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Dear customer, welcome to the Trio Broz: Solo Strings

series.
Played by sensible and talented musicians in an
outstanding recording hall, Trio Broz: Solo Strings
is a unique set of sample libraries that we are glad to
present to you.

manual revision 1.0

rar and Violin/Cello/Viola_Patch. This library has been designed to be super simple to play.7-zip. When playing legato the Pitchwheel allows you to produce a slurred legato.unrarx. Refert to the following pages to see how to master the instrument! -1- .com (mac users). we suggest that you download 7zip from www. If you don’t know how to open .INSTALLATION Extract the files Violin/Cello/Viola_Samples.nki patch.part01.rar files. Increase it to produce a strong attack at the beginning of a phrase and lower it to produce a smooth crescendo.rar in a new folder. Paired with the amount of control offered by the Modwheel you’ll have lots of tools to create beautiful and realistic legato lines. Similarly at the end of a phrase you can lower it to create a natural decrescendo. The Pitchwheel control is one of the special features of this library.org (windows users) or www. It’s all contained in a single .nki patch and most of the features are ready to be played. Then you can load the main Trio Broz: Solo Violin/Cello/Viola. Getting Started Welcome! In the next few pages we’ll have a detailed look through all the features of the library.

You can also check what the instrument is doing by looking at the VU meters on the right side. The humanizer tries to imitate the human style of playing with just intonation and then quickly retuning the note to the tempered system. just click in the box and select one from the menu. a subtle bow sound can be emitted when changing notes. Presets are quite handy if you wish to find your favourite starting point for working with the instrument. They are explained better below. select “Save to:” and then select the preset in which you want to save your settings. The Overview page presents a basic display of the whole instrument. This helps to make the transitions snappier when playing fast passages. To load a preset.THE INTERFACE There are 6 pages for customizing the instrument as you prefer. OTHER CONTROLS On the right you have the buttons to switch on/off the mics and the reverb amount slider. -3- . If you want to save your own preset. just look at the VU meters. the second controls how much they are affected by velocity or the speed of playing. LEGATO XFADE TIME This is just a meter that shows how much the legato is stretched according to the speed of the performance. except the ones in the preferences panel and the current keyswitch. TUNING The humanizer allows you to create a more human feel by slightly detuning the sound of the instrument. You can switch articulation by clicking on the label or by using keyswitches. ARTICULATIONS The lower panel on the left shows the articulations and their relative keyswitches. Let’s see them one by one. If something sounds strange. or according to velocity. The max time value for the legato is defined in the Behavior page. PRESETS On the left side there is the preset system. BOW SOUND When playing fast. The presets will be stored when you save the patch again. Presets save all the settings of the instrument. The first slider controls the volume of these bows. Commonly you’ll be able to fix every issue in an instant and the meters help to find what’s happening.

-3- . you have the ability to independently filter each position with High and Low Pass filters.MICROPHONES On the left there are the three available mic positions: Close. It can be used to sweeten the sound of the instrument. In this way you can obtain a great control over dynamics and contain the dynamic excursions inside the samples. the relative slider for the volume is displayed below. It can be very effective if it is modulated by the Modwheel. to emulate sordino or to increase the dynamic range. and select one of the impulses from the drop-down menu. It’s very effective when the modwheel modulator is inverted. When the mic position is on. (More about the dynamics at the relative page) REVERB Here you can adjust the amount of reverb. Mid and Far. SILKENER The Silkener is basically an EQ which mimics the harmonic spectrum when playing at low dynamics. The Limiter compresses the sound. By adjusting the amount below the control (the little knob labeled with the little “mw”) you can easily automate the Silkener. LIMITER On the right side of the page there are four main soundsculpting tools of the instrument. Furthermore. so when playing in lower dynamics it closes the sound. It can give more character to the sound. Saturation and Limiter tools. Let’s see the effects in detail. SATURATION Saturation has the opposite effect of the Silkener. There are 17 convolution IRs included.

This helps to avoid the phasing artifacts that often occour when going back to sustain mode after the legato transition. so it’s naturally more expressive than the sustain-legato-sustain solution. but the phasing issues may be more prevalent. max duration controls the duration of the single layer legato passage. You can change the crossfade curve by dragging it. max time. It should be noted that the long duration mode contains the full performance of the musicians when playing legato. time helps to achieve a smoother transition. you have the option to activate of the instrument when playing legato. Lower values are more responsive at the cost of a lower quality an artificial vibrato mode. transition sound. For the vibrato mode we have recorded full legato transitions with a long note after the transition. For non-vibrato mode the sustain-legato-sustain is the best way and the presets have been tweaked to get the transition as smooth as possible when playing nonvibrato. Higher values can have a consistent delay but are more realistic.When playing a note in legato mode the instrument dynamically switches from multi-layered sustain samples and legato transitions. controls the responsiveness SYNTH VIBRATO in non-vibrato mode. A longer -4- . On this page you can tweak all the phases of this behavior for vibrato and non-vibrato articulations. The first value. but no phasing artifacts • a short duration time which you will have full control over the dynamics but soe phasing artifacts may occur You can control the amount of vibrato by assigning it to a controller in the Preferences page BACK to SUSTAIN time This in the crossfade time the Sustain will take to come back after the legato duration time. You can choose between two basic possibilities: • a long duration time which only has a layer of dynamic.

By using an external tool we’ve extracted the volume information for each sample in the instrument. Velocity --> CC1 on short articulations allows to use the Modwheel or the Velocity for the short articulations. Use also CC11 for volume allows to set an additional volume control. This allows us to create volume adjustments to be sure that the dynamics and the transitions flow seamlessly. The Dynamics page features a large slider labelled NATURAL/AUTO-GAIN. but it has a compressed sound which forces the user to move the modwheel further. The two modes are noticeably different and you can hear a great change in the dynamic range and in the control of the instrument. Here you can also edit the crossfading curve. When the modwheel is in that range the instrument will switch to its own layer. The first mode is slightly less playable. especially on crescendo/decrescendo and on short notes. Obviously a compromise between the two systems is the best solution. Usually. -5- . Note that shorter notes and crescendo/decrescendo will sound a little less realistic. NATURAL mode keeps the samples unaffected. The duration of the crossfade between the dynamic layers in the sustain mode is defined in the smooth time indicator. DCE stands for Dynamic Control Engine.On this page we finally explain the core aspects of the engine. The second mode is much more playable. AUTO-GAIN mode forces all samples at a certain dB amount specified by the modwheel dynamic range box. the mid position results in the best of the two worlds. On the right the numbers between the dynamic layers indicate the crossover point at which the sustain dynamic layer will change. we’ve been able to create a seamless change between the different dynamic layers. but it has a great breathing sound. which can be also remapped in the preferences panel Velocity--> Attack allows to use the velocity to change the attacks at the beginning of a phrase. By decoupling the layers’ crossfade and the relative volume control of the layers. This instrument is powered by the DCE engine. the DCE simply limits to tweak volume for the transitions while the modwheel simply reduces the volume according to the amount specified in the modwheel dynamic range box. and that’s the point of the slider.

This is the compensator adjustment.The compensator is what controls and matches the samples’ volumes. due to excessive amounts of compensation inherited. the DCE can’t increase the samples to more than +6dBs and can’t lower their volume to less than -18 dB. Velocity --> compensator allows to control a bit of the compensator with the velocity. that changes the volume of the new new notes to match the volume of the previous ones. for example. DCE RANGE sets the total dynamic action of the DCE. In the image above. In this panel we can configure the main settings for the compensator. In contrast higher values can create a decaying sound. Setting the range is important: it limits the action of the compensator. Inherits from previous allows to conserve some of the residual compensator from the previous samples. Lower values create worse consistency when playing fast. If you look at the status bar. giving the user the -6- . Compensator time controls how fast the compensator will take to go back to 0 . Compensator amount controls the total amount of the compensator action. Sometimes it could be also useful as a trick to manually tweak the volumes of the legato transitions. you’ll see that when playing legato a little meter appear under the main bar. but prevents the samples from playing at unnatural volume levels. ability to add a little of accent to the notes when playing legato passages.

KEYSWITCH POSITION Allows to redefine the default position for the keyswitches’ block. Higher settings consume more CPU but will give a better sound and create less lag. Giada and Klaus Broz for their beautiful skills and to the wonderful team at Teatro delle Voci in Treviso. GUI REFRESH If you want to save some CPU just put this value to the higher amount. the pitchwheel. ENGINE ACCURACY Sets the resolution of the engine. There are three possible positions available. Thanks to Barbara. Thanks to Gabriela for her patience :-) Have fun. TUNING You can choose between 440 and 442 tuning. but animations will be less fluid.REMAPPINGS Here you can remap the different controls of the instrument: the modwheel. FluffyAudio Team -7- . the expression (CC11) and the optional Synth Vibrato. It will save you some resources. Thanks to Angela Shi for manual revision. produced by Paolo Ingraito and Olmo Chittò.