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STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA

8 8
3d6 GENERATE ABILITIES
8 8
EXPORT
RESET SHEET
ACCEPT SCORES RESET GENERATOR 8 8 IMPORT

Wizard 5 None 0 5 Entertainer


Class & Level Background
Gnome Forest Gnome +1 DEX, +2 INT Chaotic Good
Race Subrace Race Ability bonus Alignment
Gorath the Blackbird of Beren clan 7,370 14000 Marino
Character Name Experience Points XP Next Level Players Name
Base Race Misc. Misc. Jack of All Trades: Remarkable Athlete: CLEAR BASICS

5 0 14 STRENGTH 3 PROFICIENCY BONUS 3 INITIATIVE


19 ____
4 Saving Throw 0 Alert (feat):
CLEAR HP
Medium armor master (feat):
4 ____
4 Athletics 0
16 ARMOR CLASS CLEAR AC
Ench. Max. S.T. AC Weight
31
HIT POINTS MAXIMUM __________
DEXTERITY
AC
Bonus DEX Bonus Bonus [lb]

15 1 0 Mage Armor 0 13 3 0 31
16 ____
3 Saving Throw 0
None 0 0 0
3 ____
6 Acrobatics 0 0 0 0 HEAL CURRENT
CURRENT HP HIT POINTS
TEMPORARY HP

____
3 Sleight of Hand 0 0 0 0
____
3 Stealth e 0 ARMOR, SHIELD, PROTECTIONS HP = (6+5+3+4+3)+10 = 31

14 0 0 CONSTITUTION
14 ____
2 Saving Throw 0 ADV. on all INT, WIS and TEMPORARY HIT POINTS
CONDITIONS MISC.

2 CHA S.T. vs magic


HIT DICE MAXIMUM ____________
5d6
15 2 1 INTELLIGENCE
18 ____
7 Saving Throw 0
CLEAR HD HIT DICE SPENT
4 ____
7 Arcana 0
____
4 History 0 Successes Failed

____
7 Investigation 0 ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES
LINES OFF

____
4 Nature 0 CLEAR WEAPON
4 Religion
____ 0 Weapon Attack Damage/Type Range Weight

WISDOM
Dagger +7 1d4+4 Piercing 20/60 1
12 0 0
Finesse, light, thrown (range 20/60)
12 ____
4 Saving Throw 0

____
1 1 Animal Handling 0 Dagger offhand (od kobolda) +7 1d4 Piercing 20/60 1
____
1 Insight 0 Finesse, light, thrown (range 20/60)
SANITY
____
1 Medicine 0
Quarterstaff +1 +8 1d8+5 with 2-H 4
1 Perception
____ 0
Versatile (1d8)
____
1 Survival 0
0
12 0 0 CHARISMA
12 ____
1 Saving Throw 0
0
____
11 Deception 0

HONOR ____
1 Intimidation 0
____
4 Performance 0
____
1 Persuasion 0

Proficient | Expertise | e Armor penalty


CLEAR STATS WEAPONS & AMMUNITIONS
Passive Passive
Perc. Invest.

11 17 PASSIVE PERCEPTION
PASSIVE WISDOM (PERCEPTION)
/ INVESTIGATION USES SPENT

Observant (feat): Adv. - Perc. Adv. - Invest.


Arcane Recovery - recover 1/2lvl spell slots round up. 3 slot 1/day
Dis. - Perc. Dis. - Invest.
Pearl of power - regain one expended spell slot up to 3rd. Action

INSPIRATION HERO POINTS

CLEAR SENSES

VISION

Darkvision 60ft

SPEED
base hour day
25 Normal Normal
(3 mph) (24 mph)

special movement
Refresh after short/long rest |
Refresh after long rest | Use
CLEAR FEATURES
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat

D&D 5th Edition Character sheet by Dragons Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 1
Auto-calculation fillable form created by MadBeard | v.1.14 April 2015 | <themarinx@gmail.com>
Armor: Light | Medium | Heavy Character creation date
Shields || Weapons: Simple | Martial Place and date of birth

Daggers, darts, slings, Deity and Domain Tymora


quarterstaffs, light crossbows
Age 43 years Gender Male
Pan flute Height 3' 2" (95 cm) Weight 38 lb (19kg)
Disguise kit Size Small Hair Black curly hair
Eyes Amber-Brown Skin Tan
Appearance
LINES OFF PROFICIENCIES CLEAR PROFICIENCIES

Common [common]

Gnomish [dwarvish]
Personality traits Fond of making pranks at everyone.
Nobody stays angry at me or around me for long, since I can defuse any amount of tension.
Draconic [draconic]
I know a story relevant to almost every situation.
Primordial [dwarvish]
Ideals
LINES ON LANGUAGES CLEAR LANGUAGES
Creativity. The world is in need of new ideas and bold action. (Chaotic)
Honesty. Art should reflect the soul; it should come from within and reveal who we really are (Any)
Ritual Casting
Bonds Dragons and Cultist destroyed my village. I was only survivor. Now I want revenge.
Arcane recovery: 1/day (short
Bond to my friends.
rest) recover 1/2lvl spellslots -
round up)
Arcane tradition: School of Flaws
Conjuration I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble.
Conjuration savant: 1/2 cost Curiosity
and time for Conjuration Friends and allies
Minor Conjuration

Enemies Evil dragons, dragon cultists, kobolds

Background/other

RACE & CLASS FEATURES


CLASS FEATURES CHARACTER DATA
LINES OFF CLEAR FEATURES
CLEAR DATA

RACE TRAITS

1. Linguist Ability score. +1 to DEX, +2 to INT.


4. Spell Sniper (Fire bolt learn) Age. Gnomes mature at the same rate
humans do, and most are expected to settle
down into an adult life by around age 40. They
can live 350 to almost 500 years.
Size. Small (3 to 4 ft tall, weight 40 lb
average).
Speed. Walking 25 ft.
Darkvision 60 feet.
Gnome Cunning. You have advantage on all
Intelligence, Wisdom, and Charisma S.T. vs
magic.
Languages. Common and Gnomish.
Natural Illusionist. You know the Minor illusion
cantrip. Intelligence is your spellcasting ability
for it.
Speak with Small Beasts. Through sounds
and gestures, you can communicate simple
ideas with Small or smaller beasts.

LINES OFF FEATS CLEAR FEATS


LINES OFF
RACENOTES
TRAITS CHARACTER PORTRAIT
CLEAR PORTRAIT

D&D 5th Edition Character sheet by Dragons Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 2
Auto-calculation fillable form created by MadBeard | v.1.14 April 2015 | <themarinx@gmail.com>
Item D B P H
_____
Platinum piece (pp) Weight: 0.00
Travelers Clothes 4 0 0 0
Gold piece (gp) 4 Weight: 0.08
Spellbook 0 3 0 0
Electrum piece (ep) Weight: 0.00
Belt Pouch 0 0 0 0
Silver piece (sp) 32 Weight: 0.64
Pan Flute 0 2 0 0
Copper piece (cp) Weight: 0.00
Component's pouch 2 0 0 0
Weight: 0.00
Backpack 5 0 0 0
Weight: 0.00
Bedroll 0 7 0 0 1pp=10gp | 1gp=2ep | 1ep=5sp | 1sp=10cp || Weight: 50 pieces =1 lb.
Lock of Hair from Breena 0 0 0 0 COINS
Tinderbox 1 0 0 0
Rations x4 0 2 0 0
Waterskin 0 5 0 0
Green Cloak 1 0 0 0
Ink and pen 0 0 0 0
10 parchments 0 0 0 0
Book of Lore (Old stories) 0 0 0 0
Small knife 0 0 0 0
LINES OFF GEMS AND JEWELERY
Costume of knight for me and squirrel 0 0 0 0
Measuring tape 0 0 0 0 Where How much When

Silk rope 50 ft 0 0 0 0 Brunar lended me 118 GP waterdeep


Lute 0 0 0 0
First Aid kit 0 0 0 0
Empty book (Monster manual) 0 0 0 0
Anti-flamebeard cream 0 0 0 0
Dagger x4 0 0 0 0
Loaned, deposited or received values or goods
Dragon cult books 0 0 0 0
CLEAR VALUABLES
Anatomy and necromancy books 0 0 0 0 VALUABLES

Vial full of sulfur 0 0 0 0


Spellbok from Dragospear castle 0 0 0 0 Squirrel (Familiar) Squirre
0 0 0 0 Stage name: Sir Gnomealot and his Squirre
0 0 0 0 Mastiff - riding dog - Floky
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
Pearl of power (attune) 0 0 0 0
Belt of Ogre power (attune) 0 0 0 0
Wand of magic missiles 0 0 0 0
Bag of tricks (tan) 0 0 0 0
Gloves of Missile Snaring (attune) 0 0 0 0
Pearl 100 GP for identify 0 0 0 0
Potion of healing x3 0 0 0 0
Components for writing spells 450 GP 0 0 0 0 LINES OFF MOUNT

Total Weight 13.00 19.00 0.00 0.00


Each size category above Medium x2, Tiny creatures
Total weight on Character 38.72 PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING LIFT
D Donned Include Coins weight in Total weight sum?
30 lb.)
B Backpack (max ______ Yes 95 190 285 570
6 Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P Belt Pouch (n. ____; max ______ lb.) Include weight in Total weight sum?
Barbarian:
___ Horse (saddlebags) (n. ____; max ______ lb.)
H _________________________ No Speed 10 ft. Spd. 20ft. | Disadvantage on Aspect of the Bear
Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CLEAR EQUIPMENT
CARRYING CAPACITY
D&D 5th Edition Character sheet by Dragons Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 3
Auto-calculation fillable form created by MadBeard | v.1.14 April 2015 | <themarinx@gmail.com>
CLEAR SPELLCASTING

SPELL SAVE DC

15
SPELL SLOTS
4 3 2 SORCERY POINTS
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL

N PREPARED
SPELLS USED SLOTS

9 Spell Attack
Class 1
Spell Attack
Class 2 Ability Class 1 Ability Class 2
POINTS USED
Spell attack mod: 7 SPELLCASTING ABILITY __________
INT

Charm Person (V, S) Comprehend language (ritual, V, S, M)


Invisibility (V, S, M)
Detect Magic (ritual. V, S) Alarm (ritual, V, S, M) Web (V, S, M)

Mage Armor (V, S, M) Disguise self (V, S)
See Invisibility (V, S, M)
Sleep (V, S, M) Grease (V, S, M) -pending Alter Self (V, S)
Unseen Servant (ritual, V, S) Feather Fall (V, M) Spider Climb (V, S)
Magic Missile (V, S) Expeditious Retreat (V,S) - pending
Misty Step (V) - bonus

Burning Hands (V, S)
Mirror Image (V, S)
Find Familiar (ritual, V, S, M) Darkvision (V, S, M) -pending
Tenser's F. D. (ritual, V, S, M) Knock (V)
Identify (V,S,M pearl ritual)
Ray of Sickness (V, S)
1st LEVEL CLEAR 1st LEVEL 2nd LEVEL CLEAR 2nd LEVEL

Stinking Cloud (V, S, M)



Fireball (V, S, M)

Dispel Magic (V, S)
Leo. Tiny Hut (ritual, V, S, M)

Fly (V, S, M)

3rd LEVEL CLEAR 3rd LEVEL 4th LEVEL CLEAR 4th LEVEL

5th LEVEL CLEAR 5th LEVEL 6th LEVEL CLEAR 6th LEVEL

7th LEVEL CLEAR 7th LEVEL 8th LEVEL CLEAR 8th LEVEL

Acid Splash (V, S )


Mage Hand (V, S )
Minor Illusion (S, M)
Prestidigitation (V, S )
Message (V,S, M)
Fire Bolt (V, S)

9th LEVEL CLEAR 9th LEVEL CANTRIPS CLEAR CANTRIPS

D&D 5th Edition Character sheet by Dragons Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 4
Auto-calculation fillable form created by MadBeard | v.1.14 April 2015 | <themarinx@gmail.com>

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