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MAT JENIN

Mat Jenin is a hardworking young man. Mat Jenin earns a living as a coconut picker. Every day, Mat
Jenin climbs up the coconut trees, chooses the matured coconuts and drops them on the ground. Later he
gathers all the coconuts, counts them, and they pay him for the work he did for them with money or
coconuts. He is also a big dreamer. He will be up to the coconut tree, dreams about selling his coconuts
and put the money away. He also dreams about getting married with a nice, beautiful lady. In his thinking,
when he had enough money he will buy himself a few acres of estate, so that he can realize his dream by
having lots of money. Later, Mat Jenin works harder, climbs more trees, picked more coconuts and get
more money.

With the money he earned from his hard works, his sweat and toil is finally paid off. Now that he owns
most of the coconut estates until he can hire somebody else to do the coconut-picking job. Every morning,
he walks around his estates, looks at his vast coconut estates, feels grateful and appreciates the fortune of
his hard work. One day, he goes to in the middle of his estate, climbs up a coconut tree, looking up into
the sky and opens up both his arms. But just when he opened up his arms, he let go the coconut trunk he
had been holding onto, he lose his balance and fell on the ground. Then, he was killed.
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Day
Date
Time 60 minutes
Module Watch Out, Mat Jenin!
Focus Listening skills
Theme
Content
Teaching aids A board with story of Mat Jenin, coconuts, cans
Procedures 1. Facilitator prepares two checkpoints, a set of questions consists 5
questions and a story.
2. Facilitator tells the rules and regulation of the game to the pupils.
3. Facilitator demonstrates to the pupils on how to play the game.
Activity 1. Facilitator divides the pupils into 3 pupils per group.
2. Only 2 groups can play in a game.
3. Facilitator reads the story of Mat Jenin to the pupils.
4. Facilitator asks a representative of each group to summarize the story of
Mat Jenin to make sure the pupils understand the story.
5. The game begin.
6. Pupils need to throw the coconut to the cans. All 6 cans need to fall in
order to answer the question.
7. Group that knocked down all the cans first will get the opportunities to
answer the question,
8. Facilitator reads the first question.
9. If the group answer correct, they will get 3 points. If they answer
wrong, the other groups can give their answer. 2 points will be reward
if they answer correct.
10. The pupils will repeat step number 6 to 9 until all of three questions
have been read by the facilitator.
11. Group with the highest score is the winner.
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Conclusion 1. Facilitator asks the pupils what they had gained from the game.
2. Facilitator will recap the activity that they had played by telling the
moral values of the game.
3. The moral value of the game is: We must stay focus in things that we
do and do not day dreaming.
Evaluation 1. Facilitator evaluates the pupils whether they can understand the story
by asking them the summary of the story of Mat Jenin.
2. Facilitator evaluates the pupils whether they can answer the questions
correctly at least 2 out of 3 questions.
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BUDGET PLAN

NO. ITEMS QUANTITY PRICE per PRICE (RM)


unit.
1. Printing for the Mat Jenins story 1 22.00 22.00
on mounting board A3 size
2. Carbonated drinks. (Aluminum 12 1.50
Cans)
3. Coconuts. 4 5.50
4. Measuring tape. 1
TOTAL
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FLOOR PlAN

2.5 meter

6 pins of cans
6 pins of cans

1.75 meter

Place where pupils will Place where pupils will


stand to throw the coconut stand to throw the coconut

The board
of Mat
Jenins
story.
Place where the pupils stand and hearing
the story read by the facilitator.

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