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46-47

46-47 Directory

46-47 Counter Directory PREVIOUS


SLIDE

Basic 46-47
INTRODUCTION/PHILOSOPHY
INSTRUCTIONAL
“YOU DRAW IT”

VIDEO

Main Summary
Menu Table
46-47 Philosophy

46-47 “Counter”
“Gap” Family: Near LB
•46-47 Counter is our ATTITUDE play! It is the run that we
will establish against any defense each game no matter
what they try and do to us! We will be so good at this play
that we can impose it on any defense!
•The basic idea of the play is to block down one gap on the
frontside to get good angles and create a wall, and pull
from the backside to kick out the defensive end to divide
the defense! The running back must set up the block on the
end, use the down blocks on linebackers, and make a
strong cut North and South through the hole!
•Because of the angles involved, we prefer to run this play to the 1 technique!
•This is a goalline to goalline play! It is most effective against LBs who overreact to
their initial key, and D Ends who play too far upfield. We can run it from virtually any
of our sets, 1- or 2-back!

KEYS to a successful play: CALLS/VARIATIONS


•Frontside linemen take a GREAT 1st STEP to their gap to shut off •“Spy”
penetration! •“O”
•The pulling guard runs a full-speed course INTO THE LINE and •“Q”
digs out the E.M.O.L.! •“Take it”
•“Chop”
•R sets up the trap block, sees lanes, & makes a great L cut!
-t o m a I n d I r e c t o r y - -t o m a I n play d I a g r a m -
46-47 Instructional

46-47 “COUNTER”
FS Outs: Inside stalk man on. Alert for “Bomb” call!
FS Ins: Inside stalk man on.
47 COUNTER v. “Split” FS TE: Gap rules. Rip inside EMOL. If EMOL is a 7
tech, outside release to nearest LB.
If BSLB causes “GAP RULES: Near LB”
LB”
problems, C calls C *Basic responsibility is Inside Gap to nearest LB,
C “CHOP”
CHOP”
‘Combo’ if I can!
*If I’m uncovered,
uncovered I call “Combo
Combo” and look to try to
R W S SS
Double Combo with the lineman inside me to the 1st LB
inside us! We will stay on the combo until the LB
threatens the hole vertically! If the DL over my man to
the inside disappears inside by alignment or movement,
E T T E then my block becomes a Down block to the 1st LB.
*If I’m covered by an inside shade,
shade I B Drive him down! If
he slants away from me, I work up to a LB!
*If I’m covered by a head-up player or an outside shade,
shade I
“Down” “B” “Dead” “Punch” expect a “Double” call from the man outside of me! He
and I will Double Combo to the first LB inside us! If my
L cut off man slants inside, it becomes a B Drive block for me!
outside foot! **If I also have a DL on my inside gap, I must call “B
“B, B, B !” to
the man behind me to wave off the Double and tell us both to B
Drive the man inside us!
*The Center, has a DEAD block back to the 1st DL
backside…must stop penetration! If the BST with a flat
step back to Backside A gap. He must ensure that the 1st
DL backside does not get penetration!
BS TE: Punch C gap to EMOL. See BST technique. FS T: Gap near LB rules. Rip inside EMOL.
BS WR: Convoy, cut off deep middle 1/3 saf. TD Block! FS G: Gap near LB rules
CENTER: Gap near LB rules. CHOP call to T if you need
BS Slot: Inside cut off the man over you.. to work up to BSLB after your initial Dead step.
R: Turn your shoulder & pick up your BS leg to simulate fake BS G: Pull through hip of C,“Long
C,“Long Trap”
Trap” E.M.O.L. frontside.
backside, keeping FS foot anchored…take handoff from QB Use inside-out head position & DIG HIM OUT of the hole.
deep, press block of Guard, then “L cut” off outside foot BS T: “Punch
“Punch”” block…cut your split & step FLAT inside
suddenly to get under block and explode N/S through hole! to stop B gap penetration. If a DL from either direction or
QB: Step 5 or 7 o’clock opposite call, get depth,
depth, turn and hand stunting LB shows in that gap, lock & cut him. If nothing
ball to FB. Follow handoff with eyes 1-2 steps, boot out and find shows, ¼ turn back to pick off the E.M.O.L. Alert for a
E.M.O.L. backside! “Chop”
Chop” call which tells you that you must clip the 3 tech.
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46-47 You Draw It

Larry Under Y6 46 v. Split Bruin Stack 47 QB v. Bear

C C J
C
R M S C M
W R W
E T T E E T N T E

J J R
R

M Z C M
C C N B C
W T T S
N E T T E

Stack 47 Counter v. Odd Bunch Lt. Soft 46 Counter v. Even


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