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Unlocking/Finding Characters

Ranger - available from the start of the game


Paladin - available from the start of the game
Knight - available from the start of the game
Wizard - available from the start of the game
Rogue - available from the start of the game

Ninja - You get a random encounter where you must side with the female ninja and help her defeat the
guards. She will then tell you to visit the ninja hideout. Once you visit the hideout and talk to her again a
whole troop of guards charges in. Yet again you must side with the ninjas and assist in defeating the
guards. Once this is done you are able to learn ninja skills.

Bard - located in the Capital's tavern (Eston).

Necromancer - Go to the Mage tower and accept the request to help the Mage their with his class. He
will send you on a quest to get a spider gland. Clear the Crypt directly north-east of the Mage Tower to
find the Skull of Necromancy. You don't need to get the spider gland anymore. With the Skull in your
possession, return to the Mage tower and you will encounter the Necromancer trainer in the
headmasters chamber.

Witch - located in a forest that a drunk tells you about. Once you find her, she asks you to get a Book
from town. Go to the town bar, and you're guided to a Dungeon. Enter the Dungeon and find the book
in a chest (don't open it when prompted!). Take it to the Witch and she'll be glad you didn't open her
book She'll offer to train you.

Barbarian - Talk to a NPC in the Academy in the Capital who will mention 'the Ox' Barbarian is to the
east. Go to the camp and speak with him. He will challenge you to defeat a frost wyrm. Do so and bring
back the tooth to unlock this class.

Battlemage - For battlemage to appear you have to get quest from royal guard barracks in capital which
sends you to the desert outpost otherwise he will not be there. You go to the fugitive camp at the
northwest of the map (level 7 map). Run all the way to the last room (if you are low level and just want
to unlock the Yclass, you can ignore all the fights), and you will encounter an event where some dude
that can imbue his sword with fire kills another mage. You talk to him thinking "awesome, I am gonna
learn this" but nope, he won't actually teaches you there (funny conversation). After that, you have no
choice but to leave the map with the treasure and a sad face. Then you try to run around the map again
and you will encounter him once more. Help him fight the group of bandits and he will teach you the
way of battle mage back in the city.

Monk - In the capital pub. When you enter for the first time you will notice a cutscene. Talk to the lady
after she beats up the shady man. She will challenge you to a fight (unequip your weapon as it is a fist
fight challenge) and then offer to train you in the way of the monk.

Class Attribute Requirements

Ranger - DEX, SKL


Paladin - STR, END, CHA
Knight - STR, END
Wizard - INT, SKL
Rogue - DEX, SKL
Ninja - STR, DEX, SKL
Bard - DEX, INT, CHA
Necromancer - INT, CHA
Witch - INT, END
Barbarian - STR, SKL
Battlemage - STR, INT
Monk - STR, DEX

Character Skill Trees

Rogue
ACTIVE
-Poisoned Knife: Throw a poisonous Dagger that DoT for 10 sec; 6s CD
-Paralytic knife: Throw a Dagger that stun a foe for 6 sec; 20s CD
-Sneak Attack: 6.5x normal damage+ 20% dodge buff for 3 sec; 9S CD
-Envenom: Apply poison to your weapons. 30% more dmg on your next 5 attacks; 30s CD
-Stealth: Vanish for unlimited time. 50% more dmg and always crit when attacking from the shadows.
Cannot be used in combat
-Thievery: pickpocket for extra loot
-Expose Weakness: destroy target defense
-Ultimate: Shadowstep: Blinks behind your target to deal a lethal 7.5x dmg strike

PASSIVE
-Lethal Edge: +10% crit when using Dagger or sword
-Pursuit: +20% Movement speed
-Twist The blade: if target has a DoT debuff, 10% dmg increase
-Coup de Grace: +20% dmg against stunned and knocked foes
-Crippling Blows: decreases enemy's attack by 2% up to 10% each time you attack him

Ninja
ACTIVE
-Lacerate: Infinite DoT on target
-Smoke Bomb: Deflect projectiles and add 30% dodge on the area
-Shuriken: Toss 4 Shurikens in front of you

-Twin Strikes: 7x dmg (3,5with each hand)


-Caltrops: Set Caltrops that slow and damage enemies
- Tranq Dart: Shoot a 10 sec sleep dart
-Blade rush: fly to opponent damaging each enemy on path
-Ultimate: Assassinate: teleport to the target and deal a fatal strike. The lower the enemy health, the
higher the damages

PASSIVE
-Flurry: +10% attack speed
-Lethality: +50% crit damage!
-Dual wield: Allow dual wield
-Silent assassin: after killing an enemy, next attack will teleport you to the other enemy
-Impending Doom: each time you crit, your CDs are reduced by 1s

Barbarian
ACTIVE

-Enrage (20s) - Fly into a ragefor 10s, increasing damage dealt AND received by 40%.
-Frenzy (15s) - Enter a frenzied state for 8s, greatly increasing attack speed and cooldown speed.
-Last Stand (40s) - Become immune to all damage for 8s. Can only be used when your helth is below
30%.
-Whirlwind (15s) - Unleash a spiral of death, dealing 3.6x normal damage to all nearby foes. Requires a
colossal weapon.
-Savage Pounce (8s) - Leap at your target, dealing 2x weapon power as crushing damage around the
point of impact.
-Banish (15s) - Strike your target for 2.2x damage and send them flying, knocking them down for 5s.
Requires a colossal weapon.

-Reckless Blow (8s) - A wild attack that deals 6x normal damage, but also damages you for 30% of your
current health. Requires a colossal weapon.
-Quake Strike (20s) - Rend the earth in a line towards your target, dealing 4x damage to all targets in the
path. Requires a colossal weapon.

PASSIVE
-Slaughter - increases critical strike chance with axes by 10%
-Death Wish - You deal extra damage the lower your current health is, reaching as high as 30% extra
damage.
-Deep Wounds - Your critical hits with bladed weapons cause enemies to bleed for additional damage.
-Colossal Weapons - Allows the use of colossal 2-handed weapons.
-Adrenaline Rush - When you kill an enemy, you recover some health, and gain a temporary movement
speed increase.

Fun Build Combinations / Playstyles

1. The SongSlayer
(Primary: Rogue / Secondaries: Bard / Paladin)

Blend into the shadows and deliver a critical strike. Immediately "charm" another nearby enemy with
the Bard's first acquired skill. I finish off with the Paladin's hammer for added damage!

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