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[Controls]

InvertMouse = 0
MouseLook = 1
InputRate = 12
Sensitivity = 12
NormalTurn = 15
FastTurn = 23
LookUp = 25
VehicleTurnRate = 100
AutoCenter = 0
UseJoystick = 0
Axis0 = 2
Axis1 = 1
Axis2 = 0
Axis3 = 0
Axis4 = 0
Axis5 = 0
POV0 = 2
POV1 = 1
POV2 = 0
POV3 = 0

[Bindings]
NextWeapon = " @ "
PrevWeapon = " @ "
LeanRight = "##18@ "
DuckLock = "##6@ "
Forward = "##17@ "
Backward = "##31@ "
StrafeLeft = "##30@ "
StrafeRight = "##32@ "
Left = "##203@ "
Right = "##205@ "
Strafe = "##2@ "
Speed = "##42@ "
Jump = "##57@ "
Duck = "##29@ "
TurnAround = "##14@ "
RunLock = " @ "
Fire = " @##3"
Activate = "##34@ "
Reload = "##19@ "
NextAmmo = "##3@ "
HolsterWeapon = "##4@ "
LastWeapon = "##16@ "
MoveBody = "##5@ "
Flashlight = "##33@ "
LookUp = "##200@ "
LookDown = "##208@ "
ZoomIn = " @##4"
Inventory = "##49@ "
Mission = "##15@ "
CompassToggle = "##7@ "
Radio = "##44@ " //Radio1
CenterView = "##45@ " //Radio2
LeanLeft = "##46@ " //Radio3
SendMessage = "##28@ "
TeamMessage = "##21@ "
ViewIntel = "##26@ " // Sensitivity_Low
ViewKeys = "##27@ " // Sensitivity_High
NextVismode = "" //
[Game]
SPRadar = TRUE
CrosshairAlpha = 159
CrosshairRed = 255
CrosshairGreen = 255
CrosshairBlue = 255
CrosshairDynamic = 1
UseCrosshair = 1
CrosshairStyle = 0
Subtitles = 0
FadeBodies = 1
HUDLayout = 0
MessageDur = 8
HeadBob = 6
Difficulty = 1
AlwaysRun = 1
WeaponSway = 9
AutoWeaponSwitch = 1
LoadScreenTips = 0
VehicleContour = 1
[Sound]
VCOutputVolume = 100
InputDevArrayIndex = -1
InputVolume = -1
MusicQuality = 0
speechsoundmultiplier = 1.000000f
defaultsoundmultiplier = 0.750000f
weaponssoundmultiplier = 1.000000f
sound16bit = 1
musicvolume = 100
soundvolume = 100
MusicEnable = 1
SoundEnable = 1
MicAmplify = 1
VChatInputVol = 75
VChatOutputVol = 75
OutputDevLastIndex = 0
InputDevLastIndex = 0
VoiceChatEnable = 0
MarkTalkPlayerEnable = 0

[Multiplayer]
Dedicated = FALSE
MPRadar = TRUE
DMPlayerModel = 0
ScmdPassword = "password"
DMPlayerSkin = 1
AllowScmdCommands = FALSE
Guid = "31FC1E32-E68C-4723-925C-98E8E53EF82"
Password = "password"
WeaponRestrictions = ""
PlayerName = "Player"
ClientPort = 27888
GearRestrictions = ""
AmmoRestrictions = ""
GameType = 3
LANOnly = FALSE
PlayerModel = 0
MaxPlayers = 16
Port = 27888
UsePassword = FALSE
MPDifficulty = 1
SkillAllowance = 10000
FriendlyFire = TRUE
MPPlayerDiffFactor = 0.100000f
BandwidthClient = 5
BandwidthServer = 5
BandwidthServerCustom = 1500
BandwidthClientCustom = 1500
PlayerSkills0 = -1
PlayerSkills1 = -1
PlayerSkills2 = -1
PlayerSkills3 = -1
PlayerSkills4 = -1
PlayerSkills5 = -1
PlayerSkills6 = -1
PlayerSkills7 = -1
PlayerSkills8 = -1
[Version]
VersionNumber = 124
[Settings]
MusicQuality = 0
DetailTextures = 1
FXDetail = 0
EnvironmentalDetail = 0
TrilinearFiltering = 0
PreCacheAssets = 0
DynamicLight = 0
AnisotropicFiltering = 0
EnvironmentMapping = 1
MusicActive = 1
PolyGridBumpmap = 0
SoundQuality = 1
ShellCasings = 0
DetailLevel = 0
TripleBuffering = 1
ShadowDetail = 0
Tracers = 1
EnvironmentBumpMapping = 0
PolyGridFresnel = 0
[TeamDM]
MaxPlayers = 16
TimeLimit = 5
TagScore = 1
Team1Model = 0
ReviveScore = 1
NumTeams = 2
Team0Name = "Blue"
ScoreLimit = 30
CampaignName = ".default"
Rounds = 1
Team1Name = "Red"
FriendlyFire = FALSE
SessionName = "SuddenAttack"
RunSpeed = 140
FragScore = 2
Team0Model = 0
[Survival]
MaxPlayers = 16
TimeLimit = 2
TagScore = 1
Team1Model = 0
ReviveScore = 1
NumTeams = 2
Team0Name = "Blue"
ScoreLimit = 0
CampaignName = ".default"
Rounds = 1
Team1Name = "Red"
FriendlyFire = FALSE
SessionName = "SuddenAttack"
RunSpeed = 140
FragScore = 2
Team0Model = 0
[Details]
XLargeTex = 2
RegularTex = 1
LargeTex = 1
// SPIKE
[AutoOptionSetting]
FXDetail = 0
KoreanVoice = 0
RejectWhisper = 0
RejectInvite = 0
SmokeDetail = 0
Blood = 1
ScreenWidth = 800
ScreenHeight = 600
ScreenBitdepth = 32
LightMap = 1
VsyncOnFlip = 1
ModelShadow = 0
PolyGrid = 1
Trilinear = 1
Sprite = 1
Tracer = 1
Particle = 1
CacheTexture = 1
Weather = 1
ShellCasing = 1
DynaLight = 0
ModelDetail = 2
ShowPPL = 0
AutoVote = 0
NameRadar = 1
LeftHandType = 0
RadioLanguage = 0
CrosshairStyle = 0