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Whispered Secrets

An Adventure for the L5R RPG, 4th Edition
A GenCon 2012 Exclusive

Welcome, GMs and Players! Welcome to a new experience designed exclusively for you
to celebrate the release of our most ambitious product yet, the Second City Boxed Set for
the 4th Edition of the L5R RPG. The purpose of this particular adventure is threefold.
First and foremost, we hope to provide a unique and enjoyable experience for you, our
beloved fans, as you attend the greatest gaming convention on the planet. Secondly, we
want to provide a preview of the manner of content that you can expect from the Second
City Boxed Set, content that you may have already seen previewed in the Naked Steel
online column at RPG.net. Finally, we want to provide you with a means to offer direct
impact on the setting of Rokugan and its Colonies, while at the same time tying your
experience in with the primary storyline event taking place for the L5R CCG at GenCon
2012.
Those of you who are reading this are either preparing to be part of this
experience at the convention as a GM, for which you have our enormous gratitude, or
you participated in the experience and have received a copy of this module as part of the
experience. Either way, we are delighted that you now have the opportunity to take this
adventure with you and find other ways to use it. Whether you utilize the NPCs and
setting as part of another game, play the adventure through as written, or even just keep it
as a journal of your character’s exploits, we hope that you will remember the experience
fondly for a long time. Thank you for being a part of it.

A Note about Presentation
The material included in this module uses certain standardized formats in order for you to
better understand how the material should be utilized. Italicized text is presented as in-
character information that can and should be read aloud to the players. Information
included in sidebars is meant exclusively for the GM or players reading the module after
the fact, and will include not only background information about the events depicted in
the module, but previews from upcoming products as well.

Adventure Overview
The adventure begins in the Second City, the shining jewel of the Colonies and the
representation of the Imperial City in that distant land. The characters, whomever they
may be, are relatively recent arrivals within the region, which results in them being
largely unfamiliar with the political hierarchy of the city and the clans that make their
home there. Because of their unfamiliarity and their reputation from the Empire (fame or
infamy, whichever is more suitable to the characters in question), they are recruited by a
powerful agent from within the Ministry of the Left to conduct an investigation on behalf
of the Imperial Governor’s bureaucracy. It seems a figure within the Governor’s court has
been acting very strangely in recent weeks and seems to be operating with an unknown
agenda that the Ministry wishes to ensure is not malevolent, but the intricate web of
politics that mires the city is such that a relatively outside group is required in order to
ensure that the investigation is not compromised before it begins.

The object of the investigation is a prominent and popular courtier named Doji
Nikaitsu. The Crane’s behavior has been somewhat unusual in past weeks, not enough so
to warrant direct action, but certainly enough to inspire suspicion and concern among
certain circles. The truth of the matter is that Nikaitsu has been acting rather strangely,
and there is a very good reason for it: he is being mentally manipulated by an immortal
sorcerer from a distant land. This incredibly unlikely scenario was brought about by
suspicious but completely innocent means: Nikaitsu was presented with a gift by an old
friend from the Scorpion Clan. This gift took the form of a crystal netsuke crafted from
an outcropping the Scorpion discovered during their recent explorations of the southern
reaches of the Colonies. What no one, not even the Scorpion, realized is that the crystal
was part of a sorcerous network created by an ancient member of the immortal race
known as the Ashalan, and used to monitor the Colonies during his centuries-long
slumber in a place of seclusion in the Colonies. Using Nikaitsu as a pawn, the creature,
who is known among its people as Crystal Wind, is attempting to create sympathy among
the people of the Second City so that it can make a more overt attempt to reach them and
establish diplomatic relations with the Colonials, to its own benefit of course.
As the investigation progresses, the characters will come into conflict with the
Scorpion, who are beginning their own investigation into the matter, as well as with the
various individuals who are succumbing in various degrees to Crystal Wind’s influence.
This, in addition to the typical social difficulties that accompany any a stay in any city of
such size and political importance. However their investigation proceeds, however, the
characters and their inquiries are part of the mounting pressure that ultimately drives
Naikatsu to commit seppuku during a moment of clarity. The man’s death causes no small
amount of consternation among the city’s residents, and specifically among those who
employed the characters to investigate the matter discretely. Presumably the death should
spur them onward to find out the truth, however. This presents them with a case of
strange bedfellows in the way of the Scorpion Clan.
The Scorpion Clan is aware that Crystal Wind exists, but they are not aware of his
continuing awareness of the world and his attempts to influence others through the crystal
that have unwittingly brought back to the Second City. The Scorpion are content to use
the characters as a resource initially, but as they discover more about what is going on
they attempt to misdirect and confuse them in order to preserve the secret of their own
involvement in Crystal Wind’s influence. This will inevitably lead them to a
confrontation with a cabal of Scorpion who have come fully under Crystal Wind’s
influence, and who are willing to do whatever it takes to ensure that the misguided
idealism of their manipulator is brought to fruition.

Part 1: Welcome to the Second City
In this adventure, much like in the Second City Boxed Set, the characters are new arrivals
to the Second City and should not be overly familiar with the intricacies of its unique
customs and traditions. It is not at all unusual for new arrivals to be given a period of
time to acclimate to their surroundings; indeed, many lords within the city have found
that this is in their best interest, since it ensures that newly arrived samurai are not
distracted from the execution of their duties during these first few weeks. An entire
tradition has arisen regarding new arrivals, wherein agents of certain clans, most notably

the Crane and Scorpion, attempt to earn allies and gain favor (or at least place others in
their debt) by assisting with the acclimation process.

Other Concerns in the Second City
The matter of Doji Nikaitsu is the pressing matter of this adventure, but by no means is it
the only thing transpiring within the city. There are any number of diversions and
interests that the characters may seize upon, and you are encouraged as a GM to build
upon them in order to make the experience more robust. For your convenience, here are
some broad ideas about things going on in the city, arranged by clan, that may be of
interest to the average player character:
 Crab: The “political agenda” of the Crab is somewhat limited, given that the clan
of Hida has virtually no interest in such things in the first place. The increasingly
infamous attitude of the Kuni daimyo, who oversees the clans activities in the
Colonies, has made for interesting relations in the Ivory Court of late. The
Phoenix and Mantis in particular have taken issue with his scorched earth policy
of gathering resources, and this has become something of a stressor in the
activities of the court.
 Crane: Coincidentally, the Crane’s interests in the city presently are heavily
influenced by the affair with Nikaitsu. The Crane’s growing obsession has led him
to abandon several matters of lesser importance that his lower-ranking kinsmen
are eagerly trying to pick up and run with. This has created a sort of power race
among the lower echelons of the clan’s ranks, the prize of course being increased
rank and status within the clan. Some among them may consider the characters’
investigation of Nikaitsu a threat to their potential advancement, while others will
wish to recruit them into their schemes in order to try and secure success at any
cost.
 Dragon: Inscrutable as always, the Dragon consider themselves stewards of the
Colonies in many respects, and their efforts in the Second City are largely
centered around this notion. They are keen to maintain the peace at all costs, and
often play mediator between other clans. At present they are desperately seeking a
means to end the conflict between the Crane and Mantis clans, and are constantly
attempting to alleviate the hostility of the other clans toward the Spider.
 Lion: The Lion in the Second City are much like the Lion everywhere else, which
is to say extremely traditional and highly inflexible. They likely have little use for
most non-Lion arrivals, although characters with a strong military background
and a reputation for a highly honorable nature will doubtless attract their
attention. Those who recognize the accomplishments of the Lion in the Colonies
or who are disdainful of the non-traditional customs in the Second City will
doubtless earn the Lion’s favor.
 Mantis: The disposition of the Mantis in the Second City is generally one of
unpleasant entitlement. Despite all that has happened, or perhaps because of it, the
Mantis regard the Colonies as their land, and resent the intrusion of the other
clans even though they have been commanded by the Empress to settle here. The
Mantis are understandably quiet about this opinion, since some clans, particularly
the Lion, might regard it as treasonous, but their attitude is unmistakable. The
principle concerns of the Mantis at this time include their ongoing trade dispute

 Scorpion: Like the Crane. Points of Interest in the Second City In addition to the agendas of the Great Clans. Although generally more benevolent than most. The following are just a few of the locations described in much greater detail in the forthcoming boxed set that might be expanded upon for the purposes of your adventure:  Blades (Imperial District) – This simple weapon storehouse is a holdover from a previous era when the city feared attack by unknown forces at any moment. The Inquisitors seek to ensure that other clans are not corrupted by these secrets. they are extremely interested in gaining allies who are willing to work with them on accomplishing their ends in court. . the Phoenix are taking issue with the Crab’s environmentally destructive policies regarding resource harvesting. Beyond this. after all.  Phoenix: At the time of this adventure. the Phoenix are primarily concerned with trying to expand the influence of their newly established Colonial temple of Asako Inquisitors. as described above. and recognize that new arrivals may be recruited to investigate the Crane’s strange behavior. as the caravan masters keep very careful records about such things and pass them off to agents in the Second City. of course. Any Scorpion among the characters will of course be contacted for information about the investigation. and that only they are equipped to deal with them (of course). However. and they are also looking for talented young samurai without extensive political connections who can join the ranks of the newly founded Ivory Legion. there are several locations within the Second City that might be of interest to adventure-hungry player characters. They are familiar with the oddities and tendencies of the Second Ministry. with the Crane and their general attempts to minimize the impact of trade goods arriving via land routes. the Scorpion are of course continuing their typical series of manipulations and deceptions. They are very defensive. and are presently engaged in their own investigation. as in any political environment.  Spider: Ironically. but any others over whom the Scorpion hold influence will likely be put to use as well. as they were one of its founding clans.  Unicorn: The Unicorn have a very strong presence in the Second City. Also. The clan is likely already familiar with any character who arrived over the land route. which is a general advancement of their position without further sacrifice of their status. Most characters will be reluctant to deal too closely with the Spider. The Phoenix are convinced that great dangers exist within the Colonies. the Scorpion are intimately tied to the events surrounding the peculiarities of Doji Nikaitsu. the political arm of the Unicorn within the city is still interested in preserving the clan’s political status there. but the quite well acquainted with making enemies into allies. and for good reason: most clans have not forgiven them for the sins of their past. It is something of a survival mechanism. but the other clans are somewhat understandably reluctant to allow oversight for a group historically known for hunting the corrupt and the blasphemous. emphasizing instead their own dominance over sea trading routes. the Spider are among the most welcoming of all the Great Clans in the Second City. of course. They generally accomplish this by ingratiating themselves with newcomers.

is responsible for oversight of all civil appointments and political positions within the city and the Colonies as a whole. Weapons of all kinds are kept here. Even clans that are traditionally enemies can be found practicing side by side here. such as the matter of Doji Nikaitsu. this massive building has the distinction of being perhaps the tallest structure ever created by Rokugani hands. carefully maintained by a mute ronin known as Knives.  Flawless Blossom (Imperial District) – Unquestionably the finest tea house in the Second City. [Begin Sidebar: The Second Ministry] The Imperial bureaucracy that governs the Second City is radically different than what is found within the Emerald Empire itself. and houses dozens of samurai who are unable to secure their own estates in the crowded Imperial District. and it is one of the only recreational businesses located in the entire Imperial District. New information arrives regularly as new lore and secrets are discovered throughout the Colonies. the Ministry of Defense and Justice).  Ivory Daggers (Military District) – This combination of barracks and dojo is maintained jointly by the Crab and Scorpion. the Dragon and Phoenix clans have a tremendous role in maintaining and organizing the information contained within.  The Dojo (Military District) – Lacking a more specific name. on some occasions. the Flawless Blossom is also where most teas unique to the Colonies have their origin. Although the ministry often works with magistrates. although finding a time when it is not overly crowded can be something of a challenge. The various concerns that must be addressed by the bureaucracy are organized into Ministries. out of sheer necessity more so than anything else. Although technically an Imperial holding. this enormous dojo is the result of all clans pooling their resources to create a single location for their soldiers to practice their arts and grow in strength.  The Imperial Library (Temple District) – This massive repository of learning is the largest library in all the Colonies. Its ownership is unknown. Because of their desire for discretion. The Second Ministry. who also forges weapons. the Ministry of Rites. recruit independent agents to conduct their affairs. and specializes in long range scouting activities. and often performs work for them without cost. Knives is particularly fond of other ronin. Particularly wealthy characters or those who have significant political connections may be housed here. it does not have direct oversight over them (that falls under the banner of the Fourth Ministry. It is said to scrape against the sky and the Heavens beyond. the agents of the Second Ministry do. For this reason it is strongly linked to the Imperial Explorers organization and is frequently a center for their agents within the city. highly skilled samurai with limited political involvements in order to recruit them to their cause.  Fuan-ti’s Tower (Imperial District) – Perhaps the Second City’s most notable landmark. The Explorers are frequently on the lookout for young. All are welcome at this dojo. [End Sidebar] An Appointment with the Ministry . which has little room for such things in its limited space. which govern specific areas in accordance with their size and structure.

Assuming that the characters take their place for the ceremony.A short time after the arrival of the characters in the Second City. The formal census is the duty of others. and the Imperial Governor of the Colonies. but we enjoy maintaining our records as completely as possible.” She sips again at the coolly tea and nods to a servant. but for the most part no one should consider the invitation all that unusual. an attractive woman in her late 30s named Otomo Haruko. each of them receive a formal invitation to take tea with an unspecified member of the Second Ministry at one of the many small buildings devoted to its duties in the Imperial District. “There are times when we must.” She hesitates for a moment. Upon entering. which is not normally a term that one would use in describing anything associated with the Imperial Bureaucracy. seeming somewhat pained to admit it. The scent of the tea and of the simple but rich fare being offered is extremely enticing.” and seems quite at odds with the normal preference for quiet displays of wealth that the Imperial families normally prefer. A servant appears at your side and gestures silently for you to take your place.” she says warmly. as you might imagine. they will be greeted by the individual who sent the invitation. approximately a week after their entrance through the arrival gate. The Second Ministry has as part of its duties the oversight of certain essential individuals who hold positions of power within the city and the Colonies as a whole. The invitation specifies a time and place. Gossip is for lesser souls. Haruko places the tea to the side and sips lightly at her cup. The building is somewhat humbly labeled “The Western Office of the Ministry of Rites. She smiles at you with apparently fondness. at which point she becomes more conversational.” Haruko says. which is not exactly what you expected. in the execution of our duties. She politely defers all questions until after the traditional tea ceremony is complete. Upon entering the office. which turns out to be a modest building in the western quarter of the Imperial District. of course. “The reason for my invitation is not entirely altruistic. “There are many things afoot in a city of this size and importance. the political intricacies of this place causes certain . This sort of thing happens with new arrivals often enough that it is not something most samurai take particular notice of. Groups or individuals that the characters may have encountered can be discussed as well. although Haruko is a painfully proper lady and will not discuss any degree of impropriety. Haruko will move on to the matter at hand. but makes sense given a literal interpretation of your invitation. you discover that the main chamber has been emptied and prepared for a traditional tea ceremony. the Empress. “I am one of the members of the Second Ministry who is tasked with keeping track of new arrivals to the city. Inquiries by the characters into what exactly the Second Ministry is can result in the information contained in the sidebars below. who places a small dish of sweet rice cakes on the table. then continues. ensure that strange activities have no greater significance. It might be best described as humble. “I am greatly pleased that you accepted by invitation. but perhaps things are different in the Colonies. After the conversation runs its course. read the following text for the players: The small building is well-constructed by not particularly well-appointed. Haruko wears conservative robes that appropriately depict her allegiance both to the Otomo family. “How have you found your arrival in the Second City?” This is an opportunity for the characters to ask any questions they have about the workings of the city and the agencies who oversee it. Unfortunately.

and it is quite rare for anything truly scandalous to be uncovered.” Haruko is being completely sincere in this encounter. “Thank you. there is a member of the local Crane delegation who has been exhibiting some strange behavior of late. The gratitude of the Otomo is exceeded only by the length of their memory.” she says. and although she will never overtly threaten anyone.” She smiles apologetically. I have instigated many investigations of this nature. you understand. we occasionally have need to bring in samurai who are not yet embroiled in the city’s political intrigues to perform small services for us. and we merely wish to ensure that his behavior is not a symptom of some greater malady that might threaten the work he does on behalf of the Crane and the Ministries. The majority of the time it comes to nothing. she has any number of agents and underlings who will take it upon themselves to see such individuals ruined in court. you would have both the gratitude of the Ministry as well as my personal thanks. although she shows clear and obvious signs of distaste if the characters raise the question of monetary or material rewards for their service. If you came to the Colonies hoping to secure allies. or his family shamed. “You have made a wise decision. Regardless. She does not enjoy embroiling young samurai in the affairs of the Ministry. If you are willing. indeed. The Imperial lady smiles. “What would you ask of me about Nikaitsu-san?” Haruko will answer any and all questions she can about the Crane courtier. Once they agree to assist Haruko and her Ministry. Haruko sips at her tea again. He is not especially important in the grand scheme of things. it should be quite clear that she has the ability to cause significant honor loss to those who break their word. the truth of the matter is that I have a minor curiosity that I need to be pursued. Still. she will get to the matter at hand. The man’s name is Doji Nikaitsu. She is willing to discuss the nature of the debt that the Ministry will have to the characters. “We are not permitted to maintain our own magistrates.restrictions brought about by the number of eyes upon us. Although Haruko herself will not take action against any who do so. Haruko will continue. Even the most obtuse individual should be able to recognize this with a simple Courtier Skill Roll. we must be sure. “Unfortunately. I have no desire to see his works undone. and one that will not soon be forgotten. I am merely under orders to ensure that there is nothing taking place that could threaten the great things we have in motion here in the Second City. but he holds enough importance that his behavior is troubling to those who monitor such things. and skilled individuals such as yourselves can be of tremendous assistance in this area. Haruko is canny enough to have secured their agreement in advance. The information she can impart includes the following: . Once the initial shock has worn off for any who take issue with this manner of think. but unfortunately for them. “I have no desire to see this man’s reputation suffer. As a result. I think. Do you think this is something you are capable of accomplishing?” Any Crane samurai among the group may well find this turn of events unpleasant. but unmistakable. this would be a most auspicious beginning. but it is a sad expression.” She smiles.” The unstated threat is subtle. and will not display even the slightest disloyalty regardless of her personal feelings. but operates under the guidelines that she has been given by her lord. and likely will again in this instance. for as she said she bears him no ill will whatsoever and genuinely believes this investigation will come to nothing. she feels it is both irresponsible and somewhat predatory.

although Nikaitsu and Madoka have known each other for years and were friendly prior to the outbreak of trade difficulties. he didn’t foresee himself traveling to the Colonies at all. who appreciate his consideration over the years.  Throughout his career.  Nikaitsu is a noted patron of the arts. He is known for his exquisite clothing and accessories. however. He is very well liked by almost everyone and although he has a few rivals.8 Status: 3. he has no true enemies that Haruko is aware of. Lore: History 3. and often uses his appearance to advance his political agenda with smitten female courtiers throughout the Ivory Court.  Nikaitsu is a thirty-year old who has served in the Colonies for eight years. Fate.4 Glory: 2. Nikaitsu is not married. we present the background and mechanics for Seppun Ishitata. He also has a rivalry with a courtier named Asako Tatsu. A low and uncomplicated station such as that would have suited him just fine. Conversation) 4. dictated otherwise. Defense 2. specifically the courtier Moshi Madoka. Sincerity (Honesty) 4. He has been courted many times and has pursued particularly valuable brides-to-be in the past. Intimidation (Control) 2. In fact. if there is one thing that is certain. Nikaitsu has made a policy of being overly warn to clans that most find suspicious or untrustworthy. Lore: Theology 2. however. and has sponsored many artisans and playwrights in their work.  Despite his age. it is not a passionate disagreement. He is currently one of the favorite potential matches for Crane matchmakers. . it is that players are utterly unpredictable. This is an outgrowth of the current hostilities between the two clans. Otomo Haruko. Medicine 2. Scion of the Second Ministry Air: 3 Earth: 2 Fire: 3 Water: 2 Void: 4 Awareness 5 Willpower 3 Perception 4 School/Rank: Otomo Courtier 3 Honor: 6.3 Advantages: Clear Thinker Disadvantages: Doubt (Sincerity) Skills: Courtier (Manipulation) 6. Meditation 3. over an unknown issue from their youth. For that reason. the Minister of Rites for the Imperial Colonies. but has never married. Tea Ceremony 4 [Begin Sidebar: Master of the Second Ministry] Although it is relatively unlikely that the characters will come to the attention of the lord of the Second Ministry. and as a result has a larger than average number of allies among the Scorpion and Spider clans. Etiquette (Bureaucracy. who hope to capitalize on his popularity in court before he becomes too old. Ishitata had hoped to join the Imperial Guard and live a simple life in service as a samurai. Again.  Nikaitsu’s best known rivals are currently members of the Mantis Clan. Investigation 3. Seppun Ishitata never foresaw himself as the head of an important government ministry.

Courtiers chuckled when they spoke of their second son. Suikihime was moved by the story of a skilled diplomat who due to unavoidable necessity served as a simple guard. and stoic warrior manners. carefully considering everything and formulating the best course of action before speaking. Many assumed that because the rest of his family were such accomplished courtiers. She summoned Ishitata to the court and immediately promoted him to Minister of Rites while he stood silent. They know he is an accomplished swordsman and they believe his warrior’s eyes have made him a good judge of character. the court sees this as a demonstration of his wisdom. His family had long held important diplomatic positions. that a few brief words from his lips will sway virtually the entire trend of opinion toward that position. To refuse would be an insult. They know he is not an outspoken or glib courtier like many of the other Ministers. a man who was appointed for his warrior spirit and honor. When asked a question. they made sure Ishitata’s name was spoken.” Eventually. His parents had hoped he would take to politics or diplomacy. In fact. and the reputation of his family of diplomats preceded him wherever he went about his duties. praising him back-handedly for “breaking family conventions. His subordinates look up to him as an ideal samurai. He was clearly an excellent pupil. Ishitata grew up in Toshi Ranbo in close proximity to power. Most see him as a great warrior who rose through the ranks through hard work and perseverance. he was surely one as well. his family decided he was simply too much of an embarrassment to deal with any longer. and when they learned there was a need for trained guardsmen in the new Imperial Colonies. in fact. she asked for names of skilled diplomats who could be entrusted with the granting of titles. transfixed in horror. Ishitata was content to merely perform adequately. Ishitata didn’t particularly mind being “exiled” to the Colonies by his family. Eventually. and achieve high stations throughout the Empire. rising above his peers and excelling in the ways of the warrior. The second son of an important Imperial diplomat. impress their sensei. It must have been poor luck and circumstance that left him stuck with the duties of a simple guard! When it came time for the Imperial Governor to appoint a Minister of Rites. Unlike his siblings. but he is nonetheless admired for his steadfast. He did not like to draw attention. Unfortunately he was recognized as his father’s son almost as soon as he arrived. Ishitata showed much skill and promise in the arts of combat. and so he simply bowed his head and accepted. The only thing he was good at was making a plain face. quiet. The sensei all praised his skill and then quietly suggested he join a bushi school. but never showed any kind of ambition. But these attempts were fruitless. However. and arranged for him to meet with the sensei of several different courtier schools. his successes caused embarrassment for his parents. Ishitata was named purely due to his family’s reputation. he is silent for a long while before answering. for by then speculation had grown into conviction. Ishitata lacked the attention and intelligence for politics and diplomacy. Ishitata enjoys a high reputation in the eyes of the court. So high is the court’s respect for him. he had high hopes that perhaps there he could finally live a simple warrior’s life. and while his brothers and sisters went on to exemplify this tradition. an honorable man who did not complain about his lowly duty. his parents gave up and enrolled him among the Miharu of the Seppun. he did not want any political power or glory for himself. .

The raiders targeted the courtiers accompanying him. One day. all doubt instantly washes away. On the very rare occasions when he is called upon to defend himself in combat. the Governor’s youngest sister. none of his decisions have backfired yet. though she has made no outward sign that she knows. They seemed intent on taking her . among them Otomo Nami. and the uncertain Ishitata is replaced by a true fearless samurai. badly. He secretly doubts his every decision. Only one other time has this transformation ever taken place. Until that day comes. avoiding attention. He sits quiet in court because he hopes he will be overlooked. questions whether he can perform his duties successfully. however. every movement rife with confidence. or perhaps he simply benefits from skilled and knowledgeable subordinates. watching Ishitata forced to make a decision before an anticipating court. and not even his closest subordinates know the truth. The courtier was cut down in an instant. However. This warrior transformation has cost one political enemy his life. and it went unnoticed by those present. which others interpret as the careful consideration and contemplation of a wise man. He often makes his final decisions based on sudden whim. a man named Bayushi Taji. Taji believed the minister’s indecision and hesitance would translate to cowardice on the dueling grounds. Perhaps he is unknowingly good at his job. Perhaps his reputation and image as a stoic samurai inspires others to rise beyond their own limits. all beneath him push to ensure success. discipline. Some whisper that he even allows himself the slightest parting of the lips. is of course not how he truly is. His technique is nearly flawless. they would be horrified. it was effortless for him to manipulate circumstances that forced Ishitata in a duel of honor against him. never speaking. and skill. and Ishitata has remained unchallenged since. and the entire facade will come crumbling down. of course. and fears the great power he wields. He does not know whether or not the Governor is aware of his secret uncertainty. His lengthy silences. Taji was shocked to discover a very different Ishitata standing before him. Every morning. Ishitata remains a very confident and competent warrior. Taji always suspected Ishitata was not the man others made him out to be. He keeps such fears closely guarded. How the court perceives Ishitata. Ishitata is certain he will eventually fail. he moves through the court cautiously and quietly. It is a very subtle change. if they did. young aspiring bushi and admiring courtiers gather before the gardens to watch Ishitata perform his daily kata. While returning to the Second City after an important errand. Beneath his flawless On is the soul of a man who trembles under the pressure of his position. Whatever the reason. as his stoic outward expression remains in place even in the midst of action and carnage. However. and thus no matter which option he chooses. Taji gleaned his uncertainty and realized the wisdom of the Minister of Rites was a sham. His greatest fear is that he will make some great mistake that will cause the entire Ivory Court to fail and shame his family for generations. Notwithstanding his deep unease with his current office. Empowered by his discovery. On the day of the duel. Ishitata’s caravan was surprised and ambushed by desert raiders. followed by weeks of crippling uncertainty. are actually born of uncertainty and indecision. the way she looks at him and smiles makes his skin crawl and fills him with doubt. and always with his flawless and stoic on in place. Or perhaps he is merely lucky. He says nothing when addressed because he can think of nothing meaningful to say. and being an ambitious sort believed he could take advantage of this weakness. a smile so faint one would easily miss it passing by. But those who are watching closely can see the shift in his eyes.

Fame.0 Status: 5. presenting all the information that might be reasonably come up. she will accommodate them as quickly as she is able and meet on very short notice. and she takes every opportunity to sing his praises in public. but she agrees to meet with them at their discretion if they need to speak with her about their findings. Quick. Calligraphy 2. but it is of course impossible to anticipate everything player characters will think of. Doubt (Etiquette) Skills: Athletics 3. Minister of Rites Air: 3 Earth: 3 Fire: 2 Water: 3 Void: 3 Reflexes 4 Willpower 4 Agility 4 School/Rank: Seppun Bodyguard 3 Honor: 6. they are politely dismissed. which is both liberating and problematic for a GM. He tries to avoid her as best he can. designed to allow maximum freedom for player characters to pursue the secrets of the module in a manner of their own choosing. This sets the stage for the investigation to begin. Social Position (Minister of Rites) Disadvantages: Dark Secret (in over his head). This portion of the module is likely where the bulk of the player-directed action will take place. Iaijutsu 3. We have endeavored to present all the information you will need to make this happen. Toward that end. As long as they are able to give her at least a couple of hours notice. naturally. Sincerity (Honesty) 2 [End Sidebar] Part 2: The Investigation Once the characters have met with Otomo Haruko and have accepted the challenge of discretely investigating the courtier Doji Nikaitsu. especially if Ishitata is present. Defense 4. The story of his single-handed defeat of the raiders is still one of the most popular tales at court. Seppun Ishitata. Fortunately. the court says. and letting the GM and players direct the experience accordingly. A Note for GMs: This portion of the adventure is presented in somewhat of a sandbox format. two of the three attackers lay dead by Ishitata’s blade. Lore: Theology 3. and they would have succeeded… except Ishitata and his sword were there. Meditation 3. Lore: Bushido 3. Battle 2. The Imperial Governor requests its telling often. This bought enough time for the guards to rally. Ishitata was hailed as a hero upon returning to the Second City. He is always silent and plain-faced during these retellings… but surely. Haruko has other business. much to his quiet and desperate horror.hostage and killing her handmaidens and advisors. Investigation 2. knowing she will inevitably draw more attention to him. this module is designed with the Heroes of Rokugan GMs in mind. and he single-handedly disarmed and drove off the remaining one. the one thing which he most dreads.0 Glory: 6. His actions seem to have won the admiration of Otomo Nami. Within moments of overtaking Nami’s personal guard. Kyujutsu 2. this is just a sign of his noble humility. and the raiders were driven off. Kenjutsu (Katana) 5. we are designing this chapter in a ‘sandbox’ fashion. Courtier 2. Etiquette (Courtesy) 2. You are encouraged to fill in any . and there’s no one better.3 Advantages: Allies (several).

Social Position (karo to the Chancellor of the Left). Servants.blanks as you see fit. Investigation 2. In truth. Lying) 5. His demeanor suggests a Crane heritage. Sincerity (Honesty. Lore: Ivory Kingdoms Art 3. and he will attempt to find out what they have discovered and. More about Otomo Akio and his organization can be found in the Second City Boxed Set. derail their investigation to pursue the truth himself.4 Glory: 7. Otomo Akio is a powerful man within the Second City. Karo of the Left Air: 3 Earth: 2 Fire: 2 Water: 2 Void: 3 Awareness 4 Willpower 3 Intelligence 3 Perception 3 School/Rank: Otomo Courtier 3 Honor: 3. and holds the position of karo to the Chancellor of the Left. his agenda. Temptation 4. Games: Sadane 3. Lore: Heraldry 3. Potential Opponents One of the most significant opponents during the characters’ investigation of Doji Nikaitsu is one that they may never recognize. The reasons for Akio’s interest. and certainly they will never understand his motivations. if possible. Although he has a large number of staff and agents who serve him as a result of the status he commands within his family and the Ministry. Courtesy) 6. and we have absolute faith that your creativity and initiative will only enhance the enjoyment of this experience. a number of ronin who work for coin and who either will not disclose the name of their employer or who. Sworn Enemies (many) Skills: Calligraphy 3. actually do not know whom they serve.0 Advantages: Allies (many). and anything that disturbs the routine is an unwelcome presence.3 Status: 4. Akio has a hand in a great many endeavors and events within the city. Thank you again for all you do to help spread Legend of the Five Rings to other people. his dealings with the characters will be through his other staff. Wealthy Disadvantages: Compulsion (collect gaijin artifacts). Courtier (Gossip. Manipulation). He is well known in the Governor’s Court and throughout the city as a whole. His interest in the characters’ investigation is not a wholesome one. Otomo Akio. Etiquette (Bureaucracy. Lore: Law 2. 6. Otomo Akio’s Agents Air: 2 Earth: 2 Fire: 2 Water: 2 Void: 2 Reflexes 3 Agility 3 Perception 3 . Akio is keenly interested in Nikaitsu’s behavior because it is atypical and it breaks the routine of the Second City. Gentry. something that he considers both unusual and potentially dangerous. Meditation 2. but that is just one of the many deceptions that he maintains. in many cases. Intimidation (Control) 4. he has much more in common with the Scorpion than any Crane. and the truth behind what he does and how he does it is considerably more sinister than it first appears.

Sincerity (Deceit) 4.5 Glory: 1. of course. Doji Nikaitsu. but his mid-level status actually gives him a great deal of freedom in terms of his daily activities. although he has no idea how such a thing might be possible and has absolutely nothing but his own intuition to support this theory. he is well known and well liked.3 Glory: 4. He is not among the highest ranking members of the city’s Crane contingent. He is a bit more knowledgeable about the situation than Akio. Temptation 2 The Object of Our Affection The man that is the target of the characters’ scrutiny is a popular courtier who has made the Second City his home for a number of years. Suspicious Courtier Air: 3 Earth: 2 Fire: 3 Water: 2 Void: 2 Willpower 3 Perception 4 School/Rank: Bayushi Courtier 2 Honor: 3. Investigation 4.2 Advantages: Wary Disadvantages: Hotei’s Curse Skills: Calligraphy 2. Stealth (Sneaking) 4 Bayushi Tanzaki Another potential opponent is a Scorpion courtier named Bayushi Tanzaki. As mentioned above. Knives 3. and who is close friends with Doji Nikaitsu. Forgery 2. Investigation 2. makes him the perfect tool for an extremely powerful manipulator such as the one who has recently begun altering his actions. named Bayushi Manami. Thus far he has not even informed other members of his clan about his suspicions. Bayushi Tanzaki. Kenjutsu 2. Commerce 2. Intimidation 3. Courtier (Gossip. Ninjutsu 1.0 Advantages: Crafty Disadvantages: Social Disadvantage (Ronin) Skills: Athletics 2. Tanzaki is aware of Crystal Wind’s existence and fears that the entity’s influence has somehow extended to members of his own clan. Defense 3. but he has been keeping a very close eye on a magistrate with whom he has worked before. Manipulation) 4. Knives 3. but vastly less powerful in terms of his level of influence and resources. Meditation 1. Stealth 2.0 Status: 0.1 Status: 2. Etiquette 3. Kenjutsu 2.School/Rank: True Ronin (Insight Rank 1) Honor: 1. This. Scion of the Second City Air: 3 Earth: 2 Fire: 3 Water: 3 Void: 3 Awareness 4 Willpower 3 .

Iaijutsu 3. Calligraphy 2. but she has never spent any time genuinely considering the matter. Where others saw political exile. save the members of the clan’s priesthood. Intimidation 3. Courtier (Manipulation) 4.School/Rank: Doji Courtier 2 Honor: 6. Devoted Yojimbo Air: 2 Earth: 3 Fire: 3 Water: 3 Void: 2 Reflexes 4 School/Rank: Daidoji Iron Warrior 2 Honor: 6. which is virtually unheard of for courtiers of significant promise. Investigation 1. and Baiko was his greatest pupil. Kenjutsu (Katana) 4.3 Advantages: Benten’s Blessing. Nikaitsu has always had an interest in what merchant patrons might consider a burgeoning market. Baiko recognizes that she might be in love with Nikaitsu.4 Status: 1. she is a lovely woman and is perhaps the best-read member of the Crane contingent in the entire Second City. Kyujutsu 3. Spears 2 Brooding and sinister. Perform: Storytelling 2. Despite her demeanor. Horsemanship 2. Deceit) 3. Daidoji Baiko. Academically. Etiquette (Conversation. Tea Ceremony 2 Doji Nikaitsu actually requested an appointment to the Colonies. he saw a new and growing political landscape that could be shaped and influenced by those who had sufficient will and cunning. Games: Letters 3. Sincerity (Honest. Darling of the Court Disadvantages: Here Skills: Artisan: Poetry 2. Baiko’s sensei was a unique individual whose controversial teachings instructed his students to be as menacing as possible. Battle 2. Daidoji Baiko is never far from Nikaitsu’s side. Courtesy) 4. and he wished to be a part of it. easily influenced members of the city’s court. One of the most prominent features of Nikaitsu’s daily appearance is a large crystal pendant that he wears constantly. Defense 4. and as mentioned above it has inspired a significant amount of imitation among younger. The gamble has proven wildly successful.2 Status: 2. He frames it with a number of different settings to ensure that it goes with whatever he is wearing. and Nikaitsu has quickly proven to the rest of the Crane that the faith they have demonstrated in him is well deserved indeed.8 Glory: 5.1 Glory: 2. . and is perhaps the only thing in the world that can turn some people away from his company.7 Advantages: Dark Paragon of Determination Disadvantages: Insensitive Skills: Athletics 2.

Until a year ago. a cabal of interested patrons have descended upon the playhouse and offered their combined influence and sponsorship. He is scrapping for a fight in an attempt to prove himself. The playhouse has already lost the interest of a great many fans of the arts. Or it had. Nikaitsu began composing poems related to the pursuit of gaijin lore and lost tomes from the Ivory Kingdoms. the new sponsors are more much more hands-on. they blame Nikaitsu. On the one hand. and will seek any excuse to have a legitimate duel with a . finds this largely irrelevant in the interests of his greater goal. anyway. until Nikaitsu’s abrupt disinterest left the Twin Masks foundering and in desperate need of patronage. Harutai is an up and coming duelist in the Second City. Because of his shifting focus. but Nikaitsu at least is never seen without at least one major piece accompanying his attire. unfortunately. Gaining general information on Nikaitsu is very simple. even though he does not fully comprehend why he feels that his new passion is so overwhelmingly important. On the other. Suzume Harutai – A young Sparrow trained by the Kakita. The Twin Masks Playhouse – This particular business is a theater in the Artisan District. although more detailed information can be slightly more difficult acquire. but Nikaitsu’s patronage has turned it into one of the up-and-coming playhouses in the entire city. and he is now virtually without allies in the entire city. More in depth information can be acquired as follows: Courter Investigation Information TN 15 TN 15 A short time ago. and their combined and conflicting influences has reduced the quality of the works performed at the Twin Masks to a shadow of their former selves. it was very minor. with more force than his normal demeanor generally allows. Many others have followed suit. He has been actively promoting these ideas in court. there are a number of endeavors throughout the Second City that have recently altered as a result of his involvement. although a separate roll is required to learn of and gain information on each individual one. Nikaitsu encouraged him to remain quiet and maintain a low profile in order to ensure that he could one day be used as a champion by a Crane and shock the entire city with his completely unexpected victory. To say there is some hostility toward the Crane courtier would be something of an understatement. partially by Nikaitsu’s influence. All the information that is given in Nikaitsu’s description above can be very easily acquired through an Investigation or Courtier Skill Roll (TN 5). and many members of the playhouse’s staff and artisans are extremely upset about the matter. Nikaitsu’s rather abrupt recent abandonment of their plans in this area have left an extremely bad taste in Harutai’s mouth. which has exceeded that even of Nikaitsu. Naturally. Nikaitsu’s perspective. Any of these can be identified by a simple Investigation Skill Roll (TN 10). His reputation has been kept very low-key. Nikaitsu caused a bit of a Sensation in court with his new love for crystal- based netsuke. altered as it has been by external influences. Nikaitsu’s recent change of heart and wavering focus has left his personal affairs in a general state of chaos. TN 20 TN 25 Somewhat less recently.

However. a member of the Tortoise Clan and a man of both profitable enterprises and questionable moral fiber. Nikaitsu had been courting the young woman for some months. when the heat abates enough to permit celebrations to be enjoyed. they may have to deal with his presence otherwise. So interested in this was Nikaitsu that he made some overtures to Turako’s father. he is more than happy to point out that the Crane’s recent odd behavior coincides with a hunting trip he took with an old friend named Bayushi Manami some weeks ago. The festival celebrates an incident more than a decade ago when the Second City. was attacked by insurgents from the Cult of Ruhmal. while increasing his business. and one that has profited to great extent by embracing the mercantile traditions of the Yoritomo family. the residents are in the midst of celebrating ht Festival of Fresh Waters. Since that time. Nikaitsu’s recent disinterest and allowed him to return to business as usual. he abruptly stopped courting Turako some weeks previously. It took an additional three days after the battle was over before shugenja declared that the river was safe to drink once again. This week-long event lacks the elaborate revelry that accompanies major holidays in the Empire. which was still a significant threat in the Colonies at that time. as he is considering provoking a confrontation with Nikaitsu’s yojimbo. fearful of bringing the Crane’s attention back to their joint endeavors. when Kyo’s business was suffering considerably in the wake of an unseasonable storm that damaged his vessel and other holdings. overtures which were very positively received. terminating at the Crane port called the Aerie. This was the occasion of the . Moshi Turako – This beautiful young woman is from an extremely wealthy but otherwise unremarkable branch of the Moshi family. still largely under construction at that time. but does tend to generate a reasonable amount of merriment on behalf of the city’s denizens during the evening hours. later on. Nikaitsu has placed a number of restrictions on him that. The Sacred Blade – The Sacred Blade is a merchant ship that plies its trade along the river connecting the Second City to the southern coastline of the Colonies. such as the Bon Festival. have left Kyo feeling somewhat unsatisfied. The Moshi are furious and some discussion has been had about a possible duel to avenge the slight to Turako and her father’s honor. there are several events that might distract the players from the matter at hand but which can be added in to increase the diversity of the experience with this module. during which time the river immediately west of the Second City was contaminated by blood and corpses. interested in the wealth that such a union would bring and. Potential Distractions In addition to the normal goings on in the Second City. but like so many of his other interests. The fighting throughout the region was fierce and lasted the better part of three days. The captain of this vessel is a Minor Clan samurai named Kasuga Kyo. Kyo and Nikaitsu entered into a patronage agreement six months previously. the potential political ramifications if marrying Turako could impact the dispensation of the Crane-Mantis conflict brewing in the southern Colonies. which pleases the Tortoise captain greatly.recognized duelist (potentially including the player characters). Some suggestions for additional events that might attract the players’ interest include the following: The Festival of Fresh Waters – During the characters’ arrival in the Second City. He is highly evasive regarding the topic of Nikaitsu. However. Even if the player characters do not prove suitable targets.

and there are numerous ceremonies concerning the river and other sources of water. Tselu believes. To some extent this is correct. Present evidence suggests that Doji Nikaitsu is being manipulated by the Scorpion. The pious spend their time venerating the water kami. Everyone else spends their time drinking and making excuses to have a good time. specifically his friend Bayushi Manami. and it is relatively easy to discover that the appearance of the netsuke coincides with the strange behavior as well as that it was given to Nikaitsu by an old friend. obviously. wherein candidates who are interested in joining his organization can prove their mettle in a series of challenges that are designed to weed the weak from the worthy. the key to the unusual behavior exhibited by Doji Nikaitsu is the crystal netsuke he has been wearing of late. Regardless. Although the trials are primarily martial in nature. which is a conduit through which his mind is being manipulated by the slumbering Ashalan sorcerer known as Crystal Wind. The netsuke is mentioned by a number of different individuals during the course of the investigation. they are not exclusively so. it is quite likely that the characters will suspect that Nikaitsu’s strange behavior is the result of a Scorpion plot of some sort. if individuals they wish to speak to may be somewhere along the spectrum of inebriation and thus feeling uninhibited. rather inexperienced in matters of this nature. it is quite probable that the Scorpion are viewed as the culprits. which was as much a celebration of victory and glory as it was the actual sanctity of the river itself. In the majority of circumstances. Part 3: The Truth Uncovered Although there are a number of different paths that lead to the end of the road. blackmail. including wells and small streams and creeks that feed the area. or to their detriment. Ivory Legion Trials – The recently appointed Ivory Champion. at this point in the investigation. there is only one end of the road that can be reached in this investigation. Tselu. The Festival has a great deal of rituals involving the purification of water. once per month.first Festival of Fresh Waters. The Key to the Whole Affair As described in the adventure description at the beginning of the module. many who are not otherwise committed are not of an acceptable caliber to serve in such a prestigious post. is in the process of building his own military force. as those pious individuals may be less inclined to tolerate interruption during the festival. has patterned his trials after more prestigious events such as the Topaz and Emerald Championships. as the characters will discover shortly. A great many ronin can often be found here. and no one is prohibited from participating. The truth is much more complex. a magistrate named Bayushi Manami. of . an arm of the Governor’s influence that can operate independently throughout the Colonies without weakening the defenses of the Second City by calling away those soldiers barracked there for that purpose. This may either be to the benefit of the player characters. or even that a Shosuro agent has replaced the real Crane (always a popular choice in lurid plays and works of fiction). They may believe that it is a case of manipulation. Thus. Since the great majority of bushi within the city are fulfilling duties either for their clans or in the city’s defense already. he holds regular trials. attempting to secure their future by impressing the Ivory Champion with their diverse skills. it is a difficult process to find suitable candidates for this duty. Shinjo Tselu.

Once the characters enter Manami’s estate. “What?” he exclaims. read the following: The situation within is not at all what you expected. “No. and gaining entry is a relatively simple matter. It should become immediately obvious to whatever character experiences this that there are two conflicting consciousnesses battling over control of Bayushi Manami’s body. unlike anything most priests of the kami have ever encountered. The true nature of the situation will not reveal itself unless someone touches the crystal or. There are no servants or guards in evidence. the strange accent of the tattooed Manami reveals it as the imposter. but only in that Manami is manipulating Nikaitsu because he himself is being manipulated by Crystal Wind. however. Or rather. There are no distinguishing features whatsoever. The magistrate appears exactly as he did when you saw him only moments ago. Manami has become reclusive of late. There is a slightly faceted nature to their distant image. it appears to be in a state of slight disrepair. his subjugation by that entity is much more complete. The characters are about to intrude upon a struggle the likes of which they most certainly have not anticipated during the course of this investigation. although this seems dramatic even for something of this nature. and for much longer than Nikaitsu. It is a unique phenomenon. his accent strange and utterly unfamiliar. it is entirely possible that . as a result. which makes it seem as if you are within a crystal. and is on the brink of being absolute. An examination of the room reveals nothing that the cursory glance did not. The battered Manami is the first to notice your arrival. arcane tattoos that are difficult to look at without causing discomfort and blurred vision. but the few bits of flesh exposed around his mask and armor are covered with strange. It is a simple matter to discover where he lives.course. or very nearly so at least. The character who accomplishes this feat will quickly find him or herself in a radically different location. and his rigid posture and the all-white visage of his eyes implies that something is terribly wrong. and do not wish to speak to a priest. but a large piece of crystal appears to be what he is meditating upon. The chamber disappears around you. to interrupt mine work?” he says. no. Manami has been exposed to much more concentrated sources of Crystal Wind’s power. and although the estate is obviously that of a man with considerable wealth. If the GM wishes it. two Bayushi Manamis. but his condition is entirely different from anything you have experienced. The magistrate is indeed present. and even the walls and ceiling are difficult to discern. but a Spellcraft or Lore: Crystal Skill Roll (TN 20) can reveal that a multi-elemental item such as jade or crystal that has a powerful enchantment upon it can cause such a disruption among the kami. The other appears pristine and perfect. failing that. and you instead find yourself in a chamber of pure white. Although the character might be somewhat uncertain. no! You cannot be here! You must flee! Destroy the crystal!” The tattooed Manami turns to regard you curiously. The only other distinguishing feature at all is Bayushi Manami. seemingly meditating. One of them appears battered and slightly disheveled. They are swirling all around the room in a highly agitated state. Bayushi Manami is sitting in the lotus position. passing on important assignments to lesser subordinates and retiring to his private estate within the Second City’s Imperial District. “Who are thou. and the kami are not a great deal of help. attempts to Commune or Sense with it (any other spell can have the same effect if it helps the GM expedite the situation). as if just returned from the battlefield.

which Crystal Wind considers an absolute last resort.” the tattooed Manami replies. the tattooed man bows slightly. although he will not be particularly specific and will even hint that it is not within the Colonies. It seems that I didst underestimate thou. he insists. “I have tried to fight it. and for that I offer my apologies.” With a wicked smirk. his accent remaining strangely alien to your ears. The Ashalan.  Crystal Wind will grudgingly admit that some who have been exposed to his influence for a particularly long period of time. I have seen thy efforts among those have felt my touch. the imposter will attempt to parlay before resorting to violence. In the event that the characters are in a conversational mood. Nikaitsu.  Although somewhat reluctant to address the matter in detail. and others bear are a means for him to ensure that they are susceptible to his influence. Of course.  He will repeat his intention to try and create a network of sympathy for his people should they attempt to make overtures to the Rokugani in the near future.” he says. What those horrors are. because the omens indicate that there is something terrible on the horizon for the Colonies and those who dwell within it. It is an unfortunate necessity. combat is almost certainly the outcome. which is not true. although he will never admit to ignorance). “I mean no harm to those like thee. the Ashalan. such as Nikaitsu and Manami. “I know thou now. in which case the Ashalan will defend himself without holding back. it’s equally plausible that some among the characters will wish to attack immediately. He will imply that this is highly likely. but one that is essential to ensuring that the Colonies survives the coming difficulty (this is a hint that Crystal Wind is in fact within the Colonies themselves). have a vested interest in trying to prevent the horrors from coming to pass. the crystals that Manami. Eventually. and Crystal Wind is surprisingly willing to discuss the affair with them. in the absence of proximity. never taking his eyes from yours. and turns its attention toward you. as it may be) and the name of his people. Regardless. he says. which of course they are honor-bound not to do. he will not say. The only possible outcome that they would be able to agree to would be to drop their investigation and then promptly inform Otomo Haruko of everything they have . and refuses to even hint at their true nature (truthfully he does not know. “You have to get out of here!” the battered Manami repeats. weak one.more than one character might be brought into the crystal. will not fully recover and will always be at least partially susceptible to his will. He will reveal that his physical body is far away. but it is too strong!” “Be silent. Crystal Wind will eventually admit that. even the entire party if he is concerned about the combat abilities of the false Mamani. “I have merely extended mine influence in an attempt to create a network of thy people who will be receptive to overtures from mine own.” At this point the characters doubtless have questions about what exactly is going on. here is the information that Crystal Wind is willing to impart to them:  Crystal Wind will reveal his name (or alias. Crystal Wind will only accept the characters’ agreement to remain out of the affair.

Spellcraft 6 Part 4: Winds of Crystal With regards to the events of this module. Lore: Underworld 4.  Ashalan are capable of using arcane tattoos to enslave others. Lore (pick any three) 5. due to the nature of this encounter. Lore: Law 3. and will know their intentions. however.3 Status: 2. Social Position (Magistrate) Disadvantages: None Skills: Athletics 2. Lore: the Colonies 4. In the event that the characters do choose this course of action. Courtier (Manipulation) 3.  Additional Skills: Artisan: Tattooing 6. however. one can never have an Otomo or a member of the Ministry too indebted to them! The information that the characters have in their possession is highly valued by the Scorpion. Bayushi Manami. Sincerity 3. When this occurs. On the plus side. Etiquette 2. this ability is highly unlikely to come up. and the clan will react poorly to the realization that their secret has been . Unfortunately for them. who is gravely wounded and will not be a great deal of assistance in any combat despite his wish to contribute. Part 3 is certainly the most open and likely the one in which the most time will be spent by the characters. Kenjutsu 4. Once they receive the information from Bayushi Manami. Stealth 3 Ashalan Abilities:  Ashalan are immune to all poisons and diseases. he will regretfully attempt to kill or at least incapacitate them so that they can be removed from the matter until he is satisfied his influence cannot be proven. they will know the source of their problems. Defense 3.1 Glory: 3. reluctantly. Compromised Magistrate Air: 3 Earth: 3 Fire: 4 Water: 3 Void: 3 Reflexes 4 School/Rank: Bayushi Bushi 2 / Soshi Magistrate 1 Honor: 3. the Otomo minister finds herself in a position of having few field agents available and must. Jiujutsu 2. who will utilize both its own natural abilities as well as Manami’s skills. This could well place them in the position of investigating a matter they had hoped to wash their hands of.7 Advantages: Blackmail (Several). although within the crystal there are no shadows to be so manipulated.learned. and the representation of Crystal Wind’s consciousness. The following profile applies both to the true Manami. Intimidation (Control) 3. Crystal Wind is supernaturally adept at detecting lies.  Ashalan are capable of bending shadows to enhance their stealth abilities. It is entirely likely that they will choose to go there to deal with the problem directly. although again. although it is also possible that they will instead choose to refer the matter to the Otomo and leave it at that. Iaijutsu 1. request the continued assistance of the player characters. This seems an unlikely choice for typical player character behavior.

How much difficulty you wish to inject into this scenario is dependant upon your desire to provide appropriate challenge for the party as well as your desire to ensure that the game session finishes in a timely manner (of course. until there is no noise save for the wind in the jungle. Optional Additional Encounters D10 Event Relevant Mechanics 1-2 Scorpion patrol (may be staged. this latter portion is only applicable for those of you experiencing this adventure as part of the GenCon 2012 experience). and it was from this outcropping that the crystals affecting Manami. in which case presumably he or she will inform the clan of the events taking place in this module. Instead. Unfortunately for the characters. ML4 The Power of Crystal Although Manami has directed the characters to the site of a large crystal outcropping. The bird sounds are the first to go. consider adding something from the following table. Upon arriving at the southern outcropping. and the others were taken. then the insects. that is not the case. even when he believes that he has complete self-control. conducted before he entered his slumbering state. It is possible that the party will include a Scorpion character. and the dangers in that region are significant. they will simply think the Scorpion have not noticed their entrance into the region). If this proves to be the case. Ch. even though they are not particularly close by his physical form. The first hint that you are approaching your destination is the rapid decline in the sounds of wildlife in the region. in which fewer and fewer plants grow until the canopy itself gives way. Nikaitsu. Ch. the crystals are the primary means by which he extends his control through the Colonies. The sorcerous entity’s control. the outcropping in question is the site of one of Crystal Wind’s most powerful rituals. Traveling to the Scorpion province in which the crystals were first discovered is no mean feat. even when waning. 1 10 A dormant guardian statue Use summoned Earth spirit.exposed should they discover the truth. If you find that you need additional encounters to provide a complete and entertaining experience. 1 7-8 Dark Naga Abominations Enemies of the Empire. and may indeed have informed them that this is the site of the Ashalan’s slumbering form. see above) See stats below 3-4 An Ivory Kingdoms native wanderer None (treat as True Ronin) 5-6 Rogue bull elephant Enemies of the Empire. is such that Manami (who is one of only a half-dozen Scorpion who do know of Crystal Wind’s true location) cannot reveal the truth. . the Scorpion will reluctantly permit the characters to enter their territory (although the characters will never know that they have tacit approval. the characters will discover that it is well defended indeed. for the concentrated power of the crystals in this location has allowed the Ashalan to assemble a significantly dangerous group of completely enslaved servants to protect his interests. As a result. the fact that Crystal Wind is not physically present at the outcropping does very little to lessen their danger. and they are expecting the characters. Ch. for the distance is several days travel at best and the location in question is inside the region known as the Frontier. dark jungle soil gradually gives way to sand. The rich. 5 9 A hunting tiger Enemies of the Empire.

In this case.) [Begin Sidebar: Stacking the Odds] It is never a simple matter to gauge potential success against a large number of enemies. “Thou should have listened. Compromised Scorpion Samurai Air: 2 Earth: 2 Fire: 3 Water: 3 Void: 3 Reflexes 3 School/Rank: Bayushi Bushi 1 Honor: 4. Jiujutsu. but he will not allow ‘beasts’ such as the characters to intrude upon his plans and diminish his ability to influence the world beyond his slumber.1 Advantages: Quick Disadvantages: Obligation Skills: Athletics. as well as several animals from the surrounding woodlands. you can have them flee once they become more than superficially wounded. breaking free from the ground and reaching skyward as if to try and escape the bondage of earth.” the chorus sounds. Defense. is an expanse of sand such as one might find within the desert. causing some of the wildlife to flee or even to attack the Scorpion if things are going particularly badly. All have eyes that are completely white. [End Sidebar] Dominated Apes Air: 1 Earth: 2 Fire: 2 Water: 1 Reflexes 3 Stamina 4 Agility 4 Strength 5 Initiative: 4k3 Attack: Smash 5k4 (Simple) or Bite 4k4 (Complex) Damage: 5k2 (smash) or 3k3 (bite) Armor TN: 20 Reduction: 4 .and within the jungle. Only instead of rich vegetation and blessed water. this clearing his home to a massive outcropping of crystal. consider having the influence of the Ashalan wane with the stress of the fight. and the men speak in terrible unison.” The influence of Crystal Wind over these men and beasts is absolute and unwavering: they will not stop until they are dead or the characters are. Kenjutsu.5 Glory: 1. the competence of the mind-controlled Scorpion is offset somewhat by the wild card that is the wildlife.3 Status: 1. to use the animals as a barometer for the combat. And protecting the crystal are a half-dozen warriors clad in Scorpion colors. “It needed not to have come to this. like an oasis. Kyujutsu (Note: The Skills of these individuals have been reduced and in some cases eliminated due to the degree of control being exercised over them by the Ashalan Crystal Wind. If the combat seems to be going poorly for the characters. This is not the outcome that the Ashalan wished. showing that their natural instincts cannot be fully suppressed even by immortal sorcery. Conversely.

obviously. the process begins again at the TN where it left off if the character comes into contact with the crystal once more. including any relevant penalties. but what they may not yet realize is that physical contact with the outcropping dramatically increases the Ashalan’s speed and potency in terms of his ability to subvert the will of others. A character who is Dazed as a result of contact with the crystal must continue making the Willpower Trait Roll. If the PC succeeds at the roll. 20: +10. Crystal Wind can enslave the minds of others through prolonged exposure to the crystal. In particular. How this last part might be . the mind controlled vassals will make every effort to separate the characters so that they can attempt to force the characters into physical contact with the outcropping. it has become such a focus for Crystal Wind’s magic that it is now. the mind-controlled minions of Crystal Wind are not the greatest threat facing the characters. the strange and alien magic of the Ashalan race. and then a third failed roll results in the PC falling unconscious for a number of Rounds equal to his Earth Ring. Stealth 4 The Crystal Outcropping Despite appearances to the contrary. A new Willpower Trait Roll must be made each Round the PC remains in contact with the crystal. 40: Dead Skills: Athletics (climbing) 3 Special Abilities: Fear 1 Dominated Tiger Air: 2 Earth: 3 Fire: 2 Water: 3 Reflexes 4 Stamina 4 Agility 4 Strength 4 Initiative: 5k4 Attack: Claws 6k4 (Complex) or Bite 4k4 (Complex) Damage: 5k2 (claws) or 3k3 (bite) Armor TN: 25 Reduction: 4 Wounds: 24: +10. the greatest threat they face in this encounter is the outcropping itself. If contact is broken. The characters are well aware of this fact at this point in the game. 48: Dead Skills: Hunting 4. 30: +15. he must succeed at a Willpower Trait Roll (TN 15) or become Dazed. Much as his race can enslave others with their mystical tattoos. the TN increases by 5. and will likely start by using the animals as shock troops so that two of the Scorpion can Grapple with one opponent at a time and force the contact to take place.Wounds: 10: +5. in a very real sense. a PC is completely dominated by Crystal Wind and will be under his mental control until the crystal is destroyed or the character is rendered unconscious and exorcised of the Ashalan’s control. During the combat. Upon recovering from unconsciousness in this manner. It is an incredibly potent repository of ancient gaijin sorcery. Indeed. A second failed roll results in the character becoming Stunned. The first Round that a PC is in contact with the crystal. They will do so one-by-one if necessary. an extension of his personal power and influence.

This is not to say that we do not celebrate the ingenuity of our players. Phoenix. This is likely a high priority for the characters. If the clan does choose to do so. Assuming that the characters behave in a manner commensurate with the relatively honorable samurai they are depicting in the adventure. will be significant. then the clan will receive a potent prophecy accompanying an item that the clan is given from the faction in question. and to prevent any unfortunate complications arising from particularly unique character backgrounds. Some characters. Far from it! But we want to ensure a . although it is possible that less scrupulous shugenja or perhaps Scorpion might be interested in preserving some of the crystal for further study. [Begin Sidebar: The GenCon 2012 Connection] So. This can also be done. it is impossible to predict exactly how this affair will end. If this is done. and if the winner does in fact choose the Ashalan? Well let’s just say you’ll probably be seeing more of old Crystal Wind before it’s all said and done… [End Sidebar] Pre-Generated Characters For the purposes of this adventure. Inquisitors. or Scorpion. and her gratitude. in the form of the tournament winner making that decision. we are supplying a number of pre-generated characters for players to choose from in order to make sure that the events of the module are balanced against the power level of the characters.accomplished is something of a mystery. as well as the gratitude of the Ministry. This can be achieved in numerous ways. but this adventure may very well give us a taste of things to come. what is the connection to the primary event at the convention this week? The main storyline tournament revolves around one clan having the opportunity to choose an alliance with a gaijin faction from the Legend of the Burning Sands. This can lead to an interesting epilogue conflict between the player characters if desired. although there are several safe conclusions to be drawn. so it is a safe assumption that the characters will take steps to end this. or will they instead choose to reject it? We will not know the answer until GenCon 2012 is concluded. although it will create friction between those clans and the Second Ministry in the process. the simplest of which is to inform Otomo Haruko of what has happened. This can create interesting hostility between the characters and important people within the Second City. Outcomes As with most adventures. No clan would wish to see the influence of an immortal gaijin sorcerer allowed in their most important political landscape. she will see to it that the crystals are quietly taken and destroyed by Seppun shugenja.  The influence of Crystal Wind within the Second City is disrupted. may instead wish to inform their clans and allow them to deal with the matter in the body of the Witch- Hunters. or Kuroiban. the following can be roughly assumed:  The outcropping of crystals used by the Ashalan to extend his influence over various samurai is destroyed. Will it be the Ashalan that the winner selects? Will he or she choose to forge an alliance. although it will certainly involve high-level magic and require a great deal of adventure throughout the Colonies. such as the Crab.

0 . However. Defense 1. Small.0 Status: 1.smooth and enjoyable experience for everyone involved. Perform: Throat Singing 3 During a visit to a maternal uncle who lived in the Unicorn lands. The Crane: Kakita Kyoya. Still. There are certain courts in the Empire where such things would be in very high demand indeed. Craft: Musical Instruments 3. Ju and his family neither wished to see him abandon his studies with the Yasuki courtiers. and his musical abilities enhanced his presence in court. we have not supplied a tremendous amount of personality or background for them beyond a few hints and suggestions. You are now participating in the living storyline of the Legend of the Five Rings brand! Congratulations (and/or condolences. Everything there is subject to change. soon earning a place among the clan’s finest students of the arts. Ill-Mannered Duelist Air: 2 Earth: 2 Fire: 2 Water: 3 Void: 2 Reflexes 3 Agility 3 School/Rank: Kakita Duelist 1 Honor: 6. he fulfilled his duties admirably. and we encourage you to make these characters your own.0 Advantages: Inheritance. The sound was beyond addicting. Recently. Musician of the Wall Air: 2 Earth: 2 Fire: 2 Water: 2 Void: 3 Awareness 3 Perception 3 School/Rank: Yasuki Courtier 1 Honor: X Glory: 1. Etiquette 3. Furthermore. Voice Disadvantages: Epilepsy. Ju has traveled to the Second City in hopes of finding more musical lore from the dead nation that he can incorporate into his performance abilities. depending upon your personal views). for his duties would certainly one day lead him to the courts of the Crab and beyond.  Please keep in mind that while we have created these characters with an eye toward ensuring that they are unique and possess the tools necessary to complete this adventure. Sensation. although it was clear to his sensei that he court would never be his great love. Soft-Hearted Skills: Courtier 3. Fascination (Unicorn music). and the personalities introduced as a result of this adventure will have a life beyond what takes place with your game. Sincerity (Deceit) 1. we will be taking information from the results of each table participating in this event. young Ju was entranced by a strange sound emanating from the Moto estate where he was staying. and Ju has great hopes of advancing the cause of the Crab by doing exactly that. The Crab: Yasuki Ju. Ju managed to accomplish both. Intimidation 1.5 Glory: 1. so there was no harm done. and he began studying all manner of music from the Unicorn lands.

Wary Disadvantages: Brash. Kenjutsu 1. Disbeliever. although his personality is such that he will never receive a military appointment without some significant. Notice) 3. Defense 2. Raya was born there. Kyoya’s true interest is in battle. Fascination: Military Strategy Skills: Battle 2. Sage Disadvantages: Cursed by Yomi. and enjoys putting his skills to use. and strangers are not the only ones to think so. Iaijutsu (Focus) 3. Meditation 1. and some allege that her mother was in fact a gaijin.Status: 1. alert to any possible threat to Rokugan. Despite this. His poor demeanor.0 Status: 1. Precise Memory. Sincerity 2 Years ago. When not in a formal duel. Polearms (Nagimata) 3. Tea Ceremony 1 Kakita Kyoya is a far cry from what people expect when they encounter a Kakita duelist. Lore: War 1. and even then only when there was no possible loss he could incur on behalf of the Crane. Disturbing Countenance (Gaijin Features). Only the most minor courts in unimportant regions were deemed suitable for his presence. Sincerity 1. and Raya will not speak of it. and general disregard for sacred traditions ensured that he had little place in any court of importance anywhere around the Emerald Empire.0 Advantages: Tactician. the rumors of her . Eventually there were no more suitable placements for him. Language (Mekhem). and her results have never been questionable. however. Enigmatic Magistrate Air: 3 Earth: 2 Fire: 2 Water: 2 Void: 2 Perception 3 School/Rank: Kitsuki Investigator 1 Honor: 5. Lore: Medinaat-al-Salaam 1. Gaijin Name Skills: Courtier 2.5 Glory: 1. Etiquette (Courtesy) 2. and he was banished to the Colonies. Kenjutsu 3. Kyujutsu 1. The Dragon: Kitsuki Raya. life-changing event. which confers upon him superior reach that he finds most useful in combat. Raya has always presented as an excellent student of the Kitsuki method. Gaijin Gear (Spyglass). The truth has never been disclosed. He is of course a more than competent duelist. Kyoya’s own family hardly knew what to make of him. during the early days of the ere that gave rise to the War of Dark Fire and the Destroyer War. There were never more than a half-dozen Dragon in the city at any one time. Investigation (Interrogation. the Dragon Clan maintained a meager embassy in the distant metropolis of Medinaat-al-Salaam. Regardless of the truth. but her exotic features lend credence to the idea. and many years passed with solitary samurai keeping watch over the so-called Jewel of the Desert.0 Advantages: Clear Thinker. he prefers to use his naginata. foul temperament. where he would be comfortably out of sight.

to Harumi. and the Crane demanded satisfaction.parentage have cast a shadow over her career. Virtuous Disadvantages: Bitter Betrothal. with much of his free time spent absorbing all he could find that about the arts. Iaijutsu 1.0 Advantages: Fame. Heavy Weapons (Tetsubo) 2. Etiquette 3. Even since childhood he was the picture of a virtuous samurai. Courtier 2. Friendly Kami (Water). Calligraphy 1. Harumi’s youth was spent training with his Matsu cousins. Defense 1. Hunting 1. Dishonored. has ensured that he has not abandoned his duties. The young woman’s demeanor was. Bitter Betrothal. Medicine (Herbalism) 3. Surly Deathseeker Air: 2 Earth: 2 Fire: 2 Water: 3 Void: 2 Awareness 3 Agility 3 School/Rank: Deathseeker 1 (egress to Matsu Berserker) Honor: X Glory: X Status: X Advantages: Benten’s Blessing. Kenjutsu (Katana) 3. Horsemanship 1. Idealistic. Imperial City Citizen. His sensei. Sadly. Touch of Maigo no Musha Disadvantages: Bad Eyesight. and he could not help but fall in love with her. The Lion: Ikoma Harumi. however. Darling of the Court (Second City). and has abandoned the dojo and taken up the mantle of a Deathseeker. Investigation 2. Sincerity 1 Ikoma Harumi was a man in great demand. he has not yet progressed into a full-fledged disgrace. Kyujutsu 1. His is brooding and surly. and ultimately she was deployed to the Colonies in hopes that the environment there would be less of an obstacle for her duties.0 Status: 1. Etiquette 1. Aspiring Artist Air: 2 Earth: 3 Fire: 2 Water: 2 Void: 2 Awareness 3 School/Rank: Kitsune Shugenja 1 Honor: 4. The Mantis: Kitsune Kyosuki.5 Glory: 2. It was in this pursuit that he met Shosuro Tenkuro. Harumi’s bride-to-be arranged the death of his true love. Lore: History 1. a shy and demure Scorpion. Perform: Storyteller 1. and so while his behavior of late is somewhat scandalous. one of his letters to her was eventually exposed to his betrothed. Lost Love Skills: Acting 1. Harumi’s demeanor since that day has been much changed. precisely what a lady of the court should be. Battle 1. Sacred Weapon. Spellcraft 1 . and for this reason he was betrothed to a noble Asahina girl several years older than him. Small Skills: Artisan: Sculpture 3.

The otherwise polite and retiring young priest of the kami becomes an animated. Reflections of Pan Ku. Path to Inner Peace. No. Nature’s Touch. he is content to be a very minor celebrity in the Empire. Jade Strike. as his minor celebrity has allowed him to pursue his passion. the woman is an insensitive boor. The Mantis have capitalized upon his gifts on many occasions. and there has perhaps never been a greater fan than Isawa Chenko. Fury of Osano-wo. Courage of the Seven Thunders. and has spent much of his life. The normally voluminous robes of a shugenja conceal the most ardent display of Chenko’s passion: he is quite the passing sumai practitioner himself. raised. without the burden of unpleasant duties to distract him. Kyosuki has been very happy.0 Status: 1. Spellcraft 2 Spells: Sense. Summon. Never Alone.Spells: Sense.0 Advantages: Friend of the Elements (Water). Sincerity 2. Unfortunately. Great Potential (Jiujutsu) Disadvantages: Doubt (Meditation). his most recent service to the clan came in the form of a betrothal with the daughter of a minor branch of the Otomo family. Armor of Earth. where a great many socially questionable young people have found themselves rather than continue to bring unwanted attention to their clans. Fascination (Sumai). although he is not so foolish as to believe that plays will be written of his work. Although his actions are not inappropriate in the eyes of most Phoenix. Wrath of the Kami (Fire) Skills: Athletics 1. Calligraphy (Cipher) 1. and Kyosuki cannot stand her. The Phoenix: Isawa Chenko. simply to avoid her. Meditation 1. Although not without beauty. Elemental Ward. sculpture. Commune. Jiujutsu (Sumai) 2. For years. Summon. manic lunatic in the presence of a sumai match. Perplexing Puzzle . sumai has been a popular form of entertainment among the samurai caste. under the pretense of exploring new techniques for his art. Path to Inner Peace Kitsune Kyosuki is something of a modern day sensation. particularly in the Imperial City of Toshi Ranbo. Etiquette 1. where he was born. they are at best socially awkward and terribly embarrassing. Lore: Theology 1.5 Glory: 1. and are quite pleased with his service. Sumai Enthusiast Air: 2 Earth: 2 Fire: 3 Water: 3 Void: 2 School/Rank: Isawa Shugenja (Water) 1 Honor: 4. Divination 2. Fires of Purity. The Scorpion: Soshi Toshitsugu. Bo of Water. Lore: Nemuranai 1. He has fled to the Colonies. and enjoys discussing it with anyone who has even the most passing interest in the subject. obsessed with gossip and the manipulation of others in court. Stand Against the Waves For centuries. Medicine 2. Commune. so it is perhaps no surprise that Chenko has found himself in the Second City. Investigation 1.

Hands of Stone Disadvantages: Blind. Dishonored.0 Advantages: Absolute Direction. Stealth (Sneaking) 3 To most. however. Toshitsugu is an unassuming yojimbo to a minor functionary in the Scorpion delegation of the Second City. Silent Disadvantages: Compulsion (Sake). Divination 3. Honestly. Blind Monk Air: 2 Earth: 3 Fire: 2 Water: 2 Void: 3 Reflexes 3 Agility 3 Strength 3 School/Rank: Order of the Spider Monk 1 Honor: 1.0 Status: 1. Even that. and he soon found his way to a monastery. The Spider: Buraindo. then. Among the Scorpion. He could see. however. He seeks to forget his past.0 Status: 1. that Buraindo found a new name. Failure of Honesty Skills: Acting 1. Ninjutsu 2. and a much different life. Polearms 1 Kiho: Earth Needs No Eyes Buraindo once had a different name. and is obsessed with the future. Consumed by Insight (Divination) Skills: Athletics 1. Kyujutsu 2. may not be the real truth. His training with the Spider has awakened in Buraindo a zest for life that he previously could never have imagined.5 Glory: 1. Sincerity (Deceit) 1. relishes his present. Jiujutsu (Martial Arts) 3.Air: 3 Earth: 2 Fire: 2 Water: 2 Void: 2 Reflexes 4 Agility 3 School/Rank: Shosuro Infiltrator 1 Honor: 1. Among the Shosuro of the Colonies. His family could not bear the burden of a non-working mouth. Meditation 3. Sleight of Hand 2. Lore: Theology 1. but there was precious little worth looking at.0 Advantages: Quick. It was there. Defense 3. he found it difficult to care.5 Glory: 1. When a fever took his vision. there is some discussion as to whether the alleged ‘failure’ was legitimate or some elaborate hoax concocted to ensure that Toshitsugu arrived in the Colonies to pursue some secretive agenda that no one else is privy to. that is hardly the full story. and his life truly began. Athletics 1. a monastery of the Spider Clan. As with most Scorpion. The elements have allowed him to overcome his . it is known that Toshitsugu was allegedly a student of enormous potential in the Shosuro dojo until he botched a vital task entrusted to him by his sensei. being a Scorpion can be sort of exhausting. Kenjutsu 2. within the cold stone walls.

such as a beautiful sunset or the company of laughing children. and expanded to the devastated lands around the city to breed herds in the new territories of the Colonies. Jiujutsu 1. Unfortunately. for he is simple in thought as he is in life. Wealthy Disadvantages: Fascination (Battle). Idealistic Skills: Acting 1.0 Advantages: Crab Hands. Hunting 2.0 Advantages: Allies (Hida Maki (1. and his fondest wish is to ride into battle at the side of his Utaku. Iso has lived much of his life on the charity of others. Large. Kamino’s only real source of joy in his life is his friendship with Hida Maki.5 Glory: 1. Commerce 3.0 Status: 1. Presently. Languages (Rhuumal. The Ronin: Iso. but he always strives to see what might come next. and given him new strength. Horsemanship 1. whom he constantly presses for lurid stories of battle and suggestions on honing his tactical knowledge. Sincerity 1 Kamino’s family has risen to prominence within the Ide by conducting a brisk and successful trade with horses in the Second City. Battle 1. others who recognized the benefit of having a man with such sheer physical . the success of his family’s business ensured that he would be pressed into service maintaining the herds and caravans of their network of holdings. Strength of the Earth Disadvantages: Gullible. Etiquette (Conversation) 2.5 Glory: 1.2)). Courtier 2. He leads a life of simple pleasures. Animal Handling 1. with no taste for sake or extravagant foods.shortcomings. The Unicorn: Ide Kamino. Kenjutsu (Katana) 3 Iso is a simple man in every possible sense of the word. Kamino has dreamed of finding glory in battle since he was a child. Simple Ronin Air: 2 Earth: 3 Fire: 2 Water: 2 Void: 2 Strength 4 School/Rank: True Ronin (Insight Rank 1) Honor: 3. Social Disadvantage (Ronin). Calligraphy 1. Invindi). He enjoys simple fare.0 Status: 0. Frustrated Merchant Air: 3 Earth: 2 Fire: 2 Water: 2 Void: 2 Willpower 3 Perception 3 School/Rank: Ide Courtier 1 Honor: 5. and Shinjo kinsmen. Kyujutsu 1. Gaijin Gear (Exotic steed). Weakness (Intelligence) Skills: Defense 1. Moto. He has no ambitions or agendas.

so that we can incorporate certain elements into the overall story of L5R. Questions to Be Answered! As part of your GenCon 2012 experience. he found himself working alongside a Unicorn merchant caravan and ended up in the Colonies. maybe say something vaguely paternal like “oh. Recently. but there are still those who treat him with kindness. this is adorable. What character(s) led the fight against Crystal Wind during the fight inside the crystal? 3. Did any characters die during the events of this module? Thank you for participating! . smile in appreciating that people are enjoying our game. I mean.” and then move on with the process of making games. you can totally send in your answers. Things here are very different. and Iso is not altogether sure that he likes it. you don’t have to ignore it. But things never seem to work out long-term. so probably all that will happen is we’ll look at your sheet. What character(s) took the lead during the investigation in the Second City? 2. but the data we’re collecting will just be from the convention. and Iso has moved around his entire life. and that makes up for all the others who are cruel and hateful. we would like to gather some information on how this adventure played out. But know that you are appreciated no matter what! We love you guys! 1. Did any characters succumb to the Ashalan’s influence during the battle at the crystal outcropping? 4. please ignore this page. If you are receiving this after the convention.power as an ally.