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A Career in the Gaming Industry Digital Design Name:

Period:

IT-IDT-2. Explore, research, and present findings on positions and career paths in technology and
the impact of technology on chosen career area.
Resources:
Internet : http://www.bls.gov/careeroutlook/2011/fall/art01.pdf &
http://www.bls.gov/careeroutlook/2000/Summer/art01.pdf
Work for Play: Careers in Video Game Development, Fall 2011, Occupational Outlook Quarterly
Working So Others Can Play: Jobs in Video Game Development, Summer 2000, Occupational
Outlook Quarterly
Question Answer

Identify at least 4 career paths in the game


industry and at least one example of what you
might do.

Identify the working conditions in the gaming


industry? (minimum 2)

Identify the beginning and experienced earnings of


a game programmer or designer? Are they paid by
the hour or project?
Find current salaries.

Do people work in teams or individually?

How long does it take to create a video game?

What happens during Post-production?

What programming language is often used to create


video games?

Identify at least 3 colleges (and locations) that offer


programs in gaming. Identify the majors or areas of
study available at each.
Identify 2 Game Design companies in the Southeast.
Where are they located and what jobs are available?

Identify a software program that would be used to


create 3D animations

Identify a helpful book for learning to program


games.

Identify a one popular gaming magazine (or online


blog).

Matching -- Skills Needed

Answer Skill Career


Math, programming, physics, trig, A. Artist
problem solving, long attention span,
self-directed, dedication
B. Game Tester
Drawing, color theory, creativity,
familiarity with a variety of
computer drawing and 3D
rendering software packages.
C. Game Designer
Long attention span, ability to
communicate effectively, good
memory, excellent hand and eye
coordination, detail oriented.
D. Sound and Music Specialist
People skills, organization,
communication.
E. Programmer
Creativity knowledge of MIDI and
sound theory, and familiarity with a
variety of music programs.
F. Producer
Creativity, marketable ideas, knows
how to make a game challenging
and fun to play.

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