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Working with Video In Logic Pro X (Groove 3) Learn 2-pop (not 2-beep)

Getting Started:
1. Use QuickTime (get info) to show sample rate and frame rate.
2. Next Determine Time code / Set Time code:,0) = Hrs:Mins:Secs:Frame or Drop Frames (or just called Drop)
(if a comma is used, its drop frame - if semicolon its just frames)

Setting Up Your Video In Logic:

1. Logic Preferences Display
HH:MM:SS:FF:Subframes (or bits 80 per frame)
2. Use drop Menu in Display time (without frames Video does not use subframes)
Ie. SMPTE/EBU without subframes
3. View Secondary Ruler.

4. When you use a Template, you can set all your video information from quicktime player. Ie. HZ, Frame
rate etc.
5. Project Prefs Synchronisation
6. Decide what bar begins at what time timecode position.
7. You can use the information on video timecode from QuickTime player and add it to PLAYS at SMPTE
8. Movie Settings tab can also be edited here too. Locked Video Screensets means video position on
screen doesnt move as you change between Screensets.

Importing Video Into Logic Part 1:

1. Logic will ask you questions.
2. With the Lock on audio, means its locked to smtpe.
3. Open Giant Time Display from Transport Configuration options / ie. Choose Time / Beats etc.
4. Project Settings Movie options (Mute quicktime audio) phasing and not accurate Use the exported
audio track from video within logic.

Importing Video Into Logic Part 2:

1. You can lock your global movie track by enabling Show Track Protect in Track Header Components
(Right click on track to bring up drop down menu Track header components)
2. Project Prefs Synchronisation settings Enable SMPTE View Offset to change start time to
3. Press Control+END on selection and check against Giant SMPTE Time display if they finish at same
time. If they do or if it is +/- a frame, that is ok.

Trimming & Moving The Movie:

1. Project Prefs Movie Settings Movie wont have region borders until you start trimming the
movie. (Track protect must be OFF)
2. You can Trim movie and it will allow you to change region borders.
3. By right/click on Movie file allows you to move the movie around to playhead or project start.
4. You can also lock any sfx or music elements to move with the movie if you change stop/start or trim
the movie.
1. Lock Elements to SMTPE by: R/click Audio / Midi SMTPE Lock Lock SMTPE Position
2. Lock Elements to Movie by: R/click on Movie Connect SMPTE Locked Regions to Movie.

Create Standard Markers:

1. Global Track MARKERS and VIDEO Clips + Markers View in Right Side Box
2. Markers TAB when you press + it will create a marker at playhead position and round it up to
nearest beat. We need to change this by:
1. Change View Show Event Position and Length as Time
2. Use Key command for Create Marker without Rounding (F13)
3. REMEMBER the (+) will round the marker, always use F13 for Precision.

3. Name Markers by double/click in Marker Box or from Marker List.

4. Lock Markers to Movie
Marker List Select all Markers in List R/Click or Options Lock SMTPE Positions.
5. Create Marker Sets useful if you have an idea for hits, and director has different ideas.
Markers Lane Notice Markers Drop Menu Marker Sets New Set.
You can change between sets from Lane or Marker Editor or Duplicate or delete Sets.

Create Movie Scene Markers:

1. Logic will auto create markers for you.

2. NAVIGATE OTHER (Choose Option)
3. It will create scene markers in the Marker list that are SMPTE locked, but they will NOT show up in the
Marker Lane.
4. You can convert these to STANDARD MARKERS from the OPTIONS MENU and lock them to SMTPE as
standard Markers too. (You can convert back to Scene Markers as well)
5. Scene Markers will always show Start of movie, and End of Movie with others in between.
6. If you remove the movie, the Scene Markers will go with it. Remember.
7. You can also create Scene Markers from MOVIE Lane and turn them into a SET, or ADD scene Markers to
Current Standard Markers youve created already.
8. To MOVE playhead to beginning of Markers, you can either:
a. Option/Click the Marker from the List or
b. Option/Click on the Marker in the Marker Lane
c. Move to Next / Previous Marker via Key Command and / or with locators.
9. Movies with Chapter Markers (from other programs ie. Premier etc): If a Movie has Chapter Markers,
you need to import those in. It will come up as an option in the Movie Lane Movie dropdown import
Chapter markers.
10. Remember, to keep any markers in the project once a movie has been removed, CONVERT THEM TO

Creating a Tempo Map:

1. Before altering Tempo / creating a map, be sure to have your markers locked to SMPTE.
2. Open Marker List on the side, and Drag from position to create float. (You can do this with all the panels
on right side, and inspectors on left.
3. Pull out from the Right Panel, 2xMarker Lists (one with Show Length and Position as time, the other
marker list, bars & beats), 1 Tempo List + 1 Time Signature list,
4. Be sure you can see In the Global Tracks: Movie Lane, The Marker Lane with the set of your choice, Time
Signature Lane, Tempo Lane and BEATMAPPING lane.
5. Beat Mapping Drop Lane drop menu has lots of beat mapping options.

6. Find the distance between two markers that you would like the downbeat to drop on. When you click
on the Marker, it will create a little mark point in the beat mapping global track lane.
7. Find the beat you would like it to hit on, The cursor will snap to beat or bar. Drag from the beat you
want to land on, and draw/connect the line to the Marker Point created in the BeatMapping Lane.

8. This calculate the tempo so that the Scene Marker will land on the down beat of the bar you chose.
9. This will also reflect in the Tempo Window, and the Scene Marker.
10. Be sure to check the Scene Marker (Length and Position List) that the Marker in Bars Beats is as close to
on the beat as possible (they are divided up into 240 ticks), so you can unlock the SMPTE marker, and
Movie it directly on the beat. Ie. Marker is at (dont be too concerned if slightly
11. Up to two beats in Tempo variation in either direction you can get away with.
12. Start Matching the Markers to nearest beats. Be sure not to create too much variation.
13. Change the time signatures to land the beat marker points on the down beat youd like to start on. Ie.
5/4 for 1 bar, then back to 4/4
14. Be sure to create New Sets for Tempo / Time Signatures / Markers for each so they match together
when trying different variations. Ie. Create a set in each called Choice 1, and another choice 2 etc.

Accelerandos & Ritardandos in Global Tempo Track/Lane:

1. In Tempo lane you can double click on the top and lower value and enter value manually to show all
values between top/bottom range.
2. Find the bar you want the rit/acc to end and click and drag tempo you want to end up on. Other
option is CNTRL+ALT+CMND/Click allows you to enter value without dragging.
3. Click on the Cntrl point of tempo and you can drag the curve around.

Tempo Operations Window:

1. Assign Command to OPTION+T
2. Set locaters by Mark length: F14
3. Move forward/back marker points and set locators: F15 Previous / F16 Next.
4. Many Tempo options, including Randomise Tempo which is good to make ur orchestra breathe.
5. Choose Create Constant Tempo
6. Will show the distance between the two locaters you have selected. (Press F14)
7. Padlocks will lock position & time. (White is locked/Grey is unlocked)
8. Continue with New Tempo will continue with the new tempo. If unselected it will go back to original
tempo/previous tempo after the change.

Use Tempo operations to change Tempo at particular bar, can be tweeked here by keeping everything

Be sure that markers are of Zero Lengths (ie. and in bars/beats

Create a curve so that the tempo will curve and then stop at a particular point in time / bar or beat
1. Select Create Tempo Curve
2. Unlock Bars/Beats Position, so that it will only lock to the SMPTE time..
3. Enter Target Tempo
4. You can alter density and curve.

Beat Mapping to a live Performance:

1. If you have existing Midi, you need to Protect it by BeatMap Lane options (Protect Midi).
2. Record your Midi or a Pulse Via keyboard and record at tempo you feel for the video.
3. After recording, you will see the midi appear in the Beatmapping lane.
4. Bridge the Bars to the notes/Pulse to create a tempo map.
5. Option Click in Beat Mapping to make a Beat Map Point. Double Click on Beat Map point to delete.
Drop Frame & Musical Grid:
1. 29.97 Non-Drop as : 00:00:00 All Frames Accounted For
2. 29.97 Drop as ; 00:00:00;00 It kicks out 2 frames at every minute mark except @
10 minute 20 minute 30 minute 40 minute 50 minute
and hour mark

3. You Can disable musical grid and only work in time not bar and beats this will affect the ruler, putting
smpte as bigger ruler and bars/beats as smaller.

4. Use Key Command to change between SMTPE and Bars Beats.

Toggle Musical Grid: CNTRL+G

Mac Pro Video: FastTrack 204 Scoring to Picture Tool Box

1. Create the spotting sheet template: