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An Architecture for sensor-assisted

informal ubiquitous Mobile Learning
Kai-Uwe Martin · Technische Informatik
Graduierter im Tandem Lernen, 1. Kohorte
During the last years “smart”
mobile devices have
reached significant market
shares and are increasingly
used for learning purposes.
Mobile learning has special
characteristics and provides
new possibilities not
supported by common
E-Learning systems.
Thus an ontology-based
architecture using the
context of the user by
utilizing the sensors of
mobile devices to determine
learning situations and
provide suitable assistance
and learning content is
beeing developed to
promote self-directed
ubiquitous mobile learning.
mobile learning,
context recognition,
adaptive, informal, selfdirected, ubiquitous

Martin, K.-U., Wuttke, M., Hardt W. (2014)
Sensor based interaction mechanisms in
mobile learning, In: Learning and
Collaboration Technologies, 16th International
Conference HCI International 2014, pp. 165172, Springer International Publishing,
Martin, K.-U., Hardt W. (2013). Delivering
complex learning content on mobile devices.
In: AACE (Ed.). E-Learn 2013, World
Conference on E-Learning, (Vol. 2013, No. 1,
pp. 161-166), Las Vegas, Nevada

Research Questions
• How can disadvantages of mobile
learning be mitigated and advantages
• How can informal ubiquitous learning
be described, modelled and
technically supported?
• In which situations is such a learning
support desirable and how can these
situations be recognized?
• How can common mobile smartphone
devices fulfill these requirements?

Sensor Aggregator and Sensor Interpreter

Research Design
1. Survey on mobile learning situations in
the domain “student”
2. Research on adaptive learning systems
that use context, pref. mobile
3. Creating a suitable architecture for a
adaptive mobile context learning system
4. Development of an ontology-based
hierarchic context model for informal
ubiquitous mobile learning
Assistance architecture
5. Addition of a rule-based situation
recognition engine and a pro-active
assistance and learning strategy
6. Implementation and evaluation of the
system on a commercially available
standard smartphone by analyzing
and determining selected learning
situations of the domain “student” and
providing dynamic assistance
General ontology model* and sensor
Architecture, context model, implementation, data evaluation
* (adapt. Zhang 2013)
learning situation characteristics and
recognition, learning strategy

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