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K2 Engine start up...


[2010/14/07]
[19:49:47]
[1.0.6.0]
[wac i686]
[UNICODE] [SECURE CRT]
Build date: Jul 2 2010 22:46:41
libxml2 version: 20702
Command line:
Executing "~/startup.cfg"
Executing "~/login.cfg"
Executing "/init.cfg"
CConsole::DoCommand() - Unknown identifier: '+'
Loading StringTable '/stringtables/interface.str'
CFileManager::GetFile() [/stringtables/stringtables/interface_en.str] - Invalid
file type
Network Initialization
Host is: joshua-computer
Local IP # 1: 192.168.1.105
Loading StringTable '/stringtables/chat_sounds.str'
CFileManager::GetFile() [/stringtables/stringtables/chat_sounds.str] - Invalid f
ile type
CFileManager::GetFile() [~/recentlyplayed.xml] - Invalid file type
CFileManager::GetFile() [~/notes.txt] - Invalid file type
Using DirectSound for sound output.
FMOD found 1 sound drivers:
0: Realtek HD Audio output
Using driver 0: Realtek HD Audio output
FMOD found 1 sound recording drivers:
0: Realtek HD Audio Input
Using recording driver 0: Realtek HD Audio Input
Speaker mode set to Stereo
Loaded FMOD version: 4.22.03
Created CSocket "VoiceManager"
[VoiceManager] Initializing...
[VoiceManager] Attempting to open port: 0
[VoiceManager] Successfully opened port: 1129
Using png library version 10400
---------------------------------------------------------
CVid::StartDriver():
Found 1 video adapters
[0] - ATI Radeon HD 4800 Series
Name: \\.\DISPLAY1
Driver: ati2dvag.dll
Version: 6.14.10.7050
Vendor ID: 0x00001002
Device ID: 0x00009442
SubSys ID: 0x05021002
Revision: 0x00000000
D3D mode 1: Width: 800, Height: 600, Bpp: 16, Refresh rate: 56
D3D mode 2: Width: 800, Height: 600, Bpp: 16, Refresh rate: 60
D3D mode 3: Width: 800, Height: 600, Bpp: 16, Refresh rate: 70
D3D mode 4: Width: 800, Height: 600, Bpp: 16, Refresh rate: 72
D3D mode 5: Width: 800, Height: 600, Bpp: 16, Refresh rate: 75
D3D mode 6: Width: 800, Height: 600, Bpp: 32, Refresh rate: 56
D3D mode 7: Width: 800, Height: 600, Bpp: 32, Refresh rate: 60
D3D mode 8: Width: 800, Height: 600, Bpp: 32, Refresh rate: 70
D3D mode 9: Width: 800, Height: 600, Bpp: 32, Refresh rate: 72
D3D mode 10: Width: 800, Height: 600, Bpp: 32, Refresh rate: 75
D3D mode 11: Width: 1024, Height: 768, Bpp: 16, Refresh rate: 60
D3D mode 12: Width: 1024, Height: 768, Bpp: 16, Refresh rate: 70
D3D mode 13: Width: 1024, Height: 768, Bpp: 16, Refresh rate: 72
D3D mode 14: Width: 1024, Height: 768, Bpp: 16, Refresh rate: 75
D3D mode 15: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 60
D3D mode 16: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 70
D3D mode 17: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 72
D3D mode 18: Width: 1024, Height: 768, Bpp: 32, Refresh rate: 75
D3D mode 19: Width: 1152, Height: 864, Bpp: 16, Refresh rate: 60
D3D mode 20: Width: 1152, Height: 864, Bpp: 16, Refresh rate: 70
D3D mode 21: Width: 1152, Height: 864, Bpp: 16, Refresh rate: 75
D3D mode 22: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 60
D3D mode 23: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 70
D3D mode 24: Width: 1152, Height: 864, Bpp: 32, Refresh rate: 75
D3D mode 25: Width: 1280, Height: 720, Bpp: 16, Refresh rate: 59
D3D mode 26: Width: 1280, Height: 720, Bpp: 16, Refresh rate: 60
D3D mode 27: Width: 1280, Height: 720, Bpp: 16, Refresh rate: 75
D3D mode 28: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 59
D3D mode 29: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 60
D3D mode 30: Width: 1280, Height: 720, Bpp: 32, Refresh rate: 75
D3D mode 31: Width: 1280, Height: 768, Bpp: 16, Refresh rate: 56
D3D mode 32: Width: 1280, Height: 768, Bpp: 16, Refresh rate: 60
D3D mode 33: Width: 1280, Height: 768, Bpp: 16, Refresh rate: 75
D3D mode 34: Width: 1280, Height: 768, Bpp: 32, Refresh rate: 56
D3D mode 35: Width: 1280, Height: 768, Bpp: 32, Refresh rate: 60
D3D mode 36: Width: 1280, Height: 768, Bpp: 32, Refresh rate: 75
D3D mode 37: Width: 1280, Height: 800, Bpp: 16, Refresh rate: 60
D3D mode 38: Width: 1280, Height: 800, Bpp: 16, Refresh rate: 75
D3D mode 39: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 60
D3D mode 40: Width: 1280, Height: 800, Bpp: 32, Refresh rate: 75
D3D mode 41: Width: 1280, Height: 960, Bpp: 16, Refresh rate: 60
D3D mode 42: Width: 1280, Height: 960, Bpp: 16, Refresh rate: 70
D3D mode 43: Width: 1280, Height: 960, Bpp: 16, Refresh rate: 72
D3D mode 44: Width: 1280, Height: 960, Bpp: 16, Refresh rate: 75
D3D mode 45: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 60
D3D mode 46: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 70
D3D mode 47: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 72
D3D mode 48: Width: 1280, Height: 960, Bpp: 32, Refresh rate: 75
D3D mode 49: Width: 1280, Height: 1024, Bpp: 16, Refresh rate: 60
D3D mode 50: Width: 1280, Height: 1024, Bpp: 16, Refresh rate: 70
D3D mode 51: Width: 1280, Height: 1024, Bpp: 16, Refresh rate: 75
D3D mode 52: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 60
D3D mode 53: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 70
D3D mode 54: Width: 1280, Height: 1024, Bpp: 32, Refresh rate: 75
Starting Direct3D
Using Direct3D exclusive mode
Creating pure hardware transform and lighting device
DXT1 supported
DXT2 supported
DXT3 supported
DXT4 supported
DXT5 supported
DepthStencil supported
R32F supported
A8 supported
A8L8 supported
A8R8G8B8 render targets supported
R32F render targets supported
NULL render targets supported
Vertex shader version: vs_3_0
Pixel shader version: ps_3_0
Loading ResourceReference '!skin'
Loading ResourceReference '!sky'
Loading ^gTexture^* '/world/sky/cloud_shadows/cloud_shadows1.tga'
Loading VertexShader 'simple'
Loading cached vertex shader: simple.vsh (vs_3_0)
Loading cached vertex shader: simple.vsh (vs_3_0)
Loading cached vertex shader: simple.vsh (vs_3_0)
Loading PixelShader 'simple'
Loading cached pixel shader: simple.psh (ps_3_0)
Loading VertexShader 'mesh_depth'
Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Loading cached vertex shader: mesh_depth.vsh (vs_3_0)
Loading PixelShader 'mesh_depth'
Loading cached pixel shader: mesh_depth.psh (ps_3_0)
Loading VertexShader 'simple_color_flat'
Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Loading cached vertex shader: simple_color_flat.vsh (vs_3_0)
Loading PixelShader 'simple_color_flat'
Loading cached pixel shader: simple_color_flat.psh (ps_3_0)
Loading VertexShader 'line'
Loading cached vertex shader: line.vsh (vs_3_0)
Skipping duplicate vertex shader: line.vsh (vs_3_0)
Skipping duplicate vertex shader: line.vsh (vs_3_0)
Loading PixelShader 'line'
Skipping duplicate pixel shader: line.psh (ps_3_0)
Loading VertexShader 'gui'
Loading cached vertex shader: gui.vsh (vs_3_0)
Loading PixelShader 'gui'
Loading cached pixel shader: gui.psh (ps_3_0)
Loading PixelShader 'gui_grayscale'
Loading cached pixel shader: gui_grayscale.psh (ps_3_0)
Loading PixelShader 'gui_blur'
Loading cached pixel shader: gui_blur.psh (ps_3_0)
Using Hardware Shadow Map 2048 x 2048
Using A8R8G8B8 Scene Buffer 1280 x 1024
Loading ^gTexture^* '$scene'
Using A8R8G8B8 Post Buffer 1280 x 1024
Loading ^gTexture^* '$postbuffer0'
Loading ^gTexture^* '$postbuffer1'
Loading Material '/core/null/post.material'
Loading ResourceReference '!post_color'
Loading ^970Post effect^*: /core/post/bloom.posteffect
Loading Material '/core/post/bright.material'
Loading VertexShader 'post'
Loading cached vertex shader: post.vsh (vs_3_0)
Skipping duplicate vertex shader: post.vsh (vs_3_0)
Skipping duplicate vertex shader: post.vsh (vs_3_0)
Loading PixelShader 'post_bright'
Loading cached pixel shader: post_bright.psh (ps_3_0)
Loading Material '/core/post/down4.material'
Loading VertexShader 'post_down4'
Loading cached vertex shader: post_down4.vsh (vs_3_0)
Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Skipping duplicate vertex shader: post_down4.vsh (vs_3_0)
Loading PixelShader 'post_down4'
Loading cached pixel shader: post_down4.psh (ps_3_0)
Loading Material '/core/post/bloom_h.material'
Loading VertexShader 'post_blur_h'
Loading cached vertex shader: post_blur_h.vsh (vs_3_0)
Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Skipping duplicate vertex shader: post_blur_h.vsh (vs_3_0)
Loading PixelShader 'post_bloom'
Loading cached pixel shader: post_bloom.psh (ps_3_0)
Loading Material '/core/post/bloom_v.material'
Loading VertexShader 'post_blur_v'
Loading cached vertex shader: post_blur_v.vsh (vs_3_0)
Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Skipping duplicate vertex shader: post_blur_v.vsh (vs_3_0)
Loading Material '/core/post/up4_combine_add.material'
Loading VertexShader 'post_up4'
Loading cached vertex shader: post_up4.vsh (vs_3_0)
Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Skipping duplicate vertex shader: post_up4.vsh (vs_3_0)
Loading PixelShader 'post'
Loading cached pixel shader: post.psh (ps_3_0)
Initializing SpeedTree rendering
Direct3D initialization successful
Using mode 0: 1280x1024x32
Loading VertexShader 'mesh_shadow'
Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Skipping duplicate vertex shader: mesh_shadow.vsh (vs_3_0)
Loading PixelShader 'mesh_shadow'
Loading cached pixel shader: mesh_shadow.psh (ps_3_0)
Loading VertexShader 'mesh_color'
Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Loading PixelShader 'mesh_color'
Loading cached pixel shader: mesh_color.psh (ps_3_0)
Loading ^gTexture^* '$yellow_checker'
Loading ^gTexture^* '$flat'
Loading ^gTexture^* '$white'
Loading ^gTexture^* '$black'
Loading ^gTexture^* '$checker'
Loading ^gTexture^* '$invis'
Loading Model '/core/null/null.mdf'
Finished loading model '/core/null/null.mdf'
Loading FontFace '/core/fonts/game.ttf'
family: FrizQuaReg, style: Regular, glyphs: 249
Loading FontMap 'dyn_6'
Loading ^gTexture^* '*/core/fonts/game.ttf 8 0x0'
Created FontMap: dyn_6 from /core/fonts/game.ttf at 8 pixels.
Loading FontMap 'dyn_7'
Loading ^gTexture^* '*/core/fonts/game.ttf 9 0x0'
Created FontMap: dyn_7 from /core/fonts/game.ttf at 9 pixels.
Loading FontMap 'dyn_8'
Loading ^gTexture^* '*/core/fonts/game.ttf 10 0x0'
Created FontMap: dyn_8 from /core/fonts/game.ttf at 10 pixels.
Loading FontMap 'dyn_9'
Loading ^gTexture^* '*/core/fonts/game.ttf 12 0x0'
Created FontMap: dyn_9 from /core/fonts/game.ttf at 12 pixels.
Loading FontMap 'dyn_10'
Loading ^gTexture^* '*/core/fonts/game.ttf 13 0x0'
Created FontMap: dyn_10 from /core/fonts/game.ttf at 13 pixels.
Loading FontMap 'dyn_11'
Loading ^gTexture^* '*/core/fonts/game.ttf 14 0x0'
Created FontMap: dyn_11 from /core/fonts/game.ttf at 14 pixels.
Loading FontMap 'dyn_12'
Loading ^gTexture^* '*/core/fonts/game.ttf 16 0x0'
Created FontMap: dyn_12 from /core/fonts/game.ttf at 16 pixels.
Loading FontMap 'dyn_14'
Loading ^gTexture^* '*/core/fonts/game.ttf 18 0x0'
Created FontMap: dyn_14 from /core/fonts/game.ttf at 18 pixels.
Loading FontMap 'dyn_16'
Loading ^gTexture^* '*/core/fonts/game.ttf 21 0x0'
Created FontMap: dyn_16 from /core/fonts/game.ttf at 21 pixels.
Loading FontFace '/core/fonts/system.ttf'
family: Bitstream Vera Sans Mono, style: Roman, glyphs: 269
Loading FontMap 'system_small'
Loading ^gTexture^* '*/core/fonts/system.ttf 10 0x0'
Created FontMap: system_small from /core/fonts/system.ttf at 10 pixels.
Loading FontMap 'system_medium'
Loading ^gTexture^* '*/core/fonts/system.ttf 12 0x0'
Created FontMap: system_medium from /core/fonts/system.ttf at 12 pixels.
Loading FontMap 'system_large'
Loading ^gTexture^* '*/core/fonts/system.ttf 22 0x0'
Created FontMap: system_large from /core/fonts/system.ttf at 22 pixels.
Loading FontMap 'littletextpopup'
Created FontMap: littletextpopup from /core/fonts/game.ttf at 21 pixels.
Loading ^079Cursor^*: /core/cursors/arrow.cursor
Loading ^mBitmap^* '/core/cursors/arrow.tga'
/core/cursors/arrow.tga - 4096 bytes (RGBA)
Loading ^gTexture^* '$alphagrad'
Loading ^gTexture^* '/textures/logo.tga'
Loading ^gTexture^* '/core/textures/console_blank.tga'
Loading StringTable '/stringtables/client_messages.str'
CFileManager::GetFile() [/stringtables/stringtables/client_messages_en.str] - In
valid file type
Created CSocket "Server list"
[Server list] Initializing...
[Server list] Attempting to open port: 0
[Server list] Successfully opened port: 1130
Loading StringTable '/world/terrain/TerrainTypes.str'
Started client "Heroes of Newerth - Game Client" version 1.0
Loading ResourceReference '!minimap_texture'
Loading ^079Cursor^*: /core/cursors/arrow_ally.cursor
Loading ^mBitmap^* '/core/cursors/arrow_ally.tga'
/core/cursors/arrow_ally.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/arrow_enemy.cursor
Loading ^mBitmap^* '/core/cursors/arrow_enemy.tga'
/core/cursors/arrow_enemy.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/action_valid.cursor
Loading ^mBitmap^* '/core/cursors/action_valid.tga'
/core/cursors/action_valid.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/action_invalid.cursor
Loading ^mBitmap^* '/core/cursors/action_invalid.tga'
/core/cursors/action_invalid.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/action_ally_valid.cursor
Loading ^mBitmap^* '/core/cursors/action_ally_valid.tga'
/core/cursors/action_ally_valid.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/action_ally_invalid.cursor
Loading ^mBitmap^* '/core/cursors/action_ally_invalid.tga'
/core/cursors/action_ally_invalid.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/action_enemy_valid.cursor
Loading ^mBitmap^* '/core/cursors/action_enemy_valid.tga'
/core/cursors/action_enemy_valid.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/action_enemy_invalid.cursor
Loading ^mBitmap^* '/core/cursors/action_enemy_invalid.tga'
/core/cursors/action_enemy_invalid.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_down.cursor
Loading ^mBitmap^* '/core/cursors/scroll_down.tga'
/core/cursors/scroll_down.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_left.cursor
Loading ^mBitmap^* '/core/cursors/scroll_left.tga'
/core/cursors/scroll_left.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_left_down.cursor
Loading ^mBitmap^* '/core/cursors/scroll_left_down.tga'
/core/cursors/scroll_left_down.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_left_up.cursor
Loading ^mBitmap^* '/core/cursors/scroll_left_up.tga'
/core/cursors/scroll_left_up.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_right.cursor
Loading ^mBitmap^* '/core/cursors/scroll_right.tga'
/core/cursors/scroll_right.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_right_down.cursor
Loading ^mBitmap^* '/core/cursors/scroll_right_down.tga'
/core/cursors/scroll_right_down.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_right_up.cursor
Loading ^mBitmap^* '/core/cursors/scroll_right_up.tga'
/core/cursors/scroll_right_up.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/scroll_up.cursor
Loading ^mBitmap^* '/core/cursors/scroll_up.tga'
/core/cursors/scroll_up.tga - 4096 bytes (RGBA)
Loading ^079Cursor^*: /core/cursors/shop.cursor
Loading ^mBitmap^* '/core/cursors/shop.tga'
/core/cursors/shop.tga - 4096 bytes (RGBA)
Loading StringTable '/stringtables/entities.str'
CFileManager::GetFile() [/stringtables/stringtables/entities_en.str] - Invalid f
ile type
Loading ^mInterface^* '/ui/fe2/main.interface'
Loading ^gTexture^* '/ui/info/backdrop_tr.tga'
Loading ^gTexture^* '/ui/info/backdrop_b.tga'
Loading ^gTexture^* '/ui/info/backdrop_bl.tga'
Loading ^gTexture^* '/ui/info/backdrop_br.tga'
Loading ^gTexture^* '/ui/info/backdrop_c.tga'
Loading ^gTexture^* '/ui/info/backdrop_l.tga'
Loading ^gTexture^* '/ui/info/backdrop_r.tga'
Loading ^gTexture^* '/ui/info/backdrop_t.tga'
Loading ^gTexture^* '/ui/info/backdrop_tl.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_b.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_bl.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_br.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_c.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_l.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_r.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_t.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_tl.tga'
Loading ^gTexture^* '/ui/info/combobox_dropdown_tr.tga'
Loading ^gTexture^* '/ui/fe2/elements/comm_current.tga'
Loading ^gTexture^* '/ui/fe2/elements/garena_logo1.tga'
Loading ^gTexture^* '/ui/fe2/elements/minimize_bar.tga'
Loading ^gTexture^* '/ui/fe2/elements/notification_expand.tga'
Loading ^gTexture^* '/ui/fe2/elements/closex.tga'
Loading ^gTexture^* '/ui/icons/beginner.tga'
Loading ^gTexture^* '/ui/icons/general.tga'
Loading ^gTexture^* '/ui/icons/veteran.tga'
Loading ^gTexture^* '/ui/icons/allheroes.tga'
Loading ^gTexture^* '/ui/icons/deathmatch.tga'
Loading ^gTexture^* '/ui/icons/easymode.tga'
Loading ^gTexture^* '/ui/icons/forcerandom.tga'
Loading ^gTexture^* '/ui/icons/invis.tga'
Loading ^gTexture^* '/ui/icons/more.tga'
Loading ^gTexture^* '/ui/icons/noleaver.tga'
Loading ^gTexture^* '/ui/icons/official.tga'
Loading ^gTexture^* '/ui/icons/official_2.tga'
Loading ^gTexture^* '/ui/icons/shuffleteams.tga'
Loading ^gTexture^* '/ui/icons/autobalance.tga'
Loading ^gTexture^* '/ui/icons/thumbs_up.tga'
Loading ^gTexture^* '/ui/icons/thumbs_down.tga'
Loading ^gTexture^* '/ui/icons/gm.tga'
Loading ^gTexture^* '/ui/icons/ingame.tga'
Loading ^gTexture^* '/ui/icons/ingame_2.tga'
Loading ^gTexture^* '/ui/icons/op.tga'
Loading ^gTexture^* '/ui/icons/s2.tga'
Loading ^gTexture^* '/ui/icons/admin.tga'
Loading ^gTexture^* '/ui/icons/spectator.tga'
Loading ^bSample^* '/shared/sounds/ui/button_click_01.wav'
Loading ^bSample^* '/shared/sounds/ui/button_over_02.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/slide_in.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/slide_out.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/slide_1.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/slide_2.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/slide_3.wav'
Loading ^bSample^* '/shared/sounds/ui/lobby/latch_close.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/iris_close.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/iris_small_close.wav'
Loading ^bSample^* '/shared/sounds/ui/ccpanel/button_over_02.wav'
Loading ^bSample^* '/shared/sounds/ui/ccpanel/button_over_01.wav'
Loading ^bSample^* '/shared/sounds/ui/ccpanel/button_click_02.wav'
Loading ^bSample^* '/shared/sounds/ui/ccpanel/button_click_01.wav'
Loading ^bSample^* '/shared/sounds/ui/ccpanel/button_close_02.wav'
Loading ^bSample^* '/shared/sounds/ui/ccpanel/button_rightclick_01.wav'
Loading ^bSample^* '/shared/sounds/ui/button_over_01.wav'
Loading ^bSample^* '/shared/sounds/ui/button_click_06.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/systembar_im_open.wav'
Loading ^bSample^* '/shared/sounds/ui/menu/systembar_slide.wav'
Loading ^bSample^* '/shared/sounds/ui/login_fail.wav'
Loading Effect '/ui/fe2/mainmenu/effects/mid_bar_close.effect'
Loading Material '/shared/effects/materials/smoke_particle.material'
Loading VertexShader 'effect_lit'
Loading cached vertex shader: effect_lit.vsh (vs_3_0)
Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Loading PixelShader 'effect'
Loading cached pixel shader: effect.psh (ps_3_0)
Loading ^gTexture^* '/shared/effects/textures/smoke.tga'
Loading Material '/shared/effects/materials/whitedot.material'
Loading VertexShader 'effect'
Loading cached vertex shader: effect.vsh (vs_3_0)
Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Loading ^gTexture^* '/shared/effects/textures/whitedot.tga'
Loading Effect '/ui/fe2/mainmenu/effects/panel_changelog_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_changelog_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_creategame_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_creategame_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_heroes_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_heroes_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_ladder_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_ladder_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_matchmaking_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_matchmaking_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_matchstats_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_matchstats_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_offlinereplays_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_offlinereplays_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_options_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_options_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_playerstats_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_playerstats_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_publicgames_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_publicgames_slideout.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_tournaments_slidein.effect'
Loading Effect '/ui/fe2/mainmenu/effects/panel_tournaments_slideout.effect'
Loading ^gTexture^* '/ui/common/ability_coverup.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cminus_up.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cminus_over.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cminus_down.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cplus_up.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cplus_over.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cplus_down.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_creset_up.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_creset_over.tga'
Loading ^gTexture^* '/ui/fe2/elements/btn_cresetdown.tga'
CFileManager::GetFile() [/ui/fe2/elements/btn_cresetdown.tga] - Invalid file typ
e
IResourceLibrary::Register(/ui/fe2/elements/btn_cresetdown.tga) - CTexture::Load
() - not found or bad texture
Loading ^gTexture^* '/ui/fe2/elements/icon_legion_shadow.tga'
Loading ^gTexture^* '/ui/fe2/elements/icon_hellbourne_shadow.tga'
Loading ^gTexture^* '/ui/common/primary_strength.tga'
Loading ^gTexture^* '/ui/elements/melee.tga'
Loading ^gTexture^* '/ui/elements/ranged.tga'
Loading ^gTexture^* '/ui/elements/empty_pack.tga'
Loading ^gTexture^* '/ui/fe2/elements/comm_newmsg.tga'
Loading ^gTexture^* '/ui/elements/chat_icon.tga'
Loading ^gTexture^* '/ui/icons/premium.tga'
Loading ^gTexture^* '/ui/elements/lobby/icon_loading.tga'
Loading ^gTexture^* '/ui/elements/lobby/icon_host.tga'
Loading ^gTexture^* '/ui/elements/lobby/icon_referee.tga'
Loading ^gTexture^* '/ui/elements/lobby/icon_spectator.tga'
Loading ^gTexture^* '/ui/elements/lobby/icon_legion.tga'
Loading ^gTexture^* '/ui/elements/lobby/icon_hellbourne.tga'
Loading ^gTexture^* '/ui/elements/line_break.tga'
Loading ^gTexture^* '/ui/elements/kick_up.tga'
Loading ^gTexture^* '/ui/elements/kick_over.tga'
Loading ^gTexture^* '/ui/elements/kick_down.tga'
Loading ^gTexture^* '/ui/elements/stats_up.tga'
Loading ^gTexture^* '/ui/elements/stats_over.tga'
Loading ^gTexture^* '/ui/elements/stats_down.tga'
Loading ^gTexture^* '/ui/elements/referee_up.tga'
Loading ^gTexture^* '/ui/elements/referee_over.tga'
Loading ^gTexture^* '/ui/icons/private.tga'
Loading ^gTexture^* '/ui/elements/lobby/slot_color.tga'
Loading ^gTexture^* '/ui/elements/lobby/lock.tga'
Loading ^gTexture^* '/ui/elements/lobby/unlock.tga'
Loading ^gTexture^* '/ui/elements/hero_picker_icon.tga'
Loading ^gTexture^* '/ui/fe2/lobby/empty_hero_slot_legion.tga'
Loading ^gTexture^* '/ui/fe2/lobby/empty_hero_slot_hellbourne.tga'
Loading Effect '/ui/common/models/hero_select/hero_swap.effect'
Loading Material '/shared/effects/materials/swap_1.material'
Loading ^gTexture^* '/shared/effects/textures/swap_1.tga'
Loading Material '/shared/effects/materials/swap_2.material'
Loading ^gTexture^* '/shared/effects/textures/swap_2.tga'
Loading Material '/shared/effects/materials/shieldstarfish.material'
Loading ^gTexture^* '/shared/effects/textures/shieldstarfish.tga'
Loading Effect '/ui/common/models/hero_select/hero_ready.effect'
Loading Material '/shared/effects/materials/blink.material'
Loading ^gTexture^* '/shared/effects/textures/blink.tga'
Loading Effect '/ui/common/models/hero_select/hero_select.effect'
Loading Effect '/ui/common/models/arcade_text/countdown.effect'
Loading Material '/shared/effects/materials/spike_01.material'
Loading ^gTexture^* '/shared/effects/textures/spike_01.tga'
Loading Effect '/shared/effects/talking.effect'
Loading Material '/shared/effects/materials/mic.material'
Loading ^gTexture^* '/shared/effects/textures/mic.tga'
Loading Material '/shared/effects/materials/waves.material'
Loading ^gTexture^* '/shared/effects/textures/waves.tga'
CFileManager::GetFile() [/ui/fe2/mainmenu/effects/mainbutton/over2.effect] - Inv
alid file type
Loading Effect '/ui/fe2/mainmenu/effects/mainbutton/over2.effect'
CXMLManager::ReadBuffer() - NULL buffer
CEffect::Load() - CEffect::Load(/ui/fe2/mainmenu/effects/mainbutton/over2.effect
) - couldn't read XML
Loading ^gTexture^* '/ui/fe2/mainmenu/background_image.tga'
Loading Model '/ui/fe2/mainmenu/bg_effects/debug.mdf'
Loading Clip '/ui/fe2/mainmenu/bg_effects/debug.clip'
Finished loading model '/ui/fe2/mainmenu/bg_effects/debug.mdf'
Loading Effect '/ui/fe2/mainmenu/bg_effects/background.effect'
Loading Model '/ui/fe2/mainmenu/bg_effects/birds.mdf'
Loading Clip '/ui/fe2/mainmenu/bg_effects/birds.clip'
Finished loading model '/ui/fe2/mainmenu/bg_effects/birds.mdf'
Loading Material '/ui/fe2/mainmenu/bg_effects/bird.material'
Loading VertexShader 'meshc_color_flat'
Loading cached vertex shader: meshc_color_flat.vsh (vs_3_0)
Loading cached vertex shader: meshc_color_flat.vsh (vs_3_0)
Loading cached vertex shader: meshc_color_flat.vsh (vs_3_0)
Loading PixelShader 'mesh_color_flat'
Loading cached pixel shader: mesh_color_flat.psh (ps_3_0)
Loading ^gTexture^* '/ui/fe2/mainmenu/bg_effects/color.tga'
Loading Material '/shared/effects/materials/pyroclast_01.material'
Loading ^gTexture^* '/shared/effects/textures/dust2.tga'
Loading Material '/shared/effects/materials/pyroclast_05.material'
Loading ^gTexture^* '/shared/effects/textures/pyroclast_05.tga'
Loading Model '/ui/effects/mainmenu/right.mdf'
Finished loading model '/ui/effects/mainmenu/right.mdf'
Loading Effect '/ui/fe2/mainmenu/hellbourne/ashes_mid.effect'
Loading Material '/shared/effects/materials/glow_01.material'
Loading ^gTexture^* '/shared/effects/textures/glow_01.tga'
Loading Effect '/ui/fe2/mainmenu/legion/leaves_mid.effect'
Loading Material '/shared/effects/materials/leaf.material'
Loading ^gTexture^* '/shared/effects/textures/leaf.tga'
Loading Effect '/ui/fe2/mainmenu/bg_effects/logo.effect'
Loading Material '/shared/effects/materials/phantom_smoke_04.material'
Loading ^gTexture^* '/shared/effects/textures/phantom_smoke_04.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/logo.tga'
Loading Model '/ui/fe2/mainmenu/hellbourne/hellbourne.mdf'
Loading Clip '/ui/fe2/mainmenu/hellbourne/hellbourne.clip'
Loading Clip '/ui/fe2/mainmenu/hellbourne/exit.clip'
Finished loading model '/ui/fe2/mainmenu/hellbourne/hellbourne.mdf'
Loading Material '/ui/fe2/mainmenu/hellbourne/pup.material'
Loading VertexShader 'meshc_color'
Loading cached vertex shader: meshc_color.vsh (vs_3_0)
Loading cached vertex shader: meshc_color.vsh (vs_3_0)
Loading cached vertex shader: meshc_color.vsh (vs_3_0)
Loading PixelShader 'mesh_color_lightmap'
Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_pup.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_pup.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal_pup.tga'
Loading Material '/ui/fe2/mainmenu/hellbourne/dev.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_dev.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_dev.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal_dev.tga'
Loading Material '/ui/fe2/mainmenu/hellbourne/suc.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_suc.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal.tga'
Loading Material '/ui/fe2/mainmenu/hellbourne/chains.material'
Loading VertexShader 'mesh_shadow_opacity'
Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Loading cached vertex shader: mesh_shadow_opacity.vsh (vs_3_0)
Loading PixelShader 'mesh_shadow_opacity'
Loading cached pixel shader: mesh_shadow_opacity.psh (ps_3_0)
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_rocks.tga'
Loading VertexShader 'mesh_depth_opacity'
Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Skipping duplicate vertex shader: mesh_depth_opacity.vsh (vs_3_0)
Loading PixelShader 'mesh_depth_opacity'
Skipping duplicate pixel shader: mesh_depth_opacity.psh (ps_3_0)
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_rocks.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal_rocks.tga'
Loading Material '/ui/fe2/mainmenu/hellbourne/platform.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_badcliff.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_badcliff.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal_badcliff.tga'
Loading Material '/ui/fe2/mainmenu/hellbourne/skulls.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_skulls.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_skulls.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal_skulls.tga'
CFileManager::GetFile() [/ui/fe2/mainmenu/hellbourne/normal_skulls.tga] - Invali
d file type
IResourceLibrary::Register(/ui/fe2/mainmenu/hellbourne/normal_skulls.tga) - CTex
ture::Load() - not found or bad texture
Loading Material '/ui/fe2/mainmenu/hellbourne/bark.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_tree.tga'
CFileManager::GetFile() [/ui/fe2/mainmenu/hellbourne/color_tree.tga] - Invalid f
ile type
IResourceLibrary::Register(/ui/fe2/mainmenu/hellbourne/color_tree.tga) - CTextur
e::Load() - not found or bad texture
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/color_badtree.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/glow_badtree.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/hellbourne/normal_badtree.tga'
Loading Effect '/ui/fe2/mainmenu/hellbourne/backlight.effect'
Loading Material '/shared/effects/materials/flames_03.material'
Loading ^gTexture^* '/shared/effects/textures/flames_03.tga'
Loading Model '/ui/fe2/mainmenu/legion/legion.mdf'
Loading Clip '/ui/fe2/mainmenu/legion/legion.clip'
Loading Clip '/ui/fe2/mainmenu/legion/exit.clip'
Finished loading model '/ui/fe2/mainmenu/legion/legion.mdf'
Loading Material '/ui/fe2/mainmenu/legion/behe.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal.tga'
Loading Material '/ui/fe2/mainmenu/legion/panda.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_panda.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow_panda.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_panda.tga'
Loading Material '/ui/fe2/mainmenu/legion/kunas.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_kunas.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow_kunas.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_kunas.tga'
Loading Material '/ui/fe2/mainmenu/legion/platform.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_cliff.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow_cliff.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_cliff.tga'
Loading Material '/ui/fe2/mainmenu/legion/rocks.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_rock.TGA'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_rock.TGA'
Loading Material '/ui/fe2/mainmenu/legion/bark.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_tree.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow_tree.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_tree.tga'
Loading Material '/ui/fe2/mainmenu/legion/leaves.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_leaf.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow_leaf.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_leaf.tga'
Loading Material '/ui/fe2/mainmenu/legion/grass.material'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/color_shrub.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/glow_shrub.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/legion/normal_shrub.tga'
Loading Effect '/ui/fe2/mainmenu/legion/backlight.effect'
Loading ^gTexture^* '/ui/fe2/lobby/hero_picker_post.tga'
Loading ^gTexture^* '/ui/info/button_bl.tga'
Loading ^gTexture^* '/ui/info/button_b.tga'
Loading ^gTexture^* '/ui/info/button_br.tga'
Loading ^gTexture^* '/ui/info/button_l.tga'
Loading ^gTexture^* '/ui/info/button_c.tga'
Loading ^gTexture^* '/ui/info/button_r.tga'
Loading ^gTexture^* '/ui/info/button_tl.tga'
Loading ^gTexture^* '/ui/info/button_t.tga'
Loading ^gTexture^* '/ui/info/button_tr.tga'
Loading ^gTexture^* '/ui/info/button_over_bl.tga'
Loading ^gTexture^* '/ui/info/button_over_b.tga'
Loading ^gTexture^* '/ui/info/button_over_br.tga'
Loading ^gTexture^* '/ui/info/button_over_l.tga'
Loading ^gTexture^* '/ui/info/button_over_c.tga'
Loading ^gTexture^* '/ui/info/button_over_r.tga'
Loading ^gTexture^* '/ui/info/button_over_tl.tga'
Loading ^gTexture^* '/ui/info/button_over_t.tga'
Loading ^gTexture^* '/ui/info/button_over_tr.tga'
Loading ^gTexture^* '/ui/info/button_down_bl.tga'
Loading ^gTexture^* '/ui/info/button_down_b.tga'
Loading ^gTexture^* '/ui/info/button_down_br.tga'
Loading ^gTexture^* '/ui/info/button_down_l.tga'
Loading ^gTexture^* '/ui/info/button_down_c.tga'
Loading ^gTexture^* '/ui/info/button_down_r.tga'
Loading ^gTexture^* '/ui/info/button_down_tl.tga'
Loading ^gTexture^* '/ui/info/button_down_t.tga'
Loading ^gTexture^* '/ui/info/button_down_tr.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_bl.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_b.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_br.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_l.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_c.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_r.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_tl.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_t.tga'
Loading ^gTexture^* '/ui/frames/rounded_button_bg_white_tr.tga'
Loading Effect '/ui/fe2/mainmenu/bg_effects/slot_left.effect'
Loading ^gTexture^* '/ui/fe2/lobby/legion_panel2.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_panel3.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_panel1.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_left_door.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_right_door.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_panel3_cover.tga'
Loading ^gTexture^* '/ui/fe2/lobby/bolt.tga'
Loading ^gTexture^* '/ui/elements/kick_disabled.tga'
Loading ^gTexture^* '/ui/fe2/lobby/repick_hero_up.tga'
Loading ^gTexture^* '/ui/fe2/lobby/repick_hero_down.tga'
Loading ^gTexture^* '/ui/fe2/lobby/repick_hero_over.tga'
Loading ^gTexture^* '/ui/fe2/lobby/repick_hero_disabled.tga'
Loading ^gTexture^* '/ui/fe2/lobby/swap_hero_up.tga'
Loading ^gTexture^* '/ui/fe2/lobby/swap_hero_down.tga'
Loading ^gTexture^* '/ui/fe2/lobby/swap_hero_over.tga'
Loading ^gTexture^* '/ui/fe2/lobby/swap_hero_disabled.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hero_track.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_slideout_1.tga'
Loading ^gTexture^* '/ui/fe2/lobby/arrow.tga'
Loading ^gTexture^* '/ui/fe2/lobby/slot_color.tga'
Loading ^gTexture^* '/ui/common/chat.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/stats.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/stats_over.tga'
Loading ^gTexture^* '/ui/fe2/lobby/sd_frame_left.tga'
Loading ^gTexture^* '/ui/fe2/lobby/sd_gear.tga'
Loading ^gTexture^* '/ui/elements/hero_bar.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/avatar.tga'
Loading ^gTexture^* '/ui/fe2/lobby/pod_race_gear.tga'
Loading ^gTexture^* '/ui/fe2/lobby/portrait_race_frame.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_right_arch.tga'
Loading Model '/ui/common/models/hero_select/circle.mdf'
Loading Clip '/ui/common/models/hero_select/circle.clip'
Finished loading model '/ui/common/models/hero_select/circle.mdf'
Loading Model '/ui/common/models/hero_select/select.mdf'
Finished loading model '/ui/common/models/hero_select/select.mdf'
Loading ^gTexture^* '/ui/fe2/lobby/lock2.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open.tga'
CFileManager::GetFile() [/ui/fe2/mainmenu/iris/open.tga] - Invalid file type
IResourceLibrary::Register(/ui/fe2/mainmenu/iris/open.tga) - CTexture::Load() -
not found or bad texture
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0000.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0001.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0002.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0003.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0004.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0005.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0006.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0007.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0008.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0009.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0010.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0011.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0012.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0013.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0014.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/open0015.tga'
Loading ^gTexture^* '/ui/fe2/lobby/team_color.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_pod_face.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_gold.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/grad_glow2.tga'
Loading ^gTexture^* '/ui/fe2/lobby/legion_lock_frame.tga'
Loading Effect '/ui/fe2/mainmenu/bg_effects/slot_right.effect'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_panel2.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_panel3.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_panel1.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_left_door.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_right_door.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_panel3_cover.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_slideout_1.tga'
Loading ^gTexture^* '/ui/fe2/lobby/arrow_right.tga'
Loading ^gTexture^* '/ui/fe2/lobby/sd_frame_right.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_right_arch.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_pod_face.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_gold.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hellbourne_lock_frame.tga'
Loading ^gTexture^* '/ui/fe2/lobby/spectator_panel.tga'
Loading ^gTexture^* '/ui/info/combobox_hmin_up.tga'
CFileManager::GetFile() [/ui/info/combobox_hmin_up.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hmin_up.tga) - CTexture::Load() - n
ot found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hmin_down.tga'
CFileManager::GetFile() [/ui/info/combobox_hmin_down.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hmin_down.tga) - CTexture::Load() -
not found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hmin_over.tga'
CFileManager::GetFile() [/ui/info/combobox_hmin_over.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hmin_over.tga) - CTexture::Load() -
not found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hslider_slot.tga'
CFileManager::GetFile() [/ui/info/combobox_hslider_slot.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hslider_slot.tga) - CTexture::Load(
) - not found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hslider_handle.tga'
CFileManager::GetFile() [/ui/info/combobox_hslider_handle.tga] - Invalid file ty
pe
IResourceLibrary::Register(/ui/info/combobox_hslider_handle.tga) - CTexture::Loa
d() - not found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hmax_up.tga'
CFileManager::GetFile() [/ui/info/combobox_hmax_up.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hmax_up.tga) - CTexture::Load() - n
ot found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hmax_down.tga'
CFileManager::GetFile() [/ui/info/combobox_hmax_down.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hmax_down.tga) - CTexture::Load() -
not found or bad texture
Loading ^gTexture^* '/ui/info/combobox_hmax_over.tga'
CFileManager::GetFile() [/ui/info/combobox_hmax_over.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/combobox_hmax_over.tga) - CTexture::Load() -
not found or bad texture
Loading ^gTexture^* '/ui/info/combobox_vmin_up.tga'
Loading ^gTexture^* '/ui/info/combobox_vmin_down.tga'
Loading ^gTexture^* '/ui/info/combobox_vmin_over.tga'
Loading ^gTexture^* '/ui/info/combobox_vslider_slot.tga'
Loading ^gTexture^* '/ui/info/combobox_vslider_vhandle.tga'
Loading ^gTexture^* '/ui/info/combobox_vmax_up.tga'
Loading ^gTexture^* '/ui/info/combobox_vmax_down.tga'
Loading ^gTexture^* '/ui/info/combobox_vmax_over.tga'
Loading ^gTexture^* '/ui/elements/referee_down.tga'
Loading ^gTexture^* '/ui/fe2/lobby/game_info.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_bl.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_b.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_br.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_l.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_c.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_r.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_tl.tga'
Loading ^gTexture^* '/ui/frames/rounded_bg_white_t.tga'
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Loading Clip '/ui/common/models/arcade_text/countdown.clip'
Finished loading model '/ui/common/models/arcade_text/countdown.mdf'
Loading Material '/ui/common/models/arcade_text/material.material'
Loading VertexShader 'mesh_color_enviro'
Skipping duplicate vertex shader: mesh_color_enviro.vsh (vs_3_0)
Skipping duplicate vertex shader: mesh_color_enviro.vsh (vs_3_0)
Skipping duplicate vertex shader: mesh_color_enviro.vsh (vs_3_0)
Loading PixelShader 'mesh_color_enviro_reflect'
Loading cached pixel shader: mesh_color_enviro_reflect.psh (ps_3_0)
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/core/cursors/text.tga - 4096 bytes (RGBA)
Loading ^gTexture^* '/ui/elements/throb/throb.tga'
CFileManager::GetFile() [/ui/elements/throb/throb.tga] - Invalid file type
IResourceLibrary::Register(/ui/elements/throb/throb.tga) - CTexture::Load() - no
t found or bad texture
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Loading ^gTexture^* '/ui/info/combobox_button_over.tga'
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Loading ^gTexture^* '/ui/elements/bar_highlight.tga'
Widget "playerstats_parse_icon" already exists in a loaded interface
Widget "stats_fetch_textbox" already exists in a loaded interface
Widget "autocomplete_stats_list__panel" already exists in a loaded interface
Widget "autocomplete_stats_list__listbox" already exists in a loaded interface
Loading ^gTexture^* '/ui/common/portrait_gloss_up.tga'
Loading ^gTexture^* '/ui/fe2/elements/comp_bg1.tga'
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CFileManager::GetFile() [/ui/common/sign/sign.tga] - Invalid file type
IResourceLibrary::Register(/ui/common/sign/sign.tga) - CTexture::Load() - not fo
und or bad texture
Loading ^gTexture^* '/ui/common/sign/sign0000.tga'
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Loading ^gTexture^* '/ui/fe2/elements/compendium_legion.tga'
Loading ^gTexture^* '/ui/fe2/elements/compendium_hellbourne.tga'
Loading ^gTexture^* '/ui/elements/arrow_up.tga'
Loading ^gTexture^* '/ui/elements/arrow_down.tga'
Loading ^gTexture^* '/ui/mainmenu/update_bar_bg.tga'
Loading ^gTexture^* '/ui/mainmenu/update_bar_fg.tga'
Loading ^gTexture^* '/ui/loadingscreens/loading_bar_fg_l.tga'
Loading ^gTexture^* '/ui/loadingscreens/loading_bar_fg_r.tga'
Loading ^gTexture^* '/ui/fe2/elements/loading_bar_frame.tga'
Loading ^gTexture^* '/ui/elements/logo.tga'
Loading ^gTexture^* '/ui/fe2/lobby/matchmaking.tga'
Loading ^gTexture^* '/ui/fe2/lobby/matchmaking_server_dot_red.tga'
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Loading ^gTexture^* '/ui/fe2/systembar/icons/friends.tga'
Loading ^gTexture^* '/ui/common/exp_ring.tga'
Loading ^gTexture^* '/ui/fe2/lobby/matchmaking_frame.tga'
Loading ^gTexture^* '/ui/fe2/lobby/matchmaking2.tga'
Widget 'filter_controller' not found
Loading ^gTexture^* '/ui/elements/question_mark.tga'
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Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
Widget 'filter_controller' not found
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
Loading ^gTexture^* '/ui/icons/devheroes.tga'
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
Loading ^gTexture^* '/ui/icons/hardcore.tga'
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
Loading ^gTexture^* '/ui/icons/normal.tga'
Loading ^gTexture^* '/ui/icons/randomdraft.tga'
Loading ^gTexture^* '/ui/icons/singledraft.tga'
Loading ^gTexture^* '/ui/icons/banningdraft.tga'
Loading ^gTexture^* '/ui/icons/banningpick.tga'
Loading ^gTexture^* '/maps/caldavar/icon.tga'
Loading ^gTexture^* '/maps/watchtower/icon.tga'
Loading ^gTexture^* '/maps/darkwoodvale/icon.tga'
" If(StringEmpty(_filter_mode_normal), Split(CreateString('_filter_mode
_normal', 'normal:false'), SetButtonState(0)), If(StringEquals(_filter_mode
_normal, 'normal:true'), Split(SetSave(_filter_mode_normal, 'normal:true')
, SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_normal
" If(StringEmpty(_filter_mode_normal), Split(CreateString('_filter_mode
_normal', 'normal:false'), SetButtonState(0)), If(StringEquals(_filter_mode
_normal, 'normal:true'), Split(SetSave(_filter_mode_normal, 'normal:true')
, SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_normal
" If(StringEmpty(_filter_mode_normal), Split(CreateString('_filter_mode
_normal', 'normal:false'), SetButtonState(0)), If(StringEquals(_filter_mode
_normal, 'normal:true'), Split(SetSave(_filter_mode_normal, 'normal:true')
, SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_normal
" If(StringEmpty(_filter_mode_randomdraft), Split(CreateString('_filter
_mode_randomdraft', 'randomdraft:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_randomdraft, 'randomdraft:true'), Split(SetSave(_filter_mo
de_randomdraft, 'randomdraft:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_randomdraft
" If(StringEmpty(_filter_mode_randomdraft), Split(CreateString('_filter
_mode_randomdraft', 'randomdraft:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_randomdraft, 'randomdraft:true'), Split(SetSave(_filter_mo
de_randomdraft, 'randomdraft:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_randomdraft
" If(StringEmpty(_filter_mode_randomdraft), Split(CreateString('_filter
_mode_randomdraft', 'randomdraft:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_randomdraft, 'randomdraft:true'), Split(SetSave(_filter_mo
de_randomdraft, 'randomdraft:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_randomdraft
" If(StringEmpty(_filter_mode_singledraft), Split(CreateString('_filter
_mode_singledraft', 'singledraft:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_singledraft, 'singledraft:true'), Split(SetSave(_filter_mo
de_singledraft, 'singledraft:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_singledraft
" If(StringEmpty(_filter_mode_singledraft), Split(CreateString('_filter
_mode_singledraft', 'singledraft:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_singledraft, 'singledraft:true'), Split(SetSave(_filter_mo
de_singledraft, 'singledraft:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_singledraft
" If(StringEmpty(_filter_mode_singledraft), Split(CreateString('_filter
_mode_singledraft', 'singledraft:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_singledraft, 'singledraft:true'), Split(SetSave(_filter_mo
de_singledraft, 'singledraft:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_singledraft
" If(StringEmpty(_filter_mode_banningdraft), Split(CreateString('_filte
r_mode_banningdraft', 'banningdraft:false'), SetButtonState(0)), If(StringE
quals(_filter_mode_banningdraft, 'banningdraft:true'), Split(SetSave(_filt
er_mode_banningdraft, 'banningdraft:true'), SetButtonState(1)) ) );
"
Could not find a value for symbol: _filter_mode_banningdraft
" If(StringEmpty(_filter_mode_banningdraft), Split(CreateString('_filte
r_mode_banningdraft', 'banningdraft:false'), SetButtonState(0)), If(StringE
quals(_filter_mode_banningdraft, 'banningdraft:true'), Split(SetSave(_filt
er_mode_banningdraft, 'banningdraft:true'), SetButtonState(1)) ) );
"
Could not find a value for symbol: _filter_mode_banningdraft
" If(StringEmpty(_filter_mode_banningdraft), Split(CreateString('_filte
r_mode_banningdraft', 'banningdraft:false'), SetButtonState(0)), If(StringE
quals(_filter_mode_banningdraft, 'banningdraft:true'), Split(SetSave(_filt
er_mode_banningdraft, 'banningdraft:true'), SetButtonState(1)) ) );
"
Could not find a value for symbol: _filter_mode_banningdraft
" If(StringEmpty(_filter_mode_banningpick), Split(CreateString('_filter
_mode_banningpick', 'banningpick:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_banningpick, 'banningpick:true'), Split(SetSave(_filter_mo
de_banningpick, 'banningpick:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_banningpick
" If(StringEmpty(_filter_mode_banningpick), Split(CreateString('_filter
_mode_banningpick', 'banningpick:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_banningpick, 'banningpick:true'), Split(SetSave(_filter_mo
de_banningpick, 'banningpick:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_banningpick
" If(StringEmpty(_filter_mode_banningpick), Split(CreateString('_filter
_mode_banningpick', 'banningpick:false'), SetButtonState(0)), If(StringEqua
ls(_filter_mode_banningpick, 'banningpick:true'), Split(SetSave(_filter_mo
de_banningpick, 'banningpick:true'), SetButtonState(1)) ) ); "
Could not find a value for symbol: _filter_mode_banningpick
"If(StringEmpty(_game_option_noleaver), Split(CreateString('_game_option_noleave
r', 'noleaver:false'), SetButtonState(0)), If(StringEquals(_game_option_noleaver
, 'noleaver:true'), Split(SetSave(_game_option_noleaver, 'noleaver:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_noleaver
"If(StringEmpty(_game_option_noleaver), Split(CreateString('_game_option_noleave
r', 'noleaver:false'), SetButtonState(0)), If(StringEquals(_game_option_noleaver
, 'noleaver:true'), Split(SetSave(_game_option_noleaver, 'noleaver:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_noleaver
"If(StringEmpty(_game_option_noleaver), Split(CreateString('_game_option_noleave
r', 'noleaver:false'), SetButtonState(0)), If(StringEquals(_game_option_noleaver
, 'noleaver:true'), Split(SetSave(_game_option_noleaver, 'noleaver:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_noleaver
"If(StringEmpty(_game_option_autobalance), Split(CreateString('_game_option_auto
balance', 'autobalance:false'), SetButtonState(0)), If(StringEquals(_game_option
_autobalance, 'autobalance:true'), Split(SetSave(_game_option_autobalance, 'auto
balance:true'), SetButtonState(1))));"
Could not find a value for symbol: _game_option_autobalance
"If(StringEmpty(_game_option_autobalance), Split(CreateString('_game_option_auto
balance', 'autobalance:false'), SetButtonState(0)), If(StringEquals(_game_option
_autobalance, 'autobalance:true'), Split(SetSave(_game_option_autobalance, 'auto
balance:true'), SetButtonState(1))));"
Could not find a value for symbol: _game_option_autobalance
"If(StringEmpty(_game_option_autobalance), Split(CreateString('_game_option_auto
balance', 'autobalance:false'), SetButtonState(0)), If(StringEquals(_game_option
_autobalance, 'autobalance:true'), Split(SetSave(_game_option_autobalance, 'auto
balance:true'), SetButtonState(1))));"
Could not find a value for symbol: _game_option_autobalance
"If(StringEmpty(_game_option_easymode), Split(CreateString('_game_option_easymod
e', 'easymode:false'), SetButtonState(0)), If(StringEquals(_game_option_easymode
, 'easymode:true'), Split(SetSave(_game_option_easymode, 'easymode:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_easymode
"If(StringEmpty(_game_option_easymode), Split(CreateString('_game_option_easymod
e', 'easymode:false'), SetButtonState(0)), If(StringEquals(_game_option_easymode
, 'easymode:true'), Split(SetSave(_game_option_easymode, 'easymode:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_easymode
"If(StringEmpty(_game_option_easymode), Split(CreateString('_game_option_easymod
e', 'easymode:false'), SetButtonState(0)), If(StringEquals(_game_option_easymode
, 'easymode:true'), Split(SetSave(_game_option_easymode, 'easymode:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_easymode
"If(StringEmpty(_game_option_allheroes), Split(CreateString('_game_option_allher
oes', 'allheroes:false'), SetButtonState(0)), If(StringEquals(_game_option_allhe
roes, 'allheroes:true'), Split(SetSave(_game_option_allheroes, 'allheroes:true')
, SetButtonState(1))));"
Could not find a value for symbol: _game_option_allheroes
"If(StringEmpty(_game_option_allheroes), Split(CreateString('_game_option_allher
oes', 'allheroes:false'), SetButtonState(0)), If(StringEquals(_game_option_allhe
roes, 'allheroes:true'), Split(SetSave(_game_option_allheroes, 'allheroes:true')
, SetButtonState(1))));"
Could not find a value for symbol: _game_option_allheroes
"If(StringEmpty(_game_option_allheroes), Split(CreateString('_game_option_allher
oes', 'allheroes:false'), SetButtonState(0)), If(StringEquals(_game_option_allhe
roes, 'allheroes:true'), Split(SetSave(_game_option_allheroes, 'allheroes:true')
, SetButtonState(1))));"
Could not find a value for symbol: _game_option_allheroes
"If(StringEmpty(_game_option_forcerandom), Split(CreateString('_game_option_forc
erandom', 'forcerandom:false'), SetButtonState(0)), If(StringEquals(_game_option
_forcerandom, 'forcerandom:true'), Split(SetSave(_game_option_forcerandom, 'forc
erandom:true'), SetButtonState(1))));"
Could not find a value for symbol: _game_option_forcerandom
"If(StringEmpty(_game_option_forcerandom), Split(CreateString('_game_option_forc
erandom', 'forcerandom:false'), SetButtonState(0)), If(StringEquals(_game_option
_forcerandom, 'forcerandom:true'), Split(SetSave(_game_option_forcerandom, 'forc
erandom:true'), SetButtonState(1))));"
Could not find a value for symbol: _game_option_forcerandom
"If(StringEmpty(_game_option_forcerandom), Split(CreateString('_game_option_forc
erandom', 'forcerandom:false'), SetButtonState(0)), If(StringEquals(_game_option
_forcerandom, 'forcerandom:true'), Split(SetSave(_game_option_forcerandom, 'forc
erandom:true'), SetButtonState(1))));"
Could not find a value for symbol: _game_option_forcerandom
"If(StringEmpty(_game_option_nostats), Split(CreateString('_game_option_nostats'
, 'nostats:false'), SetButtonState(0)), If(StringEquals(_game_option_nostats, 'n
ostats:true'), Split(SetSave(_game_option_nostats, 'nostats:true'), SetButtonSta
te(1))));"
Could not find a value for symbol: _game_option_nostats
"If(StringEmpty(_game_option_nostats), Split(CreateString('_game_option_nostats'
, 'nostats:false'), SetButtonState(0)), If(StringEquals(_game_option_nostats, 'n
ostats:true'), Split(SetSave(_game_option_nostats, 'nostats:true'), SetButtonSta
te(1))));"
Could not find a value for symbol: _game_option_nostats
"If(StringEmpty(_game_option_nostats), Split(CreateString('_game_option_nostats'
, 'nostats:false'), SetButtonState(0)), If(StringEquals(_game_option_nostats, 'n
ostats:true'), Split(SetSave(_game_option_nostats, 'nostats:true'), SetButtonSta
te(1))));"
Could not find a value for symbol: _game_option_nostats
"If(StringEmpty(_game_option_hardcore), Split(CreateString('_game_option_hardcor
e', 'hardcore:false'), SetButtonState(0)), If(StringEquals(_game_option_hardcore
, 'hardcore:true'), Split(SetSave(_game_option_hardcore, 'hardcore:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_hardcore
"If(StringEmpty(_game_option_hardcore), Split(CreateString('_game_option_hardcor
e', 'hardcore:false'), SetButtonState(0)), If(StringEquals(_game_option_hardcore
, 'hardcore:true'), Split(SetSave(_game_option_hardcore, 'hardcore:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_hardcore
"If(StringEmpty(_game_option_hardcore), Split(CreateString('_game_option_hardcor
e', 'hardcore:false'), SetButtonState(0)), If(StringEquals(_game_option_hardcore
, 'hardcore:true'), Split(SetSave(_game_option_hardcore, 'hardcore:true'), SetBu
ttonState(1))));"
Could not find a value for symbol: _game_option_hardcore
"If(StringEmpty(_game_option_devheroes), Split(CreateString('_game_option_devher
oes', 'devheroes:false'), SetButtonState(0)), If(StringEquals(_game_option_devhe
roes, 'devheroes:true'), Split(SetSave(_game_option_devheroes, 'devheroes:true')
, SetButtonState(1))));"
Could not find a value for symbol: _game_option_devheroes
"If(StringEmpty(_game_option_devheroes), Split(CreateString('_game_option_devher
oes', 'devheroes:false'), SetButtonState(0)), If(StringEquals(_game_option_devhe
roes, 'devheroes:true'), Split(SetSave(_game_option_devheroes, 'devheroes:true')
, SetButtonState(1))));"
Could not find a value for symbol: _game_option_devheroes
"If(StringEmpty(_game_option_devheroes), Split(CreateString('_game_option_devher
oes', 'devheroes:false'), SetButtonState(0)), If(StringEquals(_game_option_devhe
roes, 'devheroes:true'), Split(SetSave(_game_option_devheroes, 'devheroes:true')
, SetButtonState(1))));"
Could not find a value for symbol: _game_option_devheroes
"If(StringEmpty(_game_option_private), Split(CreateString('_game_option_private'
, 'private:false'), SetButtonState(0)), If(StringEquals(_game_option_private, 'p
rivate:true'), Split(SetSave(_game_option_private, 'private:true'), SetButtonSta
te(1))));"
Could not find a value for symbol: _game_option_private
"If(StringEmpty(_game_option_private), Split(CreateString('_game_option_private'
, 'private:false'), SetButtonState(0)), If(StringEquals(_game_option_private, 'p
rivate:true'), Split(SetSave(_game_option_private, 'private:true'), SetButtonSta
te(1))));"
Could not find a value for symbol: _game_option_private
"If(StringEmpty(_game_option_private), Split(CreateString('_game_option_private'
, 'private:false'), SetButtonState(0)), If(StringEquals(_game_option_private, 'p
rivate:true'), Split(SetSave(_game_option_private, 'private:true'), SetButtonSta
te(1))));"
Could not find a value for symbol: _game_option_private
Loading ^gTexture^* '/ui/fe2/elements/corner_arrow.tga'
Loading ^gTexture^* '/ui/fe2/elements/comm_friends.tga'
Loading ^gTexture^* '/ui/elements/crest_legion.tga'
Loading ^gTexture^* '/ui/elements/crest_hellbourne.tga'
Loading ^gTexture^* '/ui/info/singlebutton_left_up.tga'
Loading ^gTexture^* '/ui/info/singlebutton_left_down.tga'
Loading ^gTexture^* '/ui/info/singlebutton_left_over.tga'
Loading ^gTexture^* '/ui/info/singlebutton_left_disabled.tga'
CFileManager::GetFile() [/ui/info/singlebutton_left_disabled.tga] - Invalid file
type
IResourceLibrary::Register(/ui/info/singlebutton_left_disabled.tga) - CTexture::
Load() - not found or bad texture
Loading ^gTexture^* '/ui/info/singlebutton_right_up.tga'
Loading ^gTexture^* '/ui/info/singlebutton_right_down.tga'
Loading ^gTexture^* '/ui/info/singlebutton_right_over.tga'
Loading ^gTexture^* '/ui/info/singlebutton_right_disabled.tga'
CFileManager::GetFile() [/ui/info/singlebutton_right_disabled.tga] - Invalid fil
e type
IResourceLibrary::Register(/ui/info/singlebutton_right_disabled.tga) - CTexture:
:Load() - not found or bad texture
Loading ^gTexture^* '/ui/icons/prize.tga'
Loading ^gTexture^* '/ui/info/tab_bar_c.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/stats.tga'
Loading ^gTexture^* '/ui/info/close_button_up.tga'
Loading ^gTexture^* '/ui/info/close_button_down.tga'
Loading ^gTexture^* '/ui/info/close_button_over.tga'
Loading ^gTexture^* '/ui/info/close_button_disabled.tga'
CFileManager::GetFile() [/ui/info/close_button_disabled.tga] - Invalid file type
IResourceLibrary::Register(/ui/info/close_button_disabled.tga) - CTexture::Load(
) - not found or bad texture
Loading ^gTexture^* '/ui/elements/award_knives.tga'
Loading ^gTexture^* '/ui/icons/alternatepicks.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vmin_up.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vmin_down.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vmin_over.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vslider_slot.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vslider_vhandle.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vmax_up.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vmax_down.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_vmax_over.tga'
Loading ^gTexture^* '/ui/fe2/loadingscreens/loading_bar_fg.tga'
Loading ^gTexture^* '/ui/frames/black_corners_bl.tga'
Loading ^gTexture^* '/ui/frames/black_corners_b.tga'
Loading ^gTexture^* '/ui/frames/black_corners_br.tga'
Loading ^gTexture^* '/ui/frames/black_corners_l.tga'
Loading ^gTexture^* '/ui/frames/black_corners_c.tga'
Loading ^gTexture^* '/ui/frames/black_corners_r.tga'
Loading ^gTexture^* '/ui/frames/black_corners_tl.tga'
Loading ^gTexture^* '/ui/frames/black_corners_t.tga'
Loading ^gTexture^* '/ui/frames/black_corners_tr.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_bl.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_b.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_br.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_l.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_c.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_r.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_tl.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_t.tga'
Loading ^gTexture^* '/ui/fe2/frames/side_tab_tr.tga'
Loading ^gTexture^* '/ui/elements/options_icon_graphics.tga'
Loading ^gTexture^* '/ui/elements/options_icon_sound.tga'
Loading ^gTexture^* '/ui/elements/options_icon_controls.tga'
Loading ^gTexture^* '/ui/elements/options_icon_interface.tga'
Loading ^gTexture^* '/ui/elements/options_icon_voice.tga'
Loading ^gTexture^* '/ui/info/slider_backdrop_c.tga'
Loading ^gTexture^* '/ui/info/slider_backdrop_l.tga'
Loading ^gTexture^* '/ui/info/slider_backdrop_r.tga'
Loading ^gTexture^* '/shared/icons/frame.tga'
Loading ^gTexture^* '/ui/info/slider_slot.tga'
Loading ^gTexture^* '/ui/info/slider_handle.tga'
Loading ^gTexture^* '/ui/fe2/elements/comm_item_bg.tga'
Loading ^gTexture^* '/ui/elements/cc.tga'
Loading ^gTexture^* '/ui/elements/thawte.tga'
Loading ^gTexture^* '/ui/elements/cvv.tga'
Loading ^gTexture^* '/ui/elements/paypal_icon.tga'
Widget "upgrade_account_cccvv_img" already exists in a loaded interface
Widget "AccountUpgradeLoginNotice" already exists in a loaded interface
Widget "_label" already exists in a loaded interface
Widget "_label" already exists in a loaded interface
Loading ^gTexture^* '/ui/fe2/lobby/strength.tga'
Widget "LastMatchesStatusIndicator" already exists in a loaded interface
Loading ^gTexture^* '/ui/fe2/mainmenu/bottom_background.tga'
Loading ^gTexture^* '/ui/fe2/lobby/hero_info.tga'
Loading ^gTexture^* '/ui/common/armor_icon.tga'
Loading ^gTexture^* '/ui/common/move_speed_icon.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/left_panel3_bot.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/left_panel2_bot.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/right_panel3_bot.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/right_panel2_bot.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/behind_center.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/center_bot.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/chains.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/loading_panel.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/center_gear.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/big_left_gear.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/big_right_gear.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/track.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/track_end_left.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/track_end_right.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/track_cap_left.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/track_cap_right.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/button_bg_left.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/button_bg_left_cap.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/creategame.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/creategame_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/button_frame_left.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/public.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/public_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/matchmaking.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/matchmaking_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/tutorial.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/tutorial_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/button_bg_right.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/button_bg_right_cap.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/tournament.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/tournament_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/heroes.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/heroes_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/options.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/icons/options_over.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch_status_backer.tga'
Loading ^gTexture^* '/heroes/kunas/icons/hero.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/timer.tga'
Widget "hero_random_image" already exists in a loaded interface
Loading ^gTexture^* '/ui/fe2/lobby/random/random_.tga'
CFileManager::GetFile() [/ui/fe2/lobby/random/random_.tga] - Invalid file type
IResourceLibrary::Register(/ui/fe2/lobby/random/random_.tga) - CTexture::Load()
- not found or bad texture
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0000.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0001.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0002.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0003.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0004.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0005.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0006.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random/random_0007.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random_up.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random_down.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random_over.tga'
Loading ^gTexture^* '/ui/fe2/lobby/random_disabled.tga'
CFileManager::GetFile() [/ui/fe2/lobby/random_disabled.tga] - Invalid file type
IResourceLibrary::Register(/ui/fe2/lobby/random_disabled.tga) - CTexture::Load()
- not found or bad texture
Loading ^gTexture^* '/ui/fe2/mainmenu/queue_overlay.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/queue.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch.tga'
CFileManager::GetFile() [/ui/fe2/mainmenu/latch/latch.tga] - Invalid file type
IResourceLibrary::Register(/ui/fe2/mainmenu/latch/latch.tga) - CTexture::Load()
- not found or bad texture
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0000.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0001.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0002.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0003.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0004.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0005.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0006.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0007.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0008.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0009.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0010.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0011.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0012.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0013.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0014.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0015.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0016.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0017.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0018.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0019.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0020.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0021.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0022.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0023.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0024.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0025.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0026.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0027.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0028.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0029.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0030.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/latch/latch0031.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/small_gear.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_tl.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_t.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_tr.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_l.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_c.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_r.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_bl.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_b.tga'
Loading ^gTexture^* '/ui/fe2/frames/sysbar_back_br.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/notifications.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/usersonline.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/report.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_br.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_de.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_en.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_es.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_fr.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_vn.tga'
Loading ^gTexture^* '/ui/fe2/elements/flag_ru.tga'
Loading ^gTexture^* '/ui/elements/gamefeature_heroes.tga'
Loading ^gTexture^* '/ui/icons/captainsdraft.tga'
Loading ^gTexture^* '/ui/icons/automatic.tga'
Loading ^gTexture^* '/ui/frames/shadow_bl.tga'
Loading ^gTexture^* '/ui/frames/shadow_b.tga'
Loading ^gTexture^* '/ui/frames/shadow_br.tga'
Loading ^gTexture^* '/ui/frames/shadow_l.tga'
Loading ^gTexture^* '/ui/frames/shadow_c.tga'
Loading ^gTexture^* '/ui/frames/shadow_r.tga'
Loading ^gTexture^* '/ui/frames/shadow_tl.tga'
Loading ^gTexture^* '/ui/frames/shadow_t.tga'
Loading ^gTexture^* '/ui/frames/shadow_tr.tga'
CXMLProc_Instance::Process() - No template exists for: account_extras_shop_butto
n
CXMLProc_Instance::Process() - No template exists for: account_extras_shop_butto
n
Loading ^gTexture^* '/ui/icons/thumbs_up_disabled.tga'
Loading ^gTexture^* '/ui/icons/thumbs_down_disabled.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/options.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/offlinereplays.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/changelog.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/disconnect.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/logout.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/purchase.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/ims.tga'
Loading ^gTexture^* '/ui/fe2/systembar/icons/clans.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/login_area.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris.tga'
CFileManager::GetFile() [/ui/fe2/mainmenu/iris/iris.tga] - Invalid file type
IResourceLibrary::Register(/ui/fe2/mainmenu/iris/iris.tga) - CTexture::Load() -
not found or bad texture
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0000.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0001.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0002.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0003.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0004.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0005.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0006.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/iris/iris0007.tga'
Loading ^gTexture^* '/ui/elements/standardscroll_hmin_up.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hmin_up.tga] - Invalid file
type
IResourceLibrary::Register(/ui/elements/standardscroll_hmin_up.tga) - CTexture::
Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hmin_down.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hmin_down.tga] - Invalid fi
le type
IResourceLibrary::Register(/ui/elements/standardscroll_hmin_down.tga) - CTexture
::Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hmin_over.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hmin_over.tga] - Invalid fi
le type
IResourceLibrary::Register(/ui/elements/standardscroll_hmin_over.tga) - CTexture
::Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hslider_slot.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hslider_slot.tga] - Invalid
file type
IResourceLibrary::Register(/ui/elements/standardscroll_hslider_slot.tga) - CText
ure::Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hslider_handle.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hslider_handle.tga] - Inval
id file type
IResourceLibrary::Register(/ui/elements/standardscroll_hslider_handle.tga) - CTe
xture::Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hmax_up.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hmax_up.tga] - Invalid file
type
IResourceLibrary::Register(/ui/elements/standardscroll_hmax_up.tga) - CTexture::
Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hmax_down.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hmax_down.tga] - Invalid fi
le type
IResourceLibrary::Register(/ui/elements/standardscroll_hmax_down.tga) - CTexture
::Load() - not found or bad texture
Loading ^gTexture^* '/ui/elements/standardscroll_hmax_over.tga'
CFileManager::GetFile() [/ui/elements/standardscroll_hmax_over.tga] - Invalid fi
le type
IResourceLibrary::Register(/ui/elements/standardscroll_hmax_over.tga) - CTexture
::Load() - not found or bad texture
Loading ^gTexture^* '/ui/frames/glass_header_big_bl.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_b.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_br.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_l.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_c.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_r.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_tl.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_t.tga'
Loading ^gTexture^* '/ui/frames/glass_header_big_tr.tga'
Loading ^gTexture^* '/ui/elements/cc_close.tga'
Loading ^gTexture^* '/ui/fe2/elements/purchase_bg.tga'
Loading ^gTexture^* '/ui/fe2/elements/dream_logo.tga'
Loading ^gTexture^* '/ui/fe2/elements/purchase_promo_hero1.tga'
Loading ^gTexture^* '/ui/fe2/elements/purchase_promo_hero2.tga'
Loading ^gTexture^* '/ui/fe2/elements/purchase_promo_subtitle.tga'
Loading ^gTexture^* '/ui/fe2/elements/purchase_promo_subtitle2.tga'
Loading ^gTexture^* '/ui/fe2/elements/purchase_promo_subtitle3.tga'
Loading ^gTexture^* '/ui/elements/gamefeature_matchmaking.tga'
Loading ^gTexture^* '/ui/elements/gamefeature_ladder.tga'
Loading ^gTexture^* '/ui/elements/gamefeature_stattracking.tga'
Loading ^gTexture^* '/ui/fe2/elements/logo2.tga'
Loading ^gTexture^* '/ui/elements/gamefeature_editor.tga'
Loading Model '/heroes/gauntlet/model.mdf'
Loading Clip '/heroes/gauntlet/clips/default_1.clip'
Loading Clip '/heroes/gauntlet/clips/portrait_1.clip'
Loading Clip '/heroes/gauntlet/clips/taunt_1.clip'
Loading Clip '/heroes/gauntlet/clips/item_1.clip'
Loading Clip '/heroes/gauntlet/clips/flying_1.clip'
Loading Clip '/heroes/gauntlet/clips/ability_1.clip'
Loading Clip '/heroes/gauntlet/clips/ability_4.clip'
Loading ^bSample^* '/shared/sounds/attacks/attack_heavy_1.wav'
Loading ^bSample^* '/shared/sounds/attacks/attack_heavy_2.wav'
Loading ^bSample^* '/shared/sounds/attacks/attack_heavy_3.wav'
Loading ^bSample^* '/heroes/gauntlet/ability_02/sounds/cast.wav'
Loading ^bSample^* '/heroes/gauntlet/ability_02/sounds/attack_grunt.wav'
Loading Clip '/heroes/gauntlet/clips/ability_2.clip'
Loading ^bSample^* '/heroes/gauntlet/ability_04/sounds/cast2.wav'
Loading ^bSample^* '/heroes/gauntlet/ability_04/sounds/cast.wav'
Loading Clip '/heroes/gauntlet/clips/attack_1.clip'
Loading Clip '/heroes/gauntlet/clips/attack_2.clip'
Loading ^bSample^* '/heroes/gauntlet/sounds/attack_grunt_1.wav'
Loading ^bSample^* '/heroes/gauntlet/sounds/attack_grunt_2.wav'
Loading Clip '/heroes/gauntlet/clips/walk_1.clip'
Loading ^bSample^* '/heroes/gauntlet/sounds/move_1.wav'
Loading ^bSample^* '/heroes/gauntlet/sounds/move_2.wav'
Loading ^bSample^* '/heroes/gauntlet/sounds/move_3.wav'
Loading ^bSample^* '/heroes/bephelgor/sounds/move_1.wav'
Loading ^bSample^* '/heroes/bephelgor/sounds/move_2.wav'
Loading ^bSample^* '/heroes/bephelgor/sounds/move_3.wav'
Loading ^bSample^* '/heroes/bephelgor/sounds/move_4.wav'
Loading ^bSample^* '/heroes/bephelgor/sounds/move_5.wav'
Loading ^bSample^* '/heroes/bephelgor/sounds/move_6.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_1.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_2.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_3.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_4.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_5.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_6.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_7.wav'
Loading ^bSample^* '/shared/sounds/footsteps/giant_8.wav'
Loading Clip '/heroes/gauntlet/clips/bored_1.clip'
Loading Clip '/heroes/gauntlet/clips/death_1.clip'
Loading ^bSample^* '/heroes/gauntlet/sounds/death.wav'
Loading Clip '/heroes/gauntlet/clips/knock_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/default_1.clip'
CFileManager::GetFile() [/heroes/gauntlet/nohand_clips/portrait_1.clip] - Invali
d file type
Loading Clip '/heroes/gauntlet/nohand_clips/portrait_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/taunt_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/item_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/flying_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/ability_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/ability_2.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/ability_4.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/attack_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/attack_2.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/walk_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/bored_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/death_1.clip'
Loading Clip '/heroes/gauntlet/nohand_clips/knock_1.clip'
Finished loading model '/heroes/gauntlet/model.mdf'
Loading Material '/heroes/gauntlet/material.material'
Loading ^gTexture^* '/heroes/gauntlet/color.tga'
Loading VertexShader 'mesh_color_unit'
Loading cached vertex shader: mesh_color_unit.vsh (vs_3_0)
Loading cached vertex shader: mesh_color_unit.vsh (vs_3_0)
Loading cached vertex shader: mesh_color_unit.vsh (vs_3_0)
Loading PixelShader 'mesh_color_unit_team'
Loading cached pixel shader: mesh_color_unit_team.psh (ps_3_0)
Loading ^gTexture^* '/heroes/gauntlet/normal.tga'
Loading ^gTexture^* '/heroes/gauntlet/team.tga'
" _filter_options = 'servertype:' # _filter_server_type # '
' # 'map:' # _filter_map_name # ' ' # 'mode:' # _filter_mode # '
' # 'region:' # _filter_region # ' ' # 'teamsize:' # _filter_num_p
layers # ' ' # 'minpsr:' # _filter_option_minpsr # ' ' # 'maxpsr:'
# _filter_option_maxpsr # ' ' # _filter_option_noleaver # ' ' # _
filter_option_allheroes # ' ' # _filter_option_forcerandom # ' ' #
_filter_option_alternatepicks # ' ' # _filter_option_norepick # ' ' #
_filter_option_noswap # ' ' # _filter_option_noagility # ' ' #
_filter_option_nointelligence # ' ' # _filter_option_nostrength # ' ' #
_filter_option_norespawntimer # ' ' # _filter_option_dropitems #
' ' # _filter_option_nopowerups # ' ' # _filter_option_easymode #
' ' # _filter_option_allowduplicate # ' ' # _filter_option_reverse
select # ' ' # _filter_option_allowveto # ' ' # _filter_option_shu
ffleteams # ' ' # _filter_option_autobalance # ' ' # _filter_optio
n_hardcore # ' ' # _filter_option_devheroes # ' ' # _filter_option
_full # ' ' # 'ping:' # _filter_option_ping; FilterGameList(_filte
r_name, _filter_options); "
Could not find a value for symbol: _filter_option_allowveto
Loading ^gTexture^* '/ui/icons/local.tga'
Loading ^bSample^* '/shared/sounds/ui/button_click_05.wav'
"If(StringEmpty(report_abuse_type), SetColor('red'), SetColor('white'));"
Could not find a value for symbol: report_abuse_type
"If(StringEmpty(report_abuse_matchid), SetColor('red'), SetColor('white'));"
Could not find a value for symbol: report_abuse_matchid
"If(StringEmpty(report_abuse_abuser) or StringEmpty(report_abuse_abuser) == -1,
SetColor('red'), SetColor('white'));"
Could not find a value for symbol: report_abuse_abuser
"If(StringEmpty(report_abuse_abuser) or StringEmpty(report_abuse_abuser) == -1,
SetColor('red'), SetColor('white'));"
Could not find a value for symbol: report_abuse_abuser
"If(StringEmpty(report_abuse_body), SetColor('red'), SetColor('white'));"
Could not find a value for symbol: report_abuse_body
" If ( !StringEmpty(report_abuse_abuser) and report_abuse
_abuser != -1 and !StringEmpty(report_abuse_body) and !S
tringEmpty(report_abuse_type) and report_abuse_matchid > 0 and
GetAccountID() != -1 and !StringEmpty(StripClanTag(GetAccount
Name())) , Split(SetEnabled(true), ShowWidget('form_ReportAbuse_submi
t_highlight')), Split(SetEnabled(false), HideWidget('form_ReportAbuse_submit_hig
hlight'))); "
Could not find a value for symbol: report_abuse_abuser
" If ( !StringEmpty(report_abuse_abuser) and report_abuse
_abuser != -1 and !StringEmpty(report_abuse_body) and !S
tringEmpty(report_abuse_type) and report_abuse_matchid > 0 and
GetAccountID() != -1 and !StringEmpty(StripClanTag(GetAccount
Name())) , Split(SetEnabled(true), ShowWidget('form_ReportAbuse_submi
t_highlight')), Split(SetEnabled(false), HideWidget('form_ReportAbuse_submit_hig
hlight'))); "
Could not find a value for symbol: report_abuse_abuser
" If ( !StringEmpty(report_abuse_abuser) and report_abuse
_abuser != -1 and !StringEmpty(report_abuse_body) and !S
tringEmpty(report_abuse_type) and report_abuse_matchid > 0 and
GetAccountID() != -1 and !StringEmpty(StripClanTag(GetAccount
Name())) , Split(SetEnabled(true), ShowWidget('form_ReportAbuse_submi
t_highlight')), Split(SetEnabled(false), HideWidget('form_ReportAbuse_submit_hig
hlight'))); "
Could not find a value for symbol: report_abuse_body
" If ( !StringEmpty(report_abuse_abuser) and report_abuse
_abuser != -1 and !StringEmpty(report_abuse_body) and !S
tringEmpty(report_abuse_type) and report_abuse_matchid > 0 and
GetAccountID() != -1 and !StringEmpty(StripClanTag(GetAccount
Name())) , Split(SetEnabled(true), ShowWidget('form_ReportAbuse_submi
t_highlight')), Split(SetEnabled(false), HideWidget('form_ReportAbuse_submit_hig
hlight'))); "
Could not find a value for symbol: report_abuse_type
" If ( !StringEmpty(report_abuse_abuser) and report_abuse
_abuser != -1 and !StringEmpty(report_abuse_body) and !S
tringEmpty(report_abuse_type) and report_abuse_matchid > 0 and
GetAccountID() != -1 and !StringEmpty(StripClanTag(GetAccount
Name())) , Split(SetEnabled(true), ShowWidget('form_ReportAbuse_submi
t_highlight')), Split(SetEnabled(false), HideWidget('form_ReportAbuse_submit_hig
hlight'))); "
Could not find a value for symbol: report_abuse_matchid
Loading ^mInterface^* '/ui/fe2/loading.interface'
A UI trigger named "UpdateLastMatchIDs" already exists.
A UI trigger named "ViewReplayDelayed" already exists.
Loading ^gTexture^* '/ui/fe2/loadingscreens/loading_bar_bg.tga'
Loading ^gTexture^* '/ui/fe2/loadingscreens/loading_bar_fg_l.tga'
Loading ^gTexture^* '/ui/fe2/loadingscreens/loading_bar_fg_r.tga'
Loading ^gTexture^* '/ui/fe2/elements/bar_fog_highcontrast.tga'
Loading ^gTexture^* '/ui/fe2/loadingscreens/loading_bar_frame.tga'
Loading ^gTexture^* '/ui/fe2/mainmenu/disco_holder.tga'
Loading ^mInterface^* '/ui/main_popup.interface'
Created new client instance #0
Executing "~/reconnect.cfg"
CFileManager::GetFile() [~/reconnect.cfg] - Invalid file type
Could not read '~/reconnect.cfg'
Call - Widget 'player_slot_mute_button_5' not found
Call - Widget 'player_slot_mute_button_6' not found
Call - Widget 'player_slot_mute_button_7' not found
Call - Widget 'player_slot_mute_button_8' not found
Call - Widget 'player_slot_mute_button_9' not found
Loading ^gTexture^* '/heroes/dwarf_magi/icon.tga'
/ui/fe2/mainmenu/bg_effects/background.effect: <simpleemitter> Infinite spawning
emitter with infinite life particles
/ui/fe2/mainmenu/bg_effects/background.effect: <simpleemitter> Infinite spawning
emitter with infinite life particles
Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Skipping duplicate pixel shader: effect.psh (ps_3_0)
Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Skipping duplicate vertex shader: effect.vsh (vs_3_0)
Skipping duplicate pixel shader: effect.psh (ps_3_0)
Skipping duplicate vertex shader: effect_lit.vsh (vs_3_0)
Loading cached vertex shader: meshc_color.vsh (vs_3_0)
Loading cached pixel shader: mesh_color_lightmap.psh (ps_3_0)
Loading cached vertex shader: meshc_color.vsh (vs_3_0)
Loading cached vertex shader: mesh_color.vsh (vs_3_0)
Loading cached vertex shader: mesh_color.vsh (vs_3_0)

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