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Shark Shark

Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Light Footed
7/9 6 4/8 4+ 1 4/6 When this model makes an Advance it ignores the
MOV penalty for rough-ground.
1 2 3 4 5 6
1 2 KD
Legendary Play
T 3 Caught in a Net [ 8 Pulse ]
Enemy models within the pulse suffer [-4/-4] MOV.

Character Play CST RNG ZON SUS OPT


Quick Foot 2 4 -
Target friendly model gains [+2/+2] MOV.
Gut & String P -
Target enemy model suffers [-4/-4] MOV and [-1] DEF.
Tidal Surge 3/ 6 -
Target model may make a [4] Dodge. If the
target model is an enemy model, it is a friendly
model during this action.

17
Eisnoran, Human, Male,
Striker, i
Captain Size 30mm

Corsair Corsair
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Tough Hide
4/6 6 3/6 3+ 1 4/6 Enemy Plays that cause damage to, or Playbook damage
results that hit this model are reduced by [-1] DMG.
1 2 3 4 5
2 Sturdy
1 2 3
Once per turn this model may ignore the first knocked-
2 3
T KD down condition placed upon it.

Character Play CST RNG ZON SUS OPT Close Control


Once per turn this model may ignore the first Tackle
Rough Seas 2 6 - Playbook result against it.
Target enemy model loses possession of the
ball-marker and the ball-marker is placed in
possession of this model. Legendary Play
Drag 2 / 6 - One Leg Stance [ 6 Aura ]
Target enemy model suffers a [6] Push directly While within this aura friendly Guild models gain
towards this model. [+1/+2] KICK and Close Control.
Stand Firm 1 4 -
Target friendly model gains Sturdy. (Once per
turn this model may ignore the first knocked-
down condition placed upon it).

18
Indar, Human, Male,
Defensive Midfielder, ii
Captain Size 40mm
Salt Salt
Melee Zone 1
Character Traits
MOV TAC KICK DEF ARM INF Loved Creature
7/9 2 2/4 5+ 0 1/3 When this model suffers damage from an enemy
Attack or Play, except while making an Advance, other
1 2 friendly Guild models gain [+1] TAC for the remainder
1 T of the turn.

Character Play CST RNG ZON SUS OPT


Whered They Go? 1/ S -
This model may make a [4] Dodge.

7
Eisnoran, Animal,
Mascot
i
Size 30mm

Tentacles Tentacles
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Close Control
4/6 3 2/6 4+ 1 1/2 Once per turn this model may ignore the first Tackle
Playbook result against it.
1 2 3
1 2 Tag Along
Once per turn after a friendly model ends an Advance
T that that caused it to leave this models melee zone, this
model may immediately make a Jog directly towards
that model.

Character Play CST RNG ZON SUS OPT


Blind 1 8 -
Target enemy model suffers [-2] TAC,
[-2/-2] KICK and [-2/-2] MOV.

9
Numasai, Animal,
Mascot
ii
Size 40mm
Angel Angel
Melee Zone 1
Character Traits
MOV TAC KICK DEF ARM INF Light Footed
6/8 4 4/8 5+ 0 2/4 When this model makes an Advance it ignores the
MOV penalty for rough-ground.
1 2 3 4
1 Tactical Advice [ Shark ]
During the Maintenance Phase if the named friendly
T 2 model is within [4], this model gains [+0/+1] INF.

Character Play CST RNG ZON SUS OPT


Super Shot 1 S -
This model gains [+1/+2] KICK.
Nimble 1 S -
This model gains [+1] DEF.

12
Figeon, Human, Female,
Striker
i
Size 30mm

Greyscales Greyscales
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Unpredictable Movement
5/7 5 3/6 4+ 0 2/4 Once per turn when an enemy model ends an Advance
in this models melee zone, this model may immediately
1 2 3 4 5 make a [2] Dodge.
1 2
T

Character Play CST RNG ZON SUS OPT


Decoy 1 S -
This model gains [+2] DEF against the next
enemy Attack or Character Play.
Whered They Go? 1/ S -
This model may make a [4] Dodge.
Balls Gone! P -
Target enemy model loses possession of the ball-
marker and the ball-marker is placed in possession
of this model. This model may immediately
make a Pass without spending Influence.

13
Figeon, Human, Male,
Winger
i
Size 30mm
Jac Jac
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Resolute
5/8 5 3/6 3+ 1 2/4 When this model targets an enemy model with a
Counter-Attack, this model gains [+2] TAC for the
1 2 3 4 5 duration of the Counter-Attack.
T 3
Get Over Here! [ Salt ]
T
1 2 KD Once during this models activation, if the named
friendly model is within [10] of this model, the named
friendly model may make a Dodge up to its basemove
Character Play CST RNG ZON SUS OPT
towards this model.
Ramming Speed 1 S -
During an Advance made by this model, any Tough Hide
enemy model whose base is touched by this Enemy Plays that cause damage to, or Playbook damage
models base suffers a [2] Push directly away results that hit this model are reduced by [1] DMG.
from this model. A model can only be affected
by this Character Play once per turn.
Goad 1 6 -
Heroic Play
Trident Tested [ 3 Pulse ]
While this model is on the Pitch the target
Enemy models within the pulse suffer a [4] Push
enemy model can only move directly towards
directly away from this model.
this model during an Advance.

15
Skaldic, Human, Male,
Defensive Midfielder
i
Size 30mm

Kraken Kraken
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Tough Hide
4/6 5 2/6 3+ 0 1/3 Enemy Plays that cause damage to, or Playbook damage
results that hit this model are reduced by [1] DMG.
1 2 3 4 5
1 T 3
KD 2

Character Play CST RNG ZON SUS OPT


Drag 2/ 6 -
Target enemy model suffers a [6] Push directly
towards this model.
Release the... P -
Target enemy model suffers a [6] Push directly
away from this model, the knocked-down
condition and [3] DMG.

20
Unknown, Human, Male,
Centre Back
i
Size 40mm
Sakana Sakana
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Anatomical Precision
6/8 5 3/8 4+ 1 2/4 During an Attack from this model, enemy models
suffer [-1] ARM.
1 2 3 4 5
1 T 2 Poised
Once per turn, this model may make a Counter Attack
1 2
without spending MP.

Cover of Darkness
If this model starts an Advance while benefiting from
cover, it gains [+2/+2] MOV.
Character Play CST RNG ZON SUS OPT
Smoke Bomb 1 8 AOE 3
Models within this ongoing-effect AOE benefit
from cover.
Weak Point P -
Target enemy model suffers [-1] ARM.

15
Numasai, Human, Male
Striker
ii
Size 30mm

Siren Siren
Melee Zone 2
Character Traits
MOV TAC KICK DEF ARM INF Beautiful
7/9 3 3/6 4+ 0 2/4 Enemy Character Plays directly targeting this model
suffer [-5] RNG.
1 2 3
1 2 T Charmed [ Male ]
This model gains [+1] DEF against each Attack or
Character Play made against it by the named model type.

Protected [ Kraken ]
While within [4] of the named friendly model this
model gains [+1] ARM.
Character Play CST RNG ZON SUS OPT
Lure 2 8 -
Target enemy model immediately makes a Jog
directly towards this model. The target enemy
model is a friendly model during this action.
Seduced 3/ 6 -
Target enemy model either makes a Pass or Attack
without spending Influence. The target enemy
model is a friendly model during this action.

10
Unknown, Human, Female,
Winger
i
Size 30mm
Siren Siren
Melee Zone 1
Character Traits
MOV TAC KICK DEF ARM INF Defence Support [ Kraken ]
7/9 4 3/6 4+ 0 2/4 While within [4] of the named friendly model this
model gains [+1] DEF.
1 2 3
2 Shadow Like
1 T
At the start of this models activation it may make
2
a [2] Dodge.

Escaping Fate
Once per turn when this model is reduced to [0] HP,
except while making an Advance, before suffering the
Character Play CST RNG ZON SUS OPT taken-out condition this model may recover [1] HP,
Dread Gaze 2/ S Aura 4 remove all conditions, and make a [4] Dodge.
While within the aura enemy models suffer
[-2] TAC.

10
Unknown, Human, Female,
Attacking Midfielder, ii
Veteran Size 30mm

Fishermans Guild Fishermans Guild


The Fish have been around for years, but just never Union Players
seemed to have a great game, you know? Then one day, The following Union models may play for the
they had a real revival in fortunes. Couldnt tell you Fishermans Guild in Season 3:
what it was. All I know is that suddenly they have Guild
houses springing up in every city that doesnt already
have one. Snakeskin
And then the team got better. A lot better. Like crazy

Hemlocke
better, beating the Butchers, the Morticians, the
Alchemists, and the Messengers, all the big boys. Had
to get better, once the Guild got bigger, or it wouldnt
sit right. Whole bunch of new players, new sponsorship,
new gear, new playbook. Suddenly, theyre a name on
the street, with a big following. Gutter
But you know what the old timers all say about the
poster boys and girls? That team could probably achieve
even more greatness if they could just wise up. They all Fangtooth
run around waving to the damned crowd, showboating
with the ball, all touchy feely with each other whenever
one of em gets knocked on their arse. Never known
another team like it. Avarisse & Greede
But that said, damn, those lads can play Guild Ball.

- Flint, Masons Guild Team Vice Captain