Mebhaighl Gauth

Climate: Any Remote Hit points of Tygraxx: 59
Frequency: Rare
Organization: Solitary
Activity Cycle: Any
Diet: mebhaighl
Intelligence: Exceptional (15-16)
Treasure: B
Alignment: Neutral Evil

No. Appearing: 1
Armor Class 0/2/7
Movement: Fly/9 (B)
Hit Dice: 9+9
THAC0 11
No. of Attacks: 1
Damage/Attacks 3-18 (3D6)
Special Attacks: Magic
Special Defenses: Regeneration
Magic Resistance: Nil
Size: Large: 6’ across
Morale: Champion to Fanatic: 15-18
XP Value: 11,000

Body hits:

Roll Location AC Hit points
01-85 Body 0 As listed
86-90 Central Eye 7 Part of Body
91-00 Eyestalk/Tendril 2 8 hit points

Main eye gaze: save versus spell at –2 or suffer as though under
feeblemind spell.
The mebhaighl gauth glows as though under faerie fire when either in
combat or feeding on mebhaighl.
The gauth can bite once per turn for 3D6 damage. 4 tendrils with
strength 18 can also grab at opponents, holding them for targeting with
eyes or for biting.

The eyes:
1) Cause serious wounds (30’ range: does 2D8+1, no save)
2) Repulsion 10’ wide, 40’ range. Pushes people back 90’ without saving

4) Lightning bolt as spell. It regenerates 1 HP every 2 turns. Dispel magic cast on any eye stalk will render it useless for 1D4 rounds. for example: a gauth attempting to drain a source 4 would succeed on 10-(9-4)=5+. has area of effect of 5 feet wide at start. single target. subtract this from 10 for chance of success. 6) Mebhaighl drain (once per week. .3) Cone of Cold (as spell. 3D6. 3 times per day). 50 feet long. only dispel magic or the gauth’s death can free victim). 40’ range. causes 4D6 damage with 80 foot range. it can sit for a day and attempt to drain one level of mebhaighl from a province. 20 feet wide at base. can be used 4 times per day. Compare the level of the source against the HD (9) of the gauth. 5) Paralyzation (as wand.