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Wizard 1 Sage

CLASS & LEVEL BACKGROUND PLAYER NAME
Tana
Rock Gnome
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
12 +2 25
8 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 8
-1
Strength
DEXTERITY
2
Dexterity

14 2
Constitution
CURRENT HIT POINTS IDEALS
● 5
Intelligence
+2 ● 3
Wisdom
0
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14 1
Acrobatics (Dex) Total SUCCESSES
+2
Animal Handling (Wis) 1d6+2 FAILURES

5
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

16 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

5
History (Int) Darkvision 60'
Fire Bolt * +5 1d10
+3 ●
3
Insight (Wis) Gnome Cunning
Intimidation (Cha) Dagger ** +4 1d4+2 - You have advantage on all
WISDOM ●
5
Investigation (Int) Intelligence, Wisdom, and
Medicine (Wis) Charisma saving throws
12 Nature (Int) against magic.
* Range 120
Perception (Wis) Artificer's Lore
+1
Performance (Cha) - When you make a History
** Thrown 20/60 check related to magic items,
CHARISMA Persuasion (Cha)
Religion (Int)
alchemical objects, or
10 Sleight of Hand (Dex)
technological devices you add
twice your proficiency bonus to
Stealth (Dex)
+0 the roll instead of any prof.
Survival (Wis)
bonus that would normally
SKILLS ATTACKS & SPELLCASTING apply.
Tinker
11 PASSIVE WISDOM (PERCEPTION) - Can create a clockwork toy,
CP Arcane Focus
fire starter, or music box with
- Staff 1hr of work and 10g in
SP Bottle of Black Ink materials.
Quarterstaff, Light Crossbow,
Quill
Dagger, Dart, Sling EP
Small Knife Arcane Recovery
Common Clothes - Once per day, during a short
Tinker's Tools GP 10 Scholar's Pack rest.
Spell Book - Recover expended spell slots
Common, Gnome, Draconic, PP
which have a total level less
Undercommon than or equal to half of you
wizard level rounded up.
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Permission is granted to photocopy this document for personal use. AGE HEIGHT WEIGHT CHARACTER NAME EYES SKIN HAIR NAME SYMBOL CHARACTER APPEARANCE ALLIES & ORGANIZATIONS ADDITIONAL FEATURES & TRAITS CHARACTER BACKSTORY TREASURE TM & © 2014 Wizards of the Coast LLC. .

Permission is granted to photocopy this document for personal use. . Intelligence 13 +5 SPELLCASTING SPELL SAVE DC SPELL ATTACK SPELLCASTING ABILITY BONUS CLASS 0 CANTRIPS 3 6 Fire Bolt Mage Hand Mirror Image SPELL LEVEL SLOTS TOTAL SLOTS EXPENDED 1 2 7 EPAR SPELL NAME ED PR Detect Magic (Ritual) Identify (Ritual) 4 Disguise Self Mage Armor SPELLS KNOWN Sleep Magic Missile 8 2 5 9 TM & © 2014 Wizards of the Coast LLC.