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GURPS Character Assistant 4

Name Big Abe


Ht
Wt
Appearance

Point Total 249


Unspent Points 1

Player
Size Modifier 0 Age

CHARACTER SHEET
CURRENT

Languages

ST

18 [ 70 ]

HP

18

[ 0 ]

DX

13 [ 60 ] Will

10

[ -5 ]

IQ

11 [ 20 ]

11

[ 0 ]

Per

DR

12 [ 20 ]

BASIC LIFT
BASIC SPEED

FP

ENCUMBRANCE
65
130
195
390
650

MOVE
5
4
3
2
1

BM x 1
BM x 0.8
BM x 0.6
BM x 0.4
BM x 0.2

10

DODGE
9
8
7
6
5

Smasha (Martial Arts)

Smasha (Martial Arts)

ADVANTAGES AND PERKS

ADVANTAGES AND PERKS

Amphibious
Combat ReflexesADVANTAGES AND PERKS
Amphibious
Combat
Reflexes 1 (Tough Skin)
Damage Resistance
Damage
Resistance
1 (Tough
Skin)
CombatBreath
Reflexes
Doesn't
(Lungs and
Gills) (Gills)
Extra
ST Breath
1 Resistance
(Affects
displayed
ST
score;
Size)
Doesn't
(Lungs
Gills)
(Gills)
Damage
1and
(Tough
Skin)
Flexibility
Extra
ST
1
(Affects
displayed
ST
score;
Size)
Doesn't Breath (Lungs and Gills) (Gills)
Gunslinger
Flexibility
Extra
ST
1
(Affects
displayed
ST
score;
Size)
High Manual Dexterity 1
Gunslinger
Flexibility
PainfulManual
ScreamDexterity
(HT) 1 (Accessability
(Doesn't work against
High
1
Gunslinger
Unfazeable
targets);
Area
Effect (2 yd); Emanation;
Resistible
Painful
Scream
(HT)
1 (Accessability
(Doesn't work
(HT)
(HT-5);
Sense-Based
(Hearing) (One sense); Severe
High
Manual
Dexterity
1
against Unfazeable targets); Area Effect (2 yd);
Pain)
Painful Scream
(HT) (HT)
1 (Accessability
(Doesn't work
Emanation;
Resistible
(HT-5); Sense-Based
Underwater Vision
against
Unfazeable
targets);
Area
Effect
(2 yd);
(Hearing)
(One
sense);
Severe
Pain)
Undine Amphibious
Underwater
Vision
Emanation;
Resistible
(HT)
(HT-5);
Sense-Based
Army of One
Undine
Amphibious
(Hearing)
(One sense); Severe Pain)
Iron
Hands
Army
ofExercises
One Vision
Special
(DR 1 with Tough Skin)
Underwater
Iron
Hands
Style
Familiarity
(Smasha)
Undine
Amphibious
Special
(DR 1 with Tough Skin)
Army ofExercises
One
AND QUIRKS
Style FamiliarityDISADVANTAGES
(Smasha)

Iron
Hands(Ugly)
Appearance
Special
Bloodlust Exercises
(12 orDISADVANTAGES
less) (DR 1 with Tough
AND Skin)
QUIRKS
Code
of
Honor
(Stays
Bought)
Style
Familiarity
(Smasha)
Appearance (Ugly)

Duty (Mob (12


Htman)
(12 or less (quite often))
Bloodlust
or less)
Greed (12 or less)
DISADVANTAGES
AND QUIRKS
Code of Honor
(Stays Bought)
Loner (12 or less)
Duty
(Mob Htman)
(12 or less (quite often))
Appearance
(Ugly)
Odious Personal
Habit (Unrefined manners)
Greed
(12
or less)
Bloodlust
(12
or less)
Sense of
Duty
(Current
Client)
Loner
(12
or less)
Code
of Honor
(Stays
Bought)
Social Stigma
(Criminal
Record)
Odious
Personal
Habit
(Unrefined
manners)
Social(Mob
Stigma
(Minority
Group)
Duty
Htman)
(12
or less (quite
often))
Sense
of
Duty
(Current
Client)
Unnatural
Feature
(Blue,
stripped
skin)
-1
Greed (12 or less)
Social
Stigma
Vow (No
edged (Criminal
weapons) Record)
Loner
(12 or less)
Social Stigma (Minority Group)
Odious
Personal
manners)
Unnatural
Feature Habit
(Blue, (Unrefined
stripped skin)
-1
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PARRY
]

Dodge
Dodge - 1
Dodge - 2
Dodge - 3
Dodge - 4

TEMPLATES AND
AND METATRAITS
TEMPLATES
METATRAITS
TEMPLATES
METATRAITS
[[
Barbarian-Thief
(Dungeon
Fantasy)
Barbarian-Thief
(Dungeon
Fantasy)
Barbarian-Thief
(Dungeon
Fantasy)
[[
Killer
Killer
[[
Killer
Loadout - -Martial
Artist
Empty-Handed
Warrior
(Dungeon
Loadout
Martial
Artist
Empty-Handed
Warrior
(Dungeon
[[
Loadout
- Martial Artist Empty-Handed Warrior
Fantasy)
Fantasy)
(Dungeon
Fantasy)
[
Loadout - Minimal
Kit (Dungeon Fantasy)
Loadout
- MinimalDelver's
Delver's
Kit (Dungeon Fantasy)
[
Smasha (Martial
Arts) Delver's Kit (Dungeon Fantasy)
[
Loadout
- Minimal
Amphibious

TL: 3
Cultural Familiarities

0]

[ 0 ]

12

DAMAGE Thr 1d+2 Sw 3d


65
[ 0
5.5 [ -15 ] BASIC MOVE 5

None (0) = BL
Light (1) = 2 x BL
Medium (2) = 3 x BL
Heavy (3) = 6 x BL
X-Heavy (4) = 10 x BL

Written

0 +1

CURRENT

HT

Spoken

DX

BLOCK
8
DX

0
0
0
0
0
0
0

]
]]]]
]]

0 ]
0
]
0]

0 ]

0]

Reaction Modifiers
Appearance: -2/-2
Unappealing Includes: -2 from 'Appearance'
Appealing Includes: -2 from 'Appearance'

Status: +0
Other: +0
Conditional: -1 from 'Social Stigma (Criminal Record)', -2
from 'Social Stigma (Minority Group)', -1 from 'Odious
Personal Habit (Unrefined manners)' when people are
offended by your manners

Name
Name
Name
Boxing
Boxing
Boxing
Brawling
Brawling
Brawling
Climbing
Climbing
Includes: +3 from 'Flexibility'

Climbing
Includes: +3 from 'Flexibility'

SKILLS
SKILLS
SKILLS
Level
Level
Level
13
13
13
13
13
13
15
15
15

10 ]
]]
]]
]
]
]]
]
]]]
]
]]
]

10
15
10
15
3
3
15
10
10
10
3
10
105
25
5
10
5
25
5
31
5
[[ 25
31

]]
[ 5]
[ 31 ]

[
6 ]
[ 10 ]
[[ 6
1 ]]
[[ 10
1 ]]
[[ 6
1
1 ]]
1 ]]
[[ 10

[[
[

[[
[[
[[
[[
[
[
[
[[
[[
[[
[[[
[[
[

[[
[[

1
1
1
1
-8
1
-10
-5
1
-8

-10
-10
-15
-5
-5
-10
-8
-5
-15
-10
-2
-5
-5
-5
-5
-10
-10
-2
-1
-15
-5
-10
-5
-10
-5
-1

]]
]
]]
]]
]]
]]
]
]
]
]]
]]
]]
]]]
]]
]
]]
]]

DX+2

Escape
Includes:
Escape +3 from 'Flexibility'

14

DX+1

Escape
Includes:
+3 from
'Flexibility'
Fast-Draw
(Knife)

Includes:
+3 from
Fast-Draw
(Knife)
Includes:
+1 from
'Combat'Flexibility'
Reflexes'

14
14
14

DX+1
DX+1

Includes:
'Combat Reflexes'
Filch +1 from(Knife)
Fast-Draw
Filch
Forced
Includes:Entry
+1 from 'Combat Reflexes'
Forced
Gambling
Filch Entry
Garrote
Gambling
Forced Entry
Interrogation
Garrote
Gambling
Intimidation
Interrogation
Garrote
Lockpicking/TL3
Intimidation

12
14

DX-1
DX+1

Includes: +3 from 'Flexibility'

[
[[
[
[
[[
[[
[[
[[
[
[[
[

Relative Level
Relative
Level
Relative
Level
DX+0
DX+0
[[[
DX+0
DX+0
DX+0
[[[
DX+0
DX+2
DX+2
[[

14

[
[

DX+1

DX+1

12
DX-1
14
DX+1
14
DX+1
10
IQ-1
12
DX-1
13
DX+0
10
IQ-1
14
DX+1
10
IQ-1
13
DX+0
10
IQ-1
9
Will-1
10
IQ-1
13
DX+0
11
IQ+0
9
Will-1
Conditional:
+1 from 'High Manual Dexterity' when performing
tasks
Interrogation
10 DX-basedIQ+0
IQ-1
Lockpicking/TL3
11
Meditation
8
Will-2

Conditional:
+1 from 'High Manual Dexterity' when
Intimidation
9 performing DX-based
Will-1 tasks

Observation
10
Per-1
Meditation
8
Will-2
Lockpicking/TL3
11
IQ+0
Pickpocket
11
DX-2
Observation
10 DX-based
Per-1
Conditional:
+1'High
fromManual
'High
Manual
Dexterity'
when performing
DXConditional:
+1 from
Dexterity'
when
performing
tasks
Pickpocket
11
DX-2
based tasks
Poisons/TL3
10
IQ-1
Conditional:
+1 from 'High Manual Dexterity' when
Power Blow
8
Will-2
Meditation
8 performing DX-based
Will-2 tasks
Poisons/TL3
10
IQ-1
Search
10
Per-1
Observation
10
Per-1
Power
Blow
8
Will-2
Smuggling
10
IQ-1
Pickpocket
11
DX-2
Search
10
Per-1
Stealth
15
DX+2
Conditional:
when performing
DXStreetwise +1 from 'High Manual Dexterity'
11
IQ+0
Smuggling
10
IQ-1
based
tasks
Thrown Weapon (Shuriken)
15
DX+2
Stealth
15
DX+2
Poisons/TL3
10
IQ-1
Tonfa
14
DX+1
Streetwise
11
IQ+0
Power
8
Will-2
Traps/TL3
11
IQ+0
Thrown Blow
Weapon (Shuriken)
15
DX+2
Urban Survival
11
Per+0
Search
10
Per-1
Tonfa
14
DX+1
Wrestling
14
DX+1
Smuggling
10
IQ-1
Traps/TL3
11
IQ+0
Techniques
Urban
Survival
11
Per+0
Stealth
15
DX+2
Arm Lock (Wrestling)
14
Wrestling
14
DX+1
Streetwise
11
IQ+0
Choke Hold (Wrestling)
11
Techniques
Thrown
Weapon
(Shuriken) 815
DX+2
Eye-Gouge
(Brawling)
Arm
Lock (Brawling)
(Wrestling)
14
Eye-Pluck
3
Tonfa
14
DX+1
Choke
Hold
(Wrestling)
11
Head
Butt
(Brawling)
12
Traps/TL3
11
IQ+0
Eye-Gouge
(Brawling)
8
Neck Snap (ST)
14
Urban
Survival
11
Per+0
Eye-Pluck
(Brawling)
3
Roll with Blow
(Boxing)
11
Wrestling
14
DX+1
Targeted
Attack
(Boxing
6
Head
Butt
(Brawling)
12
Techniques
Punch/Skull)

2
2
2
1
1
11
1
1

]]]]
]]]
]]

1 ]

1 ]

[[

11 ]]

1]

[
[
[
[

1
1
1
2
1

[
[[
[[
[
[[
[
[[[
[[
[
[
[

1 ]

1
2
2
1
1
1
2
1
11
1
1
2
1
1
2
1

]
]]
]]
]
]]
]
]]]
]]
]

]
]
]]

1 ]
1
2 ]

[ 1
[[ 2
[ 11
[ 1
[[ 10
1
1

]
]
]]
]
]]

2 ]
[ 1
4 ]
[ 10
[[[ 2
4 ]]]
2
[[ 1
2 ]]
4
2 ]]
[[ 1
4
4 ]]
[[ 1
2
2 ]]
[[ 10
0
[[ 2
4
0 ]]

[
[[
[[[
[
[[
[[

40
0
0
4
0
0
2
0
2
0
4
0

]
]]
]]]
]
]]
]]

v4.0.423

GURPS Character Assistant 4

SKILLS (continued)
Name
Level
Relative Level
Techniques
[ 0]
Triangle Choke (Wrestling) 10
[ 0]
Two-Handed Punch
11
(Brawling)

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v4.0.423

GURPS Character Assistant 4


HAND
HAND
WEAPONS
HANDWEAPONS
WEAPONS
Qty Weapon
Weapon
Qty
Weapon
Qty
Boxing
Boxing
Boxing
Brawling
Brawling
Brawling
Punch
Punch
Punch
Bite
Bite
Kick
Bite
Kick
Eye-Gouge
(Brawling)
Kick

CHARACTER SHEET
Big Abe

RANGED WEAPONS
Qty Weapon

Damage

SPEED/RANGE TABLE
For complete table, see p. 550.
Speed/
Range
Modifier
0
-1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15

Linear
Measurement
(range/speed)
2 yd or less
3 yd
5 yd
7 yd
10 yd
15 yd
20 yd
30 yd
50 yd
70 yd
100 yd
150 yd
200 yd
300 yd
500 yd
700 yd

Acc

Range

HIT LOCATION
Modifier
0
-2
-3
-4
-5
-5
-7

Location
Torso
Arm/Leg
Groin
Hand
Face
Neck
Skull

Imp or Pi attacks can


target vitals at -3 or
eyes at -9.

Damage
Damage
Damage
1d+1 cr
1d+1
cr
1d+1
cr

Reach
Reach
Reach
C
C
C

Lvl(Pry)
ST
Lvl(Pry)
ST
Lvl(Pry)ST
13 (10)
13
(10)
13
(10)

1d+1 cr
1d+1
1d+1 cr
cr
1d+1
1d+1 cr
cr
1d+2 crcr
1d+1
1d+2
cr
1d-2 crcr
1d+2

C
C
C
C
C
C,1
C
C,1
C
C,1

13
13 (10)
13 (10)
(10)
13
13 (No)
(No)
11 (No)
13
(No)
11(No)
(No)
8
11 (No)

RoF Shots

Lvl ST

Notes
Notes
Notes

Bulk Rcl LC Notes

ARMOR & POSSESSIONS


Qty Item
1 Blanket
1 Canteen
1 Cloth Armor
1 Gauntlets
1 Ordinary Clothes
1 Personal Basics
12 Rations
1 Rope, 3/8'' (per 10 yards)
1 Sack
1 Shoes
2 Torch

Location
torso, groin
hands

feet

Cost
Cost
Cost

Weight
Weight
Weight

Cost

Weight

Cost
20
10
30
100
0
5
24
5
30
40
6

Weight
4
1
6
2
2
1
6
1.5
3
2
2

This sheet printed from GURPS


Character Assistant.
This and other GURPS forms
may also be downloaded at
www.sjgames.com/gurps/resour
ces/.
Copyright 2004 Steve Jackson
Games Incorporated. All rights
reserved.

CHARACTER NOTES

POINTS SUMMARY
Attributes/Secondary Characteristics
Advantages/Perks/TL/Languages/
Cultural Familiarity
Disadvantages/Quirks
Skills/Techniques
Other

[
[

150 ]
134 ]

[
[
[

-86 ]
51 ]
]

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v4.0.423

GURPS Character Assistant 4

HAND WEAPONS (continued)


Qty Weapon
Eye-Pluck (Brawling)
Head Butt (Brawling)
Neck Snap (ST)
Painful Scream (HT)
1 Tonfa
Swing
Thrust
Two-Handed Punch
(Brawling)

Damage
1d-1 cr
1d+1 cr
3d cr
HT-0 aff (2)

Reach
C
C
C
2 yd

Lvl(Pry)ST
3 (No)
12 (No)
14 (No)
13 ()

3d cr
1d+2 cr
1d+3 cr

1
C, 1
C

14 (11) 7
14 (11) 7
11 (No)

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Notes

Cost

Weight

40

1.5

v4.0.423