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PROGRAM
BSc IT
SEMESTER
SIXTH
SUBJECT CODE & NAME
BT9403, Virtual Reality
Qus:1 With the help of block diagram explain Convolvotron.
Answer: Once a users HRTF is experimentally determined, it is possible to take any sound,
apply the pinnal transforms as finite impulse response (FIR) filters, and play back the sound
to the same user over a headset. The user then has the sensation of hearing that sound as
coming from a virtual speaker placed in space accordingly. This signal processing technique,
called convolving, was

Qus:2 Explain haptic feedback and sensing.


Answer: The last category of I/O devices discussed in this unit is haptic interfaces. Named
after the Greek term hapthai (meaning touch), they convey important sensorial information
that helps users achieve tactile identification of virtual objects in the environment and move
these objects to perform a task. When added to the visual and 3D audio feedback previously
discussed, haptic feedback greatly improves simulation realism. It becomes mandatory
wherever the visual

Qus:3 Write short notes on:


multiple pipeline synchronization.
distributed VR engine
Answer: multiple pipeline synchronization
Whether multiple graphics pipelines are part of a single computer or of multiple cooperating
ones, the output images need to be synchronized. This is especially true for tiled displays,
where lack of synchronization can lead to disturbing visual artifacts. If the side-by-side
displays are CRTs (as is the

Qus:4 Explain the first stage of haptic rendering.


Answer: The first stage of haptic rendering (and thus physical modeling) is collision
detection which

Qus:5 Expalin the process of automatic cell segmentation.


Answer: This process partitions the virtual world into smaller universes, or cells. Only
objects within the current universe are rendered, thus reducing complexity significantly. This
approach is illustrated in Figure. This segmentation method is ideal for architectural modeling
of large buildings (rather than a single auditorium). In this case most of the model does not
contribute at all to any given image. The set of polygons that appears in each view changes
slowly as

Qus:6 What are the advantages of stereopsis?


Answer: With complex images it has been found that subjects could easily use stereopsis to
enhance 3-D spatial judgments when monocular depth cues were ambiguous. Depth cues
additively interact with each other to get more vivid 3-D representation. Stereopsis appears to
be a compelling depth cue except when in conflict with motion or occlusion. It has certain
advantage

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