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You will find the Horadric Cube in a chest on level 3 of the Halls of the Dead,
while you are progressing through the Horadric Staff Quest in Act II. Not only
is the cube useful to transmute items, but it also serves as extra storage
space.

Horadric Cube Transmutation Recipes
Runes
Ingredients

Patch
Version

Result

3 of the same Rune
only works for the most common
Runes: El, Eld, Tir, Nef, Eth, Ith, Tal,
Ral, Ort

v1.09

1 of the next Rune
3 El's give you 1 Eld.... 3 Eld's give you 1
Tir...in the order listed to the left.

3 Thul Runes + 1 Chipped Topaz

v1.10

Amn Rune

3 Amn Runes + 1 Chipped Amethyst

v1.10

Sol Rune

3 Sol Runes + 1 Chipped Sapphire

v1.10

Shael Rune

3 Shael Runes + 1 Chipped Ruby

v1.10

Dol Rune

v1.10

Hel Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Io Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Lum Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Ko Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Fal Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Lem Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

3 Lem Runes + 1 Flawed Emerald

v1.10

Pul Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

2 Pul Runes + 1 Flawed Diamond

v1.10

Um Rune

3 Dol Runes + 1 Chipped Emerald

3 Hel Runes + 1 Chipped Diamond

3 Io Runes + 1 Flawed Topaz

3 Lum Runes + 1 Flawed Amethyst

3 Ko Runes + 1 Flawed Sapphire

3 Fal Runes + 1 Flawed Ruby

Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.
2 Um Runes + 1 Topaz

2 Mal Runes + 1 Amethyst

2 Ist Runes + 1 Sapphire

2 Gul Runes + 1 Ruby

2 Vex Runes + 1 Emerald

2 Ohm Runes + 1 Diamond

2 Lo Runes + 1 Flawless Topaz

2 Sur Runes + 1 Flawless Amethyst

2 Ber Runes + 1 Flawless Sapphire

2 Jah Runes + 1 Flawless Ruby

2 Cham Runes + 1 Flawless Emerald

v1.10

Mal Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Ist Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Gul Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Vex Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Ohm Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Lo Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Sur Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Ber Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Jah Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Cham Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

v1.10

Zod Rune
Only works for Single-Player, Open, or
Ladder Characters; not for Normal
Characters on the Realms.

Gems
Ingredients
3 Gems of the same type and grade

Patch
Version
v1.09

Result
1 Gem of the next higher grade

09 1 Garnet Ring 21-30% Fire Resistance 1 Ring + 1 Perfect Sapphire + 1 Thawing potion v1.09 Will add 1 Socket to the Rare Item IF the item is socketable 6 Perfect Skulls + 1 Rare Item v1.09 1 High Quality Rare Item of the same type 3 Perfect Skulls + 1 Rare Item + Stone of Jordan v1.Normal) v1. 4-7% Life Steal 1 Diamond (any quality) + 1 Staff + 1 v1.09 1 Full Rejuvenation potion 3 Partial Rejuvenation potions v1.09 1 Prismatic Amulet 16-25% Resist All Potions Ingredients Patch Version Result 3 Health + 3 Mana + 1 Gem (standard.09 1 Amulet a higher level character will get a better quality amulet 3 Amulets v1.09 1 Rare Item of the same type (will not work on items larger than 3x2) 4 Health Potions (any quality) + 1 Ruby (any quality) + 1 Magic/Set/Rare sword v1.09 1 Cobalt Ring 21-30% Cold Resistance 1 Ring + 1 Perfect Topaz + 1 Rejuvenation potion v1.09 1 Partial Rejuvenation potion 1 Health potion + 1 Strangling gas potion v1.09 1 Jade Ring 21-30% Poison Resistance 1 Ring + 1 Perfect Ruby + 1 Exploding potion v1.09 1 Coral Ring 21-30% Lightning Resistance 6 Perfect Gems (one of each type except Skull) + Amulet v1.09 1 Long Sword of the Leech 3-19 Damage.09 1 Full Rejuvenation potion 3 Health potions + 3 Mana potions + 1 chipped gem v1.(except perfect) Jewelry Ingredients Patch Version Result 3 Rings v1.09 1 Savage Polearm class weapon Result .09 1 Ring a higher level character will get a better quality ring 1 Ring + 1 Perfect Emerald + 1 Antidote potion v1.09 1 Antidote potion Weapons Ingredients Patch Version 1 Perfect Skull + 1 Rare Item + Stone of Jordan v1.

10 Socketed Body Armor of same type 1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm v1. runes.09 1 Quiver of Arrows 2 Quivers of Arrows v1.09 1 New Magic Item of the same type 3 Standard Gems (normal) and 1 Socketed Weapon (Any Type) v1.10 Fully repaired and recharged weapon Armor Ingredients Patch Version Result 1 Small Magical Shield + 1 Spiked Club (any quality) + 2 Skulls (any quality) v1.10 1 Socketed Magic Weapon (of same type) 3 Flawless Gems + 1 Magic Weapon v1.10 Exceptional Rare Weapon 1 Fal Rune + 1 Um Rune + 1 perfect Sapphire + 1 exceptional rare weapon v1.10 Unsocket that item This will destroy any gems.09 1 Small Shield of Spikes 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor v1.09 1 Throwing Axe 3 Perfect Gems (any type) + 1 Magic Item v1.10 Normal Quality Armor of same type .10 Socketed Weapon of same type 1 Eld Rune + 1 Chipped Gem + Low Quality Weapon v1.10 Elite Rare Weapon 1 Ort Rune + 1 chipped gem + weapon v1.10 Fully Repaired Weapon 1 Hel Rune + Scroll of Town Portal + Any Socketed Item v1.10 Elite Version of Weapon Ladder only 1 Ort Rune + Weapon v1. or jewels you have socketed.10 Exceptional Version of Weapon 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon v1.10 Socketed Magic Weapon 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon v1.Kris + 1 Belt items used can be of any type or quality 66-80% Damage 2 Quivers of Bolts v1.09 1 Quiver of Bolts 1 Spear + 1 Quiver of Arrows v1. 1 Ort Rune + 1 Amn Rune + 1 perfect Sapphire + 1 normal rare weapon v1.09 1 Stack of Javelins 1 Axe + 1 Dagger v1.10 Socketed Shield of same type 1 El Rune + 1 Chipped Gem + Low Quality Armor v1.10 Socketed Helm of same type 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield v1.10 Normal Quality Weapon of same type 1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon v1.

Quest Recipes Cow Quest Portal Patch Version Ingredients Result Wirt's leg + Tome of Town Portal You MUST have completed the game and killed Diablo (Baal. or jewels you have socketed.09 Use the Horadric Staff to open Tal Rasha's Tomb in Act II Khalim's Will Ingredients Khalim's Eyes + Khalim's Heart + Khalim's Brain + Khalim's Flail Patch Version v1. then transmute. and the difficulty level of the current game MUST be the same as the one that you have completed (if you have completed a normal level game.10 Exceptional rare Armor 1 Ko Rune + 1 Pul Rune + 1 perfect Amethyst + 1 exceptional rare armor v1. if you're playing the Expansion)..1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor v1.10 Unsocket that item This will destroy any gems.10 Elite Version of Armor Ladder only -... v1.10 Fully Repaired Armor 1 Ral Rune + 1 Thul Rune + 1 perfect Amethyst + 1 normal rare armor v1. A red portal will open to The Cow Level. you must start a normal level game. you must start a nightmare game. and you MUST be in the Rogue Encampment..it has been reported that this also works in non-Ladder games 1 Ral Rune + Armor v1.10 Exceptional Version of Armor 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor v1. if you have completed a nightmare level game.get it?) Make sure you've done all of the above.09 Result Khalim's Will Use Khalim's Will to destroy the Compelling Orb and enter the .10 Fully repaired and recharged armor 1 Hel Rune + Scroll of Town Portal + Any Socketed Item v1.09 See this page for info on the Cow Level Tal Rasha's Tomb Ingredients Patch Version Result Horadric Staff Staff of Kings + Viper Amulet v1. runes.10 Elite Rare Armor 1 Ral Rune + 1 flawed gem + armor v1.

Looking for Rune Words? Here's the Rune Word List Runes are listed in order. +1 to Light Radius 11 +75% Damage to Undead.Durance of Hate in Act III. from most common to least common Rune Name/Image El Eld Weapon Helm/Armor/Shield Character Level +50 to attack rating. +1 to Light Radius +15 Defense. +50 to Attack Rating against Undead 15% Stamina Drained per Hit (Armor) 7% Increased Chance of Blocking (shields) 11 +2 to Mana per Kill +2 to Mana per Kill 13 Knockback +30 Defense vs. Missles 13 -25% Target Defense 15% Regenerate Mana 15 +9 to Maximum Damage 15% Damage Taken goes to Mana 15 +75 Poison Damage for 5 seconds 30% Poison Resist (Armor) 35% Poison Resist (Shields) 17 +5-30 Fire Damage 30% Fire Resist (Armor) 35% Fire Resist (Shields) 19 +1-50 Lightning Damage 30% Lightning Resist (Armor) 35% Lightning Resist (Shields) 21 +3-14 Cold Damage for 3 seconds 30% Cold Resist (Armor) 35% Cold Resist (Shields) 23 Tir Nef Eth Ith Tal Ral Ort Thul .

+100 Attack Rating agains Demons +30% Enhanced Defense 45 25% Chance of Open Wounds +15 to all Resistances (Armor) +22 to all Resistances (Shields) 47 Prevent Monster Heal Magic Damage reduced by 7 49 30% better chance of getting Magic Items 25% better chance of getting Magic Items 51 +20% to Attack Rating 5% to Maximum Posion Resist 53 7% Mana stolen per Hit 5% to Maximum Fire Resist 55 +50% Enhanced Damage 5% to Maximum Cold Resist 57 20% Deadly Strike 5% to Maximum Lightning Resist 59 Amn Sol Shael Dol Hel Io Lum Ko Fal Lem Pul Um Mal Ist Gul Vex Ohm Lo .7% Life Stolen per Hit Attacker takes damage of 14 25 +9 to Minimum Damage Damage reduced by 7 27 20% Increased Attack Speed 20% Faster Hit Recovery (Armor) 20% Faster Block (Shields) 29 Hit causes Monster to Flee 25% +7 Replenish Life 31 -20% Requirements -15% Requirements 33 +10 to Vitality +10 to Vitality 35 +10 to Energy +10 to Energy 37 +10 to Dexterity +10 to Dexterity 39 +10 to Strength +10 to Strength 41 75% Extra Gold from Monsters 50% Extra Gold from Monsters 43 +75% Damage to Demons.

Charms come in three sizes. Charm properties are randomly generated.10 patch. each of which have three different images. when carried in your pack. Unique Charms were added in the v1. you will not get the benefits of them. When in your stash or in your cube. Charm Images Small Charms Large Charms Grand Charms .Hit Blinds Target +5% to Maximum Mana (Armor) +50 to Mana (Shields) 61 20% Chance of Crushing Blow Damage reduced by 8% 63 Ignores Target's Defense +5% to Maximum Life (Armor/Helms) +50 to Life (Shields) 65 Freezes Target +3 Cannot be Frozen 67 Indestructible Indestructible 69 Sur Ber Jah Cham Zod Charms Charms give magical properties.

11 or later can only have one of these in your posession at a time Charm Prefixes Large Charm Properties Modifier Small Charm Properties Grand Charm Properties Acrobat's not available not available +1 to Amazon Passive Skills Amber +10-11% Resist Lightning +13-15% Resist Lightning +26-30% Resist Lightning Arcing +1 minimum and +2543 maximum to Lightning Damage +1 minimum and +27-58 maximum to Lightning Damage +1 minimum and +18-44 maximum to Lightning Damage Azure +3-5% Resist Cold +4-7% Resist Cold +7-15% Resist Cold Beryl +3-5% Resist Poison +4-7% Resist Poison +7-15% Resist Poison Bloody not available not available +3 to minimum Damage .Elite Unique Charms Annihilus Small Charm Gheed's Fortune Grand Charm Hellfire Torch Large Charm +1 to all Skills +10-20 to all Attributes +10-20 to all Resistances +5-10% to Experience Gained Req Level: 70 found in v1. (thanks for letting me know!) found in v1.10 or later can only have one of these in your posession at a time dropped by Uber Diablo on battle.10 or later can only have one of these in your posession at a time 25% chance to cast level 10 Firestorm on striking +3 to (insert class) skills +10-20 to all Attributes +10-20 to all Resistances +8 to Light Radius 10 charges level 30 Hydra Req Level: 75 only spawns during the Pandemonium quest found in v1.net realms 80-160% Extra Gold from Monsters 10-15% Reduction in Vendor Prices 20-40% better Chance of getting Magic Items Req Level: 62 can be found in ladder and non-ladder games.

+1-3 to maximum Damage +10-20 to Attack Rating. +1-6 to maximum Damage Flaming +10-19 minimum and +10-27 minimum and +28+20-29 maximum to 43 maximum to Fire Fire Damage Damage +8-18 minimum and +20-36 maximum to Fire Damage Fletcher's not available not available +1 to Amazon Bow and Crossbow Skills Forked not available +2 to maximum Damage +2 to maximum Damage Foul +50 Poison Damage for 4 seconds Fungal not available not available +1 to Necromancer Poison and Bone Skills Garnet +8-9% Resist Fire +11-12% Resist Fire +21-25% Resist Fire Glowing +1 minimum and +1224 maximum to Lightning Damage +1 minimum and +10-26 maximum to Lightning Damage +1 minimum and +6-17 maximum to Lightning Damage Graverobber's not available not available +1 to Necromancer Summoning Skills Harpoonist's not available not available +1 to Amazon Javelin and Spear Skills Hexing not available not available +1 to Necromancer Curses Hibernal +8-10 minimum and +11-15 minimum and +21- +8-13 minimum and +16-25 +30 Poison Damage for 4 +15 Poison Damage for 4 seconds seconds .Boreal +5-7 minimum and +9-14 maximum to Cold Damage for 1 second +6-10 minimum and +1120 maximum to Cold Damage for 1 second +5-7 minimum and +9-15 maximum to Cold Damage for 1 second Bronze +2-12 to Attack Rating +4-25 to Attack Rating +6-42 to Attack Rating Burly +15-20 Defense +13-30 Defense +13-30 Defense Burning not available not available +1 to Sorceress Fire Skills Captain's not available not available +1 to Paladin Offensive Skills Chilling not available not available +1 to Sorceress Cold Skills Cobalt +8-9% Resist Cold +11-12% Resist Cold +21-25% Resist Cold Coral +8-9% Resist Lightning +11-12% Resist Lightning +21-25% Resist Lightning Crimson +3-5% Resist Fire +4-7% Resist Fire +7-15% Resist Fire Ember +1 minimum and +2-3 +1 minimum and +2-3 +1 minimum and +2-3 maximum to maximum to Fire maximum to Fire Damage Fire Damage Damage Emerald +10-11% Resist Poison +13-15% Resist Poison +26-30% Resist Poison Entrapping not available not available +1 to Assassin Traps Expert's not available not available +1 to Barbarian Combat Skills Fanatic not available not available +1 to Barbarin Combat Masteries Fine +10-20 to Attack Rating. +1-3 to maximum Damage +10-48 to Attack Rating.

+4-6 to maximum Damage +49-76 to Attack Rating.+15-20 maximum to Cold Damage for 1 second 30 maximum to Cold Damage for 1 second maximum to Cold Damage for 1 second Iron +13-24 to Attack Rating +39-51 to Attack Rating +43-87 to Attack Rating Jade +8-9% Resist Poison +11-12% Resist Poison +21-25% Resist Poison Jagged +1 to maximum Damage +1 to maximum Damage +1 to maximum Damage Lapis +6-7% Resist Cold +8-10% Resist Cold +16-20% Resist Cold Lion-Branded not available not available +1 to Paladin Combat Skills Lizard's +1-7 to Mana +2-12 to Mana +3-20 to Mana +1-6% Better Chance of getting Magic Items +1-12% Better Chance of getting Magic Items Lucky Mentalist's not available not available +1 to Assassin Shadow Disciplines Natural not available not available +1 to Druid Elemental Skills Ocher +6-7% Resist Lightning +8-10% Resist Lightning +16-20% Resist Lightning Pestilent +125 Poison Damage +175 Poison Damage for 6 for 6 seconds seconds +100 Poison Damage for 6 seconds Preserver's not available not available +1 to Paladin Defensive Skills Red +1 to minimum Damage +1 to minimum Damage +1 to minimum Damage Ruby +10-11% Resist Fire +13-15% Resist Fire +26-30% Resist Fire Rugged +4-16 maximum Stamina +8-32 maximum Stamina +12-50 to maximum Stamina Russet +6-7% Resist Fire +8-10% Resist Fire +16-20% Resist Fire Sanguinary not available +2 to minimum Damage +2 to minimum Damage Sapphire +10-11% Resist Cold +13-15% Resist Cold +26-30% Resist Cold Septic +15 Poison Damage for 3 seconds +10 Poison Damage for 3 seconds +5 Poison Damage for 3 seconds Serpent's +13-17 to Mana +24-34 to Mana +40-59 to Mana Serrated not available not available +3 to maximum Damage +21-48 to Attack Rating. +7-10 to maximum Damage +3-8% to All Resistances +3-15% to All Resistances Sharp Shimmering +3-5% to All Resistances Shivering +3-4 minimum and +5-8 maximum to Cold Damage for 1 second Shocking +1 minimum and +4471 maximum to Lightning Damage +1 minimum and +59-90 maximum to Lightning Damage +1 minimum and +45-79 maximum to Lightning Damage Shogukusha's not available not available +1 to Assassin Martial Arts Smoking +4-5 minimum and +6-10 +2-4 minimum and +4-8 maximum maximum to Cold Damage to Cold Damage for 1 second for 1 second +4-9 mminimum and +4-9 minimum and +13-27 +4-7 minimum and +8-19 .

+11-19 maximum to Fire Damage maximum to Fire Damage Smoldering +2-3 minimum and +4-10 maximum to Fire Damage +2-3 minimum and +4-12 +2-3 minimum and +4-7 maximum maximum to Fire Damage to Fire Damage Snake's +8-12 to Mana Snowy +1-2 minimum and +2-4 maximum to Cold Damage for 1 second Sounding not available not available +1 to Barbarian Warcries Sparking not available not available +1 to Sorceress Lightning Skills Spiritual not available not available +1 to Druid Shapeshifting Skills Stalwart +20-30 Defense +30-60 Defense +33-100 Defense Static +1 minimum and +611 maximum to Lightning Damage +1 minimum and +5-9 maximum to Lightning Damage +1 minimum and +4-5 maximum to Lightning Damage Steel +25-36 to Attack Rating +52-77 to Attack Rating +88-132 to Attack Rating Stout +1-8 Defense +2-12 Defense +3-12 Defense Tangerine +3-5% Resist Lightning +4-7% Resist Lightning +7-15% Resist Lightning Toxic +13-23 to Mana maximum to Fire Damage +21-39 to Mana +2-3 minimum and +3-5 +1 minimum and +2-3 maximum to maximum to Cold Damage Cold Damage for 1 second for 1 second +100 Poison Damage +90 Poison Damage for 5 +50 Poison Damage for 5 seconds for 5 seconds seconds Trainer's not available not available +1 to Druid Summoning Skills Viridian +6-7% Resist Poison +8-10% Resist Poison +16-20% Resist Poison Charm Suffixes Large Charm Properties Modifier Small Charm Properties Anthrax +50 Poison Damage for 6 seconds Balance 5% Faster Hit Recovery 8% Faster Hit Recovery 12% Faster Hit Recovery Blight +6 Poison Damage for 3 seconds +6 Poison Damage for 3 seconds +6 Poison Dmage for 3 seconds Burning Grand Charm Properties +50 Poison Damage for 6 +50 Poison Damage for 6 seconds seconds +3-4 minimum and +3-5 minimum and +6-11 +2-3 minimum and +4-7 maximum +5-8 maximum to Fire maximum to Fire Damage to Fire Damage Damage Craftsmanship +1 to maximum Damage +1 to maximum Damage +1 to maximum Damage Dexterity +1-2 to Dexterity +2-5 to Dexterity +3-6 to Dexterity Fire +2 minimum and +3-4 +2 minimum and +3-5 +1-2 minimum and +3 maximum to maximum to Fire maximum to Fire Damage Fire Damage Damage .

Flame +1 minimum and +2 maximum to Fire Damage +1 minimum and +2 maximum to Fire Damage +1 minimum and +2 maximum to Fire Damage Fortune 3-5% Better Chance of getting Magic Items not available not available Frost Glacier +1 minimum and +2 +1 minimum and +2-3 maximum to Cold maximum to Cold Damage Damage for 1 second for 1 second +1 minimum and +2 maximum to Cold Damage for 1 second +3 minimum and +5-6 +3 minimum and +6-8 +3 minimum and +5-7 maximum to maximum to Cold maximum to Cold Damage Cold Damage for 2 second Damage for 1 second for 1 second Good Luck 6-7% Better Chance of getting Magic Items not available not available Greed 5-10% more Gold from Monsters 5-22% more Gold from Monsters 10-40% more Gold from Monsters Icicle +2 minimum and +3-4 +2 minimum and +4-5 +2 minimum and +3-4 maximum to maximum to Cold maximum to Cold Damage Cold Damage for 1 second Damage for 1 second for 1 second Incineration +5-7 minimum and +9-13 maximum to Fire Damage +6-10 minimum and +1217 maximum to Fire Damage +4-7 minimum and +8-14 maximum to Fire Damage Inertia 3% Faster run/walk 5% Faster run/walk 7% Faster run/walk Life +5-10 to Life +6-15 to Life +5-20 to Life Lightning + 1 minimum and +710 maximum to Lightning Damage +1 minimum and +6-13 maximum to Lightning Damage +1 minimum and +4-7 maximum to Lightning Damage Maiming not available not available +3-4 to maximum Damage Pestilence +25 Poison Damage for 5 seconds Quality not available +2 to maximum Damage +2 to maximum Damage Shock +1 minimum and +3-6 maximum to Lightning Damage +1 minimum and +3-5 maximum to Lightning Damage +1 minimum and +2-3 maximum to Lightning Damage Storms +1 minimum and +1928 maximum to Lightning Damage +1 minimum and +26-38 maximum to Lightning Damage +1 minimum and +22-33 maximum to Lightning Damage Strength +1-2 to Strength +2-5 to Strength +3-6 to Strength Sustenance +11-15 to Life +16-25 to Life +21-35 to Life Thunder +1 minimum and +1118 maximum to Lightning Damage +1 minimum and +14-25 maximum to Lightning Damage +1 minimum and + 8-21 maximum to Lightning Damage Venom +15 Poison Damage for 4 seconds +15 Poison Damage for 4 +15 Poison Damage for 4 seconds seconds Vita +16-20 to Life +26-35 to Life +36-45 to Life Winter +4-5 minimum and +7-9 maximum to Cold Damage for 1 +4-6 minimum and +9-12 maximum to Cold Damage for 1 second +4-6 minimum and +8-11 maximum to Cold Damage for 1 second +25 Poison Damage for 5 +25 Poison Damage for 5 seconds seconds .

Jewel Images Modifier Jewel Prefixes Properties Ambergris +16-30% Resist Lightning Argent +61-100 to Attack Rating Aureolic +1-3 Mana per Kill Beryl +5-15% Resist Poison Blanched +5-8 Defense Bone +21-40 Defense Bright +1 to Light Radius. There are no Set Jewels. +25-40% Damage against Demons Dun +7-12% Damage goes to Mana Eburine +9-20 to Defense Emerald +3-7% Better Chance of getting Magic Items . There are six different images for jewels. which have no bearing on the properties of the jewel. jewels can be inserted into socketed items to give the item magical properties. Jewels can be used in some Horadric Cube recipes.second Jewels Like gems. which can have up to 4 properties. Jewel properties are randomly generated. but there are Unique and Rare Jewels. +10 to Attack Rating Brown +10-15% Heal Stamina Camphor +5-15% Resist Lightning Carbuncle +1-5 to maximum Damage Carmine +6-9 to maximum Damage Chestnut +10-15 to maximum Stamina Cinnabar +5-10% Damage Crimson +5-8 to minimum Damage Diamond +25-50 to Attack Rating against Demons.

+25-50% Damage against Undead Realgar +21-30% Damage Ruby +16-30% Resist Fire Rusty +11-20% Damage Sapphire +16-30% Resist Cold Scarlet +1-4 minimum Damage Scintillating +11-15 to All Resistances Shimmering +5-10 to All Resistances Silver +41-60 to Attack Rating Tin +21-40 to Attack Rating Turquoise +16-20 to Mana Vermillion +11-15 to maximum Damage Zircon +5-10 to Mana Modifier Jewel Suffixes Properties Avarice +10-30% more Gold Bliss +5-10 to minimum Damage Burning +11-25 minimum and +31-50 maximum to Fire Damage Carnage +11-15 to maximum Damage Daring +1-9 to Dexterity Ennui +1 minimum and +10-20 maximum to Lightning Damage Envy +20 Poison Damage over 2 seconds Fervor 15% increased Attack Speed Fire +4-10 minimum and +11-30 maximum to Fire Damage Freedom -15% to Requirements Frigidity 1-5 Cold Damage for 2 seconds Glacier +4-5 minimum and +11-15 maximum to Cold Damage for 2 seconds Honor +1-4 Replenish Life Hope +9-20 to Life Icicle +2-3 minimum and +6-10 maximum to Cold Damage for 2 seconds Ire +2-5 to maximum Damage .Garnet +5-15% Resist Fire Ivory +41-64 Defense Jacinth +11-15 to Mana Jade +16-30% Resist Poison Lapis Lazuli +5-15% Resist Cold Maroon +16-25 to maximum Stamina Nickel +10-20 to Attack Rating Pearl +25-50 to Attack Rating against Undead.

12 seconds +3-5% to Cold Skill Damage -3-5% to Enemy Cold Resistance found only in v1.10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 41 Nova when you level up Adds 1-74 Lightning Damage +3-5% to Lightning Skill Damage -3-5% to Enemy Lightning Resistance found only in v1.10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 23 Venom when you level up Adds 37 Poison Damage over 2 seconds .Joyfulness +1-4 to minimum Damage Knowledge +1-9 to Energy Lightning +1 minimum and +21-60 maximum to Lightning Damage Malice Attacker takes Damage of 1-5 Passion +1-3 minimum and +6-10 maximum to Fire Damage Prosperity +5-10% Better Chance of getting Magic Items Spirit +3-8 to Life Thunder +1 minimum and +61-100 maximum to Lightning Damage Truth 7% Faster Hit Recovery Virility +1-9 to Strength Wrath +6-9 to maximum Damage Unique Jewels Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 29 Blaze when you level up Adds 17-45 Fire Damage +3-5% to Fire Skill Damage -3-5% to Enemy Fire Resistance found only in v1.10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 43 Frost Nova when you level up Adds 24-38 Cold Damage for 0.

10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 51 Poison Nova when you die Adds 37 Poison Damage over 2 seconds +3-5% to Poison Skill Damage -3-5% to Enemy Poison Resistance found only in v1.10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 47 Chain Lightning when you die Adds 1-74 Lightning Damage +3-5% to Lightning Skill Damage -3-5% to Enemy Lightning Resistance found only in v1.10 or later Normal Unique Axes (see Normal Axes) .12 seconds +3-5% to Cold Skill Damage -3-5% to Enemy Cold Resistance found only in v1.10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 31 Meteor when you die Adds 17-45 Fire Damage +3-5% to Fire Skill Damage -3-5% to Enemy Fire Resistance found only in v1.+3-5% to Poison Skill Damage -3-5% to Enemy Poison Resistance found only in v1.10 or later Rainbow Facet Jewel Req Level: 49 100% Chance to Cast Level 37 Blizzard when you die Adds 24-38 Cold Damage for 0.

09 or later) One-Hand Damage: (11-14) To (17-22) (14-18 Avg) Required Level: 21 Required Strength: 49 Required Dexterity: 33 Durability: 26 Base Weapon Speed: [-10] +60-100% Enhanced Damage (varies) Adds 1-(12-15) Lightning Damage (varies) +50-100 To Attack Rating (varies) 15% Chance Of Open Wounds Hit Blinds Target +2* Regenerate Mana 20% (Only Spawns In Patch 1.5 Avg) Required Level: 5 Durability: 28 Base Weapon Speed: [0] +60-70% Enhanced Damage (varies) 20% Chance of Crushing Blow 50% Chance of Open Wounds* +8 To Strength (Only Spawns In Patch 1.5-7.5-16 Avg) Required Level: 9 Required Strength: 32 Durability: 24 Base Weapon Speed: [10] +60-70% Enhanced Damage (varies) +8 To Minimum Damage 15% Bonus to Attack Rating Hit Blinds Target* +4 points of Mana after each kill (Only Spawns In Patch 1.09 or later) One-Hand Damage: (17-25) To (31-45) (24-35 Avg) Required Level: 27 Required Strength: 67 Durability: 26 Base Weapon Speed: [0] +75-150% Enhanced Damage (varies) +38 Poison Damage Over 3 Seconds 30% Increased Attack Speed +50 To Attack Rating Poison resist +50% .10 or later) One-Hand Damage: 14 To (17-18) (15.09 or later) One-Hand Damage: (6-7) To (16-19) (11-13 Avg) Required Level: 15 Required Strength: 43 Durability: 24 Base Weapon Speed: [10] +30-50% Enhanced Damage (varies) +100% Damage To Undead Adds 8-12 Fire Damage 20% Increased Attack Rate +40 to Attack Rating Against Undead +20 Defense (Only Spawns In Patch 1.The Gnasher Hand Axe Deathspade Axe Bladebone Double Axe Skull Splitter Military Pick One-Hand Damage: (4-5) To (9-10) (6.

09 or later) .09 or later) Two-Hand Damage: 24 To 64 (44 Avg) Required Level: 19 Required Strength: 54 Durability: 40 Base Weapon Speed: [10] +100% Enhanced Damage 20% Increased Attack Speed Adds 1-40 Lightning Damage All Resistances +10-20 (varies) +6 To Mana After Each Kill (Only Spawns In Patch 1.Rakescar War Axe Axe of Fechmar Large Axe Goreshovel Broad Axe The Chieftain Battle Axe Brainhew Great Axe (Only Spawns In Patch 1.09 or later) Two-Hand Damage: (10-11) To (22-24) (16-17.5 Avg) Required Level: 14 Required Strength: 48 Durability: 35 Base Weapon Speed: [0] +40-50% Enhanced Damage (varies) +9 To Maximum Damage 60% Chance of Open Wounds* 30% Increased Attack Speed +25 To Strength (Only Spawns In Patch 1.5 Avg) Required Level: 8 Required Strength: 35 Durability: 30 Base Weapon Speed: [-10] +70-90% Enhanced Damage (varies) Freezes Target +3* Cold Resist +50% +2 To Light Radius (Only Spawns In Patch 1.09 or later) Two-Hand Damage: (27-30) To (45-54) (36-42 Avg) Required Level: 25 Required Strength: 63 Required Dexterity: 39 Durability: 50 Base Weapon Speed: [-10] +50-80% Enhanced Damage (varies) +14 To Minimum Damage Adds 15-35 Fire Damage 10-13% Mana Stolen Per Hit (varies) +25 To Mana +4 To Light Radius (Only Spawns In Patch 1.09 or later) Two-Hand Damage: (14-15) To (34-36) (24-25.

Normal Unique Swords (see Normal Swords) . They lose health while bleeding. Axe of Fechmar: Note. this is not the same as Cold Damage. Skull Splitter: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision. Humongous: Requirements 20%: Adds 20% more to item requirements. In this case the requirement of Strength on The Humongous is 84 instead of the normal 70 Strength required on Normal Giant Axes. Goreshovel: 60% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably.5-90 Avg) Required Level: 29 Required Strength: 84 Durability: 50 Base Weapon Speed: [10] +80-120% Enhanced Damage (varies) Adds 8-(15-25) damage (varies) 33% chance of Crushing Blow Requirements 20%* +20-30 to Strength (varies) (Only Spawns In Patch 1.Humongous Giant Axe Two-Hand Damage: (47-56) To (96-124) (71.09 or later) *Notes The Gnasher: 50% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably. Deathspade: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision. They lose health while bleeding.

09 or later) One-Hand Damage: (12-15) To (25-30) (18.5-26 Avg) Required Level: 13 Required Strength: 33 Durability: 32 Base Weapon Speed: [20] +60-100% Enhanced Damage(varies) Adds 3-5 Cold Damage .2 Second Duration 20% Increased Attack Speed +20 Defense +30 To Mana +3 To Light Radius (Only Spawns In Patch 1.5 Avg) Required Level: 2 Durability: 24 Base Weapon Speed: [0] +100% Enhanced Damage +5 To Minimum Damage 25% Chance of Crushing Blow 20% Bonus to Attack Rating +25 Defense +2 To Light Radius (Spawns In Any Patch) One-Hand Damage: 3 To (9-10) (6-6.5 Avg) Required Level: 7 Required Dexterity: 21 Durability: 22 Base Weapon Speed: [-20] +60-80% Enhanced Damage(varies) 33% Chance Of Open Wounds 15% Increased Attack Speed 15% Life Stolen Per Hit All Resistances +15 +15 To Life +4 To Light Radius (Only Spawns In Patch 1.09 or later) One-Hand Damage: (14-18) To (27-34) (20.09 or later) One-Hand Damage: 7 To 19 (13 Avg) Required Level: 10 Required Strength: 25 Required Dexterity: 25 Durability: 32 Base Weapon Speed: [-10] +50% Enhanced Damage Adds 3-7 Damage Ignore Target's Defense 7% Mana Stolen Per Hit +10 To Dexterity +10 To Strength (Only Spawns In Patch 1.5-22.5 Avg) Required Level: 17 Required Strength: 48 Durability: 32 Base Weapon Speed: [0] +80-120% Enhanced Damage(varies) Adds (10-12) to (15-25) Fire Damage(varies) 10% Increased Attack Speed +100 to Attack Rating +12 To Strength Knockback .Rixot's Keen Short Sword Blood Crescent Scimitar Skewer of Krintiz Sabre Gleamscythe Falchion Griswold's Edge One-Hand Damage: 9 To 14 (11.

5 Avg) Required Level: 22 Required Strength: 55 Required Dexterity: 39 Durability: 44 Base Weapon Speed: [-10] +70-80% Enhanced Damage(varies) +2 To Fire Skills Adds 25-75 Fire Damage Adds 28-56 Poison Damage Over 6 Seconds 5% Life Stolen Per Hit 5% Mana Stolen Per Hit (Only Spawns In Patch 1. Cold Duration: 6 seconds 9% Mana Stolen Per Hit 9% Life Stolen Per Hit Cold Resist 20% -2 To Light Radius (Only Spawns In Patch 1.09 or later) One-Hand Damage: (8-10) To (20-24) (14-17 Avg) Two-Hand Damage: (22-26) To (51-60) (36-43 Avg) Required Level: 19 Required Strength: 47 Durability: 50 Base Weapon Speed: [10] +70-100% Enhanced Damage (varies) +10% Increased Attack Speed 4% Life stolen per hit 4-10% Mana stolen per hit(varies) All Resistances +5 (Only Spawns In Patch 1.09 or later) .Broad Sword (Only Spawns In Patch 1.09 or later) One-Hand Damage: (13-14) To (34-36) (23.5-19.09 or later) Hellplague Long Sword Culwen's Point War Sword Shadowfang Two-Handed Sword Soulflay Claymore One-Hand Damage: 5 To (32-34) (18.5-25 Avg) Required Level: 29 Required Strength: 71 Required Dexterity: 45 Durability: 44 Base Weapon Speed: [0] +70-80% Enhanced Damage (varies) +1 to All skills Poison Length Reduced By 50% 20% Increased Attack Speed 20% Faster Hit Recovery +60 to Attack Rating (Spawns In Any Patch) One-Hand Damage: 4 To 18 (11 Avg) Two-Hand Damage: 16 To 34 (25 Avg) Required Level: 12 Required Strength: 35 Required Dexterity: 27 Durability: 44 Base Weapon Speed: [0] +100% Enhanced Damage Adds 10-30 Cold Damage.

5 Avg) Required Level: 29 Required Strength: 100 Required Dexterity: 60 Durability: 50 Base Weapon Speed: [10] +100-120% Enhanced Damage (varies) Hit Blinds Target +10 To Strength 100% Extra Gold From Monsters Magic Damage Reduced By 3 Damage Reduced By 3 (Only Spawns In Patch 1.09 or later) One-Hand Damage: (16-18) To (42-45) (29-31.09 or later) .5 Avg) Two-Hand Damage: (23-26) To (61-67) (42-46.Kinemil's Awl Giant Sword Blacktongue Bastard Sword Ripsaw Flamberge The Patriarch Great Sword One-Hand Damage: (5-6) To (28-32) (16.5 Avg) Required Level: 26 Required Strength: 70 Required Dexterity: 49 Durability: 50 Base Weapon Speed: [-10] +80-100% Enhanced Damage(varies) +15 To Maximum Damage 80% Chance of Open Wounds 6% Mana stolen per hit (Only Spawns In Patch 1.5 Avg) Two-Hand Damage: (30-32) To (42-44) (36-38 Avg) Required Level: 26 Required Strength: 62 Durability: 40 Base Weapon Speed: [10] +50-60% Enhanced Damage(varies) +113 Poison Damage Over 6 Seconds Prevent Monster Heal +50 To Attack Rating Poison Resist +50% (Only Spawns In Patch 1.09 or later) One-Hand Damage: (24-26) to (40-44) (32-35 Avg) Two-Hand Damage: (50-55) To (84-92) (67-73.5-19 Avg) Two-Hand Damage: (16-18) To (50-56) (33-37 Avg) Required Level: 23 Required Strength: 56 Required Dexterity: 34 Durability: 50 Base Weapon Speed: [0] +80-100% Enhanced Damage(varies) +100-150 To Attack Rating(varies) Adds 6-(20-40) Fire Damage(varies) +20 To Mana +6 To Holy Fire (Paladin Only) (Only Spawns In Patch 1.09 or later) One-Hand Damage: (10-11) To (28-30) (19-20.

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