Rezzing and Moving Prims (shapes) in Second Life

1. Click the Build Button at the bottom of the SL window.

2. Choose a shape at the top of the Edit Window that opens.

3. Click the ground with the cursor (now a magic wand).

4. Move the prim with the colored coordinate arrows.

5. Click the Texture Tab and the Color square to choose a color.

THE ARROW IS SELECTED AT THE TOP OF THE EDIT WINDOW.

CLICK BUILD AND THE EDIT WINDW OPENS.

THEN CHOOSE A SHAPE.

CLICK IN RAINBOW TO SELECT A COLOR

CHIMERA COSMOS 2010 DORLAND@)WUSTL.EDU

COLOR THE SHOE PARTS, THEN GO TO "APPEARANCE" ANO MAKE OUTFIT!

ROTATE
PAN
UP/DOWN
AND SIDE
TO SIDE Camera Control Panel Select eX) in the View Menu

1. Rotate, pan, or zooom. The view changes, but the avatar does not move.

2. The left blue circle arrows turn the "camera" to rotate the view.

3. Click the arrows in the right circle to pan across the view: side to side or up and down.

4. The +/- bar zooms in and out.

Draw Distance:

Quality vs Performance

Chimera Cosmos / Lia Dorland 2010

1. Choose Preferences from the Edit Menu (last item).

3. Set the slider on Ultra for the best graphics and longest Draw Distance.

2. Choose the Graphics Tab.

4. Set the slider lower if you have an older machine and are lagging.

5. Ultra is best for Snapshots!

Preferences... Cmd-P

F'references

General

Input & Camera

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lokaydiai Visionary Chimera Cosmos

CHOOSE TEXTURE, SET HORIZONTAL 6 VERTICAL REPEATS, ADJUST OFFSET ...

DRAG A SIT POSE FROM INVENTORY TO THE CONTENTS TAB

"Buy a Copy" vs "Buy Contents" The Seller makes the choice ...

1. Edit the frame

2. Click Texture tab

3. click "Edit Linked Parts"

4. Click on the blank space in the center of the frame

5. Select a picture

Liz Dorland / Chimera Cosmos 2010 (& RL spouse avatar Bunsen Bloch)

Make a Bowl Part 1:

Path cut & Hollow Settings

1. Rez a sphere, click the Resize button, and stretch by dragging a corner. Click Position button.

2. Object tab: Set Path Cut Begin to 0.250 (25%) by clicking the up arrow.

3. Set Hollow to 25% (arrows).

4. Set Hollow to 50% and Beginning Pathcut to 0.500.

5. Set Hollow to 95%. Note Y Rotation value. Change to zero.

SET HOU.OW TO 50% AND BEGINNING PATHCUT TO 0.5 (50%)

STRETCH THE SPHERE BY DRAGGING THE CORNER

SEE THE SIZE OF THE HOLE?

LOOKS LIKE A BOWL. .. NEED TO TIP IT OVER THOUGH.

Make a Bowl Part 2:

Add texture or color

l.Change the Y Rotation from 90 to 0 degrees.

2. Click the Texture Tab, the Texture square, and then the Blank button.

3. The bowl is white and ready for a texture or color.

4. Choose one of the African textures from the Texture folder.

5. Adjust the horizontal and vertical repeats by experiment.

START WITH PATH CUT OF B 0.5 AND HOU.OW O.qS

I MADE IT BLANK. NOW I CAN CHOOSE A TEXTURE.

COOL!

AFRICAN!

Make a Bowl Part 3:

Using Dimple and Hollow

1.Begin with a sphere in Edit mode on the Object tab. With Hollow still set at zero, set Dimple to 0.75.

2. Set Hollow to 0.95 (95%).

3. Click the Texture tab, the texture box, and Blank.

4. The plywood texture is changed to white. Available textures are listed.

5. a) Click the Select Texture button. Click the outside of the pot.

b) Choose one of the African textures from the Texture folder. Note that Horizonta I and Vertical repeats are set to 1.0.

6.Change the Horizontal repeats per face to 4.0.

7. Set the Vertica I repeats to 2.0. Choose settings that look good depending on the texture.

8. Click the Color box and the inside of the pot. Select a color. Click the rim and choose a color.

9. Click the Object tab and resize the pot by stretching or with numbers.

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KEY TO THE ZHA08UTTON FUNCTIONS

ZHAO-II by Zi98Y Puff,

by Marcus Gray, Johann Ehrter & Moeka Kohime

CHIMERA COSMOS - MA Y 2010

8UY AN AO OR INOIVIOUAL ANIMATIONS TOAOO TO YOUR ZHAO ...

FREE ZHAO-II ONliNE OR IN SL CONTAINS NO ANIMA TlONS

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