Joshua AE Fontany telarus@gmail.

com GA311 Level Design Mark Heller Spring 2010 Project 01 CTF Level Layout

Project 01 – CTF Level Design

Map Legend: 1 A/1 B – Lighthouses / Flag Locations 2 – Fishing Boats 3 – Boat Sheds 4 – Village Houses

5 – Church 6 – Cliff-top Trails 7 – Ferry Docks 8 – Ferry Boat 9 – Ferry Movement Path

Joshua AE Fontany telarus@gmail.com GA311 Level Design Mark Heller Spring 2010 Project 01 CTF Level Layout

Reference Images

Joshua AE Fontany telarus@gmail.com GA311 Level Design Mark Heller Spring 2010 Project 01 CTF Level Layout

Points of Interest / Design Considerations
1 A/B – Team Bases: Each team base is comprised of a 3 story light-house with attached 1 story building (see top reference images). The attached “house” holds the Flag-stand. There is a Respawn point next to the flag-stand, one on the 3rd floor of the Lighthouse (in place of the Lamp), and one near the Ferry Docks. Pickups in the Lighthouse include a Shock Rifle (w/ 5 Ammo) at the top of the lighthouse, an Armor Vest on the lighthouse stairwell ( 2nd floor), and 5 Health Vials tucked under the stairs at the bottom floor of the tower. Next to the flag stand are 2 Health Vials and the Stinger Minigun(w/ 3 Ammo). This is the same for each team. 2 – Fishing Boats: Hidden amongst the Fishing Boats are: a Helmet, 4 Health Vials, 3 Ammo for the Sniper Rifle, and the Flack Cannon (w/ 5 Ammo). This mirrors the Church pickups. 3 – Boat Sheds: There is a Rocket Launcher and 2 Health Packs in one of the Boat Sheds, with 5 RL Ammo and a Impact Hammer in the other Shed. Behind the sheds you can find a Shock Rifle, with 5 Ammo located between the Sheds. Behind the Other shed are 2 more Health Packs. 4 – Houses: The Houses area mirrors the Boat Shed area. The same gear as above is scattered in and behind the houses. 5 – Church: The Church location mirrors the Fishing Boats. In the main room are 4 Health Vials and the Flack Cannon (w/ 5 Ammo), in the bell-tower is a Helmet and 3 Ammo for the Sniper Rifle. This serves as a key sniping location, and mirrors the tactical cover that the fishing boats provide. 6 – Cliff-top Trails: This is a series of trails that run up the cliff behind the village. Pickups along the path should include a Big Keg 'o Health, a Sniper Rifle, a Bio-Rifle, and Ammo for the 2 rifles (5 each). This mirrors the pickups found on the Ferry Boat and should be scattered along the path or hidden in small caves or behind bushes. 7 – Ferry Docks: At the Ferry Docks you can find the Jump Boots, another Flack-Cannon (w/ 5 Ammo), and the Thigh Pads. 8 – Ferry Boat: The Ferry Boat is a fairly large 2 story structure. The main deck has an interior with a Big Keg 'o Health (hidden in the interior with a switch of some kind) and a Bio-Rifle, a railing lined exterior with Ammo for the Sniper Rifle and the Bio-Rifle (5 each), and the upper “captain's deck” which holds a Sniper Rifle. These mirror the pickups found on the Cliff-top Trails. The ferry-boat path from dock to dock takes slightly longer than running along the cliff-top path. The “captains deck” should serve as a viable sniping location to balance the Cliff-top Trails location.

Related Interests