Multimedia is content that uses a combination of different content forms such as text

audio, images, animations, video and interactive content. Multimedia contrasts with media
that use only rudimentary computer displays such as text-only or traditional forms of printed
or hand-produced material.
Multimedia can be recorded and played, displayed, interacted with or accessed
by information content processing devices, such as computerized and electronic devices,
but can also be part of a live performance. Multimedia devices are electronic media devices
used to store and experience multimedia content. Multimedia is distinguished from mixed
media in fine art; by including audio, for example, it has a broader scope. The term "rich
media" is synonymous for interactive multimedia. Hypermedia scales up the amount of
media content in multimedia application.
Multimedia presentations may be viewed by person on stage, projected, transmitted, or
played locally with a media player. A broadcast may be a live or recorded multimedia
presentation. Broadcasts and recordings can be either analog or digital electronic media
technology. Digital online multimedia may be downloaded or streamed. Streaming
multimedia may be live or on-demand.
Multimedia games and simulations may be used in a physical environment with special
effects, with multiple users in an online network, or locally with an offline computer, game
system, or simulator.
The various formats of technological or digital multimedia may be intended to enhance the
users' experience, for example to make it easier and faster to convey information. Or in
entertainment or art, to transcend everyday experience.

A lasershow is a live multimedia performance.

Enhanced levels of interactivity are made possible by combining multiple forms of media
content. Online multimedia is increasingly becoming object-oriented and data-driven,
enabling applications with collaborative end-user innovation and personalization on multiple
forms of content over time. Examples of these range from multiple forms of content on Web
sites like photo galleries with both images (pictures) and title (text) user-updated, to
simulations whose co-efficients, events, illustrations, animations or videos are modifiable,
allowing the multimedia "experience" to be altered without reprogramming. In addition to
seeing and hearing, haptic technology enables virtual objects to be felt. Emerging
technology involving illusions of taste and smell may also enhance the multimedia

Image Acquisition : This is the first step or process of the fundamental steps of digital image processing. .Describe the fundamental steps of digital image processing with a neat block diagram Fundamental Steps of Digital Image Processing : There are some fundamental steps but as they are fundamental. Generally. 1. such as scaling etc. The fundamental steps are described below with a neat diagram. Image acquisition could be as simple as being given an image that is already in digital form. all these steps may have sub-steps. the image acquisition stage involves preprocessing.

Morphological Processing : Morphological processing deals with tools for extracting image components that are useful in the representation and description of shape. 7. which usually is raw pixel data. Wavelets and Multiresolution Processing : Wavelets are the foundation for representing images in various degrees of resolution. Image Restoration : Image restoration is an area that also deals with improving the appearance of an image. which is subjective. unlike enhancement. autonomous segmentation is one of the most difficult tasks in digital image processing.2. Such as. Color Image Processing : Color image processing is an area that has been gaining its importance because of the significant increase in the use of digital images over the Internet. 6. Choosing a representation is only part of the solution for transforming raw data into a form suitable for subsequent computer processing. 3. In general. A rugged segmentation procedure brings the process a long way toward successful solution of imaging problems that require objects to be identified individually. or simply to highlight certain features of interest in an image. Images subdivision successively into smaller regions for data compression and for pyramidal representation. Segmentation : Segmentation procedures partition an image into its constituent parts or objects. constituting either the boundary of a region or all the points in the region itself. Basically. the idea behind enhancement techniques is to bring out detail that is obscured. This may include color modeling and processing in a digital domain etc. However. image restoration is objective. Description deals with extracting . 8. in the sense that restoration techniques tend to be based on mathematical or probabilistic models of image degradation. changing brightness & contrast etc. 5. Image Enhancement : Image enhancement is among the simplest and most appealing areas of digital image processing. Representation and Description : Representation and description almost always follow the output of a segmentation stage. 4.

Object recognition : Recognition is the process that assigns a label. has many of the same capabilities at a much cheaper price. a free online tool. Knowledge Base : Knowledge may be as simple as detailing regions of an image where the information of interest is known to be located. 10. “vehicle” to an object based on its descriptors. The knowledge base also can be quite complex. 9. which is a bonus for those looking to get started right away. but Splashup. thus limiting the search that has to be conducted in seeking that information. Splashup has lots of the tools you’d expect to find in Photoshop and has a similar layout.attributes that result in some quantitative information of interest or are basic for differentiating one class of objects from another. Splashup isn’t the only free online photo editing program. such as. such as an interrelated list of all major possible defects in a materials inspection problem or an image database containing high-resolution satellite images of a region in connection with change-detection applications 7 Essential multimedia tools and their free alternatives PHOTO EDITING: Photoshop Free: Splashup Photoshop may be the industry leader when it comes to photo editing and graphic design. check out this list of 20 more. .

Adobe Audition Free: Audacity. audio and effects to your project. JayCut Many video editors. a free web design program available for immediate download. JayCut is an online video editor that lets registered users upload and edit their video for free. GarageBand. which is available for a free download lets users record and edit everything from simple audio tracks to complex professional work. is great for both novice web designers and professional webheads who need more advanced editing features. Adobe Premiere Free: iMovie.WEB DESIGN: Dreamweaver Free: KompoZer Looking to create your next web site without paying big money for programs like Dreamweaver? KompoZer. Find even more free audio editing programs here. both novice and professional. SLIDESHOWS: Soundslides Free: PhotoPeach . which is included on modern Macs along with iMovie and iPhoto. takes a simple approach to audio editing and has the added capability of creating enhanced podcasts with photos. GarageBand Audacity is a comprehensive audio editor with many of the capabilities of its costly competitors. The program. use iMovie to create professional-looking videos and an amateur price. chapter markers and more. AUDIO: ProTools. You can even add photos. The program is included on modern Macs as part of the iLife package and has the basic features editors need as well as few advanced extras such as detachable audio and image stabilization. The final edited video can be shared on the web or downloaded directly to a computer. VIDEO: Final Cut.

All this is familiar to anyone who has ever used Soundslides. lets anyone create common Flash elements such as slideshows. what are different stages for developing any MultiMedia project. especially for those just starting to learn Flash. The layout differs from Flash and takes some getting used to but is a great alternative. but PhotoPeach offers all this and more for free. spreadsheets and presentations as well as share the document for collaborative editing or viewing. Once you’ve created your effect the generator emails a link where you can access the Flash file you created. With Google Docs. You can even upload your existing documents into Google Docs. making it a strong substitute for Soundslides.Until recently there was no other slideshow tool that could compete upload Soundslides’ flexibility and easy-to-use interface…until now. What is multimedia? . and embedded videos. a free online tool. PowerPoint) Free: Google Docs Many of the programs and tools on this list are substitutions for existing program. graphics. The free online tool lets anyone with a Google account create documents. you’ll never want to touch Microsoft Office again. Google Docs is accessible from any computer with an internet connection or you can work offline or download your finished work directly to your computer. What is Multimedia. upload an MP3 audio file from a computer. add captions for individual photos and embed the final slideshow anywhere on the net. PhotoPeach lets users upload and order photos using a drag and drop interface. Excel. INTERACTIVE MEDIA: Flash Free: Effect Generator Effect Generator. WORD PROCESSING: Microsoft Office (Word.

The ease with which you can create materials with today's production and authoring tools tempts .Work up a shot prototype or proof of concept. Develop a creative graphic look and feel. Some stages should be completed before other stages begin. Multimedia and web projects must be undertaken in stages. and other multimedia expertise that you will require. video. There are the four basic stages in any multimedia projects developing:- 1. The basic elements of multimedia on computer are:  Movies  Animation  Sound  Text  Still Images  Special Effects What are different stages for developing any MultiMedia project. animations and video. Planning and costing: A project always begins with an idea or a need that you then refine by outlining its messages and objectives. and some stages may be skipped or combined. as well as a structure and a navigational system that will allow the viewer to visit the messages and content. Before you being developing. music.Multimedia is the presentation of computer controlled. plan out the writing skills. sound. Estimate the time you'll need to do all the elements and then prepare a budget. Identify how you will make each message and objective work within your authoring system. pictures. The term Multimedia can be define as Medium with multiple content forms.interactive and intractive information using the combination of text. graphic art. a simple working example to demonstrate whether or not your ide is feasible.

During this stage. they often involve the skills and efforts of multiple teams or people.This often results in false starts and wasted time and. Testing: Test your programs to make sure that they meet the objectives of your project. there may be many feedback cycles with a client until the client is happy. a project moves through the specialized parts of the team. Delivering: Package and deliver the project to the end user. 3. from story creation to technical editing. higher development cost. in the long run. Designing and producing: Perform each of the palnned tasks to create a finished product. Six Stages of Production in Multimedia Multimedia projects are complex. and the less reworking and rearranging will be required midstream.You may discover that by breaking the rules. . The more time you spend getting a handle on your project by defining its content and structure in the beginning the faster you can later build it. Think it through before you start! Your creative ideas and trails will grow into screens and buttons and your proof of concept will help you test whether your ideas will work. and meet the needs of your client or end user. During the development process. technical requirements and audience preferences. developers to immediately move into production-jumping in before planning. work properly on the intended delivery platforms. with regular collective review sessions Each stage is designed to refine the project with attention to the client's needs. you can invent something terrific! 2.

The people responsible for editing the project turn the various pieces into a cohesive product. Depending on the scope of the project. and any production notes. imagery. For projects with a large .Planning Meeting A planning meeting is a crucial part of the multimedia development process. text for voiceovers and on-screen titles. photography or image collection. It guides the process. During the meeting. it creates a shared vision for everyone working on the project. Story Boarding A multimedia project usually includes multiple pieces: audio. taking into consideration the time constraints. The text hits the main points of the project and uses language that appeals to the audience in jargon. web design. Script Writing Most multimedia projects have a story behind them. a story board panel for a scene includes a sketch of the visual elements. information design. they create graphics. Story boarding ties everything together. the people in charge of the background story write a script. bringing together the team. The meeting may include a discussion of the target audience and how each division can help support the overarching goal. creative brief or outline. Designing During the design stage. pieces of the project may be edited separately. story line and creative specifications. the design stage might include graphic design. tone and style. the project manager communicates the major goals and lays out the milestones. designers take over the visual aspects of the project to determine how it looks and feels. Depending on the project. The meeting usually kicks off a project. After the initial meeting. Design is always done with an eye toward the audience Editing Editing is one of the most involved and complex stages of the multimedia development process. the voiceover or title text. keeps everyone in check and gives structure to the project. Using the notes from the storyboard. design the navigation and give direction to photographers and videographers regarding the correct shots. video.

The production staff gathers all of the edited assets in one place and puts them together in a logical sequence. a minute of final video can take hours of editing. a company may engage in user testing as part of production. To ensure that a project has the desired impact on the target audience. test members of the audience use the multimedia piece while team members observe. Production The production stage is when all the parts of a multimedia project come together. both internally and with the client. editing is often the longest stage of the process. During this stage.amount of video. The rough draft is then put through rounds of review and final edits. the project goes out for distribution. After user testing. Depending on the goals of the project. The editing stage usually involves internal review iterations and may also include rounds of client review and editing. using the story board as a guide. Once the team and clients are satisfied. there are usually further adjustments to the project. . the staff might observe users' reactions or have them answer questions to see if the project hits the right marks.