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In real life, time and space are perpetually linked. When a subject moves from one space
to another, it takes a specific amount of time to do it. For example, if you walk from your
bedroom to the kitchen it may take, say, 60 seconds. The movement is not instantaneous.
In movies, the relationship between time and space is easily broken. A subject can move
anywhere instantaneously by simply cutting from one location to the next. No time is
expended in the process. So, in the above example, the move from your bedroom to the
kitchen could be accomplished by following you from one room to the next or simply by
cutting to the kitchen.
In movies, the relationship of time and
space can be "unlinked" for storytelling
The manipulation of time and space is fundamental to cinematic storytelling. Time can
expanded, compressed, slowed, accelerated or frozen. The audience can be transported
into the past, present, future, memory, fantasy, and different character points of view. It is
only within the context of a single shot that time and space are real and fixed (assuming
no special effects).
Time and Space Options
Expand, Compress,
Time Slow, Accelerate,
Past, Present, Future,
Space Memory, Fantasy,
Different Points of View