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SINGLY LINKED LIST AIM:To write a ‘C’ program to create a singly linked list implementation. ALGORITHM:1. Start the program. 2. Get the choice from the user. 3. If the choice is to add records, get the data from the user and add them to the list. 4. If the choice is to delete records, get the data to be deleted and delete it from the list. 5. If the choice is to display number of records, count the items in the list and display. 6. If the choice is to search for an item, get the item to be searched and respond yes if the item is found, otherwise no. 7. Terminate the program RESULT:The given program is implemented, executed, tested and verified successfully.

DATA STRUCTURES AND ALGORITHMS LAB

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DOUBLY LINKED LIST AIM:To write a ‘C’ program to create a Doubly linked list implementation. ALGORITHM:1. Start the program. 2. Get the choice from the user. 3. If the choice is to add records, get the data from the user and add them to the list. 4. If the choice is to delete records, get the data to be deleted and delete it from the list. 5. If the choice is to display number of records, count the items in the list and display. 6. If the choice is to search for an item, get the item to be searched and respond yes if the item is found, otherwise no. 7. Terminate the program RESULT:The given program is implemented, executed, tested and verified successfully.

DATA STRUCTURES AND ALGORITHMS LAB

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2. POLYNOMIAL ADDITION AIM:To write a ‘C’ program to represent a polynomial as a linked list and write functions for polynomial addition ALGORITHM:1. Start the program 2. Get the coefficients and powers for the two polynomials to be added. 3. Add the coefficients of the respective powers. 4. Display the added polynomial. 5. Terminate the program.

RESULT:The given program is implemented, executed, tested and verified successfully.

DATA STRUCTURES AND ALGORITHMS LAB

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3. CONVERT INFIX TO POSTFIX EXPRESSION AIM:To write a ‘C’ program to implement stack and use it to convert infix to postfix expression. ALGORITHM:1. Start the program 2. Scan the Infix string from left to right. 3. Initialise an empty stack. 4. If the scannned character is an operand, add it to the Postfix string. If the scanned character is an operator and if the stack is empty Push the character to stack. • If the scanned character is an Operand and the stack is not

empty, compare the precedence of the character with the element on top of the stack (topStack). If topStack has higher precedence over the scanned character Pop the stack else Push the scanned character to stack. Repeat this step as long as stack is not empty and topStack has precedence over the character. Repeat this step till all the characters are scanned. 5. (After all characters are scanned, we have to add any character that the stack may have to the Postfix string.) If stack is not empty add topStack to Postfix string and Pop the stack. Repeat this step as long as stack is not empty. 6. Return the Postfix string. 7. Terminate the program.

RESULT:The given program is implemented, executed, tested and verified successfully.

DATA STRUCTURES AND ALGORITHMS LAB

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4. IMPLEMENT ARRAY BASED CIRCULAR QUEUE AIM:To write a ‘C’ program to implement array based circular queue and use it to simulate a producer-consumer problem ALGORITHM:1. Start the program 2. To insert an element, Step-i: If "rear" of the queue is pointing to the last position then go to step-ii or else step-iii Step-ii: make the "rear" value as 0 Step-iii: increment the "rear" value by one Step-iv: a. if the "front" points where "rear" is pointing and the queue holds a not NULL value for it, then its a "queue overflow" state, so quit; else go to step-b b. insert the new value for the queue position pointed by the "rear" 3. To delete the particular item from circular queue Step-i: If the queue is empty then say "empty queue" and quit; else continue Step-ii: Delete the "front" element Step-iii: If the "front" is pointing to the last position of the queue then step-iv else step-v Step-iv: Make the "front" point to the first position in the queue and quit Step-v: Increment the "front" position by one 4. Terminate the program.

RESULT:The given program is implemented, executed, tested and verified successfully.

DATA STRUCTURES AND ALGORITHMS LAB

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5. IMPLEMENTATION OF TREE TRAVERSALS AIM:To write a ‘C’ program to implement an expression tree. Produce its pre-order, in-order, and post-order traversals.

ALGORITHM:Step 1: Start the process. Step 2: Initialize and declare variables. Step 3: Enter the choice. Inorder / Preorder / Postorder. Step 4: If choice is Inorder then o Traverse the left subtree in inorder. o Process the root node. o Traverse the right subtree in inorder. Step 5: If choice is Preorder then o Process the root node. o Traverse the left subtree in preorder. o Traverse the right subtree in preorder. Step 6: If choice is postorder then o Traverse the left subtree in postorder. o Traverse the right subtree in postorder. o Process the root node. Step7: Print the Inorder / Preorder / Postorder traversal. Step 8: Stop the process.

DATA STRUCTURES AND ALGORITHMS LAB

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6. IMPLEMENT BINARY SEARCH TREE AIM:To write a ‘C’ program to implement binary search tree.

ALGORITHM:Step 1: Start the process. Step 2: Initialize and declare variables. Step 3: Construct the Tree Step 4: Data values are given which we call a key and a binary search tree

Step 5: To

search for the key in the given binary search tree, start with the root node and Compare the key with the data value of the root node. If they match, return the root pointer. the key is less than the data value of the root node, repeat the process by using the left subtree.

Step 6: If

Step 7: Otherwise, repeat the same process with the right subtree until either a match is found or the subtree under consideration becomes an empty tree. Step 8: Terminate

DATA STRUCTURES AND ALGORITHMS LAB

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7. IMPLEMENTATION OF PRIORITY QUEUE USING HEAPS AIM:To implement priority queue using heaps. ALGORITHM:Step 1: Start the Program Step 2: heap is a binary tree with two important properties: • For any node n other than the root, n.key >= n.parent.key. In other words, the parent always has more priority than its children. • If the heap has height h, the first h−1 levels are full, and on the last level the nodes are all packed to the left. Step 4: implement the queue as a linked list, the element with most priority will be the first element of the list, so retrieving the content as well as removing this element are both O(1) operations. However, inserting a new object in its right position requires traversing the list element by element, which is an O(n) operation. Step 3: Insert Element in Queue void insert (Object o, int priority) - inserts in the queue the specified object with the specified priority Algorithm insert (Object o, int priority) Input: An object and the corresponding priority Output: The object is inserted in the heap with the corresponding priority lastNode getLast() //get the position at which to insert lastNode.setKey(priority) lastnode.setContent(o) n lastNode while n.getParent()! = null and n.getParent().getKey() > priority swap(n,n.getParent()) Step 4: Object DeleteMin() - removes from the queue the object with most priority Algorithm removeMin() lastNode <- getLast() value lastNode.getContent() swap(lastNode, root) update lastNode return value

DATA STRUCTURES AND ALGORITHMS LAB

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8. IMPLEMENT HASHING TECHNIQUES AIM:To Implement the hashing techniques ALGORITHM:1. Start the program 2. Get the array size. 3. Get the elements of the array. 4. Get the key value of the element to be searched. 5. Find the position of the element by taking the remainder of the division of the array size by the key. 6. Print the element in that position. 7. Terminate the program.

DATA STRUCTURES AND ALGORITHMS LAB

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9. IMPLEMENTATION OF DIJKSTRA'S ALGORITHM USING PRIORITY QUEUES AIM:To implement Dijkstra's algorithm using priority queues. ALGORITHM:1. Assign to every node a distance value. Set it to zero for our initial node and to infinity for all other nodes. 2. Mark all nodes as unvisited. Set initial node as current. 3. For current node, consider all its unvisited neighbors and calculate their distance (from the initial node). For example, if current node (A) has distance of 6, and an edge connecting it with another node (B) is 2, the distance to B through A will be 6+2=8. If this distance is less than the previously recorded distance (infinity in the beginning, zero for the initial node), overwrite the distance. 4. When we are done considering all neighbors of the current node, mark it as visited. A visited node will not be checked ever again; its distance recorded now is final and minimal. 5. Set the unvisited node with the smallest distance (from the initial node) as the next "current node" and continue from step 3 . 1 2 3 4 5 6 function Dijkstra(Graph, source): for each vertex v in Graph: dist[v] := infinity previous[v] := undefined dist[source] := 0 // Initializations

// Unknown distance function from source to v // Previous node in optimal path from source // Distance from source to source

Q := the set of all nodes in Graph // All nodes in the graph are unoptimized - thus are in Q

7 8

while Q is not empty:

// The main loop

u := vertex in Q with smallest dist[]

DATA STRUCTURES AND ALGORITHMS LAB

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9 10 11 12 13 14 15 16 17

if dist[u] = infinity: break remove u from Q for each neighbor v of u: // where v has not yet been removed from Q. // all remaining vertices are inaccessible

alt := dist[u] + dist_between(u, v) if alt < dist[v]: dist[v] := alt previous[v] := u return previous [] // Relax (u,v,a)

DATA STRUCTURES AND ALGORITHMS LAB

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11. IMPLEMENTATION OF BACKTRACKING ALGORITHM FOR KNAPSACK PROBLEM AIM:To implement backtracking algorithm for Knapsack problem. ALGORITHM:function backtracking (current depth) if solution is valid return / print the solution else for each element from A[] source array let X[current depth] ß element if possible candidate (current depth + 1) backtracking (current depth + 1) end if end for end if end function (OR) Procedure knapsack: Initialize root; PQ <- root; max_cost := root.cost; while PQ not equal do current <- PQ; if (current.bound > max_cost) then create left_child := next item; if (left_child.cost > max_cost) max_cost := left_child.cost; update best_solution; end if; if (left_child.bound > max_cost) PQ <- left_child; end if; create right_child; // it skips packing the next item if (right_child.bound > max_cost) PQ <- right_child;

DATA STRUCTURES AND ALGORITHMS LAB

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end if; end if; end while; return best_solution and its cost; end procedure;

12. DOUBLY LINKED LIST AIM:To write a ‘C’ program to create a Doubly linked list implementation. ALGORITHM:1. Start the program. 2. Get the choice from the user. 3. If the choice is to add records, get the data from the user and add them to the list. 4. If the choice is to delete records, get the data to be deleted and delete it from the list. 5. If the choice is to display number of records, count the items in the list and display. 6. If the choice is to search for an item, get the item to be searched and respond yes if the item is found, otherwise no. 7. Terminate the program

DATA STRUCTURES AND ALGORITHMS LAB

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RESULT:The given program is implemented, executed, tested and verified successfully.

13. IMPLEMENTATION OF PRIORITY QUEUE USING HEAPS AIM:To implement priority queue using heaps. ALGORITHM:Step 1: Start the Program Step 2: heap is a binary tree with two important properties: • For any node n other than the root, n.key >= n.parent.key. In other words, the

DATA STRUCTURES AND ALGORITHMS LAB

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parent always has more priority than its children. • If the heap has height h, the first h−1 levels are full, and on the last level the nodes are all packed to the left. Step 4: implement the queue as a linked list, the element with most priority will be the first element of the list, so retrieving the content as well as removing this element are both O(1) operations. However, inserting a new object in its right position requires traversing the list element by element, which is an O(n) operation. Step 3: Insert Element in Queue void insert (Object o, int priority) - inserts in the queue the specified object with the specified priority Algorithm insert (Object o, int priority) Input: An object and the corresponding priority Output: The object is inserted in the heap with the corresponding priority lastNode getLast() //get the position at which to insert lastNode.setKey(priority) lastnode.setContent(o) n lastNode while n.getParent()! = null and n.getParent().getKey() > priority swap(n,n.getParent()) Step 4: Object DeleteMin() - removes from the queue the object with most priority Algorithm removeMin() lastNode <- getLast() value lastNode.getContent() swap(lastNode, root) update lastNode return value

DATA STRUCTURES AND ALGORITHMS LAB

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