An Introduction To Client Server Computing By Chandra Yadav Subhash

Client/Server computing is new technology that yields solutions to many data
management problems faced by modern organizations. The term Client/Server is
used to describe a computing model for the development of computerized systems.
This model is based on distribution of functions between two types of independent
and autonomous processes: Server and Client. A Client is any process that requests
specific services from the server process. A Server is a process that provides
requested services for the Client. Client and Server processes can reside in same
computer or in different computers linked by a network.

When Client and Server processes reside on two or more independent computers on
a network, the Server can provide services for more than one Client. In addition, a
client can request services from several servers on the network without regard to
the location or the physical characteristics of the computer in which the Server
process resides. The network ties the server and client together, providing the
medium through which the clients and the server communicate.

Bibliographic information

QR code for Introduction To Client Sever Computing

Title Introduction To Client Sever Computing

Author Chandra Yadav Subhash

Publisher New Age International, 2009

ISBN 8122426891, 9788122426892

Length 212 page

2. Server Management edited by Gilbert Held 1943
3. Auerbach
4. Boca raton London new york Washington D.C

The client/server model is the most common form of network architecture used in
data communications today, and its popularity can be seen in the phenomenal
expansion of the World Wide Web. A dictionary definition of a client is a system or a
program that requests the activity of one or more other systems or programs, called
servers, to accomplish specific tasks. A server is a system or program that receives
requests from one or more client systems or programs to perform activities that
allow the client to accomplish certain tasks.
In a client/server environment, the PC or workstation is usually the client. The
client/server concept functionality divides the execution of unit of work between
activities initiated by the end user (client) and resource responses (services) to the
activity request. Client/server is an application of cooperative processing in which
the end-user interaction with the computing environment is through a
programmable workstation that executes some portion of the application (beyond
terminal emulation).