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Embedded Systems Design

(630470)
Lecture: 5-6

PIC Instruction Set


Prof. Kasim M. Al-Aubidy
Computer Eng. Dept.

Instruction Set in PIC16Cxx MC Family

1.

Complete set: 35 instructions.


MC Architecture: RISC microcontroller.
Instruction Types:
Data Processing Operations:
Copy data between registers.
Manipulate data in a single register.
Arithmetic operations.
Logic operations.
2. Program Sequence Control Operations:
Unconditional Jump.
Conditional Jump.
Call.
Control.

Word list
f
any memory location in a microcontroller
W
work register
b
bit position in 'f' register
d
destination bit
label group of eight characters which marks
the beginning of a part of the program
TOS top of stack
[]
option
< > bit position inside register
Example:

Data transfer
Transfer of data in a MC is done between W register and an 'f' register.

These instructions provide for:


- a constant being written in W register (MOVLW)
- data to be copied from W register onto RAM.
- data from RAM to be copied onto W register (or on the same RAM location, at
which point only the status of Z flag changes).
-Instruction CLRF writes constant 0 in 'f ' register,
- Instruction CLRW writes constant 0 in register W.
- SWAPF instruction exchanges places of the 4-bit nibbles field inside a register.

Arithmetic and logic


PIC like most MCs supports only subtraction and addition.
Flags C, DC and Z are set depending on a result of addition or subtraction.
Logic unit performs AND, OR, EX-OR, complement (COMF) and rotation (RLF & RRF).

Bit operations
Instructions BCF and BSF do setting or cleaning of one bit anywhere in the memory.
The CPU first reads the whole byte, changes one bit in it and then writes in the entire
byte at the same place.

Directing a program flow

Instructions GOTO, CALL and RETURN are executed the same way as on all other
microcontrollers, only stack is independent of internal RAM and limited to eight
levels.
'RETLW k' instruction is identical with RETURN instruction, except that before
coming back from a subprogram a constant defined by instruction operand is written
in W register.

Look-up tables Design:

This instruction 'RETLW k' enables us to design easily the Look-up tables (lists).
We use them by determining data position on our table adding it to the address at
which the table begins, and then we read data from that location (which is usually
found in program memory).

Table can be formed as a subprogram which consists of


a series of 'RETLW k' instructions, where 'k' constants
are members of the table.
We write the position of a member of our table in W
register, and using CALL instruction to call a subprogram
which creates the table.
The instruction ADDWF PCL, f adds the position of a W
register member to the starting address of our table,
found in PCL register, and so we get the real data
address in program memory.
When returning from a subprogram we will have in W
register the contents of an addressed table member.

Instruction Execution Period


All instructions are executed in one cycle except for conditional branch
instructions if condition was true, or if the contents of program counter was
changed by some instruction. In that case, execution requires two instruction
cycles, and the second cycle is executed as NOP (No Operation).
Four oscillator clocks make up one instruction cycle. If we are using an
oscillator with 4MHz frequency, the normal time for executing an instruction
is 1 Bs, and in case of conditional branching, execution period is 2 Bs.