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Atlas Games Presents a Backdrops Preview:

The Baths
A NEW D20 SYSTEM LOCATION BY WILL HINDMARCH

Backdrops is a collection of ready-to-use locations for GMs who look closely will notice a few connections
your D20 System fantasy campaign. Each location is between the fourteen sets included in Backdrops, too;
detailed in a two-page spread: this includes a scale map take the wharf and the ship, or the alleyway and the mer-
suitable for photocopying to use in miniatures play, and chants district, for instance. Cultivate these intertwinings
a page of background text and rules information to to simulate a living world, or ignore them altogether. Link
enrich your adventures, wherever they take place. Every the sets to detail a single city, or scatter them across your
set can be used immediately out of the book for staged campaign world. Use them as a foundation for more exot-
scenes such as duels, escapes, trysts, secret meetings, and ic travails for your PCs; put lava under the bridge, if you
more. Backdrops is like paying a set designer to build a want, or place the bath house underwater. Its your game,
few stock sets on your campaigns back lot. after all. Backdrops just gives you more time to play it.

The tavern caters to locals and strangers alike. Anyone


Backdrops with good coin can feast on a hearty fare and perhaps enjoy
the talents of a bard.
If you like what you see, be sure to ask for Narrow alleyways wind like veins
through the city ... and those who live there
AG3210

Backdrops at your friendly local game store. know that only three sorts of souls walk streets
READY-TO-USE LOCATIONS FOR ANY FANYASY CAMPAIGN
Besides giving you all the details of the at night: lantern-bearing guards, cutthroats,
baths, this 32-page sourcebook features and the undead.
thirteen more ready-to-use locations: In the merchants district, cobbled
streets are clogged with horses, carts, hanging
The bazaar is a riotous maze of patterned signs, and bustling customers patronizing the
tents, wooden stalls, and foreign wagons, shops of hard-working craftsmen and artisans.
each displaying the goods of a nation.
The city dungeon houses burglars, cut-
Some describe an athenaeums narrow, purses, housebreakers, and felons; those souls
unlit corridors as catacombs for books who cannot pay their fine in coin will pay it
but few realize that death may truly be as with time.
close as the brittle pages of an ancient tome.
Many wealthy burghers have made their
fortunes with the cargo carried in the fat
bellies of great sea-going ships.
Ordering Information
A mess of fishermans piers, the wharf is also home to an
old seadog who consults his catalog of maps from places
past and years afar. If youre interested in buying a copy of Backdrops, these are the
vital statistics your store may need. (Usually a game store
An urban stable breeds a noble horse in which the wisdom
of ancient tribal kings is scattered as a blessed reincarnation. needs the stock number, while a bookstore needs the ISBN.)
In the secret smithy, three burning golden dwarves arrive Stock Number: AG3210
from within the forge to craft wondrous items. ISBN: 1-58978-009-4
Meant as a military defense, a brick toll bridge is a trap for Suggested Retail Price: $8.95 (US)
soldiers, spies, and criminals.
Magical candles light the way to Pilgrims Houses, temples On our website, you can find more information about our
welcoming the travelers of many different gods. games and where to buy them, free downloads like this one,
Small, fortified caravanserai offer protection and company and more!
to travelers and traders ... though bandits know that the most
valuable thing in any caravanserai is the caravan visiting it. WWW.ATLAS-GAMES.COM

Requires the use of the Dungeons & Dragons Players


Handbook, Third Edition, published by Wizards of the Coast.

1
ate,
ce to n eg o tiate, intimid
good pla
matter. Its a
ated.
ER T
HRE
E
or be assassin blic space,
CHA
P T
th s w er e b u ilt to be a pu chant
ba from the mer
Alt hough the
BATHS
b y g ra n ts Tile
tained uent them.
they are main w h o fr eq
nobility hy, wealt hy
princes and ts d ep ict notewort
sw im , cl ay p o cham-
la ce to m ingle, soak , mosaics and ll s o f so m e private bath
use is a p a w a dow
The bath ho it y a n d a ri stocracy. It is b en efactors. The fr es co es m imicking win
wit h nob il wit h or
and socialize h er e fa sh ion is escaped ber s are painted la n d sc a p e s, sc e n e ry,
busy place w it hout e p o rt ray s of the
peaceful but s a n d bare skin. W v ie w s. S o m er s sh o w the palace
hite to w el iose la n - ile o th s dec-
in favor of w stumes, jewelry or g rand ci tyscapes, wh m p le x , co lorful patter n
n .C o ad-
posturing an
d co
u n d w h er e the elite ca w ea lt hiest guests a n d ro u n d pillars, all sh
common g ro doorway s and brass
guage, it is a m fo rt able. orate arched ca te d architecture
and b e co
s, owed by the
co m p li te cham-
speak simply f w h is p er la ce . T h e most priva
ce o th e p ulp-
a th h o u se is also a pla tr a n q u il it y la m ps that light h sc a n d a lo us, carnal sc
But the b Beneath its dorned w it
, a n d scheming. ea ch other ber s are a ip.
thre a ts , li es
e, w h er e enemie s fa ce
ro u n d tu re s; th e stuff of goss
sc en a neutral g
it is a tense shields. It is
s o r tr igue
wit hout sw o rd
il lp ow er , in stinct and in
wit, w
where only
H o t W ater
In
setting: ecks
e u se d in th e bath house e ge ts th in gs done. Skill ch
tactics can b door, but guil re of scenes
The following w il l get you in the sh o u ld be at the co
t in the baths.
B ea u ty rm at io n rted with
im p o rt an id at e, an d Gather Info o n th at can be suppo
Charism a is , In ti m f te n si art of
ip lo m ac y, Sense Motive m cr ea te an atmosphere o o r co n ve rs ation on the p
like Bluff, D stea reful observat
io n skill
b at h s. T h e shadows and e h o u rs o f ca an d re ve al the results of
played in the ks can requir s a secret, ice, it also
ll s. S ocial skill chec th e d ie rolls and DC m a is nt just in the vo
d ie ro p al l C h ar is tions
secret
b ef o re a d ie is rolled. K
ee
t fo rg et b ody language. fo rm an ce s, using the reac
characters arration. D o n for great p er
k s th ro u gh dialogue or n ce b o n u se s from +2 to +6
ch ec umstan
el. Grant circ he slipper y, ir
reg-
wears the tow id e. to b e lo w . T
layers as a gu sses are likely ently checks
of the other p at h er e. Armor Cla o ve m ent. Move Sil
co m b
ything but sim
p le m oks and
n is m o re common than 16 ) fo r an es , b u t ar chitectural no
Assassinat io (D C ec h o guise
rs re q u ir e B alance checks ie t at m o sp h ere, and loud it h m as te rf u l Bluff or Dis
ular tile flo o ick floors, q u e staged w er y checks.
a 8 p en al ty from the sl sy . S n ea k at tacks could b o m s, as d o successful Forg
suffer checks ea private ro
s make Hide s gain entr y to
deep shadow w d . In vi ta ti o n
s to AC.
ec k s, o r th e cover of a cro to d en y a D exterity bonu u se the caldariu
m to be
ch ak e it ea sy ri b es ca n ca pain,
floors m nfrontation. B or cr y out in
Pools and tile rc es in a co sa ve (D C 12 )
influential fo must make a
Fortitude
s th em selves can be g w at er amage.
The b at h
so n s d ro w n ing in sc al d in
at er d ea ls 1 d4 subdual d
overheated. P
er wing such w
th ei r h el d b reath. Swallo
forfeiting
n:
Poiso
New

Oil
Severus al co ntact poison,
used
ch em ic
s Oil is an al array of mind
-affecting
n ta ct p oison. Severu a se le ct
iver a co fr o m e sensa-
b at h s co u ld be used to del te rr o g at io n s. It is brewed a su b je ct co mplacent. Th
Pools or otiations or in and renders
wea ke n en emies for neg to u ch n u m bs the senses re.
to test n the will to ca
ts an d d isti ll ed. The sligh co u ld su m m o e: 2 d 6 Wis + 1d6 C
ha;
plan vi ct im s D am ag
terrifying, if Secondary
tion would be ag e: 1 d 6 W is + 1d6 Cha;
itial Dam
tact, DC 18; In
Delivery: Con
Cost: 1,000 gp
2
1 SQUARE = 5 FEET
FOR 1-INCH SQUARES, ENLARGE TO 300%
3
Legal Information
This free preview is published under the terms of the Open Game License (reproduced
below). The text in parchment boxes on page 2, and the Open Game License below,
are both Open Game Content.
d20 System and the d20 System logo are Trademarks owned by Wizards of the Coast
and are used according to the terms of the d20 System Trademark License. A copy of this
license can be found at www.wizards.com. Dungeons & Dragons and Wizards of the
Coast are Registered Trademarks of Wizards of the Coast, and are used with permission. Atlas Games
Backdrops and Penumbra are trademarks of Trident, Inc., d/b/a Atlas Games. Atlas PO Box 131233
Games and Charting New Realms of Imagination are trademarks of John Nephew, Roseville, MN 55113
used under license. The Atlas Games logo is a trademark of John Nephew and Trident, USA
Inc., d/b/a Atlas Games. web www.atlas-games.com
Copyright 2002 Trident, Inc., d/b/a Atlas Games. e-mail info@atlas-games.com

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Identity, and which specifically excludes the You agree not to indicate compatibility or co- D20 System Rules & Content Copyright 2000
Open Game Content; (f) "Trademark" means adaptability with any Trademark or Registered Wizards of the Coast, Inc.; Authors Jonathan
the logos, names, mark, sign, motto, designs Trademark in conjunction with a work contain- Tweet, Monte Cook, Skip Williams, based on
that are used by a Contributor to identify itself ing Open Game Content except as expressly original material by Dave Arneson and E. Gary
or its products or the associated products con- licensed in another, independent Agreement Gygax.
tributed to the Open Game License by the with the owner of such Trademark or The Baths, an excerpt from Backdrops,
Contributor (g) "Use", "Used" or "Using" Registered Trademark. The use of any Product Copyright 2002 Trident Inc. d/b/a Atlas
means to use, Distribute, copy, edit, format, Identity in Open Game Content does not con- Games; author Will Hindmarch.
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Derivative Material of Open Game Content. Product Identity. The owner of any Product

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