct sound (D)
and the effect sound (W)
Output level

Frequency Range

0127

Disc Type

LP, EP, SP

Level

54

0127
0127
0127
0127
0127
0127
0127
0127
D100:0W
D0:100W
0127

Adjusts the pitch of the pitch shifted sound in


semitone steps.
Adjusts the pitch of the pitch shifted sound in
2-cent steps.
Adjusts the delay time from the direct sound
until the pitch shifted sound is heard.
Adjusts the proportion of the pitch shifted
sound that is fed back into the effect. Negative (-)
settings will invert the phase.
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the pitch shifted sound (W)
Output level

62: 2VOI PCH SHIFTER

Level 1

This effect produces a muffled sound, like that heard through a telephone.

Balance #

R out

Explanation

-24+12[semi]

Parameter

Scratch Noise Level


Dust Noise Level
Hiss Noise Level
Total Noise Level #
Wow
Flutter
Random
3 Total Wow/Flutter #

2-Band EQ

Pitch Shifter
Lo-Fi

R in

L out

Pitch Shifter

Radio

L in

2-Band EQ

Pan 1 L

2Voice
Pitch Shifter

R in

Parameter

L out

Balance W

Pan 1 R
Pan 2 L

Balance W

Pan 2 R

Level 2

3 Pitch1 Coarse #1

2-Band
EQ

Balance D

Value
-24+12[semi]

Pitch1 Fine #1

-100+100[cent]

Pitch1 Delay

01300[msec], note

Pitch1 Feedback #

-98+98[%]

Pitch1 Pan #
Pitch1 Level
Pitch2 Coarse #2
Pitch2 Fine #2
Pitch2 Delay
Pitch2 Feedback #
Pitch2 Pan #
Pitch2 Level
Low Gain
High Gain

L6463R
0127
-24+12[semi]
-100+100[cent]
01300[msec], note
-98+98[%]
L6463R
0127
-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

2-Band
EQ

R out

Explanation
Adjusts the pitch of Pitch Shift 1 in semitone
steps.
Adjusts the pitch of Pitch Shift Pitch 1 in 2-cent
steps.
Adjusts the delay time from the direct sound
until the Pitch Shift 1 sound is heard.
Adjusts the proportion of the pitch shifted
sound that is fed back into the effect. Negative (-)
settings will invert the phase.
Stereo location of the Pitch Shift 1 sound
Volume of the Pitch Shift1 sound

Settings of the Pitch Shift 2 sound.


The parameters are the same as for the Pitch
Shift 1 sound.

Gain of the low range


Gain of the high range
Volume balance between the direct sound (D)
and the pitch shifted sound (W)
Output level

MFX/Chorus/Reverb Parameters

63: STEP PCH SHIFTER

65: GATED REVERB

A pitch shifter in which the amount of pitch shift is varied by a 16-step sequence.
2-Band
EQ

L in

L out

Step Pitch Shifter


Step Pitch Shifter

2-Band
EQ

R in
Parameter

Value

Step 0116

-24+12[semi]

L in

Rate #

0.0510.0[Hz], note
0127
0127
-100+100[cent]

Delay Time

01300[msec], note

Feedback #

-98+98[%]

Low Gain
High Gain

-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

R out

R in

Amount of pitch shift at each step (semitone


units)
Rate at which the 16-step sequence will cycle
Speed at which the amount of pitch shift
changes between steps
Duration of the pitch shifted sound at each step
Pitch shift adjustment for all steps (2-cent units)
Delay time from the original sound until the
pitch-shifted sound is heard
Proportion of the pitch-shifted sound that is
to be returned to the input (negative (-) values
invert the phase)
Gain of the low range
Gain of the high range
Volume balance of the original sound (D) and
pitch-shifted sound (W)
Output level

Parameter

Value

Type

Type of reverb
NORMAL
REVERSE
SWEEP1
SWEEP2

Pre Delay

0.0100[msec]

Gate Time

5500[msec]

Low Gain
High Gain

-15+15[dB]
-15+15[dB]

R out

Explanation

D100:0WD0:100W

Level #

0127

L in

Conventional gated reverb


Backwards reverb
The reverberant sound moves from right to left
The reverberant sound moves from left to right
Adjusts the delay time from the direct sound until
the reverb sound is heard.
Adjusts the time from when the reverb is heard
until it disappears.
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the reverb sound (W)
Output level

Adds reverberation to the sound, simulating an acoustic space.


Balance D

Reverb

2-Band
EQ

L out

Balance W

Balance W

Balance D

Parameter

Value

Type

Type of reverb
ROOM1
ROOM2
STAGE1
STAGE2
HALL1
HALL2

Pre Delay

0.0100[msec]
0127

HF Damp

2008000[Hz],
BYPASS

Low Gain
High Gain

-15+15[dB]
-15+15[dB]

Balance #

D100:0WD0:100W

Level

0127

2-Band
EQ

R out

Explanation
Dense reverb with short decay
Sparse reverb with short decay
Reverb with greater late reverberation
Reverb with strong early reflections
Reverb with clear reverberance
Reverb with rich reverberance
Adjusts the delay time from the direct sound until
the reverb sound is heard.
Time length of reverberation
Adjusts the frequency above which the
reverberant sound will be cut.
As the frequency is set lower, more of the high
frequencies will be cut, resulting in a softer and
more muted reverberance. If you do not want to
cut the high frequencies, set this parameter to
BYPASS.
Gain of the low range
Gain of the high range
Volume balance between the direct sound (D)
and the reverb sound (W)
Output level

L out

Balance D

Overdrive

64: REVERB

3 Time #

2-Band
EQ

66: OD0CHORUS

You can use MFX control to restart the step sequence from the beginning (p. 18,
p. 24).

R in

Balance W

Balance D

3 Balance #

L out

Balance W

Gated Reverb

MEMO

L in

2-Band
EQ

Balance D

Explanation

Attack #
3 Gate Time #
Fine

This is a special type of reverb in which the reverberant sound is cut off before its
natural length.

R in

Balance W

Chorus

Balance W

R out

Balance D

Parameter

Value

Overdrive Drive #

0127

Explanation

Overdrive Pan #

L6463R

Chorus Pre Delay

0.0100[msec]

3 Chorus Rate #
Chorus Depth

0.0510.00[Hz], note
0127

Chorus Balance #

D100:0WD0:100W

Level

0127

Degree of distortion
Also changes the volume.
Stereo location of the overdrive sound
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the volume balance between the sound
that is sent through the chorus (W) and the
sound that is not sent through the chorus (D).
Output level

67: OD0FLANGER
Balance D

L in

Feedback

Overdrive
R in

Balance W

Balance D

Parameter

Value

Overdrive Drive #

0127

Overdrive Pan #

L6463R

Flanger Pre Delay

0.0100[msec]

3 Flanger Rate #
Flanger Depth

Flanger

L out
Balance W

0.0510.00[Hz], note
0127

Flanger Feedback #

-98+98[%]

Flanger Balance #

D100:0WD0:100W

Level

0127

R out

Explanation
Degree of distortion
Also changes the volume.
Stereo location of the overdrive sound
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the volume balance between the sound
that is sent through the flanger (W) and the
sound that is not sent through the flanger (D).
Output level

55

MFX/Chorus/Reverb Parameters

68: OD0DELAY
L in

L out

Balance D

Overdrive

Balance W

Delay

Parameter

Value

Overdrive Drive #

0127

Overdrive Pan #

L6463R

Delay Time

02600[msec], note

3 Delay Feedback #

Explanation

-98+98[%]

Delay HF Damp

2008000[Hz], note

Delay Balance #

D100:0WD0:100W

Level

0127

Explanation

0127

Enhancer Mix #

0127

Sensitivity of the enhancer


Level of the overtones generated by the
enhancer
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the volume balance between the sound
that is sent through the chorus (W) and the
sound that is not sent through the chorus (D).
Output level

Chorus Pre Delay

R out

Balance D

Value

Enhancer Sens #

0.0100[msec]

3 Chorus Rate #
Chorus Depth

Balance W

Feedback

R in

Parameter

Degree of distortion
Also changes the volume.
Stereo location of the overdrive sound
Adjusts the delay time from the direct sound until
the delay sound is heard.
Adjusts the proportion of the delay sound that is
fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the frequency above which sound fed
back to the effect will be cut. If you do not want
to cut the high frequencies, set this parameter to
BYPASS.
Adjusts the volume balance between the sound
that is sent through the delay (W) and the sound
that is not sent through the delay (D).
Output level

69: DST0CHORUS

0.0510.00[Hz], note
0127

Chorus Balance #

D100:0WD0:100W

Level

0127

73: ENH0FLANGER
L in

Overdrive Drive0Distortion Drive,


Overdrive Pan0Distortion Pan
L in

L out

Balance D

Distortion
R in

Balance W

Chorus

Balance W

Balance D

R out

Mix

R in

Enhancer

Mix

Value

Explanation

0127

Enhancer Mix #

0127

Sensitivity of the enhancer


Level of the overtones generated by the
enhancer
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the volume balance between the sound
that is sent through the flanger (W) and the
sound that is not sent through the flanger (D).
Output level

0.0100[msec]

3 Flanger Rate #
Flanger Depth

0.0510.00[Hz], note
0127

Flanger Feedback #

-98+98[%]

Flanger Balance #

D100:0WD0:100W

Level

0127

Enhancer

Mix

Flanger

R in

L out
Balance W
Balance W

Enhancer

Feedback

Value

Explanation

Enhancer Sens #
Enhancer Mix #

0127
0127

Delay Time

02600[msec], note

Sensitivity of the enhancer


Level of the overtones generated by the enhancer
Adjusts the delay time from the direct sound until
the delay sound is heard.
Adjusts the proportion of the delay sound that is
fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the frequency above which sound fed
back to the effect will be cut. If you do not want
to cut the high frequencies, set this parameter to
BYPASS.
Adjusts the volume balance between the sound
that is sent through the delay (W) and the sound
that is not sent through the delay (D).
Output level

-98+98[%]

The parameters are essentially the same as in 68: OD0DELAY, with the exception
of the following two.

Delay Balance #

D100:0WD0:100W

Overdrive Drive0Distortion Drive,


Overdrive Pan0Distortion Pan

Level

0127

L in

Balance D

Distortion

Delay
Feedback

R in

75: CHORUS0DELAY

Balance W
Balance W

Balance D

L in

R out

Balance D
Balance W

Chorus

Balance W

R in

72: ENH0CHORUS
L in

Enhancer

Mix

Balance D

Chorus
R in

56

Enhancer

Mix

Balance D

R out

Parameter

2008000[Hz],
BYPASS

L out

Balance W

Balance D

Delay HF Damp

71: DST0DELAY

L out
Balance W

Mix

3 Delay Feedback #

R out

Balance D

Balance D

Delay
R in

Overdrive Drive0Distortion Drive,


Overdrive Pan0Distortion Pan

Distortion

R out

Enhancer Sens #

The parameters are essentially the same as in 67: OD0FLANGER, with the
exception of the following two.

Balance D

Balance W

Parameter

L in

Feedback

Balance D

L out
Balance W

74: ENH0DELAY

70: DST0FLANGER

L in

Feedback

Flanger

Flanger Pre Delay

The parameters are essentially the same as in 66: OD0CHORUS with the
exception of the following two.

Balance D

Enhancer

L out
Balance W
Balance W

R out

Balance D

Parameter

Value

Chorus Pre Delay

0.0100[msec]

3 Chorus Rate #
Chorus Depth

0.0510.00[Hz], note
0127

Chorus Balance #

D100:0WD0:100W

Delay Time

02600[msec], note

Balance D

Delay
Feedback
Balance D

L out
Balance W
Balance W

R out

Explanation
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Frequency of modulation
Depth of modulation
Volume balance between the direct sound (D)
and the chorus sound (W)
Adjusts the delay time from the direct sound
until the delay sound is heard.

MFX/Chorus/Reverb Parameters

Parameter

Value

Explanation

Delay Feedback #

-98+98[%]

Delay HF Damp

2008000[Hz],
BYPASS

Delay Balance #

D100:0WD0:100W

Level

0127

78: SYMPATHETIC RESO

Adjusts the proportion of the delay sound that


is fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the frequency above which sound fed
back to the effect will be cut. If you do not want
to cut the high frequencies, set this parameter
to BYPASS.
Adjusts the volume balance between the sound
that is sent through the delay (W) and the sound
that is not sent through the delay (D).
Output level

76: FLANGER0DELAY
L in

Flanger

Balance D
Balance W

Balance D

Parameter

Value

Flanger Pre Delay

0.0100[msec]

3 Flanger Rate #
Flanger Depth

0.0510.00[Hz], note
0127

Flanger Feedback #

-98+98[%]

Flanger Balance #

D100:0WD0:100W

Delay Time

02600[msec], note

Delay Feedback #

-98+98[%]

Delay HF Damp

2008000[Hz], note

Delay Balance #

D100:0WD0:100W

Level

0127

Delay
Feedback
Balance D

L out
Balance W
Balance W

R out

Explanation
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Volume balance between the direct sound (D)
and the flanger sound (W)
Adjusts the delay time from the direct sound
until the delay sound is heard.
Adjusts the proportion of the delay sound that is
fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the frequency above which sound fed
back to the effect will be cut. If you do not want
to cut the high frequencies, set this parameter to
BYPASS.
Adjusts the volume balance between the sound
that is sent through the delay (W) and the sound
that is not sent through the delay (D).
Output level

Balance D
Balance W

Chorus

Balance W

R in

Balance D

Parameter

Value

Chorus Pre Delay

0.0100[msec]

Chorus Rate #
Chorus Depth

0.0510.00[Hz], note
0127

3 Chorus Balance #

D100:0WD0:100W

Flanger Pre Delay

0.0100[msec]

Flanger Rate #
Flanger Depth

0.0510.00[Hz], note
0127

Flanger Feedback #

-98+98[%]

Flanger Balance #

D100:0WD0:100W

Level

0127

L out

R in

3-Band
EQ

R out

Value

Explanation

0127

Depth of the effect


Depth to which the damper pedal is pressed
(controls the resonant sound)
Frequency of the filter that cuts the highfrequency content of the input sound (BYPASS: no
cut)
Frequency of the filter that cuts the low-frequency
content of the input sound (BYPASS: no cut)
Frequency of the filter that boosts/cuts a specific
frequency region of the input sound
Amount of boost/cut produced by the filter at the
specified frequency region of the input sound
Width of the frequency region boosted/cut by the
Peaking Gain parameter (larger values make the
region narrower)
Frequency at which the high-frequency content
of the resonant sound will be cut (BYPASS: no cut)
Frequency at which the low-frequency content of
the resonant sound will be cut (BYPASS: no cut)
This simulates the actual changes in sound that
occur when the lid of a grand piano is set at
different heights.
Frequency of the low-range EQ
Amount of low-range boost/cut
Frequency of the midrange EQ
Amount of midrange boost/cut
Width of midrange (larger values make the region
narrower)

Damper #

0127

Pre LPF

1615000[Hz],
BYPASS

Pre HPF

BYPASS,
1615000[Hz]

Peaking Freq

2008000[Hz]

Peaking Gain

-15+15[dB]

Peaking Q

0.5, 1.0, 2.0, 4.0, 8.0


1615000[Hz],
BYPASS
BYPASS,
1615000[Hz]

HF Damp
LF Damp
Lid

16

EQ Low Freq
EQ Low Gain
EQ Mid Freq
EQ Mid Gain

200, 400[Hz]
-15+15[dB]
2008000[Hz]
-15+15[dB]

EQ Mid Q

0.5, 1.0, 2.0, 4.0, 8.0


2000, 4000,
8000[Hz]
-15+15[dB]
0127

EQ High Freq
EQ High Gain
Level

Frequency of the high-range EQ


Amount of high-range boost/cut
Output level

79: Di VOCODER

77: CHORUS0FLANGER
L in

3-Band
EQ
Sym. Resonance

Parameter

Balance W

R in

L in

3 Depth #

Balance D
Feedback

On an acoustic piano, holding down the damper pedal allows other strings
to resonate in sympathy with the notes you play, creating rich and spacious
resonances. This effect simulates these sympathetic resonances.

Balance D
Feedback

Flanger

Balance D

Mic Mix

L out
Balance W
Balance W

R out

Explanation
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Modulation frequency of the chorus effect
Modulation depth of the chorus effect
Volume balance between the direct sound (D)
and the chorus sound (W)
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Modulation frequency of the flanger effect
Modulation depth of the flanger effect
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Adjusts the volume balance between the sound
that is sent through the flanger (W) and the
sound that is not sent through the flanger (D).
Output level

MIC
INPUT

Vocoder

L in
R in

L out

Mic Sens
Level

R out

Synth Level

Parameter

Value

Explanation

Mic Sens #
Synth Level #

0127
0127

Input sensitivity of the microphone


Input level of the instrument
Amount of microphone audio added to the
output of the vocoder
Volume level after passing through the vocoder

3 Mic Mix #

0127

Level

0127

80: BIT CRUSHER


This creates a lo-fi sound.
L in

Bit Crusher

L out

R in

Bit Crusher

R out

Parameter

Value

Explanation

3 Sample Rate #
Bit Down #
Filter #
Level

0127
020
0127
0127

Adjusts the sample rate.


Adjusts the bit depth.
Adjusts the filter depth.
Output level

57

MFX/Chorus/Reverb Parameters

Chorus Parameters
Parameter

Explanation

01: CHORUS
Filter Type

Cutoff Freq
Pre Delay
Rate
Depth
Phase
Feedback

Center Feedback

HF Damp
Left, Right, Center
Level

Type of filter
OFF
No filter is used
LPF
Cuts the frequency range above the Cutoff Freq
HPF
Cuts the frequency range below the Cutoff Freq
Basic frequency of the filter
2008000[Hz]
Adjusts the delay time from the direct sound until the chorus sound is
heard.
0.0100.0[msec]
Frequency of modulation
0.0510.00Hz, note
Depth of modulation
0127
Spatial spread of the sound
0180[deg]
Adjusts the amount of the chorus sound that is fed back into the effect.
0127
Adjusts the delay time from the direct sound until the delay sound is
heard.
01000ms, note
Adjusts the proportion of the delay sound that is fed back into the effect.
Negative (-) settings will invert the phase.
-98+98[%]
Adjusts the frequency above which sound fed back to the effect will be
cut. If you do not want to cut the high frequencies, set this parameter to
BYPASS.
2008000[Hz], BYPASS
Volume of each delay sound
0127

03: GM2 CHORUS


Pre-LPF
Level
Feedback
Rate
Depth
Send Level To Rev

58

Parameter

Explanation

01: REVERB

02: DELAY
Delay Left, Right,
Center

Reverb Parameters

Cuts the high frequency range of the sound coming into the chorus.
07
Volume of the chorus sound
0127
Adjusts the amount of the chorus sound that is fed back into the effect.
0127
Frequency of modulation
0127
Depth of modulation
0127
Adjusts the amount of chorus sound that will be sent to the reverb.
0127

Type of reverb/delay
ROOM1
Short reverb with high density
ROOM2
Short reverb with low density
STAGE1
Reverb with greater late reverberation
STAGE2
Reverb with strong early reflections
Type
HALL1
Very clear-sounding reverb
HALL2
Rich reverb
DELAY
Conventional delay effect
PAN-DELAY
Delay effect with echoes that pan left and right
Time length of reverberation (Type: ROOM1HALL2)
Delay time (Type: DELAY, PAN-DELAY)
Time
0127
Adjusts the frequency above which the high-frequency content of the
reverb sound will be cut, or damped. If you do not want to cut the high
HF Damp
frequencies, set this parameter to BYPASS.
2008000[Hz], BYPASS
Adjusts the amount of delay feedback when the Type setting is DELAY or
PAN-DELAY. Amount of delay sound returned to the input (this setting is
Delay Feedback
valid only if Type is DELAY or PAN-DELAY)
0127
02: SRV ROOM / 03: SRV HALL / 04: SRV PLATE
Adjusts the delay time from the direct sound until the reverb sound is
heard.
Pre Delay
0.0100.0[msec]
Time length of reverberation
Time
0127
Size of the simulated room or hall
Size
18
Adjusts the frequency above which the high-frequency content of the
reverb will be reduced. If you do not want to reduce the high frequencies,
High Cut
set this parameter to BYPASS.
16012500[Hz], BYPASS
Density of reverb
Density
0127
Adjusts the change in the density of the reverb over time. The higher the
value, the more the density increases with time. (The effect of this setting
Diffusion
is most pronounced with long reverb times.)
0127
Adjusts the frequency below which the low-frequency content of the
reverb sound will be reduced, or damped.
LF Damp Freq
504000[Hz]
Adjusts the amount of damping applied to the frequency range selected
with LF Damp. With a setting of 0, there will be no reduction of the
LF Damp Gain
reverbs low-frequency content.
-360[dB]
Adjusts the frequency above which the high-frequency content of the
reverb sound will be reduced, or damped.
HF Damp Freq
400012500[Hz]
Adjusts the amount of damping applied to the frequency range selected
with HF Damp. With a setting of 0, there will be no reduction of the
HF Damp Gain
reverbs high-frequency content.
-360[dB]
05: GM2 REVERB
Type of reverb
Character
05
Reverb
6, 7
Delay
Cuts the high frequency range of the sound coming into the reverb.
Pre-LPF
07
Output level of reverberation
Level
0127
Time length of reverberation
Time
0127
Adjusts the amount of the delay sound that is fed back into the effect
when the Reverb Character setting is 6 or 7.
Delay Feedback
0127

Waveform List
INTA
No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031
0032
0033
0034
0035
0036
0037
0038
0039
0040
0041
0042
0043
0044
0045
0046
0047
0048
0049
0050
0051
0052
0053
0054
0055
0056
0057
0058
0059
0060
0061
0062
0063
0064
0065
0066
0067
0068
0069
0070
0071
0072
0073
0074
0075
0076
0077
0078
0079

Ult.P*mp A L
Ult.P*mp A R
Ult.P*mp A M
Ult.P*mp B L
Ult.P*mp B R
Ult.P*mp B M
Ult.P*mp C L
Ult.P*mp C R
Ult.P*mp C M
Ult.P*ff A L
Ult.P*ff A R
Ult.P*ff A M
Ult.P*ff B L
Ult.P*ff B R
Ult.P*ff B M
Ult.P*ff C L
Ult.P*ff C R
Ult.P*ff C M
Ult.P mp A L
Ult.P mp A R
Ult.P mp A M
Ult.P mp B L
Ult.P mp B R
Ult.P mp B M
Ult.P mp C L
Ult.P mp C R
Ult.P mp C M
Ult.P ff A L
Ult.P ff A R
Ult.P ff A M
Ult.P ff B L
Ult.P ff B R
Ult.P ff B M
Ult.P ff C L
Ult.P ff C R
Ult.P ff C M
XPr.P*mp A L
XPr.P*mp A R
XPr.P*mp A M
XPr.P*mp B L
XPr.P*mp B R
XPr.P*mp B M
XPr.P*mp C L
XPr.P*mp C R
XPr.P*mp C M
XPr.P*ff A L
XPr.P*ff A R
XPr.P*ff A M
XPr.P*ff B L
XPr.P*ff B R
XPr.P*ff B M
XPr.P*ff C L
XPr.P*ff C R
XPr.P*ff C M
XPr.P mp A L
XPr.P mp A R
XPr.P mp A M
XPr.P mp B L
XPr.P mp B R
XPr.P mp B M
XPr.P mp C L
XPr.P mp C R
XPr.P mp C M
XPr.P ff A L
XPr.P ff A R
XPr.P ff A M
XPr.P ff B L
XPr.P ff B R
XPr.P ff B M
XPr.P ff C L
XPr.P ff C R
XPr.P ff C M
HM-Pno* A L
HM-Pno* A R
HM-Pno* A M
HM-Pno* B L
HM-Pno* B R
HM-Pno* B M
HM-Pno* C L

0080
0081
0082
0083
0084
0085
0086
0087
0088
0089
0090
0091
0092
0093
0094
0095
0096
0097
0098
0099
0100
0101
0102
0103
0104
0105
0106
0107
0108
0109
0110
0111
0112
0113
0114
0115
0116
0117
0118
0119
0120
0121
0122
0123
0124
0125
0126
0127
0128
0129
0130
0131
0132
0133
0134
0135
0136
0137
0138
0139
0140
0141
0142
0143
0144
0145
0146
0147
0148
0149
0150
0151
0152
0153
0154
0155
0156
0157
0158

HM-Pno* C R
HM-Pno* C M
HM-Pno A L
HM-Pno A R
HM-Pno A M
HM-Pno B L
HM-Pno B R
HM-Pno B M
HM-Pno C L
HM-Pno C R
HM-Pno C M
HM-Pno L+
HM-Pno R+
JD Piano 1 A
JD Piano 1 B
JD Piano 1 C
Piano Atk Nz
MKS Piano1 A
MKS Piano1 B
MKS Piano1 C
Vint.EP mp A
Vint.EP mp B
Vint.EP mp C
Vint.EP f A
Vint.EP f B
Vint.EP f C
Vint.EP ff A
Vint.EP ff B
Vint.EP ff C
Stage EP p A
Stage EP p B
Stage EP p C
Stage EP f A
Stage EP f B
Stage EP f C
Tine EP p A
Tine EP p B
Tine EP p C
Tine EP mf A
Tine EP mf B
Tine EP mf C
Tine EP ff A
Tine EP ff B
Tine EP ff C
Dyno EP mp A
Dyno EP mp B
Dyno EP mp C
Dyno EP mf A
Dyno EP mf B
Dyno EP mf C
Wurly DI p A
Wurly DI p B
Wurly DI p C
Wurly DI f A
Wurly DI f B
Wurly DI f C
Wurly DI ffA
Wurly DI ffB
Wurly DI ffC
Soft SA EP A
Soft SA EP B
Soft SA EP C
Hard SA EP A
Hard SA EP B
Hard SA EP C
SA E.Piano A
SA E.Piano B
SA E.Piano C
80's E.Pno 1
80's E.Pno 2
80's E.Pno 3
80's E.Pno 4
Hard E.Pno
Celesta
Music Box
ClavDB Brt A
ClavDB Brt B
ClavDB Brt C
Reg.Clav A

0159
0160
0161
0162
0163
0164
0165
0166
0167
0168
0169
0170
0171
0172
0173
0174
0175
0176
0177
0178
0179
0180
0181
0182
0183
0184
0185
0186
0187
0188
0189
0190
0191
0192
0193
0194
0195
0196
0197
0198
0199
0200
0201
0202
0203
0204
0205
0206
0207
0208
0209
0210
0211
0212
0213
0214
0215
0216
0217
0218
0219
0220
0221
0222
0223
0224
0225
0226
0227
0228
0229
0230
0231
0232
0233
0234
0235
0236
0237

Reg.Clav B
Reg.Clav C
Retro Clav A
Retro Clav B
Retro Clav C
Tight Clav A
Tight Clav B
Tight Clav C
Hard Clav A
Hard Clav B
Hard Clav C
ClavMtRls DB
Harpsi A
Harpsi B
Harpsi C
JLOrg Slow L
JLOrg Slow R
JLOrg Fast L
JLOrg Fast R
GT Organ
JD Full Draw
Org Basic 1
Org Basic 2
Ballad Org
3rd Perc Org
Perc Organ
RockOrgan1 A
RockOrgan1 B
RockOrgan1 C
Rtry Org A L
Rtry Org A R
Rtry Org B L
Rtry Org B R
Rtry Org C L
Rtry Org C R
LoFi RtryOrg
Vint.Org 1
Vint.Org 2
Vint.Org 3
Vint.Org 4
Positive '8
Pipe Organ 1
Cathedrl Org
BrtNyl.Gtr A
BrtNyl.Gtr B
BrtNyl.Gtr C
Nylon Gtr1 A
Nylon Gtr1 B
Nylon Gtr1 C
Nylon Gtr2 A
Nylon Gtr2 B
Nylon Gtr2 C
Bright Gtr A
Bright Gtr B
Bright Gtr C
Ac.Guitar1 A
Ac.Guitar1 B
Ac.Guitar1 C
Ac.Gtr Hrm1A
Ac.Gtr Hrm1B
Ac.Gtr Hrm1C
Jazz Gtr A
Jazz Gtr B
Jazz Gtr C
Clean Gtr1 A
Clean Gtr1 B
Clean Gtr1 C
Clr Mt Gtr A
Clr Mt Gtr B
Clr Mt Gtr C
E.Gtr Ld
Brt Strat1 A
Brt Strat1 B
Brt Strat1 C
FstPick70s1A
FstPick70s1B
FstPick70s1C
Funk Gtr A
Funk Gtr B

0238
0239
0240
0241
0242
0243
0244
0245
0246
0247
0248
0249
0250
0251
0252
0253
0254
0255
0256
0257
0258
0259
0260
0261
0262
0263
0264
0265
0266
0267
0268
0269
0270
0271
0272
0273
0274
0275
0276
0277
0278
0279
0280
0281
0282
0283
0284
0285
0286
0287
0288
0289
0290
0291
0292
0293
0294
0295
0296
0297
0298
0299
0300
0301
0302
0303
0304
0305
0306
0307
0308
0309
0310
0311
0312
0313
0314
0315
0316

Funk Gtr C
Funk MtGtr A
Funk MtGtr B
Funk MtGtr C
Nasty Gtr
Overdrive1 A
Overdrive1 C
Distortion1A
Distortion1B
Distortion1C
Dist Chord A
Dist Chord B
Dist Chord C
E.Gtr Harm
Harp A
Harp B
Harp C
Banjo A
Banjo 1 B
Banjo 1 C
Sitar 1 A
Sitar 1 B
Sitar 1 C
Sitar Drn A
Sitar Drn B
Sitar Drn C
E.Sitar A
E.Sitar 1 B
E.Sitar 1 C
Santur 1 A
Santur 1 B
Santur 1 C
Shamisen A
Shamisen B
Shamisen C
Koto A
Koto B
Koto C
FatAcBs p HA
FatAcBs p HB
FatAcBs p HC
FatAcBs p NA
FatAcBs p NB
FatAcBs p NC
FatAcBs f HA
FatAcBs f HB
FatAcBs f HC
FatAcBs f NA
FatAcBs f NB
FatAcBs f NC
Ac.Bass A
Ac.Bass B
Ac.Bass C
Fng.EB1 mf A
Fng.EB1 mf B
Fng.EB1 mf C
Fng.EB1 ff A
Fng.EB1 ff B
Fng.EB1 ff C
Fng.EB 2 A
Fng.EB 2 B
Fng.EB 2 C
Finger Bs A
Finger Bs B
Finger Bs C
P.Bass
Thumb MtBs A
Thumb MtBs B
Thumb MtBs C
Fretlss Bs A
Fretlss Bs B
Fretlss Bs C
Fretlss SftA
Fretlss SftB
Fretlss SftC
Pick EB 1 A
Pick EB 1 B
Pick EB 1 C
Pick EB 2

0317
0318
0319
0320
0321
0322
0323
0324
0325
0326
0327
0328
0329
0330
0331
0332
0333
0334
0335
0336
0337
0338
0339
0340
0341
0342
0343
0344
0345
0346
0347
0348
0349
0350
0351
0352
0353
0354
0355
0356
0357
0358
0359
0360
0361
0362
0363
0364
0365
0366
0367
0368
0369
0370
0371
0372
0373
0374
0375
0376
0377
0378
0379
0380
0381
0382
0383
0384
0385
0386
0387
0388
0389
0390
0391
0392
0393
0394
0395

Slp.E.BassA
Slp.E.BassB
Slp.E.BassC
Pul.E.BassA
Pul.E.BassB
Pul.E.BassC
Jungle Bass
Garage Bass
SH-101 Bs A
SH-101 Bs B
SH-101 Bs C
MG Bass 1 A
MG Bass 1 B
MG Bass 1 C
MG Bass 2
MG Bass 3
MC Bass A
MC Bass B
MC Bass C
Atk Syn Bass
Flute 1 A
Flute 1 B
Flute 1 C
Piccolo A
Piccolo B
Piccolo C
Pan Flute
Shakuhachi 1
JD Fl Push
Clarinet A
Clarinet B
Clarinet C
Oboe A
Oboe B
Oboe C
E.Horn A
E.Horn B
E.Horn C
Bassoon A
Bassoon B
Bassoon C
Recorder A
Recorder B
Recorder C
SopranoSax A
SopranoSax B
SopranoSax C
Soft Alto A
Soft Alto B
Soft Alto C
Wide Sax A
Wide Sax B
Wide Sax C
BreathySax A
BreathySax B
BreathySax C
TenorBreathy
Tenor Sax A
Tenor Sax B
Tenor Sax C
Bari.Sax 1 A
Bari.Sax 1 B
Bari.Sax 1 C
Musette
Harmonica A
Harmonica B
Harmonica C
Blues G-harp
Flugel A
Flugel B
Flugel C
Trumpet 1 A
Trumpet 1 B
Trumpet 1 C
Wide Tp A
Wide Tp B
Wide Tp C
Mute Tp A
Mute Tp B

59

Waveform List

No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

0396
0397
0398
0399
0400
0401
0402
0403
0404
0405
0406
0407
0408
0409
0410
0411
0412
0413
0414
0415
0416
0417
0418
0419
0420
0421
0422
0423
0424
0425
0426
0427
0428
0429
0430
0431
0432
0433
0434
0435
0436
0437
0438
0439
0440
0441
0442
0443
0444
0445
0446
0447
0448
0449
0450
0451
0452
0453
0454
0455
0456
0457
0458
0459
0460
0461
0462
0463
0464
0465
0466
0467
0468
0469
0470
0471
0472
0473
0474
0475
0476
0477

Mute Tp C
Trombone 1 A
Trombone 1 B
Trombone 1 C
Trombone 2 A
Trombone 2 B
Trombone 2 C
Tuba A
Tuba B
Tuba C
Sft F.Horn A
Sft F.Horn B
Sft F.Horn C
French Hrn A
French Hrn C
XP Horn A
XP Horn B
F.HornSect A
F.HornSect B
F.HornSect C
Tp Section A
Tp Section B
Tp Section C
OctBrass A L
OctBrass A R
OctBrass B L
OctBrass B R
OctBrass C L
OctBrass C R
XP Brass
OrchUnis A L
OrchUnis A R
OrchUnis1 BL
OrchUnis1 BR
OrchUnis1 CL
OrchUnis1 CR
Violin 1 A
Violin 1 B
Violin 1 C
Cello 1 A
Cello 1 B
Cello 1 C
Vl Sect. A L
Vl Sect. A R
Vl Sect.1 BL
Vl Sect.1 BR
Vl Sect.1 CL
Vl Sect.1 CR
Vc Sect.1 AL
Vc Sect.1 AR
Vc Sect.1 BL
Vc Sect.1 BR
Vc Sect.1 CL
Vc Sect.1 CR
Full Str A L
Full Str A R
Full Str1 BL
Full Str1 BR
Full Str1 CL
Full Str1 CR
JV Strings L
JV Strings R
JV Strings A
JV Strings C
F.Str A L
F.Str A R
F.Str B L
F.Str B R
F.Str C L
F.Str C R
F.Str LpL
F.Str LpR
F.StrStacA L
F.StrStacA R
F.StrStacB L
F.StrStacB R
F.StrStacC L
F.StrStacC R
ChmbrStrAt1A
ChmbrStrAt1B
ChmbrStrAt1C
ChmbrStrRevA

0478
0479
0480
0481
0482
0483
0484
0485
0486
0487
0488
0489
0490
0491
0492
0493
0494
0495
0496
0497
0498
0499
0500
0501
0502
0503
0504
0505
0506
0507
0508
0509
0510
0511
0512
0513
0514
0515
0516
0517
0518
0519
0520
0521
0522
0523
0524
0525
0526
0527
0528
0529
0530
0531
0532
0533
0534
0535
0536
0537
0538
0539
0540
0541
0542
0543
0544
0545
0546
0547
0548
0549
0550
0551
0552
0553
0554
0555
0556
0557
0558
0559

ChmbrStrRevB
ChmbrStrRevC
Vls Pizz 1 A
Vls Pizz 1 B
Vls Pizz 1 C
VlsPizzRev A
VlsPizzRev B
VlsPizzRev C
Vcs Pizz 1 A
Vcs Pizz 1 B
Vcs Pizz 1 C
UnisonSaw1 A
UnisonSaw1 B
UnisonSaw1 C
Super Saw1 A
Super Saw1 B
Super Saw1 C
TranceSaw1 A
TranceSaw1 B
TranceSaw1 C
Warm Pad A
Warm Pad B
Warm Pad C
OB2 Pad 1 A
OB2 Pad 1 B
OB2 Pad 1 C
OB2 Pad 2 A
OB2 Pad 2 B
OB2 Pad 2 C
D-50 Heavn1A
D-50 Heavn1B
D-50 Heavn1C
SBF Vox A
SBF Vox B
SBF Vox C
Syn Vox 1 A
Syn Vox 1 B
Syn Vox 1 C
Female Ahs A
Female Ahs B
Female Ahs C
Female Oos A
Female Oos B
Female Oos C
Male Aahs A
Male Aahs B
Male Aahs C
Jz Doos 1 A
Jz Doos 1 B
Jz Doos 1 C
JzDoos1 Lp A
JzDoos1 Lp B
JzDoos1 Lp C
Jz Doos 2 A
Jz Doos 2 B
Jz Doos 2 C
Jz Doos 2 lp
JzVoiceDat A
JzVoiceDat B
JzVoiceDat C
Gospel Hum A
Gospel Hum B
Gospel Hum C
Soprano Vox
Kalimba 1
JD Klmba Atk
JD Wood Crak
JD Gamelan 1
JD Gamelan 2
JD Log Drum
JD Xylo
Marimba 1
Vibraphone 1
Glocken
Steel Drums
D50 Bell A
D50 Bell B
D50 Bell C
D50 Bell Lp
Agogo Bell
Finger Bell
Tubular Bell

0560
0561
0562
0563
0564
0565
0566
0567
0568
0569
0570
0571
0572
0573
0574
0575
0576
0577
0578
0579
0580
0581
0582
0583
0584
0585
0586
0587
0588
0589
0590
0591
0592
0593
0594
0595
0596
0597
0598
0599
0600
0601
0602
0603
0604
0605
0606
0607
0608
0609
0610
0611
0612
0613
0614
0615
0616
0617
0618
0619
0620
0621
0622
0623
0624
0625
0626
0627
0628
0629
0630
0631
0632
0633
0634
0635
0636
0637
0638
0639
0640
0641

Church Bell
Mild CanWave
JD Crystal
Bell Organ
Old DigiBell
JD Bell Wave
TinyBellWave
Vib Wave
JD Brt Digi
Bagpipe
Digital Vox
JD WallyWave
JD Brusky Lp
Bright Form
JD Nasty
JD Spark Vox
JD Cutters
SBF Hrd Ld
JD EML 5th
Juno Saw HD
TB303 Saw HD
Custm Saw HD
MG Saw HD
Real MG Saw
DigitalSawHD
P5 Saw HD
Calc.Saw
Calc.Saw inv
Synth Saw 1
JD Syn Saw
JD Fat Saw
JP-8 Saw
OB2 Saw HD
700 Saw A
700 Saw B
700 Saw C
D-50 Saw
LA-Saw
Air Wave
GR-300 Saw
Juno Sqr HD
P5 Sqr HD
Fat Square
JP-8 Square
SH-2 Square
TB303 Sqr HD
TB Dst Sqr A
TB Dst Sqr B
TB Dst Sqr C
Dist SquareA
Dist SquareB
Dist SquareC
JP8 Pls 10HD
JP8 Pls 15HD
JP8 Pls 25HD
JP8 Pls 30HD
JP8 Pls 40HD
JP8 Pls 45HD
Syn Pulse 1
Syn Pulse 2
700 Triangle
Syn Triangle
JD Triangle
VS-Ramp
Sync Sweep
Sine
JD Fine Wine
Digi Loop
JD MetalWind
Atmosphere
DigiSpectrum
JD Vox Noise
SynVox Noise
Shaku Noise
Digi Breath
Agogo Noise
White Noise
Pink Noise
Aah Formant
Eeh Formant
Iih Formant
Ooh Formant

0642
0643
0644
0645
0646
0647
0648
0649
0650
0651
0652
0653
0654
0655
0656
0657
0658
0659
0660
0661
0662
0663
0664
0665
0666
0667
0668
0669
0670
0671
0672
0673
0674
0675
0676
0677
0678
0679
0680
0681
0682
0683
0684
0685
0686
0687
0688
0689
0690
0691
0692
0693
0694
0695
0696
0697
0698
0699
0700
0701
0702
0703
0704
0705
0706
0707
0708
0709
0710
0711
0712
0713
0714
0715
0716
0717
0718
0719
0720
0721
0722
0723

Uuh Formant
Metal Vox W1
Metal Vox W2
Metal Vox L
Metal Vox W3
JD Rattles
Xylo Seq.
JD Anklungs
JD Shami
SynBassClick
JD EP Atk
Key On Click
Org Click 1
Org Click 2
JD Switch
JD Tuba Slap
TVF Trigger
Hi Q 1
Slap 1
Stick 1
Click
Cutting Nz
Ac.Bass Body
Flute Pad Nz
Applause 1
River
Thunder 1
Monsoon
Stream
Bubble
Bird Song
Dog Bark
Gallop
Vint.Phone
Office Phone
Mobile Phone
Door Creak
Door Slam
Car Engine
Car Slip
Car Pass
Crash Seq.
Gun Shot 1
Siren
Train 1
Airplane
Helicopter 1
Space Voyage
Blow Loop
Laugh
Scream
Punch
Heartbeat
Footsteps
Machine Gun1
Laser
Thunder Lp
Ac.Bass Nz
E.Bass Nz 1
E.Bass Nz 2
E.Bass Slide
Fng.EB Sld
DistGtr Nz 1
DistGtr Nz 2
Gtr Fret Nz1
Gtr Fret Nz2
ClassicHseHt
Narrow Hit
Dist Hit
Thin Beef
Smear Hit
LoFi Min Hit
Orch. Hit
Punch Hit
O'Skool Hit
Philly Hit
Scratch 1
Scratch 2
Scratch 3
Scratch 4
Scratch Push
Scratch Pull

0724
0725
0726
0727
0728
0729
0730
0731
0732
0733
0734
0735
0736
0737
0738
0739
0740
0741
0742
0743
0744
0745
0746
0747
0748
0749
0750
0751
0752
0753
0754
0755
0756
0757
0758
0759
0760
0761
0762
0763
0764
0765
0766
0767
0768
0769
0770
0771
0772
0773
0774
0775
0776
0777
0778
0779
0780
0781
0782
0783
0784
0785
0786
0787
0788
0789
0790
0791
0792
0793
0794
0795
0796
0797
0798
0799
0800
0801
0802
0803
0804
0805

MG Zap 1
MG Zap 2
MG Zap 3
MG Attack
Syn Hrd Atk1
Syn Hrd Atk2
Syn Swt Atk1
Syn Swt Atk2
Syn Swt Atk3
Syn Swt Atk4
SF Kick 1 L
SF Kick 1 R
Reg.Kick L
Reg.Kick R
Jazz Kick
Jz Dry Kick
TR909 Kick 1
TR909 Kick 2
AnalogKick 1
TR808 Kick
SH32 Kick
SF Snr L
SF Snr R
SF Rim L
SF Rim R
Reg.Snr L
Reg.Snr R
Reg.SnrGst L
Reg.SnrGst R
Sft Snr Gst
Jz Brsh Slap
Jz Brsh Swsh
Swish&Turn
Concert SD 1
Analog Snr 1
TR909 Snr 1
TR909 Snr 2
TR808 Snr 1
TR808 Snr 2
SF Crs Stk L
SF Crs Stk R
Soft Stick
TR808 Rim
LD L.Tom
LD M.Tom
LD H.Tom
RR F.Tom
SF M.Tom
SF H.Tom
Reg.F.Tom
Reg.M.Tom
Reg.H.Tom
TR808 Tom
Deep Tom
Reg.CHH p
Reg.CHH ff
Reg.PHH mf
Reg.PHH f
Reg.OHH 1 mf
Reg.OHH 1 ff
TR808 CHH 1
Noise CHH
TR808 OHH 1
TR606 OHH
Rock Crash 1
Splash Cym
TR808 Cym
Ride Cymbal
Rock Rd Cup
Rock Rd Edge
China Cym 1
Concert Cym1
Gospel Clap
TR808 Clap 1
TR808 Clap 2
Cowbell 1
TR808Cowbell
Wood Block1H
Wood Block1L
Claves 1
TR808 Claves
Castanet 1

60

Waveform List

No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

0806
0807
0808
0809
0810
0811
0812
0813
0814
0815
0816
0817
0818
0819
0820
0821
0822
0823
0824
0825
0826
0827
0828
0829
0830
0831
0832
0833
0834
0835
0836
0837
0838
0839
0840
0841
0842
0843
0844
0845
0846
0847
0848
0849
0850
0851
0852
0853
0854
0855
0856
0857
0858
0859
0860
0861
0862
0863
0864
0865
0866
0867
0868
0869
0870
0871
0872
0873
0874
0875
0876
0877
0878
0879
0880
0881
0882
0883
0884
0885
0886
0887

Whistle 1
Bongo High
Bongo Low
Conga1 Hi Mt
Conga1 Slap
Conga1 Hi Op
Conga1 LowOp
TR808 Conga1
TR808 Conga2
Timbale High
Timbale Low
Cabasa Cut 1
Maracas 1
808 Maracas1
R8 Shaker
Guiro Short
Guiro Long
Vibraslap 1
Tambourine 1
Cuica Mute
Cuica Open
Timpani p
Timpani f
Timpani Roll
Timpani Lp
ConcertBD p
ConcertBD f
ConcertBD ff
ConcertBD Lp
Triangle 1
JingleBell 1
Wind Chime 1
Crotale
R8 Click
Metro Bell
Metro Click
DR202 Beep
Low Sine
DC
Reverse Cym1
MC500 Beep 1
MC500 Beep 2
TB Dst Saw A
TB Dst Saw B
TB Dst Saw C
Ac Piano 1 B
Ac Piano 1 C
Ac Piano2 pA
Ac Piano2 pB
Ac Piano2 pC
Ac Piano2 fA
Ac Piano2 fB
Ac Piano2 fC
Piano Up TH
JD Piano 2 B
JD Piano 2 C
MKS Piano2 B
MKS Piano2 C
SA EP 1B
SA EP 1C
SA EP 2B
SA EP 2C
Dyn EP mp A
Dyn EP mp B
Dyn EP mp C
Wurly mp A
Wurly mp B
Wurly mp C
Wurly mf A
Wurly mf B
Wurly mf C
Wurly ff A
Wurly ff B
Wurly ff C
D-50 EP
E.Piano 1 A
E.Piano 1 B
E.Piano 1 C
E.Piano 2 A
E.Piano 2 B
E.Piano 2 C
EP Hard

0888
0889
0890
0891
0892
0893
0894
0895
0896
0897
0898
0899
0900
0901
0902
0903
0904
0905
0906
0907
0908
0909
0910
0911
0912
0913
0914
0915
0916
0917
0918
0919
0920
0921
0922
0923
0924
0925
0926
0927
0928
0929
0930
0931
0932
0933
0934
0935
0936
0937
0938
0939
0940
0941
0942
0943
0944
0945
0946
0947
0948
0949
0950
0951
0952
0953
0954
0955
0956
0957
0958
0959
0960
0961
0962
0963
0964
0965
0966
0967
0968
0969

ClvMtRs DB f
RtryOrg2 A L
RtryOrg2 A R
RtryOrg2 B L
RtryOrg2 B R
RtryOrg2 C L
RtryOrg2 C R
E.Organ Slw
E.Organ Fst
B3 1 FL A
B3 1 FL B
B3 1 FL C
B3 2 FL A
B3 2 FL B
B3 2 FL C
B3 Perc 1 A
B3 Perc 1 B
B3 Perc 1 C
B3 3 A
B3 3 B
B3 3 C
B3 Perc 2 A
B3 Perc 2 B
B3 Perc 3 C
B3 1 Ch A
B3 1 Ch B
B3 1 Ch C
RockOrgan2 B
Power B fstA
Power B fstB
Power B fstC
B3 Click
Org Click 3
Vint.Organ
Pipe Organ 2
Nylon Gtr 3A
Nylon Gtr 3B
Nylon Gtr 3C
RequintGt mf
AcGtr Pick A
AcGtr Pick B
AcGtr Pick C
Ac.Guitar2 A
Ac.Guitar2 B
Ac.Guitar2 C
JC Strat Nz
Strt Gtr
FstPick70s
Clean TC pA
ClnGtr Mt Nz
PdlSteel A
PdlSteel B
PdlSteel C
Oud A
Oud B
Oud C
Oud
Pipa mp 1
Pipa mp 2
Pipa Trem
Pipa Chord
Pi Pa A
Pi Pa B
Pi Pa C
Chung Ruan A
Chung Ruan B
Chung Ruan C
Dumbra mp
Dumbra Strum
UD
UD Body
Baglama L
Baglama H
Elk Baglama
Kanun
Sitar/Drone
Sitar 2 A
Sitar 2 C
Sitar 3 A
Sitar 3 C
Sitar 4 A
Sitar 4 B

0970
0971
0972
0973
0974
0975
0976
0977
0978
0979
0980
0981
0982
0983
0984
0985
0986
0987
0988
0989
0990
0991
0992
0993
0994
0995
0996
0997
0998
0999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051

Sitar 4 C
XV Sitar A
XV Sitar C
Sitar Gliss
Guzheng f
Guzheng Trem
Gu Zheng A
Gu Zheng B
Gu Zheng C
Santur 2 B
Santur 2 C
Santur 3 A
Santur 3 B
Santur 3 C
Santur 4 A
Santur 4 B
Santur 4 C
Santur Trm A
Santur Trm B
Santur Trm C
HmrDulcimer
Dulcimer A
Dulcimer B
Dulcimer C
Yangqin
Yangqin 1 mf
Yangqin1Trem
Oygur f
Oygur Trem
Upright Bs
Fingerd Bs A
Fingerd Bs B
Fingerd Bs C
Fretless
Slap Bass
SlapBs Wave1
SlapBs Wave2
JUNO-60 Bass
JP-4 Bass
SH-101 Bs
KG Poly Bs
Solid Bass
Mini Bs A
Mini Bs B
Mini Bs C
Flute Vib A
Flute Vib B
Flute Vib C
Flute 2 B
Flute 2 C
Atk Flute A
Atk Flute B
Atk Flute C
BlwAltoVibPL
BlwAltoVibPR
BlwAltoVibFL
BlwAltoVibFR
Alto Sax Vib
Alto mp B
Alto mp C
Blow Sax
Blow Sax A
Blow Sax C
Blowed Sax
T.Sax hrd
T.Sax hrd A
T.Sax hrd B
T.Sax hrd C
Blow Pipe
Sicu 1
Sicu 2
BottleBlow
Shakuhachi 2
FolkClaVibFL
FolkClaVibFR
FolkClaMarcL
FolkClaMarcR
Tr Klarnet
Qudi mp 1
Qudi Orna 1
Qu Di A
Qu Di B

1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133

Qu Di C
QuDi 1 Vib A
QuDi 1 Vib B
QuDi 1 Vib C
QuDi 2 Vib A
QuDi 2 Vib B
QuDi 2 Vib C
Xiao 1 f
Xiao Trill
Bawu f
BawuVibFingr
Bawu Trill
Xun mp
Xun Orna
Hulusi 1 mf
Sheng A
Sheng B
Sheng C
Suona 1 A
Suona 1 B
Suona 1 C
Suona 2 mf
Suona 2 ff
Suona 2 Grwl
Zurna-A
F.AccordionA
F.AccordionB
F.AccordionC
D.AccordionA
D.AccordionB
D.AccordionC
ACD Bltn R8
ACD Bltn R8s
ACD Bltn R16
ACD Bltn R4
ACD Str R8
ACD Str Nz
ACD Str R8s
Accord 4' A
Accord 4' B
Accord 4' C
Accord 8' A
Accord 8' B
Accord 8' C
Accord PadNz
Musette 1 A
Musette 1 B
Musette 1 C
Musette 2 A
Musette 2 B
Musette 2 C
Musette 3 A
Musette 3 B
Musette 3 C
Master A
Master B
Master C
Single A
Single B
Single C
Bandoneon 1A
Bandoneon 1B
Bandoneon 1C
Bandoneon 2A
Bandoneon 2B
Bandoneon 2C
Bs/Musette 1
Bs/Musette 2
Bs/Musette 3
Bs/Master
Bs/Single
Bs/Bandneon1
Bs/Bandneon2
Bandneon RHL
Bandneon RHR
Bandneon Nz
Solo Tpt. A
Solo Tpt. B
Solo Tpt. C
Trumpet 2 B
Trumpet 2 C
Tp_Mari Vb

1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215

TpRomntic vb
TrumpetShake
Trombone 3 A
Trombone 3 B
Trombone 3 C
Tbn mf A
Tbn mf B
Tbn mf C
Trombone 4
Tp Section2B
Tp Section2C
Brass ff
R&R Horns A
R&R Horns B
R&R Horns C
PopBrsAtkA L
PopBrsAtkA R
PopBrsAtkB L
PopBrsAtkB R
PopBrsAtkC L
PopBrsAtkC R
PopBrass A L
PopBrass A R
PopBrass B L
PopBrass B R
PopBrass C L
PopBrass C R
OctBrs p A L
OctBrs p A R
OctBrs p B L
OctBrs p B R
OctBrs p C L
OctBrs p C R
Brass Fall L
Brass Fall R
Tps Fall
Brass Fall
Violin 2 A
Violin 2 B
Strings L
Strings R
Marcato A L
Marcato A R
Marcato B L
Marcato B R
Marcato C L
Marcato C R
OrcStrings A
OrcStrings B
OrcStrings C
Erhu 1 Vib
Erhu 1 mp
Erhu 2 mp
Erhu 2 f
Er Hu 3 A
Er Hu 3 B
Er Hu 3 C
Matouqin1 mp
Matouqin1Vib
Matoqn Harm
MatoqnSldVib
Keman L
Keman R
Blaster A
Blaster B
Blaster C
UnisonSaw2 A
UnisonSaw2 B
UnisonSaw2 C
Super Saw2 A
Super Saw2 B
Super Saw2 C
TranceSaw2 A
TranceSaw2 B
TranceSaw2 C
Fat JP-6
SBF Noise
P5 Sink
Synth Stack
Soft Pad B
Soft Pad C
Syn Str

61

Waveform List

No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297

JP Strings1A
JP Strings1B
JP Strings1C
JP StringsU2
Syn Strings
JP Hollo A
JP Hollo B
JP Hollo C
Hollo Wave
Fantasynth A
Fantasynth B
Fantasynth C
D-50 Heavn2A
D-50 Heavn2B
D-50 Heavn3A
D-50 Heavn3B
D-50 Heavn3C
D50 Fantas 1
D50 Fantas 2
D50FuturePd1
D50FuturePd2
D50 DNDance1
D50 DNDance2
D50 DNDance3
D50 DNDance4
D50Pizzagogo
D50 StacHvn
D50NylnAtms1
D50NylnAtms2
Syn Vox 2
Syn Vox 3 A
Syn Vox 3 B
Syn Vox 3 C
Vox Noise
Syn Vox 4
MMM VOX
Choir Aah A
Choir Aah B
Choir Aah C
Choir Mmh A
Choir Mmh B
Choir Mmh C
Pop Voice
Voice Aahs A
Voice Aahs B
Voice Aahs C
LargeChrF AL
LargeChrF AR
LargeChrF BL
LargeChrF BR
LargeChrF CL
LargeChrF CR
Hey Brazil
Sabor!
Arriba!
Ole!
Uno!
Dos!
Tres!
Quatro!
Grito-Hahaha
Grito-Ahaha!
Grito-Haahai
Grito-Rrrrr!
Tiquitito!
Grito-Oa Oa!
Grito-Eh Eh!
Ama ya ahi!
Fuego!
One
Two
Three
ZaghrutaLoop
ZaghrutaStop
Vibes
Vibraphone 2
Glockenspiel
Marimba Wave
Marimba 2
Kalimba 2
Balaphone 1
Balaphone 2

1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379

Angklung
Bonang
Pemade A
Pemade B
Pemade C
DIGI Bell
JP-8 Saw C
JP-6 Saw
P5 Saw 1 A
P5 Saw 2 A
P5 Saw 3 A
P5 Saw 3 B
P5 Saw 3 C
MG Saw
Saw
Synth Saw 2
TB Dst Saw
Juno Saw+Sub
MG Sqr HD
TB303 SqrFHD
TB Dst Sqr
TB Square
260 Sub OSC
VS-Triangle
ARP Sine HD
JP-8 Pulse
MG Pulse A
JP8 Pls 30
PWM Wave A
PWM Wave B
PWM Wave C
PWM Wave
Lead Wave 1
Lead Wave 2
Wire String
Hard 5ths A
Hard 5ths B
Hard 5ths C
Cold Dress
FX Bomb
FX Bell 1 fw
FX Bell 2 fw
Hi Q 2
Slap 2
Stick 2
Applause 2
Applause 3
Applause 4
Sea
Thunder 2
Bird
Horse
Gun Shot 2
Train 2
Helicopter 2
Machine Gun2
Tao Hit
S Push
S Pull
HM-Dummy
PopKickLo
PopKickMd
PopKickHi
Warm Kick p
Warm Kick f
Hush Kick p
Hush Kick f
Jz Kick 1
Jz Kick 2
Fat BD
Room Kick
Techno BD1
909 CompKick
HipHop BD
707 BD
TightSnr p L
TightSnr f L
T.Snr Ghst L
TightSnr ffL
T.Snr RS p L
Br.Snr p L
Br.Snr mf L

1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461

Br.Snr ff L
IronSnrFlm L
WoodSnr mf L
WoodSnr ff L
Maple Lo Snr
MapleSoft SN
PopSnr Gst 1
PopSnr Gst 2
PopSnr Gst 3
Jz Snare 1
Jz Snare 2
Jz Snare 3
PopSnr Lo_L
PopSnr Md_L
PopSnr VH_L
PopSnr Lo_R
PopSnr Md_R
PopSnr VH_R
PopSnr Ph
PopSnr ShRl
Fish Snare
Hibrid Snare
Cross Snare
Rim Shot 1
Real Snare
Std Snare
Sol Snare
Id Snare 1
Id Snare 2
Rock Snare
GS Fat SD
Rim Shot 2
Rap Snare
Dance Snare
TR909 Snr 3
IronSnrGst L
Concert SD 2
Snare Roll
Cross Stick
Br.SideStk L
WoodSideStkL
707 Rim
StudioLo Tom
StudioMidTom
StudioHi Tom
Jz Tom Lo
Jz Tom Md 1
Jz Tom Md 2
Jz Tom Hi 1
Jz Tom Hi 2
PopFrTmLoRC
PopFrTmMdRC
PopFrTmHiRC
Stdio T4 sft
Stdio T4 med
Stdio T4 hrd
Stdio T3 sft
Stdio T3 med
Stdio T3 hrd
Stdio T2 sft
Stdio T2 med
Stdio T2 hrd
Stdio T1 sft
Stdio T1 med
Stdio T1 hrd
PopTom1LoRC
PopTom1MdRC
PopTom1HiRC
PopTom2LoRC
PopTom2MdRC
PopTom2HiRC
PopFrTmFlLo
PopFrTmFlMd
PopFrTmFlHi
RkTom1Lo_Fl
RkTom1Md_Fl
RkTom1Hi_Fl
RkTom1VH_Fl
RkTom2Lo_Fl
RkTom2Md_Fl
RkTom2Hi_Fl
RkTom2VH_Fl

1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543

Reg.CHH 1 p
Reg.CHH 1 mf
Reg.CHH 1 f
Reg.CHH 1 ff
Reg.CHH 2 mf
Reg.CHH 2 f
Reg.CHH 2 ff
Reg.OHH 2 mf
Reg.OHH 2 f
PopHHUPLo
PopHHUPMd
PopHHUPHi
PopHHSideLo
PopHHSideMd
PopHHSideHi
PopHHSideOp
PHHSdOpLg
707 CHH
Dixie HH Pdl
Dixie HH Cls
Dixie HH Hlf
Dixie HH Opn
Crash Cym1 p
Crash Cym1 f
Crash Cym 2
Rock Crash 2
PopCrashLo
PopCrashMd
PopCrashHi
RkCrash1Lo
RkCrash1Md
RkCrash1Hi
RkCrash2Lo
RkCrash2Md
RkCrash2Hi
China Cym 2
RkSplashLo
RkSplashMd
RkSplashHi
Splash
PopRide BlLo
PopRide BlMd
PopRide BlHi
PopRideLo
PopRideMd
PopRideHi
RkRide1Lo
RkRide1Hi
Concert Cym2
808 Clps
Hand Clap 1
TR-909 HC
Hand Clap 2
OR Clap 1
OR Clap 2
FingerSnaps1
FingerSnaps2
Cowbell Lng
Cowbell Edg
Cowbell mf
Cowbell f
Cowbell 2
Cowbell 3
Cowbell 4
Cowbell Op 1
Cowbell Mt 1
Cowbell Op 2
Cowbell Mt 2
BongoBell Op
BongoBell Mt
MamboBell Op
MamboBell Mt
Cowbell Low
Cowbell Hi
Cow Bell
808 Cows
Wood Block2H
Wood Block2L
Wood Block 3
Claves 2
Clave!
Claves Lo

1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625

Claves 3
Ban Gu 1
Ban Gu 2
Castanet 2
Whistle Long
Whistle Shrt
ApitoHiShort
ApitoLoShort
SambaWhistle
Whistle 2
ID Whistle 1
ID Whistle 2
ID Whistle 3
Shankh
Bongo HM
Bongo LM 1
Bongo LM 2
Bongo Hi Hrd
Bongo HiOp f
BongoHiSlap1
BongoHiSlap2
Bongo 1 Hi
Bongo 2 Hi
Bongo 1 Lo
Bongo 2 Lo
Bongo Lo Hrd
Bongo Lo Sft
Bongo LoOpmf
Bongo LoOp f
Bongo LoSlap
Bongo slide
Conga 2H Op
Conga 2H Mt
Conga 2H Slp
Conga 2L Op
Conga 2L Mt
Conga Mt Lo
Conga Thumb
Conga Link
Conga Roll
Conga HM
Conga 1H Mt
Conga M
Conga 1L Mt
Conga LM
Conga 1 Slap
Conga 1H Op
CongaLoOp f
CongaLoOp mf
Timbales L
Timbales H
Timbale 1
Timbale 2
Timbale 3 Lo
Timbale 3 Hi
Timbale 3 Sd
Timbles LoOp
Timbles LoMt
Timbles HiOp
Timbles HiMt
TimbalesHand
Timbales Rim
TmbSideStick
TimbalesFil1
TimbalesFil2
TimbalesFil3
TimbalesFil4
SambaBateria
Cabasa Down1
Cabasa Down2
Cabasa Up 1
Cabasa Up 2
Real Cabasa1
Real Cabasa2
Cabasa
Cabasa Cut 2
Maracas 2
Maracas 3
Maracas3UpDw
Shaker 1
Shaker 2
Shaker 3

62

Waveform List

No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707

Shaker 4
Shaker Long
Shaker Short
Cabasa Roll
Caxixi
Ganza Soft
Ganza Hard
808 Maracas2
808 Maracas3
Chekere 1
Chekere 2
Chekere 3
Guiro 2 Long
Guiro 2 Shrt
Quide Long
Quide Short
Guiro 3 Long
Guiro 3 Shrt
Long Guiro
Short Guiro
Guiro 4 Up
Guiro 4 Down
Guiro 4 Fast
RecoRecoLng
RecoRecoSht
MtlGuiroLng
MtlGuiroSht
Vibraslap 2
Vibraslap 3
Quijada
Rainstick
Tambarin 1
Tambarin 2
Tambarin 3
Tamborine p
Tamborine f
PandeiroCrsh
PandeiroHit
PandeiroMute
PandeiroL Lo
PandeiroL Hi
PandeiroL Sp
PandeiroL Rm
PandeiroS Op
PandeiroS Sp
PandeiroS Rm
PandeiroOpen
PandeiroRim
PandeiroRoll
Tamborim Opn
Tamborim Mut
Tamborim Slp
TamborimOpen
TamborimRim
TamborimMute
TamborimRoll
Tambrin Hit
TambrinShake
Riq Open
Riq Mute
Rek Open
Rek Dom
Rek Tek
Rek BRS
Rek ROL
Rek KNA
Rek KNB
Doira Dun
Doira Tik
Tabla Baya 2
Tabla Baya 3
TablaBaya Ka
TablaBaya Ge
Tabla Baya 1
TablaBayaSld
Baya Sld
Baya Long
TablaBayaGin
TablaBaya Na
TablaBayaTin
TablaBayaTun
TablaBaya Ti

1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789

TablaBaya Te
Tabla Baya 4
Tbl Tak
Tbl Dom
Tabla Fx
Tbl Sak
Tbl Rim
Tbl NurRim
Duff Dish
Duff T
Ceng Ceng 1
Udu Pot1 Hi
Udu Pot1 Lo
Udu Pot2 Lng
Udu Pot2 Sht
Udo Low
Udo Slap
Cajon
Cajon Lo
Cajon Hi
Cajon Rol Hi
Cajon Rol Lo
Cuica 1 Hi
Cuica 1 Low
Cuica 2
Cuica Lo 1
Cuica Lo 2
Cuica Hi 1
Cuica Hi 2
Mute Cuica
Open Cuica
Wadon 1
Wadon 2
Wadon 3
Wadon 4
Wadon 5
Wadon 6
Wadon 7
Madal Da
Madal Dun
Madal Ta
Dhol Beater
Dhol Stick
Dhol Hand
Dhol Body
Dhol 1
Dhol 2
Doholla Dom
Doholla Sak
Doholla Tak
Dla Rim
Dla Sak
Dof 2 Dmo
Dof 1 Rim
Dof 1 Dom
Dof 1 Sak
Hager
Zir
Nakrazn
Dholak 1
Dholak 2
Dholak 3
Dholak 4
Dholak 5
Dholak Ga
Dholak 6
Dholak 7
Dholak 8
Dholak Na
Dholak Tun
Tabel H Dom
Tabel H Sak2
Tabel H Sak1
Tabel H Tac
Tabel L Dom
Tabel L Sak1
Tabel L Sak2
Tabel L Tac
Merjaf Dom
Merjaf Tac
Merjaf Sak
Surdo

1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871

Surdo Open L
Surdo Open H
Surdo Mute 1
Surdo Rim 1
Surdo Hard
Surdo Open 1
Surdo Open 2
Surdo Mute 2
Surdo Rim 2
Surdo Soft
Caixa Open1
Caixa Open2
Caixa Roll
Caixa Mute
Caixa Open3
Caixa Mute2
Caixa Roll 2
Caixa Rim
RepiniqueHrd
RepiniqueSft
Repinique1
Repinique2
Repique Open
Repique Rim
Repique Roll
Timpani
Open Triangl
Triangle 2
Triangle 3
Sagat Mid
Sagat Hi
Sagat Sak
Sagat Open 1
Sagat Close1
Twesat 1
Twesat Prc
Twesat 2
Zil Open
Zil Close
Clapstick
Agogo 1
Agogo 2 Lo
Agogo 2 Hi
Agogo 3 Lo
Agogo 3 Hi
Asian Gong 1
GamelanGong1
Wind Bell 1
Kane 1
JingleBell 2
Wind Chime 2
Sarna Bell
Berimbau Opn
Berimbau Up
Berimbau Dn
Berimbau Mut
180:LatinPtn
160:CgMambo
132:Tmbl Ptn
104:Shakin'
132:AgogoPtn
118:TablaBy1
118:TablaBy2
92:DholakPh1
92:DholakPh2
120:Dhol Ph
SectChd 13th
SectChd m9
SectChd Mj9
MC500 Beep 3
Boing
G-Accord 1 L
G-Accord 1 R
G-Accord 2 L
G-Accord 2 R
G-Accord 3 L
G-Accord 3 R
C-Accord A1L
C-Accord A1R
C-Accord A2L
C-Accord A2R
C-Accord A3L

1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953

C-Accord A3R
C-Accord N1L
C-Accord N1R
C-Accord N2
E-Accord 1
E-Accord 2
BajoSxt mf
BajoSxt f
BajoSxtMute1
BajoSxtMute2
CharangUp mf
CharangUp f
ChrngOctUpmf
ChrngOctUp f
Guitarrn p
Guitarrn mf
MariTp Vb mf
MariTp Vb f
MariTpVbwAtk
MariTp Stc f
Banda Tp Vib
Banda Tp Stc
Banda TbnVib
Banda TbnStc
Banda Tuba
BandaTubaStc
Banda ClaVib
Banda ClaStc
CharangDw mf
CharangDw f
ChrngOctDwmf
ChrngOctDw f
Ac.Pno p A L
Ac.Pno p A R
Ac.Pno p B L
Ac.Pno p B R
Ac.Pno p C L
Ac.Pno p C R
Ac.Pno f A L
Ac.Pno f A R
Ac.Pno f B L
Ac.Pno f B R
Ac.Pno f C L
Ac.Pno f C R
Dyno EP ff A
Dyno EP ff B
Dyno EP ff C
RtryOrg1 A L
RtryOrg1 A R
RtryOrg1 B L
RtryOrg1 B R
RtryOrg1 C L
RtryOrg1 C R
Nylon Gtr3 B
Ac.Gtr ff A
Ac.Gtr ff B
Ac.Gtr ff C
Ac.Gtr Sld A
Ac.Gtr Sld B
Ac.Gtr Sld C
Ac.Gtr Hrm2B
Clean Gtr2 B
Clean Gtr2 C
Brt Strat2 B
Brt Strat2 C
FstPick70s2B
FstPick70s2C
Overdrive2 C
Distortion2B
Distortion2C
Banjo 2 B
Sitar 5 B
Sitar 5 C
E.Sitar 2 B
E.Sitar 2 C
FngrCmp Bs A
FngrCmp Bs B
FngrCmp Bs C
ThumbMtBs pA
ThumbMtBs pB
ThumbMtBs pC
ThumbMtBs fA

1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035

ThumbMtBs fB
ThumbMtBs fC
DistTB Sqr
Oboe Mezzo A
Oboe Mezzo B
Oboe Mezzo C
Bari.Sax 2 A
Bari.Sax 2 B
Bari.Sax 2 C
OctBrs f A L
OctBrs f A R
OctBrs f B L
OctBrs f B R
OctBrs f C L
OctBrs f C R
OrchUnis2 BL
OrchUnis2 BR
OrchUnis2 CL
OrchUnis2 CR
Violin Vib A
Violin Vib B
Violin Vib C
Cello Vib A
Cello Vib B
Cello Vib C
Cello 2 A
Cello 2 B
Cello 2 C
Vl Sect.2 BL
Vl Sect.2 BR
Vl Sect.2 CL
Vl Sect.2 CR
Vc Sect.2 BL
Vc Sect.2 BR
Vc Sect.2 CL
Vc Sect.2 CR
Full Str2 BL
Full Str2 BR
Full Str2 CL
Full Str2 CR
ChmbrStrAt2B
ChmbrStrAt2C
Vls Pizz 2 B
Vls Pizz 2 C
Vcs Pizz 2 B
Vcs Pizz 2 C
OB2 Pad 3 B
Jazz Doos A
Jazz Doos B
Jazz Doos C
Jz Doos Lp A
Jz Doos Lp B
Jz Doos Lp C
JD Cowbell
Vinyl Noise
Scratch 5
MG Zap 4
MG Zap 5
MG Zap 6
MG Zap 7
MG Zap 8
Syn Hrd Atk3
Syn Mtl Atk1
Syn Mtl Atk2
Syn Swt Atk5
Syn Swt Atk6
Syn Swt Atk7
Reg.Kick p L
Reg.Kick p R
Reg.Kick f L
Reg.Kick f R
Rock Kick p
Rock Kick f
Jazz Kick p
Jazz Kick mf
Jazz Kick f
Dry Kick 1
Tight Kick
Old Kick
Dry Kick 2
Dry Kick 3
Power Kick

63

Waveform List

No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117

R&B Kick L
Rk CmpKick L
Rk CmpKick R
70's Kick
Dance Kick
HipHop Kick
Plastic Kick
AnalogKick 2
TR909 Kick 3
TR909 Kick 4
TR707 Kick
TR909 Kick 5
Reg.SnrFlm L
Amb.Snr 1 p
Amb.Snr2 p L
Amb.Snr2 p R
Maple Snr
Light Snr ff
Snr Roll Lp
Soft Jz Roll
BrushRoll Lp
Dirty Snr
Lo-Bit Snr
Jngl pkt Snr
Flange Snr
Analog Snr 2
TR909 Snr 4
TR909 Snr 5
TR909 Snr 6
Urbn Sn Roll
Hard Stick
Dry Stick
R8 Comp Rim
TR909 Rim
Reg.L.Tom p
Reg.L.Tom f
Reg.M.Tom p
Reg.M.Tom f
Reg.H.Tom p
Reg.H.Tom f
Reg.L.TomFlm
Reg.M.TomFlm
Reg.H.TomFlm
Jazz Lo Tom
Jazz Mid Tom
Jazz Hi Tom
Jazz Lo Flm
Jazz Mid Flm
Jazz Hi Flm
Dry Lo Tom
TR909 Tom
TR909 DstTom
Rock CHH1 mf
Rock CHH1 f
Rock CHH2 mf
Rock CHH2 f
Rock OHH
HipHop CHH
TR909 CHH 1
TR909 CHH 2
TR808 CHH 2
TR808 CHH 3
TR606 CHH
TR606 DstCHH
Dance CHH
TR909 PHH 1
TR909 PHH 2
TR808 PHH
TR606 PHH
Lo-Bit OHH
HipHop OHH
TR909 OHH 1
TR909 OHH 2
TR808 OHH 2
TR808 OHH 3
Lite OHH
Rock Crash 3
Jazz Crash
TR909 Crash
Ride Bell
Jazz Ride p
Jazz Ride mf

2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199

TR909 Ride
Hand Clap
Bright Clap
Disc Clap
TR909 Clap 1
TR909 Clap 2
Cheap Clap
Snap
Cowbell Mute
Wood Block 4
Bongo Hi Op
Bongo Lo Op
Conga2 Hi Mt
Conga2 HiSlp
Conga2 Hi Op
Conga2 LowOp
Timbale 4
Cabasa Up 3
Guiro 1
Tambourine 2
Tambourine 3
Tambourine 4
Cuica 3
Triangle 4
Reverse Cym2
F.Str mp A L
F.Str mp A R
Mrct A L
Mrct A R
RR F.Tom mp
RR F.Tom ff
SF Kick 2 L
SF Kick 2 R
SF Snr p L
SF Snr p R
SF Snr f L
SF Snr f R
SF Snr ff L
SF Snr ff R
SF Rim p L
SF Rim p R
SF Rim mf L
SF Rim mf R
SF Rim f L
SF Rim f R
SF SnrGst1 L
SF SnrGst1 R
SF SnrGst2 L
SF SnrGst2 R
R&B ShrtSnr1
Vint Snr
Short Snr
SF CStk p L
SF CStk p R
SF L.Tom mf
SF L.Tom ff
SF M.Tom mf
SF M.Tom ff
SF H.Tom mf
SF H.Tom f
RR FT Flm ff
SF LT Flm ff
SF MT Flm f
SF HT Flm p
SF HT Flm f
SF HT Flm ff
808 Kick 1 P
808 Kick 2 P
909 Kick 1 P
909 Kick 2 P
909 Kick 3 P
JungleKick P
808 Snr 1 P
808 Snr 2 P
909 Snr 1 P
909 Snr 2 P
626 Snr P
106 Snr
Jungle Snr P
Claptail
Dist Clap
Acd-Basson1p

2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281

Acd-Basson1f
Acd-Basson2p
Acd-Basson2f
Acd-Sop 1 p
Acd-Sop 1 f
Acd-Sop 2 p
Acd-Sop 2 f
Acd-Violin p
Acd-Violin f
Acd-Clari1 p
Acd-Clari1 f
Acd-Clari2 p
Acd-Clari2 f
Acd-Musete p
Acd-Musete f
Acd-Accord p
Acd-Accord f
Acd-Harmon p
Acd-Harmon f
Acd-Piccolo
Acd-Oboe 1 p
Acd-Oboe 1 f
Acd-Oboe 2 p
Acd-Oboe 2 f
Acd-Organ1 p
Acd-Organ1 f
Acd-Organ2 p
Acd-Organ2 f
Acd-RegistS1
Acd-RegistS2
Acd-RegistS3
Acd-KeyOff 1
Acd-KeyOff 2
EEU-PickBs1p
EEU-PickBs1f
EEU-PickBs2p
EEU-PickBs2f
EEU-SlideBs1
EEU-SlideBs2
EEU-SlideBs3
BB2-SlideBs1
BB2-SlideBs2
EEU-E.Gtr p
EEU-E.Gtr f
EEU-E.GtrTrm
EEU-BozkGlid
EEU-Bozuki p
EEU-Bozuki f
EEU-Bozuk ff
EEU-BozkTrem
EEU-Violin
EEU-E.Violin
EEU-Sax p
EEU-Sax f
EEU-SaxKyOff
EEU-Or.Sax p
EEU-Or.Sax f
EEU-Clari p
EEU-Clari f
EEU-ClaKyOff
EEU-Gajde
EEU-Tp p
EEU-Tp f
EEU-Tp Noise
EEU-Tapan Fx
EEU-TapanM p
EEU-TapanM f
EEU-TapanH p
EEU-TapanHmf
EEU-TapanH f
EEU-TapanL p
EEU-TapanL f
EEU-LTom1 p
EEU-LTom1 f
EEU-LTom1 ff
EEU-MTom1 p
EEU-MTom1 f
EEU-MTom1 ff
EEU-HTom1 p
EEU-HTom1 f
EEU-HTom1 ff
EEU-LTom2 p

2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363

EEU-LTom2 f
EEU-LTom2 ff
EEU-MTom2 p
EEU-MTom2 f
EEU-MTom2 ff
EEU-HTom2 p
EEU-HTom2 f
EEU-HTom2 ff
EEU-CrsStk p
EEU-CrsStkmp
EEU-CrsStkmf
EEU-CrsStk f
EEUSplashCym
EEU-Ride mp
EEU-Ride mf
EEU-Ride Cup
EEU-HH Op p
EEU-HH Op mp
EEU-HH Op mf
EEU-HH Op f
EEU-HH Cl1 p
EEU-HH Cl1mp
EEU-HH Cl1mf
EEU-HH Cl1 f
EEU-HH Cl2 p
EEU-HH Cl2mp
EEU-HH Cl2mf
EEU-HH Cl2 f
EEU-ChnCym p
EEU-ChnCym f
EEU-Cr.Cym1p
EEU-Cr.Cym1f
EEU-Cr.Cym2p
EEU-Cr.Cym2f
EEUbngL RM p
EEUbngL RMmf
EEUbngL RM f
EEUbngH RM p
EEUbngH RMmp
EEUbngH RMmf
EEUbngH RM f
EEUbngL OP p
EEUbngL OPmp
EEUbngL OP f
EEUbngL OPmf
EEUbngH OP p
EEUbngH OPmf
EEUbngH OP f
FG.TR909Clap
VA.Cha2Bell1
VA.Cha2Bell2
SC.Elec Kick
EM.DholaRaka
EM.DholaTak1
EM.DholaTak2
EM.DofDom 1
EM.DofDom 2
EM.DofDom 3
EM.DofTak 1
EM.DofSak 1
EM.DofSak 2
EM.DofSak 3
EM.DofFingr2
EM.Tbl Raka1
EM.Tbl Tak 1
EM.Tbl Tik 1
EM.Tbl Dom 1
EM.Tbl Dom 2
EM.Tbl Sak 1
EM.Tbl Sak 2
EM.Tbl Roll
EM.Tbl Tak 2
EM.Tbl Raka2
EM.Tbl Rim 1
EM.Tbl Toks1
EM.Tbl Toks2
EM.Tbl Toks3
EM.Tbl Toks4
EM.Tbl Rim 2
EM.Tbl Tik 2
EM.Rek Raka
EM.Rek Dom

2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402

EM.Rek Trill
EM.Rek Tak 1
EM.Rek Rim 1
EM.Rek Rim 2
EM.Rek Brs 1
EM.Rek Brs 2
EM.Rek Tok
EM.Rek Brs 3
EM.Rek Tak 2
EM.REK Sak
EM.Rek Tik
EM.MazharDom
EM.MazharTak
EM.MazharSak
EM.MazharBrs
EM.Dofs Tak
EM.Dofs Dom
EM.Dofs Sak
EM.Dofs Rim1
EM.Dofs Rim2
EM.Tbl2 Tak1
EM.Tbl2 Rim1
EM.Tbl2 Dom
SC.TR909 BD2
EEU-BsDrm mf
EEU-BsDrm f
EEU-BsDrm ff
EEU-Snare1 p
EEU-Snare1mp
EEU-Snare1mf
EEU-Snare1 f
EEU-Snare2mp
EEU-Snare2mf
EEU-Snare2 f
EEU-Snare2ff
EEU-ViolnSl1
EEU-ViolnSl2
EEU-E.VlnSl1
EEU-E.VlnSl2

64

Waveform List

INTB
No.

Name

No.

Name

No.

Name

0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031
0032
0033
0034
0035
0036
0037
0038
0039
0040
0041
0042
0043
0044
0045
0046
0047
0048
0049
0050
0051
0052
0053
0054
0055
0056
0057
0058
0059
0060
0061
0062
0063
0064
0065
0066
0067
0068
0069
0070
0071
0072
0073
0074
0075
0076
0077
0078
0079

GrandP* 1 mp
GrandP* 1 f
GrandP* 1 ff
GrandP* 2 mp
GrandP* 2 f
GrandP* 2 ff
GrandP*mp CL
GrandP*mp CR
GrandP* f CL
GrandP* f CR
GrandP*ff CL
GrandP*ff CR
Erhu 4 mp
Erhu 4 f
Erhu 4 Vib
Erhu 4 Harm
Banhu mf
Banhu Vib
Banhu Harm
Banhu Orna
Jinghu mf
Jinghu f
Sihu mp
Sihu mf
Sihu w/Atk
Sihu Harm
Matouqin2 mp
Matouqin2Vib
Yangqin 2 mp
Yangqin 2 mf
Yangqin 2Hrd
Yangqin2Trem
Zhongruan mp
Zhongruan mf
Zhngruan Hrm
ZhngruanStrm
Guqin mp
Guqin mf
Guqin Harm
Qudi 2 mp
Qudi 2 f
Qudi 2 Orna
Xiao 2 f
Xiao2 Vib f
Hulusi 2 mf
Hulusi Atk
Gu Roll
Gu Hi
Changgo
Tang Gu Mt
Tang Gu Op
Shu Gu Rim
Shu Gu
Shu Ban
Dholak 9
Dholak 10
Dhol 3
Wadon 8
Wadon 9
Wadon 10
Wadon 11
Wadon 12
Wadon 13
Wadon 14
Wadaiko
Shimedaiko
Wadaiko Rim
Naggra 1 p
Naggra 1 mf
Naggra 1 f
Naggra 1 ff
Naggra 2 p
Naggra 2 mf
Naggra 2 f
Naggra 2 ff
Naggra 3 p
Naggra 3 mf
Naggra 3 f
Naggra 3 ff

0080
0081
0082
0083
0084
0085
0086
0087
0088
0089
0090
0091
0092
0093
0094
0095
0096
0097
0098
0099
0100
0101
0102
0103
0104
0105
0106
0107
0108
0109
0110
0111
0112
0113
0114
0115
0116
0117
0118
0119
0120
0121
0122
0123
0124
0125
0126
0127
0128
0129
0130
0131
0132
0133
0134
0135
0136
0137
0138
0139
0140
0141
0142
0143
0144
0145
0146
0147
0148
0149
0150
0151
0152
0153
0154
0155
0156
0157
0158

Naggra 4 p
Naggra 4 mf
Naggra 4 f
Naggra 4 ff
Nggr Flam 1
Nggr Flam 2
Nggr Flam 3
Nggr Flam 4
Nggr Mute p
Nggr Mute mf
Nggr Mute f
Nggr Mute ff
Nggr Roll 1
Nggr Roll 2
Nggr Roll 3
Nggr Roll 4
Nggr Side p
Nggr Side mf
Nggr Side f
Nggr Side ff
Dap 1 p
Dap 1 f
Dap 2 p
Dap 2 mf
Dap 2 f
Dap 2 ff
Dap 3
Dap 4
Dap 5
Dap 6
Dap 7
Dap 8
Dap 9
Dap 10
Dap 11
Dap 12
Dap 13
Dap 14
Dap 15
Dap 16
Dap Roll 1
Dap Roll 2
Dap Roll 3
Dap Roll 4
Dap Roll 5
Dap Roll 6
Dap Roll 7
Tabla 1
Tabla 2
Tabla 3
Tabla 4
Tabla 5
Tabla 6
Tabla 7
Tabla 8
Tabla 9
Tabla 10
Tabla 11
TablaRoll 1
TablaRoll 2
TablaRoll 3
TablaRoll 4
TablaRoll 5
TablaRoll 6
TablaRoll 7
TablaRoll 8
TablaRoll 9
Cga Mute Hi
Cga Mute Lo
Mokugyo 1
Mokugyo 2
Ban Gu 3
Ban Gu 4
Ban Gu 5
Ohkawa
Nao Bo
Xiao Bo
Kopyak Mt
Kopyak Op

0159
0160
0161
0162
0163
0164
0165
0166
0167
0168
0169
0170
0171
0172
0173
0174
0175
0176
0177
0178
0179
0180
0181
0182
0183
0184

Chenchen Opn
Chenchen Cls
Ceng Ceng 2
Kwaengwari f
KwaengwariMt
Sagat Open 2
Sagat Close2
Asian Gong 2
Shou Luo 1
Shou Luo 2
HuYinLuoH Op
HuYinLuoL Op
HuYinLuoH Mt
HuYinLuoL Mt
Big Gong
Kane 2
Kane Side
Kwaengwari p
GamelanGong2
Saron
Wind Bell 2
Jinghu Menu
Sihu Menu
Matoqn Menu
118:China Ph
132:China Ph

65

Patch List
Bank: DS
No.
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031
0032
0033
0034
0035
0036
0037
0038
0039
0040
0041
0042
0043
0044
0045
0046
0047
0048
0049
0050
0051
0052
0053
0054
0055
0056
0057
0058
0059
0060
0061
0062
0063
0064
0065
0066
0067
0068
0069
0070
0071
0072
0073
0074
0075
0076
0077
0078
0079

66

No.
Name

Pf:S01
Pf:S02
Pf:S03
Pf:S04
Pf:S05
Pf:S06
Pf:S07
Pf:S08
Pf:S09
Pf:S10
Pf:S11
Ky:S01
Ky:S02
Ky:S03
Ky:S04
Ky:S05
Ky:S06
Ky:S07
Ky:S08
Ky:S09
Ky:S10
Ky:S11
Ky:S12
Ky:S13
Ky:S14
Ky:S15
Ky:S16
Ky:S17
Ky:S18
Ky:S19
Ky:S20
Ky:S21
Ky:S22
Ky:S23
Ky:S24
Ky:S25
Ky:S26
Ky:S27
Ky:S28
Ky:S29
Ky:S30
Ky:S31
Gt:S01
Gt:S02
Gt:S03
Gt:S04
Gt:S05
Gt:S06
Gt:S07
Gt:S08
Gt:S09
Gt:S10
Gt:S11
Gt:S12
Gt:S13
Gt:S14
Gt:S15
Gt:S16
Gt:S17
Gt:S18
Gt:S19
Gt:S20
Gt:S21
Gt:S22
Gt:S23
Gt:S24
Gt:S25
Gt:S26
Gt:S27
Gt:S28
Gt:S29
Gt:S30
Gt:S31
Oc:S01
Oc:S02
Oc:S03
Oc:S04
Oc:S05
Oc:S06

Grand Pno DS
Rock Pno DS
Nice Piano
WarmVoxPiano
MIDIed Grand
West Coast
JV EP+
80's FM
Player's EP
EP Mix
Super Wurly
Fantasia JV
D50 Fantasia
Wave Bells
Prefab Chime
Warm VibesLS
Acc.Master
Acd-Basson1
Acd-Clarint1
Acd-Harmonm
Acd-Musette
Acd-Oboe 1
Acd-Organ 1
Acd-Piccolo
Acd-Soprano1
Acd-Violin
Acd-Accord
Acd-Basson2
Acd-Clarint2
Acd-Oboe 2
Acd-Organ 2
Acd-Soprano2
Acd-ResistS1
Acd-ResistS2
Acd-ResistS3
Perky Twin B
Perc OrganJU
Blues Perc
AllSkate!SRX
D-50 Organ 1
D-50 Organ 2
ChurchOrg XP
Ac.Gtrs SRX
Bouzuki /Gld
Bouzuki Glid
Bouzuki /Trm
Bouzuki Trem
Bouzuki /3
E.Guitar/Trm
E.Guitar /2
E.Guitar 1
E.Guitar 2
E.Guitar Trm
Guitar Rock
Pick Bs DI
Pick Bs Line
Slap Bass JP
GAIA A-1 Bs
Short Bs 1
Short Bs 2
5th Stac Bs
ElectroBass
SideChain Bs
Wobble Bass
WobbleBs/Mod
AutoWobble
Growl Bass
Monster Bass
E.Bs Slide 1
E.Bs Slide 2
E.Bs Slide 3
E.Bs Slide 4
E.Bs Slide 5
Strings LS
Stage Str LS
St.Strings
Strings
FullStrings2
Film Octaves

Sub-category
PNO
PNO
PNO
PNO
PNO
PNO
EP
EP
EP
EP
EP
BEL
BEL
BEL
BEL
MLT
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ACD
ORG
ORG
ORG
ORG
ORG
ORG
ORG
AGT
AGT
AGT
AGT
AGT
AGT
EGT
EGT
EGT
EGT
EGT
DGT
BS
BS
BS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
BS
BS
BS
BS
BS
STR
STR
STR
STR
STR
STR

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073

001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079

0080
0081
0082
0083
0084
0085
0086
0087
0088
0089
0090
0091
0092
0093
0094
0095
0096
0097
0098
0099
0100
0101
0102
0103
0104
0105
0106
0107
0108
0109
0110
0111
0112
0113
0114
0115
0116
0117
0118
0119
0120
0121
0122
0123
0124
0125
0126
0127
0128
0129
0130
0131
0132
0133
0134
0135
0136
0137
0138
0139
0140
0141
0142
0143
0144
0145
0146
0147
0148
0149
0150
0151
0152
0153
0154
0155
0156
0157
0158
0159
0160

Name
Oc:S07
Oc:S08
Oc:S09
Oc:S10
Oc:S11
Oc:S12
Oc:S13
Oc:S14
Oc:S15
Oc:S16
Oc:S17
Oc:S18
Oc:S19
Br:S01
Br:S02
Br:S03
Br:S04
Br:S05
Br:S06
Br:S07
Br:S08
Br:S09
Br:S10
Br:S11
Br:S12
Br:S13
Br:S14
Br:S15
Br:S16
Br:S17
Br:S18
Br:S19
Br:S20
Br:S21
Br:S22
Br:S23
Br:S24
Br:S25
Br:S26
Br:S27
Br:S28
Br:S29
Sy:S01
Sy:S02
Sy:S03
Sy:S04
Sy:S05
Sy:S06
Sy:S07
Sy:S08
Sy:S09
Sy:S10
Sy:S11
Sy:S12
Sy:S13
Sy:S14
Sy:S15
Sy:S16
Sy:S17
Sy:S18
Sy:S19
Sy:S20
Sy:S21
Sy:S22
Sy:S23
Sy:S24
Sy:S25
Sy:S26
Sy:S27
Sy:S28
Sy:S29
Sy:S30
Sy:S31
Sy:S32
Sy:S33
Sy:S34
Sy:S35
Sy:S36
Sy:S37
Sy:S38
Sy:S39

GX Strings
Slow Str XP
Mood Strings
Str+Choir
JP8.Strings
Violin 1
Violin 2
Vln Silde 1
Vln Silde 2
E.Violin 1
E.Violin 2
El Vln Sld 1
El Vln Sld 2
X Brs Sect
Brass RD
R&R Brass
SessionBrass
Trumpet /2
Trumpet /2wP
TrumpetSftwP
TrumpetLudwP
Trumpet RD
Trumpet
Jump BrassFG
JP8000 BrsFS
Sax /2
Sax /2 wPad
Sax Sft wPad
Sax Lud wPad
Or Sax /2
Or Sax/2wPad
Alto mp
Alto Sax LS
Alto Sax GW
BlowAltoVib
Blow Tenor
Solo Tenor
Soft Sax
Flute+1octLS
Atk Flute
SL LivingCal
Clarinet /2
Analog Lead
Synth Solo
JP8 PulseLd
EDM Saw Lead
EDM Sqr Lead
TB Dist Sqr
Trap Sqr Ld
P5 Sync Lead
RajasthaniLS
Edye Boost
Pure Sine Ld
Tri Stack Ld
D-50 Stack
Stacc.Heaven
D50 Stac Hvn
Pluck Synth
Solid Pluck
D50 DigiNDnc
D50 FuturePd
Sugar Keys
260 & JUNO
GAIA F-3Trns
S-SawStacSyn
SuperSaws
Bustranza JU
80s Poly
Fat Analog
Strobot 2
StepTrance 2
Growl Synth
Hover Lead
Tech Rave
Electrostrs2
SideChainPad
Blade Racer
Throbulax 2
Step In 2
Cross Talk 2
Chop Synth 2

Sub-category
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
SBR
SBR
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
FLT
FLT
FLT
WND
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
SLD
SLD
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
TEK
TEK
TEK
PLS
PLS
PLS
PLS
PLS
PLS

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
073
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074

080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032

Patch List

No.
0161
0162
0163
0164
0165
0166
0167
0168
0169
0170
0171
0172
0173
0174
0175
0176
0177
0178
0179
0180
0181
0182
0183
0184

Name
Sy:S40
Sy:S41
Sy:S42
Sy:S43
Sy:S44
Sy:S45
Vo:S01
Vo:S02
Vo:S03
Vo:S04
Vo:S05
Vo:S06
Vo:S07
Vo:S08
Vo:S09
Vo:S10
Vo:S11
Vo:S12
Vo:S13
Vo:S14
Vo:S15
Vo:S16
Vo:S17
Wr:S01

AutoTrance 3
Poly Gate
Rise Up
Sci-Fi FX x4
LazerPoints2
EDM Kick
Chorus LS
Mmmms
Voc:Ensemble
Voc:5thStack
Voc:Robot
Voc:Saw
Voc:Sqr
Voc:Rise Up
Voc:Auto Vib
Voc:PitchEnv
Voc:Choir
Voc:Noise
SLSoundTrack
ORBit Pad
Soft Pad 2
Far East XP
JupiterMv JU
Gajde

Sub-category
PLS
PLS
FX
FX
FX
FX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
SPD
SPD
SPD
SPD
SPD
ETH

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074
074

033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064

001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052

0053
0054
0055
0056
0057
0058
0059
0060
0061
0062
0063
0064
0065
0066
0067
0068
0069
0070
0071
0072
0073
0074
0075
0076
0077
0078
0079
0080
0081
0082
0083
0084
0085
0086
0087
0088
0089
0090
0091
0092
0093
0094
0095
0096
0097
0098
0099
0100
0101
0102
0103
0104
0105
0106
0107
0108
0109
0110
0111
0112
0113
0114
0115
0116
0117
0118
0119
0120
0121
0122
0123
0124
0125
0126
0127
0128
0129
0130
0131
0132
0133

Bank: PRST
No.
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031
0032
0033
0034
0035
0036
0037
0038
0039
0040
0041
0042
0043
0044
0045
0046
0047
0048
0049
0050
0051
0052

Name
Pf:001
Pf:002
Pf:003
Pf:004
Pf:005
Pf:006
Pf:007
Pf:008
Pf:009
Pf:010
Pf:011
Pf:012
Pf:013
Pf:014
Pf:015
Pf:016
Pf:017
Pf:018
Pf:019
Pf:020
Pf:021
Pf:022
Pf:023
Pf:024
Pf:025
Pf:026
Pf:027
Pf:028
Pf:029
Pf:030
Pf:031
Pf:032
Pf:033
Pf:034
Pf:035
Pf:036
Pf:037
Pf:038
Pf:039
Pf:040
Pf:041
Pf:042
Pf:043
Pf:044
Pf:045
Pf:046
Pf:047
Pf:048
Pf:049
Pf:050
Pf:051
Pf:052

88StageGrand
88StgGrand 2
88StgGrand 3
JUNO Piano 1
JUNO Piano 2
Rich Grand 1
Rich Grand 2
Piano+Str 1
Fairy Piano
Pop Piano 1
Pop Piano 2
ConcertGrand
Warm Tune
Hall Concert
Mellow Tune
Mono Piano 1
Mono Piano 2
Mono Piano 3
Piano+Pad 1
Piano+Pad 2
Piano+Vox
Piano+Str 2
Layers
Grand Hall
Cicada Piano
Rapsody
Pop Piano 3
Pop Piano 4
Radio Piano
Rokkin' pF
JD Piano 1
JD Piano 2
JD Piano&Str
SA Dance Pno
E-Grand
Back E-Grand
Dark Grand
Grand+FM
Blend Piano
Piano Oz
Meditate Pno
FX Piano
AmbientPiano
Pure EP
Pure EP Trem
Stage Phazer
SA EPiano 1
FM EP 1
Pure Wurly 1
Wurly Trem 1
VelSpdWurly
Phase EP 1

Sub-category
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
PNO
EP
EP
EP
EP
EP
EP
EP
EP
EP

Name
Pf:053
Pf:054
Pf:055
Pf:056
Pf:057
Pf:058
Pf:059
Pf:060
Pf:061
Pf:062
Pf:063
Pf:064
Pf:065
Pf:066
Pf:067
Pf:068
Pf:069
Pf:070
Pf:071
Pf:072
Pf:073
Pf:074
Pf:075
Pf:076
Pf:077
Pf:078
Pf:079
Pf:080
Pf:081
Pf:082
Pf:083
Pf:084
Pf:085
Pf:086
Pf:087
Pf:088
Pf:089
Pf:090
Pf:091
Pf:092
Pf:093
Pf:094
Pf:095
Pf:096
Pf:097
Pf:098
Pf:099
Pf:100
Pf:101
Pf:102
Pf:103
Pf:104
Pf:105
Pf:106
Pf:107
Pf:108
Pf:109
Pf:110
Ky:001
Ky:002
Ky:003
Ky:004
Ky:005
Ky:006
Ky:007
Ky:008
Ky:009
Ky:010
Ky:011
Ky:012
Ky:013
Ky:014
Ky:015
Ky:016
Ky:017
Ky:018
Ky:019
Ky:020
Ky:021
Ky:022
Ky:023

Phase Stg EP
Flanger EP
TEL Stage EP
Vintage EP 1
Vintage EP 2
Vintage EP 3
Stage EP 1
Stage EP 2
StageCabinet
StageEP Trem
EP Trem 1
EP Trem 2
EP Trem 3
EP Chorus 1
EP Chorus 2
EP Chorus 3
Phase EP 2
80s EP 1
Dyno EP
E.Piano
Back2the60s
Tine EP
LEO EP
SA EPiano 2
SA EP Trem
FM EP mix
FM-777
FM EP 2
FM EP 3
FM EP 4
Pure Wurly 2
Pure Wurly 3
Wurly Trem 2
Wurly Trem 3
EP Layer
80s EP 2
Pop EP
EP Bell 1
EP Bell 2
LonesomeRoad
Age'n'Tines
Brill TremEP
Crystal EP
Vintage Tine
Mk2 Stg phsr
Celestial EP
Psycho EP 1
Psycho EP 2
TineEP+Pad
Wurly+Pad
Dreaming EP
Balladeer
Remember
Vibe EP
sin(EP)
Fonky Fonky
FM EPad
EP Stack
HardRockORG1
HardRockORG2
GT Org Stack
GT Org Std
GT Org Clean
Perc Organ 1
FullStop Org
FullDraw Org
StakDraw Org
JUNO PercOrg
VKHold4Speed
Pop Organ 1
Pop Organ 2
Pop Organ 3
B Org 1
B Org 2
B Org 3
B Org 4
D.Bar Org 1
D.Bar Org 2
D.Bar Org 3
D.Bar Org 4
D.Bar Org 5

Sub-category
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
EP
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
065
065
065
065
065

053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005

67

Patch List

No.
0134
0135
0136
0137
0138
0139
0140
0141
0142
0143
0144
0145
0146
0147
0148
0149
0150
0151
0152
0153
0154
0155
0156
0157
0158
0159
0160
0161
0162
0163
0164
0165
0166
0167
0168
0169
0170
0171
0172
0173
0174
0175
0176
0177
0178
0179
0180
0181
0182
0183
0184
0185
0186
0187
0188
0189
0190
0191
0192
0193
0194
0195
0196
0197
0198
0199
0200
0201
0202
0203
0204
0205
0206
0207
0208
0209
0210
0211
0212
0213
0214

68

Name
Ky:024
Ky:025
Ky:026
Ky:027
Ky:028
Ky:029
Ky:030
Ky:031
Ky:032
Ky:033
Ky:034
Ky:035
Ky:036
Ky:037
Ky:038
Ky:039
Ky:040
Ky:041
Ky:042
Ky:043
Ky:044
Ky:045
Ky:046
Ky:047
Ky:048
Ky:049
Ky:050
Ky:051
Ky:052
Ky:053
Ky:054
Ky:055
Ky:056
Ky:057
Ky:058
Ky:059
Ky:060
Ky:061
Ky:062
Ky:063
Ky:064
Ky:065
Ky:066
Ky:067
Ky:068
Ky:069
Ky:070
Ky:071
Ky:072
Ky:073
Ky:074
Ky:075
Ky:076
Ky:077
Ky:078
Ky:079
Ky:080
Ky:081
Ky:082
Ky:083
Ky:084
Ky:085
Ky:086
Ky:087
Ky:088
Ky:089
Ky:090
Ky:091
Ky:092
Ky:093
Ky:094
Ky:095
Ky:096
Ky:097
Ky:098
Ky:099
Ky:100
Ky:101
Ky:102
Ky:103
Ky:104

D.Bar Org 6
D.Bar Org 7
D.Bar Org 8
Perc Organ 2
X Perc Organ
Rhythm'n'B
Phono Organ
Rochno Org
R&B Organ 1
R&B Organ 2
SuperDistOrg
SuperDist Ld
Dist Bee
LoFi PercOrg
60's Org 1
60's Org 2
Smoky Organ
Soap Opera
Crummy Organ
Aqua Org/Pno
Positive Org
Chapel Organ
Cathedral
Grand Pipe
Pipe Organ 1
Pipe Organ 2
Masked Opera
Clavi 1
Clavi 2
Phase Clavi1
Phase Clavi2
AnalogClavi1
Pulse Clavi
VintageClavi
Cutter Clavi
Over-D6
Cell Clavi
Clavi 3
Clavi 4
Clavi 5
Funky D
Funky Line
AnalogClavi2
PWM Clavi
Biting Clavi
Reso Clavi
BPF Clavi Ph
Snappy Clavi
Harpsy Clavi
JUNO Harpsi
Amadeus
Music Bells
D50Fantasia1
D50Fantasia2
Frends Bell
FM Syn Bell
Dreaming Box
Himalaya Ice
Wine Glass
MuBox Pad
Pop Bell
Candy Bell
FM Heaven
JUNO Celesta
Celesta Trem
Glocken
Music Box 1
Music Box 2
Kalimbells
JUNO Bell
Grained Bell
Chime
Bell Ring
Tubular Bell
5th Key
Bell Monitor
TubyRuesday
Step Ice
Vibe Trem 1
Vibe Trem 2
Pure Vibe

Sub-category
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
KEY
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
BEL
MLT
MLT
MLT

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065

006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086

0215
0216
0217
0218
0219
0220
0221
0222
0223
0224
0225
0226
0227
0228
0229
0230
0231
0232
0233
0234
0235
0236
0237
0238
0239
0240
0241
0242
0243
0244
0245
0246
0247
0248
0249
0250
0251
0252
0253
0254
0255
0256
0257
0258
0259
0260
0261
0262
0263
0264
0265
0266
0267
0268
0269
0270
0271
0272
0273
0274
0275
0276
0277
0278
0279
0280
0281
0282
0283
0284
0285
0286
0287
0288
0289
0290
0291
0292
0293
0294
0295

Name
Ky:105
Ky:106
Ky:107
Ky:108
Ky:109
Ky:110
Ky:111
Ky:112
Ky:113
Ky:114
Ky:115
Ky:116
Ky:117
Ky:118
Ky:119
Ky:120
Ky:121
Ky:122
Ky:123
Ky:124
Gt:001
Gt:002
Gt:003
Gt:004
Gt:005
Gt:006
Gt:007
Gt:008
Gt:009
Gt:010
Gt:011
Gt:012
Gt:013
Gt:014
Gt:015
Gt:016
Gt:017
Gt:018
Gt:019
Gt:020
Gt:021
Gt:022
Gt:023
Gt:024
Gt:025
Gt:026
Gt:027
Gt:028
Gt:029
Gt:030
Gt:031
Gt:032
Gt:033
Gt:034
Gt:035
Gt:036
Gt:037
Gt:038
Gt:039
Gt:040
Gt:041
Gt:042
Gt:043
Gt:044
Gt:045
Gt:046
Gt:047
Gt:048
Gt:049
Gt:050
Gt:051
Gt:052
Gt:053
Gt:054
Gt:055
Gt:056
Gt:057
Gt:058
Gt:059
Gt:060
Gt:061

Ringy Vibes
Airie Vibez
JUNO Marimba
Soft Marimba
FM Wood
Xylo
Ethno Keys
Synergy MLT
JUNO SteelDr
50`SteelDrms
Xylosizer
AirPluck
Toy Box
Icy Keys
Squeeze Me!
Vodkakordion
Guinguette
JUNO Harm
Blues harp
Green Bullet
JUNO Nylon
Comp Stl Gtr
Pre Mass Hum
Uncle Martin
12str Guitar
Nylon Gtr
SoftNyln Gtr
Wet Nyln Gtr
Bright Nylon
Pure Nylon
Nylon Delay
Thick Steel
Wide Ac Gtr
So good !
Jazz Guitar1
Jazz Guitar2
DynoJazz Gtr
Clean Gtr 1
Clean Gtr 2
Pick Gtr
Strat Gtr 1
Strat Gtr 2
Funk Gtr
StratSeq'nce
Plug n' Gig1
Plug n' Gig2
Kinda Kurt
Nice Oct Gtr
Crimson Gtr
Plugged!!
Punker 1
Rockin' Dly
Loud Gtr
Searing Gtr
Searing COSM
OctSearingGt
Dist.Fingerz
Fuzz Gtr
Crunch Twin
Larsen
Trem-o-Vibe
Touch Drive
Chunk Atk
LP Dist
Hurtling Gtr
Power Chord
Punker 2
Ac Bass 1
Ac Bass 2
Ac Bass 3
Ulti Ac Bass
Downright Bs
Cmp'd Fng Bs
FingerMaster
Return2Base!
Finger Bs 1
Finger Bs 2
Finger Bs 3
Fretless Bs1
Fretless Bs2
Fretless Bs3

Sub-category
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
MLT
ACD
ACD
ACD
HRM
HRM
HRM
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
DGT
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
065
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066

087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039

Patch List

No.
0296
0297
0298
0299
0300
0301
0302
0303
0304
0305
0306
0307
0308
0309
0310
0311
0312
0313
0314
0315
0316
0317
0318
0319
0320
0321
0322
0323
0324
0325
0326
0327
0328
0329
0330
0331
0332
0333
0334
0335
0336
0337
0338
0339
0340
0341
0342
0343
0344
0345
0346
0347
0348
0349
0350
0351
0352
0353
0354
0355
0356
0357
0358
0359
0360
0361
0362
0363
0364
0365
0366
0367
0368
0369
0370
0371
0372
0373
0374
0375
0376

Name
Gt:062
Gt:063
Gt:064
Gt:065
Gt:066
Gt:067
Gt:068
Gt:069
Gt:070
Gt:071
Gt:072
Gt:073
Gt:074
Gt:075
Gt:076
Gt:077
Gt:078
Gt:079
Gt:080
Gt:081
Gt:082
Gt:083
Gt:084
Gt:085
Gt:086
Gt:087
Gt:088
Gt:089
Gt:090
Gt:091
Gt:092
Gt:093
Gt:094
Gt:095
Gt:096
Gt:097
Gt:098
Gt:099
Gt:100
Gt:101
Gt:102
Gt:103
Gt:104
Gt:105
Gt:106
Gt:107
Gt:108
Gt:109
Gt:110
Gt:111
Gt:112
Gt:113
Gt:114
Gt:115
Gt:116
Gt:117
Gt:118
Gt:119
Gt:120
Gt:121
Gt:122
Gt:123
Gt:124
Gt:125
Gt:126
Gt:127
Gt:128
Gt:129
Gt:130
Gt:131
Gt:132
Gt:133
Gt:134
Gt:135
Gt:136
Gt:137
Gt:138
Gt:139
Gt:140
Gt:141
Gt:142

RichFretless
NewAge Frtls
P-Bass
Roomy Bass
All Round Bs
Pick Bass 1
Pick Bass 2
Thumb Up!
Tubby Mute
Chicken Bass
Snug Bass
Chorus Bass
A Big Pick
Slap Bass
Slap w/Fx
Basement
Low Bass
Foundation
SH Sawtooth
Fat RubberBs
Garage Bass1
Reso SynBs 1
TB Dist Bs
JUNO Acid Bs
Monster Bass
Oil Can Bass
Pedal Syn Bs
Big Mini 1
Big Mini 2
SH-2 Bs
SH-101 Bs 1
R&B Bass 1
R&B Bass 2
R&B Bass 3
Moogy Bass 1
Moogy Bass 2
JUNO Reso
Alpha SynBs1
Alpha SynBs2
SH Square
Pedal Square
Doze Bass 1
VirtualRnBs1
Saw&MG Bass1
Square Bass
Bs MG
Bs Reso
Bs SH
Bs TB
Bs MC
Bs Pedal
Bs Release
Bs Cheeze
Mini Like!
MC-404 Bass
Soft SynBass
JUNO-106 Bs
Smooth Bass
Flat Bass
Punch MG 2
Electro Rubb
R&B Bass 4
Enorjizor
LowFat Bass
Doze Bass 2
DCO Bass
VirtualRnBs2
Saw&MG Bass2
MG+SubOsc Bs
R&B Bass 5
R&B Bass 6
Not a Bass
Reso SynBs 2
SH-1 Bass
SH-101 Bs 2
Punch MG 1
MKS-50 SynBs
Gashed Bass
Q Bass
Super-G DX
Kickin' Bass

Sub-category
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
BS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066
066

040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120

0377
0378
0379
0380
0381
0382
0383
0384
0385
0386
0387
0388
0389
0390
0391
0392
0393
0394
0395
0396
0397
0398
0399
0400
0401
0402
0403
0404
0405
0406
0407
0408
0409
0410
0411
0412
0413
0414
0415
0416
0417
0418
0419
0420
0421
0422
0423
0424
0425
0426
0427
0428
0429
0430
0431
0432
0433
0434
0435
0436
0437
0438
0439
0440
0441
0442
0443
0444
0445
0446
0447
0448
0449
0450
0451
0452
0453
0454
0455
0456
0457

Name
Gt:143
Gt:144
Gt:145
Gt:146
Gt:147
Gt:148
Gt:149
Gt:150
Gt:151
Gt:152
Gt:153
Gt:154
Gt:155
Gt:156
Gt:157
Gt:158
Gt:159
Gt:160
Gt:161
Gt:162
Gt:163
Gt:164
Gt:165
Gt:166
Gt:167
Gt:168
Gt:169
Gt:170
Gt:171
Gt:172
Gt:173
Gt:174
Gt:175
Oc:001
Oc:002
Oc:003
Oc:004
Oc:005
Oc:006
Oc:007
Oc:008
Oc:009
Oc:010
Oc:011
Oc:012
Oc:013
Oc:014
Oc:015
Oc:016
Oc:017
Oc:018
Oc:019
Oc:020
Oc:021
Oc:022
Oc:023
Oc:024
Oc:025
Oc:026
Oc:027
Oc:028
Oc:029
Oc:030
Oc:031
Oc:032
Oc:033
Oc:034
Oc:035
Oc:036
Oc:037
Oc:038
Oc:039
Oc:040
Oc:041
Oc:042
Oc:043
Oc:044
Oc:045
Oc:046
Oc:047
Oc:048

OilDrum Bass
Dust Bass
Glide-iator
Acid Punch
Unison Bass
Detune Bass
Lo Bass
Garage Bass2
Sub Sonic
Jungle Bass
R&B Bass 7
Simply Basic
Beepin Bass
MC-TB Bass
Acdg Bass
Loco Voco
Unplug it!
S&H Bass
Destroyed Bs
Lo-Fi TB
Drop Bass
Big Mini 3
Muffled MG
Intrusive Bs
Alpha SynBs3
TransistorBs
JUNO-60 Bass
Storm Bass
Alpha ResoBs
SH-101 Vibe
Fazee Bass
Hi-Energy Bs
Low Nz Bass
String Ens
JUNO Strings
Chamber Str1
Chamber Str2
Staccato
Pizzicato
Pizz/Stacc
Sahara Str
Random Mood
X Hall Str
DelayQuartet
Pop Str 1
Pop Str 2
Pop Str 3
WhiteStrings
JV Strings
Marcato
Strings 1
Strings 2
Stringz 101
Crossed Bows
Small Str
Warm Strings
DynaStrSect1
DynaStrSect2
Full Strings
X StrSection
Oct Strings
Strings 3
Monkey Str
Hybrid Str 1
Hybrid Str 2
Biggie Bows
Str Stacc mp
So Staccato
Long/Stacc
Pizz/Long
Vls PizzHall
DelicatePizz
Orch Pizz
BrightViolin
Bright Cello
Gang Strangs
Clustered!?!
Movie Scene
Mellow Tron
Tronic Str
Wind & Str 1

Sub-category
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
STR
ORC

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

066
066
066
066
066
066
066
066
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067

121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073

69

Patch List

No.
0458
0459
0460
0461
0462
0463
0464
0465
0466
0467
0468
0469
0470
0471
0472
0473
0474
0475
0476
0477
0478
0479
0480
0481
0482
0483
0484
0485
0486
0487
0488
0489
0490
0491
0492
0493
0494
0495
0496
0497
0498
0499
0500
0501
0502
0503
0504
0505
0506
0507
0508
0509
0510
0511
0512
0513
0514
0515
0516
0517
0518
0519
0520
0521
0522
0523
0524
0525
0526
0527
0528
0529
0530
0531
0532
0533
0534
0535
0536
0537
0538

70

Name
Oc:049
Oc:050
Oc:051
Oc:052
Oc:053
Oc:054
Oc:055
Oc:056
Oc:057
Oc:058
Oc:059
Oc:060
Oc:061
Oc:062
Oc:063
Oc:064
Oc:065
Oc:066
Oc:067
Oc:068
Oc:069
Br:001
Br:002
Br:003
Br:004
Br:005
Br:006
Br:007
Br:008
Br:009
Br:010
Br:011
Br:012
Br:013
Br:014
Br:015
Br:016
Br:017
Br:018
Br:019
Br:020
Br:021
Br:022
Br:023
Br:024
Br:025
Br:026
Br:027
Br:028
Br:029
Br:030
Br:031
Br:032
Br:033
Br:034
Br:035
Br:036
Br:037
Br:038
Br:039
Br:040
Br:041
Br:042
Br:043
Br:044
Br:045
Br:046
Br:047
Br:048
Br:049
Br:050
Br:051
Br:052
Br:053
Br:054
Br:055
Br:056
Br:057
Br:058
Br:059
Br:060

Wind & Str 2


Farewell
Orch & Horns
Soft Orch 1
Soft Orch 2
Henry IX
Ending Scene
Symphonika
Cheezy Movie
Philly Hit
Smear Hit 1
Smear Hit 2
Good Old Hit
Mix Hit 1
Mix Hit 2
Lo-Fi Hit
2ble Action
In da Cave
Housechord
Mod Chord
Dance Steam
Bright Brass
BreakOut Brs
StackTp Sect
Tb Section
TpTb Sect.
Brass Sect 1
Brass Sect 2
Brass & Sax
Simple Tutti
Tpts & Tmbs
BrassPartOut
Full sForza
Stereo Brass
F.Horns Sect
Solo Tp
Ambi Tp
Horn Chops
Mute Tp
Harmon Mute
Soft Tb
Solo Tb
Solo Bone
Flugel Horn
Spit Flugel
XP Horn
Grande Tuba
JUNO Tuba
80s Brass 1
Wide Syn Brs
Poly Brass
JP8000 Brass
JUNO Brass
DetuneSawBrs
J-Pop Brass
80s Brass 2
80s Brass 3
80s Brass 4
80s Brass 5
Ana Brass
Soft Brass
Ox Brass
Syn Brass 1
Syn Brass 2
Xpand Brass1
Xpand Brass2
Super Saw
SoftSynBrass
Windy Synth
Silky JP
Silk Brs Pad
X-Saw Brass
Cheesy Brass
Dual Saw Brs
JUNO-106 Brs
BreakOut Key
Stacked Brs
Sax Sect. 1
Sax Sect. 2
Horny Sax
JUNO Sop Sax

Sub-category
ORC
ORC
ORC
ORC
ORC
ORC
ORC
ORC
HIT
HIT
HIT
HIT
HIT
HIT
HIT
HIT
HIT
HIT
HIT
HIT
HIT
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SAX
SAX
SAX
SAX

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
067
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068

074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026

0539
0540
0541
0542
0543
0544
0545
0546
0547
0548
0549
0550
0551
0552
0553
0554
0555
0556
0557
0558
0559
0560
0561
0562
0563
0564
0565
0566
0567
0568
0569
0570
0571
0572
0573
0574
0575
0576
0577
0578
0579
0580
0581
0582
0583
0584
0585
0586
0587
0588
0589
0590
0591
0592
0593
0594
0595
0596
0597
0598
0599
0600
0601
0602
0603
0604
0605
0606
0607
0608
0609
0610
0611
0612
0613
0614
0615
0616
0617
0618
0619

Name
Br:061
Br:062
Br:063
Br:064
Br:065
Br:066
Br:067
Br:068
Br:069
Br:070
Br:071
Br:072
Br:073
Br:074
Br:075
Br:076
Sy:001
Sy:002
Sy:003
Sy:004
Sy:005
Sy:006
Sy:007
Sy:008
Sy:009
Sy:010
Sy:011
Sy:012
Sy:013
Sy:014
Sy:015
Sy:016
Sy:017
Sy:018
Sy:019
Sy:020
Sy:021
Sy:022
Sy:023
Sy:024
Sy:025
Sy:026
Sy:027
Sy:028
Sy:029
Sy:030
Sy:031
Sy:032
Sy:033
Sy:034
Sy:035
Sy:036
Sy:037
Sy:038
Sy:039
Sy:040
Sy:041
Sy:042
Sy:043
Sy:044
Sy:045
Sy:046
Sy:047
Sy:048
Sy:049
Sy:050
Sy:051
Sy:052
Sy:053
Sy:054
Sy:055
Sy:056
Sy:057
Sy:058
Sy:059
Sy:060
Sy:061
Sy:062
Sy:063
Sy:064
Sy:065

Solo Sop Sax


JUNO AltoSax
AltoLead Sax
FXM Alto Sax
XP TnrBrethy
JUNO Tnr Sax
Fat TenorSax
JUNO BariSax
JUNO Flute
JUNO Piccolo
Clarence.net
JUNO Oboe
JUNO E.Horn
JUNO Bassoon
Good Old Day
WindWood
Porta Lead 1
Porta Lead 2
Solo Saw Ld
Wind Syn Ld
GR Lead 1
Sync Lead
JupiterLead1
Alpha Spit 1
Pro Fat Ld
Saw Lead 1
Saw Lead 2
Saw Lead 3
Saw Lead 4
Saw Lead 5
Saw Lead 6
JUNO Lead
Jump Poly
Octa Juice
Octa Saw
Octa Sync 1
Octa Sync 2
Hot Sync
Hot Coffee
Phase Lead
Waspy Lead 1
Follow Me 1
Follow Me 2
Classic Ld 1
Classic Ld 2
Digi Lead 1
Digi Lead 2
DC Triangle
Sqr-Seqence
Pure Square
Griggley
Legato Saw
Dual Profs
Gwyo Press
Q DualSaws
Mogulator Ld
DirtyVoltage
Clean?
Distortion
Syn Lead 1
Syn Lead 2
X-Sink Delay
Destroyed Ld
Synchro Lead
Sync Tank
Sync Ld Mono
SyncModulate
2krazy Brite
Distorted MG
Dist Lead
Ringmod Lead
BodyElectric
SonicVampire
Stimulation
Wire Sync
Epic Lead
Bag Lead
Wezcoast
HyperJupiter
Vintagolizer
C64 Lead

Sub-category
SAX
SAX
SAX
SAX
SAX
SAX
SAX
SAX
FLT
FLT
WND
WND
WND
WND
WND
WND
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD
HLD

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068

027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107

Patch List

No.
0620
0621
0622
0623
0624
0625
0626
0627
0628
0629
0630
0631
0632
0633
0634
0635
0636
0637
0638
0639
0640
0641
0642
0643
0644
0645
0646
0647
0648
0649
0650
0651
0652
0653
0654
0655
0656
0657
0658
0659
0660
0661
0662
0663
0664
0665
0666
0667
0668
0669
0670
0671
0672
0673
0674
0675
0676
0677
0678
0679
0680
0681
0682
0683
0684
0685
0686
0687
0688
0689
0690
0691
0692
0693
0694
0695
0696
0697
0698
0699
0700

Name
Sy:066
Sy:067
Sy:068
Sy:069
Sy:070
Sy:071
Sy:072
Sy:073
Sy:074
Sy:075
Sy:076
Sy:077
Sy:078
Sy:079
Sy:080
Sy:081
Sy:082
Sy:083
Sy:084
Sy:085
Sy:086
Sy:087
Sy:088
Sy:089
Sy:090
Sy:091
Sy:092
Sy:093
Sy:094
Sy:095
Sy:096
Sy:097
Sy:098
Sy:099
Sy:100
Sy:101
Sy:102
Sy:103
Sy:104
Sy:105
Sy:106
Sy:107
Sy:108
Sy:109
Sy:110
Sy:111
Sy:112
Sy:113
Sy:114
Sy:115
Sy:116
Sy:117
Sy:118
Sy:119
Sy:120
Sy:121
Sy:122
Sy:123
Sy:124
Sy:125
Sy:126
Sy:127
Sy:128
Sy:129
Sy:130
Sy:131
Sy:132
Sy:133
Sy:134
Sy:135
Sy:136
Sy:137
Sy:138
Sy:139
Sy:140
Sy:141
Sy:142
Sy:143
Sy:144
Sy:145
Sy:146

303 NRG
Feat Lead
Cell SquLead
Theramax 1
Pulse Lead 1
Pulse Lead 2
Mid Saw Ld
On Air
Tri Lead 1
Tri Lead 2
Sine Lead 1
Sine Lead 2
Sqr Lead 1
Sqr Lead 2
SH Sqr Lead
Sinetific
JUNO Soft Ld
Spooky Lead
PeakArpSine
Howards Lead
SoloNzPeaker
R&B Tri Ld 1
R&B Tri Ld 2
JupiterLead2
JupiterLead3
Dig-n-Duke
Sqr Diamond
Soft Lead
Soft Saw Ld
X-Pulse Lead
Mild 2-SawLd
Mew Lead
Shy Soloist
Theramax 2
Therasqu
GR Lead 2
SH-2 Lead
Jucy Saw
Reso Lead
Modulated Ld
Synthi Fizz
Waspy Lead 2
Pulstar Ld
Naked Lead
Alpha Spit 2
JP Saw Lead
Violin Lead
Mod Lead
Tristar
Chubby Lead
Sneaky Leady
Shaku Lead
Legato Tkno
Reso Saw Ld
SliCed Lead
Mini Growl
Evangelized
Air Lead
Stacc Heaven
Sugar Synth
Synth Key
Frontier Syn
Summer Str
JUNO Poly
SuperSawSlow
Cue Tip
Waspy Synth
Europe Xpres
Squeepy
DOC Stack
Sweep Lead
80s Saws 1
80s Saws 2
80s Saws 3
Digitaless
Flip Pad
Short Detune
forSequence
Memory Pluck
Metalic Bass
Aqua

Sub-category
HLD
HLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SLD
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
068
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069

108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060

0701
0702
0703
0704
0705
0706
0707
0708
0709
0710
0711
0712
0713
0714
0715
0716
0717
0718
0719
0720
0721
0722
0723
0724
0725
0726
0727
0728
0729
0730
0731
0732
0733
0734
0735
0736
0737
0738
0739
0740
0741
0742
0743
0744
0745
0746
0747
0748
0749
0750
0751
0752
0753
0754
0755
0756
0757
0758
0759
0760
0761
0762
0763
0764
0765
0766
0767
0768
0769
0770
0771
0772
0773
0774
0775
0776
0777
0778
0779
0780
0781

Name
Sy:147
Sy:148
Sy:149
Sy:150
Sy:151
Sy:152
Sy:153
Sy:154
Sy:155
Sy:156
Sy:157
Sy:158
Sy:159
Sy:160
Sy:161
Sy:162
Sy:163
Sy:164
Sy:165
Sy:166
Sy:167
Sy:168
Sy:169
Sy:170
Sy:171
Sy:172
Sy:173
Sy:174
Sy:175
Sy:176
Sy:177
Sy:178
Sy:179
Sy:180
Sy:181
Sy:182
Sy:183
Sy:184
Sy:185
Sy:186
Sy:187
Sy:188
Sy:189
Sy:190
Sy:191
Sy:192
Sy:193
Sy:194
Sy:195
Sy:196
Sy:197
Sy:198
Sy:199
Sy:200
Sy:201
Sy:202
Sy:203
Sy:204
Sy:205
Sy:206
Sy:207
Sy:208
Sy:209
Sy:210
Sy:211
Sy:212
Sy:213
Sy:214
Sy:215
Sy:216
Sy:217
Sy:218
Sy:219
Sy:220
Sy:221
Sy:222
Sy:223
Sy:224
Sy:225
Sy:226
Sy:227

Round SQR
Big Planet
Wet Atax
Houze Clavi
Saw Stack
Frgile Saws
Steamed Sawz
RAVtune
Bustranza
Digi Saw Syn
JP OctAttack
Oct Unison
Xtatic
Dirty Combo
FM's Attack
Digi-vox Syn
Fairy Factor
Tempest
X-Racer
TB Booster
Syn-Orch/Mod
Pressyn
High Five
Magnetic 5th
DigimaX
Exhale
X-panda
Saw Keystep
Blue Meanie
4mant Cycle
Modular
Analog Dream
DCO Bell Pad
Cell Fanta
JUNO 5th
DoubleBubble
JUNO-D Maj7
Sweet House
Periscope
5th Voice
HPF Sweep
BPF Saw
Moon Synth
DelyResoSaws
JUNO Trance1
Trancy Synth
Cell Trance
Trancy X
JUNO Trance2
R-Trance
Braatz...
AllinOneRiff
YZ Again
Flazzy Lead
Coffee Bee
TB-Sequence
SC-303
Dance Saws
AluminmWires
Fred&Barney
Electrostars
LoFiSequence
MelodicDrums
Monkey Arpg
TB Wah
Waving TB303
Digi Seq
Seq Saw
Reso Seq Saw
DetuneSeqSaw
Technotribe
Teethy Grit
Repertition
Killerbeez
Acid Lead
Tranceformer
Anadroid
Shroomy
Noize R us
Beep Melodie
Morpher

Sub-category
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
SYN
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
069
070
070
070
070
070
070
070
070
070
070
070
070
070

061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013

71

Patch List

No.
0782
0783
0784
0785
0786
0787
0788
0789
0790
0791
0792
0793
0794
0795
0796
0797
0798
0799
0800
0801
0802
0803
0804
0805
0806
0807
0808
0809
0810
0811
0812
0813
0814
0815
0816
0817
0818
0819
0820
0821
0822
0823
0824
0825
0826
0827
0828
0829
0830
0831
0832
0833
0834
0835
0836
0837
0838
0839
0840
0841
0842
0843
0844
0845
0846
0847
0848
0849
0850
0851
0852
0853
0854
0855
0856
0857
0858
0859
0860
0861
0862

72

Name
Sy:228
Sy:229
Sy:230
Sy:231
Sy:232
Sy:233
Sy:234
Sy:235
Sy:236
Sy:237
Sy:238
Sy:239
Sy:240
Sy:241
Sy:242
Sy:243
Sy:244
Sy:245
Sy:246
Sy:247
Sy:248
Sy:249
Sy:250
Sy:251
Sy:252
Sy:253
Sy:254
Sy:255
Sy:256
Sy:257
Sy:258
Sy:259
Sy:260
Sy:261
Sy:262
Sy:263
Sy:264
Sy:265
Sy:266
Sy:267
Sy:268
Sy:269
Sy:270
Sy:271
Sy:272
Sy:273
Sy:274
Sy:275
Sy:276
Sy:277
Sy:278
Sy:279
Sy:280
Sy:281
Sy:282
Sy:283
Sy:284
Sy:285
Sy:286
Sy:287
Sy:288
Sy:289
Sy:290
Sy:291
Sy:292
Sy:293
Sy:294
Sy:295
Sy:296
Sy:297
Sy:298
Sy:299
Sy:300
Sy:301
Sy:302
Sy:303
Sy:304
Sy:305
Sy:306
Sy:307
Sy:308

Power Synth
Hoover Again
Alpha Said..
Ravers Awake
Tekno Gargle
Tranceiver
Techno Dream
Techno Pizz
VirtualHuman
Strobot
Strobe
Strobe X
Mr. Fourier
Rhythmic 5th
Sorry4theDLY
Cell Pad
Shape of X
ShapeURMusic
Synth Force
Trance Split
Step Trance
Chop Synth
Euro Teuro
Auto Trance1
Eureggae
Beat Pad
TMT Seq Pad
ForYourBreak
HPF Slicer
Sliced Choir
Digi-Doo
PanningFrmnt
Dirty Beat
Electrons
Protons
Brisk Vortex
Throbulax
Lonizer
diGital Pad
StepPitShift
Pad Pulses
Seq-Pad 1
DSP Chaos
Dance floor
Minor Thirds
FX World
Nu Trance X
Auto 5thSaws
Cross Talk
Reanimation
VoX Chopper
Trevor's Pad
Fantomas Pad
Jazzy Arps
Keep Running
Step In
Echo Echo
Keep going
Arposphere
Voco Riff
Pulsator
Motion Bass
Sine Magic
JUNO-D Slice
Pulsatron
Mega Sync
Passing by
Lazer Points
Retro Sci-Fi
Magic Chime
Try This!
New Planetz
Jet Noise
Chaos 2003
Control Room
OutOf sortz
Scatter
Low Beat-S
WaitnOutside
Breath Echo
SoundStrange

Sub-category
TEK
TEK
TEK
TEK
TEK
TEK
TEK
TEK
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
PLS
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070

014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094

0863
0864
0865
0866
0867
0868
0869
0870
0871
0872
0873
0874
0875
0876
0877
0878
0879
0880
0881
0882
0883
0884
0885
0886
0887
0888
0889
0890
0891
0892
0893
0894
0895
0896
0897
0898
0899
0900
0901
0902
0903
0904
0905
0906
0907
0908
0909
0910
0911
0912
0913
0914
0915
0916
0917
0918
0919
0920
0921
0922
0923
0924
0925
0926
0927
0928
0929
0930
0931
0932
0933
0934
0935
0936
0937
0938
0939
0940
0941
0942
0943

Name
Sy:309
Sy:310
Sy:311
Sy:312
Sy:313
Sy:314
Sy:315
Sy:316
Sy:317
Sy:318
Sy:319
Sy:320
Sy:321
Sy:322
Sy:323
Sy:324
Sy:325
Sy:326
Sy:327
Sy:328
Sy:329
Vo:001
Vo:002
Vo:003
Vo:004
Vo:005
Vo:006
Vo:007
Vo:008
Vo:009
Vo:010
Vo:011
Vo:012
Vo:013
Vo:014
Vo:015
Vo:016
Vo:017
Vo:018
Vo:019
Vo:020
Vo:021
Vo:022
Vo:023
Vo:024
Vo:025
Vo:026
Vo:027
Vo:028
Vo:029
Vo:030
Vo:031
Vo:032
Vo:033
Vo:034
Vo:035
Vo:036
Vo:037
Vo:038
Vo:039
Vo:040
Vo:041
Vo:042
Vo:043
Vo:044
Vo:045
Vo:046
Vo:047
Vo:048
Vo:049
Vo:050
Vo:051
Vo:052
Vo:053
Vo:054
Vo:055
Vo:056
Vo:057
Vo:058
Vo:059
Vo:060

Cosmic Pulse
Faked Piano
JUNO Crystal
ResoSweep Dn
Zap B3 & C4
PolySweep Nz
Strange Land
S&H Voc
12th Planet
Scare
Hillside
Mod Scanner
SoundOnSound
Gasp
ResoSweep Up
Magic Wave
Shangri-La
CerealKiller
Cosmic Drops
Space Echo
Robot Sci-Fi
Jazz Scat
Jazz Doos
Choir Aahs 1
Choir Aahs 2
Choir Oohs
AngelsChoir1
AngelsChoir2
Syn Opera
Angelique
Vox Pad 1
Vox Pad 2
Gospel Oohs
Choir&Str
SynVox 1
SynVox 2
Aah Vox
Sweet Keys
JUNO Synvox
Uhmmm
Morning Star
BeautifulOne
Ooze
Aerial Choir
3D Vox
Sample Opera
Film Cue
Paradise
Sad ceremony
Lost Voices
Beat Vox
Talk 2 Me
FM Vox
Let's Talk!
Voc:Di Robt
Voc:Di Chr
Voc:Di Ens
Cosmic Rays
Phaser Pad 1
PhaseStrings
Super SynStr
80s Str 1
80s Str 2
BreakOut Str
Frends Syn
Comb
Voyager
Stringship
DarknessSide
Fat Stacks
Strings R Us
Electric Pad
Neo RS-202
OB Rezo Pad
Synthi Ens
Giant Sweep
Mod Dare
Cell Space
Digi-Swell
New Year Day
Polar Morn

Sub-category
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
FX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
VOX
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
070
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071

095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047

Patch List

No.
0944
0945
0946
0947
0948
0949
0950
0951
0952
0953
0954
0955
0956
0957
0958
0959
0960
0961
0962
0963
0964
0965
0966
0967
0968
0969
0970
0971
0972
0973
0974
0975
0976
0977
0978
0979
0980
0981
0982
0983
0984
0985
0986
0987
0988
0989
0990
0991
0992
0993
0994
0995
0996
0997
0998
0999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024

Name
Vo:061
Vo:062
Vo:063
Vo:064
Vo:065
Vo:066
Vo:067
Vo:068
Vo:069
Vo:070
Vo:071
Vo:072
Vo:073
Vo:074
Vo:075
Vo:076
Vo:077
Vo:078
Vo:079
Vo:080
Vo:081
Vo:082
Vo:083
Vo:084
Vo:085
Vo:086
Vo:087
Vo:088
Vo:089
Vo:090
Vo:091
Vo:092
Vo:093
Vo:094
Vo:095
Vo:096
Vo:097
Vo:098
Vo:099
Vo:100
Vo:101
Vo:102
Vo:103
Vo:104
Vo:105
Vo:106
Vo:107
Vo:108
Vo:109
Vo:110
Vo:111
Vo:112
Vo:113
Vo:114
Vo:115
Vo:116
Vo:117
Vo:118
Vo:119
Vo:120
Vo:121
Vo:122
Vo:123
Vo:124
Vo:125
Vo:126
Vo:127
Vo:128
Vo:129
Vo:130
Vo:131
Vo:132
Vo:133
Vo:134
Vo:135
Vo:136
Vo:137
Vo:138
Vo:139
Vo:140
Vo:141

Distant Sun
PG Chimes
Saturn Rings
Brusky
2.2 Pad 1
2.2 Pad 2
2.2 Pad 3
SaturnHolida
Neuro-Drone
In The Pass
Polar Night
Cell 5th
MistOver5ths
Gritty Pad
India Garden
BillionStars
Sand Pad
ReverseSweep
HugeSoundMod
Metal Swell
NuSoundtrack
Phat Strings
Hollow
Heaven Pad
Soft OB Pad
Reso Pad
Slow Saw Str
Terra Nostra
Summer Pad
Frends Pad
Pop Pad
Sqr Pad
Silk Pad
WarmReso Pad
Soft Pad
Air Pad
Soft Breeze
JP Strings 1
JP Strings 2
DelayStrings
NorthStrings
Syn Strings1
Syn Strings2
OB Strings 1
OB Strings 2
Strings Pad
R&B SoftPad
Phat Pad
Phaser Pad 2
Mystic Str
Glass Organ
Wind Pad
Combination
HumanKindnes
Beauty Pad
Atmospherics
OB Aaahs
Vulcano Pad
Cloud #9
Organic Pad
Hum Pad
Vox Pad
Digital Aahs
Tri 5th Pad
Movin Pad
Seq-Pad 2
Follow
Consolament
Spacious Pad
JD Pop Pad
JP-8 Phase
Nu Epic Pad
Flange Dream
Evolution X
Angelis Pad
JUNO-106 Str
JupiterMoves
Oceanic Pad
Fairy's Song
Borealis
JX Warm Pad

Sub-category
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
BPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD
SPD

MSB

LSB

PC

No.

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071
071

048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078
079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128

1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088

Name
Vo:142
Wr:001
Wr:002
Wr:003
Wr:004
Wr:005
Wr:006
Wr:007
Wr:008
Wr:009
Wr:010
Wr:011
Wr:012
Wr:013
Wr:014
Wr:015
Wr:016
Wr:017
Wr:018
Wr:019
Wr:020
Wr:021
Wr:022
Wr:023
Wr:024
Wr:025
Wr:026
Wr:027
Wr:028
Wr:029
Wr:030
Wr:031
Wr:032
Wr:033
Wr:034
Wr:035
Wr:036
Wr:037
Wr:038
Wr:039
Wr:040
Wr:041
Wr:042
Wr:043
Wr:044
Wr:045
Wr:046
Wr:047
Wr:048
Wr:049
Wr:050
Wr:051
Wr:052
Wr:053
Wr:054
Wr:055
Wr:056
Wr:057
Sp:001
Sp:002
Sp:003
Sp:004
SP:005
Sp:006

Analog Bgrnd
Sitar on C
JUNO Sitar 1
JUNO Sitar 2
Sitar Baby
Neo Sitar
SaraswatiRvr
Teky Drop
TroubadorEns
Elec Sitar
Pat is away
Nice Kalimba
Quiet River
Aerial Harp
Harpiness
Skydiver
Jamisen
JUNO Koto
Monsoon
Bend Koto
JUNO Banjo
Pan Pipes
Andes Mood
LongDistance
Ambi Shaku
HimalayaPipe
Ethnic Lead
Lochscape
PipeDream
Angel Pipes
Far East
Wired Synth
4DaCommonMan
Orgaenia
Sleeper
Ice Palace
Story Harp
LostParadise
Timpani+Low
Timpani Roll
Bass Drum
Ambidextrous
En-co-re
Mobile Phone
ElectroDisco
Groove 007
In Da Groove
Sweet 80s
Auto Trance2
JUNO Pop
Compusonic 1
Compusonic 2
Mix Drum 1
Mix Drum 2
Lounge Kit
80s Combo
Analog Days
Techno Craft
NylonGtr E4
Pemade C5
Shankh G#4
RSS SpinnrC4
Come On! C4
102:PhraseC4

Sub-category
SPD
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
PLK
FRT
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
ETH
PRC
PRC
PRC
SFX
SFX
SFX
BTS
BTS
BTS
BTS
BTS
BTS
BTS
BTS
DRM
DRM
CMB
CMB
CMB
CMB
SMP
SMP
SMP
SMP
SMP
SMP

MSB

LSB

PC

087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087
087

072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072
072

001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026
027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060
061
062
063
064

73

Patch List

Bank: GM
No.
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
0030
0031
0032
0033
0034
0035
0036
0037
0038
0039
0040
0041
0042
0043
0044
0045
0046
0047
0048
0049
0050
0051
0052
0053
0054
0055
0056
0057
0058
0059
0060
0061
0062
0063
0064
0065
0066
0067
0068
0069
0070
0071
0072
0073
0074
0075
0076
0077
0078
0079

74

No.
Name

Pf:111
Pf:112
Pf:113
Pf:114
Pf:115
Pf:116
Pf:117
Pf:118
Pf:119
Pf:120
Pf:121
Pf:122
Pf:123
Pf:124
Pf:125
Pf:126
Pf:127
Pf:128
Ky:125
Ky:126
Ky:127
Ky:128
Ky:129
Ky:130
Ky:131
Ky:132
Ky:133
Ky:134
Ky:135
Ky:136
Ky:137
Ky:138
Ky:139
Ky:140
Ky:141
Wr:058
Ky:142
Ky:143
Ky:144
Ky:145
Ky:146
Ky:147
Ky:148
Ky:149
Ky:150
Ky:151
Ky:152
Ky:153
Ky:154
Ky:155
Ky:156
Ky:157
Ky:158
Gt:176
Gt:177
Gt:178
Gt:179
Gt:180
Gt:181
Gt:182
Gt:183
Gt:184
Gt:185
Gt:186
Gt:187
Gt:188
Gt:189
Gt:190
Gt:191
Gt:192
Gt:193
Gt:194
Gt:195
Gt:196
Gt:197
Gt:198
Gt:199
Gt:200
Gt:201

Piano 1
Piano 1w
European Pf
Piano 2
Piano 2w
Piano 3
Piano 3w
Honky-tonk
Honky-tonk 2
E.Piano 1
St.Soft EP
FM+SA EP
Wurly
E.Piano 2
Detuned EP 2
St.FM EP
EP Legend
EP Phase
Harpsichord
Coupled Hps.
Harpsi.w
Harpsi.o
Clav.
Pulse Clav
Celesta
Glockenspiel
Music Box
Vibraphone
Vibraphone w
Marimba
Marimba w
Xylophone
Tubular-bell
Church Bell
Carillon
Santur
Organ 1
Trem. Organ
60s Organ 1
70s E.Organ
Organ 2
Chorus Or.2
Perc. Organ
Organ 3
Church Org.1
Church Org.2
Church Org.3
Reed Organ
Puff Organ
Accordion Fr
Accordion It
Harmonica
Bandoneon
Nylon-str.Gt
Ukulele
Nylon Gt.o
Nylon Gt.2
Steel-str.Gt
12-str.Gt
Mandolin
Steel + Body
Jazz Gt.
Pedal Steel
Clean Gt.
Chorus Gt.
Mid Tone GTR
Muted Gt.
Funk Pop
Funk Gt.2
Jazz Man
Overdrive Gt
Guitar Pinch
DistortionGt
Feedback Gt.
Dist Rtm GTR
Gt.Harmonics
Gt. Feedback
Acoustic Bs.
Fingered Bs.

Sub-category
PNO
PNO
PNO
PNO
PNO
EP
EP
PNO
PNO
EP
EP
EP
EP
EP
EP
EP
EP
EP
KEY
KEY
KEY
KEY
KEY
KEY
KEY
BEL
BEL
MLT
MLT
MLT
MLT
MLT
BEL
BEL
BEL
PLK
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ORG
ACD
ACD
HRM
ACD
AGT
AGT
AGT
AGT
AGT
AGT
AGT
AGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
EGT
DGT
DGT
DGT
DGT
DGT
EGT
EGT
BS
BS

MSB

LSB

PC

121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121

0
1
2
0
1
0
1
0
1
0
1
2
3
0
1
2
3
4
0
1
2
3
0
1
0
0
0
0
1
0
1
0
0
1
2
0
0
1
2
3
0
1
2
0
0
1
2
0
1
0
1
0
0
0
1
2
3
0
1
2
3
0
1
0
1
2
0
1
2
3
0
1
0
1
2
0
1
0
0

2
3
4
5

8
9
10
11
12
13
14
15

16
17

18

19
20

21
22
23
24
25

26

27
28

29

30
31

32
33
34

0080
0081
0082
0083
0084
0085
0086
0087
0088
0089
0090
0091
0092
0093
0094
0095
0096
0097
0098
0099
0100
0101
0102
0103
0104
0105
0106
0107
0108
0109
0110
0111
0112
0113
0114
0115
0116
0117
0118
0119
0120
0121
0122
0123
0124
0125
0126
0127
0128
0129
0130
0131
0132
0133
0134
0135
0136
0137
0138
0139
0140
0141
0142
0143
0144
0145
0146
0147
0148
0149
0150
0151
0152
0153
0154
0155
0156
0157
0158
0159
0160

Name
Gt:202
Gt:203
Gt:204
Gt:205
Gt:206
Gt:207
Gt:208
Gt:209
Gt:210
Gt:211
Gt:212
Gt:213
Gt:214
Gt:215
Oc:070
Oc:071
Oc:072
Oc:073
Oc:074
Oc:075
Oc:076
Wr:059
Wr:060
Wr:061
Oc:077
Oc:078
Oc:079
Oc:080
Oc:081
Oc:082
Vo:143
Vo:144
Vo:145
Vo:146
Vo:147
Vo:148
Vo:149
Oc:083
Oc:084
Oc:085
Oc:086
Br:077
Br:078
Br:079
Br:080
Br:081
Br:082
Br:083
Br:084
Br:085
Br:086
Br:087
Br:088
Br:089
Br:090
Br:091
Br:092
Br:093
Br:094
Br:095
Br:096
Br:097
Br:098
Br:099
Br:100
Br:101
Br:102
Br:103
Br:104
Br:105
Br:106
Br:107
Br:108
Wr:062
Br:109
Br:110
Sy:330
Sy:331
Sy:332
Sy:333
Sy:334

Finger Slap
Picked Bass
Fretless Bs.
Slap Bass 1
Slap Bass 2
Synth Bass 1
SynthBass101
Acid Bass
Clavi Bass
Hammer
Synth Bass 2
Beef FM Bass
RubberBass 2
Attack Pulse
Violin
Slow Violin
Viola
Cello
Contrabass
Tremolo Str
PizzicatoStr
Harp
Yang Qin
Timpani
Strings
Orchestra
60s Strings
Slow Strings
Syn.Strings1
Syn.Strings3
Syn.Strings2
Choir Aahs
Chorus Aahs
Voice Oohs
Humming
SynVox
Analog Voice
OrchestraHit
Bass Hit
6th Hit
Euro Hit
Trumpet
Dark Trumpet
Trombone
Trombone 2
Bright Tb
Tuba
MutedTrumpet
MuteTrumpet2
French Horns
Fr.Horn 2
Brass 1
Brass 2
Synth Brass1
Pro Brass
Oct SynBrass
Jump Brass
Synth Brass2
SynBrass sfz
Velo Brass 1
Soprano Sax
Alto Sax
Tenor Sax
Baritone Sax
Oboe
English Horn
Bassoon
Clarinet
Piccolo
Flute
Recorder
Pan Flute
Bottle Blow
Shakuhachi
Whistle
Ocarina
Square Wave
MG Square
2600 Sine
Saw Wave
OB2 Saw

Sub-category
BS
BS
BS
BS
BS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
SBS
STR
STR
STR
STR
STR
STR
STR
PLK
PLK
PRC
STR
ORC
STR
STR
STR
STR
SPD
VOX
VOX
VOX
VOX
VOX
VOX
HIT
HIT
HIT
HIT
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
BRS
SBR
SBR
SBR
SBR
SBR
SBR
SBR
SAX
SAX
SAX
SAX
WND
WND
WND
WND
FLT
FLT
FLT
FLT
FLT
ETH
FLT
FLT
HLD
HLD
HLD
HLD
HLD

MSB

LSB

121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121

1
0
0
0
0
0
1
2
3
4
0
1
2
3
0
1
0
0
0
0
0
0
1
0
0
1
2
0
0
1
0
0
1
0
1
0
1
0
1
2
3
0
1
0
1
2
0
0
1
0
1
0
1
0
1
2
3
0
1
2
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
2
0
1

PC
35
36
37
38
39

40

41
42
43
44
45
46
47
48
49

50
51
52
53
54
55
56

57
58

59
60
61
62
63

64

65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81

82

Patch List

No.
0161
0162
0163
0164
0165
0166
0167
0168
0169
0170
0171
0172
0173
0174
0175
0176
0177
0178
0179
0180
0181
0182
0183
0184
0185
0186
0187
0188
0189
0190
0191
0192
0193
0194
0195
0196
0197
0198
0199
0200
0201
0202
0203
0204
0205
0206
0207
0208
0209
0210
0211
0212
0213
0214
0215
0216
0217
0218
0219
0220
0221
0222
0223
0224
0225
0226
0227
0228
0229
0230
0231
0232
0233
0234
0235
0236
0237
0238
0239
0240
0241

Name
Sy:335
Sy:336
Sy:337
Sy:338
Sy:339
Sy:340
Sy:341
Sy:342
Sy:343
Sy:344
Sy:345
Sy:346
Vo:150
Vo:151
Sy:347
Vo:152
Vo:153
Vo:154
Vo:155
Vo:156
Vo:157
Sy:348
Vo:158
Ky:159
Ky:160
Gt:216
Sy:349
Sy:350
Vo:159
Vo:160
Vo:161
Vo:162
Wr:063
Wr:064
Wr:065
Wr:066
Wr:067
Wr:068
Wr:069
Wr:070
Oc:087
Wr:071
Ky:161
Wr:072
Ky:162
Wr:073
Wr:074
Wr:075
Wr:076
Wr:077
Wr:078
Wr:079
Wr:080
Wr:081
Wr:082
Gt:217
Gt:218
Gt:219
Sy:351
Sy:352
Wr:083
Wr:084
Wr:085
Wr:086
Wr:087
Wr:088
Wr:089
Wr:090
Wr:091
Wr:092
Wr:093
Wr:094
Wr:095
Wr:096
Wr:097
Wr:098
Wr:099
Wr:100
Wr:101
Wr:102
Wr:103

Doctor Solo
Natural Lead
SequencedSaw
Syn.Calliope
Chiffer Lead
Charang
Wire Lead
Solo Vox
5th Saw Wave
Bass & Lead
Delayed Lead
Fantasia
Warm Pad
Sine Pad
Polysynth
Space Voice
Itopia
Bowed Glass
Metal Pad
Halo Pad
Sweep Pad
Ice Rain
Soundtrack
Crystal
Syn Mallet
Atmosphere
Brightness
Goblin
Echo Drops
Echo Bell
Echo Pan
Star Theme
Sitar
Sitar 2
Banjo
Shamisen
Koto
Taisho Koto
Kalimba
Bagpipe
Fiddle
Shanai
Tinkle Bell
Agogo
Steel Drums
Woodblock
Castanets
Taiko
Concert BD
Melo. Tom 1
Melo. Tom 2
Synth Drum
808 Tom
Elec Perc
Reverse Cym.
Gt.FretNoise
Gt.Cut Noise
String Slap
Breath Noise
Fl.Key Click
Seashore
Rain
Thunder
Wind
Stream
Bubble
Bird
Dog
Horse-Gallop
Bird 2
Telephone 1
Telephone 2
DoorCreaking
Door
Scratch
Wind Chimes
Helicopter
Car-Engine
Car-Stop
Car-Pass
Car-Crash

Sub-category
HLD
HLD
HLD
SLD
SLD
HLD
HLD
SLD
HLD
HLD
HLD
SYN
SPD
SPD
SYN
VOX
VOX
SPD
BPD
BPD
SPD
SYN
SPD
BEL
BEL
AGT
SYN
PLS
BPD
BPD
BPD
BPD
PLK
PLK
FRT
PLK
PLK
PLK
PLK
ETH
STR
ETH
BEL
PRC
MLT
PRC
PRC
PRC
PRC
PRC
PRC
PRC
PRC
PRC
PRC
AGT
AGT
AGT
FX
FX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX

MSB

LSB

121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121
121

2
3
4
0
0
0
1
0
0
0
1
0
0
1
0
0
1
0
0
0
0
0
0
0
1
0
0
0
0
1
2
0
0
1
0
0
0
1
0
0
0
0
0
0
0
0
1
0
1
0
1
0
1
2
0
0
1
2
0
1
0
1
2
3
4
5
0
1
2
3
0
1
2
3
4
5
0
1
2
3
4

PC

83
84
85
86
87
88
89
90
91
92

No.
0242
0243
0244
0245
0246
0247
0248
0249
0250
0251
0252
0253
0254
0255
0256

Name
Wr:104
Wr:105
Wr:106
Wr:107
Wr:108
Wr:109
Wr:110
Wr:111
Wr:112
Wr:113
Wr:114
Wr:115
Wr:116
Wr:117
Wr:118

Siren
Train
Jetplane
Starship
Burst Noise
Applause
Laughing
Screaming
Punch
Heart Beat
Footsteps
Gun Shot
Machine Gun
Lasergun
Explosion

Sub-category
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX

MSB

LSB

121
121
121
121
121
121
121
121
121
121
121
121
121
121
121

5
6
7
8
9
0
1
2
3
4
5
0
1
2
3

PC

127

128

93
94
95
96
97
98
99
100
101
102
103

104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119

120
121

122
123

124

125

126

75

Performance List
No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

001
002
003
004
005
006
007
008
009
010
011
012
013
014
015

Bass / Piano
Piano & Str
Big & Proud
Whale Pad
Dual Rotary
Mission DS
JUNO DS Lead
Choir Orche
Delicate
Asian Temple
The Leader
SolarEclipse
Proud Brass
Air Garden
Winter Bell

016
017
018
019
020
021
022
023
024
025
026
027
028
029
030

D-50Memories
Ambi Lead
Rock Organ
Notre-Dame
SuperSawStk
SatelliteGtr
Bright Pad
Pad/Sine Ld
Rock Unison
Super SynBrs
St Echo Lead
Flux Pad
Sweet Tekno
Twilight Pad
SonicVoyager

031
032
033
034
035
036
037
038
039
040
041
042
043
044
045

St Oct Lead
Personal Pad
Eden Gardens
Space Tale
SeqBs/Sft Ld
Gtr Heaven
Concert Str
Dual D-50
Wstmin Abbey
Choir & Orch
World Lead
CrystalGrand
Orchestral
80s Stack
Grand Ocean

046
047
048
049
050
051
052
053
054
055
056
057
058
059
060

Baby's Hand
Leading D/A
Horizon
TripTo 80s
Blizzard
WoodyFlt Ld
3AM
Synchronize
Additive Pad
The Pipes
Space Walk
Tibet Pad
XyloSaw Ld
Jupiters
Voc:Di + Bs

061
062
063
064

Voc:Di + Org
Voc:Di + Pad
Seq:Template
GM2 Template

Drum Kit List


Bank: DS
No.
0001
0002
0003
0004
0005
0006
0007
0008
0009

Dr:S01
Dr:S02
Dr:S03
Dr:S04
Dr:S05
Dr:S06
Dr:S07
Dr:S08
Dr:S09

Bank: GM
Name

MSB

LSB

PC

No.

StudioKt DS1
StudioKt DS2
EEU-Oriental
808 Kit
909 Kit
EDM Kit 1
EDM Kit 2
Drum&Bs Kit
DanceMixKit

086
086
086
086
086
086
086
086
086

065
065
065
065
065
065
065
065
065

001
002
003
004
005
006
007
008
009

0001
0002
0003
0004
0005
0006
0007
0008
0009

Name

MSB

LSB

PC

Pop Kit 1
Rock Kit
Brush Jz Kit
HipHop Kit
R&B Kit
Dance Kit 1
Dance Kit 2
Dance Kit 3
Pop Kit 2
Dance Kit 4
Ambi Pop 1
Ambi Rock
Ambi BrushJz
Ambi HipHop
Ambi R&B
Ambi Dance 1
Ambi Dance 2
Ambi Dance 3
Ambi Pop 2
Ambi Dance 4
Latin Menu

086
086
086
086
086
086
086
086
086
086
086
086
086
086
086
086
086
086
086
086
086

064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064
064

001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021

Bank: PRST
No.
0001
0002
0003
0004
0005
0006
0007
0008
0009
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
0020
0021

76

Dr:001
Dr:002
Dr:003
Dr:004
Dr:005
Dr:006
Dr:007
Dr:008
Dr:009
Dr:010
Dr:011
Dr:012
Dr:013
Dr:014
Dr:015
Dr:016
Dr:017
Dr:018
Dr:019
Dr:020
Dr:021

Dr:022
Dr:023
Dr:024
Dr:025
Dr:026
Dr:027
Dr:028
Dr:029
Dr:030

Name

MSB

LSB

PC

GM2 STANDARD
GM2 ROOM
GM2 POWER
GM2 ELECTRIC
GM2 ANALOG
GM2 JAZZ
GM2 BRUSH
GM2 ORCHSTRA
GM2 SFX

120
120
120
120
120
120
120
120
120

0
0
0
0
0
0
0
0
0

001
009
017
025
026
033
041
049
057

Drum Kit Assign List


21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

DS: 0001. StudioKt DS1

DS: 0002. StudioKt DS2

DS: 0003. EEU-Oriental

DS: 0004. 808 Kit

DS: 0005. 909 Kit

----MC-500 Beep1
MC-500 Beep2
Concert SD
Snare Roll 1
Finger Snap2
High Q
Slap
Scratch Push
Scratch Pull
Sticks
Reg.PHH
Hand Clap
Snare Roll 2
Warm Kick
Hush Kick
WoodSideStk
TitanSnr
T.Snr Ghst
T.Snr RS
StudioT4
Reg.CHH 1
StudioT3
Reg.CHH 2
StudioT3
Reg.OHH
StudioT2
StudioT2
Crash Cym
StudioT1
Rock Ride
Chinese Cym
Rock Ride
Tambourine
Splash Cym
Cowbell
Crash Cym
Vibra-slap
Rock Ride
StudioT4
Low Bongo
Mute HiConga
Open HiConga
Open LoConga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi Wood Blck
Lo Wood Blck
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Wind Chime
Castanets
Mute Surdo
Open Surdo
Applause 2
--------------------------------Std.1 Snare1
Std.1 Snare2
Std 2 Snare1
Std 2 Snare2
Snare Drum 2
Std 1 Snare1
Std 1 Snare2
Std Snare 3
Jazz Snare 1
Jazz Snare 2
Room Snare 1
Room Snare 2

----MC-500 Beep1
MC-500 Beep2
Concert SD
Snare Roll 1
Finger Snap2
High Q
Slap
Scratch Push
Scratch Pull
Sticks
Reg.PHH
Hand Clap
Snare Roll 2
Warm Kick
Hush Kick
Br.SideStk
Br.Snr 1
IronSnrGst
Br.Snr 2
StudioT4
Reg.CHH 1
StudioT3
Reg.CHH 2
StudioT3
Reg.OHH
StudioT2
StudioT2
Crash Cym
StudioT1
Rock Ride
Chinese Cym
Rock Ride
Tambourine
Splash Cym
Cowbell
Crash Cym
Vibra-slap
Rock Ride
High Bongo
Low Bongo
Mute HiConga
Open HiConga
Open LoConga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi Wood Blck
Lo Wood Blck
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Wind Chime
Castanets
Mute Surdo
Open Surdo
Applause 2
--------------------------------Std.1 Snare1
Std.1 Snare2
Std 2 Snare1
Std 2 Snare2
Snare Drum 2
Std 1 Snare1
Std 1 Snare2
Std Snare 3
Jazz Snare 1
Jazz Snare 2
Room Snare 1
Room Snare 2

BB2-SlideBs1
BB2-SlideBs2
FG.TR909Clap
Tambarin 2
VA.Cha2Bell1
EEU-ViolnSl1
EEU-ViolnSl2
EEU-E.VlnSl1
EEU-E.VlnSl2
EM.Tbl2 Dom
EM.Tbl2 Tak1
EM.Tbl2 Rim1
TR909 Clap 1
Reg.PHH
SC.TR909 BD2
EEU-BsDrm
EEU-CrsStk
EEU-Snare1
Reg.SnrGst
EEU-Snare2
EEU-LTom2
EEU-HH Cl1
EEU-LTom1
EEU-HH Cl2
EEU-MTom2
EEU-HH Op
EEU-MTom1
EEU-HTom2
EEU-Cr.Cym2
EEU-HTom1
EEU-Ride
EEU-ChnCym
EEU-Ride Cup
Tambourine 3
EEUSplashCym
Cowbell Mute
EEU-Cr.Cym1
EM.DholaRaka
EM.DholaTak1
EM.DholaTak2
EM.DofDom 1
EM.DofDom 2
EM.DofDom 3
EM.DofTak 1
EEU-TapanL
EM.DofSak 1
EEU-TapanH
EM.DofSak 2
EEU-TapanM
EM.DofSak 3
EEU-Tapan Fx
EM.DofFingr2
EM.Tbl Raka1
EM.Tbl Tak 1
EM.Tbl Tik 1
EM.Tbl Dom 1
EM.Tbl Sak 1
EM.Tbl Roll
EM.Tbl Tak 2
EM.Tbl Raka2
EM.Tbl Rim 1
EM.Tbl Toks1
EM.Tbl Rim 2
EM.Tbl Tik 2
EM.Rek Raka
EM.Rek Dom
EM.Rek Trill
EM.Rek Tak 1
EM.Rek Rim 1
EM.Rek Brs 1
EM.Rek Tok
EM.Rek Brs 3
EM.Rek Tak 2
EM.REK Sak
EM.Rek Tik
EM.MazharDom
EM.MazharTak
EM.MazharSak
EM.MazharBrs
EEUbngL OP
EEUbngL RM
EEUbngH OP
EEUbngH RM
EM.Dofs Tak
EM.Dofs Dom
EM.Dofs Sak
EM.Dofs Rim1
EM.Dofs Rim2

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
808 Kick 1
808 Kick 2
808 Rim
808 Snare 1
808 Clap
808 Snare 2
808 Low Tom
808 Cl HH
808 Low Tom
808 Pedal HH
808 Mid Tom
808 Open HH
808 Mid Tom
808 Hi Tom
808 Cymbal
808 Hi Tom
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
808 Cowbell
Crash Cymbal
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
808 LowConga
808 MidConga
808 Hi Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
808 Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
808 Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------------------Kick1
Snare Ghost1
909 Kick 1
Pedal Hihat
909 Kick 3
909 Kick 2
909 Rimshot
909 Snare 1
909 Clap
909 Snare 2
909 Low Tom
909 Cl HH
909 L DstTom
909 Pedal HH
909 Mid Tom
909 Open HH
909 M DstTom
909 Hi Tom
909 CrashCym
909 H DstTom
909 Ride Cym
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

[M5]
[M5]
[M3]
[M3]

[M4]
[M4]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

[M5]
[M5]
[M3]
[M3]

[M4]
[M4]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M2]
[M2]
[M2]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

77

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

DS: 0006. StudioKt DS1

DS: 0007. StudioKt DS2

DS: 0008. EEU-Oriental

DS: 0009. 808 Kit

----------------------------TR808 Kick
Mix Kick1
Mix Snare1
Mix Kick2
Mix Snare2
Mix Kick3
Thin ClHH
Mix Kick4
909 Kick 1
Mix Rim1
626 Snare
TR808 Clap
106 Snare
Mix Tom1
Mix ClHH1
Mix Tom2
Mix ClHH2
Mix Tom3
Op Hihat
Mix Tom3
Mix Tom4
Crash Cymbal
Mix Tom4
TR909 Ride
China Cymbal
Ride Cymbal
Tambourine
Rock Crash
Cowbell
Concert Cym
Vibraslap
TR808 Cym
Bongo1
Bongo2
Bongo&Conga1
Conga
Bongo&Conga2
TR808 Conga
Maracas
Shaker
Triangle1
Cabasa
Guiro
Street OpHH
Scratch
Mix Atk1
MG Zap
Syn Swt Atk1
Syn Swt Atk2
Cuica Low
Triangle2
Triangle3
Triangle4
Mix Hit1
Mix Hit2
Mix Hit3
Wind Chime
Timpani Roll
Crotale
R8 Click
Metro Bell
DR202 Beep 1
DR202 Beep 2
Sweep Down1
Sweep Up
Sweep Down2
Light Wood
Laser
Low Atk
Analog Kick
Old Kick
Mix Kick6
TR909 Snare
TR808 Snare
Mix Snare4
Mix Snare5
---------------------

----------------------------SH32 Kick1
TR909 Kick1
AnalogSnare1
Analog Kick1
TR808 Snare
SH32 Kick2
Pedal Hihat
TR909 Kick2
Analog Kick2
Synth Rim
Clap&Snare 1
TR808 Clap1
Clap&Snare 2
Deep Tom1
Reg.CHH
Deep Tom1
Reg.PHH
Deep Tom2
Reg.OHH
Deep Tom2
Deep Tom3
Rock Crash
Deep Tom3
Wide Syn Cym
TR808 Cym2
China Cym1
Castanet
TR808 Cym3
Syn Cowbell
China Cym2
Syn Swt Atk1
TR909 Kick3
Analog Kick3
Syn Stick
AnalogSnare2
TR808 Clap2
AnalogSnare3
Shaker1
Syn ClHH1
Shaker2
Syn ClHH2
Atmosphere1
Syn OpHH
Atmosphere2
Atmosphere3
TR808 Cym4
Atmosphere4
Mix Ride
China Cym3
Rock Rd Edge
Syn Slap
MG Zap1
SynVox Noise
MG Zap2
Syn Swt Atk2
MG Zap3
808 Maracas
TR808 Claves
MuteTriangle
OpenTriangle
Mix Hit
Scratch
Easy Gtr
Syn Bel Atk
MG Attack
SynSnareRoll
Syn Burst Nz
White Noise
Polishing Nz
Long Guiro
Light Wood
Light Box
Syn Swt Atk3
Laugh
Office Phone
Polish Kick
---------------------

----------------------------TR909 Kick1
SH32 Kick1
Snare Ghost1
Analog Kick
TR909 Snare1
SH32 Kick2
Pedal Hihat
Reg.Kick
DnB Kick
TR808 Rim1
SF Snare
TR808 Clap
DnB Snare
Reg.F.Tom
Cl Hihat1
Reg.F.Tom
Cl Hihat2
Reg.M.Tom
Op Hihat1
Reg.M.Tom
Reg.H.Tom
CrashCymbal1
Reg.H.Tom
Ride Cymbal1
Rock Chash
Ride Cup
Tambourine1
Syn Swt Atk1
Agogo Noise
MG Zap1
Syn Swt Atk2
TR909 Kick4
SH32 Kick3
TR808 Rim2
TR808 Snare1
TR808 Clap1
Analog Snare
Mid Tom1
Noise ClHH
Mid Tom2
Cl Hihat3
Mid Tom3
Op Hihat2
Mid Tom4
Mid Tom5
Rock Crash2
Mid Tom6
SplashCymbal
Rock Crash3
Rock Rd Edge
Tambourine2
Syn Swt Atk3
Cowbell1
Syn Swt Atk4
Cowbell2
MG Zap2
Low Bongo
MtHigh Conga
Conga Slap
OpHigh Conga
Op Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Short Guiro
Long Guiro
Claves
LowWoodBlock
Hi WoodBlock
MuteTriangle
OpenTriangle
Castanet
Whistle
---------------------

909 Kick
FingerSnaps
Id Snare
Fat Kick
Gospel Clap
HipHop Kick
Uno!
Dos!
Tres!
Quatro!
Hey Brazil
Reg.CHH
Sol Snare
Gospel Clap
Id Snare
Plastic Kick
808 Rim
626 Snare
Hand Clap
Gospel Clap
Gospel Clap
808 CHH
808 Low Tom
808 PHH
808 Mid Tom
909 OHH
808 Mid Tom
808 Hi Tom
909 CrashCym
808 Hi Tom
Ride Cymbal
China Cymbal
909 Ride Cym
Tambourine
SplashCymbal
808 Cowbell
Crash Cymbal
Vibraslap
Ride Cymbal
High Bongo1
Low Bongo1
808 LowConga
808 MidConga
808 Hi Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
808 Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
808 Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo
MtHigh Conga
Low Bongo
Low Bongo
Low Conga
Fuego!
Tiquitito!
Grito-Oa Oa!
Mix Kick
MG Zap
808 Snare
Reverse Cym
Mix Noise
909 Crash
ReverseClap
Reg.Kick
909 Ride
Deep Tom
Id Snare
Deep Tom
808 Kick
808 CHH
Analog Snr
808 OHH
Deep Tom

[M2]
[M2]

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

78

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

[M3]
[M3]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M2]
[M2]

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

PRST: 0001. Pop Kit 1

PRST: 0002. Rock Kit

PRST: 0003. Brush Jz Kit

PRST: 0004. HipHop Kit

PRST: 0005. R&B Kit

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
Kick3
Kick4
Side Stick
Snare1
Snare Ghost2
Snare2
Low Tom1
Cl Hihat1
Low Tom2
Cl Hihat2
Mid Tom1
Op Hihat
Mid Tom2
High Tom1
CrashCymbal1
High Tom2
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
Power Kick1
Power Kick2
Side Stick
Power Snare1
Snare Ghost2
Power Snare2
Low Tom1
Cl Hihat1
Low Tom2
Cl Hihat2
Mid Tom1
Op Hihat
Mid Tom2
High Tom1
CrashCymbal1
High Tom2
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------------------Kick1
Snare Ghost
Kick2
Pedal Hi-hat
Jazz Kick 1
Jazz Kick 2
Side Stick
Brush Slap1
Jz Brsh Swsh
Brush Slap2
BrushLowTom
Brush ClHH1
BrushMidTom1
Brush ClHH2
BrushMidTom2
Brush OpHH
BrushMidTom2
Brush HiTom
CrashCymbal1
Brush HiTom
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo
Low Bongo
MtHigh Conga
OpHigh Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Jazz Kick 1
Jazz Kick 2
Side Stick
Jazz Snare1
Sft Snr Gst
Jazz Snare2
Low Tom
Cl Hihat1
Mid Tom1
Cl Hihat2
Mid Tom2
Op Hihat
Mid Tom2
High Tom
CrashCymbal1
High Tom
Ride Cymbal1
China Cymbal
Low Tom3
Low Tom4
Claves
Hi WoodBlock
LowWoodBlock
MuteTriangle
OpenTriangle
Shaker
Castanet
Wind Chime
Hand Clap 1
Hand Clap 2
---------------------------------

----------------------------------------Analog Kick1
Analog Kick2
Mix Kick1
Mix Kick2
Analog Kick3
Mix Kick3
TR808 Rim1
Mix Snare1
Mix Clap1
Mix Snare2
Mix Snare3
TR808 ClHH
Mix Snare4
Noise ClHH
Mix Snare5
TR808 OpHH
Mix Snare6
Syn Swt Atk1
TR808 Cym1
MG Attack
TR808 Cym2
China Cymbal
Rock Rd Edge
Tambourine1
Mix Crash1
Mix Hat
Mix Crash2
Syn Swt Atk2
TR808 Kick1
TR808 Kick2
TR808 Rim2
TR808 Snare1
TR808 Clap1
TR808 Snare2
TR808 Tom1
TR808 ClHH
TR808 Tom2
Noise ClHH
TR808 Tom3
TR808 OpHH
TR808 Tom4
TR808 Tom5
Scratch1
TR808 Tom6
Scratch2
Hand Clap1
Hand Clap2
TR808 Clap2
Cabasa
Shaker1
Tambourine2
Shaker2
Castanet
High Bongo
MtHigh Conga
Low Bongo1
Low Bongo2
Op Low Conga
Low Tom1
Low Tom2
Mix Kick4
Mix Kick5
TR909 Snare
Syn Burst Nz
Digi Breath
Mix Breath
Wide Shaker
JD Tuba Slap
Hand Clap3
Hand Clap4
Door Creak
Vint.Phone
Polish Kick
---------------------

----------------------------------------Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Kick5
Mix Kick6
Soft Stick
Short Snare1
Mix Stick
Short Snare2
Short Snare3
Cl Hihat1
Short Snare4
Cl Hihat2
Mix Snare1
Op Hihat
Mix Snare2
Mix Snare3
TR808 Cym1
Mix Snare4
TR808 Cym2
China Cymbal
Rock Rd Edge
Tambourine1
Mix Crash1
Mix Hat
Mix Crash2
Syn Swt Atk
TR808 Kick1
TR808 Kick2
TR808 Rim
TR808 Snare1
TR808 Clap1
TR808 Snare2
TR808 Tom1
TR808 ClHH
TR808 Tom2
Noise ClHH
TR808 Tom3
TR808 OpHH
TR808 Tom4
TR808 Tom5
Scratch1
TR808 Tom6
Scratch2
Hand Clap1
Hand Clap2
TR808 Clap2
Cabasa
Shaker1
Tambourine2
Shaker2
Castanet
High Bongo
MtHigh Conga
Low Bongo1
Low Bongo2
Op Low Conga
Low Tom1
Low Tom2
Mix Kick7
Mix Kick8
Stream
Bubble
Train
Wind Chime
Syn Back Nz1
Syn Back Nz2
Hand Clap3
Hand Clap4
---------------------------------

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M5]
[M5]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

79

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

PRST: 0006. Dance Kit 1

PRST: 0007. Dance Kit 2

PRST: 0008. Dance Kit 3

PRST: 0009. Pop Kit 2

PRST: 0010. Dance Kit 4

----------------------------TR808 Kick
Mix Kick1
Mix Snare1
Mix Kick2
Mix Snare2
Mix Kick3
Thin ClHH
Mix Kick4
Mix Kick5
Mix Rim1
Analog Snare
TR808 Clap
Mix Snare3
Mix Tom1
Mix ClHH1
Mix Tom2
Mix ClHH2
Mix Tom3
Op Hihat
Mix Tom3
Mix Tom4
Crash Cymbal
Mix Tom4
Rock Rd Edge
China Cymbal
Ride Cymbal
Tambourine
Rock Crash
Cowbell
Concert Cym
Vibraslap
TR808 Cym
Bongo1
Bongo2
Bongo&Conga1
Conga
Bongo&Conga2
TR808 Conga
Maracas
Shaker
Triangle1
Cabasa
Guiro
Street OpHH
Scratch
Mix Atk1
MG Zap
Syn Swt Atk1
Syn Swt Atk2
Cuica Low
Triangle2
Triangle3
Triangle4
Mix Hit1
Mix Hit2
Mix Hit3
Wind Chime
Timpani Roll
Crotale
R8 Click
Metro Bell
DR202 Beep 1
DR202 Beep 2
Sweep Down1
Sweep Up
Sweep Down2
Light Wood
Laser
Low Atk
Analog Kick
Old Kick
Mix Kick6
TR909 Snare
TR808 Snare
Mix Snare4
Mix Snare5
---------------------

----------------------------SH32 Kick1
TR909 Kick1
AnalogSnare1
Analog Kick1
TR808 Snare
SH32 Kick2
Pedal Hihat
TR909 Kick2
Analog Kick2
Synth Rim
TR909 Snare
TR808 Clap1
DistNz Snare
Deep Tom1
TR808 ClHH
Deep Tom1
TR606 OpHH
Deep Tom2
TR808 Cym1
Deep Tom2
Deep Tom3
TR808 OpHH
Deep Tom3
Wide Syn Cym
TR808 Cym2
China Cym1
Castanet
TR808 Cym3
Syn Cowbell
China Cym2
Syn Swt Atk1
TR909 Kick3
Analog Kick3
Syn Stick
AnalogSnare2
TR808 Clap2
AnalogSnare3
Shaker1
Syn ClHH1
Shaker2
Syn ClHH2
Atmosphere1
Syn OpHH
Atmosphere2
Atmosphere3
TR808 Cym4
Atmosphere4
Mix Ride
China Cym3
Rock Rd Edge
Syn Slap
MG Zap1
SynVox Noise
MG Zap2
Syn Swt Atk2
MG Zap3
808 Maracas
TR808 Claves
MuteTriangle
OpenTriangle
Mix Hit
Scratch
Easy Gtr
Syn Bel Atk
MG Attack
SynSnareRoll
Syn Burst Nz
White Noise
Polishing Nz
Long Guiro
Light Wood
Light Box
Syn Swt Atk3
Laugh
Office Phone
Polish Kick
---------------------

----------------------------TR909 Kick1
SH32 Kick1
Snare Ghost1
Analog Kick
TR909 Snare1
SH32 Kick2
Pedal Hihat
TR909 Kick2
TR909 Kick3
TR808 Rim1
TR909 Snare2
TR808 Clap
TR909 Snare3
TR808 Tom1
Cl Hihat1
TR808 Tom2
Cl Hihat2
TR808 Tom3
Op Hihat1
TR808 Tom4
TR808 Tom5
CrashCymbal1
TR808 Tom6
Ride Cymbal1
Rock Chash
Ride Cup
Tambourine1
Syn Swt Atk1
Agogo Noise
MG Zap1
Syn Swt Atk2
TR909 Kick4
SH32 Kick3
TR808 Rim2
TR808 Snare1
TR808 Clap1
Analog Snare
Mid Tom1
Noise ClHH
Mid Tom2
Cl Hihat3
Mid Tom3
Op Hihat2
Mid Tom4
Mid Tom5
Rock Crash2
Mid Tom6
SplashCymbal
Rock Crash3
Rock Rd Edge
Tambourine2
Syn Swt Atk3
Cowbell1
Syn Swt Atk4
Cowbell2
MG Zap2
Low Bongo
MtHigh Conga
Conga Slap
OpHigh Conga
Op Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Short Guiro
Long Guiro
Claves
LowWoodBlock
Hi WoodBlock
MuteTriangle
OpenTriangle
Castanet
Whistle
---------------------

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
Kick3
Kick4
Side Stick
Snare1
Snare Ghost2
Snare2
Low Tom1
Cl Hihat1
Low Tom2
Cl Hihat2
Mid Tom1
Op Hihat
Mid Tom2
High Tom1
CrashCymbal1
High Tom2
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------TR808 Kick
Mix Kick1
Mix Snare1
Mix Kick2
Mix Snare2
Mix Kick3
Thin ClHH
Mix Kick4
Mix Kick5
Mix Rim1
Mix Snare3
TR808 Clap
Mix Snare4
Mix Tom1
Mix ClHH1
Mix Tom2
Mix ClHH2
Mix Tom3
Op Hihat
Mix Tom3
Mix Tom4
Crash Cymbal
Mix Tom4
Rock Rd Edge
China Cymbal
Ride Cymbal
Tambourine
Rock Crash
Cowbell
Concert Cym
Vibraslap
TR808 Cym
Bongo1
Bongo2
Bongo&Conga1
Conga
Bongo&Conga2
TR808 Conga
Maracas
Shaker
Triangle1
Cabasa
Guiro 1
Street OpHH
Scratch
Mix Atk1
MG Zap
Syn Swt Atk1
Syn Swt Atk2
Cuica Low
Triangle2
Triangle3
Triangle4
Guiro 2
Mix Hit2
Mix Hit3
Wind Chime
Timpani Roll
Crotale
R8 Click
Metro Bell
MC500 Beep 1
MC500 Beep 2
Sweep Down1
Sweep Up
Sweep Down2
Light Wood
Laser
Low Atk
Analog Kick
Old Kick
Mix Kick6
TR909 Snare
TR808 Snare
Mix Snare5
Mix Snare6
---------------------

[M2]
[M2]

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

80

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

[M3]
[M3]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M2]
[M2]

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

PRST: 0011. Ambi Pop 1

PRST: 0012. Ambi Rock

PRST: 0013. Ambi BrushJz

PRST: 0014. Ambi HipHop

PRST: 0015. Ambi R&B

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
Kick3
Kick4
Side Stick
Snare1
Snare Ghost2
Snare2
Low Tom1
Cl Hihat1
Low Tom2
Cl Hihat2
Mid Tom1
Op Hihat
Mid Tom2
High Tom1
CrashCymbal1
High Tom2
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
Power Kick1
Power Kick2
Side Stick
Power Snare1
Snare Ghost2
Power Snare2
Low Tom1
Cl Hihat1
Low Tom2
Cl Hihat2
Mid Tom1
Op Hihat
Mid Tom2
High Tom1
CrashCymbal1
High Tom2
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------------------Kick1
Snare Ghost
Kick2
Pedal Hi-hat
Jazz Kick 1
Jazz Kick 2
Side Stick
Brush Slap1
Jz Brsh Swsh
Brush Slap2
BrushLowTom
Brush ClHH1
BrushMidTom1
Brush ClHH2
BrushMidTom2
Brush OpHH
BrushMidTom2
Brush HiTom
CrashCymbal1
Brush HiTom
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo
Low Bongo
MtHigh Conga
OpHigh Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Jazz Kick 1
Jazz Kick 2
Side Stick
Jazz Snare1
Sft Snr Gst
Jazz Snare2
Low Tom
Cl Hihat1
Mid Tom1
Cl Hihat2
Mid Tom2
Op Hihat
Mid Tom2
High Tom
CrashCymbal1
High Tom
Ride Cymbal1
China Cymbal
Low Tom3
Low Tom4
Claves
Hi WoodBlock
LowWoodBlock
MuteTriangle
OpenTriangle
Shaker
Castanet
Wind Chime
Hand Clap 1
Hand Clap 2
---------------------------------

----------------------------------------Analog Kick1
Analog Kick2
Mix Kick1
Mix Kick2
Analog Kick3
Mix Kick3
TR808 Rim1
Mix Snare1
Mix Clap1
Mix Snare2
Mix Snare3
TR808 ClHH
Mix Snare4
Noise ClHH
Mix Snare5
TR808 OpHH
Mix Snare6
Syn Swt Atk1
TR808 Cym1
MG Attack
TR808 Cym2
China Cymbal
Rock Rd Edge
Tambourine1
Mix Crash1
Mix Hat
Mix Crash2
Syn Swt Atk2
TR808 Kick1
TR808 Kick2
TR808 Rim2
TR808 Snare1
TR808 Clap1
TR808 Snare2
TR808 Tom1
TR808 ClHH
TR808 Tom2
Noise ClHH
TR808 Tom3
TR808 OpHH
TR808 Tom4
TR808 Tom5
Scratch1
TR808 Tom6
Scratch2
Hand Clap1
Hand Clap2
TR808 Clap2
Cabasa
Shaker1
Tambourine2
Shaker2
Castanet
High Bongo
MtHigh Conga
Low Bongo1
Low Bongo2
Op Low Conga
Low Tom1
Low Tom2
Mix Kick4
Mix Kick5
TR909 Snare
Syn Burst Nz
Digi Breath
Mix Breath
Wide Shaker
JD Tuba Slap
Hand Clap3
Hand Clap4
Door Creak
Vint.Phone
Polish Kick
---------------------

----------------------------------------Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Kick5
Mix Kick6
Soft Stick
Short Snare1
Mix Stick
Short Snare2
Short Snare3
Cl Hihat1
Short Snare4
Cl Hihat2
Mix Snare1
Op Hihat
Mix Snare2
Mix Snare3
TR808 Cym1
Mix Snare4
TR808 Cym2
China Cymbal
Rock Rd Edge
Tambourine1
Mix Crash1
Mix Hat
Mix Crash2
Syn Swt Atk
TR808 Kick1
TR808 Kick2
TR808 Rim
TR808 Snare1
TR808 Clap1
TR808 Snare2
TR808 Tom1
TR808 ClHH
TR808 Tom2
Noise ClHH
TR808 Tom3
TR808 OpHH
TR808 Tom4
TR808 Tom5
Scratch1
TR808 Tom6
Scratch2
Hand Clap1
Hand Clap2
TR808 Clap2
Cabasa
Shaker1
Tambourine2
Shaker2
Castanet
High Bongo
MtHigh Conga
Low Bongo1
Low Bongo2
Op Low Conga
Low Tom1
Low Tom2
Mix Kick7
Mix Kick8
Stream
Bubble
Train
Wind Chime
Syn Back Nz1
Syn Back Nz2
Hand Clap3
Hand Clap4
---------------------------------

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M5]
[M5]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

81

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

PRST: 0016. Ambi Dance 1

PRST: 0017. Ambi Dance 2

PRST: 0018. Ambi Dance 3

PRST: 0019. Ambi Pop 2

PRST: 0020. Ambi Dance 4

----------------------------TR808 Kick
Mix Kick1
Mix Snare1
Mix Kick2
Mix Snare2
Mix Kick3
Thin ClHH
Mix Kick4
Mix Kick5
Mix Rim1
Analog Snare
TR808 Clap
Mix Snare3
Mix Tom1
Mix ClHH1
Mix Tom2
Mix ClHH2
Mix Tom3
Op Hihat
Mix Tom3
Mix Tom4
Crash Cymbal
Mix Tom4
Rock Rd Edge
China Cymbal
Ride Cymbal
Tambourine
Rock Crash
Cowbell
Concert Cym
Vibraslap
TR808 Cym
Bongo1
Bongo2
Bongo&Conga1
Conga
Bongo&Conga2
TR808 Conga
Maracas
Shaker
Triangle1
Cabasa
Guiro
Street OpHH
Scratch
Mix Atk1
MG Zap
Syn Swt Atk1
Syn Swt Atk2
Cuica Low
Triangle2
Triangle3
Triangle4
Mix Hit1
Mix Hit2
Mix Hit3
Wind Chime
Timpani Roll
Crotale
R8 Click
Metro Bell
DR202 Beep 1
DR202 Beep 2
Sweep Down1
Sweep Up
Sweep Down2
Light Wood
Laser
Low Atk
Analog Kick
Old Kick
Mix Kick6
TR909 Snare
TR808 Snare
Mix Snare4
Mix Snare5
---------------------

----------------------------SH32 Kick1
TR909 Kick1
AnalogSnare1
Analog Kick1
TR808 Snare
SH32 Kick2
Pedal Hihat
TR909 Kick2
Analog Kick2
Synth Rim
TR909 Snare
TR808 Clap1
DistNz Snare
Deep Tom1
TR808 ClHH
Deep Tom1
TR606 OpHH
Deep Tom2
TR808 Cym1
Deep Tom2
Deep Tom3
TR808 OpHH
Deep Tom3
Wide Syn Cym
TR808 Cym2
China Cym1
Castanet
TR808 Cym3
Syn Cowbell
China Cym2
Syn Swt Atk1
TR909 Kick3
Analog Kick3
Syn Stick
AnalogSnare2
TR808 Clap2
AnalogSnare3
Shaker1
Syn ClHH1
Shaker2
Syn ClHH2
Atmosphere1
Syn OpHH
Atmosphere2
Atmosphere3
TR808 Cym4
Atmosphere4
Mix Ride
China Cym3
Rock Rd Edge
Syn Slap
MG Zap1
SynVox Noise
MG Zap2
Syn Swt Atk2
MG Zap3
808 Maracas
TR808 Claves
MuteTriangle
OpenTriangle
Mix Hit
Scratch
Easy Gtr
Syn Bel Atk
MG Attack
SynSnareRoll
Syn Burst Nz
White Noise
Polishing Nz
Long Guiro
Light Wood
Light Box
Syn Swt Atk3
Laugh
Office Phone
Polish Kick
---------------------

----------------------------TR909 Kick1
SH32 Kick1
Snare Ghost1
Analog Kick
TR909 Snare1
SH32 Kick2
Pedal Hihat
TR909 Kick2
TR909 Kick3
TR808 Rim1
TR909 Snare2
TR808 Clap
TR909 Snare3
TR808 Tom1
Cl Hihat1
TR808 Tom2
Cl Hihat2
TR808 Tom3
Op Hihat1
TR808 Tom4
TR808 Tom5
CrashCymbal1
TR808 Tom6
Ride Cymbal1
Rock Chash
Ride Cup
Tambourine1
Syn Swt Atk1
Agogo Noise
MG Zap1
Syn Swt Atk2
TR909 Kick4
SH32 Kick3
TR808 Rim2
TR808 Snare1
TR808 Clap1
Analog Snare
Mid Tom1
Noise ClHH
Mid Tom2
Cl Hihat3
Mid Tom3
Op Hihat2
Mid Tom4
Mid Tom5
Rock Crash2
Mid Tom6
SplashCymbal
Rock Crash3
Rock Rd Edge
Tambourine2
Syn Swt Atk3
Cowbell1
Syn Swt Atk4
Cowbell2
MG Zap2
Low Bongo
MtHigh Conga
Conga Slap
OpHigh Conga
Op Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Short Guiro
Long Guiro
Claves
LowWoodBlock
Hi WoodBlock
MuteTriangle
OpenTriangle
Castanet
Whistle
---------------------

----------------------------------------Kick1
Snare Ghost1
Kick2
Pedal Hihat
Kick3
Kick4
Side Stick
Snare1
Snare Ghost2
Snare2
Low Tom1
Cl Hihat1
Low Tom2
Cl Hihat2
Mid Tom1
Op Hihat
Mid Tom2
High Tom1
CrashCymbal1
High Tom2
Ride Cymbal1
China Cymbal
Ride Cymbal2
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibraslap
Ride Cymbal3
High Bongo1
Low Bongo1
Conga Slap
OpenHi Conga
Low Conga1
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Castanet
High Bongo2
MtHigh Conga
Low Bongo2
Low Bongo3
Low Conga2
Low Tom3
Low Tom4
Mix Kick1
Mix Kick2
Mix Kick3
Mix Kick4
Mix Nz1
Mix Nz2
Mix Nz3
Wind Chime
Hand Clap1
Hand Clap2
---------------------------------

----------------------------TR808 Kick
Mix Kick1
Mix Snare1
Mix Kick2
Mix Snare2
Mix Kick3
Thin ClHH
Mix Kick4
Mix Kick5
Mix Rim1
Mix Snare3
TR808 Clap
Mix Snare4
Mix Tom1
Mix ClHH1
Mix Tom2
Mix ClHH2
Mix Tom3
Op Hihat
Mix Tom3
Mix Tom4
Crash Cymbal
Mix Tom4
Rock Rd Edge
China Cymbal
Ride Cymbal
Tambourine
Rock Crash
Cowbell
Concert Cym
Vibraslap
TR808 Cym
Bongo1
Bongo2
Bongo&Conga1
Conga
Bongo&Conga2
TR808 Conga
Maracas
Shaker
Triangle1
Cabasa
Guiro 1
Street OpHH
Scratch
Mix Atk1
MG Zap
Syn Swt Atk1
Syn Swt Atk2
Cuica Low
Triangle2
Triangle3
Triangle4
Guiro 2
Mix Hit2
Mix Hit3
Wind Chime
Timpani Roll
Crotale
R8 Click
Metro Bell
MC500 Beep 1
MC500 Beep 2
Sweep Down1
Sweep Up
Sweep Down2
Light Wood
Laser
Low Atk
Analog Kick
Old Kick
Mix Kick6
TR909 Snare
TR808 Snare
Mix Snare5
Mix Snare6
---------------------

[M2]
[M2]

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

82

[M1]

[M1]
[M1]
[M1]

[M1]
[M1]
[M1]

[M2]
[M2]

[M3]
[M3]

[M1]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M2]
[M2]

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

PRST: 0021. Latin Menu

GM: 0001. GM2 STANDARD

GM: 0002. GM2 ROOM

GM: 0003. GM2 POWER

GM: 0004. GM2 ELECTRIC

------------------------------------------------------------Agogo 2 Hi
Agogo 2 Lo
Agogo 3 Hi
Agogo 3 Lo
ApitoHiShort
ApitoLoShort
Berimbau Dn
Berimbau Mut
Berimbau Opn
Berimbau Up
Bongo 1 Hi
Bongo 1 Lo
Bongo 2 Hi
Bongo 2 Lo
Bongo Hi Hrd
Bongo HiOp f
Bongo Lo Hrd
Bongo Lo Sft
Bongo LoOp f
Bongo LoOpmf
Bongo LoSlap
BongoBell Mt
BongoBell Op
BongoHiSlap1
BongoHiSlap2
Cabasa Roll
Caixa Mute
Caixa Mute2
Caixa Open1
Caixa Open2
Caixa Open3
Caixa Rim
Caixa Roll
Caixa Roll2
Cajon Hi
Cajon Lo
Cajon Rol Hi
Cajon Rol Lo
Caxixi
Chekere 1
Chekere 2
Chekere 3
Clave!
Claves Lo 2
Conga Hi Mt
Conga Hi Op
Conga Link
Conga Lo Mt
Conga Roll
Conga Slap
Conga Thumb
CongaLoOp f
CongaLoOp mf
Cowbell 1
Cowbell 2
Cowbell 3
Cowbell Mt 1
Cowbell Mt 2
Cowbell Op 1
Cowbell Op 2
-----------------------------------------------------

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Kick Drum 2
Kick Drum 1
Side Stick
Aco.Snare
Hand Clap
Elec.Snare
Low Tom 2
ClosedHi-hat
Low Tom 1
Pedal Hi-hat
Mid Tom 2
Open Hi-hat
Mid Tom 1
High Tom 2
CrashCymbal1
High Tom 1
Ride Cymbal1
China Cymbal
Ride Bell
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Kick Drum 2
Kick Drum 1
Side Stick
Aco.Snare
Hand Clap
Elec.Snare
Room LowTom2
ClosedHi-hat
Room LowTom1
Pedal Hi-hat
Room MidTom2
Open Hi-hat
Room MidTom1
Room Hi Tom2
CrashCymbal1
Room Hi Tom1
Ride Cymbal1
China Cymbal
Ride Bell
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Power Kick 2
Power Kick 1
Side Stick
PowerSnareDr
Hand Clap
Elec.Snare
PowerLowTom2
ClosedHi-hat
PowerLowTom1
Pedal Hi-hat
PowerMidTom2
Open Hi-hat
PowerMidTom1
Power HiTom2
CrashCymbal1
Power HiTom1
Ride Cymbal1
China Cymbal
Ride Bell
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Kick Drum 2
Elec.Kick 1
Side Stick
E.SnareDrum1
Hand Clap
E.SnareDrum2
E.Low Tom 2
ClosedHi-hat
E.Low Tom 1
Pedal Hi-hat
E.Mid Tom 2
Open Hi-hat
E.Mid Tom 1
E.Hi Tom 2
CrashCymbal1
E.Hi Tom 1
Ride Cymbal1
Reverse Cym.
Ride Bell
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

83

Performance List

21
23
C1 24

22

25

26
28
29
31

27

30
32

33
35
C2 36

34

37

38
40
41
43

39

42
44

45
47
C3 48

46

49

50
52
53
55

51

54
56

57
59
C4 60

58

61

62
64
65
67

63

66
68

69
71
C5 72

70

73

74
76
77
79

75

78
80

81
83
C6 84

82

85

86
88
89
91

87

90
92

93
95
C7 96
98

94

97
99

100
101
103

102
104

105
106
107
C8 108

GM: 0005. GM2 ANALOG

GM: 0006. GM2 JAZZ

GM: 0007. GM2 BRUSH

GM: 0008. GM2 ORCHSTRA

GM: 0009. GM2 SFX

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Kick Drum 2
Ana.Kick 1
Ana.Rim Sho
Ana.Snare 1
Hand Clap
Elec.Snare
Ana.Low Tom2
Ana.ClosedHH
Ana.Low Tom1
Ana.ClosedHH
Ana.Mid Tom2
Ana.Open HH
Ana.Mid Tom1
Ana.Hi Tom2
Ana.Cymbal
Ana.Hi Tom1
Ride Cymbal1
China Cymbal
Ride Bell
Tambourine
SplashCymbal
Ana.Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
Ana.Hi Conga
Ana.MidConga
Ana.LowConga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Ana.Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Ana.Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Aco.Snare
Hand Clap
Elec.Snare
Low Tom 2
ClosedHi-hat
Low Tom 1
Pedal Hi-hat
Mid Tom 2
Open Hi-hat
Mid Tom 1
High Tom 2
CrashCymbal1
High Tom 1
Ride Cymbal1
China Cymbal
Ride Bell
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Brush Tap
Brush Slap
Brush Swirl
BrushLowTom2
ClosedHi-hat
BrushLowTom1
Pedal Hi-hat
BrushMidTom2
Open Hi-hat
BrushMidTom1
Brush HiTom2
CrashCymbal1
Brush HiTom1
Ride Cymbal1
China Cymbal
Ride Bell
Tambourine
SplashCymbal
Cowbell
CrashCymbal2
Vibra-slap
Ride Cymbal2
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
-------------------------------------------------------------------------------------

------------------------ClosedHi-hat
Pedal Hi-hat
Open Hi-hat
Ride Cymbal1
Sticks
Square Click
Metron Click
Metron Bell
Concert BD 2
Concert BD 1
Side Stick
Concert SD
Castanets
Concert SD
Timpani F
Timpani F#
Timpani G
Timpani G#
Timpani A
Timpani A#
Timpani B
Timpani c
Timpani c#
Timpani d
Timpani d#
Timpani e
Timpani f
Tambourine
SplashCymbal
Cowbell
Concert Cym2
Vibra-slap
Concert Cym1
High Bongo
Low Bongo
MuteHi Conga
OpenHi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
ShortWhistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi WoodBlock
LowWoodBlock
Mute Cuica
Open Cuica
MuteTriangle
OpenTriangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
Applause
---------------------------------------------------------------------------------

------------------------------------------------------------------------High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metron Click
Metron Bell
GtFret Noise
Cut Noise Up
Cut Noise Dw
Slap_St.Bass
Fl.Key Click
Laughing
Scream
Punch
Heart Beat
Footsteps 1
Footsteps 2
Applause
Door Creak
Door
Scratch
Wind Chimes
Car-Engine
Car-Stop
Car-Pass
Car-Crash
Siren
Train
Jetplane
Helicopter
Starship
Gun Shot
Machine Gun
Lasergun
Explosion
Dog
Horse-Gallop
Birds
Rain
Thunder
Wind
Seashore
Stream
Bubble
-------------------------------------------------------------------------------------------------

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

----- : no sound
[M] : will not sound simultaneously with other percussion instruments of the same number

84

[M7]
[M7]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

[M1]
[M1]
[M1]

[M2]
[M2]
[M3]
[M3]

[M4]
[M4]
[M5]
[M5]

[M6]
[M6]

[M7]
[M7]

Rhythm Pattern List


No.

Group

001

Pop 1

002

Pop 2

003

Pop 3

004

Pop 4

005

Pop 5

006

Pop 6

007

Pop 7

008

6/8 Pop 1

Pattern
1-a (120)
1-b (120)
1-c (120)
1-d (120)
1-e (120)
1-f (120)
1-g (120)
1-h (120)
2-a (120)
2-b (120)
2-c (120)
2-d (120)
2-e (120)
2-f (120)
2-g (120)
2-h (120)
3-a (150)
3-b (150)
3-c (150)
3-d (150)
3-e (150)
3-f (150)
3-g (150)
3-h (150)
4-a (120)
4-b (120)
4-c (120)
4-d (120)
4-e (120)
4-f (120)
4-g (120)
4-h (120)
5-a (103)
5-b (103)
5-c (103)
5-d (103)
5-e (103)
5-f (103)
5-g (103)
5-h (103)
6-a (96)
6-b (96)
6-c (96)
6-d (96)
6-e (96)
6-f (96)
6-g (96)
6-h (96)
7-a (104)
7-b (104)
7-c (104)
7-d (104)
7-e (104)
7-f (104)
7-g (104)
7-h (104)
8-a (110)
8-b (110)
8-c (110)
8-d (110)
8-e (110)
8-f (110)
8-g (110)
8-h (110)

No.

Group

009

Pop 8

010

Rock 1

011

Rock 2

012

Funk

013

Fusion

014

6/8 Jazz

015

Bossa

016

Hip Hop

Pattern
9-a (125)
9-b (125)
9-c (125)
9-d (125)
9-e (125)
9-f (125)
9-g (125)
9-h (125)
1-a (120)
1-b (120)
1-c (120)
1-d (120)
1-e (120)
1-f (120)
1-g (120)
1-h (120)
2-a (114)
2-b (114)
2-c (114)
2-d (114)
2-e (114)
2-f (114)
2-g (114)
2-h (114)
1 (115)
2 (115)
3 (115)
4 (115)
5 (115)
6 (115)
7 (115)
8 (115)
1 (100)
2 (100)
3 (100)
4 (100)
5 (100)
6 (100)
7 (100)
8 (100)
1 (136)
2 (136)
3 (136)
4 (136)
5 (136)
6 (136)
7 (136)
8 (136)
1 (160)
2 (160)
3 (160)
4 (160)
5 (160)
6 (160)
7 (160)
8 (160)
1 (95)
2 (95)
3 (95)
4 (95)
5 (95)
6 (95)
7 (95)
8 (95)

No.

Group

017

R&B

018

Reggae

019

Trance 1

020

Trance 2

021

House 1

022

House 2

023

Drum'n Bs

024

Disco

Pattern
1 (140)
2 (140)
3 (140)
4 (140)
5 (140)
6 (140)
7 (140)
8 (140)
1 (105)
2 (94)
3 (94)
4 (90)
5 (89)
6 (105)
7 (105)
8 (100)
1 (140)
2 (138)
3 (142)
4 (142)
5 (142)
6 (142)
7 (138)
8 (138)
1 (143)
2 (142)
3 (135)
4 (140)
5 (130)
6 (154)
7 (140)
8 (138)
1 (126)
2 (126)
3 (124)
4 (128)
5 (125)
6 (128)
7 (126)
8 (126)
1 (125)
2 (130)
3 (134)
4 (127)
5 (128)
6 (128)
7 (128)
8 (128)
1 (170)
2 (160)
3 (180)
4 (160)
5 (170)
6 (170)
7 (170)
8 (170)
1 (125)
2 (125)
3 (125)
4 (120)
5 (130)
6 (124)
7 (125)
8 (125)

No.

Group

025

6/8 SlwJazzWaltz

026

6/8 Shuffle

027

6/8 Pop 2

028

Machine Beat 1

029

Machine Beat 2

030

Machine Beat 3

Pattern
1-a (80)
1-b (80)
1-c (80)
1-d (80)
2-a (80)
2-b (80)
2-c (80)
2-d (80)
1-a (90)
1-b (90)
1-c (90)
1-d (90)
2-a (90)
2-b (90)
2-c (90)
2-d (90)
1-a (64)
1-b (64)
1-c (64)
1-d (64)
2-a (64)
2-b (64)
2-c (64)
2-d (64)
1 (100)
2 (100)
3 (140)
4 (140)
5 (160)
6 (160)
7 (136)
8 (160)
1 (130)
2 (130)
3 (130)
4 (140)
5 (140)
6 (140)
7 (175)
8 (160)
1 (130)
2 (130)
3 (130)
4 (130)
5 (130)
6 (130)
7 (130)
8 (130)

( ) : Recommended tempo

85

Pattern List
No.

Name

No.

Name

No.

Name

No.

Name

001
002
003
004
005
006
007
008

Chiptune 1
Chiptune 2
Synth Pop 1
Synth Pop 2
Pop EDM 1
Pop EDM 2
Pop EDM 3
Pop EDM 4

009
010
011
012
013
014
015
016

Pop EDM 5
Pop EDM 6
Pop EDM 7
Drum&Bass 1
Drum&Bass 2
Electro.H 1
Electro.H 2
ProgTrance

017
018
019
020
021
022
023
024

Electro 1
Electro 2
TechHouse 1
TechHouse 2
Trap 1
Trap 2
Trap 3
Trap 4

025
026
027
028
029
030
031
032

Trap 5
Trap 6
House 1
House 2
EDM 1
EDM 2
EDM 3
EDM 4

Arpeggio Style List


No.

Name

No.

Name

No.

Name

No.

Name

No.

Name

001
002
003
004
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
020
021
022
023
024
025
026

Basic 1 (a)
Basic 2 (a)
Basic 3 (a)
Basic 4 (a)
Basic 5 (a)
Basic 6 (a)
Seq Ptn 1 (2)
Seq Ptn 2 (2)
Seq Ptn 3 (2)
Seq Ptn 4 (2)
Seq Ptn 5 (2)
Seq Ptn 6 (3)
Seq Ptn 7 (3)
Seq Ptn 8 (3)
Seq Ptn 9 (3)
Seq Ptn 10 (3)
Seq Ptn 11 (3)
Seq Ptn 12 (3)
Seq Ptn 13 (3)
Seq Ptn 14 (3)
Seq Ptn 15 (3)
Seq Ptn 16 (3)
Seq Ptn 17 (3)
Seq Ptn 18 (4)
Seq Ptn 19 (4)
Seq Ptn 20 (4)

027
028
029
030
031
032
033
034
035
036
037
038
039
040
041
042
043
044
045
046
047
048
049
050
051
052

Seq Ptn 21 (4)


Seq Ptn 22 (4)
Seq Ptn 23 (4)
Seq Ptn 24 (4)
Seq Ptn 25 (4)
Seq Ptn 26 (4)
Seq Ptn 27 (4)
Seq Ptn 28 (4)
Seq Ptn 29 (4)
Seq Ptn 30 (5)
Seq Ptn 31 (5)
Seq Ptn 32 (6)
Seq Ptn 33 (p)
Seq Ptn 34 (p)
Seq Ptn 35 (p)
Seq Ptn 36 (p)
Seq Ptn 37 (p)
Seq Ptn 38 (p)
Seq Ptn 39 (p)
Seq Ptn 40 (p)
Seq Ptn 41 (p)
Seq Ptn 42 (p)
Seq Ptn 43 (p)
Seq Ptn 44 (p)
Seq Ptn 45 (p)
Seq Ptn 46 (p)

053
054
055
056
057
058
059
060
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076
077
078

Seq Ptn 47 (p)


Seq Ptn 48 (p)
Seq Ptn 49 (p)
Seq Ptn 50 (p)
Seq Ptn 51 (p)
Seq Ptn 52 (p)
Seq Ptn 53 (p)
Seq Ptn 54 (p)
Seq Ptn 55 (p)
Seq Ptn 56 (p)
Seq Ptn 57 (p)
Seq Ptn 58 (p)
Seq Ptn 59 (p)
Seq Ptn 60 (p)
Bassline 1 (1)
Bassline 2 (1)
Bassline 3 (1)
Bassline 4 (1)
Bassline 5 (1)
Bassline 6 (1)
Bassline 7 (1)
Bassline 8 (1)
Bassline 9 (1)
Bassline 10 (2)
Bassline 11 (2)
Bassline 12 (2)

079
080
081
082
083
084
085
086
087
088
089
090
091
092
093
094
095
096
097
098
099
100
101
102
103
104

Bassline 13 (2)
Bassline 14 (2)
Bassline 15 (2)
Bassline 16 (3)
Bassline 17 (3)
Bassline 18 (3)
Bassline 19 (3)
Bassline 20 (3)
Bassline 21 (3)
Bassline 22 (p)
Bassline 23 (p)
Bassline 24 (p)
Bassline 25 (p)
Bassline 26 (p)
Bassline 27 (p)
Bassline 28 (p)
Bassline 29 (p)
Bassline 30 (p)
Bassline 31 (p)
Bassline 32 (p)
Bassline 33 (p)
Bassline 34 (p)
Bassline 35 (p)
Bassline 36 (p)
Bassline 37 (p)
Bassline 38 (p)

105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128

Bassline 39 (p)
Bassline 40 (p)
Bassline 41 (p)
Sliced 1 (a)
Sliced 2 (a)
Sliced 3 (a)
Sliced 4 (a)
Sliced 5 (a)
Sliced 6 (a)
Sliced 7 (a)
Sliced 8 (a)
Sliced 9 (a)
Sliced 10 (a)
Gtr Arp 1 (4)
Gtr Arp 2 (5)
Gtr Arp 3 (6)
Gtr Backing 1(a)
Gtr Backing 2(a)
Key Bckng1 (a)
Key Bckng2 (a)
Key Bckng3 (1-3)
1/1 Note Trg (1)
1/2 Note Trg (1)
1/4 Note Trg (1)

Recommended number of notes to press


(1)(6) :
(1-3) :
(a) :
(p) :

Vocoder/Auto Pitch List


No.

Name
Mode: Vocoder
001
Voc:Ensmble
002
Voc:5thStack
003
Voc:Robot
004
Voc:Saw
005
Voc:Sqr
006
Voc:RiseUp
007
Voc:AutoVib
008
Voc:PitchEnv
009
Voc:Choir
010
Voc:Noise

86

No.

Name

Mode: Auto-Pitch
011
AP:Elct Pch1
012
AP:Elct Pch2
013
AP:Hard Pch
014
AP:Soft Pch1
015
AP:Formant +
016
AP:Formant 017
AP:Octave +
018
AP:Octave 019
AP:toSoprano
020
AP:to Bass

One to six notes


One bass note + three-note chord
As desired
One note, with Motif (p. 29) set to Phrase

Placing This Unit on a Stand


Be careful not to pinch your fingers when setting up the stand.
** When using the KS-18Z and KS-J8, ensure that the height of the unit is one meter or lower.

If youre using the 61-key model


If you want to place the 61-key model on a stand, please use the KS-12 or KS-18Z stands manufactured by Roland.

KS-12
Adjust the width of the stand
so that the rubber feet on the
keyboard side of the bottom of the
keyboard fit into the rubber feet
receptacles

Top view

KS-18Z

Align the front of the


JUNO-DS with the
front of the stand

Adjust so that the


height does not
exceed 1 meter
(Adjust the stand
to a level no higher
than the fifth level
from the bottom)

Adjust the width of the stand so


that the rubber feet of the JUNO-DS
straddle the stand

Top view

If youre using the 88-key model


If you want to place the 88-key model on a stand, please use the KS-12, KS-18Z, KS-J8, or KS-G8B stands manufactured by Roland.

KS-12
Adjust the width of the stand so
that the rubber feet of the JUNO-DS
fit into the rubber feet receptacles

Top view

KS-18Z

Align the rear of the


JUNO-DS with the rear
of the stand

Adjust so that the


height does not
exceed 1 meter
(Adjust the stand
to a level no higher
than the fifth level
from the bottom)

Adjust the width of the stand so


that the rubber feet of the JUNO-DS
straddle the stand

Top view

87

Placing This Unit on a Stand

KS-G8B
Align the front of
the JUNO-DS with
the rubber base of
the stand
55 Keep the rubber feet of
the JUNO-DS on the inside
of the stand
55 Ensure that the rubber
base of the stand does not
contact the screws of the
JUNO-DS

Top view

88