CHARACTER NAME PLAYER NAME

BESM 3
Character Sheet
AGE HEIGHT WEIGHT SEX

DESCRIPTION

POINT COST TEMPLATES USED SIZE

BODY STAT MIND STAT SOUL STAT

VALUE POINTS VALUE POINTS VALUE POINTS

ATTACK COMBAT VALUE DEFENCE COMBAT VALUE DAMAGE MULTIPLIER

ATTACK COMBAT VALUE = B + M + S / 3 DEFENCE COMBAT VALUE = B + M + S / 3 DM = 5 +1/LEVEL OF MASSIVE DAMAGE ATTRIBUTE
+ 1/LEVEL OF ATTACK COMBAT MASTERY + 1/LEVEL OF DEFENCE COMBAT MASTERY (+1/LEVEL OF SUPERSTRENGTH WHEN USING MUSCLE POWER)

HEALTH POINTS ENERGY POINTS SHOCK VALUE

HEALTH POINTS = [B + S] x 5 HEALTH POINTS = [M + S] x 5 SHOCK VALUE = MAX HEALTH POINTS ÷ 5
(ALSO CONSIDER TOUGH ATTRIBUTE AND NOT SO TOUGH DEFECT) (ALSO CONSIDER ENERGY BONUS ATTRIBUTE) (ALSO CONSIDER COMBAT TECHNIQUE [HARDBOILED] ATTRIBUTE)

ATTRIBUTES ATTRIBUTES/SKILLS

NAME LEVEL POINTS NAME LEVEL POINTS

DEFECTS

NAME LEVEL

CHARACTER INFO GAME STATISTICS DERIVED VALUES
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