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SYLLABUS

Class 1
Sketch Introduction, Interface, toolbars, mouse-based cameara controls. Basic
geometric objects and selection methods. Basic transformations. Inferences and
direction locks. Object isolation using Groups. Copying objects during
transformations. Precise control using Measurements. In-class project: Thoreaus
Walden Pond Cabin.
Assignment 1: Create a 3D model of a sculpture that encloses space.
Class 2
Basic use of Components. Axes. Measuring and Guides. Multi-Copy and Arrays.
Follow-Me tool.
Assignment 2: Create a bridge in Paris, using context supplied by instructor.
Class 3
Splitting and trimming objects. Hiding objects. Materials and Textures. Texture
Positioning. Texture Context Menu options. Camera control tools.
Assignment 3: Measure and model your own living room and furnish it with
components.
Class 4
Layers. Sandbox Tools and in-class assignment. It is highly advisable that all
students attend this class in order to understand the Sandbox tools assignment.
Assignment 4: to complete in class: Create textured terrain (islands) using
supplied contours and images. To turn in by Class 5: Create a proposal for the
final project.
Class 5
Final Project proposals are due. Final Project discussion if necessary. Review of
Sandbox tools on request. Shadows, lighting, and location in SU7. Styles. Scenes.
Export of images, section cuts, and models from SU7. Printing.
Class 6
Importing images, CAD files, and other 3D models into SU7. Importing terrain
into SU7 from Google Earth ("GE"), and exporting a SU7 model to GE. Creating a
quick presentation document using SU7 and Google Docs. Exporting animations
from SU7.
Final Project Partial Rough Draft: By class 7, students must submit at least 4
slides similar to those they will use in their Final Projects to the instructor in the
form of a PDF file.

Class 7
Final Project Rough Draft due. Dimensions, annotation and text. Fog. Photomatch.
Face-Me Components. Dynamic Components. Shorcuts and templates. Ruby
scripts. Review of any SU6 techniques necessary.
Class 8
Final presentations in class.
Completed assignments must be emailed to the instructor prior to class, or else
submitted to the instructor at the beginning of class on a CD-R or a flashdrive.
Each assignment MUST be labeled with the student name and assignment
number (example: JoeSmithAssign1.skp). Late assignments should be emailed to
the instructor as soon as possible; grade points will be deducted for late
assignments. Late Final Project assignments will not be accepted!

ASSIGNMENT 1: SCULPTURAL SPACE


DUE AT CLASS 2

Using your new skills to create a sculptural shape that encloses space. As an exercise in us
be judged on the sculptural quality of the composition, but on your exploration of the softwa

Assignment Requirements:

Be aware that for your assignment to be considered completed and acceptable, the following
concepts must be used in constructing your space:

Object Types: Edges, Faces


Tools: Select, Move, Rotate and Push-Pull

Concepts: Groups used as a way to keep geometry isolated.

You are encouraged to use other tools and procedures, including ones that have not yet bee

Deliverables: The entire SketchUp file you made for this assignment. Be sure to put your n

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.

ASSIGNMENT 2: THE BRIDGE


DUE AT CLASS 3

You must design a new bridge to replace the Archbishops Bridge near the famous cathedra
context is available as a 3D model for download.

Design Requirements:

This will be both a pedestrian and vehicular bridge. It must be high enough in at least one po
underneath, at least 5 meters above the river. It should also offer places for pedestrians to s
traffic on the river. Although this is in the oldest part of Paris, the city would consider buildin
present it to them convincingly, in three dimensions. They want to see it in relation to the wa
Seine, the surrounding streets, and buildings (including the cathedral).

Assignment Requirements:

In terms of SketchUp modeling, the emphasis for this assignment is upon the proper creatio
You should use especially learn to use Components for "entourage." Be aware that for your
completed and acceptable, the following object types, tools, procedures, and concepts mus
model:

Object Types: Edges, Faces, Groups, Components (that you have made), Components (from t
default samples included with SketchUp)

Tools:Multi-Copy and Array (the Move Tool + CTRL Key) , Follow-Me

Concepts: Components used as a way of creating instantly-updating copies (instances) of o

You will of course use procedures described during the previous class, and you are encoura
including ones that have not yet been covered in any class.

Deliverables: The entire SketchUp file you made for this assignment. Be sure to put your n

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.

ASSIGNMENT 3: YOUR LIVING ROOM


DUE AT CLASS 4
Measure and model your own living room, then furnish it with Components.

It is suggested that you draw the plan of the room first, and then build the walls on the plan.
and the floor below, remembering to group geometry as you make it to keep it easily editable
and windows. If you have a skylight, cut a hole in the ceiling to represent it.

This is not a structural model and you need not make it 100% accurate, but it is expected tha
modeling such details as doors, windows, and basic casework. Such details tend to repeat i
be good candidates to describe with Components.

Add furniture Components from the Google 3D Warehouse. These may or may not represent
to adapt them or make your own furniture components that more closely approximate your r

Assignment Requirements:

Be aware that for your assignment to be considered completed and acceptable, the following

concepts must be used in constructing your space:

Object Types: Edges, Faces, Groups, Components (that you make), Components (that you dow
Warehouse)

Tools: Paintbucket

Concepts: Groups used as a way to keep geometry isolated, Components as a means of des
details, Materials and Textures as means for simulating real materials' optical properties

You will of course use procedures described during the previous classes, and you are encou
procedures, including ones that have not yet been covered in any class.

Deliverables: The entire SketchUp file you made for this assignment. Be sure to put your n

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.

ASSIGNMENT 4: ISLANDS
IN-CLASS ASSIGNMENT
IF THE ASSIGNMENT IS NOT COMPLETED DURING CLASS 4, IT IS DUE BY CLASS 5!

The object of this exercise is to develop an understanding of the Sandbox Toolbar terrain too
among the most difficult SketchUp tools to use; be sure to read the SketchUp online help to
SketchUp Resources below) and contact the instructor if you have any difficulty. You should
and attempt to duplicate the procedures he demonstrates for creating and texturing a pair of

To be able to use any Sandbox terrain tools with SketchUp, you must go to the Window Men
sure that Sandbox Toolsis checked. Otherwise the Sandbox tools and toolbar will not be avai

Open the supplied SketchUp file, labled assign4_contours.skp. This describes a pair of sma
of Scotland (maybe), originally the site for the pavilion project I have used to illustrate variou
active layer should be Layer 0. For each island, select the 20m-interval contour lines and use
make a TIN (a Triangulated Irregular Network or terrain model) that describes the island. Aft
the layer "contours" to make the contour lines invisible...from this point, we will work with te

File Menu > Import the color_aerial_view.jpeg bitmap into your SketchUp model. (I have inclu

"bitmap location", to help with the exact placement and scale for this bitmap. Place the imag
floating rectangle and then scale the image to fit inside the borders of this rectangle by drag

corner.) Explode the bitmap (right click and choose that option from the Context Menu). Move
textured face) to the layer Bitmap Outline.

Keep in mind that the terrain will by default be inside a group; you must be editing the group
texture which you will apply to it. The exploded aerial photo bitmap is outside the group, and
have the View Menu > Hide Rest Of Model unchecked). While editing the island group, you s
ALT Key (which turns it into the Eyedropper) to sample that exploded aerial bitmap. Once yo
the ALT key and click with the Paintbucket on the island's TIN: the original aerial photo will n
Close this island's group and repeat this same procedure on the second island.

Turn on the layer labled "water surface", edit the grouped single surface in it, and texture it (
the same bitmap as the islands so that we have a nice surf with foam and so forth. Make sur
"bitmap location"; now turn that layer off, saving the image in case we have to re-texture som

Now examine the model; if necessary, turn View Menu > Hidden Geometry on so that you can
terrain. Notice that SketchUp has probably messed up the terrain in various places, particula
trouble with very steep terrain), by creating triangles that did not attach to the correct contou
slopes of the islands. Also, the terrain you just created may be incorrectly smoothed so that
abnormally across it. Do your best to delete extra triangles or replace missing edges, adjust
you have drawn) using the Window Menu > Soften Edges, and if necessary re-texture the ter
location" layer back on to sample the imported image).

You should use the Drape Sandbox Tool to practice creating distinctly-textured footpaths or r
the Smoove tool and the old-fashioned Move tool to adjust the terrain itself, and the Stamp to
choose. Save your file often while using any Sandbox tools--they are the most unstable of th
mind that to use the Move Tool on terrain, you will have to make Hidden Geometry visible wh
select an interstection of edges (a vertex), you have to use the Move tool itself to click on th
vertex using the Selection tool.

You may add any other components you wish, and you may further modify the landscape as
Sandbox tools. You are only required to use the From Contours, Smoove, Move, and Drape to

Assignment Requirements:

Be aware that for your assignment to be considered completed and acceptable, the following
concepts must be used in constructing your space:

Object Types: Sandbox-made TIN or terrain.

Tools and Procedures: Importing bitmaps into SketchUp; using the Layer Toolbar and Lay
creating a TIN terrain using the From Contours tool, and then modifying it using the Smoove,
texturing objects using the Projection technique.

Concepts: Layers as a means of organizing objects inside your model, Sandbox TIN objec
of SketchUp, Material Texture Projection as another way of adding convincing materiality to y

You will of course use procedures described during the previous classes, and you are encou
procedures, including ones that have not yet been covered in any class.

Deliverables: If you complete the assignment in class, the instructor will check it on your m
he approves your work. If you did not complete the assignment in Class 4, you must turn in
Class 5.

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.

FINAL PROJECT
PROPOSAL DUE AT CLASS 5. ROUGH DRAFT DUE AT CLASS 7. COMPLETED
PROJECT DUE AT CLASS 8

Each student will develop, illustrate, and present a conceptual design proposal (architecture
design, set design, or even industrial design) using SketchUp as their principal modeling an
presentation should consist of still images, assembled into a sequential and annotated full-s
"slides", which the student will narrate during the last class. At least 10 slides must contain
and illustrating the subject matter.

Suggested tools for assembling the slideshow are Google Layout, Powerpoint, Google Docs
Acrobat, or Impress. Students will not be permitted to display their SketchUp models "live" d
be expected to present their project using still images exported from SketchUp. Students are
for the final using SketchUp and any other tools they care to use. These will count as either
still images (each 10 seconds of 10 fps or better animation shall be considered equivalent to
imagery, or 1 additional grade point).

Still images derived from SketchUp must be assembled into a single document for presentat
set of unlinked still images. However, if students prepare animations they are not required to
presentation software file. In other words, they are not require to figure out how to make a m
similar presentation.

Acceptable Subjects for Final Project:

There is no restriction on topics or subjects for the final project, with this exception: no stud
historic work of architecture. Existing works may only be used as a starting point for some e
design principle.

For instance, to simply model "Falling Water" would not be acceptable; but it would be acce
embodied in Falling Water could be transferred to another site, or how Falling Water might b
chosen steel as opposed to reinforced concrete for his principal structural material.

Grading:
See the Course Grading webpage for a description of the grading criteria for final projects.

Submitted Work:

Each student must present a proposal for their final project by class 5. This proposal must c
and at least five images (existing similar designs, site photos, hand drawings, etc.) that toge
do for the second half of the class. A student may be required to modify his or her proposal
simplistic or too complex.

Students must submit a partial Rough Draft presentation in PDF format by class 7, containin
SketchUp similar to those they intend to present in class 8. Students may modify or discard
presentation.

At the end of the 8th class, students must submit to the instructor a CD-R disk containing co
project presentation. Final projects will be considered incomplete if this "hard copy" is not s

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.

FINAL PROJECT
PROPOSAL DUE AT CLASS 5. ROUGH DRAFT DUE AT CLASS 7. COMPLETED
PROJECT DUE AT CLASS 8

Each student will develop, illustrate, and present a conceptual design proposal (architecture
design, set design, or even industrial design) using SketchUp as their principal modeling an
presentation should consist of still images, assembled into a sequential and annotated full-s
"slides", which the student will narrate during the last class. At least 10 slides must contain
and illustrating the subject matter.

Suggested tools for assembling the slideshow are Google Layout, Powerpoint, Google Docs
Acrobat, or Impress. Students will not be permitted to display their SketchUp models "live" d
be expected to present their project using still images exported from SketchUp. Students are

for the final using SketchUp and any other tools they care to use. These will count as either
still images (each 10 seconds of 10 fps or better animation shall be considered equivalent to
imagery, or 1 additional grade point).

Still images derived from SketchUp must be assembled into a single document for presentat
set of unlinked still images. However, if students prepare animations they are not required to
presentation software file. In other words, they are not require to figure out how to make a m
similar presentation.

Acceptable Subjects for Final Project:

There is no restriction on topics or subjects for the final project, with this exception: no stud
historic work of architecture. Existing works may only be used as a starting point for some e
design principle.

For instance, to simply model "Falling Water" would not be acceptable; but it would be acce
embodied in Falling Water could be transferred to another site, or how Falling Water might b
chosen steel as opposed to reinforced concrete for his principal structural material.

Grading:
See the Course Grading webpage for a description of the grading criteria for final projects.

Submitted Work:

Each student must present a proposal for their final project by class 5. This proposal must c
and at least five images (existing similar designs, site photos, hand drawings, etc.) that toge
do for the second half of the class. A student may be required to modify his or her proposal
simplistic or too complex.

Students must submit a partial Rough Draft presentation in PDF format by class 7, containin
SketchUp similar to those they intend to present in class 8. Students may modify or discard
presentation.

At the end of the 8th class, students must submit to the instructor a CD-R disk containing co
project presentation. Final projects will be considered incomplete if this "hard copy" is not s

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.

FINAL PROJECT
PROPOSAL DUE AT CLASS 5. ROUGH DRAFT DUE AT CLASS 7. COMPLETED
PROJECT DUE AT CLASS 8

Each student will develop, illustrate, and present a conceptual design proposal (architecture
design, set design, or even industrial design) using SketchUp as their principal modeling an
presentation should consist of still images, assembled into a sequential and annotated full-s
"slides", which the student will narrate during the last class. At least 10 slides must contain
and illustrating the subject matter.

Suggested tools for assembling the slideshow are Google Layout, Powerpoint, Google Docs
Acrobat, or Impress. Students will not be permitted to display their SketchUp models "live" d
be expected to present their project using still images exported from SketchUp. Students are
for the final using SketchUp and any other tools they care to use. These will count as either
still images (each 10 seconds of 10 fps or better animation shall be considered equivalent to
imagery, or 1 additional grade point).

Still images derived from SketchUp must be assembled into a single document for presentat
set of unlinked still images. However, if students prepare animations they are not required to
presentation software file. In other words, they are not require to figure out how to make a m

similar presentation.

Acceptable Subjects for Final Project:

There is no restriction on topics or subjects for the final project, with this exception: no stud
historic work of architecture. Existing works may only be used as a starting point for some e
design principle.

For instance, to simply model "Falling Water" would not be acceptable; but it would be acce
embodied in Falling Water could be transferred to another site, or how Falling Water might b
chosen steel as opposed to reinforced concrete for his principal structural material.

Grading:
See the Course Grading webpage for a description of the grading criteria for final projects.

Submitted Work:

Each student must present a proposal for their final project by class 5. This proposal must c
and at least five images (existing similar designs, site photos, hand drawings, etc.) that toge
do for the second half of the class. A student may be required to modify his or her proposal
simplistic or too complex.

Students must submit a partial Rough Draft presentation in PDF format by class 7, containin
SketchUp similar to those they intend to present in class 8. Students may modify or discard
presentation.

At the end of the 8th class, students must submit to the instructor a CD-R disk containing co
project presentation. Final projects will be considered incomplete if this "hard copy" is not s

Completed assignments must be emailed to the instructor prior to class, or else submitted
class on a CD-R or a flashdrive. Each assignment MUST be labeled with the student name a
JoeSmithAssign1.skp). Late assignments should be emailed to the instructor as soon as po
for late assignments.